Megapixel Multiply or Release 16

2024 ж. 9 Мам.
81 064 Рет қаралды

Four colours, controlled by marbles, battle for control of a 1000x1000 pixel grid.
Marbles start at number 1, and multiply in value when they enter the corresponding green triggers. If they enter the red triggers, their number will reset to 1, and the number that was reached will be launched as either a burst attack or a charged shot.
Burst attack will fire shots equal to the number reached, up to several hundred or thousand shots per second depending on the number of shots still be to launched. Any subsequent burst attacks will increase the number of shots remaining. Each shot will convert one territory pixel to the player's colour.
A charged shot will combine the full number into one large shot, which will convert territory pixels equal to its number.
The charge can also be used to replenish the player's shield. The shield blocks any incoming shots, and takes damage equal to the shot strength.
New in this version:
- Trigger spaces adjusted a bit further
- New trigger for 16x added
- Every minute that passes since a marble has last triggered will reduce its size, so it will eventually fall through any gap
Who will win?
Patreon: / lostmarbleruns
Discord: / discord
Rules
Revival
One minute after dying, a player is able to revive if a shot with size 1M+ touches it.
1% of charge will be used to create a shield.
10% of charge will be used to refill ammo.
It will spawn up to 2 + 1 marbles for every 3 minutes of game time, the first costing 1M charge, the next double, etc.
Shields
When damaged, both the shield and the shot take an equal amount of damage, calculated as follows.
If the shot has more charge than the shield, the damage is 75% of the shield charge + 250.
If the shield has more charge, damage is 75% of the shot charge + 250.
If the shot's charge is less than 1000, the damage is equal to the shot charge.
If the shot has over 5 times as much charge as the shield, the damage is equal to the shield's charge (fully destroys the shield).
The blocked shot will bounce off unless if the shot charge is 100 times greater than the shield, in which case the shot will lose 99.9% of its velocity.
Shooting Rate
Base shooting rate increases logarithmically according to ammo left.
If the cannon is shooting at an enemy shot, it can additionally fire a small percentage of the shot's charge.
For every minute that the cannon has been firing continuously, the fire rate will increase.
Credits:
Song: Lensko - Circles [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/circles
Watch: • Lensko - Circles | Hou...
Song: Facading - Take It Down [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/TakeItDown
Watch: • Facading - Take it Dow...
Song: Jim Yosef - Arrow [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/arrow
Watch: • Jim Yosef - Arrow | Ho...
Song: Jnathyn - Dioma [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: NCS.io/Dioma
Watch: • JNATHYN - Dioma [NCS R...
Song: Lensko - Cetus [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/cetus
Watch: • Lensko - Cetus | House...
Song: Fareoh - Under Water [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/UnderWater
Watch: • Fareoh - Under Water |...
Song: NIVIRO - The Return [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/TheReturn
Watch: • NIVIRO - The Return | ...

Пікірлер
  • Once again, I'm a simple man. I see a 1B deathstar in the thumbnail, I click.

    @JustAnotherCommenter@JustAnotherCommenter14 күн бұрын
    • That's what I rely on :P

      @lostmarbles2d@lostmarbles2d14 күн бұрын
    • Even if the thumbnail is from a different video? :D

      @saphyrahun3272@saphyrahun327214 күн бұрын
    • I didnt watch it yet, i hope its not clickbait

      @user-fc2lx4ou2t@user-fc2lx4ou2t14 күн бұрын
    • @lostmarbles2d youre so amazing these megapixel multiply or relese videos is insane when will you upload Megapixel Multiply or Release 17?

      @leoabejuela5377@leoabejuela537714 күн бұрын
    • You again

      @user-jd1mn3ur2j@user-jd1mn3ur2j14 күн бұрын
  • The revive mechanic in this game actually made the game so much more dynamic. Love the new idea

    @williammagnaye8315@williammagnaye831514 күн бұрын
    • yeah but why blue didnt get a chance to revive?

      @1ShadowRaider1@1ShadowRaider114 күн бұрын
    • Cause you need a big ball to revive

      @NathanAnthony-wt4yq@NathanAnthony-wt4yq14 күн бұрын
  • Red literally came back to life and said "Domain Expansion: Blood Moon."

    @FlameBinder55@FlameBinder5514 күн бұрын
  • Holy moly this is a complete overhaul to the game now. A new railgun sprayer, the marble grid is reworked, bumpers to free trapped marbles, and most crucial of all... Self reviving death stars. Im just gonna say this is one of the best episodes. Oh and the music in the finale, it sounds eerie but in my opinion is the "Ballad of the Burning Billion"

    @kosakukawajiri5007@kosakukawajiri500714 күн бұрын
  • The x16 Multiplier gave me an idea: Maybe you could implement an increasing startingnumber - for example every 5 minutes you multiply it by 2 so at the end of this video it would have been 32. It wouldnt be a big change but it would speed up getting bigger marbles over time. That way it gets more likely later on that bigger marbles get created - and lets be fair were all here for the big balls xD

    @bengel23@bengel2314 күн бұрын
    • I've been specifically avoiding this for this series because it's a bit "cheap", but I think it's about time I do so! Maybe I could change the x16 into a permanent starting x2 for that marble, which also soft-limits how high it can go due to the positioning only really allowing small marbles to reach it.

      @lostmarbles2d@lostmarbles2d14 күн бұрын
    • @@lostmarbles2d wouldn't that change mean that whenever a marble multiplies it gets multiplied by 2 again?

      @bengel23@bengel2314 күн бұрын
    • ​@@bengel23 no it's just the starting number, instead of 1 it'd be 2 then 4 then 8, nothing else would change

      @ArbieLyvias@ArbieLyvias14 күн бұрын
    • Mr lost marbles why can the big marbles get stuck that's a big no no

      @user-jd1mn3ur2j@user-jd1mn3ur2j14 күн бұрын
    • It’s for a limit so his computer doesn’t break

      @NathanAnthony-wt4yq@NathanAnthony-wt4yq13 күн бұрын
  • Easily my favorite one of these yet. An even better dropper, death stars, super shotgun blasts, the spray shots finally feel good again... This whole thing was awesome, thanks for giving us this treat lost.

    @pionoplayer9617@pionoplayer961714 күн бұрын
  • I really like the new features in this video especially the fact that one a color dies then there’s a countdown from 60 showing when they can get revived.

    @weirdNwackyGuys@weirdNwackyGuys12 күн бұрын
  • I'm back to watching your channel for after 8 months, back when you were at 25k... WOW YOUVE GROWN!

    @AwesomeTHEdog55@AwesomeTHEdog555 күн бұрын
  • Wow, really good job. It's super fun to watch. Love the mechanics

    @InfiniteDaoOfLife137@InfiniteDaoOfLife13713 күн бұрын
  • 復活の様子が分かりやすくなっておりますね。最後まで結果が分からないのでハラハラドキドキ楽しませていただきました。

    @ssxkororinpa@ssxkororinpa6 күн бұрын
  • Man when red recharges that ball at 6:56 was mindblowing and made a big shotgun into a ball and that was the best tactic ive ever seen in multipy or release.

    @SumanaMukherjee-un7wi@SumanaMukherjee-un7wi2 күн бұрын
  • i spoil blocks or something idk i forgor ✋✋

    @salxrn@salxrn14 күн бұрын
  • You love it when you see it

    @Kozladoev@Kozladoev14 күн бұрын
  • Thanks for posting all the rules. Much more enjoyable to watch when knowing what's going on!

    @zunkman1@zunkman114 күн бұрын
  • We need more of these, you are good at this!

    @user-jd1mn3ur2j@user-jd1mn3ur2j14 күн бұрын
  • These and the trench wars are my favorite things you produce.

    @soranuareane@soranuareane14 күн бұрын
  • Every time it's not just good, it's also better than the last! Love seeing what improvements you make each time! Thanks for posting the rules too, the revive mechanic is so hype 😎

    @9fruitsu@9fruitsu14 күн бұрын
  • Exactly these MMoR videos, make my day into something very special Fantastic content

    @Chat5@Chat514 күн бұрын
  • nice sublte touch having the marbles that have a timer appear over them to slowly shrink by pixels over time

    @HadienReiRick@HadienReiRick14 күн бұрын
  • Idea: if the base get a hit, only one marble spawned, the one with the biggest number of the color. And as a disadvantage the color plays without this spawned marble Example: red has 5 marbles on the left and get hit -> the biggest color get spawned -> red plays in future only with 4 marbles on the left

    @roasti4908@roasti49086 күн бұрын
  • 24:34 this is probably the most aggresive comeback ever seen in the Megapixel Multiply Or Release. Red is a fucking monster (or gaming god) at the MoR themed games

    @Rakghe@Rakghe14 күн бұрын
  • When you see the 1b in the thumbnail you know who to vote for

    @vitaliipopovych3029@vitaliipopovych302914 күн бұрын
  • The comebacks are sooo fun. Thanks!

    @airfei2210@airfei221014 күн бұрын
  • Would like to see more of this version. I dont know how long it takes to simulate, though

    @InfiniteDaoOfLife137@InfiniteDaoOfLife13713 күн бұрын
  • Red fruit 1 billion second

    @ballvietnam2024@ballvietnam202414 күн бұрын
  • thank you very much ! i’m living for this. ありがとう🎉

    @user-gz3vw2kh3w@user-gz3vw2kh3w14 күн бұрын
  • why every time I'm quite early to these

    @Pixiltation@Pixiltation14 күн бұрын
  • that red 1B ball is crazy

    @user-eo2jj3dh4b@user-eo2jj3dh4b14 күн бұрын
  • At 13:20, seeing a 1k marble not allowed to slip through the x8 feels unfair (btw that x16 is an incredibly great idea !). Getting rid of the obstacle and making the slot smaller should avoid this situation. We could then have enough space for a x4 or x8 (yeah that's very similar to what we had before the massive changes...) Edit : after reading other comments i have some potential ideas for the x16 and how to speed up things without increase in initial values. 1) Vaccum power to catch nearby weak colored marbles. 2) Making it x32 (or more) and have a small slot for x16 alongside regular multipliers. 3) Have the x16 become a x32 when a marble goes through and becoming a x16 again when another marble enters, etc.

    @flyingcookie5639@flyingcookie563914 күн бұрын
  • Can you do Megapixel Multiply and Release:Blue vs Red,pls?

    @tuanbiet1cong1bang3@tuanbiet1cong1bang313 күн бұрын
  • red and green revied.Same in Multiply or Release 15

    @jhencostino6504@jhencostino65046 күн бұрын
  • 20 mins the 1b was crazy

    @harikaoyuncu5552@harikaoyuncu555214 күн бұрын
  • Why is every multiplier and modifier white i liked the green ones lol

    @anakinmeh928@anakinmeh92813 күн бұрын
  • 24:30 this is the best sequnece in any of these so far

    @imdartt@imdartt14 күн бұрын
  • probably lostmarbles will upload on Megapixel multiply or release 100(but that not gonna happen no maybe in the future) then maybe its x8 a,x16,x32 and x64 multiplier and the x64 will go right at the top of the bubble elavator

    @leoabejuela5377@leoabejuela537714 күн бұрын
  • and you have change and add new things to the chosing grid too😯👍

    @user-eo2jj3dh4b@user-eo2jj3dh4b14 күн бұрын
  • Do you guys hate the color[REDACTED]?it comes in last every video i see

    @GojiMations54@GojiMations5411 күн бұрын
  • Reds revive at the very end. Red is eternal😅

    @kadechamberlain@kadechamberlain14 күн бұрын
  • Hexagons are bestagons, so how about a 6 player megapixel in a hexagon field?

    @voidphilosopher42@voidphilosopher4213 күн бұрын
  • He used my idea from the last video about the none gap problem

    @ranjanisarma@ranjanisarma13 күн бұрын
  • Is there a reason the calls on the lower level are so close together to prevent large marbles from being emitted? It doesn't feel right having a team put so much time into getting a giant marble just to have it get stuck because it's too large.

    @soranuareane@soranuareane14 күн бұрын
    • Initially it was just the grid snap spacing, but I've come to like it as a tradeoff for having a big marble

      @lostmarbles2d@lostmarbles2d14 күн бұрын
  • Good idea: Martoon, not red

    @nghinhvo7313@nghinhvo731313 күн бұрын
  • I womder why there’s a small target on red team?

    @mohdidrisbinmdkamal3482@mohdidrisbinmdkamal348213 күн бұрын
  • 6:18 ohhhhhh That was too close for red

    @Timepass-xb2yb@Timepass-xb2yb14 күн бұрын
  • When red got eliminated and gets a 1b ball that makes it back in game is crazy❤️‍🔥

    @Lienablossom@Lienablossom14 күн бұрын
    • Spoiler 🤢

      @muffinconsumer4431@muffinconsumer443114 күн бұрын
    • @@muffinconsumer4431 don't look in the comments when watching the video for anti spoiler😉

      @Lienablossom@Lienablossom14 күн бұрын
    • @@Lienablossom KZhead forces me to on mobile ding dong

      @muffinconsumer4431@muffinconsumer443114 күн бұрын
    • ​@@Lienablossom "urhg! Just don't look at the comments" mf when mobile layout 'forces' you to see top comment

      @ArbieLyvias@ArbieLyvias14 күн бұрын
  • I don't quite understand what happened to red at the end there, but it was fucking AMAZING.

    @NotAHooligan@NotAHooligan14 күн бұрын
  • ⚠️ ! MAYONNAISE IS NOT CHEESE ! ⚠️ This is why Red is not included in the last game. Whenever he is around, he plays very aggressively. He is always dominant in this game.

    @ManipulAltercarity@ManipulAltercarity14 күн бұрын
  • Там буква и п такой голубой шарик сделал среды оттолкнулся прямо по палочке и ехал и катился и двигался ну в общем двигался и было видно что он прямо ровно так двигаются там ещё сейчас шары переворачиваются ну бывает а вместо красных похожих на Италию на сапог

    @user-js7kk6pr7k@user-js7kk6pr7k11 күн бұрын
  • The mechanical changes are great tho!

    @brandonsaffell4100@brandonsaffell410014 күн бұрын
  • 24:30 Bloodbath in 3, 2, 1.

    @KalijahAnderson@KalijahAnderson14 күн бұрын
  • can you do a 10 player megapixel multiply or release

    @supertuesday600@supertuesday6003 күн бұрын
  • more marble kingdoms pls!!! love any content but i miss my favorite series

    @jackpada7015@jackpada701514 күн бұрын
  • Why the x16 is bigger than x8💀

    @Dumbguy1008@Dumbguy100813 күн бұрын
  • its funny how cyan has 2 268M balls then it got eliminated after red got a 1B ball

    @leoabejuela5377@leoabejuela537714 күн бұрын
  • when will the balls reach 2B Balls like thats never happend beforeso its probably 20 out of 100 chance of going into A 2B marble we will never know?

    @leoabejuela5377@leoabejuela537714 күн бұрын
  • Why x16 without a counter?

    @Slavafromsomewhere@Slavafromsomewhere12 күн бұрын
  • Ball Bs

    @IlkinLo031@IlkinLo03110 күн бұрын
  • Why is there a timer when a ball doesn’t go into a multiplier?

    @jrgraham5916@jrgraham59162 күн бұрын
  • thumbnail in 20:55

    @tuanbiet1cong1bang3@tuanbiet1cong1bang36 күн бұрын
  • One day we will get the dungeons

    @talkswithleo1027@talkswithleo102714 күн бұрын
    • I certainly hope so :(

      @lostmarbles2d@lostmarbles2d14 күн бұрын
  • where can I download this project? or is this not possible?

    @hekkeyne@hekkeyne14 күн бұрын
  • Before i start im going gor red as always cuz its my fav colour

    @cjshammy@cjshammy14 күн бұрын
    • 6:20 way too close for comfort

      @cjshammy@cjshammy14 күн бұрын
  • What? Lime is revival!?

    @nghinhvo7313@nghinhvo731313 күн бұрын
    • all can revive.u watch 15?

      @tuanbiet1cong1bang3@tuanbiet1cong1bang36 күн бұрын
  • is no one else confused that blue lost at the end when it had double the number than red? im not sure how blue died tbh

    @theegg5585@theegg558514 күн бұрын
  • То есть в этом видео на этом на этой серии там это видно среды он так уже голубой шарик давно пролежал а там ещё всё видны следы белым таким

    @user-js7kk6pr7k@user-js7kk6pr7k14 күн бұрын
  • shame when they get stuck, close game til the end

    @kmartcarol48@kmartcarol4814 күн бұрын
  • I have a request for you.

    @guysmiley-ds9dc@guysmiley-ds9dc5 күн бұрын
  • great video as always. but what would make it more enjoyable is if there wouldn't be a thumbnail spoiler. would be great if the thumbnail wouldn't affect my colour choice ;)

    @Metalmax6666@Metalmax666614 күн бұрын
    • Mine is always orange - and if theres no orange then red (:

      @bengel23@bengel2314 күн бұрын
  • when the views don’t come instantly:

    @randombeekeeper-ni6ky@randombeekeeper-ni6ky14 күн бұрын
  • I... don't think I like the new array of multipliers.

    @shilohmagic7173@shilohmagic717314 күн бұрын
  • add more 2 bubbles things with a 45° and -45°

    @ArtoyToyToy@ArtoyToyToy14 күн бұрын
  • I always go with blue. What do I do now? I’m going with cyan

    @RubenGarcia-pt8tp@RubenGarcia-pt8tp14 күн бұрын
    • me too but blue barely wins cyan lost to red therfore i might choose another color

      @leoabejuela5377@leoabejuela537714 күн бұрын
    • why did red and green revive it happened before this video

      @jhencostino6504@jhencostino65046 күн бұрын
  • cool video, when Marble Kingdoms?

    @user-lb2ed9wb1g@user-lb2ed9wb1g14 күн бұрын
    • Week or two. Hoping to get marble dungeons out next week but that might not be done in time, so might change to marble kingdoms

      @lostmarbles2d@lostmarbles2d14 күн бұрын
  • oh please make blue win on megapixel multiply or relese 17 and make blue have a 1B Marble then it turns into a charged shot plese lostmarbles blue and cyan barely wins so you have to make this one blue win i would really aprecciate it!

    @leoabejuela5377@leoabejuela537714 күн бұрын
  • WOw 5 minutes ago am early

    @user-tb4vk1sc1l@user-tb4vk1sc1l14 күн бұрын
  • Spoiler Alert!!!

    @ranjanisarma@ranjanisarma13 күн бұрын
  • А почему там время появилось рядом с шариком 16 к

    @user-js7kk6pr7k@user-js7kk6pr7k14 күн бұрын
  • What is a probability of 1T spawning

    @user-fc2lx4ou2t@user-fc2lx4ou2t14 күн бұрын
    • Very low, but it's possible now with the size reduction on marbles. Would probably take about an hour too, since every additional size would need more time spent to get size reduction

      @lostmarbles2d@lostmarbles2d14 күн бұрын
    • Ok. Btw, what caused you to make sise reduction instead of marbles staying small? Is it OP?

      @user-fc2lx4ou2t@user-fc2lx4ou2t12 күн бұрын
    • @@user-fc2lx4ou2t to soft-limit the maximum size. Due to the high sizes required I needed to increase the chance of multiplying, but that also increases the chance of crazy numbers like 1T, so this way I can get to reasonable numbers faster (10k-100k)

      @lostmarbles2d@lostmarbles2d11 күн бұрын
    • Oh okay

      @user-fc2lx4ou2t@user-fc2lx4ou2t11 күн бұрын
  • Kinda sad that ridiculous millions to billions shots are only allowed to spawn as normal ball, jetball and gravitationalball. I would like to see once a 1 billion shotgun shot annihilating everything and everyone in 5 seconds spawnkilling the entire board.

    @PLScypion@PLScypion14 күн бұрын
  • Keep up putting 1 billion in the thumbnail 122 mil feels like meh.

    @cetronics8211@cetronics821114 күн бұрын
  • Hi

    @phanho9689@phanho968914 күн бұрын
  • I'm gay :)

    @FurryFemboychicSHuemVJope1488@FurryFemboychicSHuemVJope148814 күн бұрын
  • Left side kind of ugly tho.

    @brandonsaffell4100@brandonsaffell410014 күн бұрын
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