Warcraft 3: Campaign Masterpiece or Overrated?

2024 ж. 26 Мам.
969 950 Рет қаралды

I am very proud of this video. I worked really hard on it.
This video is over 100 GB and the raw footage was over 800 GB. RIP my storage.
-Patreon: / giantgrantgames
-My Daily Uploads Channel: / @giantgrantgamesarchives
Timestamps:
0:00 - Intro
1:03 - The Defense of Strahnbrad
4:55 - Blackrock and Roll
8:23 - Ravages of the Plague
11:28 - The Cult of the Damned
14:34 - March of the Scourge
21:29 - The Culling
27:00 - The Shores of Northrend
31:17 - Dissension
34:49 - Frostmourne
41:41 - Trudging through the Ashes
43:55 - Digging up the Dad
48:08 - Into the Realm Eternal
53:30 - Plot Contrivance of the Three Moons
58:26 - The Fall of Silvermoon
1:08:44 - Blackrock & Roll, To
1:12:26 - The Reforging of Dalaran
1:16:52 - Under the Burning Sky
1:22:05 - Blizzard Is Never Going To Give Me Money...
1:24:56 - Landfall
1:31:28 - The Long March
1:36:03 - Seriously it is kinda weird it happened twice, isn't it? Like that is so incredibly specific, how the heck could that have come up.
1:43:26 - The Spirits of Ashenvale
1:51:12 - If Mannoroth Was A Summoned Demon Could A Wisp Detonating Purge His Blood From The Orcs And Free Them?
1:56:13 - Wyvern Truth or Dare
2:01:51 - The Oracle
2:05:40 - By Demons Be Driven
2:11:38 - Custom Games
2:13:07 - Enemies at the Gate
2:17:17 - Daughters of the Moon
2:20:18 - I Am Seriously Only Half Way Done Here? These Timestamps Take So Long Dude It Is 4 AM And I Want To Go To Sleeeeeeeeeeeep
2:26:12 - If I Have To Stay Up The Druids Do Too
2:32:44 - Brothers in Blood
2:40:13 - A Destiny of Flame and Sorrow
2:46:33 - My Little Warcraft: Friendship Is Magic
2:57:58 - Rise of the Naga
3:03:14 - The Broken Isles
3:08:48 - How Did Gul'Dan's Skull Get Removed From This Tomb If Everybody That Went In With Him Died? Did The Demons Sell It On The Auction House?
3:16:05 - Wrath of the Betrayer
3:19:35 - Balancing The Scales (Blizzard Pretending Naga Could Ever Be Balanced...)
3:24:34 - Shards of the Alliance
3:27:35 - The Ruins of Dalaran
3:31:47 - The Brothers Stormrage
3:36:23 - Misterconceptions
3:41:10 - A Dark Covenant
3:46:25 - The Dungeons of Dalaran
3:49:35 - Tower Defense
3:50:43 - Tug-O'-War
3:52:51 - Gates of the Abyss
3:57:49 - Resets Every Tuesday
4:00:22 - Rexxar's Bizarre Adventure
4:01:35 - Tzarthas
4:07:03 - The Flight from Lordaeron
4:11:15 - The Dank Lady
4:15:38 - The Return To Northrend
4:21:30 - Dreadlord's Fall
4:26:43 - A New Power in Lordaeron
4:29:36 - This One Has Three Flippin' Names. That's Whack yo
4:36:08 - A Symphony of Frost and Flame
4:39:37 - Outro
4:44:07 - Nothing To See Here

Пікірлер
  • It says a lot that I'm willing to watch almost 4 hours and 45 minutes of someone telling a story I know so well that I could tell it myself.

    @CorrectHorseBatteryStaple472@CorrectHorseBatteryStaple4726 ай бұрын
    • It's so nice to see so many people who have such fond memories of this game like I do.

      @TheBalloonBob@TheBalloonBob5 ай бұрын
    • Well put

      @TheBIGCASANOVA@TheBIGCASANOVA5 ай бұрын
    • Hm. Wanna see me trigger every nostalgic WC3 player? 6/10, mid Jailer plot :V

      @Azzaciel@Azzaciel5 ай бұрын
    • Same, dude, same

      @adamrogowski2748@adamrogowski27485 ай бұрын
    • Yoooo

      @AC-hj9tv@AC-hj9tv5 ай бұрын
  • The implication that Archimonde counts as a “summoned unit” because he was summoned through the demon gate, thus meaning Wisp detonations damage him is a hilarious interpretation of the Reign of Chaos ending

    @bobbyferg9173@bobbyferg91735 ай бұрын
    • I don't know if it's an interpetation. I think that's exactly what the developers were planning. Ludonarrative and all that.

      @igor_kossov@igor_kossov4 ай бұрын
    • The whole damaging summoned units could be something to do with wisp magic able to destroy beings either not of this world or have strong magic/held together by mostly magic. The demons kinda fits both so that works

      @mattvin2503@mattvin25034 ай бұрын
    • I always thought Archimonde explode because wisp over feed him with its energy and the world tree’s energy combine are to much for him at the same time

      @ternence8818@ternence88184 ай бұрын
    • If Archimonde really was a summoned unit, damn this guy has a long time duration.

      @endieisfridgeconfirmed@endieisfridgeconfirmed4 ай бұрын
    • Always how I saw it.

      @mikaelm5367@mikaelm53674 ай бұрын
  • Just remember illidan did nothing wrong

    @ozthebeeman@ozthebeeman4 ай бұрын
  • I think the story of Thrall and his Orcs is probably one of the most interesting things about the Warcraft series. When I was a kid, seeing Orcs that were heroic and noble instead of savage monsters was a really interesting and fresh idea to me. I found the story of Orc Moses and his tribes of monsters seeking a new homeland so they can live in peace instead of waging constant warfare was super compelling. Seeing Grom sacrifice himself to save Thrall from Mannoroth and at the same time redeem himself for the evil he'd done actually made me cry. By the same token, seeing the once good Arthas slowly lose himself to madness and become one of the greatest monsters Azeroth has ever known was also a really interesting thing to see when I was a kid. I never got into World of Warcraft and frankly a lot of that game's story sounds kinda dumb but the story of Warcraft III and the Frozen Throne will always have a special place in my heart.

    @DeniableWhistle@DeniableWhistle6 ай бұрын
    • yeh i agree, arthas is a cool story, and arthas is honestly a vader tier villian. but taking big dumb stupid green dudes, and giving them a compassionate leader, and showing how successful that can be even when surrounded by the carnage of everything else that goes on in warcraft land is the story i like the most.

      @assassin6329@assassin63296 ай бұрын
    • @@assassin6329 What I like about Pre Wow Thrall is that even though he's a chill dude, he was still as fierce as any other orc like how he wasn't afraid of sieging down theramore just for his people and how he made Grom snap out of his guilt and focus on killing Mannoroth.

      @sailorhatguy5763@sailorhatguy57636 ай бұрын
    • Anything past warcraft 3 as story as a whole is just terribly made burning through developed characters, though if you want the two of character some of them are still good, issue with wow is two folds, retconing stupidly & doesn't want to stop or know when.

      @skl-1371@skl-13716 ай бұрын
    • Arthas is a great, yet overdone, fallen hero story. It's inevitably really depressing. Thrall is just such an amazing feel good story, from the perspective of the underdog. It makes sense that we all fell in love with him.

      @wesleyw7908@wesleyw79086 ай бұрын
    • Maybe so, but no other mission is as memorable as The Culling of Stratholme.

      @benedictjajo@benedictjajo6 ай бұрын
  • The TFT Rexxar campaign is severely underrated and not talked about enough

    @StefanTullus@StefanTullus6 ай бұрын
    • It's the prototype for World of Warcraft and is better than the game itself

      @AnMComm@AnMComm6 ай бұрын
    • @@AnMCommWhile it might b the prototype for wow, it always felt more similar to a diablo game to me.

      @zairaner1489@zairaner14896 ай бұрын
    • @@zairaner1489 and if we are at it, it is better than Diablo.

      @tomasotomato@tomasotomato5 ай бұрын
    • Back when i was a kid, i absolutely HATED it, the amount of walking around, killing random things, the story making no sense (cause stupid kid me decided to play it first instead of playing the other campaign first) but as i grew up, it quickly became my favourite, kinda sucks that they didnt make a full game out of it, i’d love to play a full game of Rexxar campaign but of course with a bigger scale, extra content and actually expand on the world building

      @theTequilaMan@theTequilaMan3 ай бұрын
    • Sounds like WoW alright​@@theTequilaMan

      @johankaku@johankakuАй бұрын
  • The part mentioning Dryads would have been perfect to talk about units voices an how WC3 is is just the GOAT at that. "I'll attract the enemy with my human call: 'I'm so wasted! I'm so wasted!'"

    @dakapo8985@dakapo89854 ай бұрын
    • It sucks they removed it with reforged because they thought it'd be offensive

      @jimmcphearson7252@jimmcphearson72523 ай бұрын
    • @@jimmcphearson7252 All in all, it proves the Dryad's call even more. What's more human than wasted potential?

      @VynalDerp@VynalDerp2 ай бұрын
    • @@jimmcphearson7252 And yet, the voices they supposedly added before they added the original back for the night elves were low-quality borderline orgasmic noises. Source: Grubby mentions it when talking about his experience when playtesting in the video of how he tried to save Reforged

      @swordzanderson5352@swordzanderson5352Ай бұрын
  • The only thing truly missing from this hectic video, would be a mention of the credits scenes that play at the end of base campaign. Those clips were so random yet hilarious

    @Gunmanzzz@Gunmanzzz5 ай бұрын
    • And the music HOT DAMN IS IT A BOP (prob bcus it was the first time i heard rock/metal as a kid)

      @endieisfridgeconfirmed@endieisfridgeconfirmed5 ай бұрын
    • that's pretty cool lol @@endieisfridgeconfirmed

      @necrosadotor@necrosadotor4 ай бұрын
  • One iconic thing to me is that when Ner'zhul tells you to complete the circle, you really do it as a player! You start with the Frozen Throne as the background for the main menu and the story finishes at the exact same frame.

    @juldris4180@juldris41804 ай бұрын
  • Ah, I can't wait to watch this brief retrospective. Hopefully soon we'll get a 12 hour retrospective on the effects of the effects that Command and Conquer had.

    @Ropetrick6@Ropetrick66 ай бұрын
    • 12 hours 12 minutes and 12 seconds!

      @Ahakenab@Ahakenab6 ай бұрын
    • I would squirm if Tiberium Sun gets even 10 minute attention...but 12 hours for C&C? Bruuuuuhhhhhh.

      @tyranidswarmlord9722@tyranidswarmlord97226 ай бұрын
    • Don't give Grant any ideas

      @issacshek9304@issacshek93046 ай бұрын
    • Has Grant played CnC Generals?Has he mentioned it?

      @shamanicdude8605@shamanicdude86056 ай бұрын
    • ​@@shamanicdude8605GLA Postal Servic

      @flankyfranky3600@flankyfranky36006 ай бұрын
  • 50 runs through of this game and I never knew you could repair the bridge on the elven invasion, that's why I love these videos, ou learn weird little things like that.

    @Amerlena@Amerlena6 ай бұрын
    • Yeah that completely blew my mind

      @DeniableWhistle@DeniableWhistle6 ай бұрын
    • Because it just shouldnt be doable. It was a mechanic that was attended to be in the game but wasnt finished when the game come out and they just forget that this repair thing was still in the mission files. thats why its so clunky and nowhere is info that this is possible

      @ThomasDiesch@ThomasDiesch6 ай бұрын
    • Check out the easter egg compilation by Abelhawk too, if you haven't already.

      @XiyuYang@XiyuYang5 ай бұрын
  • The "Tiny Building" items are in fact part of the lore as engineering deployables. In WoW, Pop-up buildings are also prominently featured in the goblin starting quests.

    @nk3670@nk36705 ай бұрын
  • fun fact theres a bunch of hidden mini-factions blizzard made that you can only play in 1 non-campaign map with a code. load up the monolith custom map that ships with the game, the one where you fight AI players playing as hostile & organized creeps, and enter -creepmeout into the chat and it replaces your base with a monolith that lets you pick one of the creep races to play as a non-main faction. one secret desire i've had for a long time is seeing people play against eachother as the hidden minor factions in a competitive PVP fashion. i'd be really interested, even if just as a sort of a goof, to see people work out how the troll faction plays vs the wolf faction, or whether the spider faction is IMBA

    @tabula_rosa@tabula_rosa5 ай бұрын
  • I think Warcraft 3 made me realize how important audio clarity because to this day, I can easily distinguish what units are attacking or what spells are being cast just from the sound effect like the resurrection spell or a sound of an archer shooting an arrow. Even in non rts games, I have no idea what's to going on and one of the major reasons is audio clarity.

    @sailorhatguy5763@sailorhatguy57636 ай бұрын
    • Yeah, so do I. I can recognize pretty much every single sound effect which just proves how insanely designed this game used to be initially...and how poorly handled it was taken back.

      @798jeremy@798jeremy5 ай бұрын
    • Even just watching someone play WC2 back in the day made me hooked on the sound effects. I remember really liking the realistic sound of the swords clashing with the armor. I think the audio in these games were super important.

      @pokechamp3987@pokechamp39872 ай бұрын
  • 4 hours 44 minutes and 44 seconds. On another amazing RTS. I LOVE IT

    @vaniellys@vaniellys6 ай бұрын
    • "B R I E F"

      @aloe7794@aloe77946 ай бұрын
    • brief

      @KaneCold@KaneCold6 ай бұрын
    • 43 seconds on my screen!

      @rasin9391@rasin93916 ай бұрын
    • 4 hours 44 minutes and 44 seconds On a game with "3" in the title Ghhhh

      @VsevolodKhusid@VsevolodKhusid6 ай бұрын
    • Next we need a 5 hours 55 mins 55 seconds episode!

      @Ghi102@Ghi1026 ай бұрын
  • Why is it so good? Writing, worldbuilding & lore. This foundation has carried everything until today. It's an absolute masterpiece of art.

    @mahatmaghandi4288@mahatmaghandi42884 ай бұрын
    • Also the visuals.

      @JoshSweetvale@JoshSweetvale2 ай бұрын
    • @@JoshSweetvale the visuals is the one aspect that has aged the worst. Minus the cinematics.

      @j.2512@j.251221 күн бұрын
    • @@j.2512 Still way better than plastic Reforged graphics

      @frozen_spider@frozen_spider14 күн бұрын
    • Don't forget the algorithm

      @wise6469@wise64699 күн бұрын
  • I think the Lord of the Rings coming out less than a year before RoC also played an important aspect in the games popularity. Here was a game that also had orcs elves humans dwarfs hero’s dragons and hero’s. Many of the popular custom games were based off of lord of the rings battles. Once giving the game a try the fantastic design, gameplay, and original story kept people like me coming back and engaging with the scenario editor to tell my own stories.

    @TNMJAD@TNMJAD5 ай бұрын
    • The scourge/arthas ending cinematic in The Frozen Throne has music which is very LOTR-movie esque imo.

      @acolyte1951@acolyte19512 ай бұрын
  • Quick thought on Blackrock and Roll. The cutscene that introduces the Blademaster doubles as a second important job of showing off his Mirror Image ability. Its the first ability you'll see from an enemy hero and one of the few in the game that isn't obvious in its purpose compared to something like Chain Lightning. So having Uther kill one in the cutscene nicely shows off that the image copies you'll be fighting in a minute are just an illusion.

    @IstariQK@IstariQK6 ай бұрын
  • 1:05:56 Anasterian Sunstrider was the king of the highelves and Kaelthas's father. 1:07:38 funny enough the wow lore explanation is he sends a larger chunk of the now undead Silvermoon population to form a bridge out of bodies wich is hilariously dark and fitting for him to do.

    @danielgibson3422@danielgibson34226 ай бұрын
    • To add on to this, Thalorien Dawnseeker was the original wielder of Quel'Delar, one of the prismatic dragon blades. Anasterian's grandfather was Dath'Remar, who founded Quel'thalas in the first place.

      @DarkwillsEnd@DarkwillsEnd6 ай бұрын
    • Was looking for this comment. Anasterian has no role in base WC3, but the family name 'Sunstrider' should have been a bit of a giveaway he is at least royalty, since Kael is a prince and his name is also Sunstrider.

      @Grivehn@Grivehn2 ай бұрын
  • Man it was WONDERFUL reliving my childhood through this video. I can't believe just how much of this game's story I remember and just how much of an impact it has had on my life and my obsession for fantasy. Thank you for making this!!!

    @kazmakesnoise@kazmakesnoise5 ай бұрын
  • Glad I could make it, Arthas.

    @friedrichvonhayek8477@friedrichvonhayek84775 ай бұрын
    • i watch my tone with you, old man. i may be the prince, but you're still my superior as a paladin

      @Kamirasu@Kamirasu4 ай бұрын
    • As if you could forget. Listen, Arthas. There’s something about this shipment I should know…

      @TheShanicpower@TheShanicpower2 ай бұрын
    • @@TheShanicpower oh, no... we're too late! these people have all been infected! they may look fine now, but it's only a matter of time before they turn into the undead! Arthas: 'what?!' Uther: this entire city must be purged.

      @Kamirasu@Kamirasu2 ай бұрын
    • ​@@KamirasuUther: As my future king, please give me the order to purge this city Arthas: I am not your king yet, Uther. Nor would I give you this order even if I were

      @dynastywarriorlord07@dynastywarriorlord07Ай бұрын
    • ​@@dynastywarriorlord07uther: then you must consider this an act of treason. Arthas: Treason? have i lost my mind, uther? Uther: have you? prince arthas, by your right of succession and the sovereignty of your crown, you hereby relieve me of my command and suspend my paladins from service

      @Kamirasu@Kamirasu3 күн бұрын
  • 2:18:20 small correction, on the Daughters of the Moon mission the clock is not stuck, just greatly slowed. If you take enough time it will become daytime and Tyrande has a line of dialogue for that.

    @afernandez9579@afernandez95796 ай бұрын
    • 28:20 another small correction, you got it backwards, it's the Gyrocopters that were in Reign of Chaos that were changed into Flying Machines in Frozen Throne

      @CRSB00@CRSB006 ай бұрын
    • great, so I wasnt the only one who noticed.

      @sapprine4534@sapprine45346 ай бұрын
    • I doubt I will ever wait to see what that dialogue is.... Could you share?

      @vasilkalov2622@vasilkalov26226 ай бұрын
    • @@vasilkalov2622 Idk either im gonna go look it up!

      @psychedelicartistry@psychedelicartistry6 ай бұрын
    • @@vasilkalov2622 she says something along the lines of "Dawn has come and I cannot use the power of Elune to hide me anymore". You need to wait like 50 minutes or so for dawn to come btw.

      @afernandez9579@afernandez95796 ай бұрын
  • In the book Arthas (HIGHLY RECOMMEND) with the two bridges in quel’thalas the river the first bridge covers is so small that instead of zeppelins he actually just had meat wagon fill the river with bodies to use as a bridge to cross (I think to contrast with how much he USED to care about his subjects), but whenever he got to the second river it was too wide and fast for that so he froze the top of it, and in northrend with the boat mission he was too drained to use his powers to freeze the water. I dont know why they only changed one mission to match and not the others, but it leaves an annoying plot hole. They also didn't change the fact that the elf at the beginning wasn't a captive, he was a traiter who went to arthas so he would spare him, and he told him about all of the elves defences including the key of the 3 moons and it being split.

    @tristanmaag6858@tristanmaag68586 ай бұрын
    • I was going to say that, the ice bridge change was made to match with the lore version of how he reached Quel'danas

      @afernandez9579@afernandez95796 ай бұрын
    • the body bridge is so metal i wish blizzur made that into an animated bit

      @tsarzamancorpdna@tsarzamancorpdna6 ай бұрын
    • ​@tsarzamancorpdna ikr, that's why I like the revamp by sevenblood. They changed that mission to where you can actually sacrifice your units to have them build the bridge.

      @tristanmaag6858@tristanmaag68586 ай бұрын
    • Was that Dar'khan Drathir?

      @sumerian88@sumerian886 ай бұрын
    • @@sumerian88 Yep, something something they don't appreciate me enough, here's how to kill my people, please don't kill me and give me some power.

      @tortex1@tortex16 ай бұрын
  • Even better about the Shadow Orb, you can pass it on from Maiev to Malfurian who can then pass it on to Ilidan, then when Illidan appears in the Blood Elf campaign he still has it, and will continue to have it when hes an antagonist in the Undead campaign.

    @Laydralae_Joy@Laydralae_Joy5 ай бұрын
    • He actually did that for his Frozen Throne Deathless Campaigns, but he probably doesn't bring it up here because, as Grant repeatedly states, there's so much to talk about that he'd need many, many more hours to cover it all.

      @maileesaeya3614@maileesaeya36147 күн бұрын
  • warcraft 3 is my childhood i grew up on this game. i still remember getting it for my 9th birthday it was one of the first video games i have ever played and i instantly fell in love. i genuinely think i wouldnt be the gamer i am today if this game didnt exist

    @ozthebeeman@ozthebeeman4 ай бұрын
    • Its kinda sad for me because i wanted to beat it so bad but i never had a PC that could play it until years later. I only could play a couple houes once a week on LAN with friends on a cybercafe and obviously would always end in last place because i didn't know how to play it with that little ammount of practice.

      @j.2512@j.251221 күн бұрын
    • @@j.2512 damn man. If you've never beat this game before I'd genuinely suggest doing so, it's so worth it. even if you know the story, playing through it is an amazing experience, and the gameplay is pretty fun. I will suggest to do so in vanilla none reforged version, even better if you can do so without the reforged version at all, if you own the cd it's as easy as looking for an install of the old update before reforged.

      @ozthebeeman@ozthebeeman21 күн бұрын
  • Can't wait for a 12h-long laconic and concise explanation of how Starcraft revolutionized the genre

    @RomabooRamblings@RomabooRamblings6 ай бұрын
    • Story and lore wise it was all over the place tho. Would love to hear what ggg has to think about it

      @MaxRavenclaw@MaxRavenclaw6 ай бұрын
    • ​@@MaxRavenclawThe first game rocks but the second games story makes 0 sense. Feels like Ole Jimmy had some major character assassination

      @FiftyStates5@FiftyStates56 ай бұрын
    • @@FiftyStates5 Even Broodwar had some weird things and some things that didn't feel like they really carried through. Kerrigan feels like 3 completely different characters to me, she goes from being obsessed with Mengsk in SC1 to just being a psycho in Broodwar (Don't get me started on SC2). Like you're telling me she had to send EVERY Muta to chase down the UED? She couldn't send a single one to kill Mengsk? I still like the SC1 and Broodwar plot but there's some things that are just rly weird to me

      @yaboykirby7789@yaboykirby77896 ай бұрын
    • Haha did not expect to see you here!

      @rubz1390@rubz13906 ай бұрын
    • Unironically this though lol

      @alexanderrahl7034@alexanderrahl70346 ай бұрын
  • My favourite aspect of WC3's story is how Ner'zhul, whom was previously deceived by KIl'jaeden, managed to deceive The Deceiver. From convincing the Legion that corrupting Arthas is vital to having Kel'thuzad, the only one on their side that is powerful enough to summon Archimonde, be killed off early in the game. Knowing full well that resurrecting him by normal means (i.e. raising him from the dead via basic necromancy) will not work. The moment Kel'thuzad died, The Legion had no choice but to play along. Even the 'death' of Mal'ganis was necessary. By the time the Dreadlords begin to piece the deception together it is too late. They cannot pull the plug or risk the wrath of Archimonde. Whom was getting impatient. After doing his "task" by bringing the Arch Demon to Azeroth, Ner'zhul was no longer needed. With Tichondrius now having full control over the scourge. But since Kel'thuzad was a willing servant and Arthas had a direct link to Ner'zhul via Frostmourne, these two agents were his to use. So Arthas sneaked aboard a boat sailing to Kalimdor for the invasion. With the goal of pitting Illidan against Tichondrius. As the Dreadlord was their common enemy. With Tichondrius dead, control of the scourge went back to the Lich King... mostly. There were still some members of the scourge that were loyal to the Legion though. Led by Rage Winterchill. Nevertheless, Archimondes defeat was assured. The only thing left to do is withstand Kil'jaedens counter attack.

    @jordanread5829@jordanread58296 ай бұрын
    • They really did a good job selling Ner'zhul as an incomprehensibly intelligent planner. Being able to dupe beings far more powerfull than himself to , essentially, create the champion that could have one day overthrown them is *great* Especially when you consider that these are 2 villanous factions plotting against each other

      @filipvadas7602@filipvadas76026 ай бұрын
    • Good catch, will add this into my knowledge on the characters as the book did cut off at the info I needed, yet to read Arthes's book but this is just invaluable & cool explanation.

      @skl-1371@skl-13716 ай бұрын
    • Nah bro, both sides were just manipulated by the jailer :^)

      @fransken4412@fransken44126 ай бұрын
    • Complex politics of multiple factions and sub factions is what made classic Blizzard games great.

      @FlymanMS@FlymanMS6 ай бұрын
    • ​@@fransken4412ppl hated the jailer retcon, but what I hated the most, is in wod, where Nerzul the mastermins behinde wc3 is reduced to a random boss fight in a dungeon.

      @orsdekany2594@orsdekany25946 ай бұрын
  • This was a fantastic (multi-day) watch! I think the TFT Orc campaign is my favourite moment in any RTS ever. It really planted the seeds that DotA would later on bloom for me.

    @DoylePTB@DoylePTB5 ай бұрын
  • 1:31:40 "DIE KODOS MÜSSEN BESCHÜTZT WERDEN!!!!" That voiceline just lives rent free in my head, forever :D

    @seleenshadowpaw3012@seleenshadowpaw30124 ай бұрын
    • I think it works for everyone especially if you're playing with your native language that's not English "TRZEBA BRONIĆ BESTII KODO!"

      @1coloman11@1coloman112 ай бұрын
    • _ДЕРЖИТЕ ОБОРОНУ_ *ЗАЩИЩАЙТЕ К О Д О Е В* the kodos are a very big meme in RU WC community because of this single line

      @The-jy3yq@The-jy3yqАй бұрын
  • Its worth adding how much of this game is a result of technical limitations of the time. The upkeep system and relatively small army sizes in WC3 were about maintaining performance. Its also why Tyrande (and all mounted units) have such a rough look - they had to spread the polygon count of a regular unit across both mount and rider.

    @nllg1273@nllg12736 ай бұрын
    • Its kinda weird that Starcraft 1 had population space of 200 per side (Or 600 if somehow get access to protoss or zerg tech trees as each of them have their own unique pop cap) And Warcraft 3 itself can handle alot more than you would think, this is more notable in custom missions, but 200 cap per player could still be realistic for performance, also for a different reason - most maps wont let you actually get so many troops at once unless the enemy is just sitting on their asses the whole game, then they would get what was comng to them.

      @mrvex6695@mrvex66956 ай бұрын
    • ​@@mrvex6695Starcraft was a 2D game, so I guess that's a big load off of their backs. I remember having issues with memory in Warcraft 3 way back in the day, specially in custom maps. But then again, I had a pretty shitty computer too.

      @ThisIsABadIdeaSrsly@ThisIsABadIdeaSrsly6 ай бұрын
    • ​@@mrvex6695StarCraft 1 was a 2D game masquerading as a 3D game. It's all sprites, not 3D models.

      @Draeckon@Draeckon6 ай бұрын
  • One thing I love about The March of the Scourge - it's such a difficulty spike and such a tense experience for the average player that it sells the idea of Arthas being traumatized by this and willing to go for extreme measures. The difficulty is kind of part of the story.

    @BornIn1142@BornIn11426 ай бұрын
  • Kinda sad you didn't give more focus to the Founding of Durotar campaign considering how thorough the coverage is on everything else, that's the one I replayed the most as a kid and loved the even greater emphasis on quests and heroes.

    @Draculord666@Draculord6665 ай бұрын
    • One of the worst parts of reforged is they gated the founding of duratar behind the rest of the campaigns. Sure you can cheat to skip straight to it. But it feels weird and kind of annoying still.

      @draconuuse9731@draconuuse97315 ай бұрын
    • Felt especially weird how he had that bit about how War3 isn't an rts it's an RPG and then kind of shits on the part of War3 that is the most RPGlike

      @yomooma@yomooma4 ай бұрын
    • Not to mention that the last mission of the campaign is a homage to Icefrog and DotA, yet notably there's the stigma that Blizzard beat themselves up for not grabbing onto Dota and profiting it themselves.

      @coatsman5471@coatsman54712 ай бұрын
  • Absolutely fantastic Grant. Your experience and eloquence made this monumental (in length and scope) documentary fly by. I am constantly impressed with the quality and care you and your team put into these long form videos. Thank you

    @theroundaboutcat@theroundaboutcat5 ай бұрын
  • For the name change on Furion and Grom, it was probably because of pre existing warhammer fantasy characters named "Grom the Pauch" and "Furion of Clar Karond", just another way to avoid issues with Games Workshop

    @Defileros@Defileros6 ай бұрын
    • If I remember correctly there was a lot of this happening, since I'm a warhammer fan, I would imagine this was the reason the gyrocopter, steamtank and others got changed as they also exist there.

      @ahmadtarek7763@ahmadtarek77635 ай бұрын
    • Blizzard can’t just stop stealing ideas from WH. Be it for star or war crafts

      @denarte6986@denarte69865 ай бұрын
    • Funnily enough when was the last time furion even got mentioned, I mean hell fantasy is still dead lol

      @Themagnificent1997@Themagnificent19975 ай бұрын
    • ​@@Themagnificent1997total warhammer has revived wfb in a major way tho

      @franslair2199@franslair21995 ай бұрын
    • @@franslair2199 most def I was only playing earlier today but I swear even on the tww map klar Karond is a minor faction, I gotta find who these dudes are

      @Themagnificent1997@Themagnificent19975 ай бұрын
  • Dude seeing your "Brief" Age of Mythology video become your most watched video, even over all the Deathless stuff I started watching you for, gave me second hand catharsis. Seeing a massive project like that blow up and become your most watched video had to feel good, and it was a damn good video to boot. Can't wait to sit down for this one when I have time. And I also look forward to the 5 hour 55 minute video on Starcraft at some point I know you have on the back of your mind.

    @Roberto577_One@Roberto577_One6 ай бұрын
    • Starcraft memes are straight up supreme, can't wait for the inevitable retrospective

      @andrew_wow6892@andrew_wow68926 ай бұрын
    • “Each retrospective has a progressively bigger amount of depth”

      @The_whales@The_whales6 ай бұрын
    • And honestly, he is set up to break an even higher record with this one, LET'S FRIGGING HELP HIM DO IT! *FOR LORDAERON, FOR THE HORDE!*

      @pcost@pcost6 ай бұрын
    • I'm really curious how SC retrospective can be longer than WC retrospective. There are quite many missions where the objective is just "go kill everyone". It wasn't as balanced at the time, less factions, no heroes. Maybe he will combine SC1 and SC2 into one video for added length and I'd love to see the story analysus going from praise to utter salt :)

      @trassage@trassage6 ай бұрын
    • I've had a thought about it, I wonder if the reason why the AoM video was the most watched in this channel isn't partly because people didn't watch it all at once due to the length of the video, and thus had to return on the video to watch it later, adding one or several more views per person. How does KZhead take into accounts multiple watchings of a single video?

      @Sullian_dF@Sullian_dF6 ай бұрын
  • An absolute masterpiece. And the game isn't bad either.

    @aaronmelgar7116@aaronmelgar71165 ай бұрын
  • If more blood elves scenarios were like the second one I would adore it. Currently, I am just heartbroken.

    @Duchess_Van_Hoof@Duchess_Van_Hoof5 ай бұрын
  • Warcraft 3 has a few amazing quotes that still resonate in my mind. "Tremble mortals, and despair. Doom has come to your world!" "The horn has sounded, and i have come, as promised." "Who dares defile this ancient land? Who dares the wrath of cenarius, and the night elves?" Every cinematic had weight and while cheesey, felt serious in its own way. Absolutely flawless game.

    @Sdogofdoom@Sdogofdoom6 ай бұрын
    • Even subtler ones are amazing. My top two: "This wind chills to the bone, and you're not even shaking! My lord, are you alright?..." I fucking LOVE that foreshadowing and tone setting. Nerubian: The traitor king! Arthas: Who, me? Anub'Arak: They were referring to me, death knight. God that is SUCH good storytelling in just a few lines. I absolutely love it.

      @Norrieification@Norrieification6 ай бұрын
    • @@Norrieification The chilled to the bone line was when it really hit me that arthas wasnt going to be redeemed, that he was way too far gone.

      @Sdogofdoom@Sdogofdoom6 ай бұрын
    • Work Work

      @lek1223@lek12236 ай бұрын
    • Here's two that stuck out to me even to this day "I hope there's a special place in hell for you Arthas" "We may never know Uther, I intend to live forever." "You did all of this, KNOWINGLY?! GRAAAAAAAAH!"z I also cherish the voice lines in this game As much as I like Liam o Brien's take on Illidan, his old VA emphasizes his cunning and deception a lot more clearly, with the voice filter in the metamorphosis emphasizing his raw power. I also miss pretty much all of the dreadlord voices (Malganis, Tichondrius, Varimarathas and even the regular one). Anubarak was a character that got his voice absolutely butchered and I like Rexxar's voice slightly less nowadays (maybe I just like Steve Blum)

      @sailorhatguy5763@sailorhatguy57636 ай бұрын
    • I really love the balance between cheesy tropes and serious emotional investment in classic Blizzard games.

      @FlymanMS@FlymanMS6 ай бұрын
  • Sometimes all you need is a 5-hour video on the greatest game ever made.

    @todorsamardzhiev144@todorsamardzhiev1446 ай бұрын
    • It just recites the campaign without any reference to custom maps and how easy it was to make them with the map maker tool, social impact, or How Warcraft 3 Changed Strategy Games Forever. Probably wants to cash in on gamers nostalgia for them to watch his livestreams like some, or most youtubers do.

      @art-hx6hq@art-hx6hq6 ай бұрын
    • Nah ill do it on Rumble one day, but definitely not here @@justincase5002

      @art-hx6hq@art-hx6hq6 ай бұрын
    • @@justincase5002 Were your feelings hurt?

      @ClarkPotter@ClarkPotter6 ай бұрын
    • thanks but no thanks, with all the censorship and weirdos ill do that later @@justincase5002

      @art-hx6hq@art-hx6hq6 ай бұрын
    • @@art-hx6hq but there literally is a section about the custom maps, how easy it was to make them with the map maker tool, social impact, and how warcraft 3 changed strategy games forever. 2:11:38

      @TheSaltySailor@TheSaltySailor6 ай бұрын
  • Thank you so much for this. Warcraft 3 was one of my fondest memories from growing up. Its so amazing to see someone craft a breakdown of it who clearly loved it as much as I did. Thanks again :)

    @Alpha_Squad_Jin@Alpha_Squad_Jin5 ай бұрын
  • I usually can't watch a video essay on anything more than 2 hours in one sitting but the mix of this amazing game and your great commentary and comments on the aspects and impact of the game throughout made this very enjoyable to watch!

    @Meamiscool19@Meamiscool195 ай бұрын
  • 2:39:30 The story of Illidan’s crime could be learned not only from novels. In fact, it was neatly explained in a manual that came with WC3. I, as a child being a huge WC3 lore fan, didn’t even know the manual exists and discovered it as a huge and wonderful surprise somewhere during WoW Burning Crusade era (I live in Ukraine, and WC3 was mostly pirated here, as post-USSR scene had yet little respect to copyright; so no manuals for us, just digital copies with lots of modes). The manual is well written, introduces crucial story points, as well as some really cool athmosphere building lore trivia, and I highly recommend it. Especially for people who already beat the campaign, since it seems as capable of spoiling the natural story paste. To be fair, though, Blizzard and most gamers also either forgot or didn’t know about the manual. The reason I learned about it was because, right before the Burning Crusade, Metzen decided to retcon draenei, but forgot that he already described eredar origin in the manual, leading to a contradiction. Metzen than officially apologized, yet most of the community went like ‘Wha?! There’s a WC3 manual with some deep lore in it?’ p.s. An awesome video, four hours of pure nostalgia. A great eye for campaign links between lore and mechanics. Some completely new for me, and some I also noticed yet never heard discussed.

    @jerrymacctheukrainanlorema7659@jerrymacctheukrainanlorema76596 ай бұрын
    • The official Russian dub (which we also had because lasting effects of Russian imperialism and all that) is one of the most memorable video game dubs of the time. It is not perfect but it brims with good voice acting and quality Woolseyisms (e.g. Uther saying that we won't obey Arthas even if he was a king thrice, which conveys frustration a lot better in Russian). I meme the quotes with my friends to this day.

      @user-qd8yy9lc4g@user-qd8yy9lc4g6 ай бұрын
    • @@user-qd8yy9lc4g True. It became a cultural phenomenon, very quotable, and very accessible, omnipresent. SoftClub, the company that did the dub, followed the same strategy that worked astonishingly well with Baldur’s Gate 2 Polish translation by CD Project Red (then simply a game dub company) and outpaced them. The game became a cultural phenomenon. WC2 already had a big presence in post-Soviet world. It was a big presence in a local pirate game scene, and there was even a local popular mode communities (most notably Warcraft 2000 project, the first project launched by CGS, a studio that later created Cossacks and STALKER). And Softclub dub of WC3 played on that rep, and, with its quality in both staying true to the game abd adopting it to local consumer, they created an epic. Add to that the fact that the popular post-Soviet method of consuming games at the time was ‘computer clubs,’ the cellar spaces filled with PCs where you can rent a PC on hourly basis to play games, alone or via the local network. The Softclub awesome dub and the immensely popular ‘computer club’ facilities give a sufficient explenation why post-Soviet nations had always been so good at DotA.

      @jerrymacctheukrainanlorema7659@jerrymacctheukrainanlorema76596 ай бұрын
    • @@user-qd8yy9lc4g that's funny, once when I was drunk I watched all the cutscenes with Russian dub for lolz, it was hilarious (my russian is very bad). I guess I have the same feelings about my country's dub (Polish) - english version, for the most part, sounds extremely bland to me in comparison

      @Unstable_constant@Unstable_constant5 ай бұрын
  • I have played this game for more than 10 years, and still do it ocasionally. I have done the base game and expansion campaigns more than 10-15 time each, and I was today years old when I found out that on the "Key of the three moons" quest, you CAN repair that bridge. I. Am. Mindblown. Amazing video as always!

    @MikaelViragos@MikaelViragos6 ай бұрын
    • same here man. legit was just like wait what that was a thing this entire time ?!?!?! lol my gf laughed so hard at my reaction to that.

      @erikschaeffer8419@erikschaeffer84195 ай бұрын
    • same here. I literally had my mouth open like nahhh fucking kidding me? texted my brother immediately lol@@erikschaeffer8419

      @nacl_intake567@nacl_intake5675 ай бұрын
    • Absolutely same. My jaw was on the floor.

      @TheBalloonBob@TheBalloonBob5 ай бұрын
    • The real game is multiplayer.

      @MyHomeExperiments@MyHomeExperiments5 ай бұрын
    • @@MyHomeExperimentsand yet here we are

      @TNMJAD@TNMJAD5 ай бұрын
  • You have amazing narrative talent, you made my shift today so much more enjoyable!

    @Junks1774@Junks17745 ай бұрын
  • Not even an hour into this masterpiece, and I had to subscribe. This is exactly the type of video that is perfect for me sometimes. The in-depth understanding of the mechanics, pretty good familiarity with the story/worldbuilding, and a nice dash of humour. As such, I just wanted to thank you for a video that could not have been anything less than hours if not days of hard work

    @ThommyofThenn@ThommyofThenn5 ай бұрын
  • The thing I find most interesting, is Arthas still has humility in the last but one mission, hoping the crypt lord survived whereas Maiev didn't even stop to give it a moment

    @jaymz1990@jaymz19905 ай бұрын
    • An interest aspect of Arthas' characterization is that he still retains a lot of his personality traits before becoming a Death Knight, but now completely devoid of a moral compass. All of his behaviors as a Death Knight are present when he's a Paladin, with the sole exception of the hilarious(ly dark) irony that Death Knight Arthas has more of a sense of humor despite being a literal soulless version of himself. It's really funny how the good light warrior never cracks a single joke but the edgelord death lord occasionally makes the occasional wisecrack.

      @joshuakim5240@joshuakim52405 ай бұрын
    • I know the novels catch a lot of flak, but if I recall correctly the one about Arthas does a lot to explain that all throughout his life he was continually fighting against his less-than-honorable character traits: his jealousy, his fearfulness, his self-doubt, his anger, and perhaps above all: his feeling of entitlement. Throughout the book he has this almost constant dialogue of wishing to be better than he is, because he's comparing himself against people like Uther -- a paragon of wisdom and valor -- Kael -- a cool, handsome, magically powerful elf -- and many others who hold traits that he himself wishes he embodied, and the strain of trying be better. When he finally, finally becomes a Death Knight, he begins to stop trying to be better. He starts accepting himself, the self that's selfish, even malicious. I bring all this up because he does actually relax throughout his journey, and it's because he'smore comfortable with himself -- but it's because he's just stopped caring and letting silly things like "morality" and "the basic decency of not killing indiscriminately" to dictate his actions anymore Character "growth" into an absolutely abysmal person, and I think that's pretty neat

      @lucasallen5415@lucasallen54155 ай бұрын
    • You have to keep in mind that according to the lore the power does not come from the Helm of Command/Frostmourne, it only multiplies the power that is alrdy there. Arthas was powerful as Lich King because he was alrdy powerful as a paladin and to the very end held a lot of control over everything that happened, sparing for example some of his old friends and things like that. It also explains why Bolvar was such a loser as Lich King, he never was strong before he became the Lich King at least not compared to Arthas, and his motivation was pure (saving people from the scourge) while Arthas motivation was evil (revenge and destruction) which made him stronger. Consider how much power and control Arthas had as the Lich King being the literal ultimate raid boss who ruled an entire undead Kingdom. Bolvar as the Lich King was just some dude on a mountain with a few servants that nobody feared or respected for his strength... and then he got beat by a girl in 1v1...

      @Triumph633@Triumph6335 ай бұрын
    • ​​@@Triumph633regarding Bolvar - I would imagine keeping the Scourge in check is harder than just letting it be the genocidal horde it wants to be. While also getting brainwashed by an otherworldly entity 24/7. And that 1v1 thing was kinda rigged, too? Sylvanas is one of the strongest characters at that point, being in cahoots with Zovaal and all. Being in cahoots with a "titan++" entity probably does entail some serious buffs. -shadowlands had such a cool premise, I wish they hadn't t fucked up the foreshadowing and execution so much-

      @AthenaTennosN@AthenaTennosN5 ай бұрын
    • The word you are looking for is penultimate

      @valburguener4280@valburguener42804 ай бұрын
  • I think a lot of the reforged changes like Arthas making the ice bridge actually originally come from comics and novels written after Warcraft 3 and to square the differences between WoW and Warcraft 3. This is incredibly frustrating because usually the changes just make the story worse.

    @Archaeologyhat@Archaeologyhat6 ай бұрын
    • Yeah, lots of dumb shit in wow shouldnt even be considered canon. Especially how they forced everything and everyone into horde and alliance.(Night elves and forsaken should be independent and neutral factions). Sadly all the dumb and even lazy got set in stone just because it was the main warcraft game ever since it released... usually for far worse...

      @Kacpa2@Kacpa25 ай бұрын
    • Close, it was the book, Arthas: Rise of the Lich King. And it used the Path of Frost, the WoW Death Knight ability that lets the DK and his allies walk on water. I think the main reason they introduced the change was that in WoW the Sunwell is not in Silvermoon but on the Isle of Quel'Danas, which as the name suggests is an island so he needed some way to cross the water.

      @nekotamo2683@nekotamo26835 ай бұрын
    • Maybe more to the point, it would have been fine if they were allowed to remake the whole campaign like they originally intended, and maybe got time for a few more passes to iron out fiddly design details, but they only got a handful of remade missions in a functional state before those plans went in the garbage and they had to leave most missions unaltered. Realistically, the whole rivers and zeppelins mission was kind of nonsense anyway. If it were remade then the whole mission hook would probably be different and fit better narratively with the Silvermoon finale. But it wasn't, so it doesn't.

      @JackFrosthawk@JackFrosthawk5 ай бұрын
    • Warcraft stopped being cannon after Frozen Throne for me. MMOs dumb chatacter development down. Unless the characters were made just for the MMO. That isn't the case here. Too many immersion breaks with WoW. Some of what it does can be good but with the immersion breaks it all falls apart. Don't even get me started with the time travel nonsense. Which makes a sense of loss moot where Grom is concerned.

      @Veldazandtea@Veldazandtea5 ай бұрын
    • @@Veldazandtea Exactly... And they ruined so many... Illidan and many others got wasted in dumbest ways as dungeong/raid boss cannon fodder. Thrall and Jaina got run into the ground, because Metzen was a burned out tired fool who started to loathe his creation(most evident in Cataclysm, MoP and WoD, hell even in legion. He made Thrall into a stupid meme and made him go against hisncharacrer from Lord of clans book). And made Jaina go insane and viscious(ignoring Christie Golden's book written to bolster his stupid story decisions) until he left after Legion expansion. Closest they got to even doing something less idiotic was Arthas in Wrath but all they did was give normies who picked up wow just vecause of craze for it in late 2000s collective, indirect nostalgia for things they never played prior or since to get hyped up for "biggest bad boss", catering to dumbest and most shallow. Everything done for mmo gameplay or cuz of "rule of cool".... Its why i have love and hate relationship with WoW and blizzard as a whole. I love some aspects of classic wow...music, exploration artstyle for most part, but i just hate what hey did to the universe and characters. They didnt even give people freedom they should've(even compared to DnD Warcraft tabletop RPG released in 2003/2004), since they forced faction war and forced night elves and forsaken into it going against warcraft 3 and any logical world building. Just because WoW started development so early that warcraft 3's story was just parrtly ignored and they just went by basic "bad guys vs good guys" slapping elves with the "good" and undead with the "bad", because of Warcraft 2 i guess... Its all just so frustrating...since wow couldve been something great snd at the same time avoid affecting the story so negatively if they just mildly changed few things in what final game was... Like getting rid of rigid faction system and just using same reputation system neutral factions use for all main factions and let people choose their alliegences as they please with some legeork just like say Timbermaw furbolgs or goblins or any other classic wow minor faction. That way it would be in line with Warcraft 3 and that DnD Warcraft RPG(which metzen co-wrote) Or those language barriers(with common actualy being used by most races and ability to learn other languages). Or PVP especially battle ground/world one moved over onto guilds, so its guilds that are at war with each other as main PVP hook while faction conflicts are just events people would join in on as some.rared event ga actually has more meaningful story and would be just horde vs old alliance but all sorts. They only done this halfheartedly with wrath while doing nothing about things they done wrong... and they just double or triple down on it as time went on. While all expansionsnare just nostalgia baiting things riding off warcraft 3 story beats or copy pasting/rehashing itself several times over all the way to modern day... It could've been so much more...

      @Kacpa2@Kacpa25 ай бұрын
  • Well finally finished this behemoth of a video, thanks for all the hard work putting this out, this was such a great blast from the past because I played this as a child too and your excitement and love for this game definitely carried over into the video.

    @ExaltedToast@ExaltedToast5 ай бұрын
  • Lovely video

    @seekittycat@seekittycat5 ай бұрын
  • 3:29:37 The reason you don't get Chimeras in the NE RoC campaign is because the defense mission wasn't supposed to be the finale. There was another mission at the World Tree itself, where you would unlock them, but that was ultimately cut from the game.

    @SXRomeo97@SXRomeo976 ай бұрын
    • From what I remember, said cut mission was supposed to be a massive, hour long mission, but after realizing that the previous mission also took almost an hour to finish, and the fact that it'd be kind of anti-climatic to have the big baddie explode in one mission, and then have the finale be "mere" clean-up duty, they decided to scrap it.

      @Sarik0497@Sarik04976 ай бұрын
    • ​@@Sarik0497wonder if anyone ever modded it in with some of those very good custom campaigns the game used to have till blizz nuked all the goodwill from orbit

      @patrickbroome5427@patrickbroome54276 ай бұрын
    • @@Sarik0497 minor correction, the last mission wasn't a cleanup It was supposed to be the ascent of Archimonde up the slope of the tree, with you doing all you can to slow him down and allow the build-up of the wisps Naturally, that would be another time slogfest and they found it was not fun, so they got rid of it

      @Baddaby@Baddaby6 ай бұрын
    • Oh yeah, that does ring some bells. It has been a good minute since I last looked it up, so cheers for the correction ^^

      @Sarik0497@Sarik04976 ай бұрын
    • @@Sarik0497 np :) Btw I took this info out of Dave's interviews, one of the wc3 original level designers, you can find all 8 parts at hos channel and Abelhawks

      @Baddaby@Baddaby6 ай бұрын
  • Interesting note about Maiev. In one book she actively hunted down and killed night elf mages after they were allowed back into night elf sociaty. Like to the point where she almost killed her own brother. However, in Legion they changed her a bit. Alot of time passes between the Black Temple raid and Legion and she had a long time of having no target for her psychosis. She even shows remorse for Naisha's death, and gives you a world quest to set her soul to rest.

    @darkcardking@darkcardking6 ай бұрын
    • Character growth is cool for a story, but I really hate how Night Elves go from savage and aggressive to just all being peace loving like the druids in WoW. Gets even worse the longer WoW goes on.

      @alecshockowitz8385@alecshockowitz83856 ай бұрын
    • I'm sorry but did you see the Night Warrior content in BFA lol @@alecshockowitz8385

      @LordKamos777@LordKamos7776 ай бұрын
    • @@alecshockowitz8385 Yeah they should be renamed to beta elfs.

      @nakki123@nakki1236 ай бұрын
    • @@alecshockowitz8385 Lore wise WoW is nonsense upon nonsense, every couple of weeks there's a new world ending apocalypse that a group of random nobodies stops, rinse and repeat

      @rosameltrozo5889@rosameltrozo58896 ай бұрын
    • Oh, and then there was the implication that the Orb of Gul'dan was doing things to her mind...but that story ultimately went nowhere and got quietly retconned a few years down the line. Like so many other things...

      @AthenaTennosN@AthenaTennosN5 ай бұрын
  • Amazing video. I listened to it like a podcast and you transported me to another universe for four hours and forty-four minutes. Thank you!

    @toprogress@toprogress4 ай бұрын
  • Of all the video essays on youtube this is one of my favorite! You've done an amazing job!!!!!!

    @charlierosalessandqvist4198@charlierosalessandqvist41985 ай бұрын
  • Speaking of unit model changes/retcons, it looks like Reforged changed Furion's model for the Reign of Chaos campaign. Originally in the ROC campaign, his model didn't have a mount and he walked around on his own. In TFT his model has a mount. It looks like Reforged uses that TFT model for the ROC campaign.

    @montanaman654@montanaman6546 ай бұрын
    • Same thing happened in the clip where he's communing with the forests of Lordaeron. It's the one time in TFT that they used his unmounted model. I assume they did it for consistency, but it always made sense to me. If he just wakes up in the Barrow Dens, he wouldn't have a stag as a mount and probably wouldn't have time to get one before the end of the campaign. In TFT, of course he'd have time to get dressed up.

      @OriginalMokthol@OriginalMokthol6 ай бұрын
    • In fact, they pretty much outright deleted unmounted Furion from HD.

      @Wiimeiser@Wiimeiser6 ай бұрын
    • Also happened with normal units like in the Orc Campaign. Catapults are no longer on RoC like in the video and are replaced by Demolishers from TFT

      @StygianZinogrex@StygianZinogrex6 ай бұрын
  • I'm glad you pointed out how out of line Tyrande is for killing the Wardens so casually. I always felt weird about that. I had forgotten how genuinely unhinged Maiev was, but I still feel like the game let Tyrande off easy.

    @CantusTropus@CantusTropus6 ай бұрын
    • Night elf women didn't have their hippie men for ten-thousand years.

      @JoshSweetvale@JoshSweetvale5 ай бұрын
    • Jesus, Giant Grant. That was Warden Tyrande. She was out of line there about the execution, but --- oh my God, Maiev will have you shot. We have to erase the log books. I don't like this, but I'll protect you this time. I guess you have to stand up for what you believe.

      @officialromanhours@officialromanhours5 ай бұрын
    • Tyrande: "Only the goddess can forbid me from freeing Illidan." Prison Wardens: "The goddess forbids you from freeing Illidan." Tyrande: "I'm gonna pretend I didn't hear that."

      @EmperorSigismund@EmperorSigismund5 ай бұрын
    • desperate times call for desperate measures. the wardens werent gonna help fight the legion.

      @chic-fil-ashouldopenonsund3623@chic-fil-ashouldopenonsund36235 ай бұрын
    • Well bloodelves were quite bloodthirsty in original concept, especially women. It is onbrand for that. WoW turned them all into hippies forgetting the division, and also forcing them into alliance stupidly.(Both night elves and forsaken should be independent neutral factions)

      @Kacpa2@Kacpa25 ай бұрын
  • I truly appreciate the retrospective of my childhood and feeding the nostalgia surrounding it. This video is a large-scale masterpiece! However, it took me 5 separate watch attempts to actually finish it let alone smaller mid-way breaks here and there that it makes me wonder if something like this wouldn't fare better both in terms of scope and planning if it was done 1 campaign at a time. If you didn't take an unfortunate break which led to me missing your daily content, I don't know if I would've ever spent the time or effort to realistically watch this video due to the herculean run-time of this retrospective. I hope you will feel better soon and I truly thank you again for putting together such a cohesive guide to the game that similarly to you also marked the beginning of my love for gaming and large-scale Role-playing Fantasy in a way only Warcraft 3 could.

    @ahv007@ahv0075 ай бұрын
  • This was so good, I got to go through 1 of my favourite childhood games again and learn so much about it while doing so. Thank you for this

    @liltimmah@liltimmah5 ай бұрын
  • 2:39:43 Illidan's crime was made clear in the RoC manual, along with Malfurion being the true name and Furion being a nickname.

    @jimkazalpert8493@jimkazalpert84936 ай бұрын
    • Man... I forgot games used to have manuals. I miss them, but I feel few games nowadays have the atmosphere to capitalize on them

      @Trenz0@Trenz02 ай бұрын
    • For those who don't know, Illidan's crime was twofold: (Seemingly) switching sides half a dozen times in the War of the Ancients, and more directly: Creating a new Well of Eternity directly afterward, after _everyone_ agreed not to. The World Tree Nordrassil is a band-aid over Illidan's hubristic unilateral bullshit.

      @JoshSweetvale@JoshSweetvale2 ай бұрын
  • There is a consistency to the games that Grant gives a retrospective on: they mastered the show (or rather, play), don't tell method of teaching the game. Which, in turn, gives rise to the wonderful "tell what they show" in these retrospectives. Thanks for another great video, Grant! ps. I can't remember the title, but there was another review of the Culling mission that I thought was brilliant. The mission never tells you you can kill the villagers before they turn to make the process easier. You just... figure it out. In playing the mission, you sort of join Arthas' journey. The player chooses to kill civilians.

    @martinhan2905@martinhan29056 ай бұрын
  • Superb video essay, Grant. This brought back so many memories.

    @Vaizard90@Vaizard905 ай бұрын
  • What an amazing video! Thank you for giving these amazing games proper attention and respect they deserve.

    @sauliusnazarovas9162@sauliusnazarovas91625 ай бұрын
  • I seem to remember in the original WC3 ROC campaign in the human mercenary mission I did lose all my ranged units and I also could use storm bolt on the ships. I had to wait for mruadins mana to regenerate with no items helping his mana. If they changed storm bolt to not work on the ships, it must've been a later patch or TFT.

    @lagg1e@lagg1e6 ай бұрын
    • Yeah, I for sure remember storm bolting ships in fact, pretty sure this is the only way I ever killed them since it's fastest way to do so

      @RancorSnp@RancorSnp6 ай бұрын
    • It definitely came from TFT.

      @798jeremy@798jeremy5 ай бұрын
    • They did. In fact, the strategy guide recommended using Storm Bolt against the ships, and then getting confused when I couldn't do it when I bought the game. Only later did I find out it got patched.

      @musclestruts5032@musclestruts50325 ай бұрын
  • 1:26:52 On the subject of the extended Orc Tutorial, the additional three mission where Thrall lands on the Troll island and fight the murlocs were included in the demo and were fully voiced in the demo. When they got added in the Frozen Throne, the voiceovers were not present. I also consider it canon as it explains where the trolls came from, as they were not present in the two previous missions.

    @mdhutch2002@mdhutch20026 ай бұрын
    • Yeah, he missed those three nifty missions.

      @Duchess_Van_Hoof@Duchess_Van_Hoof5 ай бұрын
    • THEY HAD VOICE ACTING ? Fuck me I gotta find that version

      @Themagnificent1997@Themagnificent19975 ай бұрын
    • @@Duchess_Van_Hoof I kept waiting for him to come back to them!

      @Slaanash@Slaanash5 ай бұрын
    • I knew I wasn't dreaming!

      @CommissarChaotic@CommissarChaotic5 ай бұрын
    • @@Themagnificent1997 They are included in the base version of reforged if you can work with that.

      @draconuuse9731@draconuuse97314 ай бұрын
  • Thank you for all your hard work on these videos.

    @roaming502@roaming5025 ай бұрын
  • Just a few corrections and/or my own takes on minor points in this video. I'll split it into two parts based on Reign of Chaos and The Frozen Throne: = Reign of Chaos = 1: I never noticed that the entire army was pulled when you hit the two ziggurats in Human Mission 5, maybe that's because I'd always either just run through or deal with them at a distance and then pull back to defend my base or something. Either way, you can just pull back after breaking the ziggurats and green's army will eventually go home. 2: One thing to note about The Culling is that if you try to engage MalGanis and defeat him, he'll just come back in two minutes with a bigger army and be more of a threat, so you really are disincentivized from fighting him. 3: Just a correction: You got the names backwards between "Flying Machine" and "Gyrocopter". The Gyrocopter was the original Reign of Chaos bulkier less useful flyer, and the Flying Machine was the reworked Frozen Throne unit. 4: Muradin can use Storm Bolt to sink the ships in the original Warcraft III Human Mission 8. There's even an in-game hint for it during the mission. 5: Just generally, I'm glad I wasn't the only one to notice that the Death Knight is essentially the "anti-paladin" in this game. 6: I too was mildly annoyed at having to have an open inventory slot to combine the Key of the Three Moons, but it wasn't to the point where I thought to always have an open slot. All you really have to do is drop an item you have momentarily, pick up the key piece, and then pick that item you dropped back up. 6b: On that note, the reason Arthas "knows" the key is split into three parts is because Kel'Thuzad mentions it when you pick up the first piece. You might then wonder how Kel'Thuzad knows this, but I suppose that can be hand-waved away by saying he's an old dude who probably read a lot of books before Arthas smashed his head in with a maul. 7: So, the "Grom" vs. "Grommash" thing. I really don't know or care much about WoW lore, but I will point out that in the original Warcraft III, the name "Grommash" was used by Mannoroth when running into Grom at the end of the Cenarius mission. So it does seem like "Grom" is just a nickname. 8: I agree that Tyrande shouldn't have just killed the Watchers guarding Illidan, but to be fair, they did attack her first. Also, I'm not sure how accurate it is to call Tyrande the "leader of the night elves". At most, she leads the Sentinels, who are a specific faction of night elf warriors. 8b: To be fair to Malfurion, he was confused about the "bear gods" remark because he assumed that the Druids of the Claw would be in their humanoid form, as evidenced by his dialogue during the mission. That might be a silly assumption to make, but we don't know enough about night elf druid custom to know if it's to be expected for them to sleep in their fursuits. :p 9: I never thought about the idea that the wisps were using Detonate to dispel Archimonde in the ending cutscene, since he is technically a summoned unit. I wonder if that was the intended meaning. = The Frozen Throne = 1: In the first Night Elf mission, you mention that Maiev assumes Illidan drove the Wildkin mad. Technically, it was one of her huntresses who assumed that, though it doesn't detract from the point too much, because Maiev just rolled with that explanation. 2: I don't know if this was you misinterpreting the original game design or not, but it is worth pointing out that in original Warcraft III, all health bars were green, rather than color-coded to the players. So having a black health bar wouldn't have been a thing pre-Reforged. 2b: You were confused that Naisha mentioned hearing about the "eye" again, despite it seemingly not being mentioned before that scene. Admittedly it's easy to miss, but Gul'dan does mention the "Chamber of the Eye" in the first scene for the Tomb of Sargeras level. 3: It's worth noting that the "awkward" dam cutscene isn't like that in the original Warcraft III. There's no long pause in the dialogue. I assume that's just another thing Reforged broke. 4: While I do agree that it was silly for Blizzard to make a WoW expansion based on Pandaria, which was originally meant as a joke and nothing more, it is worth noting that the Pandaren Brewmaster has a much bigger role in the Rexxar campaign, and isn't just "two cameos". He's also available in melee games from the tavern. 5: It's interesting to hear that you thought the first undead mission was the hardest one in the campaign. For my money, I always thought the last mission was the hardest, though admittedly, I might have just not had the best strategy for it.

    @SamwellWK@SamwellWK5 ай бұрын
    • Just on the mannaroth thing like he said, refored hashed dialogues making all groms to grommash. If I recall mannoroth says the mighty hellscream. Not grommash.

      @badrinath5306@badrinath5306Ай бұрын
  • 40:40 I think something that doesn't come up often enough when discussing Arthas, Stratholme, and people abandoning them is this. It was *planned*. Arthas, at the start of Stratholme, just came off of 3 days and 3 nights of no sleep and under constant assault. That is MORE than long enough to both be incredibly inarticulate, which Arthas is, and even to start hallucinating. The reason his allies completely abandon him is because he both isn't thinking straight, and because he's having trouble explaining to them WHY the city needs to be purged. Because they didn't see what he did during that 3-day assault, they don't know what he knows. But he is having trouble explaining it due to the stress, the lack of sleep, and his own anger. So he's left without any friends or companions while he has to slaughter his own people, to prevent a greater tragedy, only to be confronted with a person he can blame for all this sorrow and anger he feels. It was a PERFECT plan by Ner'Zhul to get Arthas right where he wanted him. Edit:WHAT!? You can repair the bridge in the elven mission!? Fucking hell, I never knew.

    @KaguroDraven@KaguroDraven6 ай бұрын
    • Also he was fighting the undead... A completely new enemy that is extremely horrific in nature and arthas was ligitmately scared of them but had to swallow his fears which added to all the stress

      @levisamom5069@levisamom50696 ай бұрын
    • Uhh, where is any of this explained in game?

      @theassassin100@theassassin1006 ай бұрын
    • this comment needs to be pinned

      @dlich6966@dlich69666 ай бұрын
    • ​@@theassassin100it isn't, but having a decent understanding of human psychology would make the reader realize that this comment and this scenario makes perfect sense. Granted, that's not someone a lot of us who played this as kids/young teens had back then.

      @amplesstratleholm7609@amplesstratleholm76096 ай бұрын
    • @@amplesstratleholm7609 "Arthas, at the start of Stratholme, just came off of 3 days and 3 nights of no sleep and under constant assault" Unless specified this is a big assumption that explains why Arthas was stupid and didn't explain to Uther why he knew how the undead work and that the grain will transform everyone, since he has more experience with this stuff (Jaina too btw). All he had to say was, I have the most experience with these, Jaina saw them too, just wait until night time to see. But he was apparently too angry to say the bare minimum.

      @theassassin100@theassassin1006 ай бұрын
  • About the tiny buildings: if you play the goblin starting zone you will see that in the Warcraft universe there are ways to carry an entire town in your pocket.

    @vicnot229@vicnot2296 ай бұрын
  • These long form videos are phenomenal, keep them coming! Great work.

    @zoso8700@zoso87005 ай бұрын
  • Absolutely loved watching my favorite childhood game analyzed and enjoyed so much. Thank you!

    @williamp.5253@williamp.52534 ай бұрын
  • 5 hours?! What a beautiful blast from the past. It's tough to remember given both the problems with modern Blizzard and the frankly horrendous lore World of Warcraft has been stuck with for the past few expansions, but there was once a time where Warcraft was one of the best worlds and stories to be invested in. Thank you for shining the much deserved spotlight on one of the greatest games of all time EDIT: WTF WHAT DO YOU MEAN YOU CAN REPAIR THE BRIDGE?!?!

    @TheDukeofDorks@TheDukeofDorks6 ай бұрын
    • nobody remembers anymore, but Blizzard once delivered extraordinarily generous, well-implemented software content. then they made WoW and became more like their competitors

      @WeeWeeJumbo@WeeWeeJumbo6 ай бұрын
    • That is the first time I’m seeing it as well and I’ve played that campaign many times lol.

      @fastmadcow@fastmadcow6 ай бұрын
  • 1:13:16 There is a really fun way to complete this mission by possessing attacking units using Banshees. Since the possessed don't take damage inside the energy dome it's a really fun strategy that makes you feel like conniving undead leader destroying the enemy from the inside.

    @UselessDischarge@UselessDischarge5 ай бұрын
    • They don't? Honestly I played every mission by spamming Frost Wyrms, I was a very uncreative child

      @BenersantheBread@BenersantheBread3 ай бұрын
    • I did that! I've been looking for a good place to mention this. I used the back-half of a screwdriver as he said. :D I even remember Possessing a random sheep wandering around to test the theory with a minimum of risk before trying it properly.

      @RowanDrake47@RowanDrake472 ай бұрын
  • Very well put together and edited video. This must have taken a huge amount of time and effort to make, and it came out excellent.

    @zeleros4027@zeleros40275 ай бұрын
  • Most of the points you mentioned of you playing WC3 as a kid and your thought process 1:1 resonates with my own memories of me trying to navigate the campaigns. This was a fun nostalgia trip with a lot of good insight in game design and philosophy. Thank you :)

    @laskghlkasghksdhg@laskghlkasghksdhg5 ай бұрын
  • Fun fact! Originally there was meant to be a post-big-shot mission after Archimonde is murked, where you deal with three huge undead bases. They decided to cut that one out for sake of narrative. Generally, there is a lot of cut stuff in Night Elf RoC campaign - one of the levels was meant to have a side quest involving green dragons, long-time allies of night elves, and there is even a named green dragon unit in the base editor codebase, not the individual levels' ones, that would probably be assigned to you. Correction: more likely, Archimonde would still live, it would be just about gathering wisps. It still would be a titanic mission after a lengthy timed mission.

    @user-qd8yy9lc4g@user-qd8yy9lc4g6 ай бұрын
    • Where did you find this information?

      @peternewman9606@peternewman96065 ай бұрын
  • When I played through the game for the first time, I was around maybe 10-12 years old. During the Hunter of Shadows mission (the one with Cenarius), I never realized that you were supposed to go to the Chaos Well, I just kinda missed that part of the map completely. Killing Cenarius without Chaos damage took a super long time, and when Grom and his boys turned up later all red and evil, I was also very confused.

    @Tulenhenki@Tulenhenki6 ай бұрын
  • I just love this game so much ! It was so cool to see this retrospective with Grant :)

    @darkdragonlich2299@darkdragonlich22995 ай бұрын
  • I was expecting it to be a small white noise during my work, but I ended watching the whole thing with full focus and really enjoying it, keep up the amazing work, Grant

    @MarcoTehPhoenix@MarcoTehPhoenix5 ай бұрын
  • Kinda sad you gave so little time to Rexxar - it was my favorite campaign by head and shoulders, and I am looking forward to the Azeroth Reborn version of it so much you couldn't believe.

    @jamescooper3619@jamescooper36196 ай бұрын
    • it was also one of my favorit camaign i just hpe that after theyy are done they don't just leave them and insted use them to make stuff like random recrutment and other custom ver of the game

      @mostafaayman9664@mostafaayman96645 ай бұрын
  • It's over 20 years and I'm still in love with this game. And still play occasionally and watch pro players competing. Lore, the story are captivating, despite I've beat it through and through lots of times by now.

    @PUARockstar@PUARockstar6 ай бұрын
    • they literally don’t make ‘em like this no more

      @WeeWeeJumbo@WeeWeeJumbo6 ай бұрын
    • ​@@WeeWeeJumbobuuut since our dear Grant is a Campaign Consultant on ZeroSpace it will probably have a great campaign ^_^

      @natanoj16@natanoj166 ай бұрын
    • I picked English just for it!

      @skl-1371@skl-13716 ай бұрын
  • Love your video. I played Warcraft 3 as a kid and you just brought me back to the amazing memories of that game. Thank you😁

    @ThePaintingLaboratory@ThePaintingLaboratory4 ай бұрын
  • Amazing video! So many great memories brought back!

    @AtlasEcliptica@AtlasEcliptica5 ай бұрын
  • Eh, it's called Frostmourne. It mournes Frost. Makes bridges of ice. Arthas forgot.

    @FungusAmongus101@FungusAmongus1016 ай бұрын
  • Grant makes a nearly 5 hour video to make a 15 second crab joke. This is the content I’m here for

    @fluffypuppy4388@fluffypuppy43886 ай бұрын
  • Thank you for making this video. It was great to relive the feelings I got when I played this fantastic game as a child!

    @doctorearnhard4749@doctorearnhard47494 ай бұрын
  • This is incredible content man, great work

    @jonokenyon4994@jonokenyon49945 ай бұрын
  • I grew up on RTS games, but I think Warcraft 3 was the first one I ever actually beat. In a lot of ways, it dominated my childhood, and as my wife would tell you with a sigh, I still go back and play through it every once in a while. I'm glad to see you give it the love it deserves.

    @jarrakul@jarrakul6 ай бұрын
    • Me too. I at least Beated Wings Of Liberty too.

      @saimyintmyat9373@saimyintmyat93735 ай бұрын
  • Regarding thevwyvern mission, I think it has narrative value in showing that thrall is charismatic and recruits for thr horde quite easily. Same with tauren, and the troll missions.

    @johan790@johan7906 ай бұрын
  • Thank you for your work!❤ Since Warcraft 3 is the foundation of my personality, I really appreciate the passion you made this video with I cannot thank you enough, may the Light be with you

    @user-cy8cb3ne7l@user-cy8cb3ne7l5 ай бұрын
  • Thanks for this. I don't play RTS games, but I do play World of Warcraft, and your playthrough with its focus on the lore really helped fill in a lot of the gaps in my understanding of "How did X, Y, and Z get to be like this?" in WoW. Though the old Lich King, Ner'zhul, claiming that if the Lich King dies "the scourge will be no more" seems to fly in the face of the whole "without a Lich King, the Scourge will become an ever greater threat" thing at the end of WoW's Wrath of the Lich King expansion.

    @rogermwilcox@rogermwilcox5 ай бұрын
    • WoW retconned a bunch of stuff for convenience. Usually to facilitate storylines inferior to what they replaced. Can't be mad in this particular case, WotLK ending was too hype to complain, but it did throw a bunch of pre-established ideas out of the window.

      @AthenaTennosN@AthenaTennosN5 ай бұрын
  • 1:46:43 Grom was still Grommash in the original release of Warcraft 3. Grom is a shortened version of Grommash. It's a little inconsistent as to why the text is different from the voiced dialogue, I think that may be an oversight, but he was always Grommash since 2002. It may have been a last-minute addition by Metzen to flesh out this character a little more.

    @Grishyy@Grishyy6 ай бұрын
    • unlike Malfurion who is Furion

      @PeterZaitcev@PeterZaitcev6 ай бұрын
    • I can confirm that the text in the original version of Warcraft 3 refers to him as Grom most of the time (and sometimes as Hellscream), but Mannoroth calls him Grommash at least once.

      @drarenthiralas1683@drarenthiralas16836 ай бұрын
    • I always thought the reason for the name change was, in Warhammer fantasy there a character name Grom the Paunch, and they don't want get involved in a copyright mess with Games Workshop.

      @cybruiser57peti@cybruiser57peti6 ай бұрын
  • I find your characterizatoin of Maiev missing one key thing - she gains the Spirit of Vengence *after* her sisters get killed in the Tomb. To my that always signified both that she cared about them, but also that she became the avater of vengence itself and will disregard anything and anyone to achieve it.

    @sitrilko@sitrilko6 ай бұрын
  • This is hands down one of my favorite video essays I've seen in a long time. I grew up with Warcraft 3 and it remains one of my favorite games of all time. I also think this essay was expertly handled. After the Age of Mythology Retrospective I'd love to see even more in the future (especially for Starcraft, Warcraft 1 and 2, and, even though I know it's super unlikely, America: No Peace Beyond the Line since that was my dad's favorite).

    @LNConliff@LNConliff5 ай бұрын
  • Awesome stuff Grant. Great presentation as always. I'm only a quarter of the way in so far. I played this game almost 20 years ago and still look back fondly on it. I then watched your deathless runs a while ago and that was a fun revisiting of the great story. If they ever do another Warcraft movie(s), I hope they work to the Arthas and Frozen Throne storyline. Another single player RTS for Warcraft and Starcraft are the #1 things I want from Blizzard. I've mostly been a console game, but those would be games to motivate me to update my 12 year old gaming PC, which I haven't even plugged back in from moving almost 2 years ago lol.

    @lburwell99@lburwell995 ай бұрын
  • Bro, this has been such an awful thanksgiving and then out of nowhere Grant just drops this 5 hour masterpiece. A worthy successor to the Age of Mythology retrospective and I'm here for it!

    @rheiagreenland4714@rheiagreenland47146 ай бұрын
  • Founding of Durotar is actually pretty cool, I think it deserves a bit more than the short segment given here, but I understand that this is a nearly 5 hour video, so maybe talking about the neat little RPG hidden in WC3 in this RTS essay might be worth cutting. The Pandaren, while technically optional even in Founding of Durotar, get some more cameo, and I think it was this appearance more than the Tower Defense easter egg that inspired the WoW expansion. Chen Stormstout feels like a real character, if a bit of an oddball cameo, and actually hints at what the Pandaren are about, even if they additionally retconned a bunch of weird empire nonsense onto them to make them feel more like a historic faction in MoP. More importantly, there is a further exploration of Thrall's ideology of gathering various groups together trying to carve out a living in the barren lands of central Kalimdor. Rexxar's dual nature as half-orc. half-ogre, and own exile for being shunned by both sides of his heritage until now is a neat little tie in to this as well. It might be a little repetitive with the themes of the Orc campaign in Reign of Chaos, but it's nice to see the continuation of that, as well as the ramifications with the more radical Alliance forces and the continued, if shaky, peace relations with Jaina's Theramore humans. From a purely lore perspective, there's a lot that is set up in this campaign, and while some of it feels kinda underutilized or sacrificed for the 2 faction system in WoW, a lot of it is still some of the most interesting Orc writing in the series, grappling with the uncertainty of what the future of the Horde will be. Also, there are some crazy items and such to pick up, they limit you to only a handful of heroes, but make sure that you can feel like GODS on the battlefield by the time you have to put Admiral Proudmore down if you are willing to do some side quests.

    @Flamewarden_Honoushugoshin@Flamewarden_Honoushugoshin6 ай бұрын
  • Warcraft 3 was a game I grew up on, I was maybe 9 or 10 years old playing through this game with a crude understanding of the mechanics and continued playing it as I grew older and gained more understanding. This game and its expansion are extremely fond memories for me, and I'm so happy someone else loved it enough to put in the effort to create a 4 hour video. Thank you.

    @Nicentoastytoast@Nicentoastytoast5 ай бұрын
  • My prayer for that one Headhunter who's stuck under the bridge forever 4:32:39 The only reason why Grant wants to create this 4 hours of why WC3 is a timeless masterpiece xD

    @-Raylight@-Raylight6 ай бұрын
  • A Brief Retrospective is, now that it is a series, my favorite series. Not just on your channel, but all of youtube, hell, all of the internet.

    @timjohansen5045@timjohansen50456 ай бұрын
  • Very cool video, can't imagine how much time you spent making it. Thanks for it, WC3 deserves all attention it can get as it is/was awesome! Actually playing the fan-made Warcraft 2 remake in reforged now. Also a big recommendation!

    @flessuh@flessuh4 ай бұрын
  • "Brief retrospective" with a near 5 hour video. Never change Grant, never change :)

    @canebro1@canebro15 ай бұрын
  • 2:32:40 - Spellforce developers do it in each game. A lot. And that's why people love these RTS/RPG hybrids

    @M2TWhierarch@M2TWhierarch6 ай бұрын
    • Spellforce is the sort of game I would give hundreds of dollars for a 4 to 8 hour deep dive into the series. A long-form video on 1 and 2 (not the accident that is 3) is the biggest wish i have for this platform lol

      @alexanderrahl7034@alexanderrahl70346 ай бұрын
    • @@alexanderrahl7034 same

      @M2TWhierarch@M2TWhierarch6 ай бұрын
    • ​@@alexanderrahl7034 Might not be a "deep dive", but Wormic is a youtuber that covers Spellforce lore. If you add up all the videos you might get a couple hours of content tho ;).

      @widehardo4603@widehardo46036 ай бұрын
    • Spellforce 2 shadow wars is what I'd call peak rts, so much fun rpg elements too, overall an amazing experience.@@alexanderrahl7034

      @TheOrian34@TheOrian346 ай бұрын
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