Rigging a Character using Bones in Moho (Anime Studio)
The different types of layers include vector, image, group, bone, switch, particle, 3D, and note layers.
Moho is a powerful 2D animation software that combines the most powerful animation technology with state-of-the-art professional animation tools. Draw, rig, and animate easily.
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Hello friends,In this video (Rigging a Character using Bones in Moho), I teach how to rig and animate a character.
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Your video is really helpful, I like how you give detailed instructions
Glad to hear that!
Thanks bro
What do you mean when you talk about "a bone for the general movement of the body"? What does that particular bone do?
So?
Sir,,, Wich Better To bone : Bind Point or Bind Layer ? and if Wrong,,How to cancel Part Effect Bind Layer?
i cant bind layer neck , do u have record ? i will sent u my problem
useful . i love u so much
Glad to hear that .
Thanks you sir
you're welcome
How do I remove the rigging,...
How to make these layers you showed ?
Thanks
you're welcome
hi, Moho pro vs spine 2d, which is better for 2d unity games animation ?
When the mouse moves I couldn't keep up.
this tutorial completely lost me at the point where you had to bind the layers
Why? You should practice this tutorial several times.