Dream - Minecraft Hostage Simulator Extra Footage

2023 ж. 24 Нау.
546 803 Рет қаралды

This is extra scenes from Dream's channel of the "Minecraft Hostage Simulator" video.
Original Video: • Minecraft Speedrunner ...
This video was crazy fun and intense. Definitely one of the hardest challenges.
Minecraft challenge videos are fun to do :)

Пікірлер
  • callahan saying "wtf" when dream got killed by the dolphins makes the moment SO dang funny, im glad it was an actual thing so that got to get in the video

    @astyrluna8597@astyrluna8597 Жыл бұрын
    • Yeah i saw that pop up and laughed so hard, like even their admin eye in the sky was confused as hell about what happened xD

      @aWildMoke@aWildMoke Жыл бұрын
    • whos callahan??

      @maverick1711@maverick1711 Жыл бұрын
    • @@maverick1711 he is a dream smp member. he basically chooses The seeds and spectates the world while they are playing

      @angryalex1545@angryalex1545 Жыл бұрын
    • @@angryalex1545 callahan is also their developer

      @deafymc@deafymc Жыл бұрын
    • @@angryalex1545 ohh thanks

      @maverick1711@maverick1711 Жыл бұрын
  • i love how dream is talking so seriously while george is just running around with three mules on a leash

    @louchadwick9772@louchadwick9772 Жыл бұрын
    • I loved that dynamic sm

      @StanCat4@StanCat4 Жыл бұрын
    • Hahahah

      @adriangonzalez-ce6wq@adriangonzalez-ce6wq Жыл бұрын
    • its okay he is colourblind

      @venixcries@venixcries Жыл бұрын
    • Mule😊

      @jasvin27@jasvin27 Жыл бұрын
    • @@jasvin27 right right my bad

      @louchadwick9772@louchadwick9772 Жыл бұрын
  • Dream: wins against 5 hunters multiple times Also Dream: *dies to dolphin*

    @certifiedidiot0@certifiedidiot0 Жыл бұрын
    • in his defense he didnt know so he didnt attack the dolphin

      @_Derpy@_Derpy Жыл бұрын
    • I know, I just find it ironic

      @certifiedidiot0@certifiedidiot0 Жыл бұрын
    • Only manhunt dream is a disney princess, that's why the dolphin attacked him 😔😔

      @AlondraTiuay@AlondraTiuay Жыл бұрын
    • ​@NotDerpy bro he blocked in wrongly from the beginning if he did it correctly he wouldn't have died

      @megayei@megayei Жыл бұрын
    • Cause the mobs aren’t actors like the hunters

      @kunaldahiya310@kunaldahiya310 Жыл бұрын
  • I think Dream should be the hostage next time because I want to see Sapnap and George on different teams

    @itz_coffee._.@itz_coffee._. Жыл бұрын
    • exactly

      @rosesaysmeow8358@rosesaysmeow8358 Жыл бұрын
    • they should put a 2v2

      @syedmusaddiq3359@syedmusaddiq3359 Жыл бұрын
    • This would be pretty funny

      @freepizza589@freepizza589 Жыл бұрын
    • YES

      @asephh4828@asephh4828 Жыл бұрын
    • yeshhhhh

      @Anya-dv3gq@Anya-dv3gq9 ай бұрын
  • An amusing solution to prevent the hostage from obtaining too many items: if you punch the hostage, a random item gets dropped from his inventory

    @rileyparish5149@rileyparish5149 Жыл бұрын
    • Just like a piñata :)

      @jonathancullis9155@jonathancullis9155 Жыл бұрын
    • I feel like you could easily take advantage of that, though. It’s so easy to repeatedly punch someone.

      @Madl_@Madl_ Жыл бұрын
    • And it’s also pretty hard for the hostage to get away anyway since there’s a compass pointing at them at all time, so they need all the gear they can get.

      @Madl_@Madl_ Жыл бұрын
    • I thought of this too.

      @oliverwalker8891@oliverwalker8891 Жыл бұрын
    • to prevent this from being to op it should have a 2 minute timer

      @Taedakis@Taedakis Жыл бұрын
  • Although I like the idea of having other people as the hostage, I think Bad must REMAIN the captive. He's such a great thorn in the side.

    @soguara3066@soguara3066 Жыл бұрын
    • Yeah, same! Just like how dream is the speed runner in every manhunt, Bad should be the hostage. I think him as a hostage is so much funnier, and he is quite clever too with his tricks

      @Naomi-zs8vk@Naomi-zs8vk Жыл бұрын
    • yeah he's an excellent troll

      @kruleheart@kruleheart Жыл бұрын
    • He also needs a win condition.

      @getthedunkon9347@getthedunkon9347 Жыл бұрын
    • I think bad should stay, but I think it would probably be funny if skeppy was the hostage 😂

      @kristinajorgensen1210@kristinajorgensen1210 Жыл бұрын
    • @@kristinajorgensen1210 Have them both be a hostage they team up, get less inventory space, a win condition and no way to attack the kidnappers and we have a game.

      @getthedunkon9347@getthedunkon9347 Жыл бұрын
  • I think Bad should be able to win if he has been free for a combined designated amount of time (ex: a total of 30 minutes). Also, I think it might be better if Dream, George, and Sapnap were all trying to win individually, but could work together to make sure Bad doesn't escape.

    @Tykoni@Tykoni Жыл бұрын
    • I think they went at least and hour of bad not being captured sooo the video would be short

      @owenposer6720@owenposer6720 Жыл бұрын
    • @@owenposer6720 30 minutes was just an example. Also, they mentioned tweaking the mod potentially, so based on their judgement the time could be what they think is best.

      @Tykoni@Tykoni Жыл бұрын
    • I actually thought it was individual until I realized George and Sapnap were on a team

      @victorianicholls3991@victorianicholls3991 Жыл бұрын
    • @@victorianicholls3991 YEP same here

      @Tykoni@Tykoni Жыл бұрын
    • 30 minutes is to short for speed running it would be more like 1 hour to an hour 30

      @bobchicken3089@bobchicken3089 Жыл бұрын
  • loooovee when dream goes on his adhd rants about the things he's passionate about. dude knows so much about content creation and really cares about it being original and chalant

    @keikustar@keikustar Жыл бұрын
    • it's really impressive too

      @tiiamaria_@tiiamaria_ Жыл бұрын
    • ikr!!

      @myshroom7@myshroom79 ай бұрын
  • Out of all reasons for Dream to lose. It was a group of Dolphins. Never ceases to amazing everyone.

    @Pirateman493@Pirateman493 Жыл бұрын
    • not pvp, not hostile mobs, literally a group of dolphins. goes to show that its easier to beat someone with something they're not used to

      @arandaniel6387@arandaniel6387 Жыл бұрын
    • Reminds me of when philza died to a baby zombie of all things. Even the most powerful players get caught off guard haha

      @buttereddisc@buttereddisc Жыл бұрын
    • Funny thing is dreams Princess history with dolphins

      @kevykukus3472@kevykukus3472 Жыл бұрын
    • ​​@@buttereddisc Ah, you see, the difference is baby zombies are evil, tiny hitbox, fast moving hellspawns

      @enderallygolem@enderallygolem Жыл бұрын
    • I must say, one of the funniest things in that video was Dream's death to dolphins. Especially since everyone always comments on how he's like some sort of dolphin Disney princess. like "Dream dips a toe in the water. Nearby dolphins: 'I have been summoned'" except this time because he hit it, Dream: doesn't want to kill dolphin Dolphin: so you have chosen Death

      @gloriaburt6436@gloriaburt6436 Жыл бұрын
  • That was one of the best endings in a while. I love the odd ways of dying in Minecraft.

    @whoppers1975@whoppers1975 Жыл бұрын
    • Death by dolphins

      @aliwashere666@aliwashere666 Жыл бұрын
    • I found it out in 1.16

      @Destoroyah-sj7iu@Destoroyah-sj7iu Жыл бұрын
    • I thought it was common knowledge

      @pink-blueberry@pink-blueberry Жыл бұрын
    • @@pink-blueberry me too, i didn't think dream wouldn't know that

      @PixalonGC@PixalonGC Жыл бұрын
    • @@king_ofthe7seas yea i feel like there has been a few times ive attacked dolphins and they never attacked me

      @phantomsrage6523@phantomsrage6523 Жыл бұрын
  • I know this won’t be seen but ideas: - 30 minute timer for the hostage that counts down when not tied up. When it hits 0 the hostage wins. - Make the Hostage able to die of hunger after two minutes of not being fed when tied up. When they die they will respawn at server spawn being freed. The food has to be provided by the others and you can right click the hostage to feed them. This makes it so the hostage can’t be left behind when tied up and creates tighter resource management (at least I hope so). - Give the player Speed 1 for 5 seconds when they recapture the hostage from somebody else. - Maybe have a ping on the hostage every minute with the glowing effect. - Give the hostage a predetermined inventory set up (like tools, lava buckets, etc.) but not allow them to pick up items. I’ll edit in some more suggestions I think of

    @cman2766@cman2766 Жыл бұрын
    • Adding on to your respawn idea, maybe they can have like a cool down or freeze for a set time after they respawn so the players can get a small chance of “catching up”

      @sophiapacholczyk9579@sophiapacholczyk9579 Жыл бұрын
    • You have the best improvements

      @zanemoir6529@zanemoir6529 Жыл бұрын
    • Maybe rather than not letting the hostage pick anything up (though that is fun), the hostage has an inventory of, say, five items, meaning they have to choose what things they think are the most important to pick up and can't just get all the good stuff each time. would make them have to set plans up earlier when inventory managing

      @GoldenJayTime@GoldenJayTime Жыл бұрын
    • Building on the predetermined item idea, maybe include a knock back stick, to help when the hostage is on the run. Something to at least help them keep away

      @nathangreen1094@nathangreen1094 Жыл бұрын
    • This is a great idea

      @Lucythedoggo25@Lucythedoggo25 Жыл бұрын
  • Improvement ideas: 1. The hostage can pick up items anytime, but they can craft only when they're unleashed 2. Set a winning goal for the hostage, like going to a certain location as their "home", give them a compass pointing to that location 3. Let the hostage takes damage from players hitting, but the kidnappers lose if the hostage dies 4. Hostage can die from hunger, so kidnappers have to feed them 5. Players can see the hostage's heart and hunger bar to prevent them from dying This is so fun! It's like creating a kidnapping scenario in minecraft

    @syifaafnani6560@syifaafnani6560 Жыл бұрын
    • Jesus christ, are you creating a fun challenge or actually kidnapping someone? /j

      @gamingrainbowandothers293@gamingrainbowandothers293 Жыл бұрын
    • ​@@gamingrainbowandothers293 hes probably expert at kidnapping..😂

      @royale9159@royale9159 Жыл бұрын
    • Nice!

      @weakw1ll@weakw1ll Жыл бұрын
    • @@gamingrainbowandothers293 😭😭😭😭😭

      @weakw1ll@weakw1ll Жыл бұрын
    • its fun to have a kidnapping scenario?.. are you planning to kidnap someone?

      @Cornstarchrr@Cornstarchrr Жыл бұрын
  • The dolphin mechanic is based off real life dolphin behavior against predators, thats why they added it :) Edit: didn't think so many people would see this so i'll be specific. If let's say a shark attacks a member of a dolphin pod, the dolphins will jab it from all over with their noses until it goes away. In this video dream was basically a shark

    @brinsa7013@brinsa7013 Жыл бұрын
    • To be fair Dolphins are kind of shit creatures other than being cute. Dolphins are more like humans. A group of dolphins can do whatever they want with you.

      @legoyoda66@legoyoda66 Жыл бұрын
    • It’s true I punched a dolphin and now I’m dead

      @c8lyn128@c8lyn128 Жыл бұрын
    • But you’d only ever hit them by accident there is no benefits to hunting dolphin

      @tylerharper5306@tylerharper5306 Жыл бұрын
    • @@legoyoda66 dolphins are like the most overrated shits ever, up there with pandas

      @notaco2hu@notaco2hu Жыл бұрын
  • An objective for the hostage should be that the hostage is trying to get home. They are given a compass that points to home and are trying to escape the others to make it home. It'd also be cool if the hostage gets a special item to help them, like how the hunters(?) have the leash.

    @kazoolady1262@kazoolady1262 Жыл бұрын
    • i love this idea!

      @kyleefriend8889@kyleefriend8889 Жыл бұрын
    • Yeah they should have a stun gun that they can use when not leashed every 5 seconds or so

      @Beave96@Beave96 Жыл бұрын
    • Yeah I was thinking about how the hostage can never win and doesn’t have a goal

      @eisaranderee610@eisaranderee610 Жыл бұрын
    • yeah i thought the same thing, that the hostage has to go to a certain place (for example the bastion) to win

      @gretamileryte3266@gretamileryte3266 Жыл бұрын
    • Nah, hostage is already op cause he's invincible. If badboy halo had an objective, he would've already completed it in this video after the bed strat.

      @cap-ml7ky@cap-ml7ky Жыл бұрын
  • I genuinely love Dream's little rant taking up most of the video :D Just hearing him talk is soothing and interesting all at the same time.

    @duyoazzaisin@duyoazzaisin Жыл бұрын
    • fr!!!

      @myshroom7@myshroom79 ай бұрын
  • This video looked so fun for the hostage. I would actually love to see one from the hostage's point of view. Especially if there was a way for them to win, as you said. Also, after this (and like... everything else) I'm convinced we need a Manhunt spinoff where Sapnap is the one that gets hunted by everyone. He's really really cracked.

    @queendomofkiki@queendomofkiki Жыл бұрын
    • Manhunt season 2!

      @whisperrobinson2575@whisperrobinson2575 Жыл бұрын
  • Something I appreciate about with dteam editing, I think, particularly dream is that they haven't fallen into the trap of making shorter videos that are heavily edited. I understand why this format is so popular, there's the rises of shorter video format especially because of apps like tiktok and like KZhead shorts, as well as the aspect of needing to keep up watch time and retention. If you have a shorter video theres more of a chance that someone is going to watch the whole thing. I know a lot of editing goes into these longer videos, but they feel more authentic than shorter ones that have been designed to keep you there for as long as possible. Theres a lot of talent to be able to make these longer especially minecraft videos so captivating. it could be so easy to edit out the bits of minecraft, that even when your playing are boring. But in a way it feels better to keep these bits in as allows for the highs of the video to be that much more powerful. The shorter format is designed to give you the most amount of information at once without the room for a breather. I sometimes feel this format is designed in a way that makes it feel like it needs to hold your hand as you are watching it. Thats not always a bad thing, it allows for the chance of greater audiences but it also leaves no room for your own interpretation or thoughts about the video. It think thats something that was fun about the manhunt videos is that yes you are watching a dream video, but each viewer can decide who they're rooting for. You're not told who the "bad" or "good" guy is, its entirely up to the viewer. Obviously there is more to it, but the longer videos are always appreciated. That's not to say there isn't room for shorter content, obviously shorter videos are successful in minecraft content as well as othr genres of KZhead videos, but I always get excited for the longer ones sooo

    @Despina868@Despina868 Жыл бұрын
    • Love this comment! I think the fact that Dream's videos are always so well-paced is one of the reasons why they're so much fun to watch. There's just the right amount of intensity, emotion, humor and anticipation.

      @redamancyCT@redamancyCT Жыл бұрын
    • let me just say it for all the people seeing this: bro i aint f-ing reading this

      @_Derpy@_Derpy Жыл бұрын
    • i agree, i like dream's simple editing style

      @GridnetGaming@GridnetGaming Жыл бұрын
    • I hate shorts

      @blockstacker5614@blockstacker5614 Жыл бұрын
    • i agreeee, dream's editing style is like watching a movie

      @crimsonravenx4484@crimsonravenx4484 Жыл бұрын
  • dream don’t apologize for ranting!! we really like hearing your thought process and knowing what to expect from you next :)

    @catsnsoof@catsnsoof Жыл бұрын
    • Yess it felt like one of his discord podcasts 🥺

      @redamancyCT@redamancyCT Жыл бұрын
  • I think a time limit for bad being allowed to not be captured as a win condition would be good. i.e. if hes free for 20 min then he wins. it puts more incentivizes teamwork between the tamers and should solve the problem of bad not realizing hes free

    @johnpaulflores7794@johnpaulflores7794 Жыл бұрын
  • Maybe give the hostage a randomized goal, like having to craft a certain item or build a small structure. The other players wouldn't know what their goal is, so they'd have to prevent them as much as possible from collecting items. Perhaps when the hostage is a certain distance away, they win.

    @danielletylerr@danielletylerr Жыл бұрын
    • This sounds really good. I hope they do this

      @jaer2354@jaer2354 Жыл бұрын
    • I like this a lot

      @redpenguin5602@redpenguin5602 Жыл бұрын
    • Cool idea!

      @urvishbhavsar8910@urvishbhavsar8910 Жыл бұрын
    • Feels like a hidden goal would remove a lot of tension and lead to abrupt wins for the hostage though

      @enderallygolem@enderallygolem Жыл бұрын
    • Nice idea it could work

      @infinite2707@infinite2707 Жыл бұрын
  • To prevent the hostage from hoarding items you could limit the inventory/hotbar slots, so he would have to choose what he wanted to keep!

    @lotsaocelots1699@lotsaocelots1699 Жыл бұрын
    • Yeah, limiting the inventory would be a good addition. Only having the hot bar available or something.

      @adequateartist@adequateartist Жыл бұрын
    • i think this is the best one

      @loocoonami@loocoonami Жыл бұрын
  • I really like these after rants. It's interesting. Dream's voice is very soothing and nice to listen to so hearing him rant is really great.

    @DRP11037@DRP11037 Жыл бұрын
  • I love the post-video running around in circles and rambling. I wonder how many worlds have been filled with little parkour pillars from these moments over the years.

    @Bones-and-Coal@Bones-and-Coal Жыл бұрын
  • I loved how Bad started controlling everything

    @JosHakam@JosHakam Жыл бұрын
  • Improvement idea: you have two hostages and they can free each other while you have only two people trying to get them to the end. I feel like that would be even more chaotic

    @fullyboilthatpotatoe@fullyboilthatpotatoe Жыл бұрын
    • IT WOULD IT WOULD .

      @moonedlighed@moonedlighed Жыл бұрын
    • kinda like freeze tag lmao

      @kelseywatson6091@kelseywatson6091 Жыл бұрын
    • I don’t think that would work though, the two people would just keep them separated right? It could work as like a 2v2 thing with the two hostages but the hostage is apart of a team. And in order to win you have to free your hostage and take the enemies to the end or something

      @Rath_9@Rath_9 Жыл бұрын
    • Woahh sounds fun as hell

      @xivering@xivering Жыл бұрын
    • @@Rath_9 I agree as well, like instead of being 2 players trying to get 2 hostages it would be better to be a 2v2 with 2 hostages helping each other.

      @1Insanic@1Insanic Жыл бұрын
  • im sure i've said this before but i'll say it again since dream brought it up - dream, the editing in your videos is the main reason why they stand out - the pacing, the storytelling, setting up the narrative and each arc with music and cuts - is what makes the videos so good. even though we may not get consistent uploads, i think the _quality_ of them definitely make up for it. i would be so sad to see the editing or little easter eggs in each vid change due to hiring an editor to put out more content each month.

    @chimestonks@chimestonks Жыл бұрын
    • Agreed, it's always been the personal touch with the DTeams videos that appeal so much to me, would be very sad if an editor for frequent content's sake affected that. i'd rather have fewer uploads that are this nice because the rest of yt is filled with MC content, and imo its not worth losing the DTeam Touch for more content. those little inside jokes and memes that get to stay and random funny moments and stuff, all included alongside the great editing.

      @zealousmushroom@zealousmushroom Жыл бұрын
    • I think an editor can learn their editing style over time, but I would be sad to miss out on just knowing that every cut, joke and edit was put in the vid by the dteam themselves if they hire editors. But ik like George hates editing videos so if getting an editor makes him happier with the process and put out more content, Im happy for them making it work anyway they need to

      @maryam8029@maryam8029 Жыл бұрын
    • the whole point is finding someone who will edit the way he does :)) i dont think itd be a bad thing as long as they find the right person

      @kiinomiiblue6138@kiinomiiblue6138 Жыл бұрын
  • VIDEO IDEA: "Yo-yo bodyguard" Dream has to defend Bad. George and Sapnap try to kill Bad. Bad can move up to 100blocks (tbd?) away from Dream, but Dream can instantly teleport Bad back to his location (like a yo-yo). So George and Sapnap have to decide whether to go after Dream or Bad. And they might need to split up just in case Bad teleports. Bad can probably also defend himself, unless you decide to do it assassin-style where it's a one-touch kill. Maybe Dream needs to be invincible so that the respawn mechanic doesn't teleport Bad super far away. The consequence for Dream dying could just be emptying his inventory or something. I think there would be a lot of opportunities for clever tricks/traps and jukes. EDIT: There should probably be a cooldown on Bad's teleportation

    @Bobzilla8735@Bobzilla8735 Жыл бұрын
    • THIS SOUNDS REALLY COOL ACTUALLY

      @myshroom7@myshroom79 ай бұрын
  • The funniest thing in the world is everyone hanging Bad off of things to negotiate with him, especially when Sapnap lost his parience and just punched him forever 😂 I like the idea of two teams taking the hostage back to their base, like a capture the flag sorta deal

    @melliferou@melliferou Жыл бұрын
  • the last thing i think i ever expected was for a dolphin to legitimately be the reason for dream to lose the challenge LOL

    @gabbykristine5461@gabbykristine5461 Жыл бұрын
  • Dream snapped at George to get away from him with the mules because it was loud, then George just stayed quiet and kept dragging the mules over to him anyway lmao

    @MyYoutubeChannelBabyyyy@MyYoutubeChannelBabyyyy Жыл бұрын
  • I love how being a good person made dream lose 😂

    @andrewquidilla7526@andrewquidilla7526 Жыл бұрын
  • The dolphin mechanic is one of the things I could've sworn is common knowledge but apparently even dream didn't know? Surprising

    @Spiyra@Spiyra Жыл бұрын
    • I had no clue it acted like zombie piglins i thought they would hit you once back like lamas

      @delta2370@delta2370 Жыл бұрын
    • SAME

      @Jimmyer_Qw@Jimmyer_Qw Жыл бұрын
    • I knew about the mechanic too lol for like a few years so idk how he didn’t know

      @electricninja7493@electricninja7493 Жыл бұрын
    • I had no idea tbh. Was so surprised when he died

      @fluffylizard4325@fluffylizard4325 Жыл бұрын
    • I didn't know😂

      @1Mythix@1Mythix Жыл бұрын
  • your guys’ lighthearted banter combined with the more intense moments work so well together. your videos never feel to fast, (or to slow) which is kinda rare nowadays. they’re always fun to watch :)

    @buttereddisc@buttereddisc Жыл бұрын
  • This was such a cool concept especially when Bad started being more active trolling the others and stalling them. Maybe a goal for the hostage (so they can actually have a chance at winning) would be a time limit. The captors would have say 2 hrs to bring the hostage to the End.

    @dawner8500@dawner8500 Жыл бұрын
  • George “you just said the most random stuff for the last 20min” not found sir you’re one to talk you listened to every word of his half an hour ramble just like the rest of us are doing right now

    @zolaliz4000@zolaliz4000 Жыл бұрын
    • HAHAAA

      @myshroom7@myshroom79 ай бұрын
  • This was such a great concept. Please bring it back with more players!

    @TacoAmigo777@TacoAmigo777 Жыл бұрын
  • What I really like about this challenge is that the 2 teams weren't very lopsided (in contrast to manhunt) and both teams got to have their fair share of W moments and L moments. I would love to see more videos with this aspect, and I think challenges with 3 teams could be even more interesting. You could split up your friend group into different combinations so the teams are different for each video.

    @steinbulf@steinbulf Жыл бұрын
  • Bad was the PERFECT hostage he was so funny

    @MyYoutubeChannelBabyyyy@MyYoutubeChannelBabyyyy Жыл бұрын
  • Feels like 2020 all over again watching these, great episode Dream

    @thealbatross402@thealbatross402 Жыл бұрын
    • yes

      @d00d22@d00d22 Жыл бұрын
  • You could make Bad a more serious threat by giving him a "freedom" timer. So if he is unleashed for 30 minutes then he wins. I think the best part of the video was the 3-way dynamic and this would enhance that with more alliances backstabbing and chaos :D Edit: Glad to see you agree Bad needs a win condition. Bring on the craziness You could also have another mode where there are 2 teams: 1 speedrunner and 1 hostage. The speedrunner would have to take the opposing teams hostage to win while the hostage tries to escape and survive being abducted by the other team.

    @euanmcdougall1917@euanmcdougall1917 Жыл бұрын
    • I like that first idea, but it would have to be WAY longer than 30 seconds. I think either 5 minutes at once or like 10 minutes over the full video added together

      @novaace2474@novaace2474 Жыл бұрын
    • that wouldnt work, if the hostage gets away, youd have no chance of getting them back, they could just take a boat in a straight line.

      @rewindd@rewindd Жыл бұрын
    • @@novaace2474 I did say 30 minutes not 30 seconds haha. But ofc it would take some tinkering to get it just right.

      @euanmcdougall1917@euanmcdougall1917 Жыл бұрын
    • I feel like giving the hostage a place to try to get to themselves, like the deep dark or getting back to spawn would work the best.

      @jonathanwilcox8902@jonathanwilcox8902 Жыл бұрын
    • @@jonathanwilcox8902 I like this idea a lot as well, but I went with this because I think aiming to go to a location still feels a bit unbalanced. Bad would be trying to run away anyway, and making the run away direction predictable makes it even harder for him (they can always leash him the other way). Unless you mean he gets multiple "win" destinations, which is really interesting, I have no idea how that would play out (which is probably good!)

      @euanmcdougall1917@euanmcdougall1917 Жыл бұрын
  • I actually really liked this one! It could also definitely scale up to where whoever gets more hostages to The End wins instead of just 1 person. Bad was so smart in this one; it was SO good. I'm surprised he didn't build a house in the nether while completely submerged in lava. 😂

    @Miss_Palindrome@Miss_Palindrome Жыл бұрын
    • He could have just stayed at the bottom of the lake, but he probably wanted to keep it fun and interesting

      @alexalvaradocali3863@alexalvaradocali3863 Жыл бұрын
    • Most likely was a rule

      @Someone-lg6di@Someone-lg6di Жыл бұрын
  • I really appreciate how chalant the Dream team are about making us good content

    @ewlulu@ewlulu Жыл бұрын
  • Manhunt type video where you can shapeshift into different animals that have different buffs/weaknesses? Endermen can't touch water but can teleport, bunnies have a smaller hit box but are slower, horses are fast but run out of hunger quickly, that sort of thing? Doesn't have to be a manhunt either, just shapeshifting ideas would be cool. Prop and seek where you pretend to be mob NPCs or blocks in a certain radius would also be really fun! Playing minecraft on a really hard mod or something like that would also be entertaining (where you have to re-learn as you go along because the mobs and mechanics are different and that sort of thing).

    @Snatch2@Snatch2 Жыл бұрын
  • Maybe a way the hostage can win is if they get away for 5 minutes straight so it forces the people to have to focus more on finding him. Also when he gets caught the timer resets and when he gets off again in starts again

    @noobvsproart9037@noobvsproart9037 Жыл бұрын
  • These four are so chaotic 😂 I love it.

    @ZiggyMarley917_@ZiggyMarley917_ Жыл бұрын
  • Dream was so zoned in he kept interrupting Bad, I wanted to hear more of Bad’s point of view😂

    @chrissietom123@chrissietom123 Жыл бұрын
  • I think dream has be working by himself for so long, I think it would be interesting to give him a teammate.

    @ameliaharwood0@ameliaharwood0 Жыл бұрын
    • omg i agree!!!

      @myshroom7@myshroom79 ай бұрын
  • This has been one of the single-handedly most intense video thats not a manhunt

    @dianeledrepaul5488@dianeledrepaul5488 Жыл бұрын
  • this was such a cool concept and fun to watch :) for suggestions, you guys can add a timer where if it hits 0, the hostage immediately wins. you guys could also have more than 1 hostage, and they could free each other and basically team.

    @ishaminecraft@ishaminecraft Жыл бұрын
  • This felt so much like those 2020-2021 streams where Dream would just jump around in a minecraft world placing blocks and talking about stuff, wish for that to happen again as it is so comforting

    @elexi_blade@elexi_blade Жыл бұрын
  • As far as Bad's goal, there could be a timer in play. If Bad can stay unleashed for (x) minutes, he wins. Of course, since I don't know how long it took for you guys to find him sometimes, it may be more difficult or tedious. It would work if you found an average of how long it took to leash Bad again and added a few extra minutes. Objectives work, maybe in a group of 4 or 5, like a bingo card. Find a biome, craft something, and kill a mob, as long as it doesn't coincide with beating the game. The further off the path these objectives are, the better. The best part about your content is the idea of a "victor." Whether manhunts or attempting to be shocked, the objective was to win despite the odds. With anything you do in the future, let the idea of a winner float around in the challenge. It can be solo or against others, but the idea is that someone ultimately wins, which feels like a well-fought victory. A small thing that could be fun would be giving blocks new special effects. Like in mc servers where sponges make you jump, soups can give full regen, and these mechanics add to your roster. You said it yourself, you win because of mechanics and can lose from them. Add more, make it feel more challenging, and create "if x happens, then y can add to it." I can't wait to see what you'll create. All of you push the boundaries of an open-world game, and I love it! Keep up the fantastic work, and hugs.

    @fudgepopdoodley7579@fudgepopdoodley7579 Жыл бұрын
  • Bad was so funny in this video. Loved how much of a pain in the ass he was

    @frikinpancake@frikinpancake Жыл бұрын
  • Ideas for goals for the hostage: - reach a certain amount of time without being leashed by the captors - kill all captors at least once - beat the end themselves Ideas to revamp or change the challenge: - teams of 2 - teams but each person has a set captive and they have to compete to beat the end with their own captive - hostage can’t pick up items - hostage can die but respawns where they die Just some ideas I came up with on the spot - sorry if they’re weird or don’t make sense (I’m super tired rn) but maybe they could work :) awesome video as always and I’m excited to see where this challenge goes!

    @a_o4551@a_o4551 Жыл бұрын
    • Awesome IDEAS 🔥🔥✋🙃

      @Ra1WasHere@Ra1WasHere Жыл бұрын
  • Omg I could just sit here and listen to Dreams voice for hours

    @insertnamehere08@insertnamehere08 Жыл бұрын
  • i love the concept of this! i think sap and george teaming up was cool and even if you did teams of two one trying to keep bad in the overworld and “safe” and the other trying to take him to the end would cause lots of banter and would be very entertaining!!

    @id100t_9@id100t_9 Жыл бұрын
    • Yes So the teams have different objectives!!

      @aliyah.k9979@aliyah.k9979 Жыл бұрын
  • It doesn’t have to be a viral hit man , we enjoy you guys having fun

    @6luttony@6luttony Жыл бұрын
  • I love this long extra scenes video! Without podcasts and spaces we rarely get to hear you just ramble about stuff anymore, so this was really nice

    @JulisStuffedAnimals@JulisStuffedAnimals Жыл бұрын
  • What if every time the hostage killed a hunter they get a buff or item? Maybe 10 seconds of speed two or a few pearls or maybe even one damage, blindness or nausea potion so it’s easier to make a quick escape. Edit: Also I really enjoyed this content! Bad did such a funny job being the hostage and him being a menace was incredible to watch. This really does seem like it has a lot of potential, great idea!

    @player731mb@player731mb Жыл бұрын
  • I really liked all of the tricks Bad was able to do! Dont take away to much of his abilities!

    @mitchellswanson4734@mitchellswanson4734 Жыл бұрын
  • I like that Dream always zooms around everywhere during these videos

    @noodleydoo2862@noodleydoo2862 Жыл бұрын
    • He’s talking like a mile a minute

      @noodleydoo2862@noodleydoo2862 Жыл бұрын
  • I dont know why but for some reason I just really enjoy watching dream run around so nonchantly whist talking about the most randomest of things

    @elie1468@elie1468 Жыл бұрын
  • I think the hostage should receive a random list of items at the start. If the hostage manages to collect all the items, they win

    @jonji7885@jonji7885 Жыл бұрын
  • Thinks to improve: - Switch hostages with each video: Antfrost in the next one and then Awesamdude. - Defeat the Ender Dragon whilst having the hostage attached to a lead. - Remove the hostage's invincibility. - The compass should indicate how far away the hostage is.

    @oogaboogatikitaka@oogaboogatikitaka Жыл бұрын
  • You could limit the hostage’s inventory to just his hotbar to make it a little more fair, like George did in that one “inventory getting smaller” video

    @carterdelaney4648@carterdelaney4648 Жыл бұрын
  • It would be really fun to see Dream as the hostage. Maybe there’s some way for the hostage to win? Like a certain amount of lives for the hunters or a time limit, idk. But it would be fun to see two teams of two try to take Dream to the end

    @jacobacon1424@jacobacon1424 Жыл бұрын
  • From this video, it made me realize to have another member on your team can bring so much chemistry. So maybe do 6v2 manhaunt?

    @sharonyang8176@sharonyang8176 Жыл бұрын
  • The mountain at 10:47 is an art

    @jojogamer2020@jojogamer2020 Жыл бұрын
  • the time dream yelled "its dreamin' time" and dreamt all around the place, chills was sent through my spine, literal goosebumps

    @OddityYT@OddityYT Жыл бұрын
    • What

      @caliciajohnson9861@caliciajohnson9861 Жыл бұрын
    • @@caliciajohnson9861 yeah 🐎

      @OddityYT@OddityYT Жыл бұрын
    • Bro really went 😴🛌

      @playerunkown...@playerunkown... Жыл бұрын
    • For real, or when Sapnap said, it's nappin' time and napped literally everywhere

      @the_obot@the_obot Жыл бұрын
    • Guys Guys, I guess we are all forgetting the most cinematic "Its Badding Time" moment That was real cinematic.

      @ayanmirza4272@ayanmirza4272 Жыл бұрын
  • This is one of my favorite videos now. It's so funny and intense and I loved all the little alliances that formed and broke apart. I never knew what was going to happen. And seeing Calahan pop into chat to state his confusion was such a welcome surprise.

    @rook3645@rook3645 Жыл бұрын
  • An alt idea for this is have Dream be the hostage and help the person he is attached to, this is interesting because if you give him stuff and someone steals him, the person can just ask him for the stuff and steal it. Dream will change teams whenever he is stolen, if he is freed he will play as his own team and run away. If he does, his objective is to get to the end by himself. The difference with normal manhunts is that the hunters all play against each other and all they have to do is tag you and you belong to them and need to help them.

    @virgurilla4084@virgurilla4084 Жыл бұрын
  • You could let the hostage break blocks and pvp while unleashed and make the hostage win if he gets to the end on his own

    @thegarchamp6958@thegarchamp6958 Жыл бұрын
  • I really do see some potential with the hostage concept. It felt very manhunt like with the perfect mixture of intense and funny moments. And obviously the clutches scattered throughout were nice to see. I think you are right in saying this video only has another 2 videos or so. Maybe you could do a rematch where instead of BadBoyHalo, AntFrost is the hostage. And if Dream wins, the finale is filmed with Awesamdude as the hostage. Viewers remember Ant and Sam from Manhunt so the familiar faces would be a treat. Here are some things I would like to see changed in order to refine the hostage concept. 1. BadBoyHalo was way too overpowered. The fact he could shoot you with a bow, bed bomb you and set you on fire is insane. If you remove Bad’s ability to perform these moves, it will make the video a lot more smooth as you three won’t be dying every 2 minutes. 2. You should have to defeat the ender dragon. Imagine bringing Bad into the end and having to fight the ender dragon whilst trying to keep him on the lead. It would be utter chaos. And the final winner is decided by whoever brings him into the portal which is opened up after killing the dragon (and don’t forget they could fly to the end city with bad which would make for an epic moment). 3. I don’t think Bad should be invincible. In a real hostage situation, the goal is to keep the hostage alive and well. This should be an additional thing Dream, George and Sapnap have to worry about. Not only bringing Bad to the end, but keeping him alive in the process. Overall this was a brilliant concept and I am excited to see a potential ‘Minecraft Hostage Simulator REMATCH’. Also the idea of a 6 Hunters reunion has got me pumped!

    @PurpleMatter@PurpleMatter Жыл бұрын
    • Did not expect to see you here. your videos are great

      @ryanrevell6475@ryanrevell6475 Жыл бұрын
  • Improvement: When the hostage isnt on a leash anymore a screen saying ''FREEDOM!'' pops up notifying them that they arent leashed anymore

    @karalisb_@karalisb_ Жыл бұрын
  • What if the hostage wins if he gets to the End by himself instead of as a hostage? Or manages to stay free for a reasonable period of time? You've talked a lot about nerfing the hostage, and I get that, but it's also worth noting that he DID lose, so don't nerf him too much! Whatever you do, PLEASE keep Bad as hostage. He's amazing. Also, I get that you're mostly moving on from manhunt, but it would be so interesting to see a manhunt with two runners who are also competing with each other. It would totally shift the dynamic and maybe allow for more hunters or just a different sort of competition. I don't expect that to actually happen, but it was an interesting, so I thought I'd share.

    @unintendedmango5825@unintendedmango5825 Жыл бұрын
    • ohhhh i like this

      @myshroom7@myshroom79 ай бұрын
  • A possible hostage objective could just be trying to make the game last as long as possible, and you all can compete across different videos to see who can last longest as hostage before being taken to the end.

    @pixelprizm@pixelprizm Жыл бұрын
  • For a hostage win condition, maybe have a timer that counts down whenever the hostage isn't tied up, and once it hits zero they win.

    @donaldhurld2962@donaldhurld2962 Жыл бұрын
  • Dream was flabbergasted knowing dolphins can actually attack you 😂 *LOL Dream*

    @sureshraodeshmukh2159@sureshraodeshmukh2159 Жыл бұрын
    • He was *DUMBFOUNDED* LOL

      @shailadeshmukh1308@shailadeshmukh1308 Жыл бұрын
    • Looool

      @adriangonzalez-ce6wq@adriangonzalez-ce6wq Жыл бұрын
  • i personally love nostalgia centered video ideas! here are some of mine: 1. Anything to do with old parkour maps (or anything parkour, it’s very old school minecraft) 2. Trying to beat minecraft but every time someone dies, you enter a new version of minecraft (you could start at 1.1 and go all the way to 1.19.1, etc.) i know whatever y’all do it’ll be great!

    @relish3207@relish3207 Жыл бұрын
  • Imagine Sapnap and George blocking Dream's TNT explosion with a shield, without Dream's knowing that was actually a thing🤯

    @DvirMC@DvirMC Жыл бұрын
  • It was really fun to see different strategies, but I think if this is going to be done again, maybe Bad should be given a win condition so he has some sort of motivation. Like maybe there's a timer that counts down whenever he is not connected to a lead, and he needs to escape for total amount of time like 1 hour or something.

    @d2dominoes807@d2dominoes807 Жыл бұрын
    • That would be cool

      @clarepractice6730@clarepractice6730 Жыл бұрын
  • I like how much effort Dream puts into his videos. Keep up the good work!

    @Superpow82100@Superpow82100 Жыл бұрын
    • Yes

      @aliwashere666@aliwashere666 Жыл бұрын
    • yes

      @lavechelavender@lavechelavender Жыл бұрын
    • npc vibes

      @m.y.k7294@m.y.k7294 Жыл бұрын
    • Yes 🎉

      @YuckiDude@YuckiDude Жыл бұрын
    • ​@@m.y.k7294maybe a bit

      @myparentsacc@myparentsacc Жыл бұрын
  • I think you could do this same hostage idea without invincibility (maybe even a pet instead of player), so the hostage’s health matters. If the hostage is a player, they will need an objective to prevent them from self-sabotaging. And maybe the two teams/players have different objectives instead of both trying to get to the End.

    @griefly@griefly Жыл бұрын
  • As a hostage victory condition, if someone else enters the end portal first they are considered dragon food instead. Seems to be a simpler victory condition that doesn't interrupt the flow terribly much and it would allow for a more FFA concept as well (I mean someone has to be dragon food.).

    @tripledeluxeguy@tripledeluxeguy Жыл бұрын
  • Idea: If Bad is free for too long, Bad wins. Just like George's video where mobs kidnap friends, put a timer.

    @divyamkumar1339@divyamkumar1339 Жыл бұрын
    • That's a good idea! There should be a timer for how long bad has to stay without getting leashed

      @saeedamle1891@saeedamle1891 Жыл бұрын
  • I would be interested in seeing dream being the hostage and there's like 2 groups of 2 people that are trying to get him to the end. I think it would be very chaotic because of how slippery he plays plus they would have to try to get dream somewhere which would be funny :] Also maybe there could be a timer for how long the person can be on the leash so they can have more ways to actually try not to be a hostage.

    @OkayJay.@OkayJay. Жыл бұрын
  • I was laughing so much at Sapnap continually trying to attack you and then getting an axe to the face while you just said “no, go away”

    @markereyes@markereyes Жыл бұрын
  • ideas for a potential next video: -nerf the bow shooting so hostage can't attack players at all -for the hostage to win, add a time limit that will encourage the hostage to sabotage and waste your time -hostage stealing items is funny and they wouldn't have much chance of winning if that changed, so i think that's good -it's easy for the teams to end up in a back and forth with the hostage in a short amount of time, so maybe add a grace period of three or five seconds until the hostage can be stolen back (just to avoid a hot potato situation) this idea was really entertaining so not much needs to change, but i think implementing these ideas could make for an interesting part 2 (3 & 4 so everyone has a turn being the hostage?)

    @katzukui_@katzukui_9 ай бұрын
  • I’m glad you guys are back, the honeymoon phase of all of you being together is finally over!

    @nnand6997@nnand6997 Жыл бұрын
  • One other Idea about a unique video can be like treasure hunting ( where Dream needs to search for a particular treasure while being hunted or competing against other players) , or escaping an escape room full of traps designed by someone who knows that stuff, like the 100 floors but it would be a little more bound and a little more linear.

    @ayanmirza4272@ayanmirza4272 Жыл бұрын
  • Always love these extra credit videos

    @Junoisverysleepy@Junoisverysleepy Жыл бұрын
  • Mayhaps you can add a timer. Either the hostage wins when they're free for long enough, or when the End is not reached within a certain amount of time.

    @BaldiSeedCompletionist@BaldiSeedCompletionist Жыл бұрын
  • PLEASE KEEP DOING THIS CONCEPT it’s so fun, and i think adding more rules or “catches” could make it even more fun :)

    @minteclairs247@minteclairs247 Жыл бұрын
  • I'd like to see Dream being the hostage amongst a 3-way battle to seize him. Also Dream only gets the hotbar slots and equipment, no extra inventory.

    @ManderaStudio@ManderaStudio Жыл бұрын
  • So like for the Hostage to win I can see like a mod or plug in for them to find an ancient city and they have to kill the warden. Sure, They can't die, but that's until they're within a certain amount of chunks of the ancient city and then it's fair game. Also, Letting them keep stuff for this purpose would at least give them somewhat of an advantage until death within those chunks of course. Also, I noticed that the leads are enchanted, but part of the video Bad figured out how to burn the fence post to set himself free. I feel like the hostage should be given an enchanted pair of sheers, but limit the uses on it. Like they have to choose the right moments to escape and cut the lead if tied down to a post or in the running portion. Limit it as like the sheers will randomly appear in their inventory so they won't know when they'll have them and will force them to keep a clean inventory and the kidnappers on either side won't know when the hostage will have the sheers either. That's just a little bit of what I thought of while watching the video.

    @erickabb9595@erickabb9595 Жыл бұрын
  • Idea for the hostage winning: The hostage needs to be escaping and not attached to a leash for 45 minutes or perhaps a slightly different amount of time. So there's a timer and whenever the hostage is running freely the timer ticks down, but when leashed the timer freezes until the hostage is free again. If the timer ends the hostage wins.

    @ShadowRLX@ShadowRLX Жыл бұрын
  • You should code it to where Badboy would get invisibility for 5-10 seconds after he gets released from the lead. Or if someone steals Badboy via Lead, they both get invis for 5-10 seconds. Possibly a speed boost could work too. And maybe Badboy gets randomized tools every so often like cobwebs or random splash potions of blindness. Really enjoyed the video though. Epic moves by both Dream and Sapnap. Hey from Kentucky. My 8 year old and I both love watching your videos together. It's a clean series that we both can enjoy.

    @adamcroley8888@adamcroley8888 Жыл бұрын
  • Dream not knowing that dolphins attack has made my day.

    @SpiralinSpirals@SpiralinSpirals Жыл бұрын
  • So the game concept is really dope. Hostage should be killable but only has one life that both teams must be careful about. The hostage should be able to break out of the lead every now and again and be able to use shears to cut it. While the hostage is being pulled, maybe then they are unkillable just due to running strats. The hostage could steal items if they mine a player. Players could smack the hostage for a chance that an item pops out of their inventory with a cool down. Four or so slots are immune to hostage losing stuff as "hidden" The objective for hostage could be slowing players for a set amount of time, holding "exodia" pieces that are active when forced into the end, or getting to a zone and staying there long enough to win like king of the hill.

    @poizndeth@poizndeth2 ай бұрын
  • Loved the main video, was such a delight to see you guys have fun and experiment with new concepts. Also the extra footage video feels like a little podcast with updates and random stories, so wholesome 🥺✨

    @redamancyCT@redamancyCT Жыл бұрын
  • There definitely needs to be restrictions on the hostage, so they can’t just say swim away under the lava lakes where the others can’t get to them. And the hostage objective could just be to survive 2-3 hours or whatever a reasonable time is.

    @TBH_Inc@TBH_Inc Жыл бұрын
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