BlockBlender, how to use it

2024 ж. 4 Мам.
56 208 Рет қаралды

🧊 How to use BlockBlender 1.41: • BlockBlender 1.41 - Ho...
Convert any image or 3d model to Minecraft blocks!
BlockBlender is a tool made specifically for Blender that turns anything into Minecraft blocks in real time using geometry nodes.
It is great for Minecraft building inspiration, and generating
It's easy enough for beginners, as long as you know the basics of how to navigate Blender.
It CANNOT import directly into Minecraft yet, you need the .schem exporter in the link below.
The full version includes 360 blocks from Minecraft version 1.19.
The free version includes 32 blocks which is enough accurately match most model colors.
Get BlockBlender on Gumroad: joeycarlino.gumroad.com/l/blo...
Get it on Blendermarket: blendermarket.com/products/bl...
Schematic exporter by Bryan Valdez: bryanvalc.gumroad.com/l/Block...
All BlockBlender Videos: • BlockBlender videos
BlockBlender FAQ and common problems: joeycarlino.notion.site/Block...
Blender Beginner Playlist: • Blender Fundamentals 2.8
Baking Multiple Textures: • Bake Multiple Material...
Patreon, Gumroad Shop, Discord, and other stuff:
linktr.ee/Joeycarlino
Models used:
sketchfab.com/3d-models/saili...
sketchfab.com/3d-models/japan...
sketchfab.com/3d-models/vasta...
sketchfab.com/3d-models/day-1...
sketchfab.com/3d-models/retro...
sketchfab.com/3d-models/beach...
sketchfab.com/3d-models/will-...
sketchfab.com/3d-models/face-...
sketchfab.com/3d-models/roast...
sketchfab.com/3d-models/kokur...
sketchfab.com/3d-models/helix...
00:00 - BlockBlender
00:27 - Asset library
01:34 - Appending
02:00 - Converting a model
04:30 - Walk mode
05:14 - Block selection
06:53 - Block material
07:49 - Images
08:57 - Exterior Thickness
09:33 - Subdivide
10:24 - Delete Alpha
12:02 - Show layers
12:28 - Convert to mesh
12:57 - Exporting
16:31 - Text
18:40 - Color palette
20:07 - Noise
22:44 - Model while coloring
25:12 - Proportional editing
26:14 - Paint with color attributes
28:23 - Boolean
29:33 - Block count
🔗Links
2nd KZhead Channel: / @joeyc-quel
Patreon: / joeycarlino
Discord Server: / discord
Gumroad Shop: gumroad.com/joeycarlino?a=844...
Blender Market Shop: blendermarket.com/creators/jo...
Second Channel: / @joeyc-quel
TikTok: / joey_carlino
Instagram: / robospunk
Twitter: / joey_carlino
Personal Email: JoeyCarlino@gmail.com
Busniness Email: JoeyCarlino@makrwatch.com
💰Support me by checking out these affiliate links:
linktr.ee/joeycarlinoaffiliate
🧠Things I Recommend (not affiliated)
Blender Launcher: github.com/Victor-IX/Blender-...
Blender Beginner Playlist: • Blender Fundamentals 2.8
🫂Places To Donate:
www.nrdc.org/
wck.org/
blacklivesmatters.carrd.co/
www.catf.us/
www.evergreenaction.com/
350.org/
www.conservationfund.org/
www.nature.org/en-us/
communitychangeaction.org/
www.aclu.org/
www.wri.org/
www.edf.org/
⚙️What's On My Desk?
GPU: EVGA GeForce RTX 2070 SUPER
CPU: AMD Ryzen 9 3900X
Motherboard: Asus PRIME X570-PRO
Memory: Team T-FORCE VULCAN Z 64 GB (2 x 32 GB) DDR4-3200
Monitor: LG 25UM58-P 25.0" 2560x1080 60 Hz
Drawing Tablet: XP-PEN Artist 15.6Pro
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Microphone: Beyerdynamic M70 Pro X
Audio Interface: Universal Audio Volt 2

Пікірлер
  • The Schematic exporter is here!!! bryanvalc.gumroad.com/l/BlockBlenderToSchem Bryan Valdez made a .schem exporter that works for BlockBlender, so now you can bring your creations right into Minecraft. It is a third-party addon made by Bryan Valdez. I do not control the price. I have tested it with Litematica and it worked great for me, but I know it is a work in progress, so please be patient and kind.

    @JoeyCarlino@JoeyCarlino Жыл бұрын
    • Amazing thanks mate.

      @TheBaldr@TheBaldr Жыл бұрын
    • having issues getting a model i have to work with this, spent hours on it and cant make it more than a single color no matter what i try

      @mikeylewark4567@mikeylewark4567 Жыл бұрын
    • Is it possible to get this to work with Structura for bedrock?

      @TheYaroslavwilliams@TheYaroslavwilliams Жыл бұрын
    • where do u even find "Mix Vertex Colour" as base colour in 3:32 ? I can't find it

      @SublimeHurdle@SublimeHurdle Жыл бұрын
    • can you make one for the free version too?

      @arsampine7032@arsampine703211 ай бұрын
  • Once you have the feature to import directly into minecraft, this will be an instant buy for me.

    @GlitchDX@GlitchDX Жыл бұрын
    • Same

      @jddeats@jddeats Жыл бұрын
    • Same

      @immineal@immineal Жыл бұрын
    • If it is under 25$ then I will buy it for sure once it has that feature!

      @iLeoNox@iLeoNox Жыл бұрын
    • Same

      @jaypab@jaypab Жыл бұрын
    • Same, especially if it was integrated with mc of sorts, like with blueprint mod or something

      @frostyowo1106@frostyowo1106 Жыл бұрын
  • My mind can't comprehend how incredible this is.

    @delfinal7560@delfinal7560 Жыл бұрын
  • Wow that looks cool and it's like pixel 3D art themes! You are very talented!

    @JonToons0208@JonToons0208 Жыл бұрын
  • This is awesome!! Easily one of the best blender addons of all time. good job.

    @savageopress1753@savageopress1753 Жыл бұрын
  • man, thats mindblowing, great work

    @talgatospanov7283@talgatospanov7283 Жыл бұрын
  • pretty cool, hope to see it with a more user friendly style in the future so I could use it!

    @westearp@westearp Жыл бұрын
  • Just brilliant! A great tutorial and technique. Thank you. Dg

    @vstreet7583@vstreet7583 Жыл бұрын
  • pulled the trigger on buying this way to quick never used blender before this is going to take hours lmao. Hopefully it'll be worth

    @EthanChalmers-ey6ej@EthanChalmers-ey6ej Жыл бұрын
  • I mentioned this on twitter as well, but I'd love if you could include some functionality for non-minecraft use. The ability to voxellize a model and have the color inherit the colors of the underlying texture is a gamechanger - and with the functions like noise etc it'll be perfect for 3D pixel art. If you could include the ability to mess around with material properties like emission or metallicity would be incredible. Not sure what use case the minecraft version has for me atm, but if it would work for normal blender workflows I'd instant buy.

    @TheChunkeyNinja@TheChunkeyNinja Жыл бұрын
    • I show how to do that in my Lego video

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino Oh cool, I'll give it a look

      @TheChunkeyNinja@TheChunkeyNinja Жыл бұрын
  • Yay thank you

    @SomeD00D01@SomeD00D01 Жыл бұрын
  • Impressive.

    @chatdetermine4121@chatdetermine4121 Жыл бұрын
  • I dont know if its relevant but theres this mod called litematica that can be used to store minecraft structures, depending on the way it stores them it might be easier to link that to blockblender than a straight export into minecraft

    @omichromium@omichromium Жыл бұрын
  • This is so cool....

    @mlnlguy7@mlnlguy7 Жыл бұрын
  • I don't get why it's not working for me. I managed to map the model I'm using to a single texture, but when I use the Blockblender modifier, it all comes out as one color/block.

    @ThomasPianta@ThomasPianta Жыл бұрын
    • Getting the same issue

      @renepiccolo2366@renepiccolo236611 ай бұрын
  • I tried using Blender 3.0 and wasn't getting any results. Followed step by step with the text so I decided I probably needed to update it, and sure enough it worked.

    @MrUgleh@MrUgleh Жыл бұрын
  • this tool is looking sick ! i do build for servers and if we can have the possibility of exporting ours creations in MC, we can win a LOT of times and reviewing more easier where to look imperfections !

    @HyraxPensif@HyraxPensif Жыл бұрын
    • i have great news for you! there’s now a way to import them directly into minecraft :] look thru his channel for more info i think!

      @restlessparadox1953@restlessparadox1953 Жыл бұрын
    • @@restlessparadox1953 YES Finally !!!

      @HyraxPensif@HyraxPensif Жыл бұрын
  • Hi, love this, but having some issues with larger models, the program crashes when i apply it, does the amount of blocks depend on the polycount or the scale of the model?

    @laksesvela1059@laksesvela10599 ай бұрын
    • Scale

      @JoeyCarlino@JoeyCarlino9 ай бұрын
  • Hi there, im relatively new to blender and am currently using the free version to get used to it before committing to purchase the full version, can i ask how i could match colour of objects when they are not based off an image but rather colours made in blender itself, i can't figure out making the colours match the model i import as they have several colours and when i group the model it makes it use just one of the colour layers. Love the concept of this hope to get a grip on it to have a bit of fun with the editor :)

    @samjaques94@samjaques94 Жыл бұрын
    • For that you can look into baking images. I put a link to a video about it in the description. I would like to make it work with easier methods, but there are a lot of limitations that prevent that right now.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • This is absolutely sick! Do you think there will be a way to detect and get rid of all the extra geometry in between blocks? I'm a novice with geonodes and I don't know if it has the ability to detect overlapping faces or anything that would work like that in an efficient manner

    @SweeperCreations@SweeperCreations Жыл бұрын
    • It's set up to only be 1 block thick by default, idk if that's what you meant

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino what I mean is, when any block is adjacent to another block, both will have one face each which is not visible to the camera, because that's where the blocks meet. On two blocks this isn't too bad, but lets say you have an image plane 1 block thick. Take a block surrounded on all sides by 4 other blocks for example (this will be the case for the majority of the blocks in the model), 66% of the geometry of that block is unnecessary. Minecraft itself does this, culling faces on voxels which are touching another voxel, which saves massively on computing power. If you were able to detect these overlapping faces and get rid of them with geometry nodes, it might massively improve viewport performance.

      @SweeperCreations@SweeperCreations Жыл бұрын
    • It's possible but all the instances would have to be realized. I don't know that there is a dynamic way to do it at the moment without converting to a mesh.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino hmm, I’m curious since this setup has a realize instances option, is there a difference between the realize instances geo node and converting to mesh? Sorry for all the questions haha I’d just like to understand geonodes better and they’re evolving so rapidly most tutorials don’t even apply anymore

      @SweeperCreations@SweeperCreations Жыл бұрын
    • @@SweeperCreations converting to a mesh lets you change it in edit mode. I think you could get rid of all the inside faces by realizing instances and using a boolean mesh node set to union AFTER the realize instance node

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Olá, estou tendo dificuldade de importar o block blender, comprei q versão completa, porém só consigo acessar a gratuita, ele bem em formato zip, eu deixei um em zip e o outro extraido para teste, porem nenhim dos dois apareceram. O que faço?

    @crafthistory1380@crafthistory13808 ай бұрын
  • I would love an addon that can convert the model to a "blueprint" for the schematic cannon in the create mod. The cannons job is literally to take saved creation files and create it.

    @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • I'm trying to figure how to do something like this now

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino The reason why I picked the schematic cannon specifically is because you can use this in survival and not just in creative. Lately I been using a method of getting 3D models from google earth and import them into blender, from there, I take the bad geometry and use that as a kinda of "base map" or "shell" to reproduce a custom model of similar shape but of better quality/topology/geometry. I am combining this process with block blender to figure out how to make my IRL house inside minecraft and make it of similar scale. I plan on eventually doing a tutorial on this and call it something like "the overcomplicated way of importing your house from google earth to minecraft". I came back to this video only now cause I am about to use block bench to convert it and was reviewing how to do this. . . but as stated in my other comment, it uses multiple repeating images, not just a singular image. I worry this might make it impossible to get the correct color data. It's a singular model, but different faces of the model uses different materials.

      @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • @@JoeyCarlino Btw, say you accomplish this, will it be part of the free version, or will that be locked behind the paywall as well? :(

      @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • There is someone else working on it, so it will be a 3rd party solution and they will control the pricing and all that

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino Does that imply there "will" be a price tag?

      @Hadeks_Marow@Hadeks_Marow Жыл бұрын
  • After adding the geometry nodes modifier, the entire model disappears. I used the same exact model you did and followed the same steps for the free version, but I can't get it to work. I'm using Blender 3.4.1

    @LEDs@LEDs Жыл бұрын
    • same shit bro, I dont know how to do that

      @mother-genius@mother-genius9 ай бұрын
    • @mother-genius We figured this out on Discord. It was a corrupted file from being opened in an old blender version. Downloading the file again fixed it

      @JoeyCarlino@JoeyCarlino9 ай бұрын
  • Can you use this for pixel art?

    @ProSlayerYT6016@ProSlayerYT6016 Жыл бұрын
  • Cannot get textures to work any help would be appreciated

    @urmomlolgottem@urmomlolgottem Жыл бұрын
  • Is there a way to import polygons into Minecraft block?? because polygons don't have image as I see it. I'm begenier with blender so idk how to use it.

    @szekelyszabolcs5822@szekelyszabolcs5822 Жыл бұрын
  • what do i do if i have multiple materials in the model pls help

    @ORYX_DEV2@ORYX_DEV2 Жыл бұрын
  • Amazing work~!! I want to import my skp. obj. files then convert to Minecraft and see how it looks. does free block blender do the job? I tried and I did not know how to transfer. can you answer to converting either skp. or obj. files?

    @chefearther7288@chefearther7288 Жыл бұрын
    • If it does, I might buy the full version.

      @chefearther7288@chefearther7288 Жыл бұрын
    • Yeah, the free version should work. You can import obj by going to file > import > obj Idk about the other file type

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino yes I solved it out. Thank you for your hard work. I will master it and soon appreciate your full version.

      @chefearther7288@chefearther7288 Жыл бұрын
    • @@JoeyCarlino I really want to purchase the full version, but my computer cannot handle the workloads. I will eventually. Thank you,

      @chefearther7288@chefearther7288 Жыл бұрын
  • Is it possible to have the blocks take on the average color of the textured model at that voxel location? So they're not minecraft blocks, but plain color blocks from the original models material base color channel? Thanks

    @timarlow8007@timarlow8007 Жыл бұрын
    • Yeah, I did that in my Lego video

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • whats the problem about model dissappears when activating the nodes like in 3:20

    @user-wi3sr4nb9n@user-wi3sr4nb9n8 ай бұрын
    • It's probably too small. Scale it up and apply the scale with Ctrl A. It needs to be bigger than 1 meter

      @JoeyCarlino@JoeyCarlino8 ай бұрын
  • I do not have the mesh_Model_v1 option to select, what am I doing wrong?

    @timmybrake9795@timmybrake979510 ай бұрын
  • Does this not work on objects without an image texture? So anything that uses a Material won't work?

    @RideOfPablo@RideOfPablo Жыл бұрын
    • Yeah, you either have to bake it or make your own colors with the palette or vertex colors

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Great!I have buy this tool.Will you update it in blendermarket?

    @xunlin5372@xunlin5372 Жыл бұрын
    • Yes, updates will be free

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • is it only me that cant find the file when i try to ad it as a file path

    @ThatNeglectedChildTho@ThatNeglectedChildTho Жыл бұрын
  • will BlockBlender be updated to 1.20.1 or newer version when they will come out?

    @miniking10000@miniking1000010 ай бұрын
    • Yeah, I'm working on it now

      @JoeyCarlino@JoeyCarlino10 ай бұрын
    • Is there a way to buy full version from Russia? I dont have Paypal account, and my card is not accepted on gumroad. (I dont want to use Blendermarket, because there isnt purchasing power parity discount)

      @miniking10000@miniking100009 ай бұрын
    • Send me an email and we'll work something out

      @JoeyCarlino@JoeyCarlino9 ай бұрын
  • Figured it out forget to take my instance off

    @twofortheroad1178@twofortheroad1178 Жыл бұрын
  • Blender closes when i pick blockblender at geometry nodes modifier. :(

    @tejibel2800@tejibel28004 ай бұрын
  • This makes no sense to me. I'm just tryna import an obj file and confused why it isnt colored or posed or anything from the other editor im using

    @iskeptical5698@iskeptical56988 ай бұрын
    • You can come to discord and show a screenshot if you want some help

      @JoeyCarlino@JoeyCarlino8 ай бұрын
  • Tried this on a game map, doesn't get everything, lots of missing areas and becomes incredibly laggy, more than 4.15 like 1 frame every few minutes lol, but I understand that this likely wont work with huge game maps at the moment :D I have been using drububu voxelizer, which does work but the schematics are bugged :( Hopefully some performance improvements come for this! Also doesn't seem to read my image, just uses the same block for everything :(

    @vekien@vekien Жыл бұрын
    • Hello, I'm getting exactly the same issue

      @renepiccolo2366@renepiccolo236611 ай бұрын
  • How would you preprocess a 3D model scan on PolyCam? I tried making a model and the blocks only render if I make super fine blocks and there's spaces between like a connect the dots model... Anyhow, is it because the number of vertices in the model are too many?

    @jsafronofftc@jsafronofftc Жыл бұрын
    • You either need to close the holes so it's a solid mesh, or add exterior thickness

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino Ok. I will try that. Like extrude? Does the file type of the model from PolyCam make a difference? I used .glb.

      @jsafronofftc@jsafronofftc Жыл бұрын
    • Exterior thickness is one of the BlockBlender options in the panel. I show it in this video

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • wgat version of blender do you use in the video??

    @NinnaNate@NinnaNate Жыл бұрын
    • 3.4

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • I can’t get it to work

      @NinnaNate@NinnaNate Жыл бұрын
  • The uv editing part got me lost. There isnt anything for me to move to change the blocks. I did the mesh part so i dunno what u r doing different

    @twofortheroad1178@twofortheroad117810 ай бұрын
    • You have to be in edit mode and with the mesh selected

      @JoeyCarlino@JoeyCarlino10 ай бұрын
    • @@JoeyCarlino I also have this same issue. I'm unable to apply textures to the blocks in blender, even when it's a mesh.

      @Veftx@Veftx3 ай бұрын
  • I followed the instructions, but it didn't work. what can I do?

    @federicoamadio3801@federicoamadio3801 Жыл бұрын
  • Could you please give/make a tutorial beginning from the download to setting the BlockBlender up? I downloaded your file, its a .blend file, and I put it in my asset folder.... but I can't see any "BlockBlender Importer" asset in my asset browser.... like the beginning of the whole process is very unclear! thanks

    @TiemeHv@TiemeHv11 ай бұрын
    • I showed more than one way to get started, and if you're determined to use the asset browser, there are other great videos on KZhead you can search for

      @JoeyCarlino@JoeyCarlino11 ай бұрын
    • @@JoeyCarlino Sorry my mistake, I just retried everything you told and it worked. i am using a .rdc file as a model though (its a 3d google maps capture)(made with renderdoc 1.13 maybe you should look into it). Made everything a single mesh. But when I enter the right image as source, i get this very weird grey/glass blockblend. When looking for the right image source in the modifier section I did see my file had A LOT of different pngs holding it together (but how does that work, I combined the file into a single mesh?) so I had a feeling it was missing information. anyways what do you suggest trying?

      @TiemeHv@TiemeHv11 ай бұрын
    • @@JoeyCarlino BlockBender + RenderDoc (and mapsonmodelsimporter) could make any Google Maps 3D capture into minecraft! While scaling it in blender! Could be great

      @TiemeHv@TiemeHv11 ай бұрын
  • my layers are showing from left to right instead of top to bottom how to fix?

    @kile3366@kile3366 Жыл бұрын
    • Ctrl A, apply rotation

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • If I have some other block models how do I add them?

    @baigave5185@baigave5185 Жыл бұрын
    • That's kind of hard to do right now. I don't have a good way of doing it yet.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Whenever I open blockblender nothing pops up its empty Is it because of my version???

    @idkwhatshappening9679@idkwhatshappening9679 Жыл бұрын
    • You need to use blender 3.4

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • I'm trying the free version out before I purchase the full version but for both models I have tried nothing shows up after following your steps.

    @lizardpeter@lizardpeter Жыл бұрын
    • Never mind. I figured it out! I was using an older Blender version. I updated to 3.4 and it works great! I will be purchasing the full version soon. Do you also plan on releasing the LEGO version?

      @lizardpeter@lizardpeter Жыл бұрын
    • Glad you figured it out. I don't have plans for a Lego version right now, mostly because making it more than single blocks is pretty hard. I show how to make something like that in my recent Lego video though.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • What was the intro song?

    @Dboi_P@Dboi_P Жыл бұрын
    • Burnt toaster by streambeats

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • I would love to use this tool but i have run into some problems. I am using the free version btw. My blender doesnt seem to have the asset library tab. I then tried to use appending but whenever i open the importer my blender just closes. Can anyone help

    @BL4Z1NG_@BL4Z1NG_ Жыл бұрын
    • Are you using blender 3.4?

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • My layers are starting from the top down, anyone know how to change it to start from the bottom up?

    @BlockByBlockM@BlockByBlockM11 ай бұрын
    • Ctl A, apply rotation

      @JoeyCarlino@JoeyCarlino11 ай бұрын
  • it doesn't work for me, after I add the modifier and choose the image, my model disappears completely, and there aren't any blocks

    @mcchaos2137@mcchaos2137 Жыл бұрын
    • Make sure you're using 3.4 If you need more help, send screenshots to my discord channel

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino thanks, after updating the blocks are appearing, but they're extremely thin on one axis. Any idea what causes this?

      @mcchaos2137@mcchaos2137 Жыл бұрын
    • I only saw this issue once and it was solved by going to edit > preferences And in the bottom left, loading factory settings

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino i found what was causing it, it was not factory settings, i had to apply transforms

      @mcchaos2137@mcchaos2137 Жыл бұрын
  • the pictures im doing arent showing up on viewport, is it because i got the free version?

    @gmodify9568@gmodify9568 Жыл бұрын
    • No, it should work in the free version too.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino dw i fixed it, i was on 3.3.0 so i updated it to 3.4.1

      @gmodify9568@gmodify9568 Жыл бұрын
  • How do I install it once its downloaded?

    @BlockByBlockM@BlockByBlockM11 ай бұрын
    • There is nothing to install, you open it or append it

      @JoeyCarlino@JoeyCarlino11 ай бұрын
    • @@JoeyCarlino cheers! Just figured it out, going to use it to make a huge colossus. Nice work

      @BlockByBlockM@BlockByBlockM11 ай бұрын
  • What happens when you have a custom model that uses multiple materials???

    @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • You would have to bake it to a single texture. I know there are a few KZhead videos about it

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino Yeah, i just got done finishing that bake. All good there, didn't test it with block bench yet, gonna be doing that tomorrow. The bake uses a different UV map and a different uv map layout than the one the shaders use. Will that matter?

      @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • If you name it UVMap it should work fine

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino It's not working, base model is totally invisible. No blocks spawn. I am using the append method in cycles for the free version. You have 3 options for modifiers there, but for me, only 1 shows up: _FREE BlockBlender

      @Hadeks_Marow@Hadeks_Marow Жыл бұрын
    • It might be easier if you send screenshots on discord

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • i've been using it for days and it's not working for me. I've followed everything step by step and every time I add the blockblender the 3d model just disappears. I'm actually kinda sad it's not working

    @InterstellarNoa@InterstellarNoa Жыл бұрын
    • Are you using blender 3.4

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino all this time I thought I was, thank you. I was so sure but I finally got it working!

      @InterstellarNoa@InterstellarNoa Жыл бұрын
  • I'm using the free version it only uses the stone for the models instead of other blocks

    @xeeempire@xeeempire Жыл бұрын
    • There are 32 blocks in the free one

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino yeah but only the stone is the one it uses

      @xeeempire@xeeempire Жыл бұрын
    • It's not supposed to, and this isn't happening to anyone else. If you want more help, email me or come to discord with screenshots

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • mine only uses wool and i'm also using the free version

      @uselessscreen@uselessscreen Жыл бұрын
    • Again, if you need help, this is not the best place to get it

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Hey, when I use the correct image in geometry nodes to get the texture and colours, nothing happens and my model is all made of wood. Other than that, I'm glad everything else worked well on my end and I'm going to buy the full version once I know how to solve this issue

    @Ronaldavidonas@Ronaldavidonas Жыл бұрын
    • I'll check the free version to see if there are any issues. I just updated it and might have missed something

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • how to find the models

    @shadowknight6105@shadowknight6105 Жыл бұрын
    • Description

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino i mean in the download when im lookin around i dont see in blockbuilder where was selecting t hem

      @shadowknight6105@shadowknight6105 Жыл бұрын
    • I said in the video that I was using the sketchfab addon

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • when i try to append the importer it closes my blender with no crash report

    @Ghiafreak@Ghiafreak Жыл бұрын
    • Did you try opening it directly or using the asset browser?

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino if i open the file directly it crashes too, havent tried asset browser yet

      @Ghiafreak@Ghiafreak Жыл бұрын
    • @@JoeyCarlino my file paths tab only has data render and applications

      @Ghiafreak@Ghiafreak Жыл бұрын
    • Are you using blender 3.4?

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino i expect that is my issue; i will update it and try again

      @Ghiafreak@Ghiafreak Жыл бұрын
  • My models crashes maybe my laptop is a junky can xd

    @leanllh@leanllh Жыл бұрын
  • i’ve actually got a model i made with your character tutorial and for some reason when i set the geometry node, the whole model disappears. i’ve got the modifiers from the skin modifier tutorial all applied so it’s a normal model and i’m using 3.4 but it still just vanishes

    @olantrin@olantrin Жыл бұрын
    • same here:(( did u find a solution?

      @pierpaoloovarini2413@pierpaoloovarini2413 Жыл бұрын
    • @@pierpaoloovarini2413 not yet but i think it may have something to do with texture baking

      @olantrin@olantrin Жыл бұрын
    • You probably need to make the blocks smaller by turning the resolution down

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino i’ve turned the resolution down as far as it goes and there was no change

      @olantrin@olantrin Жыл бұрын
    • @@olantrin same 😓

      @dwnsdp@dwnsdp Жыл бұрын
  • WONT WORK FOR ME....?

    @Night44509@Night44509 Жыл бұрын
    • Email me or come to discord, I need more info than that to solve it

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Coolbeans

    @tehjamerz@tehjamerz Жыл бұрын
  • I wanna build something Me: puts smt cool and use BlockBlender BlockBlender: imma do a little trolling *500 netherite blocks*

    @drimix9192@drimix9192 Жыл бұрын
  • Beware that the $20 payment is recurring even though its not mentioned anywhere.

    @TheYaroslavwilliams@TheYaroslavwilliams Жыл бұрын
    • No it's not. You buy it once and then get all the updates for free

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino My bank statement says its recurring

      @TheYaroslavwilliams@TheYaroslavwilliams Жыл бұрын
    • You must have done something wrong. Email me if you need a refund

      @JoeyCarlino@JoeyCarlino Жыл бұрын
    • @@JoeyCarlino I will look into it, thanks for getting back

      @TheYaroslavwilliams@TheYaroslavwilliams Жыл бұрын
    • I went back to point of sale and there are no options to do a single payment or a subscription

      @TheYaroslavwilliams@TheYaroslavwilliams Жыл бұрын
  • yeah well only gives you 32blocks for the free version . 20$ purchase and you can use 360blocks 32 blocks yeah okay. prolly not alot yo ucan do

    @noobishgamer995@noobishgamer995 Жыл бұрын
    • You can do quite a bit with it still. I also showed how I made all the blocks.

      @JoeyCarlino@JoeyCarlino Жыл бұрын
  • Step 1: Spend $20 LMAOO

    @ADRENELINEDUDE@ADRENELINEDUDE Жыл бұрын
    • worth i t

      @user-Drak@user-Drak Жыл бұрын
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