The Hardest Part in EVERY Zelda Game

2024 ж. 22 Мам.
1 235 894 Рет қаралды

Whether dungeon, boss or puzzle- today we comb the Zelda series and choose each game's most difficult section. Lots of spoilers ahead.
Footage provided by:
WW, BOTW, SS, TP - @SourceSpy91
OOT, MM - @ZorZelda
OOA, OOS - @GoodOldDaysGaming
PH - @ZeldaMaster
LA - @MrZebraGamer
00:00 - Intro
01:03 - Zelda II Adventure of Link
02:48 - Minish Cap
03:41 - Tri Force Heroes
03:48 - Ocarina of Time
05:21 - Twilight Princess
06:01 - Four Swords
06:22 - Four Swords Adventures
07:03 - Zelda 1
08:08 - Phantom Hourglass
09:38 - Spirit Tracks
11:33 - Skyward Sword
12:42 - A Link to the Past
13:47 - Oracle of Ages
14:29 - Oracle of Seasons
14:49 - Majora's Mask
16:19 - A Link Between Worlds
17:07 - Link's Awakening
18:06 - Wind Waker
19:30 - Breath of the Wild
20:48 - Tears of the Kingdom
22:28 - Closing

Пікірлер
  • Most difficult part of TOTK is staying on task. Every corner is a new quest or something that catches your eye

    @Redjman66@Redjman669 ай бұрын
    • "I'll just play a few minutes before I go to bed" transitioning to "why are the birds outside being so loud"

      @faleken8315@faleken83159 ай бұрын
    • ​@@faleken8315that's a mood and also exactly what happened the day it came out (I pre-ordered it). Got it at 11PM and kept playing till I heard birds because it was so easy to get distracted.

      @lumindoesvideos@lumindoesvideos9 ай бұрын
    • @@faleken8315 This was me the week it came out. I had the week off from work and spent way too many nights up until dawn exploring the depths.

      @jardob@jardob9 ай бұрын
    • ​@@jardobYou guys need to get a life

      @SkyStream-lt4dz@SkyStream-lt4dz9 ай бұрын
    • ​@@SkyStream-lt4dzor maybe you do. 🤷🏾 Because how can you assume that they don't have a life all because they dedicated a few hours to something they love to do? When you do something that you love, you tend spend a lot, if not most of your time doing it. Outside of work of course. We all have our ways of creating happiness for ourselves, whether it's short term or long. Doesn't mean we don't all have important things to do beforehand or afterwards. 🤷🏾

      @levianthony3944@levianthony39449 ай бұрын
  • The three freaking master sword trials in Botw has got to be the hardest for me. I've never put so much time and effort into completing a game objective ever.

    @da0guy798@da0guy7989 ай бұрын
    • @@Stuben_ That's a very good point

      @da0guy798@da0guy7988 ай бұрын
    • after many many many tries i got through the last trial on the last level only to die on one swing by the lynel thats the point where i said fuck it and used the wall glitch shortcut

      @sheevpalpatine1105@sheevpalpatine11058 ай бұрын
    • I've unfortunately never finished it

      @abbyryan788@abbyryan7888 ай бұрын
    • Master mode sword trials, one of the few things in Zelda games I just never got through.

      @TrevBauer@TrevBauer8 ай бұрын
    • I remember I'd cut down the trees in the rest area to get logs then cook them 1 by 1 to make ¼ heart food because those extra 2 ½ hearts were absolutely necessary for me

      @eniqma5195@eniqma51958 ай бұрын
  • The hardest part of Majora's Mask is realizing that you can't save/help/heal everyone in one go. The first time I found out that two of the side quests are mutually exclusive of each other (meaning that completing one of them locks you out of completing the other one) I cried. 😅

    @HeyNaniNani@HeyNaniNani5 ай бұрын
    • Na. That Water Temple. I thought OOT's Water Temple was bad. Majora's Mask was so much worse. I distinctly recall spending days trying to work my way through it. Then I became so frustrated that I stopped playing for a week. But the worst part? I know I finally figured it out (because I beat the game soon after), but I blocked out the trauma of the achievement. So I have no idea how I did it, or even take any joy in doing so.

      @dawnfallon6812@dawnfallon68124 ай бұрын
    • By far the correct answer... Every time i've completed the game, I try to do everything that isn't locked out before going to the moon (romani quest line, kiefe quest line...) only to remember the final screen at the end and realize that because that instance happened before the 3 day cycle started, you can't help that man with this son

      @ph1shstyx@ph1shstyx4 ай бұрын
    • @@ph1shstyx Oh goodness, yes. That final scene with the Deku butler and what is the remains of his son breaks my heart every time.

      @HeyNaniNani@HeyNaniNani4 ай бұрын
    • @@dawnfallon6812 Cap. The only hard thing about Great Bay Temple is the boss. It's amazing what having good swimming controls and having easy access to the necessary item does for dungeon navigation.

      @espurrseyes42@espurrseyes424 ай бұрын
    • @@dawnfallon6812 G im stuck in that water temple from majora's mask, wtf were they thinking.

      @GatoEpico@GatoEpico4 ай бұрын
  • Hardest part of OoT: waiting for Ruto’s father to move over.

    @LocalMaple@LocalMapleАй бұрын
  • In Tears of the Kingdom, the Gloom Hands traumatized me *SO* hard that I REFUSED to go *ANYWHERE* near the Depths because I figured there were Gloom hands *EVERYWHERE* and only went down AFTER I had done all the surface and sky shrines. Well, as many as I could do before I had to get to the Great Deku Tree.

    @nanya524@nanya5244 ай бұрын
    • Same! I would have gotten into building mechanics way more if I'd learned about autohand early on but didn't because I was so scared of going down

      @Hydraas@Hydraas3 ай бұрын
    • The first time I saw them I was on a short platform and learned how easily cheesable they were by just getting literally any high ground. And the follow up, I just kept my distance and stabbed with a spear, which is my MO anyway, and it was also easy. I never had any issues at all with them once I knew the pattern. Still terrifying, but not nearly as terrifying as guardians. Took me a long time before I attempted them

      @jasonbee8651@jasonbee86513 ай бұрын
    • I literally completed the entire depths before doing anything in the over world. I was down there fighting armored silver gloom lynels with 4 hearts and bad weapons. IT WAS SO DAMN FUN! Frox's rekt me tho. I couldn't figure out what to do when they started the vacuum attack and then brain finally went "drop bomb". But yeah, completed the entire underground, then finally started the main story

      @LauLessPariah@LauLessPariah2 ай бұрын
    • I actually had a very mild first experience- I found them in a large cave while riding a horse around Death Mountain, and just saw the darkness effect. I outran them, saw some of the shadow, and they despawned, so I honestly just thought that there was something about that cave, and it was limited to that shadow in the cave. I thought, "Huh," even went back to look for the weird gloom puddle thing, and went on my merry way

      @Bird-wz7nx@Bird-wz7nx2 ай бұрын
    • they can’t get you if you climb a tree or legde, and if you sit and wait they’ll give up after a few minutes and despawn and leave their drop :3

      @Moonkitvelvet@Moonkitvelvet2 ай бұрын
  • The wagon escort in TP was so difficult for me as a kid, I had to take my wii over to a friend's house and have someone else beat it for me lol

    @imacowy@imacowy9 ай бұрын
    • I was stuck on that escort mission for WAY too long, haha. I had no idea what kept causing the wagon to catch on fire for the longest time, and even when I did, my coordination skills just weren't the greatest between getting rid of the fires and fending all the enemies off.

      @thatgamingauthor@thatgamingauthor9 ай бұрын
    • I literally quit the game for a while over the Wagon escort and the Bulbin bridge fight

      @Poopemoji500@Poopemoji5009 ай бұрын
    • I had to ask my big sister to do it for me because I would get nervous and frustrated to the point of angry crying 😭

      @kitkatboard@kitkatboard9 ай бұрын
    • @@thatgamingauthor Wait, what? I'm sorry but how did the flaming arrows not immediately click in your mind as the source of the fire?

      @devonm042690@devonm0426909 ай бұрын
    • @@devonm042690 I was an overwhelmed kid not knowing what was going on, haha.

      @thatgamingauthor@thatgamingauthor9 ай бұрын
  • You described Twilight Princess perfectly: "there's not a lot of hard moments in TP, but are there moments that go hard?" Absolutely.

    @Fabricio37500@Fabricio375006 ай бұрын
  • Back when Ocarina of Time was new, I was speeding through the game faster than my friends. When I hit the Water Temple, everyone caught up to me and even surpassed me.

    @bnhik@bnhik4 ай бұрын
    • It's not that Water Temple is HARD. It seems to take a WEEK to get through.

      @jimnfl7134@jimnfl71344 ай бұрын
    • First time took a long time for me, because I didn't use the map.

      @mirabilis@mirabilis3 ай бұрын
  • On my first BOTW playthrough i went to the desert first, so after a pretty intense fight with Thunderblight I was a bit nervous for the other three, only to find I got the hardest one out of the way early...

    @davinator1212@davinator12129 ай бұрын
    • Always do that one first. I don't struggle much against Thunderblight but having Urbosa's Fury as early as possible is a huge asset.

      @ThePhonequeen3@ThePhonequeen38 ай бұрын
    • Dude, my first playthrough I got distracted by all the shrines and ended up fighting Thunderblight in the starting clothes with the Gerudo mask because I never went to find Impa and didn't know I could buy better clothes or enchant. I thought the monsters hit very hard, but I got pretty good at dodging. I spent hours but couldn't win the battle because I didn't have enough one-handed weapons. Teleported away to collect more weapons and found Impa.

      @epicninja952@epicninja9528 ай бұрын
    • I did that, too, and did all the post-Divine-Beast Riju side quests and got the lightning helm and it made literally everything else so much easier with being immune to electricity

      @itzdylandude@itzdylandude8 ай бұрын
    • I happened upon the rubber armor after freeing the divine beast in zora’s domain, and hyperfixated on getting all three pieces and upgrading, and i was SO GLAD when i took on thunderblight canon with the unshockable bonus. it was so easy, highly recommended if you’re like me and suck at games lol

      @LilyBrownlivingforEGG@LilyBrownlivingforEGG8 ай бұрын
    • I spent hours fighting Thunderblight Ganon. My 7 year old took him out in three tries (about 20 minutes total) with like 9 heart containers. Little show-off.

      @apostleguy@apostleguy7 ай бұрын
  • Link’s Awakening: Finishing it. Accepting it. I still haven’t accepted it. The Ballad of the Windfish, just the first few notes, are enough to make me tear up. Definitely the hardest part of the game

    @russellharrell2747@russellharrell27479 ай бұрын
    • Frr tho

      @pirategamer6630@pirategamer66309 ай бұрын
    • For me, it was the fact that, for a solid decade, someone would erase my file when I was in the 8th dungeon. The feels be real, tho

      @robertbeisert3315@robertbeisert33159 ай бұрын
    • Agreed

      @jimmymiller1313@jimmymiller13139 ай бұрын
    • If you listen to the Hyrule Castle music in BOTW, there's definitely a reference to the Ballad of the Wind fish.

      @isenhart2920@isenhart29209 ай бұрын
    • It's so melancholy and so beautiful. I have to finish the Switch remake at some point but I just keep going to hear Marin sing...

      @Delcat42@Delcat429 ай бұрын
  • I was so offline as a kid I had no idea the Phantom Hourglass dungeon was considered so bad lol, I always enjoyed that one because I learnt the shortcuts. Hardest thing in that game for me was the two headed dragon boss and figuring out you need to stand on those wooden posts in the boss arena and shoot elemental arrows off the screen onto the top screen to damage it so you could get hits in. I was stuck for hours on that because I just didn’t get what it was telegraphing me to do.

    @Gingrnut@Gingrnut4 ай бұрын
    • I was looking for a comment like this! I actually loved Phantom Hourglass and Spirit Tracks! The idea of having a dungeon that keeps expanding and changing as you go further and further in was (in my opinion) an amazing concept. Maybe it's the feel of delving deeper into the "unknown" as things get more and more serious the farther you delve. I was very disappointed when I found out that you couldn't go through the second door in Bellum's arena, as you're teleported out of there. Even though there is nothing beyond that gameplay wise, my mind imagined treasure, a new tool, or even darker secrets through that door. I also never had an issue with Phantom Hourglass or Spirit Tracks controls, with the only exception being the flute for spirit tracks. However, my first few playthroughs were fine, as my 3DS got older so did the mic. Maybe I needed to clean it or something, but I eventually learned to angle my mic and get it mostly working. Regardless, both Phantom Hourglass and Spirit Tracks have a special place in my heart, and both dungeons have such a specific peculiar mysterious feeling with a mix of dark twisted secrets, genuinely some of my favorite games in the Legend of Zelda series. Just like in Twilight Princess, being able to go into the Temple of Time as a dungeon was something I wanted so long out of a Legend of Zelda game (out of the ones I played at the time.) and is one of my favorite dungeons.

      @Diamond_Vader@Diamond_Vader7 күн бұрын
  • When it comes to Windwaker. I think the stealth mission at the beginning was a homage to Metal Gear Solids popularity at the time. Everyone loved those games. Also sneak attacks and hiding in the shadows was considered "new gameplay" for the early 2000s.

    @frostcanogames@frostcanogames5 ай бұрын
  • IM SO GLAD IM NOT THE ONLY ONE WHO FOUGHT FOR THEIR LIFE IN THE TWILIGHT PRINCESS CART THING. genuinely made me question if I even wanted to save hyrule LMFAOO

    @sushiferz@sushiferz9 ай бұрын
    • I played it on the Wii with the motion controls as an 8 year old. Let’s just say I threw my Wii remote several times

      @ewanmcgregorofficial3641@ewanmcgregorofficial36419 ай бұрын
    • Honestly I found the “carry the barrel of water to the Goron” quest infinitely harder than the escort mission. It was legitimately so frustrating dealing with all those stupid enemies shooting arrows at me

      @HS-mn6jc@HS-mn6jc9 ай бұрын
    • boomerang solved all the issues on that mission. agree with above that the barrel of water was much more dumb

      @erikhuang878@erikhuang8789 ай бұрын
    • Watching game grumps play the carriage escort mission in their TP playthrough really captured how I felt playing it

      @exogenesus6841@exogenesus68419 ай бұрын
    • It made me rage quit so many times 😂

      @Sapherer@Sapherer9 ай бұрын
  • The Goron challenge in MM is actually really easy once you realize all you need to do is start your roll until max speed and then let go of the analogue stick. He will bounce off every chest perfectly... It took me over an hour of gameplay as a kid to realize that

    @FMTownsMarteh@FMTownsMarteh9 ай бұрын
    • Same

      @pixilmon@pixilmon9 ай бұрын
    • I thought you had to grapple

      @pixilmon@pixilmon9 ай бұрын
    • I never knew this. I wish you could go back in time and tell young me that so I wouldn't've gotten so angry.

      @alerilantarai@alerilantarai9 ай бұрын
    • Never knew that myself. I just tried to line it perfectly to the middle.

      @benjamindeh873@benjamindeh8739 ай бұрын
    • Wait, what? Setiously?

      @robertbeisert3315@robertbeisert33159 ай бұрын
  • For OOT’s water temple, here is a trick that always helped me: It’s the temple where Farore’s wind shines. Yes, you can only place a warp point outside of doors, but the third and highest water level spot has a door. Always always always have a warp spot right outside that door and it cuts down on backtracking and those moments where you second guess if you’ve been there before. I’ve done that and never felt like the water temple was too bad.

    @blueeyedcowboy17@blueeyedcowboy174 ай бұрын
    • Here's a tip that also saves headaches for this dungeon and a lot of other 90s zelda dungeons... Don't open any door with a lock until you're sure you've explored every room possible beforehand. It saves you sooo much bs especially since having that extra key you might get will help prevent you from getting lost.

      @tcrpgfan@tcrpgfan4 ай бұрын
  • 18:19 "Then you gotta go up here, he gives this really cool speech that makes him almost sympathetic, then he kicks your ass but the king is a fcking baller, then it starts flooding, it sets a pretty epic stage, then you gotta do some tough-ass hand to hand combat, then he batteries your girlfriend while you both just fcking stand there, and then you stab him in the head" what a line

    @saracathcart9955@saracathcart99554 ай бұрын
  • I remember that Phantom Hourglass map puzzle. My brain could not compute the fact that the solution would come from "outside" the game itself. I ended up closing the DS shut out of rage after hours trying to solve it, which obviously made it work. I'm still mad about it 10 years later

    @JeanDoMax@JeanDoMax7 ай бұрын
    • i had the same fucking thing. i had a 2ds tho, so i had NO idea what to do. because there is a switch on the bottom to change it.

      @Pingus-ve2vq@Pingus-ve2vq4 ай бұрын
    • Literally what happened with me. Shut down my DS and went out with my friends. Came back at night time and when I flipped it open it was solved!

      @Kain_36@Kain_362 ай бұрын
    • Same I even saw it in a video but forgot and only remembered after raging and closing it

      @Croshau@Croshau2 ай бұрын
  • Loved how you connected the different games instead of going from first to last

    @evaguess2313@evaguess23139 ай бұрын
  • Kinda stumbled across this video while not doing my day job, and I’m super impressed by the writing and editing. Great video. Well done.

    @LetsJays@LetsJays4 ай бұрын
  • 11:34 shout out to Hotel Dusk music. Legendary game. Very nice video btw it's good to hear other people's hardest parts in some games I didn't even played yet

    @thededsec1017@thededsec1017Ай бұрын
  • Back in the N64 days, a friend of mine had a bug in his Ocarina of time cartridge and could not get the blue tunic. He still managed to get through Water Temple and to this day I am amazed by it.

    @LeoPAmaral@LeoPAmaral8 ай бұрын
    • Holy s**t. ;)

      @convicted-x-official@convicted-x-official8 ай бұрын
    • I dont know if in 3ds is easier but i only took The Blue tunic after The Temple too 😅

      @viniciusfeijo6128@viniciusfeijo61287 ай бұрын
    • Respect. Dude must have been dogged on those heart containers.

      @frikyouall@frikyouall6 ай бұрын
    • I had a bug that the last GOLDEN SKULL dissapeared.

      @lalalalalalalablablablablabla@lalalalalalalablablablablabla6 ай бұрын
    • I had a bug knock me off a wall in the Forest Temple.😢

      @unclejoker9975@unclejoker99755 ай бұрын
  • As a little kid I would have full-scale panic attacks because of the Silent Realms to the point where I literally had to stop playing for a couple hours because I was shaking so badly, the same thing happened with the hands in Twilight Princess lol

    @davidreinmiller@davidreinmiller8 ай бұрын
    • Same with those Twilight Princess hands, and I wasn't even a kid when I was playing it for the first time.

      @rizahawkeyepierce1380@rizahawkeyepierce13808 ай бұрын
    • I've played Zelda since before I could read (with the help of my older siblings because we had a 10 and 11 year age gap) and I of course played Skyward Sword when it came out... I didn't get past my first Silent Realm until 2016 (5 years after release) and didn't beat the game because of that fear, and the dread of doing more, until 2020...

      @Rynn-@Rynn-8 ай бұрын
    • I would play Majora's mask on my brother's save file until the last seconds of the countdown then quit without saving in panic because I was so scared of the moon lol. Also I didn't understand anything because our games were in english and I'm a native french speaker. I had nightmares of the moon when I was a kid... also the undead in ocarina of time scared the living shit out of me

      @amaidenpearl6462@amaidenpearl64626 ай бұрын
    • Wow you were a pussy.

      @iseveneleven2593@iseveneleven25936 ай бұрын
    • The chase mechanics in twilight princess (hands) and skyward sword (silent realms) are the reason why even though I enjoyed those games, I will never play them again. My heart can't take another chase from those watchers.

      @thephantomknyte5759@thephantomknyte57596 ай бұрын
  • This is the first video of yours that I have seen, and this isn't usually something I pay much attention to, but the editing is so good

    @Winsii@Winsii7 күн бұрын
  • Thoughts on the video: 13:50 - I love Oracle of Ages (Also Seasons but I digress). I love just about everything about it, and I can't think of anything I don't love about it. I'd say the most difficult part of Oracle of Ages was the mini dungeon to get the Mermaid tail upgrade to your Zora Fins. 17:10 - Link's Awakening Finishing it and accepting it - I feel that...I feel that hard. But my most difficult part on Link's Awakening was either soft locking myself in the 8th dungeon (which can happen in the original version of the game I owned years ago), or the dungeon containing the upgrade to the power bracelet...How on earth could I possibly know I'm supposed to throw a pillar at this one damn door to advance? 18:08 - Wind Waker, most difficult part was all the damn sailing I had to do. That was a pain in the butt.

    @Clearwateralchemist@Clearwateralchemist3 ай бұрын
  • I'm clearly a crazy person because I actually loved how Phantom Hourglass kept sending me through the same dungeon with new capabilities. The hard part of that game for me was drawing the symbols so the game would recognize them.

    @octopoDEEZ_NUTS@octopoDEEZ_NUTS8 ай бұрын
    • Phantom Hourglass has only one flaw.. That ocean king thing with a time limit. Once I got a very good time but then my battery died.. That was awful. I never managed to get down that fast again. Now considering to do the whole ToOKing part again with a better time, but that section is so long and cheesy.. Some day..

      @convicted-x-official@convicted-x-official8 ай бұрын
    • Yesssss i loved coming back it was satisfying getting the shorter version everytime you come back, and fuck me did those crest symbols were impossible sometimes, the triforce one had me stuck alot as a kid lol

      @snotdog24@snotdog247 ай бұрын
    • ​​​​​​@@snotdog24the triforce was actually pretty easy for me. Start at the top, draw to the bottom, | / / / /_ /_ | / /_ /_\ /_\ /_\/ | | /_ /_\ | /_\/_ /_\/_\. | And that's it.

      @RobbWes@RobbWes7 ай бұрын
    • I never really struggled with the water temple in oot, that being said, fuck the water temple

      @leoncoy1264@leoncoy12644 ай бұрын
    • I'm right there with you, I seriously think TotOK is over-hated. Repetitiveness is a fair criticism tbh but I really dont think the time limit is that bad especially if you explore and get more sand for the hourglass. but I still think it eventually becomes a fun challenge to try and speedrun through and on your last trip(s) being able to actually kill the phantoms kicks ass

      @knucklebump557@knucklebump5574 ай бұрын
  • As a kid I was really stumped on that Phantom Hourglass map puzzle, so i gave up in frustration and flipped my DS closed to go get a snack... only to come back and see the crest had been transferred! Blew my tiny little mind lol. I guess the lesson there is that sometimes when you can't figure something out, taking a break is the best thing you can do

    @idontwantahandlethough@idontwantahandlethough9 ай бұрын
    • I literally did the exact same thing

      @linklinksson6885@linklinksson68858 ай бұрын
    • I must've been the only person in history who played Phantom Hourglass on a 2DS...I had no clue what to do. You can't close that console. Had to flip the "sleep" switch to finish the puzzle, which completely broke the immersion of flipping the map closed. Has to be my most fond memory from that game

      @corriganill1912@corriganill19128 ай бұрын
    • Im so glad that I wasn't the only one who did that! I was so fustrated that when shut my DS and instead of it going quiet - hearing the chime, I was like WTF

      @K2813@K28138 ай бұрын
    • For me I think I was gated by the temple to get the courage crest for the longest time (I kept running out of time in my hourglass) so I was mega excited when I finally made it to the end of the temple at that point. Then I was stumped on this puzzle, and I think because I had finally just got over the hump I was stuck on, the gears were turning full speed and I was like "ah I know exactly what to do" and it actually ended up working! I was riding that high all week

      @TrickingRyoka@TrickingRyoka8 ай бұрын
    • I had to go to the bathroom. Lol.

      @VideoGameAdvocate@VideoGameAdvocate8 ай бұрын
  • Hardest part of BotW was accepting that the new Zelda game I had been waiting for so many years wasn't really a Zelda game like the ones I fell in love with.

    @awarmmilkandcookies@awarmmilkandcookies4 күн бұрын
  • Amazing channel, just discovered you... now binging every video you ever made 😂

    @NichtBenni@NichtBenni3 ай бұрын
  • Thanks for not putting each entry in chronological order of each game's release, it's more interesting when there's no way to tell which game you'll bring up next

    @TimdeF@TimdeF9 ай бұрын
    • Yeah that was cool

      @Historicutuber@Historicutuber9 ай бұрын
    • Yeah his transitions from game to game was good!

      @robertm5110@robertm51109 ай бұрын
    • I was thinking this

      @kaydenv8669@kaydenv86699 ай бұрын
    • @@HistoricutuberI think he’s sarcastic but I’m not sure

      @Maytonio20@Maytonio209 ай бұрын
    • Each game has its own chapter in the video, so there definitely is a way to tell.

      @siophecles@siophecles9 ай бұрын
  • I remember exactly when I spawned my first gloom hands and I was absolutely terrified. “Wtf is that thing?” “How do I kill it?” “I’m gonna die here”. And I for sure did. I entered a cave… I think by the first hieroglyph you run into with the impa quest and I hadn’t even realized what was happening or what I was hearing until I see some red thing grab me from behind and I was legit like WTF OMG RUN. Best moment ever lmao.

    @copyninja01@copyninja019 ай бұрын
    • I'm pretty sure I had the same first experience with the hands. I even think that was next to a shrine in the very same cave or something? I managed to blow up the hands with bomb arrows, but then was demolished by the Gloom Ganon I couldn't approach because it had gloom all around it. Gave up on it. I still flee from the hands every single time.

      @doubl2480@doubl24808 ай бұрын
    • My poor horse became a fellow victim to my first gloom hands experience, I fled the scene on her and thank god she didnt die but I avoided that specific part of the hateno wall like the plague the entire rest of the game 😂😂😂

      @BloodMoonCosplays@BloodMoonCosplays8 ай бұрын
    • Mine was one of the earlier parts of central Hyrule by the castle…but honestly I’m not too sure because I PANICKED and booked it the opposite way until the music ended. They are the jump scare to end all jump scares

      @dragonqueen3659@dragonqueen36598 ай бұрын
    • Yup, Lindor's Brow Cave. That's the one I think most people end up in when they encounter the grabby boys for the first time. I screeched like a little girl and threw my controller in complete fright. Couldn't get to it in time and ended up dying LOL

      @charleneelyce@charleneelyce8 ай бұрын
    • Oh, I just screamed. There was a lot of screaming and Dead Hand (Oot) flashbacks.

      @p1exieglasses160@p1exieglasses1608 ай бұрын
  • In specifically Majoras Mask 3D, Twinmold was changed in a way that made it not only tedious, but ruined the entire point of the original battle. In the 64 version, you got to just whale on it with your sword as a giant and absolutely wreck them as a reward for beating one of the the hardest dungeons in Zelda history. But then in the 3D version, they made it so you have to basically... punch them?? And you have a rock you can throw that stuns them but if you throw it out of bounds you just have to time it basically frame perfect to get damage off and they NEVER SEEM TO DIE?? And when they hit you 99% of the time when you're trying to time it, you get sent back a million miles away and take 6 straight years to stand back up. So annoying.

    @Rixuous@RixuousАй бұрын
  • Excellent narrative and video!

    @paulocosta2051@paulocosta20512 ай бұрын
  • The phantom hourglass SLANDER. This video was so great, but I was really surprised to find out people didn’t like that game, wow! It was super fun for me and the characters were hilarious (esp my babe linebeck)

    @finnmonaghan4812@finnmonaghan48129 ай бұрын
    • I agree. In my opinion, Phantom Hourglass is extremely creative. I think if they had some unique dungeon themes it would be an absolute masterpiece. Still, even without that, it is one of the greatest games of all time.

      @VideoGameAdvocate@VideoGameAdvocate8 ай бұрын
    • Phantom Hourglass and Spirit Tracks are so underrated

      @JoeBo1202@JoeBo1202Ай бұрын
  • The hardest mandatory part of Majora’s mask is actually collecting the 7 Zora eggs to enter Temple #3. It’s required, and demands significant planning in the 3 day cycle. You must go through the entire pirate’s hideout (a minidungeon in itself, parrallel to the Gerudo Hideout in OOT, requiring significant stealth and 2 miniboss duels) photograph one of the pirates, give the pic to the fisherman, drop and follow the seahorse through an underwater-current maze, THEN descend into the snake pit, defeat the rather terrifying seasnakes (probably all 8 of them, since the final 4 egg locations are random, and assumming you don’t run out if magic since the zora’s magic shield is required, and there are limited pots on the seafloor) which is particularly difficult if you have less than 3 bottles at that point. AND then drop all eggs at the oceanside lab to get the song. All in under 2 hours with normal time flow speed (using reverse song of time makes this much easier). Even the guidebook says “finally you can take a breather after this part”. A frusterating section for even the most experienced players, and demands a solid understanding of all your skills and game knowledge up to that point. Having 3+ bottles, the stone mask, and Romani Milk make this much easier, but those are all optional items. It’s my favorite game, but the dev’s expecting a new player to figure all that out on first try is rather mind boggling. A true test of your knowledge of the game’s mechanics. In the 3DS remake, they put the stone mask right in the middle of the pirate’s fortress, almost impossible to miss, because it was basically tailor-made to cheese this exact part.

    @Jessecwebb@Jessecwebb7 ай бұрын
    • Pinnacle Rock eggs are not random btw. That said, you should still clear all snakes for the seahorse heart piece. That or just equip swap.

      @wompastompa3692@wompastompa36924 ай бұрын
    • None of this sequence is particularly hard. Hardest part of MM is Stone Tower in general.

      @EMCF_@EMCF_4 ай бұрын
    • ​@@EMCF_Not hard, frustating, there's a lot to do.

      @latias6745@latias67454 ай бұрын
    • And the seahorse doesnt stay there forever, meaning if you leave then he wont be there

      @doofuscawt@doofuscawt3 ай бұрын
    • And trying to get the bottle from those stupid beavers if you wanted enough bottles to get all the eggs in one go🙄🙄

      @luk.9569@luk.95693 ай бұрын
  • Very fun video to watch, thank you for making it

    @Tr0nner@Tr0nner2 ай бұрын
  • when you talk about Minish Cap you put music from Golden Sun, I love it.

    @SmaugThief@SmaugThief5 ай бұрын
  • Bassed on a recent playthrough of Ocarina of Time I have come to the conclusion that the hardest part of the Water Temple is one single obscurely hidden key. If that key were easier to find, players wouldn't find themselves in that infamous "Did I softlock it?" situation.

    @Wordabscess@Wordabscess8 ай бұрын
    • in the remakes they added a new camera pan, in the middel tower ZL spot. so people actualy find it xD

      @BasTrompper@BasTrompper7 ай бұрын
    • That camera focus added saved my life

      @viniciusfeijo6128@viniciusfeijo61287 ай бұрын
    • It's not even obscured or hidden. People just couldn't pay attention during a 10 second cutscene.

      @Stroggoii@Stroggoii7 ай бұрын
    • Yeah I found it by complete accident. I used farores wind to not have to back track and after raising the water went back in there and farores wind actually puts you down into that hole after you raise the water

      @davidward9550@davidward95506 ай бұрын
    • The floating block in the central pillar was the biggest culprit for the missing key

      @uncanny_ally@uncanny_ally4 ай бұрын
  • Catching a fish for the cat in twilight princess, it took kid me two days to get past it. Everything else in the game was fun, but waiting for a fish is what tested me

    @mightbekenny1843@mightbekenny18439 ай бұрын
  • This was a great video. Zelda II: Adventure of Link has always haunted me. Its the only Zelda game that I played that I could never complete. I couldn't beat that flying electric chicken. I still occasionally think about failing to complete that and its been over 30 years. It was very therapeutic to hear that it is considered the most difficult in the franchise.

    @anhorsley@anhorsley3 ай бұрын
    • That thing is a total ***hole. I remember when I finally beat that sob, I was so estatic! 10 year old me was thinking what could they possibly throw at me now? 34 years ago I was not prepared to have my tiny child mind blown but it happened. It wasn't the hardest boss fight but I was in no way ready to face my shadow.

      @8Bitorbust@8Bitorbust17 күн бұрын
  • I distinctly remember the exact part that I got stuck on in OoT's Water Temple, and I assume it's the same part most people got stuck at. In the central column, when Link raises the water level, the floating platform rises to reveal a hole underneath, which leads to a key. With the N64's graphics and perspective, it's hard to notice this. Also, raising the water level there opens a way forward, so the player isn't likely to double back when they can easily move forward to the next room. Another place where one could think they're stuck or soft-locked (though not really) is in the Forest Temple, in the room with a frozen eye switch and some platforms rotating around a torch. When I played the game, I saw the ice and figured Din's Fire, which does the trick. But when my sister played the game, she got there without getting Din's Fire, and since you can only get Din's Fire as a child, and you can't become a child without beating the Forest Temple, we thought we were stuck. Little did we know you can (and are probably supposed to) shoot an arrow through the torch, which is the only place in OoT that calls for this, and the game does not teach it very well.

    @chaoslord8918@chaoslord89186 ай бұрын
    • Nice Isaac pfp!

      @chexmix4cereal@chexmix4cereal3 ай бұрын
    • @@chexmix4cereal Thanks. It's always nice to see fellow Golden Sun fans.

      @chaoslord8918@chaoslord89183 ай бұрын
  • The Twilight Princess water dungeon had me going around in circles trying to figure out the rotating stairs. It made navigation really confusing to me even in the second playthrough.

    @playlistenthusiast@playlistenthusiast7 ай бұрын
  • I got stuck in the ice ruins dungeon in A Link Between Worlds for like 3 hours when I first played it, just mindlessly retracing my steps trying to find what I missed. I think I even dropped the game for a bit because of that. Also forced myself to beat Zelda 2 to try and prove something and the final bird boss was still incredibly difficult even with save state spamming. This video was so much fun to watch, terrific job with this one!

    @NintendoHero@NintendoHero9 ай бұрын
    • Hey I love your videos man, they really helped rekindle my passion and love for gaming again. Keep it up! (Also love your wii videos, the nostalgia hits me hard lol)

      @ExtremeCacti@ExtremeCacti9 ай бұрын
    • Save stating abusing doesn't work on NES bosses I swear, I did it with Meta Knight on Kirby's Adventure and still took forever

      @Fermin-hw5pd@Fermin-hw5pd9 ай бұрын
    • I think you need a new challenge. Ice Palace on Link to the Past

      @Pop_Shepski@Pop_Shepski9 ай бұрын
    • @@Fermin-hw5pd Yellow Devil in Megaman 1 is another boss that even savestates can't make easy (if you don't use the pause glitch)

      @gerardprodigieux-ju5tg@gerardprodigieux-ju5tg9 ай бұрын
    • How does man brute force Zelda 2 but cannot figure out ALBW ice palace

      @hylianro@hylianro8 ай бұрын
  • Really good vid, just subscribed

    @ctrlw__7-years-ago@ctrlw__7-years-ago5 ай бұрын
  • this was a great video! i agree with basically everything!

    @meow762@meow7625 ай бұрын
  • Playing spirit tracks using the button control patch/mod honestly makes it so much better, actually one of my favourites with that patch enabled

    @hlgamesmashharry1719@hlgamesmashharry17199 ай бұрын
    • wait thats a thing???? now i finally want to replay it! i loved the ds games but the controls were such a big thing keeping me from coming back to them

      @ProfessorLilith@ProfessorLilith9 ай бұрын
    • Do you possibly have a link to that mod? :O

      @dlcdolce@dlcdolce9 ай бұрын
    • For anyone doing this the microphone segments can be very temperamental to get working on an emulator. Make sure you use an emulator that allows you to customize the emulated mic and then configure it so the game thinks the mic is hearing white noise or a sine wave when you press a button of your choosing. You can then use that button as a replacement for blowing into the mic during the flute and gust jar (?) gust bellows (?) segments. You’ll also still have to use your mouse to interact with the touchscreen at times. Just make sure to also remember that holding L or R quick selects your equipped item for use. Absolutely essential if you’re playing on an emulator. There’s also a button control patch for phantom hourglass and same suggestions apply to playing that on an emulator. There aren’t very many microphone required segments in PH but you’ll get stuck and be unable to progress pretty early in the game if you don’t have the emulated microphone situation figured out.

      @ojgsk8ter@ojgsk8ter9 ай бұрын
    • @@ojgsk8ter the button patch i used didn’t need any microphone use at all? pressing one of the buttons, can’t remember what just acted as a mic input

      @hlgamesmashharry1719@hlgamesmashharry17199 ай бұрын
    • @@dlcdolce i don’t but i’m sure if you just google it you’ll be able to find it, i think i got it off some really old forum or something

      @hlgamesmashharry1719@hlgamesmashharry17199 ай бұрын
  • I was surpised by how hard Tears of the Kingdom was sometimes. There are a few shrines that I keep coming back to and still can't figure out which is a step up from the pretty easy puzzles in botw also love the gameinformers on the table i just got mine yesterday

    @andrewtimberlake@andrewtimberlake9 ай бұрын
    • The puzzle shrines in totk are so good. its just sucks that half the time the "puzzles" for the shrine is finding it in a cave and you get a raurus blessing. Like i love the game but i would have loved it even more if there were more puzzle shrines.

      @emilioisokay_2252@emilioisokay_22529 ай бұрын
    • for me it was the opposite xD

      @Eltonix@Eltonix9 ай бұрын
    • The right roll shrine was horrific, because in the last part there is no intended solution and you are just meant to throw the ball onto the button.

      @eleni3958@eleni39589 ай бұрын
    • I thought the shrines in BOTW were waaaaay harder

      @Uhohlisa@Uhohlisa9 ай бұрын
    • @@emilioisokay_2252 The blessings aren't even puzzles; because, if you've done any major exploration of the Depths, each Light Root literally tells you exactly where every shrine is.

      @Alizudo@Alizudo9 ай бұрын
  • That’s a lot of nuts! Immediately subscribed

    @johnlemieux2226@johnlemieux22263 ай бұрын
  • Awesome content. I was gonna subscribe at the end of the video but that Kung Pow reference got me clicking subscribe instantly.

    @Joshuani@Joshuani5 ай бұрын
  • The Goron Moon Trial stumped me for a long while too, but the secret? Don't touch the control stick until after the initial chests. You'll stay perfectly centered. Yes, it's stupid.

    @Trianull@Trianull9 ай бұрын
    • THANK. YOU.

      @quintilly4278@quintilly42789 ай бұрын
    • it's stupid but also not, imo. i think players struggling with it until they figure out to just let go is the point. trust me. trust goron link

      @felypsilon@felypsilon8 ай бұрын
    • I remember that strategy 😅

      @johnbuck4395@johnbuck43958 ай бұрын
  • This is definitely a pretty solid list! As far as Zelda 1 enemies go, I certainly remember blue WIzzrobes being annoying, but the enemy I always remember the most are blue Darknuts for one specific room. I believe it's in dungeon 5; there's a whole bunch of them guarding the room to the recorder, and you can't just sneak past them; you have to beat them all. That room gave me so much grief as a kid because I never used bombs for combat unless it was against Dodongos.

    @thatgamingauthor@thatgamingauthor9 ай бұрын
    • The Blue Wizzrobes, at least in the rooms where there was other kinds of enemies, there was one trick I still abuse to this day: say there's Red Wizzrobes as well, and you can freely exit and enter the room. Kill the reds, exit the room, then come back in. For some reason, some of the blues will have been 'demoted' to reds, and you can repeat until there's only the one Blue left. This works for any dungeon room with any mixed enemy composition inside, except Keese. And yeah, bombs for opening salvos with Darknut squads really is the way to go; yeah, they block if they're facing the bomb, but if you can catch multiple of them in a blast, it really softens them up.

      @Xunkun@Xunkun9 ай бұрын
    • Agreed, there are a couple of Blue Darknut rooms which are full of baddies, and need to be done every time to unlock the door and the game lags unpredictably. Wizzrobes can be blocked with the magic shield and shot with sword beams, so treading carefully works. Not so with Blue Darknut rooms.

      @anophelesnow3957@anophelesnow39579 ай бұрын
    • I tried Zelda 1 fairly recently and that room is where I gave up. Sucks cuz I really wanted to beat it

      @dqixsoss7436@dqixsoss74369 ай бұрын
    • @@Xunkun Ooh, I never knew that Wizzrobe trick before; that's fascinating! I'll have to give that a try next time I play the game. And yeah, bombs seem like the most reliable way to handle Darknuts given their erratic movement patterns. Growing up, I'd just bring potions and tank the hits.

      @thatgamingauthor@thatgamingauthor9 ай бұрын
    • @@dqixsoss7436 I was stuck on that room for years as a kid, so I understand the feeling. Ultimately, I think I just got the orange potion and I'd go in, be as careful as I can and attack, tanking the hits if I had to, and taking the potions once my health got too low. But if I were to do that room nowadays, I'd probably still bring potions, but I'd use bombs. It may not always hit them, but the explosion can usually catch a few of them if they're clustered together, and you don't have to risk being too up close and personal.

      @thatgamingauthor@thatgamingauthor9 ай бұрын
  • Spirit Tracks was my introduction to the Zelda series. I could only have been around ten at the time but now like 14 years later it sticks in my memory that I got to a pan flute section that I could NOT get past. The name Embrose is burned (haha) into my mind, so I'm guessing it was his. I tried on and off for days, I think, but eventually just gave up because no matter how hard I tried it just wouldn't register. This was the earliest time I recall ever even googling how to get past a point in a game, and saw lots of people with the same issue with the same exact section and no advice helped. I haven't touched the game since. Good times!

    @AetherSomerset@AetherSomerset4 ай бұрын
  • 8:04 I love Phantom Hourglass, it’s my first LoZ game that introduced me into the series. So when he started saying imagine having to replay the same crappy dungeon I knew exactly which one he meant

    @davidcortes4022@davidcortes4022Күн бұрын
  • My first encounter with the gloom hands was whiile in one of the mazes, I got so frustrated. Couldnt run away, couldnt climb up the walls, I just died 😅 honestly thought it was a part of the maze, then i found out it just happened to me at the worst possible time. Gotta love it 🤣🤣

    @evancendrowski687@evancendrowski6879 ай бұрын
    • I didn't get the random encounter I kinda just found out about them when I decided to dive into the deku tree chasm and had to leave cus I was very underpowered

      @hylianro@hylianro8 ай бұрын
    • Wait.... you are telling me they are not part of the mazes? I fought one in every maze...

      @Bibbedibabbedibu@Bibbedibabbedibu8 ай бұрын
    • My first encounter wasn’t that memorable. My FIRST REAL encounter was on my way to the Korok Forest underground. It was epic. I fought tooth and nail to get out of hell and into the forest.

      @VideoGameAdvocate@VideoGameAdvocate8 ай бұрын
    • @@VideoGameAdvocate”To get out of hell and into the forest.” 😂😂😂

      @kas_ablanca@kas_ablanca7 ай бұрын
  • Just to be fair, it is no possible to soft lock yourself in the water temple. It might seem like it but there is always a key hovering about that you can find. I think the most confusing thing of the temple is when you move the water to the second level inside of the central pillar you can go down the floating platform.

    @24masks@24masks9 ай бұрын
    • the other thing about water temple that trips people up is the layout is different than any other dungeon in the game. the dungeon is built vertically instead of horizontally and it makes it really hard for the casual player to keep track of which rooms they have been in and which ones they haven't been in. One interesting thing about keys specifically in water temple is that you really only need 4 keys to beat the dungeon. with some creativity there are 2 locked doors you can completely avoid.

      @tylercardon7041@tylercardon70418 ай бұрын
    • That platform room is what destroyed me lol. everything else I can handle but yep, that right there is what screwed me over for sooooo long

      @JJSEvolution@JJSEvolution8 ай бұрын
    • Not wanting to be that guy, but I stand up for those who played the original on N64 It was possible to softlock if you didnt use keys in the right places in that game. They fixed it in all the remakes though.

      @TheDarkesword13@TheDarkesword138 ай бұрын
    • @@TheDarkesword13 Unless there was something in the early preorder copies that was different, it's not possible. It's only possible to softlock yourself out of a couple of treasure chest rooms

      @QuikVidGuy@QuikVidGuy8 ай бұрын
    • @@QuikVidGuy i did buy the game with the N64, and on my version it was 100% possible to softlock urself in the water temple, because it happens to me once, and i had to start the game over again, at first i thought maybe i just didnt found the way to solve it, but after i compared it with my second run, i knew it was not possible anymore

      @petesampras3188@petesampras31888 ай бұрын
  • 19:35 Eventide was sooooo much fun. I put it off until I was competent (if not good) at the game and it was good to go back to actually having to think my way around a task!

    @craigmcfly@craigmcfly3 ай бұрын
  • 🤣🤣🤣 stellar video, great sense of humor!

    @SaintKnight42@SaintKnight42Ай бұрын
  • These transitions from game to game are smooth.

    @Le0n07@Le0n079 ай бұрын
  • I always thought the hardest part in twilight princess was near the end of the game when you have the floating hands chasing you from bringing the light orbs - or whatever - back to the beginning of the dungeon. I am still in therapy from how difficult that was.

    @Paintballguru92@Paintballguru927 ай бұрын
    • i was doing a replay of that recently and my nunchuck started drifting right when i was almost out of the last room. Safe to say i rage quit then and there

      @LM73726@LM73726Ай бұрын
  • I was so excited to explore the citadel ruins without it being covered in ganon goo but that joy was short-lived courtesy my first encounter with gloom hands. And even after placing danger waymarks on the map in every place they spawn, they still trigger major anxiety

    @summonerxi@summonerxi3 ай бұрын
  • I might be the only that noticed this but in 16:42 that song is from Tales of Vesperia (Mt. Temza song). It doesnt have anything to do with the video itselt but damn did a feel happy hearing it :) Great video btw

    @leandror7478@leandror74785 ай бұрын
  • For me the hardest part of Twilight princess was that damn ceiling fan puzzle in the City in the Sky. Knowing to hookshot up there is rough and theres very little indication of what to do when standing in the main room. I wandered for hours and hours on my first playthrough over that

    @tijev4786@tijev47866 ай бұрын
    • I got stuck at that part for months and stopped playing as a kid, the most clueless I ever was playing Zelda.

      @LifeOfMasson@LifeOfMasson2 ай бұрын
  • I first met the Gloom Spawn in the North Lomei Labyrinth. I told my boyfriend that i was doing something in one of the mazes, that i knew the way through and that i wouldnt spoil it. I saw the note and the acorns, thought "damn this is even easier, i guess i didnt need to memorize the path" and went on my merry way. I activated the dragon ring and... "Oh, gloom popped up on the floor, is that the way to go? Is there a device for gaining height at the end of that path so they trapped it when the quest was taken?" I walk over, climb up the wall, try to pass by "oh, blood moon already, i have been playing for a few hours and--" Snatched, right off the wall, screamed so loud i woke the whole house.

    @CassiusStelar@CassiusStelar9 ай бұрын
    • Is it the one in the snowy region? I went through the labyrinth until finding the shrine, quickly melted the ice on the entrance and did the shrine, but I could hear the hands very close the whole time, so I was too terrified to continue... so I just warped away...

      @doubl2480@doubl24808 ай бұрын
  • I always thought people complained so much about the flute in Spirit Tracks because they were playing on emulators and lacked the precision to properly do it but no, I played it on my DSi and sometimes I couldn't even understand what I did wrong for the damn song to not work

    @meikaishi@meikaishi2 ай бұрын
  • great video!

    @fchains@fchains3 ай бұрын
  • The real hardest part about Majora's Mask is remembering how to do the fourth dungeon

    @d.sack2727@d.sack27279 ай бұрын
    • I must have played it a hundred times and I still don't have it memorized lol

      @xaphon89@xaphon899 ай бұрын
    • One of the best dungeons

      @pianocat5955@pianocat59559 ай бұрын
    • I don't get it what's wrong with stone tower temple?

      @hylianro@hylianro8 ай бұрын
    • @@hylianro It's just confusing and hard to visualize. Rooms connect in unexpected ways, lot's of multi-floor rooms with multiple doors, there's no clear "intended path" like in the other temples. It's also a pain in the ass realizing you forgot something after flipping the temple, then having to go back out and flip it again.

      @xaphon89@xaphon898 ай бұрын
    • All you've got to do is flip it but be sure to slow down time and get that special milk that keeps your magic bar full. If you try getting all the fairy's the first go round it's tough but if you're up for making two trips it's not so bad.

      @8Bitorbust@8Bitorbust17 күн бұрын
  • Man, I miss Twilight Princess

    @gogobrasil7185@gogobrasil71859 ай бұрын
    • the BEST zelda game!!!

      @rgorman8189@rgorman81899 ай бұрын
    • I agree

      @toadragethe5th@toadragethe5th9 ай бұрын
    • Me too. The only great Zelda game since it was A Link Between Worlds.

      @MichaelTaylor-qp2xf@MichaelTaylor-qp2xf9 ай бұрын
    • First game I ever beat, and it will always be my fav Zelda. It's become one of those "escape to my childhood" games I can play.

      @maelakyte@maelakyte9 ай бұрын
    • you should read the twilight princess manga it's really good if you want to be immersed in the world it's a bit lenghy though (like 2000~ pages)

      @Helmotz.@Helmotz.9 ай бұрын
  • Oh boy, your writing is so epic, thanks for the big triforce heroes laugh ❤

    @FwieKiba@FwieKiba3 ай бұрын
  • Omg your references in this video are fantastic. 10/10

    @ivolopez-felix5270@ivolopez-felix52706 ай бұрын
  • Hot take but I think more dungeons should be hard like the water temple, as the biggest Zelda dungeon fan the highlights of the games for me are tricky dungeons and I feel like the negative reception to the water temple is what made Nintendo start making significantly easier and therefore less rewarding (for me) dungeons going forward

    @marngamarx5787@marngamarx57879 ай бұрын
    • Yeah, and the worst part is that most people who complained about the Water Temple were kids. Kids who, being kids probably lacked the spatial awareness to properly solve or really appreciate the Water Temple. Those same kids now grown up recall struggling with the Water Temple as kids and label it as hard instead of trying it again with an open mind. Their preconception that it's hard probably makes them struggle more than they otherwise would. I certainly remember struggling with it as an 8-year old. I ended up consulting my copy of Prima's Strategy Guide, and lo and behold I hadn't discovered the basement of the central room, and I'd forgotten about the cracked wall on 2F. I think traditional Zelda dungeons would benefit from the dungeon map style used in BotW and TotK. If you can see the whole map at once and also rotate it to get a better look at certain parts, it'd be more feasible to have puzzle box dungeons like the Water Temple. Especially if they enhanced that style of Dungeon Map by dividing it into sections, whether by floor or otherwise, that players can toggle on or off. Basically let them see the whole picture or part of it, with the ability to disable irrelevant parts that might be getting in the way.

      @devonm042690@devonm0426909 ай бұрын
    • Facts. The Water tempel is top tier

      @cabbelvancabbel@cabbelvancabbel9 ай бұрын
    • Agreed. I haven't been stuck in a Zelda game since the OoT Water Temple, nothing has felt as challenging or rewarding since. Except maybe playing through Metroid Dread on hard mode, but that's a whole different flavor of challenge.

      @F0rger513@F0rger5139 ай бұрын
    • Honestly, I found that the water temple was really easy when you did the thing that none of us did as kids: stop rushing through it, use your map and compass (which is the only dungeon that gives them to you within the first 5 minutes for this exact reason), and actually use the slightest semblance of reasoning and logic. Pretty much every other dungeon puzzle can be brute forced through given how limited OoT Link's toolkit is compared to other games. The Water Temple's puzzles are overall the simplest and least mechanically challenging of the adult dungeons, but EVERYONE gets stuck finding that one key at the bottom of the middle room... which isn't even hidden as both that room and the chest are blatantly shown on the map.

      @anthonyk3952@anthonyk39529 ай бұрын
    • I didn’t find the water temple that hard tbh

      @JimmyNeutron1029@JimmyNeutron10299 ай бұрын
  • Tide island was so tricky but it never made me wanna rage quite, so well designed, it taught me to be patience because you get so confident with so much health, weapons etc. I was disappointed with what they did with it in totk

    @andrewwilson4733@andrewwilson47339 ай бұрын
    • You can make Tide Island significantly easier by taking a raft over to the island. You have your weapons and bows taken from when you physically step on the land. While still on your raft drop 2-3 decent weapons and a good quality bow use the magnetic power to move your equipment to the shore. Step on the beach and you are able to grab your good melee weapons and your decent bow.

      @NewKasuto@NewKasuto9 ай бұрын
  • Epic vid dude 😎🤘

    @richardmerritt3712@richardmerritt37123 ай бұрын
  • I beat my head against those rolling caves in Majora’s Mask for a long time, and then I finally discovered that you just start rolling and then don’t touch the stick at all and it does it for you!

    @bradbeyer5097@bradbeyer50974 ай бұрын
  • I think one of the coolest things about a Zelda game is that the side quests do make up a majority of the game! It’s easy just to blast thru the game from start to finish but all of the side quests add story and character to the game and replayability to it. Also the story is interesting enough on it’s on even with a few side quests done each play thru!

    @Danielrocks242@Danielrocks2428 ай бұрын
    • I never go to the final boss until every sidequest is completed first. Except in BOTW. Fuck 900 Koroks.

      @markobighead3173@markobighead31735 ай бұрын
    • ​@@markobighead3173 yeah but you get a golden shit

      @Dinokio_@Dinokio_4 ай бұрын
  • This list made me feel so validated in the things I also struggled with both as a kid and as an adult. Very well thought out and I love your sense of humor, keep it up man✨

    @WriterByNight15@WriterByNight159 ай бұрын
  • I really enjoyed this video!

    @zeldaDIEhard9@zeldaDIEhard93 ай бұрын
  • For a while there I had it down to where I could go through the water temple and get everything I needed without having to go back through all of the lvls of the water but now there's always one key I forget somewhere and when I played it the first time, that one under the block that floats up took me FOREVER.

    @luckysniper1659@luckysniper16594 ай бұрын
  • The gloom hands are scary but not exactly hard as you can just climb on anything and wait for them to despawn, or spam bomb artows at them from highground

    @handsoaphandsoap@handsoaphandsoap9 ай бұрын
    • theyre hard in the sense when you first encounter them youre probably not well prepared and it is a new enemy in the game and you don't know how to fight them.

      @BigScorpion02@BigScorpion028 ай бұрын
    • ​@@BigScorpion02 ​ Sure but once you realize they can't chase you to high ground they're so easy to deal with, whereas I'd argue that something like the Gleeoks and Lynels are always gonna be more difficult to fight than the Gloom Hands even if you know their attack patterns and have good gear. Granted, those are optional but so is basically everything in the game including the Gloom Hands since you can just wait for them to despawn and don't have to actually fight them so I think if the Gloom Hands qualify for this list then so should every other enemy in the game. The only aspect of it that's not optional is Ganondorf, his army and all the bosses since you have to fight them to beat the game, anything else you can theoretically skip if you really want to.

      @handsoaphandsoap@handsoaphandsoap8 ай бұрын
    • Funny thing is the gloom hands made me scared of entire other parts of the game. I dove into the akkala chasm and saw Dinraal's horns glowing below me, and all the red and black in pitch darkness just made me immediately warp away

      @QuikVidGuy@QuikVidGuy8 ай бұрын
  • I'm so glad you put the escort wagon as the hardest part of TP. That was probably the part I struggled with the most as a child.

    @The_LadyAJ@The_LadyAJ8 ай бұрын
  • so on point. love this hahaha glad to know i didnt feel the same way about all these games even having no friends with 4swords and 4 way link cable

    @AFatToast@AFatToast3 ай бұрын
  • I have played all of the Zelda games except the oracle games and TOTK...That said, I have to say I completely agree with your opinion on what the most difficult part of the others was. Great video!!!

    @TimothyHuffGuitar@TimothyHuffGuitar15 күн бұрын
  • 4:45 I like to use farore’s wind for OOT water temple. Fully explore entire floors for all levels. level 1 first then b2 -> b1 -> back to level 1. Also, don’t forget the scarecrow song!

    @jajipop@jajipop9 ай бұрын
    • I never got much out of Farore's wind, it always just took me back to the entrance no matter where I used it

      @QuikVidGuy@QuikVidGuy8 ай бұрын
  • Love the Golden Sun music you threw in there. Phantom Hourglass and Spirit Tracks are both some of my favorite games haha

    @MamaSymphonia@MamaSymphonia9 ай бұрын
  • What a great video!

    @johnnny6427@johnnny64275 ай бұрын
  • Great video

    @TheKefChannel@TheKefChannel5 ай бұрын
  • I DO remember where I first encountered Gloom Hands. Akkala Citadel Ruins. Climbed to high ground and waited it out /_\

    @r_dave@r_dave9 ай бұрын
    • Mine was Lindor's Brow Cave. I went in, saw a shrine, and thought, "oh, cool, a shri-ohhh, what the fuck is that?!".

      @RussellSmith91@RussellSmith919 ай бұрын
    • My first encounter with them was on the Sahasra Slope road (where you find one of the floating islands with the shrine) just west of Kakariko. Boy, did that scared me!

      @maytheprincessofhoenn619@maytheprincessofhoenn6199 ай бұрын
    • I think the citadel was the second or third encounter for me (soon after which I realized these nightmare hands show up at all the forts/garrisons/etc across hyrule, fun fact). For me, it was while exploring the Great Plateau with absolutely zero knowledge of what was up there. I was already on edge between finding the Yiga hideout at the old man's shack, realizing every enemy on the plateau is at least a black level or higher (this was early game I definitely hadn't killed enough bokos yet to manually level them up so they had to come that way), and I think possibly having accidentally discovered Master Kohga while looking for the start of the bargainers statue quest cause i talked to the construct underneath the shrine of resurrection cave and he sent me down there. (I didn't win btw I died and it dropped me back to just before I'd started the fight so I just teleported back up to the surface) (I came back later and took him out no problem). After all that hot nonsense with only Auto build and a new schema stone to show for it, I was just about done with all that, but I still wanted to see the rest of the plateau, so I explored a little more; tried to make it up Mount Hylia but there was a wizzrobe in my way that I didn't feel like dealing with so I instead started exploring the Forest of Spirits. Yeah. You can imagine my surprise turned horror to be in the middle of exploring the Forest, in the middle of the day, only for the sky to start turning blood red, creepy-ass backwards music to start playing, and as i turn the camera around to behind Link i see GIANT GRASPING RED HANDS WITH EYES ON THEM RACING TOWARDS ME WHAT THE FU- Yeah I just. I just teleported away. Noooo thank you. (I did find out weeks later that most of the overworld spawns will despawn if you stay out of range for long enough, I think while I was at the citadel and had the high ground. They're still hella nightmare fuel tho)

      @raiknightshade3442@raiknightshade34429 ай бұрын
    • South lomei labyrinth, scared me so much I only came back after I beat the game. My first time beating one was in the Deku tree which was terrifying too.

      @d3denny117@d3denny1179 ай бұрын
    • first one i came across was on the way up the mountain in lanayru to the spring of wisdom and i was just climbing and sprinting for my LIFE 😂 but also i haven't gone back to the akkala citadel ruins because of those gloom hands i was NOT expecting them because i explored a bunch of the ruins before i ran into them

      @sierranicholes6712@sierranicholes67129 ай бұрын
  • OH MY GOD THAT DAMN FORSAKEN FORTRESS. When I first got the game as a 6/7 year old, me nor my sister could make it past the fortress. I’m pretty sure I struggled with directions mostly because I didn’t know where to go/where I had already been. It was so hard that I dropped the game for months, maybe YEARS. I replayed it a few times in there meantime to try again, but I always ended up stuck there. Then one day I retried and I had managed to do it. I was so proud of myself and happy. It was so cool to see that that was only the beginning of one of my favorite games ever.

    @will6374@will63749 ай бұрын
    • HOLY SHIT FINALLY SOMEONE TALKING ABOUT THIS IT TOOK ME TOO LONG

      @d3denny117@d3denny1179 ай бұрын
    • When you know the path it's not that difficult, but when you don't... yeah, you end up going through paths filled with Moblins that lead NOWHERE. My first attempt was that. It was also that one time my mother was leaning over me to grab something and touched my stick by accident and caused me to get spotted in that stupid hallway on the ground floor (which leads nowhere) x_x.

      @doubl2480@doubl24808 ай бұрын
  • I love that you use Golden Sun Soundtrack as background music!

    @WhiteOrb@WhiteOrb5 ай бұрын
  • I really enjoyed your segues!

    @stasanie@stasanieАй бұрын
  • Cave of Ordeals in TP is worth a mention. Pretty difficult I would say.

    @mattias4665@mattias46659 ай бұрын
    • i still remember feeling good that i beat it first time and coming on top of it back then on the Wii version! i'm surprised he didn't mentioned this, the task was set out like devil may cry Bloody Palace and was hard as nails!

      @HUYI1@HUYI17 ай бұрын
    • Yesss. Also whatever the same thing is called in wind waker

      @felix329@felix3296 ай бұрын
    • He was doing mandatory challenges, not extra challenges.

      @joneydew4739@joneydew47394 ай бұрын
  • fun fact: I actually wasn't able to beat majora with all masks on my first ever go because the one that blocked me from getting all of them among other things, was the romani mask. I couldn't for the life of me, as a 10 to 13 year old get the correct hand eye coordination to snipe all the aliens and save Romani. So I ended up giving up and went to finish the game without it. Little did I know at the time that the final boss is VERY difficult and SIGNIFICANTLY easier with all masks. Hahaha, that was a triumph to be sure when it happened. I felt so badass

    @0tterhead@0tterhead9 ай бұрын
    • I believe that the Romani Ranch is one of the hardest parts of any Zelda game and the only mask harder to get is the Lovers Mask, but the story told in the quest to get it is so goddamn beautiful. It's one of the best stories ever written in video games, and it's for a sidequest. I didn't appreciate Majora's Mask enough on N64 upon release. Thank you hindsight and Majora's Mask 3D.

      @MichaelTaylor-qp2xf@MichaelTaylor-qp2xf9 ай бұрын
    • @@MichaelTaylor-qp2xf absolutely agree

      @0tterhead@0tterhead9 ай бұрын
    • @@MichaelTaylor-qp2xf i don't really find the romani ranch quest hard at all, but maybe that's just me. for aliens, i don't even bother using Epona, since she really isn't that useful. and if you really have a hard time with it, inverted song of time will slow down the aliens as well. also, the dog barks at the closest alien, which can help. i don't think i've ever failed either part of that quest.

      @FireSonicYT@FireSonicYT9 ай бұрын
    • @@FireSonicYT I never used Epona either, it made no sense - even with all the emphasis they put on training you in horseback archery - when you have so much better control on foot. With slowed time you can just run up to each of the aliens and shoot them point blank, don't even have to aim. I failed it once because I was drunk, lol. Pretty easy but very cool segment.

      @xaphon89@xaphon899 ай бұрын
    • @@xaphon89I actually beat it with Epona. Granted, I didn't really move around much with Epona.

      @cosmicsilhouette3858@cosmicsilhouette38588 ай бұрын
  • Back in elementary, whenever my friends played spirit tracks they would always hand me their ds to do the flute duet sessions. I loved the songs and thought they were just bad at video games because I never found it janky. I guess I had enough experience with the ds microphone from fossil fighters to know exactly how to work it. To this day spirit tracks is top ranked on my favourite Zelda games

    @sobakiin1797@sobakiin17972 ай бұрын
  • 5:11 on my first play through I did the water temple before clearing the forest temple. I brute forced the dungeon until I got to the only door closed by an eye that you have to hit with an arrow. But I hadn’t unlocked the bow yet so I had to go back to the forest temple and beat that.

    @kellyevans3254@kellyevans32544 ай бұрын
  • Man, this is really just a match made in heaven between a topic and your style of video. No way 23 minutes just passed, throw it onto the constantly growing pile of peak Voyan content

    @Protendo@Protendo9 ай бұрын
  • 20:30 Eventide island isn't so hard when you realise you can drop a heap of gear in the water, start the shrine then go back and pick it all up again.

    @premier1975@premier19759 ай бұрын
    • This kills the magic

      @laiika511@laiika5119 ай бұрын
  • Nah, TP's hardest part was that time you have to carry a barrel of water across Hyrule Field for the first time.

    @GodammmitKalcour@GodammmitKalcour5 ай бұрын
  • My first encounter with the Gloom Hands was in the cave by Lindor's Brow. Was able to defeat them by chucking bombs and fire fruits at it from a ledge so I can get to the shrine without being yoinked off the wall. Then had my very own "why do I hear boss music?" moment when I saw the health bar for Phantom Ganon. And then when I got on a pillar so I can get a good look at Phantom Ganon, he made the entire floor into gloom, and I didn't even get the bubbulfrog there yet. Warp out, warp back in, panic as I try to find the frog as the hands are screeching behind me. Like they're not too hard when you think about it, especially when you hoard sundelions like I do, and only make dishes with sundelions in them, but man, if I thought the Linebeck boss fight in Phantom Hourglass was nightmare fuel when I was a child, Gloom Hands is my nightmare fuel as an adult I think I can say for anyone who played a Zelda game previously, the reason why we're so afraid of Gloom Hands is because of the floormasters

    @utatanepiko7087@utatanepiko708713 күн бұрын
  • I was in a melancholic wistful mood for days after beating link's awakening, but I freaking love that game

    @magikarpmann@magikarpmann9 ай бұрын
  • The gloom hands can usually be cheesed by getting in a tree or something because they can't climb. After a minute or two of circling the tree or hanging out under the ledge they die on their own and leave behind a dark clump.

    @kaijuge6934@kaijuge69349 ай бұрын
    • or spam them with bomb arrows to actually kill them

      @schrodingerscat3741@schrodingerscat37419 ай бұрын
    • yeah i just get the high ground and spam bombs haha but phantom ganon is more fun to climb up, jump down and shoot in bullet time over and over

      @sierranicholes6712@sierranicholes67129 ай бұрын
    • You don't need high ground or arrows, just bombs. Just stun lock them by throwing bombs at the center of them.

      @coryw3339@coryw33398 ай бұрын
  • 9:33 the press the crest thing in phantom hourglass had me stumped for a long time as a kid. I only figured it out when I closed the DS in frustration

    @recodegamesstudio@recodegamesstudio5 ай бұрын
  • 15:36 - Fun fact: Once you hit the first chest, DON'T DO ANYTHING! The game will automatically get you to the end if you don't try to maneuver. Learned that when I was a kid after 800 failed attempts. I gave up and didn't even try only to learn it's practically automatic. Like the developer who designed that course was trolling people.

    @DrRockso1987@DrRockso19873 ай бұрын
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