What are the best loadouts in Ready or Not?

2023 ж. 16 Жел.
370 383 Рет қаралды

Ready or Not 1.0 has finally released. The co-op game from Void Interactive puts you in control of a SWAT team desperately fighting against increasing crime in the fictional city of Los Suanos. This is a daunting task. In this first video, we'll be taking a look at the equipment choices at your disposal, and which you should bring in your loadout.
Credits:
Music: Blackout by Soundridemusic
Link to Video: • Action Tension Cinemat...

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  • As a gigachad, I just choose the gun that looks the coolest.

    @valcaron@valcaron5 ай бұрын
    • Based

      @civilianuseonly@civilianuseonly5 ай бұрын
    • @@civilianuseonly 🗣🗣🗣🔥🔥🔥

      @iknowurip8151@iknowurip81515 ай бұрын
    • Based

      @Dash62g@Dash62g5 ай бұрын
    • Based

      @hankmann627@hankmann6275 ай бұрын
    • Based

      @capitcha@capitcha5 ай бұрын
  • Calling this an underfunded swat team is crazy. I’ve never seen a swat team with an independent mesh network ISR system that uses the ATAK system, streaming helmet cam, and MPU-5s. That set up for a 5 man team is easily over $700,000.

    @21scavage@21scavage5 ай бұрын
    • I agree there is a disconnect between the gear you have vs how they're meant to be portrayed- however, devs have stated they intended for the SWAT team in this game to appear underfunded

      @civilianuseonly@civilianuseonly5 ай бұрын
    • i mean, you are right, but most swat teams would have access to a shit ton of snipers and not have to plan out their assault on their own.

      @chungushook@chungushook5 ай бұрын
    • Quad nods for 5 guys is $200,000…

      @keenanbartlome8153@keenanbartlome81535 ай бұрын
    • It’s more under funded In that most missions in the game would never be given to just 5 dudes. Postal service and sinuous for example would require 2 or 3 elements irl

      @callummcgovan8963@callummcgovan89635 ай бұрын
    • @@callummcgovan8963agreed, the meth house for example or even the hotel, they would never realistically send in just 1 team. But after you bring order to chaos NPC’s from another swat team will come to the scene and pick up the detained suspects and put them outside so that then kinda contradicts itselr with the fact there’s another team on scene

      @hassandabo6288@hassandabo62885 ай бұрын
  • It should also be noted that bullets can also bounce off and hit things near you when your steel armor is shot, which can hit your teammates.

    @swiftyxrd@swiftyxrd5 ай бұрын
    • Spalling is a real danger. It's also incredibly funny with friends

      @civilianuseonly@civilianuseonly5 ай бұрын
    • Imagine playing hardcore and you lose a teammate to that. You took the hit and they died lol.

      @hatad321@hatad3215 ай бұрын
    • I've killed myself from shooting certain things too close to me, where the bullet comes right back and kills me somehow

      @Ripa-Moramee@Ripa-Moramee4 ай бұрын
  • SR-16 is solid honestly. My biggest gripe with this game is the non-lethal stuff is very underpowered. I have had enemies take a flashbang *directly* to the face and still manage to turn around and one tap me.

    @sHoRtBuSseR@sHoRtBuSseR5 ай бұрын
    • I've noticed that especially on the Talent Agency. I end up strictly running CS now as it always stuns with a large aoe, and then stingers since you only have to step out of the way but even those have been iffy like flashbangs

      @ccakaccakaccakacc@ccakaccakaccakacc5 ай бұрын
    • Yup thats why i almost never take them alive only when they survive the shots. Its honestly annoying how the ai behaves and i was thinking that they would have fixed it in 1.0. But they havent so i still resort to just shooting on sight

      @G-Lew@G-Lew5 ай бұрын
    • Try c2 than a flashbang, workks for me 😊

      @Lowlander-ci7is@Lowlander-ci7is5 ай бұрын
    • @@Lowlander-ci7is sometimes the c2 kills them, I've been trying to use it less. But it's certainly the most fun way to enter.

      @sHoRtBuSseR@sHoRtBuSseR5 ай бұрын
    • @@sHoRtBuSseR c2 knocks them down and it appears they are dead (like, it says "dead"), but when you restrain them they get up into kneeling and give the full amount of points. I use c2 a lot and have never seen it actually kill someone, even when they are standing directly behind the door.

      @alexhong1117@alexhong11175 ай бұрын
  • You aren't exaggerating when you say wedges are one of the most important pieces of equipment. If you wedge the right doors, you're funneling the enemy into the areas you choose and denying them access to others, and now you're dictating when and where the engagement will happen - or at least where it won't. Of course there are some maps (Dealership, for example) that are just too open for them to be useful, or others (Modeling Agency) where engagements happen so close that you might not get a door wedged before someone comes through it.

    @hogmartinschwerindustrieag8819@hogmartinschwerindustrieag88195 ай бұрын
    • I keep it in every loadout. I don't think there's been a map where I haven't used them yet.

      @civilianuseonly@civilianuseonly5 ай бұрын
    • It's too good in pre 1.0 that sometimes we ran "no wedges" challenge. In 1.0, yeah .... I'd rather carry one less main gun mag so I could pack enough wedges along with other gears.

      @justgunsolid@justgunsolid5 ай бұрын
    • SWAT 4 taught me that if you wanna win, you do it by using wedges. No question.

      @killercobra009@killercobra0095 ай бұрын
    • Postal Facility: Wedge all the doors so the only way out of the sorting are is through the garage door, retrace steps, clear outside, and lure every other enemy on the map through the garage doors. Ez A

      @SaltSpirits@SaltSpirits5 ай бұрын
    • How I beat Brisa cove. Just went along the outside, and told blue team to jam all 4 exterior doors into the rooms. Cleared laundry and center and then I got to choose how I cleared every room

      @RogerCharlamange@RogerCharlamange5 ай бұрын
  • As a retro chad, I run the SWAT 99' gear with an MP5A2 flashlight only, paired with a 1911 and the PVS-7 night vision. I also run the balaclava mod for full immersion. There's just something about using inferior equipment that is so rewarding when tackling the tougher missions like Port.

    @CertifiedSunset@CertifiedSunset5 ай бұрын
    • MP5/10 (FMJ) and semi auto shotgun (buckshot) are the best primaries in the game because they have so much damage that even high armored targets are destroyed within half a second And not insane recoil SA58 is a honorable mention but you actually do need to kinda try to deal with the recoil

      @whyareusobad3528@whyareusobad35285 ай бұрын
    • @@whyareusobad3528 Yeah, I like running the 1301 with slugs a lot, 90% of the time it 1-shots even armored guys out to medium distance. As far as the SA58, I love it, but it's seems a little inferior to the SLR47 in terms of follow up shots vs damage. For automatic fire I usually run MP5, G36, ARN-18, and a few others.

      @CertifiedSunset@CertifiedSunset5 ай бұрын
    • @@CertifiedSunset never used the SLR(if that’s the AK ) because it looks so goofy in the game being such a tiny little guy But yea SA58 shreds just a lot of recoil and slow ROF But I’ve looked through every comment on this video NOBODY is giving any love to the 10mm MP5 unless it goes by a different name But it’s SO GOOD (haven’t played in a bit)

      @whyareusobad3528@whyareusobad35285 ай бұрын
    • @@whyareusobad3528 The 10mm MP5A3 is really good, back in the Adam Update (before 1.0) the 10mm MP5A3 had less recoil too from my recollection. Though I've had no issue using the 9mm version even for armored guys if I'm using AP rounds. But the recoil is so minor that it's easy to put 2-3 rounds on a head before recoil throws you off.

      @CertifiedSunset@CertifiedSunset5 ай бұрын
    • @@CertifiedSunset makes sense I haven’t played for a long time way before 1.0 existed and is there now AP? Or just FMJ And hollow

      @whyareusobad3528@whyareusobad35285 ай бұрын
  • Honestly everything feels amazing the only thing is that it feels like sometimes I just lose some missions by some ai that headshot me for like 20 miles away no matter how many or what armor I put on

    @Santi.Xx69@Santi.Xx695 ай бұрын
    • You aren’t just feeling it, that’s literally what’s happening, they messed up and over tuned the AI to near first release alpha, which if you don’t know, would aimbot headshot you 3x as worse as they do now. The AI also will shoot you through walls with their X-ray aimbot. If you wanna do your Ironman run, wait till they patch and nerf their ai

      @CardinalCake@CardinalCake5 ай бұрын
    • Yeah they somehow fucked up the enemy AI accidently it seems. Their reaction times are literally back to 100ms when alerted and they will kill you and rush you with accuracy across the entire map

      @moniumus6303@moniumus63035 ай бұрын
    • It shouldn't be needed, it should just be tuned down, but quickly after the 1.0 release there are some mods that make the suspect AI more manageable. "No crack for AI" combined with "Gunfighter Gameplay Improvement" makes for a much more enjoyable experience, seems by the number of downloads between the two that a lot of people agree. The AI is absolutely insane at the moment.

      @Trve_Kvlt@Trve_Kvlt5 ай бұрын
    • They have a mod on nexus that helps with the unrealistic AI if you wanna check that out.

      @beanz239@beanz2395 ай бұрын
    • They've said a hotfix is coming, hopefully it's soon

      @civilianuseonly@civilianuseonly5 ай бұрын
  • The gun that looks the coolest, EVERY FLASH POSSIBLE, and a battering ram.

    @justincider7208@justincider72085 ай бұрын
  • Note on the C2: It won't actually kill. It appears as if they're dead due to a bug or the suspect faking it, but upon restraining a seemingly deceased suspect, they will regain consciousness and return to the kneeling position where they will be reported as alive. I always use C2 on suspects on the other side of closed doors and have never seen a suspect die from it ONCE.

    @rhynostar1139@rhynostar11395 ай бұрын
    • reprted suspects as dead maybe 3 times so I’m not sure man.

      @dofthej8279@dofthej82795 ай бұрын
    • of course using the c4 that is

      @dofthej8279@dofthej82795 ай бұрын
    • you have to restrain them, or wait about 10 seconds for them to get up. Regardless if you report them while they're "dead" or wait till they're conscious to report, you'll still be on track for 'S' @@dofthej8279

      @rhynostar1139@rhynostar11395 ай бұрын
    • They do kill, I've had civilian casualties from c2 charges. Suspects usually pretend to be dead from them, but civvies can die. Probably to make sure you know what's behind the door before setting a breaching charge on it and blowing it open.

      @probower4726@probower47265 ай бұрын
    • There is straight up an acheivement to incapacitate a suspect with c2 my guy.

      @TheFirestormable@TheFirestormable5 ай бұрын
  • Ready or Not loadout metas was not a type of content i ever expected to see

    @seymourjohnson5732@seymourjohnson57325 ай бұрын
  • C2 charges are directional; you can stay stacked up on a door and still use C2, affecting those on the other side. It's important to note that C2 is distinct from C4.

    @ColeW94@ColeW945 ай бұрын
    • And you can kill civilians without point deduction

      @Bidensucks1@Bidensucks15 ай бұрын
    • well, kinda, C2 is the just a slightly modified version of the same explosive, C4 is just a more powerful (and more stable) version of it

      @themanformerlyknownascomme777@themanformerlyknownascomme7774 ай бұрын
  • I personally really like the new LVAR and the G36. Though slugged shotguns are also really strong now. The upside for me for the LVAR is that it's both short and surpressed, which allows me to tell apart shots from enemies and those from teammates. Which may sound strange but it has come in useful for me in certain situations. As for AI teammates, I have discovered that they really love to magdump once they see an enemy at medium or longer range. So for Hide and Seek I would advise giving them a little extra ammo.

    @kartoitska8944@kartoitska89445 ай бұрын
    • That’s the biggest plus for the suppressed weapons for me, you can tell who’s shooting, mostly.

      @dubyas1989@dubyas19895 ай бұрын
    • Yeah I use the LVAR

      @magnusred2945@magnusred29455 ай бұрын
    • One of the biggest advantages to using a suppressor

      @civilianuseonly@civilianuseonly5 ай бұрын
    • I typically run the LVAR as well. It's really well rounded and has the benefit of being CQB sized while being suppressed. I was running the MCX suppressed but it added too much length to be as efective as i would have liked. Sometimes, however, a shotgun is the way to go. I found that during Ides of March (the penthouse level), a shotgun with buckshot was highly effective since there were overall fewer civilians and some tight spaces that benefited from a little shot spread.

      @colinhinze1115@colinhinze11155 ай бұрын
    • Shotguns are insane and I don't use anything else. It 1 taps everything at any range with buckshot. With AI being so cracked, that 1 shot vs 3-5 rifle shots can make all the difference. Also stab vest with 4 'mags' and like 10 CS grenades+CS launcher is all you need to S rank every map. Just listen for noise and start gassing. Way better than flash bangs because it works through cover and doors and keeps them from drawing handguns/knives when cuffing.

      @MajorCinnamonBuns@MajorCinnamonBuns5 ай бұрын
  • You missed one thing about ceramic. It blocks ALL damage, but once it breaks you might as well be wearing no armor at all, but you still take the movement speed penalty. It's best for short engagements, with relatively few suspects that are heavily armed like Brisa Cove and Clemente Hotel. For longer maps like Cherryessa Farm, Hospital, or Port Hokan you should probably take steel even though you're going to take more damage when shot. It stays active for the whole mission.

    @LtSprinkulz@LtSprinkulz5 ай бұрын
    • It can still cause bleed, every armor plate will always get bleed atleast once

      @Cronaxy@Cronaxy3 ай бұрын
    • @@Cronaxy Yeah bleed as a mechanic seems to work on a different damage threshold than health does. It's weird.

      @LtSprinkulz@LtSprinkulz3 ай бұрын
  • It's worth noting that detonating traps in any way negates some points you get at the end because you didn't disarm them

    @Azra_Fox@Azra_Fox5 ай бұрын
    • I had a feeling you'd need to do that for maximum score when I first played Ides of March! I can totally imagine that clearing the suspects out and not having the traps disarmed will prove a huge risk to civilians or clean up crews after the mission end, so I went around once more, opening every door to make sure the traps were defused. I had no idea that was an actual thing with the score, I just made the assumption and never checked it for myself. I love this game!

      @darkySp@darkySp4 ай бұрын
    • Fun fact: You can actually kick open tripwired doors so long as you do so from the side where the bomb is. Because technically, since the door swings the other way, you won't trip the wire with the door, nor will the kick be registered by the wire unless you step into it. Source: I was trying to disarm a bomb from the side it was on, and accidentally full-sent kicked the door open, and didn't trip it 😆

      @openthinker6562@openthinker65623 ай бұрын
  • I just want to make a precision on the material and weight you were talking about. The heaviest your are doesn’t slow your maximum speed it just increase the time you take to get to that speed ^^

    @tehking-1750@tehking-17505 ай бұрын
    • Correct, should have specified

      @civilianuseonly@civilianuseonly5 ай бұрын
  • I just got off a coop game on Coyote map, couldn't have brought worse gun (SR16 modded as Daniels Defense rifle) into the tunnel because I wanted to pretend to be Josh Brolin in Sicario in the tunnel and Alejandro's gear got called dib by someone else already. And I couldn't believe I didn't have my gun stuck once the entire firefight. Informative as usual, but I will have to thank you especially for making this one in particular. I bought my da who's a fan of Rainbow Six Raven Shield since RON 1.0 finally came out which I figured he could fiddle around in free time as there's "capable AIs" now. He told me he's been trying to learn how to play the game but got kinda overwhelmed. This will sum up the basics for him nicely. Also he likes your MP5 video when I was showing off the game to him 👍 PS: I haven't rigorously tested the game yet since I just got back into it for a few days. I felt they made the weapon recoils more and especially on the move by a bit. AP rounds against unarmored targets seems less effective by a margin just stopping-power wise, gonna give JHP a shot when playing on predominantly unarmored target maps. It's just a feeling, not fact.

    @justgunsolid@justgunsolid5 ай бұрын
    • Awesome, I hope he enjoys! I need to play Raven Shield again sometime

      @civilianuseonly@civilianuseonly5 ай бұрын
    • ​@@civilianuseonly I quite enjoy pre-planned and elements' agency aspect of the game since for me, Ready or Not either renders me too active or passive in a moment with all the handholding you have to do with AIs on site and in your line of sight, either you lead them to do something or have them follow your lead. Raven Shield could be set up with 3 elements: set 2 elements of AIs to execute the mission while you can have one AI tag along you to do your own thing from pre-planning. RON seems unlikely suitable for that kind of design since the maps and gameplay are different enough and too dynamic. I might give it a go after I'm done with RON campaign if by that time modders haven't remade all the maps from Raven Shield.

      @justgunsolid@justgunsolid5 ай бұрын
  • Something I'd love to see is an actual stat menu for the different guns. When you're looking in the armory, every gun just feels the same, just looking different, but it'd be nice to actually see the damage/recoil/accuracy/etc. of each weapon, instead of having to choose a gun, walk to the gun range, and test each one out.

    @compromisedreality8827@compromisedreality88275 ай бұрын
    • I'd like to see that too. So far, we haven't had any of those numbers available

      @civilianuseonly@civilianuseonly5 ай бұрын
    • I disagree. Without it is more realistic, since we wouldn’t have anything like stats in real life

      @sTeadFasT96@sTeadFasT965 ай бұрын
    • Seeing stats like that would make it more arcade-y I mean in real life a 5.56 round is a 5.56 round, it's gonna suck getting hit by it regardless of what barrel it comes out of

      @VoodooActual@VoodooActual5 ай бұрын
    • @@VoodooActual Yea, but it still sucks that it can be so inconsistent. My friend and I spent hours testing different armor and weapons by shooting at each other in different places (front, back, sides) to see how many shots it takes to kill you. We found out that Light and Heavy are exactly the same, the only difference being Heavy also protects your sides (so Light + Full coverage is literally useless as it does nothing but the game still lets you pick it, as well as some other useless combinations...). We then switched to ARs and noticed that the rifle I had takes 1 less shot to kill compared to the one my friend had. They seemingly had the same caliber (even that isn't stated anywhere tbh) so it's frustrating to not know why some weapons perform better.

      @Mbk10298@Mbk102985 ай бұрын
    • @@sTeadFasT96 Makes 0 sense. Wikipedia any major weapon or common caliber and you have a literal stat card.

      @halseyactual1732@halseyactual17325 ай бұрын
  • The G36-C surprised me when I first used it, I loved how small it was and how effective it is at controlling short full-auto bursts. Its super easy for me to throw on as much armor as I can and pack a bunch of hollow point mags and just hold W with that gun.

    @kylemutz6180@kylemutz61804 ай бұрын
  • to save anyone time with what weapons to use, the 2 best feeling ARs are the F90 and MK18, if your looking for something different with good pen that also feels amazing to shoot, MP7 is nice. The best attachments are the SFMB muzzle brake and vert grip, suppressors can help differentiate your team vs the baddies if you wanna do that instead. (:

    @Dekoi.@Dekoi.5 ай бұрын
    • AK every day AK all the day

      @antoniohagopian213@antoniohagopian2134 ай бұрын
    • Weapon to use depends on map tbh In postal and port levels, SA58 is GOAT because you can one shot kill at range. And for the tougher maps with a lot of close combat (which is actually quite a lot of them), you actually want something like the M1014. And the Mk 18 is nice, but the G36C has lower recoil. Lower fire rate on full auto though, so the Mk 18 is the better room broom.

      @dunadan7136@dunadan71362 ай бұрын
  • Bro after I watched this video I saw how surprised you were because of the views. Believe it or not I was exactly searching for the best loadout video and found yours first. Guess perfect timing at the perfect moment huh

    @tonylovesducks2501@tonylovesducks25015 ай бұрын
  • G36 my beloved, this game alone made me love it

    @flunterklufin485@flunterklufin4855 ай бұрын
    • @@Corioli There is a mod that restores the carry handle for the G36 :)

      @ArcticVXR1@ArcticVXR15 ай бұрын
  • From Rogue Spear I remember that the first map required HP ammo on hard difficulty as AP penetrated body and made sound when impacted the wall. Also here - AP can kill civilians behind if suspect is not wearing armor or you're hitting parts that have no armor.

    @kaamoshaamu@kaamoshaamu5 ай бұрын
  • The MCX assault rifle is what I've been using, feels so good to use, it's a beast

    @addfuture@addfuture5 ай бұрын
    • I would rather have the MCX Virtus, but It'll do

      @Apollo-tj1vm@Apollo-tj1vm5 ай бұрын
    • LVAR is literally the MCX but integrated suppresor. You get the same benefits of the MCX, but in 300 Blackout and almost identical barrel lengths.

      @jooper5944@jooper59445 ай бұрын
    • @@jooper5944 why would you want 300blackout?

      @17MrLeon@17MrLeon5 ай бұрын
    • @@17MrLeon.300BLK has better stopping power than 5.56 and is subsonic, hence the LVAR being able to be so short and have stopping power. Size of an SMG with the power of a battle rifle is huge.

      @basstr795@basstr7955 ай бұрын
    • @@17MrLeon Why wouldn’t you? Ya aren’t acquainted with the round I see. So I’m about to give ya a whole long rundown ya either won’t read at all or you’ll thank me for. I’m not trying to talk down here just purely to educate ya on my favorite cartridge. It’s absolutely one of, if not THE, most important small arms developments so far in the 21st century. Sig might disagree with their new 6.8/.277 Fury round with its hybrid steel brass high pressure case. But anyways, ask yourself this, why is 5.56 hindered in a short barrel? Well the 10.3 mk 18 length is as short as anyone should take the 5.56, with its rifle powder, carbine length gas system, extra flash at the muzzle, and loss of velocity from short setups you can only get an AR like setup so short. Now suppressed short barreled pistol calibers setups like the MP5 and others have been a mainstay of SWAT/Special Forces around the globe for a few decades now, and they still work. But .300blk changed the game. It’s essentially a 5.56 cartridge shortened and widened to accept both 7.62 long heavy subsonic rounds up to 200ish grn as well as light supersonic rounds like the 110gr Vmax. Very important to note the .300blk uses pistol powder. If you don’t yet know there’s a big difference in the burn rate as well as pressure buildup when comparing certain rifle and pistol powders, the way rifle powder burns means you get good velocity and maximum burn/pressure from well using long rifle length barrels around 20in. The gas hole on a barrel is made at a certain length to tap gasses depending on how long you’ll have it and what you’ll use it for. If you were to set up an AR to be a .300blk build vs a 5.56 one you’d set it up with a pistol length gas rod and a barrel preferably no longer than 10in because you get peak burn of the powder at 9in, however from 5-10in it’s still in its preferred range of barrel lengths for performance. You absolutely could not run a suppressed 5.56 at under 10in and get good ballistic performance. However a weakened 5.56 would hit harder than a 9mm right? Sure but the flash at the muzzle would make it impossible to use under night vision, subsonic 5.56 just doesn’t have enough mass either. So having zero flash is a huge reason to switch to a short barreled .300blk over 5.56, you can’t get a 5.56 as compact, you don’t have nearly the subsonic options that .300blk does, you’ll hit over twice as hard compared to say 9mm or even 10mm. The joint Sig/Dod program first called the LVAW (Low Visibility Assault Weapon) was what conceived the Rattler as we know it, it then became known as the RSAR (Reduced Signatyre Assault Rifle) but it’s still the same thing. They took the standard MCX which with its bufferless setup a short stroke piston system which was already a step above the standard DI AR and gave it a 5.5in .300blk barrel and a widened handguard that would house their laser sintered SL series of flowthrough suppressors inside. The main point of the program was to reduce gas blowback when suppressed to the shooter’s face by over 80% and to ensure there’s no flash that would interfere with night vision. So the .300blk MCX LVAW is just absolutely superior to everything else on the planet when it comes to CQB work, the mk18, mp5, etc just doesn’t come close to its effectiveness. I’ve put together my own MCX Rattler LVAW type build and it’s my favorite setup by far, I went with the SL-X Inconel version of the “3D printed” laser sintered can and I absolutely love it.

      @mattandrews8528@mattandrews85285 ай бұрын
  • Just a note, all officers move the same max speed no matter the armor, it only affects the acceleration of the officer

    @Warionator@Warionator5 ай бұрын
  • I do wish there was a way in-game to compare bullet penetration because at times the P90 and MP7 feel like a good alternative to the rifles but others they just feel like another SMG

    @aviagratablet9297@aviagratablet92974 ай бұрын
    • Also I find the P90 armour penetration cartridges great for not killing a suspect

      @drewthompson5366@drewthompson536629 күн бұрын
  • I've always used the Brownells AR-18 (AR-180) and it has always been the solid .300BLK rifle in-game. But ever since the MCX Rattler LVAW and the MCX Gen1 released in the 1.0 update, I've been using the MCX Gen1 with a vis laser, BCM Gunfighter VFG, EOTech EXPS 3-2, and one of the muzzle breaks. Seemed better than the AR-18 on firerate and snappy follow up shots on singlefire.

    @chspg_alvis@chspg_alvis4 ай бұрын
  • SA-58 has been one of my favorites for a while. I'm a big fan of the shotguns, too. Body armor will stop the buckshot now, but it stuns them like hitting them with a beanbag. Or just aim for the legs. Or practice one COM shot and then moving to the head.

    @immikeurnot@immikeurnot5 ай бұрын
  • My go to loadout is •MCX (EOTECH, SOCOM SUP, COMBAT GRIP, WM LIGHT) •USP 45 (RMR, LASER) • Heavy Armor (Ceramic, Full) •AP ammo, 2 flash, 1 breach charge and 1 taser •rescue shield •ballistic mask

    @Lutanend@Lutanend4 ай бұрын
  • Another thing about using steel plates in your armor, if you get shot theres a fairly large chance it will ricochet off your armor and possibly hit teammates if they are nearby. If you see your teammates get shot, sparks come off their armor, and you get injured or even die that's why

    @qertyipl@qertyipl5 ай бұрын
    • Your team shouldn't be that close, they are blocking your escape route when doing so. Therefore it is not a issue.

      @antoniohagopian213@antoniohagopian2134 ай бұрын
  • I just bought this game when patch 1.0 came out, this is a very helpful video. Thank you

    @rcktsky_2606@rcktsky_26065 ай бұрын
    • Hope you enjoy!

      @civilianuseonly@civilianuseonly5 ай бұрын
    • @@civilianuseonly If you have any other tips, please make more videos. I share it to other RoN players

      @rcktsky_2606@rcktsky_26065 ай бұрын
  • Me casually catching 3 civilians behind a wall in the crossfire using the SA-58 because bigger round means better obviously.

    @G-Lew@G-Lew5 ай бұрын
  • Hey, great video I've found while planning to do a similar guide for YT, but Yours great! One thing I didnt know till now is the only difference between light/heavy vests are eq slots. I assumed heavy slows ya down too. I will definietly use it more now. Subbed, see You in the next one!

    @robertszachowicz4015@robertszachowicz40155 ай бұрын
  • Really good video man! However, I was hoping you'd touch on the beanbag shotgun vs the paintball guns. Having wrestled with the AI in order to secure S ranks, I was wondering about the strengths and weaknesses of these options, and which one to bring to the operation. So yeah, if you'd ever want to expand or use this idea and make a video about it, I'll be grateful!

    @msaeedazizi@msaeedazizi5 ай бұрын
    • I plan on covering these, but they're so different I think they deserve their own video. Additionally, it seems the pepperball is potentially bugged right now

      @civilianuseonly@civilianuseonly5 ай бұрын
    • @@civilianuseonly _if_ they _are_ bugged, it would explain why I'm struggling so much to complete missions non-lethally. But yeah, I'd for one really appreciate a video on those!✊🏻

      @msaeedazizi@msaeedazizi5 ай бұрын
    • you should use the beanbag shotgun, it seems to do a lot better than the peppergun@@msaeedazizi

      @Space101ish@Space101ish5 ай бұрын
    • @@msaeedazizi What does "non-lethal" mean?

      @ChongiFishing@ChongiFishing5 ай бұрын
    • @@ChongiFishing that you don't kill anyone

      @xblaming@xblaming5 ай бұрын
  • Amazing video and great information, time to subscribe.

    @finemLudum@finemLudum5 ай бұрын
  • I like to use a G36C or wtv its called with the obvious attatchments, so far its the best loadout ive found through testing.

    @oaxUK@oaxUK5 ай бұрын
    • G36 remains one of my favorites

      @civilianuseonly@civilianuseonly5 ай бұрын
    • Indeed, a very satisfying option for sure!@@civilianuseonly

      @oaxUK@oaxUK5 ай бұрын
  • i like the SA-58 One taps to the body almost every time

    @yobamachungus9481@yobamachungus94815 ай бұрын
  • 0:30 I don’t know about “underfunded” like every member has access to NVGS

    @NithinJune@NithinJune5 ай бұрын
  • SA-58 is my favorite gun by far. They drop in one shot to the chest sometimes.

    @no-bh1fr@no-bh1fr5 ай бұрын
  • You forgot to say that ceramic armor breaks VERY fast, while kevlar and steel almost never break. Ceramic might be the "perfect" middle ground, after one, maybe two shootouts, you don't have any armor left :)

    @MrBedoune@MrBedoune5 ай бұрын
    • Irl steel takes way more hits and also transfers energy over the chest more evenly lessing the effect of the hit on your mostly liquid body.

      @RexM-od1vt@RexM-od1vt5 ай бұрын
    • Sorry to be that guy but if your armor breaks it means you've been playing like a fool

      @sigma_frenchie4075@sigma_frenchie40755 ай бұрын
    • @@sigma_frenchie4075 most of the time the suspects shoot anywhere but the armor tho Lol sure you can avoid getting hit but the way the ai is rn its funneling into a rather lame ass playstyle

      @satorumayokohama1133@satorumayokohama11334 ай бұрын
    • @@satorumayokohama1133 honestly yeah, you should grab yourself a mod that fixes the AI

      @sigma_frenchie4075@sigma_frenchie40754 ай бұрын
    • i´ve been contemplating on doing so but wanted to S rank the more annoying missions as a challenge but with this Ai i dont know if i want to anymore@@sigma_frenchie4075

      @satorumayokohama1133@satorumayokohama11334 ай бұрын
  • After extensive testing, i found the mp7 to be the best gun as of now, kills brutally fast, has almost rifle tier penetration, quick reload, great handling with no recoil, absolute king of CQB

    @R3dShift@R3dShift5 ай бұрын
    • Do one of the harder missions where the AI is heavily armed and wears body armor some of the ai will tak 6-7 rounds of 4.6 to the chest and still walk away

      @jsteff9290@jsteff92905 ай бұрын
    • I absolutely LOVE the MP7 (in other games as well, not just in RoN), the low recoil, fast firerate, and decent penetration is incredible. the P90, Kriss Vector, MP5, and Uzi are all incredible guns in about any game i've seen them in.

      @compromisedreality8827@compromisedreality88275 ай бұрын
    • Already encountered them, it just shreds, high penetration paired with very high ROF seems to defeat any armor

      @R3dShift@R3dShift5 ай бұрын
    • @@R3dShiftthe mp5 10mm is better then the MP7 for what I’ve seen your getting more recoil but it’s worth it IMO

      @whyareusobad3528@whyareusobad35285 ай бұрын
  • note: gas masks also have a protection effect(this info was from a video before 1.0 so idk if it still applies), it is less of that than a ballistic mask. I personally just always use a gas amsk since i have the all skins unlocked mod and i make my cahracter look sick.

    @letsgo529@letsgo5294 ай бұрын
  • ARWC for a general purpose, standard issue rifle you can default to. MP7 if you want extremely short but still able to punch out armored targets.

    @282XVL@282XVL5 ай бұрын
  • I’ve just recently got the game and tried out some different guns and I really find that the G36 or MP9 and for secondary the five seven. I haven’t progressed too far yet but I often find it nice when playing with the AI to use the breach shotgun and CS gas. So I might try some other stuff out but I’ve really really enjoyed playing with those guns so far and maybe I’ll change it up if some friends get the game

    @kazuhikoriku@kazuhikoriku5 ай бұрын
  • I've been loving this game. My only grip is that you can't get S tier without using non-lethal weapons or CS gassing every single room. It seems unrealistic; I can't imagine SWAT going into an active shooter scenario with bean bag guns. Getting all the objectives with no civilian casualties and getting the main suspect alive should be sufficient. I don't enjoy clearing rooms and lighting dudes up with bean bags.

    @nuckchorris3054@nuckchorris30545 ай бұрын
  • Going with subs' and using AP lets you arm / shoulder shoot hostiles and most of the time make them surrender. Same with JHP rounds and body armor. You can hit them center mass and they sometimes will surrender. Neat mechanic.

    @hanefar11@hanefar115 ай бұрын
  • i got this game couple of days ago and i love it... for those who dont want to get entangle with the command system just play multiplayer with randoms ... is a blast!

    @87MockingOwl@87MockingOwl5 ай бұрын
  • I'm squad lead, I'm always leading my team, going first on hallways etc. only when entering the room shield is going in first. I play with light vest, kevlar plates, nvg and MK18 most of the time, this is why I always avoid exposing myself as much as I can. I like option to move pretty fast and have more equipment on myself. We are doing pretty fine, I just have to use alot of alt to look out slightly and light loadout goes pretty well then

    @czarnywilkgaming8255@czarnywilkgaming82555 ай бұрын
  • As i am playing campaign i minimalized secondary ammo, changed to P90 (i have 50-rounders - it allows me to take less mags into mission) and prioritized grenades - i can take 9 gas grenades. My team's equipment is grenades + other equipment based on map.

    @venil21@venil215 ай бұрын
  • Yep usually rock the P90 or bullpup and always FN 5.7 pistol (The P90 and FN are both great at armor penetration due to their standard rounds. The bullpup is just so compact and easy to move around with)

    @RRrr-dt2vi@RRrr-dt2vi5 ай бұрын
  • It took me 20+ tries to finish brisa's cove. Wedges were the key. I made every officer have 3 of them., then just went around the main round hallway blocking ALL DOORS. Then cleared the rooms one by one.

    @milosv123344@milosv1233445 ай бұрын
  • "So find some friends, and start playing the game" well... at least I can start playing the game

    @maxxinonymuskek3185@maxxinonymuskek31854 ай бұрын
  • the benelli m4 with a shield is one of the best loadouts. i usually use buckshot to shoot the suspect's armor to stun them and make them surrender while the shield protecting your back. sometimes i use the shield to come running near the suspects then bashing them while spamming f to make them surrender instead of using the pistol on with the shield.

    @technonepang3440@technonepang34403 ай бұрын
  • Great video dude

    @mr.mrs.thickness@mr.mrs.thicknessАй бұрын
  • I love the F90, short and powerful...

    @Lowlander-ci7is@Lowlander-ci7is5 ай бұрын
  • The non suppressed *MP7* is an underrated gun. Its short af and melts fullarmored and unarmored targets in CQB. Super fun time. The rest of the SMGs are very underwhelming, Used to love the 10mm Mp5, but feels like they nerfed it against armored targets☹️

    @Tenmo8life@Tenmo8life5 ай бұрын
    • P90 go brrrrrrrrrr

      @nukesRus123@nukesRus1235 ай бұрын
    • @@nukesRus123 p90 is my shield backup

      @toasty8547@toasty85475 ай бұрын
    • Yeah i also use the MP7 on one of my presets it really is an underrated gun has no recoil and kills Suspects pretty fast.

      @JeremyB897@JeremyB8974 ай бұрын
    • Another thing with the MP7 is that it shoots the 5.7 cartridge which is already an armor-piercing bullet. So if you shoot AP only, you get insane overpenetration with it, meaning that you can incapacitate more than you end up killing. If the target is armored, it takes a bit more to take them down. But soft targets always get incapacitated, unless you full-auto them which I never do.

      @darkySp@darkySp4 ай бұрын
    • @@darkySp Brother, i hate to break it too you, but the MP7, does not run the 5.7 x 28mm cartridge. It is chambered in 4.6 x 30mm nato. *bro really did his research before putting down a comment* 💀

      @Tenmo8life@Tenmo8life4 ай бұрын
  • Still love the ARN18, so glad they made it .300blk again

    @c00sto@c00sto5 ай бұрын
  • Would love to see a video like this for non-lethal setups

    @oswith972@oswith9725 ай бұрын
  • be me: *sees revolver.* *proceeds to use nothing else*

    @kyloben8537@kyloben85374 ай бұрын
  • Use the sr16 for most situations and ap Dont find the weapon length to be an issue stand a bit further back from walls and obstacles. Also always use full auto in bursts and compensate for the recoil csgo style and works very well

    @highlandrab19@highlandrab194 ай бұрын
  • They really should’ve focused on suspect ai they’re way too predictable Swat 4: They can run and/or hide They can surrender for real without stunning them first They can fake surrender They might take a hostage They may try killing you You never know Ready or not: They will try to kill you They will fake surrender and try to kill you When you stun them and they surrender for real they’ll get up and try to kill you if they’re not cuffed despite you aiming directly at them When a hostage is nearby they’ll take them and try to kill you It’s just not fun when you always know what they’re going to do

    @Pepps-@Pepps-5 ай бұрын
    • Even that is being generous with Ready or Not's AI, the way their morale system works is severely fucked. In SWAT 4 its relatively easy to get a suspect to surrender, they're human after all. In Ready or Not you can hit someone with a flash, spam them with pepper balls, fire one or two pistol rounds into their chest and they will just keep walking away basically forcing you to shoot them because if you don't as soon as their "stunned" timer is over they are instantly going to 180 snap back to you and aimbot you.

      @CecilioSprayetti@CecilioSprayetti5 ай бұрын
    • @@CecilioSprayetti Exactly! and them being so hostile means your ai teammates will blast them to space regardless if they’re stunned or not which ruins arrest objectives

      @Pepps-@Pepps-5 ай бұрын
    • ​@@Pepps- and also locks you from getting an S rank in a missions. Devs should seriously rework the ai to be less deathwishing, it's also pretty much impossible to make suspect surrender without non lethal guns or deployables when realistically, most thugs would just piss themselves the second they see swat.

      @richardfromhotline130@richardfromhotline1305 ай бұрын
    • I had to resort to installing the No Crack mod which tames the ai. It makes the first few missions trivial but after that it remains consistent with suspects like in brista cove where they will shoot first if given the chance, but surrender if you C2 breach + gas your way into a room.

      @ccakaccakaccakacc@ccakaccakaccakacc5 ай бұрын
    • I've had suspects surrender in ready or not only to pull out a knife and stab me...

      @Lowlander-ci7is@Lowlander-ci7is5 ай бұрын
  • As Equipment, I use Night vision, 1C4 per men and Flashbangs. 2 Officers with a wand, 2 with the breaching ram.

    @Hansiwansi@Hansiwansi5 ай бұрын
  • From what I can tell, steel only affects your starting movement speed, you appear to actually move at the same top speed as all the other armors, but the armor seems to only affect your initial movement. From my observations, kevlar allows you to move and change direction pretty much instantly, ceramic still allows you to move and change direction pretty fast but you can tell that there is a slight delay, and steel has a very obvious delay in movement and changing direction, other than that, they all seem to have to same top speed once you actually get up to speed.

    @JohnCraftable@JohnCraftable4 ай бұрын
  • When i played some time ago i loved the P90, such a compact gun with so much firepower and ammo. Is it still good or they nerfed it?

    @spacekraken666@spacekraken6665 ай бұрын
  • I prefer to use the BCM or GA416. The AWCR is a great support gun to use aswell. USP as my standard offhand because of the more stronger caliber. The G19 only when against light armored or no armored suspects, as the G19 isn't the strongest pistol in the game. I used to run the M4 back in the early days because it was just a laser. Plus it had +5 extra bullets, which was really great to have. I had it mod to the L119A2. The SR-16 is one of the most less recoil rifle in the game. It's really unique, so that's why I had it mod to the more smaller SR-15 M-LOK version. It worked beautifully.

    @RazorNLD@RazorNLD5 ай бұрын
    • You are so wrong, the sr16 is has the second highest amount of recoil after the ga416. I didn't bother trying the "new" guns but they didn't change anything about how those 2 handle.

      @antoniohagopian213@antoniohagopian2134 ай бұрын
  • "Underfunded" - Has access to top of the line SWAT gear with bottomless inventory, including every type of weapon imaginable, and can burn through new recruits like there is no tomorrow.

    @TonsOfFun19@TonsOfFun195 ай бұрын
  • interesting video, good to know, thank you

    @Hardy_21@Hardy_213 ай бұрын
  • 10:22 I burst out laughing in this part. It was such a curveball because of how serious I was taking this game

    @merryweather1009@merryweather10095 ай бұрын
    • I didn't realize just how much range the shotgun had, I never used it (as i usually go with the shield or optiwand), but I never thought about using it at a distance, incase the doors were trapped.

      @compromisedreality8827@compromisedreality88275 ай бұрын
    • @@compromisedreality8827 I meant the door no clipping

      @merryweather1009@merryweather10095 ай бұрын
  • The legend is back!

    @IvanTaran1@IvanTaran15 ай бұрын
  • The post office mission is brutal.. i use to killl that mission before 1.0. now the suspects are expert shots woth pistols.. lol

    @John-zm5kk@John-zm5kk5 ай бұрын
    • True. Took me like 15 tries to get it done right. Also mindjot

      @sweetnerevar7030@sweetnerevar70305 ай бұрын
  • The Mp5a3 is mental can spray down corridors with that thing

    @matty__playz2255@matty__playz22555 ай бұрын
  • I just wanna say that enemy AI's reaction time is too fast and sometime hostage try to run away from us. Its not logical that hostages try to run away from us.

    @fbisbrother5863@fbisbrother58635 ай бұрын
    • It is highly logical. People panic.

      @enough_b@enough_b5 ай бұрын
    • @@enough_b we literally shout "Police!!"

      @fbisbrother5863@fbisbrother58635 ай бұрын
    • @@fbisbrother5863so? Why are the police trying to arrest me I haven’t seen a warrant and I literally know people IRL that used to impersonate police officers and mug people 😂

      @whyareusobad3528@whyareusobad35285 ай бұрын
    • @@fbisbrother5863 Human psychology doesn’t work like this. Seeing a bunch of armed people busting in a door and shouting triggers a fear response. The amygdala is ancient and gives absolutely no fucks about our social conventions about how wearing blue means you’re part of an institution that is supposed to help. It cares about running and climbing trees.

      @enough_b@enough_b5 ай бұрын
    • @@GuyWithAHat no they do both bud Also I went to the police academy for a while I know how most of the stuff works … Also just updated the game last week and have been playing it i understand both in game features and most things IRL

      @whyareusobad3528@whyareusobad35284 ай бұрын
  • Few things missed in the video: 1. People undervalue the use of SFMB + ASR muzzle brakes, each having its use but ASR in my opinion being better because of its superior recoil reduction. You can combine the ASR brake with either a Combat Grip or Tactical Foregrip to make the recoil much more controllable on any rifle (lowest recoil rifle I have found with that combination of attachments is the G36C) 2. Gas masks also protect you from the pepper clouds that the Non-Lethal Pepperball Rifle and SMG create when firing at a wall or at a suspect. 3. (This I have not tested, but definitely shouldn't overlook this) Heavy armor does not protect the groin, that is only a visual and cosmetic change of the armor your choose from customization, because the true area of what is protected by armor is only shown on the bottom left of the screen as the white areas of armor. It seems like even if visually you have a light vest and no shoulder pads for the armor, you can still equip heavy armor as the item not cosmetic and be protected from the shoulders.

    @kitkattaktik@kitkattaktik5 ай бұрын
  • "underfunded" 10 seconds later, "Seemingly endless equipment choices" ahhh the realism hits

    @10isawsome@10isawsome5 ай бұрын
  • 11:30 you forget that Suspect get stunned by the Explosion just like by flashbangs

    @Narbe26_Torben@Narbe26_Torben5 ай бұрын
  • I've used the MP7 with HP ammo on every mission and never once felt like my gun was under powered. I also run a visible laser and hip fire on full auto 80% of the time. It doesn't matter if they're wearing armor when they get 6 rounds their face in a 1/4 second. I aim center mass and let the recoil guide into their face. I can usually get 2, maybe 3 people per mag that way.

    @X4Alpha4X@X4Alpha4X4 ай бұрын
    • The MP7 is very much OP in this game. Easy handling, almost non-existing recoil, excellent stopping power and 40 rounds per mag for an SMG is insane.

      @DarkZerol@DarkZerol4 ай бұрын
  • As a German i uses the HK416 and the USP 45. Best loadout. Holo, Combat grip, laser and silencer and good to go

    @BetterThanYou91@BetterThanYou913 ай бұрын
    • Throw in the hk m320 gas grenade launcher as the long tactical and you are true German

      @clightskyson9955@clightskyson99553 ай бұрын
  • what is yalls opinion on the best assault rifle on the game? when it comes to reload time, performance in indoor spaces where space is limited, etc

    @ThinkOfTheSkye@ThinkOfTheSkye4 ай бұрын
  • The AK in 7,62 is just good for every set up, big round, 30rd, small.

    @kyser2097@kyser20975 ай бұрын
    • The AK hasn't failed me yet

      @civilianuseonly@civilianuseonly5 ай бұрын
    • @@civilianuseonly with a little cia team with jeans and flannel shirt its great. no helmet, small vest.

      @kyser2097@kyser20975 ай бұрын
  • Friends are the ultimate "gears".

    @zhaosteve9665@zhaosteve966523 күн бұрын
  • Great vid, can you do one on the roster system and how to manage the team?

    @Lucas-yy3dh@Lucas-yy3dh5 ай бұрын
  • the most based guns are def the ARWC and the SR-16, ARWC for cqc, and SR-16 for bigger maps like valley of the dolls or mindjot

    @goose1291@goose12915 ай бұрын
  • My go-to loadout: Remington 870 and Magnum 357

    @lagboi4539@lagboi45394 ай бұрын
  • i love the SLR 47 with supressor ( wich i use anyway because flash and sound , except on pistols because those are for wshtf ) combat grip , rmr reddot and flaslight ( or ir laser when nvg ) this rifle is very compact even with the supressor , can effectively put down any enemy in the game with 2 body shots has very controlable recoil and confortable ROF , and unlike the SA 58 it has a 30 round mag ( also very good wall pen for those hiding behind cover ). as secondary i run usually a clock with flashlight + muzzle break but this thing is meant for worst case situations wich are either i ran out of ammo , or i am in a situation where i have to use the pistol because its either faster or for some reason more practical. as for armor i dont use steel because you forogot one thing about steel that is not accurately descirbed in the game. steel causes spalling wich damages nearby people when hit , imagine tight space where you and your teammembers , or even civis are close and suddently you get shot at, the spalling you cause will injure or kill nearby teammates wich is not cool, in some sitautions that causes more harm then good , additionally the stun supress effects of steel are worse so you shoot less effective back , all these disadvantages to take potentially 1-2 rounds more before the armor breaks is not worth it ( easpaccially because in bouth steel and ceramic you are dead usally before your armor breaks ) . so i run ceramic with usually light vest but sometimes i prefer the heavy vest for that tiny bit extra protection. As for ammo , i usually run six main mags and two secondary ( that is assuming the mission has decent ammount of suspects, most often not much of the ammo is used but sometimes fire fights develop where a few mags can get used so with experience 6 seems to be a solid number that even in very bad situations you dont run dry ) and i have my rifle set always at full auto just in case , usually a solid 2-3 round burst kills the target , on distance 2 round burst or tap , and for close situations i can still spray down when needed , or give long bursts to keep enemys either down or spray trough doors or covers. i usally take two tactical grenades with me most often flash , at least one door charchge and one door wedge min . other stuff and ammo change according to need. alternative weapons to the Ak i like to run are mp 7 and p90 with ap rounds as they can also quite good deal with armor , but still have the advantages of SMGs. of course the loadout changes accordingly but this is the loadout i most often use.

    @user-qz2sw7pq8y@user-qz2sw7pq8y5 ай бұрын
  • The best tactic is just setting your Gun to full Auto and shoot everything that Looks dangerous

    @pablo_187@pablo_1875 ай бұрын
  • The MCX and HK416 are my favorite weapons

    @Overlycomplicatedswede@OverlycomplicatedswedeАй бұрын
  • As a professional troller, i just run with no armor, no helmet and a pistol

    @mxzphonk@mxzphonk5 ай бұрын
  • "Underfunded Swat-Team" *proceeds to deck out every officer in my roster with $60k nods*

    @StabYourBrain@StabYourBrain5 ай бұрын
  • F90B seems to have the least recoil and visual recoil but its a bit long with a supressor, G36C was the best before full release its still fairly good now

    @wilihey1425@wilihey14255 ай бұрын
    • The F90 has become one of my favorite guns in the game

      @civilianuseonly@civilianuseonly5 ай бұрын
  • Great video 👍🏼

    @molinamj2007@molinamj20075 ай бұрын
  • Honestly I'd say just choose what feels best for you. For me it's the MK18 or GA416, I don't feel comfortable with any other rifles.

    @Theziz8@Theziz85 ай бұрын
  • Lvar or MXC and 2 flashes 1 stinger, wedges, taser, USP45, mirrorgun. My go to loadout.

    @hassandabo6288@hassandabo62885 ай бұрын
  • AK for every problem. Because it's an AK.

    @Nothinghappenedontiananmen1989@Nothinghappenedontiananmen19894 ай бұрын
  • It's hilarious that you showed STALKER GAMMA footage when saying "the goal is to shoot people" although I feel like that is not the main goal in STALKER, really. :D

    @robrobusa@robrobusa5 ай бұрын
    • It is if you play Monolith

      @civilianuseonly@civilianuseonly5 ай бұрын
  • How do you get your flashlight on the right side of your gun mines always on the left and its worse for clearing rooms

    @W00RLD@W00RLD5 ай бұрын
  • I definitely wouldn’t say its style is unique, it’s just not normal. The SWAT series in the late 90’s and early 2000’s definitely had this element. And definitely not underfunded 😂

    @ShawnHinck@ShawnHinck4 ай бұрын
  • I just got excited when I saw a USP 45. I don't think I've seen the pistol in a game since Rainbow Six Rogue Spear.

    @Recon_19D3x@Recon_19D3x4 ай бұрын
  • Wedges are so important to me that I literally have 1 of my squad mates as a dedicated "Wedge Guy." Ammo for his primary and 5-6 Wedges in his loadout, that's it.

    @6467faith@6467faith5 ай бұрын
    • actually an important tip, 1 wedge count = 2 per tick. so you're making him carry around 10-12 in reality. if you don't reaaallly need that many it helps to have him carry an extra nade or secondary mags so he doesn't drop from low ammo

      @justkasumi8555@justkasumi85554 ай бұрын
    • What do you do if he gets beefed in an unfortunate encounter though? Something triggered someone behind the door and he was shot dead or some such

      @milat9287@milat92873 ай бұрын
  • If they wanna buff Pepper spray (ATM no real reason to use over/in conjunction with taser) they should allow it to be used with the shield. It would give shield users a LtL option, be realistic, in the meantime giving the weakest option for LtL a buff.

    @devonballgaming@devonballgaming4 ай бұрын
  • Can't forget the most important aspect when selecting gear D R I P

    @moriohfk8@moriohfk85 ай бұрын
  • Since the release of this new update i have almost only been using the new Mcx rifle. I love everything about it in the game wether it be the model, Animation or just its genera performance

    @fishyfish6050@fishyfish60505 ай бұрын
    • I tried the mcx and I just can’t play with it. I’m good with the sr 18 so far. It’s cool that there are many different weapons which work and which don’t work for players.

      @tonylovesducks2501@tonylovesducks25015 ай бұрын
    • ​@@tonylovesducks2501 Im just curious but what is it you are having problems with on the mcx?

      @fishyfish6050@fishyfish60505 ай бұрын
    • @@fishyfish6050 I can’t handle the fire rate and the recoil

      @tonylovesducks2501@tonylovesducks25015 ай бұрын
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