Introduction to Chaos Destructible Mesh in Unreal Engine 5 - Learn The Basics in 7 Minutes!

2024 ж. 24 Сәу.
79 761 Рет қаралды

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Learn the basics of creating destructible mesh in Unreal Engine 5 (requires preview version 1 or later). In 7 minutes I'll show you how to fracture a cube into 265 total pieces with 3 fracture "levels", and how to break it apart with the weapon included in the UE First Person Template.

Пікірлер
  • To those who have an issue with the mesh fracturing on start up change the object type to "Sleeping" this will prevent it from fracturing automatically

    @tannerm7303@tannerm7303 Жыл бұрын
    • You have just saved my projext. Been searching for this fix for hours

      @TomTomSatNav362@TomTomSatNav3629 ай бұрын
    • Man thanks a ton for this comment! It helped more than the video.

      @samijoy3934@samijoy39343 ай бұрын
  • you're one of the best UE5 teachers on the platform. I love the way you deliver information, it's wonderful.

    @pterafier@pterafier Жыл бұрын
  • Thanks for the high quality tutorials! This rundown was super helpful

    @end6682@end66822 жыл бұрын
  • Thank you for the awesome tutorial. Unreal 5 is such a game changer. Best engine hands down.

    @notsure1969@notsure19692 жыл бұрын
  • This is very helpful, thank you SO much. Such great content deserves more subscribers and views. Subscribed!

    @roja@roja2 жыл бұрын
  • Loud and clear! Awesome tutorial. Thanks bro!

    @speedymacky@speedymacky Жыл бұрын
  • easy to follow guide. had no issues following along.

    @SaltyRad@SaltyRad Жыл бұрын
  • This was amazing Thank you Jon, 7 mins were used perfectly. Liked and Subed

    @HandsOnKnowledge@HandsOnKnowledge Жыл бұрын
  • dude thanks for just making a quick guide, no BS straight to the point.

    @cortlong@cortlong2 жыл бұрын
    • Yeah, if you want to spend a third of it learning how to buff your paintball projectile

      @gmalexander722@gmalexander72220 күн бұрын
  • Excellent and to the point! Extremely helpful thank you!

    @GankablePlayer@GankablePlayer Жыл бұрын
  • That Guy Thanks, I will look into it later.

    @basirpubg3734@basirpubg3734 Жыл бұрын
  • Hi mate. Can I just say I'm loving your channel. Good unique content, focused on UE5, and really clean tutorials/information. Keep it up, hope you get more subscribers! I have two quick questions; 1. On your reddit example - how did you add the explosion? 2. Is there a way to have a very large wall, and when the gun fires it only destroys that small section? When I try it at the moment, shooting a large object destroys the whole thing - I'd like to only make part of it destructible?

    @afrayedknot1337@afrayedknot13372 жыл бұрын
    • Both of your questions will be covered in the next video coming very soon! Will we create the required physics fields to achieve both things you ask about.

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
  • Very nice! Short and simple - like it! 🙂 Additionally, it would be nice to see how to edit the "mass" of the projectile without making it so big ✌

    @xD3NN15x@xD3NN15x2 жыл бұрын
    • Actually in the next video I will show you how to make any size projectile do as much or little damage as you want!

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
  • Thank you for your tutorial! I love it

    @user-ip8ie5eo6q@user-ip8ie5eo6q2 ай бұрын
  • thanks for this 👌

    @lossapote@lossapote2 жыл бұрын
  • Worked , thanks a lot!

    @subhampradhan1524@subhampradhan1524 Жыл бұрын
  • Awesome video. Thank you

    @JofuGaming@JofuGaming Жыл бұрын
  • THANK YOU THIS HELPED SOO MUCH

    @VirtualLink.@VirtualLink.2 ай бұрын
  • Thanks bro perfect video.

    @nevfelemrecicek@nevfelemrecicek Жыл бұрын
  • keep it going choas is soooo cool

    @mb.3d671@mb.3d6712 жыл бұрын
  • Nice vid Jon :)

    @BaseRealityVR@BaseRealityVR2 жыл бұрын
  • Thank you!

    @omercelebi2012@omercelebi20122 жыл бұрын
  • Thank you

    @kalubandali2241@kalubandali22412 жыл бұрын
  • very very cool

    @tonyk680@tonyk680 Жыл бұрын
  • thanks!

    @Highlight_22@Highlight_225 ай бұрын
  • Great work. Do you know how to get the fps to load the gun when the project is started? Thanks.

    @eulersosa6840@eulersosa68402 жыл бұрын
  • Im working in VR category and i think i can use it for cool distructions when u hit something with trigger

    @nomad7987@nomad7987 Жыл бұрын
  • Nice video

    @f5team@f5team Жыл бұрын
  • Very nice thanks. How would I do to make the fractured mesh just float ? I have tried disabeling gravity but it ain't working...

    @aviationengine6701@aviationengine6701 Жыл бұрын
  • Alright, this hinted me towards the right direction. However, if I don't want to increase the size of the projectile, what else can I do? If I switch on Simulate Physics on either the Collision Sphere or the Static Mesh in the Projectile, it does affect the destructible, but at the cost of errors. And I can't get Fire Impulse, using Radial Force, to work. It says it should affect destructibles and I've played with Force, Impulse and Damage but it simply ignores it. Any ideas? (ooh, saw that you cover some of that in next video)

    @JimmySahlin@JimmySahlin Жыл бұрын
  • make great bro tutorials! Subscribed to your channel :)

    @incorretos9475@incorretos9475 Жыл бұрын
  • I have a question Can we add destructive effects to already completed assets?

    @winnersheep@winnersheep Жыл бұрын
  • What if I wanted a specific custom made mesh to break in specific way. Like if I had a object that is made up of some more organic then concrete? Is there like different 'states' I can have remodeled versions of the broken up object? I am sure there was already a way to do it but curiouse about efficiency.

    @SeanPetitt@SeanPetitt Жыл бұрын
  • why does doubling the size create damage? Can you show me how to make the block fracture with tiny projectiles? Like a bullet?

    @shawntootill24@shawntootill242 жыл бұрын
  • It would be great if you could cover the way to set up collision response on the cube was set up.

    @m1stersn1pe42@m1stersn1pe42 Жыл бұрын
    • I didn't adjust anything from the default collision response.

      @buildgameswithjon7641@buildgameswithjon7641 Жыл бұрын
  • Question! My mesh breaks down right away on simulate after 2:44 in this video. Does this happen to larger meshes?

    @_jeffrey_williams@_jeffrey_williams Жыл бұрын
  • All very good yes thank you. but what if i want to only chip off parts of the block and not explode it all with the first hit? please?

    @cursedbishstudio@cursedbishstudio Жыл бұрын
  • The one doing the destroying here I think is just the ball colliding with the box. I tried to get this to work in my project and spent few hours not understanding wtf is wrong. The impulse/force etc don't do anything with chaos stuff I think. For chaos destruction to work need to use master field, that's in the engine folder.

    @vembdev@vembdev Жыл бұрын
  • Thanks for the great tutorial Jon, When I tried doing this, my cube immediately started fracturing, I started with the template first person environment. Any thoughts or tips?

    @MrTihbohs@MrTihbohs2 жыл бұрын
    • Are you using UE5 Preview 2 or later? It won't work the same in UE4.

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
    • change the object type to "Sleeping" this will prevent it from fracturing automatically

      @tannerm7303@tannerm7303 Жыл бұрын
  • If your mesh is barely breaking, look at your damage threshold numbers in the details pane (try 1000, 1500, 1800 to start)

    @mrjryan44@mrjryan4415 күн бұрын
  • Hey man, been learning UE for about 2 months and just discovered your very helpful tutes! Is there a way to get these cubes etc to break upon line trace hit?? I kinda added an impulse on hit and it's moving the normal cubes but won't break the fractured one. I even set the impulse as high as 10,000 and the cube's mass as low as 0.01... I'd really love to get this working so any help would be hugely appreciated. :)

    @MizzoFrizzo@MizzoFrizzo Жыл бұрын
    • Ahh all good I found a tute about 17 screens down the search results that actually solves it. Transient field...

      @MizzoFrizzo@MizzoFrizzo Жыл бұрын
  • This was awesome, but I was hoping someone could help with a proximity destruction of an item. Like how to get a wall to collapse when you get close to it. Anybody know how to make that collision work? This was great all the same.

    @keithmcdonald9332@keithmcdonald9332 Жыл бұрын
  • Is there any reason to still use ue4??? I can't seem to find out if its ok to still be in ue4, learning. I heard that their are significant performance increase automatically and well the terrible bugs in ue4 arent all on ue5 sooo it does sound better. Great video, thank you!!!

    @darodism@darodism Жыл бұрын
  • Great tutorials (much needed for me). I've upgrade UE5 to Preview 2 and it soooo slow with destruction. Do you know how to downgrade to preview 1 version?

    @nikolaylevchenko3936@nikolaylevchenko39362 жыл бұрын
    • I didn't notice any difference between versions. I am not sure if Preview 1 is still available to install through the Epic Launcher.

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
    • @@buildgameswithjon7641 thanks for reply, than maybe something on my end

      @nikolaylevchenko3936@nikolaylevchenko39362 жыл бұрын
  • so ...how i press a button and explode something intoo many pieces? can you make a tutorial for that (and mabe some exploding short sequence ,and some message like mission complette )

    @MaxStudioCG2023@MaxStudioCG2023 Жыл бұрын
  • Does it not allow Fracturing Geometry brushes?

    @getpropersleep2965@getpropersleep29652 жыл бұрын
  • What if I wanted a small bullet to blast that cube away? What settings would I have to put?

    @kjdee140@kjdee140 Жыл бұрын
  • DOES THIS WORK WITH VR???? idk if you mess around with vr but i have a quest 2 and as of 4.27, destructible meshes arent permitted i guess. I was hoping they found a way and fixed it

    @MotsGamingChannel@MotsGamingChannel Жыл бұрын
  • Im having a problem. I am trying to use a gun with linetrace and using add impulse. But i cant get it to break/add impulse. Do it not work with line trace? cant find any videos of people using linetrace.

    @jarnine9803@jarnine9803 Жыл бұрын
  • For some reason, I only get 2 options when i click the fracture button ? Before it used to show all the options, any idea why ?

    @manuelbonettiturkishrock1634@manuelbonettiturkishrock1634 Жыл бұрын
  • Hey great video, thank you. Small question here, placing my standard cube in the level, upon play, the cube breaks by itself. Could you point me in the right direction as to how to avoid that? I've searched quite a bit but either i've fallen in the wrong doc or i'm looking for the wrong info?

    @RA-lw5gp@RA-lw5gp2 жыл бұрын
    • Are you using UE 5 Preview 1 version? If not then this tutorial won't work properly.

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
    • @@buildgameswithjon7641 Hey Jon, thanks for answering. Well it used to Say 5EA now it just says 5 so I don't think it's the preview version? It did automatically upgrade though

      @RA-lw5gp@RA-lw5gp2 жыл бұрын
    • @@RA-lw5gp 5EA is Unreal 5 Early Access. You need the new Unreal Engine 5 that was released called Preview. Those two are not the same. I was having similar issues as well when using the Early Access version.

      @RoyalDog214@RoyalDog2142 жыл бұрын
    • @@RoyalDog214 I can confirm 5EA auto upgrades into 5.0 while 5.0 preview 1 is another seperate download install. Thanks for the info Fox and Jon. Will come back to confirm the functionality works as it should

      @RA-lw5gp@RA-lw5gp2 жыл бұрын
    • @@RoyalDog214 does Preview 2 have Chaos changes? Where can I read about this? I'm using EA and my geometry collections break apart on their own.

      @HaloDude557@HaloDude5572 жыл бұрын
  • Will Chaos destruction work in mobile devices ? Atlest high end devices ?

    @VVLGANESHK@VVLGANESHK Жыл бұрын
  • What could you use this for in games?

    @DirtyBird01@DirtyBird01 Жыл бұрын
  • is there anyway to do this with glass?

    @islandonlinenews@islandonlinenews10 ай бұрын
  • Can I create a prefractured mesh in 3D modelling program like blender and use that? Lets say I want to have a Barrel that breaks into specific parts, and not into blocks of stones.

    @DatGuyGLK@DatGuyGLK2 жыл бұрын
    • Yes for sure. You can import the model in pieces and then select all the pieces and go to fracture mode and click "new" to create a collection. It will be a collection of all the pieces you selected.

      @buildgameswithjon7641@buildgameswithjon76412 жыл бұрын
    • @@buildgameswithjon7641 that's awesome thank you. Please do more tutorials on this topic if you can, things like anchoring and optimization. I looked up your older video and from other content creators, it seems like it changed a lot in this new preview.

      @DatGuyGLK@DatGuyGLK2 жыл бұрын
  • how would I make it have a health bar and break when the health is depleted?

    @TheProLaggerHD@TheProLaggerHD Жыл бұрын
  • How can I break the mesh without a projectile? I'd like to have it so that the item breaks automatically as the player enters the vicinity of the object.

    @karthiksathian2931@karthiksathian2931 Жыл бұрын
  • When I hit 'New' for the geometry collection, the mesh disappears. This happens even with built in content. Other than that, this is a good tutorial.

    @aaronwe9850@aaronwe9850 Жыл бұрын
  • work for multiplayer ?

    @Drakh-Arys@Drakh-Arys Жыл бұрын
  • For me the ball only breaks the object after bouncing.

    @eddebrock@eddebrock Жыл бұрын
  • Some Time Work Some Time NOT why

    @TNTMEKKI@TNTMEKKI2 жыл бұрын
  • Dude, the title of this tutorial is Intro to Chaos etc ... NOT spending 2 minutes 16 seconds of the total 7 minutes figuring out how to buff your paintball projectile

    @gmalexander722@gmalexander72220 күн бұрын
  • joke in my opinion.

    @dediaprianto3951@dediaprianto3951 Жыл бұрын
  • you either have super vision or a 1000" monitor cos i cant understand that ui res fr

    @JohnRiversOfficial@JohnRiversOfficial Жыл бұрын
    • how can yu read all that xD

      @JohnRiversOfficial@JohnRiversOfficial Жыл бұрын
  • Thank you

    @anatolio8689@anatolio8689 Жыл бұрын
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