StarCraft 2: BEST Series of the Month! - Stats vs Dark! (GSL Code S)

2024 ж. 10 Нау.
84 465 Рет қаралды

Amazing series of StarCraft 2 between Dark (Zerg) and Stats (Protoss). This best-of-3 match was played during the SC2 GSL Code S round-of-16.
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StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
#StarCraft2 #SC2 #RTS
Kijkwijzer (Dutch viewer guide): 6, violence, fear
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Пікірлер
  • Man I just gotta say Lowko, I would have given up on keeping up with SC2 if it weren’t for you. Your enthusiasm and effort are top notch. I truly hope the game gets a solid comeback and you are rewarded for sticking it out this long.

    @TheColorTorrin@TheColorTorrin2 ай бұрын
  • Game of the month! Not game of the year oh no lowko you have created a whole new click bait monster!😂

    @varoonb6593@varoonb65932 ай бұрын
    • A few years ago I repented to God then Prayed for help, "I was until then an Atheist." I then had a dream of Jesus coming before God and he spoke of the Tabernacle in Perfect context, "A word I didn't know existed.", and what I felt from Jesus when I Held him was unlike Anything I've Ever felt before - A Lifetime of Love Every Second - It brought me to Sobbing and it changed my life, Forever. I've had Many experiences since, "Several witnessed". A voice Spoke Clearly into my ear, "Go Visit Your Father Today.", hours before he passed. When I prayed if I could leave this world my body spoke a word Without My Permission I Never Heard Before, "Malarkey". Hours before a major surgery a Bright orb of light Passed across my face. God and Jesus ARE real! Truly Love God & Everyone! I believe Prayer, Following God's laws & Love is the answer, and through that, Truly becoming Humble, Merciful, Welcoming, Giving, Gentle, Respectful, Compassionate, Patient, Kind and Forgiving, To All.

      @narsakucanada154@narsakucanada1542 ай бұрын
    • Love SC/2, figured I'd share my testimony here anyway~

      @narsakucanada154@narsakucanada1542 ай бұрын
    • We need one of those a week, to keep with the tradition.

      @polca4love@polca4love2 ай бұрын
    • @@polca4love And then "game of the week" every other day... 😜😅

      @JSp4wN@JSp4wN2 ай бұрын
  • Hey Lowko, I feel like you're forgetting how HT work. They're slower than vipers, and aren't flying units. This means that HTs get stuck on other ground units, which also means they often aren't at max speed, and have to accelerate to top speed (making them even slower to react!). HTs are also fairly squishy, and are really easy to kill with lurkers existing in range, and can be focused fired down fairly quickly, meaning they have to stay further back during an engagement. It's pretty unreasonable to expect HT to be able to catch the vipers when zerg dictates the spellcaster engagement (4.13 move speed vs 2.2 of HT, flying, 150hp vs 80hp; Viper's want to dip in to drag an expensive unit) due to a difference of 1 casting range. HT rarely get a feedback on the viper at all, let alone before the viper gets to cast. This isn't taking into account any terrain, where HT will quickly get stuck behind the ground army. Your commentary makes it sound like HT can cast while in a warp prism, when in reality HT are the clunkiest of the race spellcasters (HT, Ghost, Viper/Festor)

    @Darkra98@Darkra982 ай бұрын
    • I mostly agrees with you. It kinds of remind of the problem we had with the zealot. Before they buff the movespeed of the zealot it was a terrible unit that was often place behind your units when you want it the front Late game protoss armies are slow. Awfully slow. The only thing that is slower is the heavy mech comp of terran with heavy siege tanks and thors. Which means when you use that late protoss army you better chose wisely where you place yourself cause you have little tools to replace yourself and respond

      @wilfridberjot519@wilfridberjot5192 ай бұрын
    • Lowko zerg bias is strong in this cast.

      @theraven6917@theraven69172 ай бұрын
    • I Totally Agree with you man!

      @mIKEAleph1@mIKEAleph12 ай бұрын
    • I think lowko’s main point originally was that the mothership should stay by the High Templar for protection not that the high Templar should chase the viper. He was thinking proactively not reactively. Though that wouldn’t really apply to carriers as they need to be within 8 to launch interceptors anyways

      @justinsaunders110@justinsaunders1102 ай бұрын
    • Of course, however you should be controlling your High Templar in such a way that you're prepared for the inevitable Vipers. Rather than waiting for the Zerg to abduct, you should be expect them to come in when you move out. You can't catch all of the Abductions before they land, but you can certainly snipe a lot more with Feedback than Stats did in this game

      @LowkoTV@LowkoTV2 ай бұрын
  • 18:12 lowko not mentioning the microbial shroud at first sight had me flabbergasted 😂😂

    @YellLAG@YellLAG2 ай бұрын
  • High templar at 18:00 couldnt approach the vipers cause they just melted instantly from the lurkers

    @TheKisserOfBoys@TheKisserOfBoys2 ай бұрын
    • The Carriers should move back and the High Templar should move slightly forward. Not into the Lurker range, but the Vipers should definitely be expected here.

      @LowkoTV@LowkoTV2 ай бұрын
  • Surprising it isn't 'Series Of The Year?"

    @sarkiskerrigan2407@sarkiskerrigan24072 ай бұрын
  • Motorship 🗿

    @afootball4691@afootball46912 ай бұрын
  • 40:19 "It's a small thing, easy to forget." "That's what she said" :d

    @dkm_angel@dkm_angel2 ай бұрын
    • 🤣🤣🤣🤣🤣

      @mIKEAleph1@mIKEAleph12 ай бұрын
    • I'm glad someone else noticed that too!

      @JoshJeem@JoshJeem2 ай бұрын
  • My analysis of the fight from 17:26 forth as a random player: At the very start (17:28) Stats moves his full army down from the top of the ramp to kill the hydra on the tower. Seeing the hydra on the tower, it can be assumed that Dark would have vipers immediately nearby, as he had vision of the army. Moving the full army down to kill it brought Stats into a dangerous position with the nearby impassible terrain naturally zoning the Templar. Also, you can see that a Templar casts feedback onto the viper that abducts the mothership. This Templar didn’t need to approach the viper to cast, as it was already in range as the abduct was casted. Conclusion-the mothership was definitely save-able. As for the main engagement (17:45 about) As the hatchery falls (17:55) Stars moves the immortals and Templar back, exposing the carriers to abduction. They were forced back by undetected lurkers, which once again were an issue at 18:05, when Stats moved forward with the ground army, as he loses the remainder of his Templar (which were in front of the immortals by a noteworthy margin). Stats ‘sieges’ the observers at 17:46, and they are only moved again to begin a retreat at 18:06. At 18:07 Stats attack moves the full army onto the exposed viper of dark, taking a fungal growth on the carriers as he does so. This fungal allows for the hydras to jump onto the carriers, and spark the immortals of Stats to reengage, achieving little before they and the carriers are move commanded away again (18:16). By reengaging, Stats loses- rather than the four carriers that were fungaled- three of the carriers and three immortals.

    @aliveinside9613@aliveinside96132 ай бұрын
  • With Lowko, every game is the best game

    @Keln02@Keln022 ай бұрын
  • Stats is on fire recently

    @myrhev42@myrhev422 ай бұрын
  • Pure, absolute, unadulterated thrills for the prodigal son, Stats

    @Frank_144@Frank_1442 ай бұрын
  • my god, the patience from Stats in that last game. So good

    @DarrenStandiford@DarrenStandifordАй бұрын
  • Stats leaving behind high templar in a prism on that recall in game one was 500 iq. Although it might not have even been intentional.

    @ghosthamster6521@ghosthamster65212 ай бұрын
  • Our flippos were called pogs, they were made out of different stuff too like dense cardboard

    @jdspencer60@jdspencer602 ай бұрын
    • yeaaaa pogs in my neck of the woods too, one of the only toys i'm sad got tossed out of the parents' house over the years. it'd be a fun nostalgia trip to look through the designs again.

      @caseydilg6713@caseydilg67132 ай бұрын
  • Thanks for casting this series! I only caught a glimpse of it live, but after seeing the matches of that group, I wanted to check it out for sure... you did not disappoint, top notch casting as always

    @Maugli42@Maugli422 ай бұрын
  • That final game was an absolute beauty. I have no idea how the players kept up, and I have no idea how you managed to follow the action as well as you did! Great cast, thanks for the video! :)

    @WoA596@WoA5962 ай бұрын
  • Flippos = Pogs

    @Prymul@Prymul2 ай бұрын
  • That was a beautiful series! :) Thanks for casting. ^^

    @Nekoyashiki-san@Nekoyashiki-sanАй бұрын
  • Hurray, literally been sitting here waiting for your upload haha. Thank you!

    @eriksih7832@eriksih78322 ай бұрын
  • I think, generally speaking, you cannnot move templar infront of carriers, because they will just melt to the lurkers, so you need to push with carriers and templar at the same time. Or clear the lurkers with the carriers first. The problem is because of the templars movement speed, its slower then the carrier, so when the carrier approaches, the templar lags behind even if you push with both at the same time. You will never be able to hit a feedback if you dont have vision of the vipers. Vipers move much faster then both carriers and templar, meaning they dictate the pacing of the game. and abducting over crevisses is much better then fighting a maze of ground concaves and ramps with a slow unit. Added to that the carrier is a big unit, abducting it is easy because clicking it is easy because of its units size, same with mothership. if you are slowpushing 1 hex at a time with a templar infront so the hitbox is infront of the carriers only then can you feedback from the actuall 12 range. not when both units are centered at the same position, the carriers hitbox is much larger, while the templars hitbox slides right in the center of the carriers. The viper has the range benefit then. Lurkers can siege and unsiege, have relative to the carrier and templar, fast movement. and seeing you need detection to kill them, you need to revelate, use observers, while also taking into account where the vipers are. Avoid static defense and hydras with both oracles and observers. While also maintaining map control for any fast ling runbys happening. If the viper user is active with them, so should the templar by feedbacking and revealing them with oracles. However, if the viper user bunkers behind lurkers, high templar just cant get close nor can they escape, they need a prism for that. Sadly vipers can also get prisms filled with templar, And suiciding even one, is not cost efficient because templars feedback dont kill (anymore!!!!) It will just trade vs energy vs a unit that can gain faster energy. And then you get the scenario where you first need to clear lurkers (even if they have slightly less range then high templars feedback) with carriers, Marching carriers infront of the templar to make sure the templar dont die to lurker spines. THEN the vipers get lots of abducts off by suddenly appearing, wich forces the protoss user to move the templar to the front. wich results in either the vipers to kite back faster making the high templar walk into the lurkers. or getting an abduct off. What could remedy this problem is making the hitbox of the templar bigger, increasing the range of feedback also helps. But most importantly. Feedback should have its DPS nerf reverted.

    @Eraz0rZ@Eraz0rZ2 ай бұрын
  • THE SHIELD OF AIUR!!!🛡️ FOR THE KHALA!!!!🔥🔥🔥

    @DrMJJr@DrMJJr2 ай бұрын
  • wow, what a rollercoaster o.O

    @cjjuszczak@cjjuszczakАй бұрын
  • Great Video Lowko Thank you!

    @mIKEAleph1@mIKEAleph12 ай бұрын
  • Holly molly, this was epic, especially the last game. 😲

    @WeItenspinner@WeItenspinner2 ай бұрын
  • danke, mach weiter so! toller cast, tolles match.

    @user-xe3fb1xw4h@user-xe3fb1xw4h2 ай бұрын
  • Spectacular series. All 3 games were great

    @graham1034@graham10342 ай бұрын
  • Now here's the paradox: Watching the match for all the marbles made me lose my marbles!

    @spyrosmantas1846@spyrosmantas18462 ай бұрын
  • THAT LAST GAME FROM STATS IS SO BEAUTIFUL!!!! THE WALL OF AIUR IS BACK!!!!!

    @YoungbloodEric@YoungbloodEric2 ай бұрын
  • Oh My God!!! Thanks for that great victory!

    @mIKEAleph1@mIKEAleph12 ай бұрын
  • Incredible games, I think those were risky decisions by Stats, but they worked out beautifully.

    @yamilabugattas3895@yamilabugattas3895Ай бұрын
  • Really fun games, super defensive Protos is crazy to watch.

    @c0barsm@c0barsm2 ай бұрын
  • Regarding the templar critique. If he moves the templars closer they just get shredded by the lurkers.

    @matthiasvancauteren3107@matthiasvancauteren31072 ай бұрын
  • Great series!

    @ryanprettyman758@ryanprettyman7582 ай бұрын
  • one of the best games I watched in a while :)

    @ivanangeli@ivanangeli2 ай бұрын
  • He’s back baby!! I’m so happy to see STATS playing at this level again.

    @bbtop07@bbtop072 ай бұрын
  • Just happy to see another protoss player competing

    @brendypoo92@brendypoo922 ай бұрын
  • I am from Argentina and here the "tazos" were pretty popular in the school too. Kinda crazy being on such a different part of the world 😂

    @ElJulyPK@ElJulyPK2 ай бұрын
  • great series no clickbait!

    @linusholzel7475@linusholzel74752 ай бұрын
  • Series of the year absolute banger!

    @skillzymental777@skillzymental7772 ай бұрын
  • Lowko you missed that in the last game stat's knocked out the hive so dark had no detection left for stat's mother ship push towards the end 😇 can you recast 😂 such a good game. Great cast as always yeww!

    @alexpaxman2513@alexpaxman25132 ай бұрын
  • Tazos is in Spanish for the flat things that you can flip. They came in the chip bags, I had a whole cabinet full of them,

    @luiscarlosdespradelperez9027@luiscarlosdespradelperez90272 ай бұрын
  • If you wouldn't "roast" Stats in the previous cast, we probably wouldn't see this awesome game on your channel. So good job, Lowko!👍

    @andreyfrantov1@andreyfrantov12 ай бұрын
  • insane games, that gave 2012 SC2 chills

    @unKonw91@unKonw912 ай бұрын
  • wow, what a nail biter! Flawless game by stats.

    @watermenplumbingfiltration144@watermenplumbingfiltration1442 ай бұрын
  • Watching every single player try to break Stats as he sat back and did the exact same macro play almost every single game of '17 GSL S1 was my absolute favorite. No one could break him, not even soO in his peak form. So happy he's back! 🖤

    @Reliquarium@Reliquarium2 ай бұрын
  • Just watched this on GSL and was thinking you need to cast this series. This was an amazing series. Games of the year for me so far!

    @derekeyler2634@derekeyler26342 ай бұрын
  • I don't even play sc2 anymore but it feels I didn't finish my day without watching your vid lowko👍

    @Matt-bm6cv@Matt-bm6cv2 ай бұрын
  • I was born in '79. You are making me feel like dust

    @jademers88@jademers88Ай бұрын
  • damn that last match was killer

    @mondeitur@mondeitur2 ай бұрын
  • is the "Motership" a new unit?

    @Nathareon@Nathareon2 ай бұрын
  • I think Dark and Classic are the ones that figth till the end like no one else. I like that from them

    @ElJulyPK@ElJulyPK2 ай бұрын
  • Rare protoss W, heartwarming!

    @minn5459@minn54592 ай бұрын
  • ahh, a perfect Dark and Stats game with some leftover popcorn :D

    @Spartsou@Spartsou2 ай бұрын
  • 27:50 Me closing my 40s: I should probably start digging my grave.

    @ironfist_DR@ironfist_DR2 ай бұрын
  • gfg stats, awesome cover @lowko

    @Awakenlord@AwakenlordАй бұрын
  • 50:25 Thats exactly the kind of thing I would fret about too

    @AndrewAnderson-bx8uf@AndrewAnderson-bx8uf2 ай бұрын
  • Happy birthday to your dad Lowko!

    @kamil5550@kamil55502 ай бұрын
  • @lowkotv @20:00 I think it would be cool if u could specialize spellcasters. Like u mentioned +1 feedback range could be easy a researchable Upgrade. If u face Zerg and u need it, research it for the bit extra range vs other races u don't need it skip upgrade.

    @Tuyangtudai@TuyangtudaiАй бұрын
  • yep best game I think I've ever seen

    @MilohRhed@MilohRhed2 ай бұрын
  • When you're recharging 10 times a day KZhead to hope for lowko's video ❤🎉

    @bibouxstn8050@bibouxstn80502 ай бұрын
  • The king has returned

    @user-hj7yb1cr3w@user-hj7yb1cr3w2 ай бұрын
  • That mothership to the main in game one was Chiefs Kiss

    @mitchmitting102@mitchmitting1022 ай бұрын
  • Having your templar in front sounds like a very good way to loose them all

    @benjaminengslev4261@benjaminengslev42612 ай бұрын
  • Stats won, not through apm, but because of his experience and positioning. the calmness and precision of those recalls won him game 3

    @Brooke-rw8rc@Brooke-rw8rc2 ай бұрын
  • Still warm and fresh!

    @janl5242@janl52422 ай бұрын
  • tazos! we play with them in Guatemala. They come in small chip bags. The ones I had were mostly Dragonball Z. I think they used to be metal or plastic but the ones I had were cardstock.

    @MilohRhed@MilohRhed2 ай бұрын
  • Game 3 is mental. Dark is all over the place, very scary opponent

    @wtfill@wtfill2 ай бұрын
  • 14:44 -20 supply for stats and that’s “good ingage for stats”

    @mkwangun@mkwangun2 ай бұрын
  • Templar speed being about as fast as an inch worm drives me insane

    @cedarkaplenk1644@cedarkaplenk16442 ай бұрын
  • This whole day of GSL was amazing, you should definitely checkout classic vs Dark next.

    @f00dify@f00dify2 ай бұрын
  • Hey Lowko! Idk if you read comments, but you did a cast for a custom race tournament. I noticed the video did really well AND THAT SHIT WAS AWESOME. Plz do more 🙏🏾 sending love from the U.S.

    @bot4hire202@bot4hire2022 ай бұрын
  • Imagine Ghosts, with only 1/3 speed, half health, no cloaking. Thats your high Templars, paper boats in desert.

    @hisazul@hisazul2 ай бұрын
  • 12:50 - my eyes rolled. That was rude.

    @_-AJAL-_@_-AJAL-_2 ай бұрын
  • 42:40 "That's really all that Stats needs; he just needs Time". Wait, Stats going to tag-team Time in to fight vs Dark? Who will Dark tag-team with? Maru?!

    @HaploBartow@HaploBartow2 ай бұрын
  • Flippos, here is Canada we called them Pogs. Little circular pieces of cardboard, or plastic and in rare cases metal. You would stack then and wager your pog against the other players.

    @IcariumGaming@IcariumGaming2 ай бұрын
  • Very curious on how stasis ward might be a viable defense against locusts. The locusts depend on mass bombing into position, which is perfect for trapping a ton at once, and im pretty sure they time out while stasis'd. One could potentially destroy a whole wave with a few well placed wards.

    @Bobucles@Bobucles2 ай бұрын
  • Nice!!!!

    @maximesavard-beaudoin560@maximesavard-beaudoin5602 ай бұрын
  • Lowko: Maxed late game protoss army w/o HT dies to literally anything -which is true- Also Lowko: I don't think there's a balance issue, it's just that the prince of Denmark doesn't play offline...

    @julianbayona345@julianbayona3452 ай бұрын
  • 48:54 in English that would be Pogs 😂 but that was more early mid 90s to my knowledge

    @chir0pter@chir0pter2 ай бұрын
  • Highly critical lowko: The gordon ramsey of starcraft. Nitpicking the fine details like a proper critique does.

    @DazzlinFlame@DazzlinFlame2 ай бұрын
  • Regarding reaction times and age. In fighting games one of the best players for street fighter Daigo Umehara is 42 years old and his reactions are still on point for what you'd expect from a top level player in street fighter. So honestly I think the whole too old for competetive video games is just a myth.

    @EstelleFGC@EstelleFGC2 ай бұрын
  • Protoss should be able to make multiple motherships. It would make Toss more dynamic.

    @mriconoclast13@mriconoclast132 ай бұрын
  • Imo the high templer can't reach the viper with feedback because of the lurker in front, wich kills the high templer before they are in range of the viper. Hard to judge there is minimal time to close the gap and get away alive

    @geisterhose9473@geisterhose94732 ай бұрын
  • About the HT that was being talked about in the first game, maybe HT need a modest speed increase? To make them less of a nightmare to micro?

    @Paveway-chan@Paveway-chanАй бұрын
  • Biggest problem with Protoss late game would be a super strong reliance on High Templars which is not the strongest spellcaster in the game. More range on FB would be nice, better than more HP. Another suggestion might be more move speed for the HT. So they wont lag around that much. They could also buff other units but I'm not sure what unit would contribute the most to Protoss late game the most if buffed without destroying the game. I honestly believe the mothership should be immune to viper abductions but thats my Protoss bias speaking.

    @jommsnow@jommsnow2 ай бұрын
  • Solution: triple health/shields/movement speed/range of high template. Then maybe a top protoss player will take 1/5 games against Serral.

    @JM-pq1rs@JM-pq1rs2 ай бұрын
  • Lowko Cabal Member confirmed... also, I understand why Dark rebuilt his army in the first game- if he hadn't he'd have been dead meat if Stats had happened to attack maybe restoring High Templar's feedback to full damage might be an option?

    @chrishee3286@chrishee32862 ай бұрын
  • not bad 👏

    @Grow.YT.Views.998@Grow.YT.Views.9982 ай бұрын
  • Do we have a list of all of Lowko's recurring characters, like Brenda?

    @timothyyambing6160@timothyyambing61602 ай бұрын
  • Skibidi dob dob dob yes yes skibidi dob dob need neeeeeeb, skibidi skibidi skibidi

    @PashaSlavaUkraine@PashaSlavaUkraine2 ай бұрын
  • is like gym.. if you skip gym for a week you feel the pain when you return

    @juztina7346@juztina73462 ай бұрын
  • How can Raynor be 21?! I’ve been watching him for so many years

    @sommerkjrbo681@sommerkjrbo6812 ай бұрын
  • Do ultralisk not get affected by stasis wards

    @stooned4428@stooned44282 ай бұрын
  • Fernando Alonso is not a fair comparison. He's really just built different

    @TheBoomersooner3@TheBoomersooner32 ай бұрын
  • How much until the new balance patch updates?

    @leonardol8158@leonardol81582 ай бұрын
  • how viper can lure mothership xDD zerg buildings are also bio wy ghost cant snipe them in my opinion massive units should be unable to lure by vipers, also the ghosts should not be able to snipe massive units and the protoss miss unit with abilites useful like that in lategame becouse mamaship dies to anything and many times before there is real use of it ;p

    @rafakolak5840@rafakolak58402 ай бұрын
  • recently i have been returning to lowko's channel to find out that i have already watched the game on winter's channel. is lowko slow? idk. i watch both casts of the game anyway

    @mango_ace@mango_ace2 ай бұрын
  • Stats is BACK back RAAAAAAAAA

    @michaelbooser2316@michaelbooser23162 ай бұрын
  • Is that a bug ultras don’t get hit my status?

    @eriksih7832@eriksih78322 ай бұрын
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