Crimson Heist Changes, Mute Jammer Buff & Gonne-6 - Mythbusters - 6News - Rainbow Six Siege
2021 ж. 28 Ақп.
438 476 Рет қаралды
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Laser Gates for measuring velocity is insanely smart.
Yea fr- this big brain time
Honestly it was so cool i don’t watch this guy a lot but that let me know he’s big brain and legit
This is the most Mythbusters thing i've ever seen.
I was thinking the same thing when I saw that. Coreross professional big brain.
yep i got that to i think he got it from Mark Rober
7:39 well that’s how the ammo crate works for all guns. Picking up ammo with an enpty mag will reload you without an animation
It was so triggering seeing him switch to the gonne six instead of just refill ammo with the spear in hand
SmokeCrash21 It reloads the mag and the reserve for your whole arsenal. Doesn’t matter which gun you’re using.
@@SomeOne-vf1rs you'd think he'd atleast try tho
clickbait title.. of course
@@enveloreal More like clickbait thumbnail, the video was still good though. Thats why if I know the vid is trash, I just skip to the end or I just adjust the slider while looking at the screen to see where the clip i wanna see is
at this rate you would think mute's jammer could prevent the defuser from activating
No man mutes jammer will defuse bomb
Mute just DDOSes the server.
I was thinking what if a mute jammer could stop defuser going down? It wouldn’t win the game or anything just that attackers couldn’t plant within it’s radius until it’s destroyed so you could use mute to stop people planting at common spots by putting it on the other side of a wall or somehing
@@mincenchez5887 life's already hard enough for the attackers. Let's make them waste more utility or force them to get complete site control.
Maybe it could slow down the speed that you can plant the defused and speed up the rate you can defuse the defuser.
Someone once said "r6 is like meth"and I believe that now
Ye It’s hard to get easy to do
@@thatthing4137 more like “once you’re on it you don’t wanna stop but once you do stop you’ll never wanna start again”
@@LukeClark34 exactly
@@LukeClark34 big truth
also been hailed as “the most polished piece of garage ever” by a siege KZheadr but I don’t remember which one
I read the title “mute jammer gone” and as a mute main I panicked.
same
I thought Mute mains never spoke.
@@borismuller86 .
@@borismuller86 lmao 😂
@@borismuller86 ...
A Gonne is a "medieval hand cannon" so idk if they just made the name up
Ubi: why is Jäger's pick rate over 90% also Ubi: Make sure that the new gadget this season is countered by Jäger
Mute's Jammer is turning into a magical as hell device. I thought it's supposed to jam signals to gadget, but now it just jams the gadget itself.
Correction: the gonne6 might have a reload animation, but we are unable to trigger it. For that we need someone to mod the gonne6 to have 2 ammo.
We just need Ross to pull out his primary while refilling ammo, could give a chance.
@@dylank.8857 whenever you grab an ammo pack, you automatically refil your magazines as well, thus we need another solution
@@unowno123 Even the one you have holstered? Edit: My bad, you're right
Glaz: *no bullets in primary in a middle of a gunfight * *pulls out GONNE-6 *
Only does 60 or 40 damage I believe :(
@@Bred7521 it does like 5 damage
@@stale.baguette 10
@@borismuller86 yeah
@@Bred7521 Did you even watch the video???
I just hope castle gets reworked or buffed after all of this
Give him an a10 warthog
@@rusticdeadpole3738 quad Rocket launcher
Castles barricades need to be able to take 2 explosives before being destroyed, and should take 30 melee hits before being destroyed. I seriously think that needs to happen, and I never even play castle.
@@AdrenaLukeYT first of all 30 MELEE HITS mate that would make him overpowered
@@gamerguy9282 no it wouldn't. There are plenty of ops that nobody can counter. Since literally EVERYONE can destroy castles barricades, it should make it so he makes it much more difficult for people that don't have breaching charges equipped, or ash or zofia or sledge.
The claymore and airjab being jammed makes no sense to me, why make run outs easier for defenders when they already provide a huge advantage?
Because it makes sense lol
They want mute to be played more basically it's clear that they really want more people playing mute A new drone that can be stopped by mute anti run out gadgets can be stopped by mute They really just want muted pick rate to go up but I think as soon as people realise he's a bit powerful they're gonna have to instantly back track because people will complain mutes too strong
@@uhohmemebiggestboy212 That may happen as this is such a good buff, I may need to add Mute to my rotation!!
Anything electric Mute jams they have to be somewhat realistic
@@primeninja9 this game went far from realistic when they added iana
I’m addicted to this game, even though I understand all of its problems, it is amazing. Just like you Coreross :)
Maybe one day you’ll stop playing it and than start playing it again... like me 😅
@@CB-mr1ci That’s what always happens with me as well 😂 Though I’m not giving up on it this time . . . :)
Yup you're right. As macie jay said that this game now currently in good state, although the community is the opposite.
When did you start playing?
This game gave me ptsd kinda 😂 I had to stop 2 years in
So Devs Basically want Mute to be Played more or more Creatively
yes because mute is a good op, very strong in a lot of rooms (not all of them), especially border which is used in this video
@@paytonanthony1308 i use him on every site on oregon. I love him on that map
I feel they are paying attention to the lore now, wasn't he a really smart college grad?
@@emerealm3779 hes very powerful as a person who stays on site. His guns arent horrible either, mossberg and smg-11 is a good combo but mp5k isnt too bad.
@@paytonanthony1308 mp5k is bad and doesn't work with his playstyle. M590 works much better (except when im unlucky)
0:25 “if you enjoy watching him getting busted”..... CORE ROSS NO
Word's got around that another settlement needs your help, here, I'll mark it on your map.
Not even now can I truly escape your wrath Preston
P a i n
@@chuckthewizard7288 hehe
gravy please.
@@tornkey8771 hey preston stay here im just gonna get my power armour
5:12 pulse takes it like a champ.
Using the Aruni Gate as a a backdrop for speed tests is a FANTASTIC idea and its nice to see such a classical method being used in a modern digital setting
Ash cutscene: Ash charge drills through concrete wall and explodes Video: bounces of pulse withing 1 meter away
Couldn't you just have gone into T hunt normal mode with a friend, and used the ammo boxes to restock the gonne every shot if you wanted to test if it could be shot out of the air?
Thunt ammo box reloads any gun u r holding without motion maybe holding another gun then grabbin the ammo and then change it back to gonne might show the animation?
Dont think they included it cos it is a waste of time
coreross: ''maybe that's the end of operations in rainbow six siege'' *Operation details, literally a centimeter down from the operation name*: am I a joke to you?
I was surprised " Ends of operation?" Now I'm little bit relieved seeing ur comment.
might be interesting to add a sort of underbarrel shot like the gonne 6 as an attachment like a red laser cause loosing the pistol slot especially for example glaz id say is kinda not viable. PMM vs that no way id let go of that good of a pistol.
I think that would fundamentally go against the design philosophy of the game yes you’re losing his great sidearm but that’s the point glaz normally has no anti utility but with the gonne he has some but it has to be at a cost to his kit
@@vanessamarsen7911 I mean for glaz and also dokk ur not only sacrificing a side arm for them they have no good close range option. Even worse the gonne only has 1 shot so ads or wammy makes that second slot garbage. If anything might get u killed when u run out of ammo and on instinct go to the side arm and have 0 ammo or a "pistol" that does practically no damage. As for glaz normally having no anti utility true but take melusi, area denial/throw dump on gadget, C4 plant denial. Glaz literally brings 0 utility be it info, area ect. Having it gives him team use. And not just him. It can be given to to ops that are a one trick pony like him nokk or amaru to bring something for the team.
Does the gonn 6 ignite on impact with clash’s shield or just fall off like ash?
The gonne 6 ammo may be modeled like a ash charge but it’s actually a explosive round which would make sense considering it doesn’t get destroyed by electric or bounce off enemies
Testing how fast the gadget moves with the Aruni gate as the backdrop is so sick!
Using aruni gates for calculating speed..... MAD RESPECT dude 👏👏👏
Great vid keep up awesome work
0:22 I gotta say, I love the raspberry grenade icon for the controller, parody of raspberry pi's logo, that's funny
Don't compare a mini lv-lance to ash's breaching rounds xd. I mean, this is literally kali's gadget but on the side of it being shot.
it still breaks bulletproof gadgets
@@theblandcharlie822 just like kali's gadget, it also breaks bulletproof gadgets
i think is more like a mini zofia launcher without the bullet drop
@@williwell2471 all of them are nade launchers, but ash and kali have delayed explosions
@@williwell2471 Actually kali's gadget doesn't have bullet drop neither so again wrong. Even the explosion type is similar. It does make just one small hole in the wall like kali's gadget, not a big one like zofia's.
0:21 man... I learned something new!
1:12 we all know that’s never gonna happen lmao
Yes
w8 for ops can carry ammunition box around and get every teammates 1 gadget charge for example thermite will have an extra claymore/flash and thermite charge.
the reload in TH works like that there is no animation for any gun using the crate just reloads all weapons instantly
A gonne is actually an early hand cannon from the beginning of handheld guns, so it’s a pretty creative name for it.
Destroying the frost mat with the gonne-6 is old the real ogs remember jumping and shooting below you
The real ogs??? Bruh i joined in shifting tides and i do that People who joined yesterday would do it
@@zaidtayeh4888 j o k e
TMM1003 I don’t think it was lol. But sure, also while you’re at it go ahead and woosh me and anyone else who calls out how annoying you and others are.
@@SomeOne-vf1rs okay sure, woooosh
@@TMM1003 it isn’t dude he’s prob a new player that wants to feel like a vet Titanfall2 is full of those
the Gonne-6 might have a reload animation but we cant see it because the ammo boxes now instantly resupply the magazine slot of weapons. In the past when you resupplied it would fill your on person ammo not magazine included.
Yeah that's how ammo boxes work with all weapons with non-full mags. The automatically fill the in use mag and the ammo reservoir. So the "mag" of the gonne-6 gets filled with no reload
The Gonne, like so many other recent technological devices in Discworld, was invented by Leonard of Quirm. As usual, he had the best of intentions when he devised it, but it turned out to be one of the most dangerous weapons ever conceived in the history of the Disc. The weapon is powered by a kind of firework mechanism. It consists of a four-foot-long tube with a feed mechanism for 6 small cartridges that can be fired quickly and with dangerous accuracy over a long distance. This fact makes the Gonne much more dangerous than the common crossbows.
Did you check the gonne six reload by picking up the ammo first? Ammo crates auto load the gun fully including the current mag
I love the iron sights on the gonne six
Can you do a video highlighting all the changes that happened durring year six ?
Ubisoft should get did of the eletrical effect when mute jams claymores and airjabs because with drones there is not electrical effect.
what? ok well first of all his gadget jams any electronics. drones are electronic. airjabs are electronic. claymores are electronic. why wouldn't a electronic jammer not he able to jam electronics? it makes no sense if it didn't. edit: btw when you approach a jammer with a drone the closer you are the more jammed the screen gets until it gets too close and gets fully jammed so yes there is a electrical effect on drones so why wouldn't they get the effect?
Every time Ubi nerfs BB, they give Mute a little buff just for fun.
Still kind of annoyed they took finka's frags away because of the gonne 6 but other ops get to keep theirs. Finka is really fun with nades, I'd probably rather her keep them over her getting the gonne.
Finka AND Dokkaebi, and that's really annoying, because both Dokka and Finka did not need to lose their nades for this weapon, I honestly think they both'd be better without it.
@@CakeOfBlueberry i could understand dokka since she had them taken away at some point cuz she was a bit too much with them but finka just kind of disappoints me.
From my point of view frags are always super fun and useful to use, more than any flashbangs or smokes. However here I understand the potential of this change of loadout. Having flashbangs lets you rush while activating the adrenaline surge and so you basically become a buffed Ying.
@@blacktytrix and that's also annoying! They just keep giving and taking her grenades off, at this point I won't be surprised if, after the patch goes live, they give her nades back in one week! And, as a Dokkaebi main, she really isn't much with nades. Her weapons, while damaging, may be disappointing on some situations, especially with magnified scopes, and the SMG's she has are often disappointing too (or they are way too difficult to control - smg-12 - or hard to see - C75), so the nades were a justified way to make her more mortal. Not to forget she lost the C75 for the gonne-6; this patch is honestly a nerf on Dokka, if anything. Finka lost the GSH-18 and her nades too, so that's, on my opinion, also a nerf. Both Finka and Dokka ended up worse off with the gonne
@@CakeOfBlueberry they both suck tbh they should be giving dokabie better guns and finka idk she just isn't viable to bring on attack.
Does the gonne replace some pistols still? If so I don’t understand why
The gonne 6 is also a one shot down and yes I've tested it on a full health doc
Does someone know if the Gonn6 follows the hitbox and armor system or it's just a raw 10 damage applied to everyone?
This is for sure the best channel for r6 info Insanely good testing methods and testing things that were made clear in the patch notes too just makes me fee confident that no information slips past me if i watch these vids Keep it up man Absolutely great stuff
I’d like to know if you put an airjab higher up (above the window) if mute’s jammer can still reach it? 🤔
What if nomad places an air jab up higher like above a window or door frame, does mute still jam it?
You could try shoot it out the air in t hunt where you can pick up more ammo for your secondary gadget
Does that "Down but not out" display work if the player is not sitting in front of a drone? Maybe that's why its displaying that status now?
i have an idea on how to bring the GONNE-6 without sacrificing ur sidearm, maybe make the secondary gadget button fucntions only to pull out the gadget and not priming it just like how you hold a breaching charge in hand but for stun grenades and frag, and then press B (change fire mode) button to change to the other secondary gadget such as the GONNE-6, and to to throw them stuns or frags just simply press Mouse 1 of course this only available to operators who need the GONNE-6 and not every attackers
Honestly i think the reason there is no reload animations for grabbing ammo in thunt is because it reloads under the player since the gun is down but still held... so maybe with mods you can test it out though i doubt theyd put that effort in if it cant be seen
Can you please test if the bullet gun can destroy aruni gadget and castles gadget and what it does to a plain wall like if it would make a good peek hole
Nice vid as always
You haven't watched it yet dumb dumb
@@Criiies he ia always good no need to watch the whole video and the tell hes good
Does it have the same movement speed as the pistols?
the gonne just refers to the first hand cannon. Which had explosive effects when it impacted its target.
One question, can gonne destroy devices like bandit battery/mute hammer through reinforced wall?
But can you mute an airjab if it was placed above window/doorway?
Is the VIP discount going too?
Does anyone know if the ability to change ur operator in the prep phase is coming with crimson heist?
idk how i feel about mute being able to jam claymores and alike since there is not really a signal going out of them that could be jamed else that an optical sensor. evrything else is remote detonated.
The reason there was no reload is bc that’s what always happen when you use an ammo box in T hunt, it refills the current magazine as well as your stock ammo. So it will auto refill the capacity after every shot, and since it only has 1, it does that
Is the DBNO health bar thing only because you had a teammate and a drone with visual on the Doc? Would it still work if someone downed themselves and you didn’t see?
Wat if the airjab is on top of the window where it usually is, will the mute jammer deactivate it?
You couldnt see a reload animaton because when you use ammo refill the ammo gets reset to the max amount without actually displaying any reloading, only the animation of grabbing bullets from the box
If we can actually change operators and loadouts in Prep Phase choosing between a operators normal pistol and the gonne 6 would help so much because what if you run it and its only good to make a explosive rush? or if you dont run it and you need it really bad... the changing in prep phase would help with that situation!
Can't wait for the update
If the airjab is placed above the window, would the mute jammer be able to jam it, or is it out of range?
I like that you said Begonne Frost Mat as one of your segways 😂
I heard there is a dubai server in the test servers Is that true?
From this point on, mute will keep 1 of his jammer inside his pocket so then he can do run out
gameplay variety :0
As a true team player mute main, I refuse, those jammers are for the team whether they jam airjabs or claymores, I dont care. Site needs to be protected, and ill be damned if I screw things up
@@pancakes8816 I agree, good man
The first thing that comes to mind for knowing when the other team is down is that one pro league clip where the guy didn't defuse because he thought there was another guy up
no mute was strong enough already, this just makes him op
It makes him op on paper
Hey I have a idea for a gonne 6 reload the operator spins it on their finger it opens mid-rotation and they put a round in
Can the gonne 6 work as an explosive lance
Ubisoft: Jager is too powerful and his pickrate is way too high Also Ubisoft: Btw Jager counters the Gonne-6
Can you say "what a trip" when something surprising or cool happens my dad would always say it and it makes me happy when people say it
The thing I hate about the mute jammer is that it is a SIGNAL JAMMER - which should mean it can only jam things that require signals to work; claymores, airjabs, JACKAL'S GADGET are all WIRED things that don't use signals. I'm not saying that the ability to disable them is bad for the game it's just that it doesn't make any SENSE lore-wise.
The claymores are triggered by a laser tripwire. In theory, you could use a signal jammer to disrupt the tripwire emitter or range whatsit that reads when someone ealks into it. I'd guess it's the same deal with the airjabs that are triggered by some sort of proximity sensor, which should have some sort of transmitter and reciever so it knows when to detonate. Jackal's gadget is all wires and shit inside, but there's still the camera that has to read the footprints. I'm no expert, just looking at ways that Mute could possibly affect them.
@@whiterice. Jammers work by broadcasting a stronger signal than whatever is being jammed (laser tripwires don't use signals they just use electricity and light), the only way something could jam laser tripwires is by emitting really bright light (which might actually trip them irl idk), or, in the case of jackal's scanner, emitting infrared light - neither of which would be doable through walls. The only way something *could* "jam" something with wires is with an EMP or EMF, which would completely fry all electronics in its range.
You compared it to an ash breaching round a lot but I’d say it’s much closer to a zofia impact round but with no drop. It acts a lot more like zofia’s round, with the speed being the same and it’s immunity to electricity
In think it would be interesting if maybe it had another shot, but it had to recharge like wamai.
I'm sure someone has probably pointed this out already but the name of the gonne 6 isn't as simple as you put it. They said this in the patch notes: "The name is derived from "handgonne," a term that has been used throughout history to refer to hand cannons."
Anybody know when update is coming out?
What operators have the gonne6
Do we know exactly when is the next season dropping or any idea?
March 16
by the way it is not only the gone 6 that gets a shot back without having to reload it does that with all weapons with the ammo box
7:59 If this is a two handed gun, how will you escort the hostage? I'm curios to see what escorting the hostage will look like, because you'll practically be defenseless, right?
If the airjab can be disabled with mute jammers, can we at least now get it so we can pick them up
No because Nomad can’t even pick hers up when she shoots it
@@shanemanuel7686 i know... But they can change it? Not sure what you are getting at
@@jakebrightman7678 The reason why the airjab is able to stick to surface's is because of the glue thats on the back of the airjab so it makes sense that you can pick it up
@@jj.jayjay. you mean like elas mines..? That can be picked up..
Also.... Can the gonne-6 take down like... 2+ traps at the same time??... Like the deployable shield+frost mat+ kapkan trap + any proximity gadgets close by ela's mine... Proximity alarms that are close by.. And if yes... What's the radius?
well the thing is you have the downed but not out intel you can see the +50 points poppin up on your screen so it isn't that much of a change
I think Ash charge should detonate on player impact and not get fried by electric material. The Gonne 6 should have 3 shots maybe 6 and maybe the introduction of ammunition types since it is single shot fire it would have a slow reload speed but you should be able to change the impact round to a stem shot or a powerful slug round or decoy shot
Is there only like 1 week left?
They better have accounted for resupplying ammo in thunt
Can the gonne6 destroy mira's ability. Stupid question I know but that is bulletproof does it destroy the glass? Edit: just finished the video. I heard the gonne6 would have 6 bullets. Good to know that it has 1 before I start to play.
I don't think you knew this but whenever you resupply from the ammo box there are no reload animations for any weapon.
7:40 When you said the bullet magically loads itself in the gun thats not kind of true, when you use the crate it automatically reloads your guns and gives you 1 of your secondary gadget back and full ammo, technically the gun cant reload and the only way to “reload” it is by refilling your supplies
Zofias grenades sure do arc lmao. I shot one up on Oregon once for fun and nailed my buddy across and map and killed him lol
The reload thing in terrorist hunt is expected since it puts ammo in your clip for every weapon. It is still disappointing that we dont get to see the reload animation.