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Just to point out, v4 does reduced damage to friendly units due to its ability to hit them at all times, specificaly half damage, a v4 missle is enough to 1 shot an athena cannon from a different team :)
@Mattyrocks10004 жыл бұрын
oh, better friendly damage.
@Weigazod4 жыл бұрын
I felt like something was off with v4 damage
@desiderata9744 жыл бұрын
@@desiderata974 yeah. In the original RA3, Artillery damage is even more op than the Uprising
@Weigazod4 жыл бұрын
Yeah I was sure I was one hitting athenas when I play soviet
@maxwellethoxian40854 жыл бұрын
But if the Athena activates its ability then the missile is useless.
@ice00monster Жыл бұрын
15:30 Athena: I won V4: yes but no
@xian35714 жыл бұрын
V4: EVEN I DIE I'LL TAKE YOU WITH ME!
@m4albino2014 жыл бұрын
"Yes but no" is a very Slavic thing to say, actually :P
@AlexeiVoronin4 жыл бұрын
da but nyet
@TrizzlyYT4 жыл бұрын
press F, and that yes but no becomes yes but yes.
@Frost-014 жыл бұрын
@@TrizzlyYT KIMOCHI YAMETE
@Fakeslimshady3 жыл бұрын
I think the most powerful thing about the Empire's heavy bombardment tank is that it can pre-fire with its ability so with a bit of micro it has a surprisingly fast fire rate and low overkill.
@QuestionableObject2 жыл бұрын
Yes, it definitely can kill the Athena Cannon with its premature charge. Micro-ed Wave Force Artillery is scary
@detaaditya6237 Жыл бұрын
@@detaaditya6237 Basically rolled the later part of the rising sun campaign just by using a few wave cannons and spamming their pre-fire to wipe out squads of infantry & tanks
@QuestionableObject Жыл бұрын
@@QuestionableObject Ah yes, same strategy as I did yesterday! It's really fun
@detaaditya6237 Жыл бұрын
Allies: Air superiority Soviets: Heavy armour spearhead on land Imperial's: Rules the waves (sorry Britain)
@gdn014 жыл бұрын
Jake the British want to know your location
@inquisitorthomasdefinitely5364 жыл бұрын
Imagine if someone made a fan made RA 4 where britain comes in from the future of 2069 to fight the Japanese and they're all like "I HATE THE JAPANESE, but i do like their gadgets..."
@sethleoric25984 жыл бұрын
Allies: The Sky is ours. Empire: We rules this water. Soviets: We makes cheap products.
@Weigazod4 жыл бұрын
@@Weigazod the soviets were always my favorite faction in Red Alert (and the empire) Nod for the Tiberium series and the GLA and the -Coron- CHINESE in Generals... i dunnow i think i have a thing for the whole numbers factions
@sethleoric25984 жыл бұрын
@@sethleoric2598 I like Soviet too but they seems very weak in RA3. Especially when unit formation are too spreaded out.
@Weigazod4 жыл бұрын
so to summarize: Athena Cannons Pros: fastest atk spd, great defensive ability. Cons: projectile is mildly dodgeable, very fragile Wave Force Artillery Pros: highest damage, most accurate bombardment unit, can unleash short bursts of atks. Cons: mildly slow atk spd, attacks reset if target is out of range, most expensive bombardment unit. V4 Pros: cheapest bombardment unit, small size helps in pathfinding, ability is devastating in large army engagements, can attack even with an environmental obstacle in the way. Cons: lowest damaging bombardment unit, slowest projectile, default attack is mediocre and highly dodgeable
@98kazer4 жыл бұрын
@Daniel von Strangle but due to athena cannons having a larger body, it's more vulnerable to damage (if you exclude the aegis shield)
@98kazer4 жыл бұрын
yes to all exept for the V4 having longer rane - it doesnt every artillery unit has the same attack range
@kabukijo31484 жыл бұрын
Also like to add that the V4 fires much quicker than the other two, which both have a charge up time before their attacks, so the V4 can shoot and scoot away.
@oblitergaming98174 жыл бұрын
you forgot that V4 isnt hindered by obstacles, while the other 2 need direct line of sight.
@Frost-014 жыл бұрын
Don’t forget the V4’s Beyond-Line-Of-Sight capabilities
@LilithNakamura4 жыл бұрын
V4 and elite apocalypse do half damage against own team units.
@yql43334 жыл бұрын
My mind was already made on which is superior the day I discovered that WFA could pierce through multiple buildings in a single shot
@SarpSpeaksSometimes4 жыл бұрын
Its like natasha but for armored units Edit: and you culd produce multiple
@usedatatoviewphoto5843 жыл бұрын
But their charged shots take forever to max out before firing, leaving them vulnerable to cryocopters, magnetic satellite, or a charge from Tsunami tanks with nanoshields on.
@Amp66120 күн бұрын
Athena is one badass tank. Call it a glass canon. Fragile but deadly.
@introvertedPotato08974 жыл бұрын
Cannon
@joksizantos75204 жыл бұрын
And it's the coolest !
@kirbi42664 жыл бұрын
It's more like a giant laser designator/shield generator
@ALV6944 жыл бұрын
@@ALV694 OK
@kirbi42664 жыл бұрын
True glass tank in this is the wave force
@ALV6944 жыл бұрын
havent played this game in a long time but the voice lines for the units are still amazing
@cosminmocanu52544 жыл бұрын
With 18000$ you can get 15 V4 in 2:25, 10 wave force in 1:50, and 12 Athena Cannon in 2:40. And V4 deals half the damage to friendly unit's
@Ainsley_the_meat_rubber4 жыл бұрын
one hit atena
@racelkatyusha4033 жыл бұрын
V4 deals 1/2 damage to friendly units. That why in video it gives less damage.
@narsie1729 Жыл бұрын
The waveforce has pierce, athena has shield, V4s are cheaper and can use scatter rockets to improve anti-infantry damage and have better hit chance vs army groups... As always RA3 is pretty balanced once you learn the details and THINK of the prices.
@no3ironman1110010 ай бұрын
Its funny how the Athena can win without dying on that 2v1 fight by activating the shield at the last second after killing the V4
@Frost-014 жыл бұрын
Or waveforce can win by early-discharging at 4 bars. Basically, the v4 always dies
@nonya_bidness4 жыл бұрын
@@nonya_bidness if microd its a whole other story for all of them, but if the wave force fires at the athena and the athena tanks it by using its shield while the V-4 fires at the wave force then the wave force loses, if the wave force fires at the V-4 then it would die to the athena unless it can somehow out DPS the athena which only needs 2 hits while it kills the V-4 1st which would help out the athena cuz your practically killing what trying to kill it
@Frost-014 жыл бұрын
Or how it would've instantly died by the V4 on the first hit if it wasn't friendly unit.
@peterdenov48983 ай бұрын
why would anyone ever use V4 main weapon, the scatter missles are superior in every way.
@cleanerwhite94704 жыл бұрын
i actually use scatter and attackground it on choakpoints. this gets my v4 promoted to elite fast. you need to put aa though as allied AI actually uses gyrocopter counter them with shrink. so annoying.
@yansuki42404 жыл бұрын
U can easily dodge it lol
@flytie38614 жыл бұрын
@XellosBlackforest Missiles can't be destroyed by AA in Red Alert 3 and Uprising.
@grpf13514 жыл бұрын
V4 is like the big sister of V3 and V2 while the Scud Launcher is the big Daddy
@gomi54634 жыл бұрын
I geuss thay makes the tomahawk missle launcher the boyfriend
@theblade12514 жыл бұрын
V3's are more devastating though.
@timeframe49854 жыл бұрын
@@theblade1251 agree with that.. Tomahawk x V4
@popeofpain69044 жыл бұрын
Imagine the Rising Sun main went "watch out for ara-ara energy from V4"
@OverseerMoti4 жыл бұрын
@@timeframe4985 V2's made with slave labor are more effective than V4.
@leerman224 жыл бұрын
I can't help but feel in the test against multiple buildings around the 9:00 mark, you should have had four V4s, simply due to the fact that they are that much less expensive than the other two. They still would have lost, but not AS badly.
@Maximillionum4 жыл бұрын
Man, that problem of author. V4 give less damage to friendly units/building because they fire...rockets, you know?
@narsie1729 Жыл бұрын
You know, I don’t normally like watching no commentary stuff but I really liked this format. A great game, a fun concept, and excellent execution!
@arcticthief70214 жыл бұрын
Is youtube predicting that i love red alert 3?
@joksizantos75204 жыл бұрын
same
@TriPhantom8153 жыл бұрын
Red alert 3 sucks, but superweapons are always cool
@Amp6612 ай бұрын
Me:I should prepare for my exam Also me at 3 am:
@sekibankiplays33344 жыл бұрын
Какие люди
@user-bz8rg8qd4f4 жыл бұрын
I dont need sleep... *I NEED ANSWER!*
@kucingtepijalan34594 жыл бұрын
I did not know that the Wave Force Artillery can damage multiple targets, damn
@DeltaDamag4 жыл бұрын
It can also fire off prematurely so with a bit of micro you can avoid overkill a low health target, meaning you can switch to another target quicker.
@theotv55223 жыл бұрын
@@theotv5522 Unlike Allies & Soviet. Empire units is real strong if micro them good. Play vs Brutal AI, u may see Tankbuster always duck down right before Testla units shoot them. WF cancel the charge just enough to kill an infantry Yari sub suicide dive right before you last hit them, make it every 800$ can kill your 1000$ unit Burst drone on danger will detonate on your units
@WR13173 жыл бұрын
Вижу, red alert 3 до сих пор живёт, что для меня открытие:)
@Carnage9934 жыл бұрын
V4 Rocket:Who Are You? Tomahawk:I'm You But More Advanced
@ozonegaming21534 жыл бұрын
Okay, here I go: Athena Cannon: + High DPS + Beam has guaranteed damage even with a mobile target + Versatility w/ their Shield + Can slightly fire while moving ~ Fastest - Long and 2-pieced, struggles with pathing sometimes - Can't fire over cliffs V4 Rocket Launcher: + Can fire while moving + Cheapest + Shrapnel gives area damage + Can fire across any obstacle ~ Small profile, can path well - Lowest DPS - Most Fragile - Can miss mobile targets like hell Wave-Force Artillery + Highest Damage per shot + Highest General Armour/Health + Wave-Force Beam penetrates ~ Moves like a tank, pathing wise ~ Can fire early for lower damage - Most Expensive - Movement disturbs firing Realistically, Wave-Force Artillery are the worst (by a small margin) , as the V4's Shrapnel missile and Athena's Aegis Shield offer better versatility. However, Wave-Force Artillery and Athenas are used more in place of the old Prism Tank role of fragile high hitting tank while V4s are used as literal support bombardment.
@MagizardInternet4 жыл бұрын
Not can miss. Always miss.
@YuriYoshiosan4 жыл бұрын
yes but they all have the same range
@kabukijo31484 жыл бұрын
@@kabukijo3148 done.
@MagizardInternet4 жыл бұрын
But what about the mirage tanks, aren't they like the prisim tanks
@ALV6944 жыл бұрын
@@ALV694 Mirage Tank is advanced anti surface tank blyat
@YuriYoshiosan4 жыл бұрын
Most comparing videos are kind of misleading, but this one's omissions are huge: 1/ The V4 actually does GREAT damage, but it suffered 50% damage penalty in this test due to friendly fire. So the damage test is biased. 2/ Number matters. You can buy 3 V4s at the price of 2 WFAs. 3/ In reality, the V4 is outright the most viable unit of the three, because it can HIT AND RUN while the other two must channel their attacks and thus being super vulnerable. This isn't mentioned in the test.
@henrylaz89642 жыл бұрын
V4 is underperforming because... Friendly Fire Effects! Unguided Explosives in general have less damage to friendlies. (Dreadnoughts, V4s, Bullfrogs/Flak's Splash damage)
@YuriYoshiosan3 жыл бұрын
I need Red Alert 4. This was so good
@martinamartins95954 жыл бұрын
try the remix mod it is practically red alert 4 with how much things and effort went into that mod
@diegohiramguidogarcia60033 жыл бұрын
red alert 2 with red alert 3 graphic
@polishcow87862 жыл бұрын
Nice to see R3 content still being put out in 2020.
@Irfan874 жыл бұрын
I downloaded the game last night after watching your vids. I forgot how to micromanage troops haha
@vyrdzzz8164 жыл бұрын
Or better yet, just amass a huge horde and attack-move into the enemy base. Works most of the time :D
@AlexeiVoronin4 жыл бұрын
@@AlexeiVoroninmight work on an AI,but against a experienced human it may fall miserably
@Amp66120 күн бұрын
The Athena operator is the result of your GPS getting tired of you cursing at it and deciding it's time to turn the tables
@evilsmileyface903 жыл бұрын
Thing about V4 is that it's a shoot and scoot vehicle as soon as missile is flying u can retreat or reposition just like the dreadnaught, also it is not hindered by lack of direct line of sight , also it's cluster artillery mode is made almost exclusively to counter Athena's shield mode, as the cluster does so damage, especially with splash damage. However if u want something dead at one shot go for the wave force artillery, while Athena with it's shield is a great support unit, but just like the v4, it's suited against fixed structures.
@ALV6944 жыл бұрын
imo not a fan of v4's but its very effective on big numbers of infantries gatherd up from afar. i totally agree with you
@lilblinder114 жыл бұрын
Athenas are great for denying call in abilities from killing your super weapons or base. 1-2 well placed athenas can stop a tier 3 suicide squadron
@Frost-014 жыл бұрын
I think russian units should be readjusted to become more competitive. In RA3 uprising, they haven't been given much. If not a buff, I think they should be given faster and cheaper production times so thay they would be like the Zergs in Starcraft. Or mass production upgrade should be provided earlier in the line. They even lack the ability to repair because most buildings dont have repair drones
@major30414 жыл бұрын
But they have grinders, which are very important
@anvn184 жыл бұрын
I always found Uprising not having multiplayer to be kinda stupid, especially when you consider Kane's Wrath does, and their both expansions, hopefully if they go through all the C&C games, they'll put out a new version of RA3 with both the base game and the expansion, and give Uprising some multiplayer, though right now it's looking like only the C&C1 and RA1 are getting attention right now.
@TheFearsomeRat4 жыл бұрын
Uprising... tfu
@UwusiekB4 жыл бұрын
@@TheFearsomeRat I guess the devs figured out that they broke the balance big time with the new units so instead of working on fixing that they didn't work on multiplayer. :P
@TheValentineEnemy4 жыл бұрын
I like the V4 more than Athena and wave force needs a clear line before locking to a Target, and these two sometimes struggle to fire clearly at a Target in a cliff
@stormshadow774p.a.74 жыл бұрын
V4 rocket launcher: The Lada that shoots rockets. That rinky dink compared to the other two is hilarious.
@DeputyCartman1002 жыл бұрын
I think the voice actress of Athena cannon is EVA allied forgot her name from red alert 2 Yuri's revenge
@gomi54634 жыл бұрын
Ohh. I love how the video editing leveled up 👌
@ezzynakamura62454 жыл бұрын
Are you doing these with RA3 Uprising? Just because I think it's not that balanced due to the fact that it has no multiplayer. I think some results would be different.
@adamkolocsan81274 жыл бұрын
and that my friends. . is the reason why the allies have a new artillery unit
@motokaichou20104 жыл бұрын
And it has a serious damage
@gomi54634 жыл бұрын
Hmmm I'd still prefer the Ra2 Prism tank for base demolition cuz it can make short work of entire bases in a few seconds or minutes depending on how many u have on hand, but for utility role especially stopping Suicide squadron attacks, athenas the pick.
@Frost-014 жыл бұрын
the pacifiers chosen as an alternative to the allied orbital defence network
@mostafaelzohirey91873 жыл бұрын
ı am sure you people aware that friendly-damage that is created by V4 is lower than other two. against enemy troops, V4 is as destructive as other two.
@hakanilikan5123 жыл бұрын
Miss some RA
@ryanjansenbaranda85564 жыл бұрын
The pacifier FAV is the true long range king.
@shaunhobson37354 жыл бұрын
Fun fact, the Athena cannon can stop a tier 1 and tier 2 final squadron strike. 2-3 Athenas can stop the tier 3 Final squadron strike, and with enough apollos can also stop the balloon bomb strike by using the apollos or any AA unit to preemptively drop the bombs on the athena's shields cuz the bombs drop at a lower height than the ceiling of the athena's shields so it bypasses the shield itself.
Which has better reach? Cannon from space, or missile girl on ground?
@datemasamune29043 жыл бұрын
V4 rocket explosion is very satisfying.
@rhosidsidiq104 жыл бұрын
but damage of v4 weak like that v4 designed to launch an RPG7 ammo by a tank,not a ballistic rocket.
@polishcow87862 жыл бұрын
how Love it this PC Game my friends. Although obviously have his Design Flaws. That the Video Game Gods Bless the Mods. Are the salvation of this Flaws. Thanks.
@Sliferzero4 жыл бұрын
Note that v4 does less damage vs units from your own team. If you could redo some of these engagement with, say, an enemy player with his units on hold fire, that'd be very nice. Otherwise a great video as always, thanks for making these!
@meridiasbeacon76692 жыл бұрын
It would be unfair to bring out the pacifier for the allies, huh?
@testingphaze48534 жыл бұрын
Nice videos. They explain a lot.
@doctorlogan40994 жыл бұрын
Good vid from the 'Unit Lost' channel
@justinisenberg18413 жыл бұрын
I like how the developers said ti themeselves "let's balamce the game" And so they made Japan overpowered, allieds super versatile and russia... well i think they forgot about It (It's not Fair i mean, just look at giga fortress(game breaking spammable, deals lots of damage, has the greatest range in the game, can shift to whater mode and avoid anti air stuff) and i won't even start with the harbinger)
@NivRel4 жыл бұрын
But but grinders and apocalypse tanks
@ALV6944 жыл бұрын
Grinders are close combat, can be slowed down by freezing it or disable its weapons by other units before it even gets to its destination. Apocalypse is a mixed bag. It is a lot weaker than the RA2 counterpart. It cannot even attack air units anymore.... In Uprising Allies got some sicko heavy units (Harbinger gunships...Nice you have a Kirov like armored flying mini superweapon flying around...than you have the Pacifier FAV....it is good against infantry and well...artillery mode is again..broken against bases and even against hordes of units...again where did they toss their brains when they added that thing?...I don't even mention the Schwarzenegger cryo guys...and the FUTURE TANK X-1?!) Japan gets the Giga fortress...it is like the epic units in Kane's wrath...need anything else to say? Archer maidens also not toying around....and those steel ronins are decent too... And what do the commies get? An old motorcycle which is a bootleg artillery, Reapers which if I remember right even does friendly fire with those grenade launchers and it always felt like a horrible "jack of all trades" aka. can attack anything and kinda worthless against anything as well. And yeah, grinder. Where are the heavy units? Ohh wait...there is NONE.... RA3 turned the Soviets into Westwood Nod which means their units are worthless and only good if you spam them...spam them against heavy units which kill them like flies....genius move I miss RA1+ RA2 Soviets...
@TheValentineEnemy4 жыл бұрын
Me too, especially in RA2 when they were more balanced, as each of the 2 factions had way to compete with the other in every field, but with a different style. Adding Japan the way they did ruined all the game's balance >
@RoulicisThe4 жыл бұрын
@@TheValentineEnemy The grinder idea was so unoriginal, because they already have that effect with the Apocalypse tanks.
@Wlof254 жыл бұрын
@@TheValentineEnemy yeah, i mean, apocalypse tank Is a landmark of Red alert, why the fuck now It Is just a slow moving target that can be bi shotted and does like slightly more damage than a normal tank Same for kirov, It should be feared, slow but with tons of health and made to endure and even kill units and structures after he dies Taken down even before entering normal medium fortified base enemy base And yeah giga fortress... i played against ai lots of times, so... i very often lose beacause ai spams that unit, It has that ray that oneshots units and can start from a veeery long distance over anti air bases defenses range, i mean wtf i usualy need more than two squads of aa jets but even with them i Need to restock ammo only to kill One of them, and ai builds even 5 at the time
@NivRel4 жыл бұрын
I love Athena Cannons so much. They are so baddass.
@filipsarky85583 жыл бұрын
I have some idea. After matching units insert a short video presenting them in action. For example in this case, a siege.
@UwusiekB4 жыл бұрын
11:40 that premature shot comes in handy there and thus.. that shows another example that Japanese need too much micro management in order to do well
@mirage_panzer22744 жыл бұрын
They are designed for Koreans.
@hiyoritokisada5944 жыл бұрын
the water effects are better in this game than some games that came out 10 years after it
@wizzzer13374 жыл бұрын
2007 is a year with many heavy competitors in RTS.
@Weigazod4 жыл бұрын
If you play defensive strategy, position several V4s and switch to their cluster rocket and set it to force fire in the vicinity near your base. Your enemies will suffer.
@integraxnine7454 жыл бұрын
Not sure if that changed, but with wave artillery you could kill terror drones inside your infected units.
@Khaybar0074 жыл бұрын
15:37 **Fight ends** Athena:I'm 1st at killing you firstly guys! Wave-force:Yeah but you were killed by V4 after killing him V4:Yeah 1st at 2v1 killing wave and got distracted and shot 2 and boom! Athena:I hate you both! V4 and wave-force:We love you too!
@levizgacha58254 жыл бұрын
Yeah, you see, like some other commenter stated. V4 damage actually kinda halved because it was all friendly fire. So it somewhat kinda biased. But yeah.
@rizalalbar3 жыл бұрын
Athena Cannons are still the best imo. Insane range and double duties as a mobile force field. Helps a lot in stand-offs when enemy has strong harrass.
@SharapovaFan4 жыл бұрын
V4 can one hit both so
@racelkatyusha4033 жыл бұрын
Man the Soviets are my favourite faction but some units truly suck compared to their counter parts.
@TheStygian2 жыл бұрын
*Tecnology has gone to far but the presidents still doesn't care.*
@adityajacksons4514 жыл бұрын
Despite the V4 Rocket being the weakest i would still absolutely shit myself if it attacked my base
@OfficialGREENscout4 жыл бұрын
Maybe you should have them face front towards what hit them, front armor is tougher compare to side and rear
@SkySky-dk7si4 жыл бұрын
9:08 wave force block athena way made them slower
@ekkalaknorngam27674 жыл бұрын
How cool is that someone is playing this.
@womenhumor44754 жыл бұрын
People are still playing Generals
@gndggqsq-rp5rj4 жыл бұрын
Athena cannon when grouped together her shield may able to deflect Japan Kamikaze plane Lv 3 given enough Athena
@vainhazearden67884 жыл бұрын
How are you doing the attack at once command?
@sagenryanf50654 жыл бұрын
The only real pro the Athena Cannon has over the wave force artillery is its unique special ability and lesser cost. The wave force is superior in every other way and with the use of its special ability to fire faster it would have beaten the athena without it even firing.
@aze5594 жыл бұрын
Just mass Wave Force, reverse move them, and see how they destroy anything on the ground which dares to come near.
@Wlof254 жыл бұрын
Your style is similar to tg but I won't fault you for it. One, tg seems to mainly focus on RA2 and MO and, second, it feels more like an homage. Heck, I'm tempted to do these kinds of vids for Kane's Wrath.
@racer9273 жыл бұрын
You Should do cost efficient tests I mean 1.2k and 1.8k big difference in cost
@H8Sd943 жыл бұрын
Does anyone know if the harvesters are different in how much ore they collect?
@bloodranger11884 жыл бұрын
You got me. After work ill going to download ra3.
@user-he9ee5ur7g4 жыл бұрын
Who are you gonna play ?
@kirbi42664 жыл бұрын
( he use the expansion ( Uprising ) too )
@kirbi42664 жыл бұрын
@@kirbi4266 i ll take original, i think uprising killed balance.
@user-he9ee5ur7g4 жыл бұрын
@@user-he9ee5ur7g I don't think so but maybe Wich faction are you gonna choose ?
@kirbi42664 жыл бұрын
@@kirbi4266 soviets of course, i am russian, its logic ;)
@user-he9ee5ur7g4 жыл бұрын
Athena is the strongest simply due to its insanely powerful shield ability, it means that other long range units will never trade well against them.
@Insomnia1234o00o2 жыл бұрын
WF artillery at a bit more than half charge will kill an athena before it can call a beam to hit. V4 shrapnel rockets are good against building and enemy groups. Athena is best played defensively.
@twinblade024 жыл бұрын
Other people think Athena cannon is from Mental Omega? But it was made in Sweden?
@gomi54634 жыл бұрын
It has always been the other way round. MO3 comes out after RA3, and MO3 athena cannon are just nigh unusable compared to their counter part in RA3
@whensonzhou41744 жыл бұрын
Aha
@gomi54634 жыл бұрын
One question : Why tou don't test F4 in "Cluster mode" with other artilery while testing? I thik if use "Cluster mode" in situations (what you show to us) it's been more effective. P.S: sorry for bad English . I'm Russian. I played in Red Alert 3 and F4 with cluster more Effective. So i just put this comment . So can you testing all artilery again , but F4 with "Cluster mode"???
@DragonBoyd4 жыл бұрын
It's probably a bit too late to fix this in your early videos, but I'd like to see a scaled cost analysis between units. The v4 is just 1200, while the wave cannon is 1800. For a group of 6 wave cannons, you get 9 v4's While the cannon is admittedly super stronk even in small numbers, I do wonder what a numbers advantage for having more v4's would look like.
@wytzevanderveer63514 жыл бұрын
Also v4's damage type is classified as "high explosive". High explosive get a damage reduction in a friendly fire situation.
@jlaplace63594 жыл бұрын
V4 can run as soon as the rocket is launched,So that no one else can reach it
@johnhanser23134 жыл бұрын
Yea but that means the skill ceiling is gonna be off the roof, and I know the majority of RE3 players aren't gonna fully utilise that.
@theotv55223 жыл бұрын
the v4 launcher gives me some major Nod specter vibes.
@sneedfeedandseed24102 жыл бұрын
why you don't test pacifier fav he"s the most powerfull along them
@mohamedisaac9243 жыл бұрын
they will comply
@mostafaelzohirey91873 жыл бұрын
I forgot what the Athena cannon's special was, I do know hte V4 rocket can swap to a single missile or a scatter shot which is devastating against infantry, capable of knocking the toughest infantry unit onto their arse, so multiple V4, lordy
@Tucher974 жыл бұрын
It's a shield
@maurocharliebarretto28134 жыл бұрын
I thought the artilery for the allies would be that hover tank because of its heavy guns and that it has to deploy
@Octi-ku4yf4 жыл бұрын
Well its an explanation unit, and is more of a beefed up Arty for the allies with no real peers
@ALV6944 жыл бұрын
😂the way the soldiers said kill them with water melon is epic
@wade6573 Жыл бұрын
I never noticed that the V-4 damage is half as much as that of her colleagues. Perhaps due to the fact that except for its intended purpose - to destroy dense clusters of defensive structures, I did not use them.
@user-qv7ny7pg8w4 жыл бұрын
Well, the half-damage is because it'd be absolute hell if it did full damage on friendly fire. So its damage to friendlies is halved. Save for the cluster missile demonstration, every target in the video is a friendly, hence the ridiculously low damage it's showing.
@EgorKaskader4 жыл бұрын
"kill them like water melons" you wuuut mate.
@taifhamid14 жыл бұрын
What are those Mecha units at 10:40?
@RideNightshift4 жыл бұрын
Wave Force be like: Dodge this
@chloeblances25974 жыл бұрын
Good
@w190383 жыл бұрын
V4 is the best in real game? and I think V4 has a reduced dmg for ally units?
@jiawenzhu5915 Жыл бұрын
You didn't demonstrate the Wave Force Cannon's premature discharge ability, it could have destroyed the Athena before it got destroyed.
@UCMGTWOClan4 жыл бұрын
i miss my V3 Missile Launcher
@profmtrfkrz69174 жыл бұрын
other faction: Cool futuristic weapons Russia: R O K E T
@randomnobody87132 жыл бұрын
soviet is the only team that makes it feel like reality not gonna lie
@nikolanimoskvin12572 жыл бұрын
Last round Athena still have time to press F to protect herself after attack
@cheukchiwong95523 күн бұрын
I miss playing this game
@sethleoric25984 жыл бұрын
These videos miss out on the friendly fire reductions. Need to separate by team, or make a mod removing the reductions from each weapon.
@yummyzerg8 ай бұрын
15:37 Draws.
@Tyln933 жыл бұрын
Good to know that if the V4 launcher levels a city block anyone caught in the blast will come out with only minor injuries.
@spacemanspiff63323 жыл бұрын
I think v4 should use a missile like ra2 is bigger than ra3
@ofufuyosas48354 жыл бұрын
What mod are you using
@polathunderstorm87474 жыл бұрын
since the Soviet n Japanese bombardment tank has AOE damage, you should test for critical mass also: like 2 V4 vs 2 Athena, or 3 V4 vs 3 Athena, .... or 2 Wave force vs 2 Athena, or 4 Wave force vs 4 Athena, .... Wave force can hit upto 4 enemies at once, and can even toggle fast firing mode. V4 in frag mode should be able to hit many enemies at once. My guess is that, in large scale fights, either frag V4 or quick fire Wave force always win.
@aparioss10724 жыл бұрын
Allied're always the best ! ( Just kidding, but they're really cool )
@kirbi42664 жыл бұрын
Considering the 3 unit's costs and performance, the V4 ought to be a lot less, probably worth 750.
@lMrJackl4 жыл бұрын
It's only doing half the normal damage to friendlies to offset its massive travel time, hence its poor performance here.
@EgorKaskader4 жыл бұрын
Soviets: Power in Numbers
@YuriYoshiosan4 жыл бұрын
He don't know feel when flies to you so f@*king big army of kirovs
@UwusiekB4 жыл бұрын
Сила в правде.
@zaebalazhizn.85964 жыл бұрын
My problem with the v4 is how easy it is to take friendly fire
Just to point out, v4 does reduced damage to friendly units due to its ability to hit them at all times, specificaly half damage, a v4 missle is enough to 1 shot an athena cannon from a different team :)
oh, better friendly damage.
I felt like something was off with v4 damage
@@desiderata974 yeah. In the original RA3, Artillery damage is even more op than the Uprising
Yeah I was sure I was one hitting athenas when I play soviet
But if the Athena activates its ability then the missile is useless.
15:30 Athena: I won V4: yes but no
V4: EVEN I DIE I'LL TAKE YOU WITH ME!
"Yes but no" is a very Slavic thing to say, actually :P
da but nyet
press F, and that yes but no becomes yes but yes.
@@TrizzlyYT KIMOCHI YAMETE
I think the most powerful thing about the Empire's heavy bombardment tank is that it can pre-fire with its ability so with a bit of micro it has a surprisingly fast fire rate and low overkill.
Yes, it definitely can kill the Athena Cannon with its premature charge. Micro-ed Wave Force Artillery is scary
@@detaaditya6237 Basically rolled the later part of the rising sun campaign just by using a few wave cannons and spamming their pre-fire to wipe out squads of infantry & tanks
@@QuestionableObject Ah yes, same strategy as I did yesterday! It's really fun
Allies: Air superiority Soviets: Heavy armour spearhead on land Imperial's: Rules the waves (sorry Britain)
Jake the British want to know your location
Imagine if someone made a fan made RA 4 where britain comes in from the future of 2069 to fight the Japanese and they're all like "I HATE THE JAPANESE, but i do like their gadgets..."
Allies: The Sky is ours. Empire: We rules this water. Soviets: We makes cheap products.
@@Weigazod the soviets were always my favorite faction in Red Alert (and the empire) Nod for the Tiberium series and the GLA and the -Coron- CHINESE in Generals... i dunnow i think i have a thing for the whole numbers factions
@@sethleoric2598 I like Soviet too but they seems very weak in RA3. Especially when unit formation are too spreaded out.
so to summarize: Athena Cannons Pros: fastest atk spd, great defensive ability. Cons: projectile is mildly dodgeable, very fragile Wave Force Artillery Pros: highest damage, most accurate bombardment unit, can unleash short bursts of atks. Cons: mildly slow atk spd, attacks reset if target is out of range, most expensive bombardment unit. V4 Pros: cheapest bombardment unit, small size helps in pathfinding, ability is devastating in large army engagements, can attack even with an environmental obstacle in the way. Cons: lowest damaging bombardment unit, slowest projectile, default attack is mediocre and highly dodgeable
@Daniel von Strangle but due to athena cannons having a larger body, it's more vulnerable to damage (if you exclude the aegis shield)
yes to all exept for the V4 having longer rane - it doesnt every artillery unit has the same attack range
Also like to add that the V4 fires much quicker than the other two, which both have a charge up time before their attacks, so the V4 can shoot and scoot away.
you forgot that V4 isnt hindered by obstacles, while the other 2 need direct line of sight.
Don’t forget the V4’s Beyond-Line-Of-Sight capabilities
V4 and elite apocalypse do half damage against own team units.
My mind was already made on which is superior the day I discovered that WFA could pierce through multiple buildings in a single shot
Its like natasha but for armored units Edit: and you culd produce multiple
But their charged shots take forever to max out before firing, leaving them vulnerable to cryocopters, magnetic satellite, or a charge from Tsunami tanks with nanoshields on.
Athena is one badass tank. Call it a glass canon. Fragile but deadly.
Cannon
And it's the coolest !
It's more like a giant laser designator/shield generator
@@ALV694 OK
True glass tank in this is the wave force
havent played this game in a long time but the voice lines for the units are still amazing
With 18000$ you can get 15 V4 in 2:25, 10 wave force in 1:50, and 12 Athena Cannon in 2:40. And V4 deals half the damage to friendly unit's
one hit atena
V4 deals 1/2 damage to friendly units. That why in video it gives less damage.
The waveforce has pierce, athena has shield, V4s are cheaper and can use scatter rockets to improve anti-infantry damage and have better hit chance vs army groups... As always RA3 is pretty balanced once you learn the details and THINK of the prices.
Its funny how the Athena can win without dying on that 2v1 fight by activating the shield at the last second after killing the V4
Or waveforce can win by early-discharging at 4 bars. Basically, the v4 always dies
@@nonya_bidness if microd its a whole other story for all of them, but if the wave force fires at the athena and the athena tanks it by using its shield while the V-4 fires at the wave force then the wave force loses, if the wave force fires at the V-4 then it would die to the athena unless it can somehow out DPS the athena which only needs 2 hits while it kills the V-4 1st which would help out the athena cuz your practically killing what trying to kill it
Or how it would've instantly died by the V4 on the first hit if it wasn't friendly unit.
why would anyone ever use V4 main weapon, the scatter missles are superior in every way.
i actually use scatter and attackground it on choakpoints. this gets my v4 promoted to elite fast. you need to put aa though as allied AI actually uses gyrocopter counter them with shrink. so annoying.
U can easily dodge it lol
@XellosBlackforest Missiles can't be destroyed by AA in Red Alert 3 and Uprising.
V4 is like the big sister of V3 and V2 while the Scud Launcher is the big Daddy
I geuss thay makes the tomahawk missle launcher the boyfriend
V3's are more devastating though.
@@theblade1251 agree with that.. Tomahawk x V4
Imagine the Rising Sun main went "watch out for ara-ara energy from V4"
@@timeframe4985 V2's made with slave labor are more effective than V4.
I can't help but feel in the test against multiple buildings around the 9:00 mark, you should have had four V4s, simply due to the fact that they are that much less expensive than the other two. They still would have lost, but not AS badly.
Man, that problem of author. V4 give less damage to friendly units/building because they fire...rockets, you know?
You know, I don’t normally like watching no commentary stuff but I really liked this format. A great game, a fun concept, and excellent execution!
Is youtube predicting that i love red alert 3?
same
Red alert 3 sucks, but superweapons are always cool
Me:I should prepare for my exam Also me at 3 am:
Какие люди
I dont need sleep... *I NEED ANSWER!*
I did not know that the Wave Force Artillery can damage multiple targets, damn
It can also fire off prematurely so with a bit of micro you can avoid overkill a low health target, meaning you can switch to another target quicker.
@@theotv5522 Unlike Allies & Soviet. Empire units is real strong if micro them good. Play vs Brutal AI, u may see Tankbuster always duck down right before Testla units shoot them. WF cancel the charge just enough to kill an infantry Yari sub suicide dive right before you last hit them, make it every 800$ can kill your 1000$ unit Burst drone on danger will detonate on your units
Вижу, red alert 3 до сих пор живёт, что для меня открытие:)
V4 Rocket:Who Are You? Tomahawk:I'm You But More Advanced
Okay, here I go: Athena Cannon: + High DPS + Beam has guaranteed damage even with a mobile target + Versatility w/ their Shield + Can slightly fire while moving ~ Fastest - Long and 2-pieced, struggles with pathing sometimes - Can't fire over cliffs V4 Rocket Launcher: + Can fire while moving + Cheapest + Shrapnel gives area damage + Can fire across any obstacle ~ Small profile, can path well - Lowest DPS - Most Fragile - Can miss mobile targets like hell Wave-Force Artillery + Highest Damage per shot + Highest General Armour/Health + Wave-Force Beam penetrates ~ Moves like a tank, pathing wise ~ Can fire early for lower damage - Most Expensive - Movement disturbs firing Realistically, Wave-Force Artillery are the worst (by a small margin) , as the V4's Shrapnel missile and Athena's Aegis Shield offer better versatility. However, Wave-Force Artillery and Athenas are used more in place of the old Prism Tank role of fragile high hitting tank while V4s are used as literal support bombardment.
Not can miss. Always miss.
yes but they all have the same range
@@kabukijo3148 done.
But what about the mirage tanks, aren't they like the prisim tanks
@@ALV694 Mirage Tank is advanced anti surface tank blyat
Most comparing videos are kind of misleading, but this one's omissions are huge: 1/ The V4 actually does GREAT damage, but it suffered 50% damage penalty in this test due to friendly fire. So the damage test is biased. 2/ Number matters. You can buy 3 V4s at the price of 2 WFAs. 3/ In reality, the V4 is outright the most viable unit of the three, because it can HIT AND RUN while the other two must channel their attacks and thus being super vulnerable. This isn't mentioned in the test.
V4 is underperforming because... Friendly Fire Effects! Unguided Explosives in general have less damage to friendlies. (Dreadnoughts, V4s, Bullfrogs/Flak's Splash damage)
I need Red Alert 4. This was so good
try the remix mod it is practically red alert 4 with how much things and effort went into that mod
red alert 2 with red alert 3 graphic
Nice to see R3 content still being put out in 2020.
I downloaded the game last night after watching your vids. I forgot how to micromanage troops haha
Or better yet, just amass a huge horde and attack-move into the enemy base. Works most of the time :D
@@AlexeiVoroninmight work on an AI,but against a experienced human it may fall miserably
The Athena operator is the result of your GPS getting tired of you cursing at it and deciding it's time to turn the tables
Thing about V4 is that it's a shoot and scoot vehicle as soon as missile is flying u can retreat or reposition just like the dreadnaught, also it is not hindered by lack of direct line of sight , also it's cluster artillery mode is made almost exclusively to counter Athena's shield mode, as the cluster does so damage, especially with splash damage. However if u want something dead at one shot go for the wave force artillery, while Athena with it's shield is a great support unit, but just like the v4, it's suited against fixed structures.
imo not a fan of v4's but its very effective on big numbers of infantries gatherd up from afar. i totally agree with you
Athenas are great for denying call in abilities from killing your super weapons or base. 1-2 well placed athenas can stop a tier 3 suicide squadron
I think russian units should be readjusted to become more competitive. In RA3 uprising, they haven't been given much. If not a buff, I think they should be given faster and cheaper production times so thay they would be like the Zergs in Starcraft. Or mass production upgrade should be provided earlier in the line. They even lack the ability to repair because most buildings dont have repair drones
But they have grinders, which are very important
I always found Uprising not having multiplayer to be kinda stupid, especially when you consider Kane's Wrath does, and their both expansions, hopefully if they go through all the C&C games, they'll put out a new version of RA3 with both the base game and the expansion, and give Uprising some multiplayer, though right now it's looking like only the C&C1 and RA1 are getting attention right now.
Uprising... tfu
@@TheFearsomeRat I guess the devs figured out that they broke the balance big time with the new units so instead of working on fixing that they didn't work on multiplayer. :P
I like the V4 more than Athena and wave force needs a clear line before locking to a Target, and these two sometimes struggle to fire clearly at a Target in a cliff
V4 rocket launcher: The Lada that shoots rockets. That rinky dink compared to the other two is hilarious.
I think the voice actress of Athena cannon is EVA allied forgot her name from red alert 2 Yuri's revenge
Ohh. I love how the video editing leveled up 👌
Are you doing these with RA3 Uprising? Just because I think it's not that balanced due to the fact that it has no multiplayer. I think some results would be different.
and that my friends. . is the reason why the allies have a new artillery unit
And it has a serious damage
Hmmm I'd still prefer the Ra2 Prism tank for base demolition cuz it can make short work of entire bases in a few seconds or minutes depending on how many u have on hand, but for utility role especially stopping Suicide squadron attacks, athenas the pick.
the pacifiers chosen as an alternative to the allied orbital defence network
ı am sure you people aware that friendly-damage that is created by V4 is lower than other two. against enemy troops, V4 is as destructive as other two.
Miss some RA
The pacifier FAV is the true long range king.
Fun fact, the Athena cannon can stop a tier 1 and tier 2 final squadron strike. 2-3 Athenas can stop the tier 3 Final squadron strike, and with enough apollos can also stop the balloon bomb strike by using the apollos or any AA unit to preemptively drop the bombs on the athena's shields cuz the bombs drop at a lower height than the ceiling of the athena's shields so it bypasses the shield itself.
*1°Wave force* HP=500 Dmg=750 Spd,atk=5,5s *2°Athena* HP=400 Dmg=600 Spd,atk=5s *3°V4 Rocket* HP=400 Dmg=250 Spd,atk=6,6s
Which has better reach? Cannon from space, or missile girl on ground?
V4 rocket explosion is very satisfying.
but damage of v4 weak like that v4 designed to launch an RPG7 ammo by a tank,not a ballistic rocket.
how Love it this PC Game my friends. Although obviously have his Design Flaws. That the Video Game Gods Bless the Mods. Are the salvation of this Flaws. Thanks.
Note that v4 does less damage vs units from your own team. If you could redo some of these engagement with, say, an enemy player with his units on hold fire, that'd be very nice. Otherwise a great video as always, thanks for making these!
It would be unfair to bring out the pacifier for the allies, huh?
Nice videos. They explain a lot.
Good vid from the 'Unit Lost' channel
I like how the developers said ti themeselves "let's balamce the game" And so they made Japan overpowered, allieds super versatile and russia... well i think they forgot about It (It's not Fair i mean, just look at giga fortress(game breaking spammable, deals lots of damage, has the greatest range in the game, can shift to whater mode and avoid anti air stuff) and i won't even start with the harbinger)
But but grinders and apocalypse tanks
Grinders are close combat, can be slowed down by freezing it or disable its weapons by other units before it even gets to its destination. Apocalypse is a mixed bag. It is a lot weaker than the RA2 counterpart. It cannot even attack air units anymore.... In Uprising Allies got some sicko heavy units (Harbinger gunships...Nice you have a Kirov like armored flying mini superweapon flying around...than you have the Pacifier FAV....it is good against infantry and well...artillery mode is again..broken against bases and even against hordes of units...again where did they toss their brains when they added that thing?...I don't even mention the Schwarzenegger cryo guys...and the FUTURE TANK X-1?!) Japan gets the Giga fortress...it is like the epic units in Kane's wrath...need anything else to say? Archer maidens also not toying around....and those steel ronins are decent too... And what do the commies get? An old motorcycle which is a bootleg artillery, Reapers which if I remember right even does friendly fire with those grenade launchers and it always felt like a horrible "jack of all trades" aka. can attack anything and kinda worthless against anything as well. And yeah, grinder. Where are the heavy units? Ohh wait...there is NONE.... RA3 turned the Soviets into Westwood Nod which means their units are worthless and only good if you spam them...spam them against heavy units which kill them like flies....genius move I miss RA1+ RA2 Soviets...
Me too, especially in RA2 when they were more balanced, as each of the 2 factions had way to compete with the other in every field, but with a different style. Adding Japan the way they did ruined all the game's balance >
@@TheValentineEnemy The grinder idea was so unoriginal, because they already have that effect with the Apocalypse tanks.
@@TheValentineEnemy yeah, i mean, apocalypse tank Is a landmark of Red alert, why the fuck now It Is just a slow moving target that can be bi shotted and does like slightly more damage than a normal tank Same for kirov, It should be feared, slow but with tons of health and made to endure and even kill units and structures after he dies Taken down even before entering normal medium fortified base enemy base And yeah giga fortress... i played against ai lots of times, so... i very often lose beacause ai spams that unit, It has that ray that oneshots units and can start from a veeery long distance over anti air bases defenses range, i mean wtf i usualy need more than two squads of aa jets but even with them i Need to restock ammo only to kill One of them, and ai builds even 5 at the time
I love Athena Cannons so much. They are so baddass.
I have some idea. After matching units insert a short video presenting them in action. For example in this case, a siege.
11:40 that premature shot comes in handy there and thus.. that shows another example that Japanese need too much micro management in order to do well
They are designed for Koreans.
the water effects are better in this game than some games that came out 10 years after it
2007 is a year with many heavy competitors in RTS.
If you play defensive strategy, position several V4s and switch to their cluster rocket and set it to force fire in the vicinity near your base. Your enemies will suffer.
Not sure if that changed, but with wave artillery you could kill terror drones inside your infected units.
15:37 **Fight ends** Athena:I'm 1st at killing you firstly guys! Wave-force:Yeah but you were killed by V4 after killing him V4:Yeah 1st at 2v1 killing wave and got distracted and shot 2 and boom! Athena:I hate you both! V4 and wave-force:We love you too!
Yeah, you see, like some other commenter stated. V4 damage actually kinda halved because it was all friendly fire. So it somewhat kinda biased. But yeah.
Athena Cannons are still the best imo. Insane range and double duties as a mobile force field. Helps a lot in stand-offs when enemy has strong harrass.
V4 can one hit both so
Man the Soviets are my favourite faction but some units truly suck compared to their counter parts.
*Tecnology has gone to far but the presidents still doesn't care.*
Despite the V4 Rocket being the weakest i would still absolutely shit myself if it attacked my base
Maybe you should have them face front towards what hit them, front armor is tougher compare to side and rear
9:08 wave force block athena way made them slower
How cool is that someone is playing this.
People are still playing Generals
Athena cannon when grouped together her shield may able to deflect Japan Kamikaze plane Lv 3 given enough Athena
How are you doing the attack at once command?
The only real pro the Athena Cannon has over the wave force artillery is its unique special ability and lesser cost. The wave force is superior in every other way and with the use of its special ability to fire faster it would have beaten the athena without it even firing.
Just mass Wave Force, reverse move them, and see how they destroy anything on the ground which dares to come near.
Your style is similar to tg but I won't fault you for it. One, tg seems to mainly focus on RA2 and MO and, second, it feels more like an homage. Heck, I'm tempted to do these kinds of vids for Kane's Wrath.
You Should do cost efficient tests I mean 1.2k and 1.8k big difference in cost
Does anyone know if the harvesters are different in how much ore they collect?
You got me. After work ill going to download ra3.
Who are you gonna play ?
( he use the expansion ( Uprising ) too )
@@kirbi4266 i ll take original, i think uprising killed balance.
@@user-he9ee5ur7g I don't think so but maybe Wich faction are you gonna choose ?
@@kirbi4266 soviets of course, i am russian, its logic ;)
Athena is the strongest simply due to its insanely powerful shield ability, it means that other long range units will never trade well against them.
WF artillery at a bit more than half charge will kill an athena before it can call a beam to hit. V4 shrapnel rockets are good against building and enemy groups. Athena is best played defensively.
Other people think Athena cannon is from Mental Omega? But it was made in Sweden?
It has always been the other way round. MO3 comes out after RA3, and MO3 athena cannon are just nigh unusable compared to their counter part in RA3
Aha
One question : Why tou don't test F4 in "Cluster mode" with other artilery while testing? I thik if use "Cluster mode" in situations (what you show to us) it's been more effective. P.S: sorry for bad English . I'm Russian. I played in Red Alert 3 and F4 with cluster more Effective. So i just put this comment . So can you testing all artilery again , but F4 with "Cluster mode"???
It's probably a bit too late to fix this in your early videos, but I'd like to see a scaled cost analysis between units. The v4 is just 1200, while the wave cannon is 1800. For a group of 6 wave cannons, you get 9 v4's While the cannon is admittedly super stronk even in small numbers, I do wonder what a numbers advantage for having more v4's would look like.
Also v4's damage type is classified as "high explosive". High explosive get a damage reduction in a friendly fire situation.
V4 can run as soon as the rocket is launched,So that no one else can reach it
Yea but that means the skill ceiling is gonna be off the roof, and I know the majority of RE3 players aren't gonna fully utilise that.
the v4 launcher gives me some major Nod specter vibes.
why you don't test pacifier fav he"s the most powerfull along them
they will comply
I forgot what the Athena cannon's special was, I do know hte V4 rocket can swap to a single missile or a scatter shot which is devastating against infantry, capable of knocking the toughest infantry unit onto their arse, so multiple V4, lordy
It's a shield
I thought the artilery for the allies would be that hover tank because of its heavy guns and that it has to deploy
Well its an explanation unit, and is more of a beefed up Arty for the allies with no real peers
😂the way the soldiers said kill them with water melon is epic
I never noticed that the V-4 damage is half as much as that of her colleagues. Perhaps due to the fact that except for its intended purpose - to destroy dense clusters of defensive structures, I did not use them.
Well, the half-damage is because it'd be absolute hell if it did full damage on friendly fire. So its damage to friendlies is halved. Save for the cluster missile demonstration, every target in the video is a friendly, hence the ridiculously low damage it's showing.
"kill them like water melons" you wuuut mate.
What are those Mecha units at 10:40?
Wave Force be like: Dodge this
Good
V4 is the best in real game? and I think V4 has a reduced dmg for ally units?
You didn't demonstrate the Wave Force Cannon's premature discharge ability, it could have destroyed the Athena before it got destroyed.
i miss my V3 Missile Launcher
other faction: Cool futuristic weapons Russia: R O K E T
soviet is the only team that makes it feel like reality not gonna lie
Last round Athena still have time to press F to protect herself after attack
I miss playing this game
These videos miss out on the friendly fire reductions. Need to separate by team, or make a mod removing the reductions from each weapon.
15:37 Draws.
Good to know that if the V4 launcher levels a city block anyone caught in the blast will come out with only minor injuries.
I think v4 should use a missile like ra2 is bigger than ra3
What mod are you using
since the Soviet n Japanese bombardment tank has AOE damage, you should test for critical mass also: like 2 V4 vs 2 Athena, or 3 V4 vs 3 Athena, .... or 2 Wave force vs 2 Athena, or 4 Wave force vs 4 Athena, .... Wave force can hit upto 4 enemies at once, and can even toggle fast firing mode. V4 in frag mode should be able to hit many enemies at once. My guess is that, in large scale fights, either frag V4 or quick fire Wave force always win.
Allied're always the best ! ( Just kidding, but they're really cool )
Considering the 3 unit's costs and performance, the V4 ought to be a lot less, probably worth 750.
It's only doing half the normal damage to friendlies to offset its massive travel time, hence its poor performance here.
Soviets: Power in Numbers
He don't know feel when flies to you so f@*king big army of kirovs
Сила в правде.
My problem with the v4 is how easy it is to take friendly fire