Steam Workshop Link: steamcommunity.com/sharedfile...
Discord: / discord
Feel free to play around with this, its fully(mostly) Functional! It took my about 400ish hours to complete and I'm pretty sure its the most complicated factory in Space Engineers so far! Its a long video but there's a lot going on that I didn't want to cut out, i have a few other vids on the channel that covers even more of this base, so enjoy!
Thanks again to PrimoSuperT for his Base used in the video, its fantastic!
steamcommunity.com/sharedfile...
Music Karl Casey @ White Bat Audio
1: Keldathu Drop
2: Possessor
3: Dragged Across Concrete
Timecodes
0:00 - Intro
0:46 - Stage 1 Construction
3:15 - Stage 2 Construction
5:21 - Main Thruster Construction
6:48 - Lower Rocket Assembly
9:13 - Stage 3 Construction
12:04 - Warhead Construction
13:26 - Side Booster Construction
14:41 - Moving into Firing Position
15:52 - Launch
16:48 - Stage Separation
17:50 - Impact
While most Space Engineers players are limited by their pleasing of Clang, you punched Clang in the face and told 'em who's REALLY in charge. XD This is just brilliant and extremely well done. This deserves more viewers, honestly.
Appreciate it, i just do it for fun, but if people enjoy it all the better
@@ApologiesSE Truly a punch to the face to Clang, I was in a thrill expecting something to break anytime, you have overcome the challenges of us puny mortals, though I still don't think my computer can handle it.
You know, I was pretty proud of myself for building a successful ship printer that works in gravity using a buggy on rails. A few people on the server were fairly impressed too. They honestly didn't think it could be done. I now realize I was banging rocks together. Apologies has so completely overshot "insane" he's landed straight in "eldritch madness" territory. And the absolute DISRESPECT TO KLANG. Gawd DAYUM. Way to remind us how much we suck at Space Engineers, Apo! XD
Lmao, I always enjoy reading your comments. I just have too much time on my hands, or i choose to squander it. either way, thanks dude!
Amazing! This should replace Space Engineers Main Menu Video!
lol I wouldn’t go that far, but thanks for checking it out 🤟
@@ApologiesSE this would be an amazing addition to the videos in the back, maybe with more people running around looking busy knowing the originals lol
I would love to see this video in main menu
@@ApologiesSE he’s right dude this would go crazy as part of the main menu. Yes it is that good. If they added it tomorrow and didn’t say anything it would take people a week to notice anything was different.
@@ApologiesSEyes. We should go that far. You made probably the most complicated build of anyone I’ve seen in SE. I can only imagine how many time that bitch has clanged out on you. You deserve it.
Apologies single handedly recreating Kerbal Space Program stage management, and a functional factory line, in Space Engineers, in just about 400ish hours. Oh, and, just to flex, does it with timer blocks. No programmable blocks involved. Because why bother with finnicky programming when you can rely on good old timers. Hats off to you, engineer o7
lol I do love me some KSP. The factory thing is always so satisfying to me when everything has to be assembled and has some believability to it. Thanks for checking it out
To be honest not sure if there are enough words to describe this build. It might be the best thing I've seen in a video game
Haha that’s a tall order, thank you!
Check the man’s other uploads, nothing but insane builds, it’s hella impressive
Words cannot express how impressed and awe struck I am of this build. Absolutely amazing.
Thanks, I had a great/terrible time bringing it to you lol
These videos are the ones you don't want to end. Special mention to: - how you designed the payload. Small ones that trigger the big one. - Sparks at the bottom of the rocket to prevent unwanted hydrogen combustion - the general way in which you designed the base. Additionally, throughout the video you can see the klang fighting to appear. Not today ! :)
Oh yeah, clang is here and somewhat subdued, but shows up occasionally to ruin the process. Thanks for noticing the little things, I enjoyed the final product, but it was quite the process to get there
Let’s not say his name 3 times or we’ll be asking for trouble 😂
A factory mass producing ICBMs. Welp. There goes the Geneva Convention.
Geneva Suggestions?
no bro, @Apologies want to complete Geneva's checklist
CIA: write that down WRITE THAT DOWN! Geneva + clang:🖕
When Apologies was born, merge blocks everywhere cried out with joy.
I absolutely adore the focus on form over function. not just making it, how quick can this be built but instead making it an process with full decor is just incredible. i cant give high enough praise!
Glad you like it! You gotta flesh out the designs like in real life, rule of cool
There are so many small details that you executed on flawlessly. From everything being built from projections and locking in to position to moving a panel in to position to catch a discarded hinge part. Smooth pans to capture the fluid movements of the assembly limbs in the foreground and small details and movements in the background to make the whole factory feel alive. Truly remarkable. Main menu background material for sure!
Thanks man! I'm still trying to get better at the filming part, but it turned out ok, I'm pretty happy with the project as a whole. Its all in the details :P
Criminally underrated
Love it, been following for a few month, really enjoyed the updates at each stage of the construction process
Great to hear! It’s been a process lol, this one burned me out a few times
This is it. The thing you were apologizing for. I would feel sorry for my enemies if i had this.
Lmao, thx! Just a silly sn that stuck cuz I accidentally became a SE KZheadr 🤷♂️
This is the best creation I’ve seen this far. Amazing work dude👍
Thank you so much 😀
@@ApologiesSE your welcome, and it’s a shame projectors don’t work with sub grids only the main grid. Otherwise I might have some interesting creations as well, but not to the scale and complexity that you do.
@@Matt-in8qj funny enough, that's what spawned the idea to start doing these, because subgrids don't print lol
@@ApologiesSE I can see, but you can do so much with subgrids, but the developers didn’t want to add that feature in.
Holy. Crap. This was insane!!!! it was def worth the wait. I loved this video, from the editing to the music choice to the final kaboom. Well done man
Thank you so much!!
with how complicated the factory is i would not even want to think about the damage a saboteur could do also this is prob the heaviest clang inducing build youve done to date great job mah dude mad impressed o7
No need for a dab, sometimes clang just randomly doesn’t connect something lol. I think it’s too complex to be consistent
I would watch an hour-long video of this, with the gathering of the raw materials and resetting the factory between each missile and everything
I’ve been debating of doing a full video, I just may
This is better than any adult content in the internet! I love it! Amazing! Wonderful!!!!! 💯💯💯💯💯
I've said it before and I'll keep saying it: Everything you build is a masterpiece EVEN all of the screw up builds. I must see the dev's or other top SE creators TOP this Masterwork. I wanted to see every bit of the build and more viewing angles but this will have to do. If i could run this world on my pc i would but YOU made it so I'll burn my GPU for sure.. Damn the pcu count on this thing... and subgrids... You insane you sane man.
Lol thanks again man, I'm thinking its gonna suffer from being to complex but that's what the video is for. Maybe when SE2 is out it will be able to handle all the calculations to run this kind of stuff easier. Here's to hoping and thanks for being here!
The theatrical way all these parts are assembled is just such eye candy to behold. I half expected to see the robot from The Incredibles get loaded into this thing. Thank you for making this and sharing it with all of us!
Tyvm, I had some fun/not fun making it!
This is just incredible talent in putting all this together. I've never been able to play this game anything close to this level of engineering expertise. Well done!
Amazing work, this looks awesome - just as satisfying to watch as your other factory videos, if not more! PCU count for the whole base must be pretty high by now :P
Thank you very much! I don't remember the PCU count exactly, but its around 500k, and about 100k blocks without the rocket. Its a real simspeed killer.
This is incredible! Well done!! This is the best I have ever seen , Good job dude!
Tyvm!
This system is amazing and I have to thank you because now I know the importance of cheap bunker busters and overwhelming anti air systems because it is never funny when your entire fleet of cruisers get nuked (unless it's not your or if you nuke your own fleet)
Thanks for checking it out!
this is the most sickest video i ever seen on what can you create in space engineers! that is wild!
The time and energy spent on something like this, just getting the timing and everything down is astonishing... this build its self, is astonishing... Ive played over 10k hours of SE, and have NEVER even contemplated making something as intricate as this, so, thank you for showing what the possibilities are for this game... fricken amazing!
Thanks very much! I love this game allows you to enjoy it how you want to play. In 10 hours you’ve prob done things that I haven’t. I love it 🥰
@ApologiesSE is it true that you did all of this on timer blocks, and no programmable blocks? Also, no, ive done NOTHING comparable to this... in comparison to your creation, I think I would be considered a novice because I have literally built nothing this complex. Lol!
@@SplatterEffectGaming correct, all the logic is event and timer blocks. 😄 there is a few program blocks for other scripts, but all the timing is from timer locks
Masterfully Mesmerizing Intelligent Intricacies of factory viewing.
Thanks buddy!
These videos never get old, bravo dude!!!
I love it. Keep these build up and alive!!
As always your builds are Amazing and fantastic.
Glad you like them!
Flawless execution, I have never seen automation like that. Really well done!
Thanks, more to come!
This is insane great video!
Thats one piece of amazing engineering, really admireable))
tyvm :P
It's a very complex and well done work. Amazing!
Thank you! Cheers!
I play SE for 10 years, after watching this video I finally have the motivation to pursue a career in accounting. 😂 Really impressed by all your builds, the ingenuity, creativity and execution is out of this world!
🤣 thank you!
Now im no space engineers veteran, but wow. This might just be the best space engineers creation ever!!!!!
Appreciate it, there's deff some contenders out there!
Congratulations, so much work and a result that is so great!
Thank you so much!
Bloody amazing, one of the best things to come out of SE ever
That’s a tall order, but I appreciate it!
What a monster creation, just pure raw insanity beyond description, I weep in awe and shock. Hat off to you sir, this thing is just FREAKING BONKERS COOL! Seriously, just beyond words. BTW the silo door opening was perfect, if I can at least replicate something similar to that alone I will be happy.
Thanks so much! I enjoyed how it turned out as well 😊 keep at it and I bet you’ll be able to!
@@ApologiesSE 🙂
One of your best vid so far =)
Tyty!
That was absolutely insane. Best stuff I have seen ever
Tyvm!
Your defiance of Clang is inspirational. Thank you!
My pleasure!
Oh Wow just Wow, i have 5k plus hrs in this game and can only imagine stuff like this, Hats off to you. This should be published it's a true work of art!
Thanks! I’m just over 3.5!
Very Command and Conquer, I like it!
Feels like a lot was unnecessary clang risk. But looks amazing. I understand the actual amount of work(and rework) that goes into this and its a lot more then people relize for every calculted movment. Good job! I would like to see things like this added to space enginers main menus
all of that just for something that will explode later, true over engineering! Amazing stuff!
You are mad (in a good way) great work, it's Amazing !
Thank you! Cheers!
8:00 cool door!
Thank you! Prob my favorite too
I always love seeing these builds, it isn't enough to make a printer, got to make it flashy with many moving parts, love to see it. Edit: Also I love the Miner at the start, it's just so cool with how it works! :D
HOLY SHEEEIT. THIS IS INCREDIBLE SPACE PORN. GREAT CHOICE OF MUSIC TOO. HOLY CRAP. THE DETAILS.
Thanks! I’m sure not everyone likes techno, but it fits
@@ApologiesSE They will if they watch this vid with it lol. Man im still so blown away. Incomprehensible intricacies. Best SE showcase ever made BY FAR.
Вы проделали невероятную работу ) Это потрясающее !
Thank you!
He somehow made an icbm factory so good and mind blowing that it would make Oppenheimer blush.
And another your good building. Nice work!
Thanks again!
Dr. Eggman Factories be like. Pretty nice work btw
Puh... We've all got some serious work ahead of us guys. Wow!
this is amazing! Did you reverse the part at 0:36 ? or did you actually manage to fly into that hanger with the right speed? there are so many details and it just keeps on giving. ou think it is gotta end soon but man it just keeps on getting better.
Even better, it’s AUTOMATED lol. I’ll be releasing that soon too, was just kinda a fun teaser to put in
first of all, i am very impressed, flabbergasted and awestruck. this facility is just perfection *chefs kiss* and i was showing my gf a portion of LSG´s video (she also plays SE with me from time to time) and she had just one question "why?" 🤣
lol pretty common for people to say why, it’s extra. Thanks for checking it out, if you like this you’ll prob like the other stuff I have as well!
Wow. Just wow Clang must have been a challenge to control with so many moving parts!
Indeed, but was finally tamed(for the most part 😬)
the MASTER of Klang. Klang trembles when you launch SE
lol he’s gets his
Amazing spectacular video. I had no idea Space Engineers could have such complicated factories. Bravo amazing. I'm going to play SE
Awesome! New update too!
you have my utmost respect
This has to be the greatest construction se yeah? Just that door is brilliant and cinematic
Appreciate it! I do enjoy my doors being complicated 🤓
Glorious. Best builder in SE to this date FACT.
Thanks! Good to see you in the comments again ☺️
@@ApologiesSE i watch your videos to inspire me to give it another whack at it. i can never do what you can. To much for me to remember, i get brain fried and start on anther build then come back to it later. i will Never Unsub. Your builds are the best, your transforming space cannon makes me cry seeing something so beautiful.
I hope your day job is a robotics manufacturing engineer or something along those lines. The doors alone are masterpieces. Wow
Tyvm, nope, just a mechanic lol
Exquisitely Brilliant!
Many thanks!
Man, this is very well doned. Tbh, everything you ever created and showed here is amazing (and sometimes made me wonder if you are some random Nasa's engineer who cant do everything you wanted in the real life, so you started to do them in SE). About the base itself, did you made it fully undergrounded? It have a part in the surface yes, but damn, is very cool man (In my head, underground and underwater hidding bases are the most cool type of bases, so I usually have a great interest in them XD). Also, if you wont mind, can you tell me how exactly you planned all of that? Like, Im not asking how exactly you builded, but how you usually plan buildings like this one. I've got the game recently, and Im very lost to be fair. Like, sometimes I have great ideas but, whenever I started a random creative game, my mind became nebulous, and I became stuck without know how even start the building (even if Ik what I want to do). Any tip would help a lot.
Thanks, I appreciate it. So on projects like this, you have to start backwards. I first built the rocket, then the silo hatch, and kept making stuff to take the rocket apart more and more. its a daunting process, but its still pretty fun.
@@ApologiesSE undestood. Ty for the tips. Also, did you have something in mind as your next project?😏
@@lucasgoncalves1390 maybe Voltron, maybe miner, maybe tank factory *shrug*
Always love your friggin work Apologies !!!!
Thanks!
The amount of olanning and coordinating you had to do.... 😮🤯
Impressive manufacturing set up.
Thank you 😊
This is delightfully menacing.
So much gear going around I felt like my Klang Brain is going overdrive!
Madlad’s at it again
I’m back for a time, I always come back to this game eventually ☺️
Oh boy. How many times did it explode during the video :D Very cool :)
A few lol
So sick, i mean how can one even think to build something like that!? I just hope you wound newer have that much resources to build that in IRL!
Absolutely Phenomenal.
Tyvm!
just the "open-silo-scene" is what most of us would be proud of and post it... jet in this vid, it's merely a footnote. All the detail you put in, like little holo-spinning-things on jumpdrives to make it look industrial and intresting. Hours work, just for detailing... Besides the build itself; not only looking like a masterpiece, but how it is assebled, evrything is going so smooth. seriously, how long did you work on this?
this is insane
Brilliant! It's really incredible :D I would like to ask what was the process to build that. My guess is (simpliyfing it A LOT) first the build of the final rocket model, divide it in small parts but "mergeable" and later design and build the small factories for each part ... but how did you Apologies design it? Again, great great job!
You are spot on, that’s exactly how lol thank you!
This is insane. Im Mind F$@#%$, Well done sir, well done.
Thanks! 😊
As with the automaton update before, the up and coming signal update should open many new possibilities when making complex factories like these.
That was incredible How long did this take you? A year? I could never manage to maintain a project for that long How did you start the project? Did you design the rocket then made the factory around it, or did it progress in stages? Also I love that miner at the beginning. I remember watching you live stream building it
Yup stuff like this you basically have to start with the finished part and work you way back. I basically started at the hatch and just kept building stuff to take it apart, I prob started it about 6 months ago. Thanks, the next vid will prob be that thing finished :P
The next one will be it finished? you means its not already? what more is there to do!
space engineers at another level, spectacular.
Thanks! It was funish!
@@ApologiesSE WHAT ARE THE CHARACTERISTICS OF THE PC WHERE DID YOU CREATE THE LEVEL? ON MY I7 4790K GOES TO .20
@@carlosmsx lol I’m not sure, but it’s just a i7, prob 3 years old, 3060ti and 32g of ram, nothing serious
Awesome
2. coolest thing I have ever seen
Thx very much 😉
10/10 - Well done! ;O)-
Now this is a satisfying video
Appreciate it!
Mrs Apologies here. I'm uh.. im hittin' that
wow zo gaaf zeg hoe lang was je me bezig om zo fabriek te maken
Nice.
Nice.
man another amazing build ( with clang watching of course haha ) now youll have to slap BlackArmor on the shoulder and tell him to top this one ... JK XD always pleasing to the eye Apologies keep it up!!! :D
Lol for sure, I haven’t seen him lately, but I hope he comes back! Ty!
When the planets align, and clang is released from his prison. When he gets his hands on this monstrosity, he will end every SE server all at once.
And then there's me, struggling to build a ramp that doesn't make my ship crash or implode
IT LIVES!
Insane
Is this THEE Klime? If so that’s high praise coming from you 😄
Thumb nailed looked like the rocket that takes new Helldiver recruits to there Destroyers
Wow. just wow.
Nice!
This would serve well as a resume.
After watching this on reddit first, and now for a second time here, I might need to actually hop back into the game for a bit because MAN do I wanna make a new machine now
Noice! Let it suck you back in lol