Helldivers 2 - New SMG-72 Pummeler Stress Tested on Helldive Difficulty, Solo

2024 ж. 8 Мам.
58 877 Рет қаралды

The new MG-72 Pummeler being stress tested in helldive difficulty solo, on a terminid world, i actually really like it!
Enjoy!
Timestamps:
#helldivers #helldivers2 #helldiver

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  • already got the final weapons and tested them out :D Tomorrow gameplay video on the final primary + sidearm and another video later on tomorrow reviewing the entire warbond! Enjoy!

    @the_takibo@the_takibo13 күн бұрын
    • Why your precision strike so accurate😮, many of mine hit 20-30m away from the target😅. Is it bug?

      @arnont561@arnont56112 күн бұрын
    • ​@@arnont561 Orbital interference modifier maybe? I'd swap the precision strike for the 500kg if it's on

      @ofekhighman1869@ofekhighman186912 күн бұрын
    • can we get a vid of you playing with the dualsense??

      @johhnythebat@johhnythebat10 күн бұрын
  • I think the hardest bug planet is hellmire. Kicking you off the objectives and the possibility of a fire tornado sneaking up on you combined with the fact that you lose stamina faster makes it really tough

    @StankyTurtleMK@StankyTurtleMK13 күн бұрын
    • Add the shitty visibility as well. Name is fitting tho really describes the planet.

      @hubris6567@hubris656713 күн бұрын
    • And the fire tornadoes spawning immediately and directly on top of your position when you activate objective hardware/ terminals.

      @CMDRCrunchButtsteak@CMDRCrunchButtsteak13 күн бұрын
    • @@hubris6567 It was even funnier in the 1st month when sandstorm visiblility was next to nothing, especially at night, had to value every dim light around and listen to sounds to figure out what's going on. I loved it in a way, they should make it a notch crazier again.

      @broman191@broman19113 күн бұрын
    • That and Omicron, mostly because Omicron is a Hunter planet, gotta love getting perma-CC’d. New Booster might change that though.

      @actualcouch@actualcouch13 күн бұрын
    • @@broman191 Oh man, don't remind me! Those night missions were brutal! Like trying to play the game with your monitor switched off.

      @MDestron2282@MDestron228213 күн бұрын
  • "fire is amazing i love fire" spoken like a true arsonist

    @ciel9875@ciel987513 күн бұрын
  • just this gun being able to deal with stalkers really well has made it my go to for bug worlds

    @SavagexRaccoon@SavagexRaccoon13 күн бұрын
    • Exactly

      @averagemobileplayergfs7383@averagemobileplayergfs738313 күн бұрын
    • Yeah and because it stuns them you can easily snipe the head with a couple of shots. Also shooting 1-2 bullets at headless brood commanders is a great tactic to stop them from charging you

      @konstantinzagorodnyy7588@konstantinzagorodnyy758813 күн бұрын
    • Punisher

      @erikjohnson3859@erikjohnson385912 күн бұрын
    • Blitzer stun locks them

      @hazardousmatt4829@hazardousmatt482912 күн бұрын
  • Really appreciate how you take the time to do a full run with each weapon to give it a chance rather than just rushing out a video with an uninformed opinion. Keep up the good work, soldier.

    @Rkmer28@Rkmer2813 күн бұрын
  • gave this thing a try against bugs today. I wasn't amazed, but positively surprised. for essentially being a slightly worse defender on paper, the stagger brings a lot of value and a niche hardly seen until now. the pummeler is my new go-to weapon for arc/flame builds. both the arc and flamethrower have an optimal engagement range, this gun helps you keep all enemies within that range. you can also use the stagger to keep them inside of dot areas, or prevent them from destroying a tesla tower, turret, etc. it's a great primary to use when paired with an all-rounder support weapon. still, I think it could use something more. a larger magazine would help it offset the dps loss to the defender, so it can still take out an equivalent amount of enemies in one mag, at a slower rate. it wouldn't hurt to slightly bump up the damage of both guns, either.

    @lukedri_i@lukedri_i13 күн бұрын
  • Entire warbond felt underwhelming, even the booster. Really unfortunate. Appreciate you stopping into the stream btw. You caught me when I was really focused on gameplay so didn't see your comment until after.

    @Not_Harvard@Not_Harvard13 күн бұрын
    • it's the first warbond that I won't be automatically buying. Everything in it is bad to meh except the grenade. Armors are boring when they had the chance to make some cool new modifiers that could help out on snow planets.

      @PRC533@PRC53313 күн бұрын
    • @@PRC533 agreed on the armours bit - right now we're just getting cosmetically different armours without any interesting properties. however, I wouldnt say this warbond is bad. The Pummeller absolutely shreds bots, especially bersekers - go try it. and I think the Verdict is now my favourite secondary. Couple them both with the ballistic shield and it's quite fun. The purifier is absolute unusable shit, just like the crossbow. but the rest of the warbond is fun imo.

      @kilocharlie1100@kilocharlie110012 күн бұрын
    • You gotta understand though Harvard, the "entire warbond is S tier" according to the balance team 🙄

      @daethbane@daethbane12 күн бұрын
  • "This is fine " proceeds to light everything on fire

    @gamalieltorres7842@gamalieltorres784213 күн бұрын
  • My favorite way to take out Bile Titans has been to shoot out the sacks with the Autocannon and then finish it with a Railcannon strike. Take stun grenade to easily shoot Chargers in the ass by crouching and firing full auto. Then I take the Eagle Napalm Airstrike for hoard clearing and Eagle Airstrike to help with outposts and to finish bile titans in rare cases where they do manage to survive the Railcannon. The Orbital Railcannon Strike also synergizes with anything else that can effectively take out the bile sacks, including the grenade launcher, grenade pistol, and even impact grenades if you can hit them. Though you'll want to include another way of dealing with Chargers in a loadout like this.

    @wubzt3r@wubzt3r13 күн бұрын
    • I'm thinking about trying out grenade launcher, orbital precision strike, antitanks (for chargers/titans) and airstrike, or cluster bomb or napalm.

      @naturalkind5591@naturalkind559113 күн бұрын
    • @@naturalkind5591 Give it a try. Certainly not the best loadout but I find builds like these to be more fun and engaging than just running the meta.

      @wubzt3r@wubzt3r13 күн бұрын
    • @@wubzt3r his build does sound like one of the best. which one would you consider more effective then? at 8+, bile titans are the main plague to consider.

      @b0nes95@b0nes9513 күн бұрын
    • @@b0nes95 I like Quasar, EAT, 500K together, then add your favorite backpack. Might seem like overkill with the anti-armor stuff, but it's really nice being able to instantly delete any charger, titan, shrieker nest, or spore spewer. Breaker incendiary, impact grenades, and your sidearm can generally deal with the rest.

      @denyzn6517@denyzn651713 күн бұрын
    • ​@@naturalkind5591 i personally prefer orbital precision over railcannon strike cos it has a bigger aoe and has a way shorter cd, works very well for biles on planets without orbital scatter or 50% call in time. Downside is it requires stalling but other than that it's pretty insane. Alot of ppl sleep on it just cos it's the 1st orbital u get

      @Tankt0ptig3r@Tankt0ptig3r13 күн бұрын
  • …and the Academy Award for most nail-biting finish goes to…😂 That was just an amazing final ten seconds, man! So glad you recovered the samples before you extracted. And yeah, did you land on a Charger ranch, or what?!?!

    @TysoniusRex@TysoniusRex13 күн бұрын
  • Soon as you upload my day shines brighter

    @aidenburry@aidenburry13 күн бұрын
    • Is he your sunhnine your only sunshine does he make you happy when the skies are grey?

      @bob4895@bob489512 күн бұрын
    • @@bob4895 😂😂

      @aidenburry@aidenburry12 күн бұрын
  • Thank you for making great Helldivers Videos ❤ best Channel Out there!!!

    @user-sj2tu8lt4o@user-sj2tu8lt4o12 күн бұрын
  • Imagine a "Distraction Grenade" like the monkey bomb from Cod Zombies, that attracts all the enemies to get you out of a bad situation/helps with killing most with stratagems

    @blutadlerx@blutadlerx13 күн бұрын
    • Not the same necessarily. But the stun essentially does the same thing. Run in circles to get them grouped up, throw it and stun all of them, then call in a precision strike. Taken out 2 chargers and some chaff at once using that method

      @RiceCubeTech@RiceCubeTech13 күн бұрын
    • also not the same as what ur saying, but regular grenades can be used as decoys when ur undetected and will attract enemies

      @7epha527@7epha52713 күн бұрын
    • I approve of this idea.

      @cloggedpitot1@cloggedpitot113 күн бұрын
    • or the deep rock galactic decoy grenade lol.

      @kilocharlie1100@kilocharlie110012 күн бұрын
    • ​@@kilocharlie1100hell yeah I wanna see a hologram of a helldiver doing the salute or the squat victory pose

      @boofe7206@boofe720612 күн бұрын
  • The only helldivers 2 youtuber that dosent needlessly complain and actually knows what he's talking about, thanks for making helldivers 2 content enjoyable for me Edit for those who have reading skills: I'm not necessarily talking about any warbond or weapon so stop just believing I am based on assumptions, I'm talking needlessly complaining in general.

    @StickFailedHisLife@StickFailedHisLife13 күн бұрын
    • Not wanting garbage guns is complaining? Lol

      @tonyoso1391@tonyoso139113 күн бұрын
    • Spiked is pretty cool as well

      @SpoonRacing20@SpoonRacing2013 күн бұрын
    • @@tonyoso1391 There was a youtuber that genuinely said that the plasma punisher pre buff was the worst gun in the game lmao, he even said it didnt kill striders, genuinely spreading misinformation

      @StickFailedHisLife@StickFailedHisLife13 күн бұрын
    • Spiked and Takibo are the best imho. Thanks for the content Takibo!

      @kaslor8374@kaslor837413 күн бұрын
    • ​​@@tonyoso1391 He didn't say that wtf, he just said that he doesn't needlessly complain, like other youtuber that only complain and complain and complain about everything

      @Tempus539@Tempus53913 күн бұрын
  • this vid was all sorts of funny shit in your gameplay, keep it up!

    @TheShock88@TheShock8811 күн бұрын
  • I love the grenade the best. Great for bug holes as the impact kills a spewer and the fire takes out the adds. Also good for approaching bug packs while you are awaiting extract

    @BreakingWildGaming@BreakingWildGaming13 күн бұрын
  • That extract had me on the absolute edge of my seat brother

    @Robopup325@Robopup32513 күн бұрын
  • Almost 3/4 of an hour while holding down the run button. I don't think my heart could take it.

    @EXOWill@EXOWill13 күн бұрын
  • OH MY GOD that was SO INTENSE geez great work

    @guffi00@guffi0013 күн бұрын
  • This is probably one of my favorite guns vs the bugs now. The stagger is so nice, and its a very convenient middle ground between the damage of the defender and the stagger of the concussive

    @ebeaudoin8644@ebeaudoin864413 күн бұрын
  • Good one! I really like this weapon too. The smg seems to have an ems effect rather than stagger, against berserkers it takes 3 shots to activate! first 2 shots don't stagger them at all, the 3rd disables them for a sec or so. Because of it it seems to work on chargers too, just gotta be able to damage them. It also doesn't stagger warriors because it takes 2 headshots to decapitate, at that point we usually let them bleed out, but it means they will keep advancing.

    @aff66@aff6612 күн бұрын
  • this was SO stressful to watch hahaha xD nice one!

    @TheCrysis3131@TheCrysis313113 күн бұрын
  • great video , i remember the anti tank rocket you could throw it on the enemies it stucking to them like glue, maybe they fix it , that was really a good way to kill chargers even bile titan. Gotta check it again maybe its still works

    @UrbanArtNiK@UrbanArtNiK12 күн бұрын
  • most impresive good shit

    @Friday_WasTaken@Friday_WasTaken13 күн бұрын
  • That was intense holy sh*t. I died when the charger parkoured that rock😂

    @jakehoover5098@jakehoover509811 күн бұрын
  • That was intense! Good job!

    @xeno1121@xeno112113 күн бұрын
  • The updated stalkers with the trees tho

    @slayerjs2383@slayerjs238313 күн бұрын
  • The tendy is ..... viable.....i dont hate it. Its works, its just not outstanding. The pummeler on the other hand, i love the new smg. Add on top of that the imoact incendiary, which combines my two favorite grenades in one.....HELL YEAH!

    @deadlyapollo@deadlyapollo13 күн бұрын
    • Give it a damage increase like the description said then i sing a different tune

      @hungcuong606@hungcuong60613 күн бұрын
    • @@hungcuong606 that's my only suggestion, it says higher caliber, but does less damage than standard liberator

      @deadlyapollo@deadlyapollo13 күн бұрын
    • It's viable, but I think the better word is "redundant". If you learn to handle the recoil of the basic Liberator, it will be just slightly better than the Tenderizer in every way.

      @BackwardsPancake@BackwardsPancake13 күн бұрын
    • @@deadlyapollo it the same damage as the lib but less ammo and less recoil

      @hungcuong606@hungcuong60613 күн бұрын
    • @@hungcuong606 it's technically 5 less on paper if I wanted to be snikkity but real feal it's the same as the liberator

      @deadlyapollo@deadlyapollo13 күн бұрын
  • About the autoclimb, I have my dive on space bar press and vault on long press. It lets me vault and dive consistently. As for the jetpack it still works. If the jetpack is charged, and you long press space, it will fly. Otherwise, if not charged, you vault as normal. I believe that is is the best keybinding for autoclimb off.

    @DrSnake-op7cw@DrSnake-op7cw12 күн бұрын
  • That ending was epic! Weird that it said you didn't complete the radar station when you definitely did though

    @nickwilliams4624@nickwilliams462412 күн бұрын
  • I didn't see you really do it here, but you can fire any one-handed smg behind you while running as long as you don't aim in. Really helpful when running away from swarms.

    @Undeaddeaths@Undeaddeaths12 күн бұрын
  • I've been playing more with the Precision Strike too, it's definitely harder to use than 500 kg. The shorter delivery of the 500kg + it coming from the direction you threw it from does make leading enemies into it easier

    @miltaire3235@miltaire323513 күн бұрын
  • Yes thank you for not complaining about everything.

    @cheechp3209@cheechp320910 күн бұрын
  • I don't know why people would recommend the orbital precision strike, at least on Helldive. On Helldive, since there are 2 operational modifiers, it's common to get either the "increased orbital scatter" or the "longer calldown time" modifiers, both of which make it far less viable. In the case of the former, it just doesn't land directly on the stratagem beacon, meaning you are at the mercy of RNG even if your target is right on top of it. In the case of the latter, the 8 second time to impact makes it extremely unwieldy. It's only saving grace is that if neither of those modifiers are active, it can fill a role similar to the 500kg. That being said, I think the EAT was used poorly here. The EAT isn't something your bring alone, but rather something you use alongside another support weapon, whether it be one you find in the world, a stratagem you pick yourself, or a spare one called down by another diver in group play. The support weapon in question is typically something that struggles with chargers but more so BTs, which means grenade launcher, arc thrower, or flamethrower. Some benefits of doing this, other than the obvious one of having another way of killing heavies when running these non-anti-tank support weapons, are that it provides a way of destroying shrieker nests from a safe distance, and if there is an ion storm, then you can fall back to any EATs called in from earlier to kill BTs. All in all, however, excellent gameplay. I am unsure if I'd be able to complete the mission and extract with this set of stratagems.

    @zNochan@zNochan13 күн бұрын
    • Against bots the 8 second call down is fine. Still reliable against tanks and factory striders due to how slow they are. +It kills detector towers. Against bugs... Yeah it's utility is less.

      @xronalmighty@xronalmighty12 күн бұрын
  • I think they buffed fire so much bc of the DOT bug, they probably couldn't figure out why it was feeling so weak and the balance team kept getting told it was weak weak weak so it was a feedback loop of buffs, then they figured out there was a DOT bug and thats why the whole thing was FUBAR. Thats just my sneaking suspicion though.

    @twoeyes@twoeyes13 күн бұрын
  • I heard you talking about the automatons and the pummeler and I disagree. I’ve been pairing it with the ballistic shield and it’s amazing. It stun locks executioners and can quickly kill groups of lesser enemies. It easily kills heavy devastators too. I’ve paired it with stun grenades, heavy armor, the grenade pistol, arm and whatever heavy killing stratagems fit. It’s awesome. Able to clear 9’s shockingly comfortably since I’m never overly worried about cover and I can stop advancing threats. I know heavy armor and a slow plod isn’t your style, but it’s worked really well for me and thought you might want to give it a shot.

    @taglagable@taglagable9 күн бұрын
  • The biggest benefit for the OPS is that it isn't tied to your eagle rearm. If you bring stun grenades, it makes it a lot better against chargers but Titans it can definitely be tricky to land reliably. Still a great stratagem that pairs nicely with a crowd control eagle, once you get good with OPS that is.

    @RepublicofODLUM@RepublicofODLUM12 күн бұрын
  • Can you make a video trying to parry all hunters that jumps to you? If you time well the melee attack when they are about to land, you stagger them and negate the damage. Should be a fun video to watch my man! The Hellparry awaits

    @prozenflame@prozenflame13 күн бұрын
  • I find it very helpful when playing with Anti-Tank to throw it on chargers (I do this with Resupply as well and it acts as a delivery system 😂) Throw it on their head while they charging you or when they prepare to charge - just not when they too close as then it will bounce off. The impact either kills the charger or leaves it 1 impact grenade away from a kill. Can do this with Bile Titans as well - however a bit more difficult to land. This goes for the precision strike as well - just drop it on their head.

    @jcd_dq@jcd_dq12 күн бұрын
  • 0:48 you can actually go that way. Next to the left corner of the building, there is a mantle spot on the rock. Hope this helps!

    @_You_Are_Not_Him_@_You_Are_Not_Him_13 күн бұрын
  • 3:50 the Jar-5 Dominator is a heavy stagger weapon as well since its initial buffs

    @samkostka126@samkostka12613 күн бұрын
  • My thing with the prescision strike vs 500kg is that when I hit a bile titan head on with the PS its a guaranteed kill, while even if the 500kg lands directly on the titan it doesnt die sometimes.

    @Staladus@Staladus12 күн бұрын
  • Don't forget, you can also run and gun while using this weapon. I'm enjoying this gun even with automatons, using it with Ballistic Shield and Anti-Material Rifle with them. For bugs maybe just a drone or whatever over the shield. Running this with light armor feels amazing.

    @iGeh7@iGeh711 күн бұрын
  • I like the orbital railcannon strike since it aims at the bile titans or chargers

    @Zuul47@Zuul4713 күн бұрын
  • Booping that charger was hilarious!

    @MDestron2282@MDestron228213 күн бұрын
  • Did Chargers get a stealth buff? The amount of times I've seen them seeming spawn from the ether, already sprinting at me,the past few days has been alarming. Seems like their hurt boxes are larger too. Maybe I got complacent fighting the bots and just forgot how to fight bugs, but they seem way more oppressive.

    @christophercramp17@christophercramp1712 күн бұрын
  • I'm glad I wasnt just gassing myself up with the pummeler. It staggers pretty well, has SMG maneuverability, and is decently efficient. I think its my new go-to when im tired of shotguns

    @napalmholiday9708@napalmholiday970813 күн бұрын
  • Edge of my seat ending there bud. haha

    @roelofversluis6680@roelofversluis668012 күн бұрын
  • I loved this smg when I tried out earlier. Also loved the tenderizer but needs some more damage

    @Clash_with_Eze@Clash_with_Eze13 күн бұрын
    • think in general the ARs need more damage. Funny how the SMGs get more damage than the ARs lol

      @chiyonii.@chiyonii.12 күн бұрын
    • @@chiyonii. yeah I wish a an AR would be as powerful as a shotgun. I feel like 100 dps would be good. I know they’re aiming for more realistic but at the end of the day its just a game and some people prefer ARs over shotguns. They kind of had the right idea with adjudicator but that was supposed to be a sniper and it feels awful to use and low ammo cap

      @Clash_with_Eze@Clash_with_Eze12 күн бұрын
  • what cpu are you running? also dealing damage via dodging chargers is actually a sick idea

    @Jesus.H.Christ666@Jesus.H.Christ66613 күн бұрын
  • Oh this bad boy just does things right

    @cloudsRniceC0M3@cloudsRniceC0M313 күн бұрын
  • Do you stream anywhere or go live on KZhead?

    @CuttinGrassMan@CuttinGrassMan13 күн бұрын
  • Haven't watched the full vid but worth remembering one handed weapons can be hip fired behind you as you run away, so they're great for suppressive fire. Edit: literally right after i wrote this i watched you fire behind!

    @rainbowlemon@rainbowlemon12 күн бұрын
  • How did you do the hellbomb stratagem whilst running and moving your mouse at the same time?

    @adamferguson506@adamferguson50612 күн бұрын
  • 33:14 I was typing you should really disable auto climb right when you said it. YES CAVE IN.

    @h4xorzist@h4xorzist12 күн бұрын
  • Surprised you didn‘t like it against the bots, i love how it just stops berserkers in their tracks

    @franzoloranzo7302@franzoloranzo730213 күн бұрын
    • My sample size was very small! I played for about 20 mins with it agaisnt bots I'll try it again for sure!

      @the_takibo@the_takibo12 күн бұрын
  • @the_takibo if you throw a grenade in those gizers (holes in the ground) it can kill a bile titan if it goes over it, at 14:19 if you had thrown a grenade in the hole it would have kill the BT.

    @Aelkatraz1@Aelkatraz113 күн бұрын
  • EATs are best if you are calling them on cooldown. You can easily create a large excess of ammo around the map. But its real strength over the QC is the ability to bring (or pick up) another support weapon. I quite like EAT + arc thrower on bugs; but its significantly better if an ally is providing the support weapon

    @leznets91@leznets9113 күн бұрын
  • I really liked the pummeler on bugs, the stagger is insane and the damage is enough to kill just about anything except chargers and up. Amazing vs stalkers!

    @henrikfallman590@henrikfallman59012 күн бұрын
  • I think the reason you were struggling with the orbital precision strike was because of the complex stratagem plotting modifier Personally, i run OPS when that modifier isnt on and it works as a pretty solid replacement for 500kg, but the longer call-in time with that modifier on makes it really difficult to use similar story with the expendable anti tanks when it comes to modifier, but i also do recommend calling the EATs in proactively at every chance you get instead before there's even any chargers or titans of reactively, so that way there's a stockpile of them across the map through your routes and near objectives

    @thonking7193@thonking719312 күн бұрын
  • I really enjoy this, especially being able to run and shoot. It also completely locks up stalkers.

    @TheBarkster@TheBarkster12 күн бұрын
  • 25:06 if the chargers chash with Terrain two times, their front leg's Armour breakes, you can shoot it with any weapon and make quick work of them

    @kempachikaotic@kempachikaotic11 күн бұрын
  • I’d love to see dual wielding become a thing for the one handed guns, imagine revolver in one hand, stagger smg in the other, or the smg pistol, just be a bullet hose lol

    @Captain_Yogurt@Captain_Yogurt13 күн бұрын
  • 24:19 "I kinda wish that like, once you made chargers hit their head against the wall they would take some amount of damage. It would be kinda cool if you could just kill them by constantly dodging them" They do, and you can. It's not much damage so it's not really practical to use as an intentional way to kill one but its technically possible.

    @sethnewlin510@sethnewlin51012 күн бұрын
  • SMG stupendously staggering Stalkers. Sold!

    @stradric@stradric12 күн бұрын
  • With the abundance of Chargers and Bile Titans on this planet is giving a JURASSIC PARK PTSD!!

    @stoywarshockofficial9984@stoywarshockofficial998412 күн бұрын
  • I used the incendiary impact grenade to make a huge wall of fire to help slow down the horde that was casing me.

    @vegaspowerlifting@vegaspowerlifting12 күн бұрын
  • The visiblity on Veld is shit without the spore spewers anyway, if you get a spewer map type is annoying as hell cause you cant see them creeping up on you

    @nolimbsjohnny@nolimbsjohnny13 күн бұрын
  • I think you already know this but you can stick the Expendable anti-tank stratagem on the chargers themselves, it will follow, that will usually kill them if you're lucky. Else, sometimes the stratagem bounces off. So one stratagem call can kill 3 of them every 1 minute.

    @TheCapscorepion@TheCapscorepion12 күн бұрын
  • How do you run so fast? I have the trailblazer suit thing but I don't run that fast? Is it because I don't play on pc?

    @hudhmuhammadhshafiu3450@hudhmuhammadhshafiu345012 күн бұрын
  • Still feels like ARs/SMGs have no place in the game. If I want to take out elites there's the Dominator and if I want to take out smaller enemies there's the Incen Breaker. If I really want to use something full auto the Redeemer exists and I don't lose my primary slot for it.

    @StrykerTFFD@StrykerTFFD13 күн бұрын
    • Against bugs that's quite true, but bots can be made quite easy if you can click heads

      @turdbergler657@turdbergler65713 күн бұрын
    • @@turdbergler657 Dominator 1 taps small bots to the chest, staggers Elite Bots while you tap their heads. Or go with the Scorcher so you can also take out Walkers with ease.

      @StrykerTFFD@StrykerTFFD13 күн бұрын
  • I highly recommend running this with the ballistic shield vs the bots. It’s an incredible combo

    @svn5510@svn551013 күн бұрын
  • You should clip that EAT pod killing a charger and submit it to one of those compilation vids.

    @endplanets@endplanets12 күн бұрын
  • The grenade is nice although I would like the fire to last a bit longer. I needed up switching back to the impact.

    @jiff2323@jiff232313 күн бұрын
  • Dominator is also a stagger primary, but it has the power of shotgun and medium pen too. It just have bad weapon sway and recoil.

    @kaharakahara@kaharakahara13 күн бұрын
    • The damage, pen and stagger more than make up for it, my go-to for all

      @prabhav1788@prabhav178813 күн бұрын
    • Yeah they siphoned the stagger and damage from the slugger and gave it to the dominator. The dominator has been really good ever since.

      @plague1739@plague173913 күн бұрын
  • The railgun is kinda fun again. 2 overpowered shots to break charger legs. Railgun EAT (if group, jumpack) 500kg Eagle flame (if group, HMG turret)

    @ALuckyDonkey@ALuckyDonkey12 күн бұрын
  • Imo 500kg, rocket pods and orbital precision strike all fill a similar role. Orvital precision is probably the most versatile but i prefer rocket pods for bots since they kill tanks, guntowers, factories and hulks and against factory striders my airstrike puts in the work.

    @lovisolrowski645@lovisolrowski64513 күн бұрын
  • Those death holes that you almost fell in act like a hellbomb when you nade them

    @vincenzowtfisahandle@vincenzowtfisahandle11 күн бұрын
  • what keybinds do you use to run and call in strategems at the same time?

    @linker94@linker9412 күн бұрын
    • You rebind the stratagem keys from WASD to the arrow keys. You have to take your hand off the mouse to call in stratagems this way, but you can run while doing it so worthy trade off.

      @sethnewlin510@sethnewlin51012 күн бұрын
  • Compared to the liberator concussive, how does the SMG act? It sounds like it could just be a better choice in every aspect. How is the stagger of the SMG against devastators, as that was my only real reason before for taking the liberator concussive.

    @mr.teebee3665@mr.teebee366512 күн бұрын
  • It's a surprise how useful this one is for handling smaller crowds, even tho the damage output is far from crazy. Makes up for it when hunters and stalkers get stun locked, enjoy your own poison mofos! :))

    @broman191@broman19113 күн бұрын
  • I was eyeing this the second they released the warbond I just wish it had a little more damage for that slow fire rate

    @CuttinGrassMan@CuttinGrassMan13 күн бұрын
  • I did one big mission with the pummel, and I can't wait to take it to the bot planet with a ballistic shield.

    @michaeltsang1748@michaeltsang174813 күн бұрын
  • Pummler feels pretty good, but my concern is that it seems to stagger in a different way from other weapons. Is it intended to do that, or is it actually bugged and will be nerfed?

    @davidballantyne4492@davidballantyne449212 күн бұрын
  • I wish they added more of the acid gas stuff. Like the fire strategems but all acid/gas.

    @LethinGabbins@LethinGabbins13 күн бұрын
  • Stun grenade and precision strike are the combo

    @wkndwarrior3532@wkndwarrior353213 күн бұрын
  • This is to the defender what the liberator concussive should be to the liberator. A more slight loss of dps for all the stagger. And surely durability damage too, but I have not seen anyone with numbers yet. How does it kill brood lords through the head compared to the defender? That would be the quick hint.

    @Ifyoucanreadthisgooglebroke@Ifyoucanreadthisgooglebroke13 күн бұрын
  • I love the fire impacts but honestly probably going back to actually fire grenades. The fire damage isn't quite where I'd want it.

    @Earthboundmike@Earthboundmike13 күн бұрын
  • 3:35 punisher plasma, and pre nerf slugger had some good stagger.

    @mrsnackbar9383@mrsnackbar938313 күн бұрын
    • Jar-5 Dominator as well

      @samkostka126@samkostka12613 күн бұрын
  • Orbital Precision Strike will be great when we can actually glue the beacon to enemies. Until then, it'll be mid at best...

    @Jaeger_89@Jaeger_8912 күн бұрын
  • When can we have a full melee run in helldive? im sure you can melee those chargers

    @josemerchan6800@josemerchan680013 күн бұрын
  • I enjoyed the smg with the shield since you can just tap devs in the face with it and you can actually stagger devs with this smg.

    @Ais-pd6yl@Ais-pd6yl13 күн бұрын
  • How are we gonna get a warbond called polar and not get a fire resistance armor like there is for arc damage?

    @kyslippy3455@kyslippy345513 күн бұрын
  • They definately upped the patrol numbers solo haha

    @codyrogers918@codyrogers91813 күн бұрын
  • If you throw the orbital precision strike on the charger it sticks to them

    @Igneousstrong@Igneousstrong13 күн бұрын
    • If you even throw it near them, it automatically locks onto them.

      @tsampson1632@tsampson163212 күн бұрын
  • 34:43 live and die by the auto climb

    @SonOfCota@SonOfCota13 күн бұрын
  • The precision strike you have to stick to the enemies.

    @codyrogers918@codyrogers91813 күн бұрын
  • 14:43 I wish damage made sense against bile titans. Sometimes they'll eat 4 anti-tank to the face, other time 2 is enough

    @GameFuMaster@GameFuMaster13 күн бұрын
  • 21:49 Ricochet off charger hit the hive guard !

    @mrsnackbar9383@mrsnackbar938313 күн бұрын
  • they have to add a feature so you know if you're dropping onto a spewer planet or charger planet.

    @mcyury6291@mcyury629111 күн бұрын
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