Doom Quickie - The Importance of Doom 95

2019 ж. 30 Қаң.
41 685 Рет қаралды

Bill Gates with a shotgun will become a meme within the next 3 years.
This video is basically an addendum to my "What Happened to Everyone Who Worked on Doom?" video. Here's a link to that: • What Happened to Every...
Tons of links as usual. Glad you came down here. Remember, no matter how much you may trust me or anyone else it is important to have sources on any factual statements outside of extremely obvious things.
Doom Wiki Article on Doom 95
doom.fandom.com/wiki/Doom95
Bill Gates in Doom
• Windows 95 Gaming Prom...
Interview with Gabe Newell
web.archive.org/web/201412111...
Game of X v.2: The Long Road to Xbox (with Ctrl + F)
books.google.com/books?id=H61...
GDC Speech on DirectX 12
• GDC 2018 DirectX Rayt...
The Xbox Launch Event
• Xbox Launch event
Music (In Order of Apperance)
The Demons From Adrian's Pen - DOOM
Kitchen Ace (and Taking Names) - DOOM
Twitter: / utterspartanyt
Oh and the thumbnail was chosen because of the title. Like the "Imp"ortance of Doom 95. Get it? Of course you do.

Пікірлер
  • To fix that glitch, you just need to change the resolution in Doom95's options, since modern PC's can't switch to 320x200 and 320x240 fullscreen anymore which is the default setting.

    @Kippykip@Kippykip5 жыл бұрын
    • Can confirm, had the same issue in the past.

      @remilafleur540@remilafleur5405 жыл бұрын
    • Yeah i wonder why he didn't change it with the launcher? Having higher resolution modes was THE biggest deal of the Doom95 port.

      @KRAFTWERK2K6@KRAFTWERK2K65 жыл бұрын
    • what compatibility mode do i put doom 95 to?

      @gangweedstudios@gangweedstudios4 жыл бұрын
    • It was already on the right settings for me but it's very white and bright

      @nicholaskroeplin81@nicholaskroeplin813 жыл бұрын
    • I played on Windows 10, Doom95 (unofficial) portable edition, and had experienced no glitches whatsoever from the start, it ran Doom just fine. Maybe it’s not always present, or simply a glitch fixed by the person who made a portable version of it.

      @MondySpartan@MondySpartan3 жыл бұрын
  • Gabe Newell is a talented programmer though. I wonder if he works on anything when he isn't busy running Valve

    @mr_beezlebub3985@mr_beezlebub39855 жыл бұрын
  • Doom 95 was my first exposure to doom. It came on the Oddysey game sampler for windows 95. It has been a life of doom, since then

    @HeatmanMKIII@HeatmanMKIII5 жыл бұрын
    • It was my second. The first exposure was actually on a 386 machine with a small screen so it kinda ran playable. And it was all on the computer of a friend of my father. I think it even came from a floppy install. The first time i could ever see someone walking through a virtual 3D environment. Couldn't play it thou but boy did that impress me. Doom95 was my second PC experience when i payed it on the PC of my best buddy. He didn't have the game but i managed to "borrow" a copy. Got a legal copy years later thou ;)

      @KRAFTWERK2K6@KRAFTWERK2K65 жыл бұрын
    • @@KRAFTWERK2K6 After years of shareware, i downloaded a pirated copy on 2005. And thanks to steam, i bought the game on 2014.

      @HeatmanMKIII@HeatmanMKIII5 жыл бұрын
  • “Pew pew“ goes Bill Gates‘

    @vince7839@vince78395 жыл бұрын
    • Don't interrupt me...

      @ablationer@ablationer5 жыл бұрын
    • ablationer ?

      @vince7839@vince78395 жыл бұрын
    • @@vince7839 kzhead.info/sun/frJpe5lwfJiAhp8/bejne.html

      @ablationer@ablationer5 жыл бұрын
  • DOOM really did change everything

    @FrawLawk@FrawLawk5 жыл бұрын
  • Doom95 was pretty rad. As far as I recall, it was the first way you could play Doom in a resolution beyond 320x200. It works perfectly under Windows 10, as long you get those missing dlls and either change the games resolution to 640x480 or add a 320x200 custom resolution in your GPU's control panel. I still keep Doom95 around for nostagia, but its pretty pointless to use nowaday.

    @luigimaster111@luigimaster1115 жыл бұрын
    • I love Doom 95's launcher, its too bad all the features don't work correctly, like demos. Crispy DOom is my go to source port these days.

      @help4343@help43433 жыл бұрын
  • If Bill Gates is not in Doom Eternal, I will be upset

    @mr_beezlebub3985@mr_beezlebub39855 жыл бұрын
    • He's DLC

      @AustinGen@AustinGen5 жыл бұрын
    • @@ryneagheilim9782 lmao

      @peterrex5894@peterrex58943 жыл бұрын
    • you installed it on either Windows or Xbox, Bill Gates lives everywhere haha

      @AlamoOriginal@AlamoOriginal Жыл бұрын
  • DOOM 95 was my first game on Windows 95 (that and Novastorm) and is the reason why I'm still mainly a PC gamer. Gabe, I feel closer to you !

    @TheGameLecturer@TheGameLecturer5 жыл бұрын
  • I mean, Commander Keen led to Wolfenstein that led to Doom that led to Quake that led to Half-Life and so on. It's quite a venerable bloodline. Yes, the Direct X can not be overstated how determinental it was for Win95's success, as well as the willingness of ID and Blizzard to put forward their hit games, Doom and Diablo, respectively, to be playable and perfectly adaptable to Win95's inovative and easy to use drivers system. Those two games and their demos really carried Win95's success on their backs.

    @SEGAClownboss@SEGAClownboss5 жыл бұрын
    • Doom Joestar bloodline

      @MartianBuddy@MartianBuddy5 жыл бұрын
    • I think what you meant to say is that it was instrumental. Detrimental is literally the opposite, meaning harmful.

      @darkprinc979@darkprinc9795 жыл бұрын
    • @@darkprinc979 I see, thanks.

      @SEGAClownboss@SEGAClownboss5 жыл бұрын
    • Well Catacombs 3D came before Wolfenstein 3D, but yes. Same bloodline, so to speak.

      @rexlr695@rexlr6955 жыл бұрын
  • Doom 95 was the first version of Doom I played

    @HazmanFTW@HazmanFTW5 жыл бұрын
    • Same. Doom 95 Shareware in Windows XP

      @MrTomas7777@MrTomas77775 жыл бұрын
    • I've got Doom95 running on my Windows 7 pc at home. There's a 'plugin' to get mouse and keyboard to work together. Its alright. I wanted to get it installed because its a native windows port of doom that I got with the Doom Anniversary Collection from 2003 or so. Been trying to get a lot of older Windows games working on my newer systems and its been an interesting challenge.

      @stopthrm@stopthrm5 жыл бұрын
    • same, as a kid i pretty much used Doom 95 until i later discovered ZDoom, Zdaemon and Skulltag

      @majamystic256@majamystic2564 жыл бұрын
    • @@majamystic256 Yeah my friend showed me Skulltag and we played online a ton

      @HazmanFTW@HazmanFTW4 жыл бұрын
    • Evolution of my main ports: Doom 95 -> GZDoom -> Skulltag -> GZDoom -> GZDoom for advanced mods/PrBoom+ for anything that doesn't require an advanced port

      @MrTomas7777@MrTomas77774 жыл бұрын
  • Back in the day there were more copies of DooM than Microsoft operating systems.

    @ireneparkin3360@ireneparkin33605 жыл бұрын
    • You said it wrong. Doom was installed on more pcs Than Windows 95. Hence the reason why Bill Gates used doom to promote Windows 95. See it's different like you said.

      @metalvideos1961@metalvideos19615 жыл бұрын
    • You needed MS-DOS to play Doom, and guess what "MS" stands for... So yeah, it was just Win 95 as Metal Videos said.

      @kveller555@kveller5555 жыл бұрын
    • @@metalvideos1961 forgive me for not remembering it exactly.

      @ireneparkin3360@ireneparkin33605 жыл бұрын
    • @@ireneparkin3360 why apologize. It's just completely wrong. Can't believe that you got 81 likes for mis information. Shows how much people do actual research. Kinda sad if you als me

      @metalvideos1961@metalvideos19615 жыл бұрын
    • You needed MS-Dos to Play Doom on Dos. Doom 95 ran the game outside of the dos shell via a win 95 launcher. This is what the video was about originally. Doom didn't have more copies out, it had more copies INSTALLED than computers had windows 95. My friend was running his on windows 3.1 as a lot of people were. @@kveller555 I liked the comment because I got what was meant. Even if it wasn't verbatim.

      @gozinta82@gozinta825 жыл бұрын
  • I played the shareware of DOOM when it first came out. Installed it on my 486 around 3pm and started playing. At one point I was coming around a corner and I heard an imp making that creepy sound; a chill went up my spine and I looked around me; it was pitch black and probably around 2am. "This is the second coolest thing EVER!' I said to myself. The first is... well, you know. To say "landmark" is an understatement when it comes to DOOM and iD. It and they are the OGs, the first seed, that propelled nit inly gaming but computing power to further heights, because it was games that drank up processing power like water. Like E3 before it became "E3," those were the days.

    @jpkaneshida5075@jpkaneshida5075Ай бұрын
  • I discovered Doom accidentally while exploring a cd rom collection of shareware games almost 30 years ago. I was floored. Thus began my rapid downward spiral into the world of pc based 3d gaming. I have wasted thousands hours and dollars over the years obsessively trying to get these games to run as their developers intended. It was a terribly frustrating and nearly impossible task. It seemed no sooner had I achieved this goal developers would then raise the bar. The introduction of the PS3 and 360 changed everything for me. At last the graphical capabilities of consoles improved to a point where I was able to move away from pc gaming and it’s related platform specific costs.

    @leland72567@leland725675 жыл бұрын
  • The WinG port for Windows 3.1 is the version I originally played. Yes, that's the one Gabe Newell worked on, and it's based on Doom v 1.8 codebase. Ironically we ran it on Windows 95, and it runs significantly quicker on Windows 95 than it does on 3.1.

    @rootbeer666@rootbeer6665 жыл бұрын
  • OH MY GOD. I've known about the Quake engine thing for years, but I didnt know Half-Life had that much of a direct link to Doom. Half-Life is quite literally my favorite game of all time.

    @PurpleColonel@PurpleColonel5 жыл бұрын
    • Team Fortress was also directly inspired by a Doom map, which became the basis of 2fort

      @evdestroy5304@evdestroy53043 жыл бұрын
    • Now things are starting to make sense

      @bbuggediffy@bbuggediffy7 ай бұрын
  • Doom is the game that keeps on giving. Some pretty interesting stuff about Gabe Newell. Kind of interesting that he was inspired by Carmack and Carmack would later be inspired by him when they made Doom 3.

    @TheLastLineLive@TheLastLineLive5 жыл бұрын
  • doom is potentially the most influential video game of all time

    @spawnof200@spawnof2005 жыл бұрын
    • I mean unless you're counting really early stuff that proved that it was possible, there isnt any doubt.

      @PurpleColonel@PurpleColonel5 жыл бұрын
    • Doom made the "gaming PC" mainstream!

      @phattjohnson@phattjohnson5 жыл бұрын
    • Valve and hl would disagree

      @imnotnarcian@imnotnarcian5 жыл бұрын
    • @@imnotnarcian Gabe wouldn't have quit Microsoft if it weren't for Doom though.

      @PurpleColonel@PurpleColonel5 жыл бұрын
    • @@imnotnarcian doom made valve tho

      @odioalospoopers@odioalospoopers4 жыл бұрын
  • Unrelated to the video, but I watched you like 6 years ago on your older VGC channel and I ran into this one by accident recently. Wanted to let you know your new videos are pretty cool and have a great day!

    @durgenthefirst@durgenthefirst5 жыл бұрын
  • And, to bring it full circle, there's a source port of Doom that runs on, well, the Source engine. Oh. And you can buy Doom on Steam as well. It doesn't come with the most optimal setup (it's literally just DOSBox, the WAD, and some BAT scripts), but hey, all the episodes are there.

    @pgj1997@pgj19973 жыл бұрын
    • Doom “Source” port...so gmDoom?

      @MondySpartan@MondySpartan3 жыл бұрын
    • @@MondySpartan Yep

      @pgj1997@pgj19973 жыл бұрын
    • And there's also an enhanced version that comes with the purchase on some platforms (I think), which was previously made with the idtech 4 (i think) engine, and is now made with the Unity engine.

      @cst1229@cst12293 жыл бұрын
  • Bill looks like a member of the Trench Coat Mafia

    @WAcrobat19@WAcrobat194 жыл бұрын
  • In grad school we used to play DOOM networked on the university network server The 5 of us usually played until 3 or 4AM until we could not see anymore. I knew where to find the nuke launcher in the hallway before everyone else could and go hide out, and nuke everyone when they fought each other in the open arena. Mark, Ricky, Chris, Pierre, and me........the DOOM CREW - USC GEOGRAPHY !

    @ericscottstevens@ericscottstevens5 жыл бұрын
    • The nuke launcher? You mean the BFG or the rocket launcher?

      @henryambrose8607@henryambrose86075 жыл бұрын
    • Yeah, what nuke launcher? I WISH there was a nuke launcher, that would take care of some big enemies very quickly

      @scsi_joe@scsi_joe5 жыл бұрын
  • 1984 was the future but then 1995 did came around with windows 95 along with doom 95, and it all the sudden flipped the whole world upside down🤣

    @johneygd@johneygd6 ай бұрын
  • The _Doom Collector's Edition_ on CD-ROM [2001] (perhaps as a marketing preface for the upcoming _Doom³_ [2004]) used the Doom 95 port to play all (up to then) the _Doom_ games. I bought it in a box from some store off the shelf maybe about 2002 or '03, played it on WinXP computers, worked great, a great way to play the original, vanilla _Doom_ hehehehe IIRC, there was no such thing as ZDoom quite yet, all the while, say, GZDoom right now can be configured to play without mouselook, with Autoaim ON, etc., e.g., the same way you would've played it via Doom 95, or, originally, on DOS in '94, with little to no difficulty, I think hehehehehe

    @codeoptimizationware2803@codeoptimizationware28033 жыл бұрын
    • I remember that edition, I got the CD case version from a Wal-Mart a long time ago for like 10 bucks, and it was a marketing preface for the upcoming Doom³ because it had preview content for Doom 3.

      @michaelbuehler3897@michaelbuehler38972 жыл бұрын
  • You missed the part where MS **bought** RenderMorphics in 1995 and _renamed_ Reality Lab to Direct3D. It was crap and a huge PITA to program for until D3D v5.

    @MichaelPohoreski@MichaelPohoreski5 жыл бұрын
  • An excellent video, especially for how much incredible information is packed into six minutes.

    @CecilXIX@CecilXIX4 жыл бұрын
  • Very interesting information! keep it up my dude!

    @ivanskryabin5220@ivanskryabin52205 жыл бұрын
  • Underrated channel, subscribed!

    @jucarave@jucarave5 жыл бұрын
  • This is amazing. Gave me goosebumps.

    @PyroNexus22@PyroNexus225 жыл бұрын
  • Talk more about Doom bruh, this was amazing, love your style

    @mikhail5002@mikhail50024 жыл бұрын
  • Doom. Quake. Diablo. The 90s trinity of first shooter gaming. Pixilated beauty 😍

    @sonnytitter5259@sonnytitter52598 ай бұрын
  • excellent observations

    @Erandros@Erandros5 жыл бұрын
  • You my friend are getting a new sub, good content

    @SurrealCubeOnly@SurrealCubeOnly4 жыл бұрын
  • 1:19 Don't interrapt me!

    @AlphaEnt2@AlphaEnt25 жыл бұрын
  • Hm, I was able to play Doom 95 on Windows XP. Haven't tried that port in a while. Also I find it funny you're using footage from what looks like an OpenGL source port of Doom (Doom Legacy?) in a video about Doom95.

    @MofoMan2000@MofoMan20005 жыл бұрын
    • it was gzdoom footage

      @TheMrDemonized@TheMrDemonized4 жыл бұрын
  • *r e a l l y r e a l i s t i c*

    @Xray64@Xray645 жыл бұрын
  • Such an unremarkable port with such a powerfull influence

    @willful759@willful7595 жыл бұрын
  • You know what they say, *"Let there be 95."*

    @captainjurgh8142@captainjurgh81425 жыл бұрын
    • I have 95 of this

      @icecold1805@icecold18055 жыл бұрын
    • Let there be 95 Doom source ports.

      @cst1229@cst12293 жыл бұрын
  • This video is sooooo good.

    @axa993@axa9935 жыл бұрын
  • Doom 95 was the OG source port.

    @bigbad75_YT@bigbad75_YT5 жыл бұрын
  • And portable 2 being one of the best first person games of all time right up there with Metroid Prime

    @bland9876@bland98765 жыл бұрын
  • Lot of stuff here I didn't know about. I continue to learn how more and more things exist because of DOOM. DOOM is life!

    @Vile-Flesh@Vile-Flesh Жыл бұрын
  • First time played a custom wad was with doom 95

    @Trevor6714@Trevor67145 жыл бұрын
  • 2:29 Nintendo Entertainment System System

    @bami2@bami25 жыл бұрын
  • My doom 95 glitched like this too!

    @bobderbraumeister6919@bobderbraumeister69195 жыл бұрын
  • and now microsoft owns id.

    @Gerorgebushsr@Gerorgebushsr3 жыл бұрын
  • Doom 95 wasn't my first exposure but I probably spent the most time playing Doom II in Doom 95 more than anything else.

    @SeekerLancer@SeekerLancer5 жыл бұрын
  • I used Doom 95 all the way to late 2006... good times :)

    @AlexeiVoronin@AlexeiVoronin4 жыл бұрын
  • Good thing Chocolate Doom exists

    @ikagura@ikagura4 жыл бұрын
  • most people dont know that directx is not a graphics api. direct3d is the graphics api. directx is a placeholder name for all the "direct" branded apis. like directsound directdraw directinput etc. the api is d3d11 and d3d12 not dx11

    @bobhumplick4213@bobhumplick42135 жыл бұрын
  • wait, is this some little known program? This was the first version of Doom I played, actually. Someone gave it to me at school, I thought all Doom versions were windows, it wasn't until at least 2 years later I figured out I had some k-mart version of Doom and it was meant to be on DOS.

    @frydemwingz@frydemwingz5 жыл бұрын
  • You may fix that glitch to changing to lower resolution

    @kyselypelikan7531@kyselypelikan75314 жыл бұрын
  • And then they made a version of DOOM on the Xbox. *It all comes full circle.*

    @Monody512@Monody5125 жыл бұрын
  • I would not be surprised if my parents knew each othe because of Doom lmao

    @A-G-F-@A-G-F-5 жыл бұрын
  • Doom95 looks like that on my PC, but only when 640x400 for some reason. All other resolutions look fine.

    @PSXDRIVERPLAYERBSTH@PSXDRIVERPLAYERBSTH5 жыл бұрын
  • Never really liked the Doom95 port. Sure it had 640x470 and 800x600 resolution but it ran a lot worse than the DOS version with it's smoother 35fps. Also yeah it was great to use the General MIDI support from your Soundblaster cards to avoid the Adlib OPL2 / OPL3 sound of the DOS version.

    @KRAFTWERK2K6@KRAFTWERK2K65 жыл бұрын
  • I don't really understand why a port was necessary. Wasn't Windows 95 (and especially 3.1) running DOS underneath the shell anyways? So Doom should have worked fine to begin with?

    @evilclownattack@evilclownattack4 жыл бұрын
    • But it was better so you don't have to configure settings on DOS or anything which can get frustrating at times when something just doesn't want to load that particular day, or the sound might not work, so on, it just worked straight away. Plus it had a higher resolution option too.

      @bumparchive@bumparchive2 жыл бұрын
  • Gabe is the physical inspiration of Peter Griffin.. and I mean that in the most tributary way.

    @paulgascoigne5343@paulgascoigne53435 жыл бұрын
  • use DXGL my guy, it's a replacement for old DirectX stuff that uses OpenGL, works fine with Doom95

    @bbqgiraffe3766@bbqgiraffe37664 жыл бұрын
  • Doom95 was asesome!

    @daanclaessen7013@daanclaessen70135 жыл бұрын
  • Where did you get Doom for Win 3.11?

    @Darksoulmaster@Darksoulmaster5 жыл бұрын
    • www.doomworld.com/idgames/historic/wdoom2

      @UtterSpartan@UtterSpartan5 жыл бұрын
  • wow the nostalgia in the beginning

    @freaskydoodle999@freaskydoodle9995 жыл бұрын
  • Rise of a god

    @augustuswade9781@augustuswade97815 жыл бұрын
  • PS1 Doom was the first version I played

    @keyransolo@keyransolo5 жыл бұрын
    • It's a pretty cool version. Updated sound and lighting.

      @SeekerLancer@SeekerLancer5 жыл бұрын
  • Windows three point one one (or ‘311’ for short) not three point eleven.

    @thefonzkiss@thefonzkiss5 жыл бұрын
    • Why not three point eleven when it is literally "3.11" or "three point eleven" 311 would be 3.1.1

      @randalhopkins9984@randalhopkins99842 жыл бұрын
  • Wao

    @joeykeilholz925@joeykeilholz9254 жыл бұрын
  • I still don't understand why steam is the most popular way to get games on Windows you would think that Microsoft would have came out with their own software labeled Xbox something rather

    @bland9876@bland98765 жыл бұрын
  • Doom is also Steam's grandpa. XD

    @ZaneBlade88@ZaneBlade88Ай бұрын
  • It’s I D software not id

    @Chaz16@Chaz16 Жыл бұрын
  • Doom for Windows? Interesting

    @ikagura@ikagura5 жыл бұрын
  • Just a bit of info worth adding here from Game Engine Black Book: DOOM. For DOOM's development process, Id decided to use NeXT computers to improve their production pipeline. The NeXTSTEP Operating System had numerous advantages as a development environment over MS-DOS and Id had the funding to purchase NeXT computers after Wolf 3D's success. This meant that DOOM had to be developed for NeXTSTEP first then ported to MS-DOS. To do this Carmack made sure of the following: 1. The code was written in ANSI C, the standard C library. Followed by this much more critical part which was 2. He designed the engine so it's architecture would consist of: a. Code that was specific to interfacing with a target platform which is mainly API calls or driver calls. and b. Code that was cross platform which was the main part of the codebase. Replacing the a. part of the code would allow a developer to easily port the game to another platform. In today's DOOM source ports, the code is written to interface with the cross platform SDL library, which is why DOOM has been ported to nearly every device with at least a 32bit CPU.

    @paulgraves1392@paulgraves13925 жыл бұрын
  • doom 95 worked perfectly on operating systems up until windows 7

    @MalcolmCooks@MalcolmCooks5 жыл бұрын
    • It's still works fine with some small tweaks :-)

      @igorthelight@igorthelight3 жыл бұрын
    • Runs quite fine on my 2020 laptop tho.

      @MondySpartan@MondySpartan2 жыл бұрын
  • Doom 95 was awesome, but I don't remember why.

    @Sc0ttPrian@Sc0ttPrian3 жыл бұрын
  • Kinda sad that you can't play doom95 normally thse days

    @Rahajeb@Rahajeb5 жыл бұрын
    • At least there's GZDoom

      @mr_beezlebub3985@mr_beezlebub39855 жыл бұрын
    • @@mr_beezlebub3985 And Chocolate Doom, Crispy Doom, PrBoom+, Zandronum and so on

      @ikagura@ikagura5 жыл бұрын
    • @@ikagura Gross

      @prismsauce1055@prismsauce10555 жыл бұрын
    • @@prismsauce1055 Why?

      @ikagura@ikagura5 жыл бұрын
    • Like half those ports are bad

      @prismsauce1055@prismsauce10555 жыл бұрын
  • To make these older DirectX/DirectDraw games work, there's a tool called DxWnd. Support the developer, it's a miracle really. And it works perfectly on Linux through Wine (windows emulator). Wasn't Linux crucial in the history of Doom and Quake source codes being eventually released, and all the source ports being possible then? [proudly sent from Xubuntu 16.04] xDDDD

    @FeelingShred@FeelingShred5 жыл бұрын
  • Doom95 didn't need to use Direct X. What a waste of CPU time and a shame for compatibility.

    @nameistunbekannt7896@nameistunbekannt78965 жыл бұрын
  • Windows 95 was basically DOS 6 or 7 with a jazzed-up version of Windows 3.1. Windows 3.1 was just a graphical interface for DOS anyway. So porting the game from DOS to Windows 3.1 means Gaben programmed a window that could run a command prompt, pretty much.

    @GenericInternetter@GenericInternetter5 жыл бұрын
  • Wait, let me get this straight, Doom was influential, not only to to FPSs in general, but also the creation of Valve (and I guess Steam by consequence) AND the Xbox lineage? Edit: so I misunderstood, DirectX wasn't created specifically for Doom. But is it safe to assume DX would've failed if it wasn't for Doom?

    @vinicius100470@vinicius1004703 жыл бұрын
  • 666 Likes! Yeah!

    @Foga001@Foga0015 жыл бұрын
  • Sorry but this is more the importance of Windows 95 with Direct X than Doom 95

    @Vanessinha91Pucca@Vanessinha91Pucca5 жыл бұрын
  • my first PC game

    @xxafthabxx9346@xxafthabxx93463 жыл бұрын
  • Gaben is a legend

    @drifter402@drifter4022 жыл бұрын
  • the pc master race people can say to console players "WE MADE YOU"

    @DJL3G3ND@DJL3G3ND5 жыл бұрын
  • Is Alex St. John related to John St. John? A.K.A the douk's voice?

    @bl1tz533@bl1tz5335 жыл бұрын
  • release VALVe.

    @jasperjones8507@jasperjones85075 жыл бұрын
  • so... valve, and xbox are all related to DOOM? posted 15 seconds before u said they were.

    @esnethen5915@esnethen59155 жыл бұрын
  • And now steam are pushing Vulkan API in the hope it will manage to supplant and kill of DirectX X3 hope that works out... i want directx to die! games are to important to be locked into a proprietary windows technology that makes porting it a pain in the ass.

    @ZerqTM@ZerqTM5 жыл бұрын
  • More like overdated directX software.

    @nngnnadas@nngnnadas Жыл бұрын
  • So a shitty unreleased doom port made hl1,hl2,hl2e1,hl2e2 see anything here? it's 4. 4 games from 1 doom port. So, what we need for hl2e3 is a shitty port of the new doom game.

    @lqu@lqu5 жыл бұрын
  • You see kids, fortnite isn't the best game.

    @orbylp3084@orbylp30843 жыл бұрын
  • yes, I'm going to be that guy free look is disgusting

    @nftscreenshotter6436@nftscreenshotter6436 Жыл бұрын
  • Doom95 was a turd. It ran *bad* performance-wise.

    @pagb666@pagb6665 жыл бұрын
  • To think doom is such important part of gaming history

    @mihajlor2004@mihajlor20045 жыл бұрын
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