Core Destruction - Status Accumulation Cannon

2022 ж. 4 Қар.
2 243 708 Рет қаралды

Which will win, Red or Blue?
[App]
Unity
unity.com/
[Music]
1.
Track: Lensko - Let's Go! [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Lensko - Let's Go! | H...
Free Download / Stream: ncs.io/letsgo
2.
Track: Facading - Take it Down [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Facading - Take it Dow...
Free Download / Stream: ncs.io/TakeItDown
3.
Track: Spitfya x Desembra - Cut The Check [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Spitfya x Desembra - C...
Free Download / Stream: ncs.io/cutthecheck
4.
Track: Warriyo - Mortals (feat. Laura Brehm) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Warriyo - Mortals (fea...
Free Download / Stream: ncs.io/mortals
[3D Channel]
/ @mikan3d
[VR Channel]
/ @mikanvr
[Download Contents]
mikanworld.gumroad.com
[Twitch (24/7]
/ mikan_live

Пікірлер
  • To the ones who didn’t understand the concept- Each team has 5 cannons The circle in the middle selects which cannon should be triggered As soon as the marbles come out of the circle, they get assigned by the numbers 0 - It sends the Quantity, Durability, Explosion and Child to the 0 cannon 1, 2, 3 and 4 do the same thing All - It does the same thing, just for all cannons. Quantity - It increases the quantity of the ammo which is going to be released by the cannon. Durability - Increase Hp of bullet Explosion - Makes a small explosion Child - It will keep producing children till how many numbers of child there are. They all first make a chain to the cannons. The bullets are released when one cannon touches the release marble. Below each team, there is a circle where the release marble is selected. That’s it

    @dcornerofficial2411@dcornerofficial2411 Жыл бұрын
    • Thanks for explanation :)

      @mikan2d@mikan2d Жыл бұрын
    • I loved this battle!

      @Su_Sa13@Su_Sa13 Жыл бұрын
    • @@mikan2d you’re welcome!

      @dcornerofficial2411@dcornerofficial2411 Жыл бұрын
    • Don't forget crisis mode.

      @Mr.Coincidence@Mr.Coincidence Жыл бұрын
    • what about the occasional blinking marbles?

      @TheIAMsKid@TheIAMsKid Жыл бұрын
  • Nice match, but once again the "crisis mode" seems to be just a bit overpowered, though to a much lesser extent than previous versions.

    @Gochen86@Gochen86 Жыл бұрын
    • Honestly went a little to hard. Mikan has done it better before but this time it was literally what decided the end of the match.

      @TheVikingKing125@TheVikingKing125 Жыл бұрын
    • @@TheVikingKing125 > ... it was literally what decided the end of the match. I wouldn't phrase it like that. One side had multiple activations of crisis mode, but never got the upper hand until the last activation. I think the problem with this one is that the mode takes too long to have any noticeable effect, which means that it lasts too long. Since the enemy gets no ammo during crisis mode thanks to the distribution mechanism, it actively penalizes the stronger side while empowering the weaker side. That's what happened at the end. Someone had crisis mode for far too long, which shifted the power balance way in their favor. As a result, the other side entered crisis mode for a bit too long which, due to the first side's already low HP, won them the match.

      @PerseTheBeat@PerseTheBeat Жыл бұрын
    • you say crisis mode lasts too long and is op but the durability stat is the SECOND stat to unlock, which allowed red to constantly cripple blue during the entire game, if it was the final stat or stole life from one core to the other it would have been so much better

      @pi7855@pi7855 Жыл бұрын
    • @@PerseTheBeat "never got the upper hand" red had lost 2 total hp while blue was on the 800s AFTER getting a bunch of crisis modes and then red lost more than 90% in a single burst from another blue crisis mode, Red had the upperhand the whole time and took blue down to 133hp before getting a single crisis mode while blue had several before that and did nothing with them

      @VGInterviews@VGInterviews Жыл бұрын
    • This time crisis mode was more balanced, as it usually resulted in the rebuilding of the wires, and starving the enemy of resources, not a wave of destruction that in turn activated the opposing crisis mode

      @heyHaywire@heyHaywire Жыл бұрын
  • Blue at the start: oh no I’m taking so much damage Blue near the end: hey red, how bout I take 90% of your health Red: fine but what if I take 100% of your health Blue:

    @ASmartEnderman@ASmartEnderman Жыл бұрын
    • imo that's the issue with crisis mode, the burst causes whichever side activated it to go op for a long time which is what ends games

      @suzhengchong2593@suzhengchong2593 Жыл бұрын
    • Blue is not alive anymore

      @aboi6145@aboi6145 Жыл бұрын
    • But blue experienced crisis mode like 4 times and it was the last time that drained red

      @Yohan_Manohar@Yohan_Manohar Жыл бұрын
    • Blue: You've literally been doing that this entire game.

      @LordTyph@LordTyph Жыл бұрын
    • Red said “Okay, my turn” so much here it was only Blue’s turn once

      @victorvirgili4447@victorvirgili4447 Жыл бұрын
  • Crisis mode is usually a good balancer, but it didn't do that at all in this game. The problem was that blue was getting slaughtered for the entire match, draining their HP every time. By the end, they were almost dead, and when they finally gained the upper hand, it triggered red's crisis mode, which just ended the game right there since blue was already almost dead. It's pretty telling that blue was never ONCE ahead of red in HP, aside for like half a second at 4:50.

    @Owen_loves_Butters@Owen_loves_Butters10 ай бұрын
  • At the start, I actually didn't understand what's this video is about, but I understood it now. This time, the crisis mode is much too powerful than the others. I really like the line which is created by the marbles. Nice video as always, keep going man!

    @marquinjeffriesjavier6870@marquinjeffriesjavier6870 Жыл бұрын
  • Crisis mode works better here than in many of the other game modes because it largely allows the player receiving it to rebuild rather than letting them make some kind of overwhelming counterattack. This prevents them from being immediately wiped out, but doesn't end up meaning they're actually better off than if their opponent hadn't attacked them. Real eureka moment when you realize the wires are actually part of the playing space. Kinda like the fortress destruction where the buttons were physically part of the fortress and could be smashed to prevent the opponent from using them.

    @Interesting_Failure@Interesting_Failure Жыл бұрын
    • i disagree completely. no attack was stopped at all by crisis mode defense in this video. every attack only stopped because the attacker had nothing left to shoot because crisis mode killed their eco.

      @BayWa4eva@BayWa4eva Жыл бұрын
    • @@BayWa4eva "Because crisis mode"

      @user-ug2gf7yy2t@user-ug2gf7yy2t Жыл бұрын
    • @@BayWa4eva so it was stopped by crisis mode?

      @user-ug2gf7yy2t@user-ug2gf7yy2t Жыл бұрын
    • @@user-ug2gf7yy2t nobody said the opposite.

      @BayWa4eva@BayWa4eva Жыл бұрын
    • ​@@BayWa4evai do

      @The_Dr_Fate@The_Dr_Fate9 ай бұрын
  • Crisismode was way too powerful. You probably should make it end as soon as the side having it on deals core damage. Maybe a cooldown would also be an option since at one point blues crisis mode ended and just a second later turned back on. Or a limit on how often it can turn on in general, with it having a fixed duration.

    @Phoenix0092@Phoenix0092 Жыл бұрын
    • which was at 9:43

      @LNERStudios@LNERStudios8 ай бұрын
    • true. red got nothing and almost died even though they were playing better

      @Cape34770@Cape347705 ай бұрын
  • Liked this one a lot! Crisis mode seems extremely strong like before, but was much closer to being a more balanced catch-up mechanism. I think less duration on crisis would've made it a little bit more reasonable

    @zemgad@zemgad Жыл бұрын
  • I think this race was less determined by crisis mode, and moreso the uneven mechanism in the circle in the middle. It has to start off moving _some_ direction, which combined with the biased method it distributes the balls in, pretty much leads to one side getting 99% of the balls. Could've done something a little less blatantly biased depending on which direction it's spinning, I think.

    @curlybrace4984@curlybrace4984 Жыл бұрын
    • Yeah you're actually correct by saying: "the outcome of the victory is less determined by crisis mode, and more by the uncertainty of the game" because the uncertainty of the game comes from the trajectory, and direction that the "attack spheres" are moving because the speed, and direction of the "attack spheres" often decides the outcome there are a lot of times that these things actually rocket around inside of the "main attack sphere hub," and go inside the "attack options" randomly he that could actually help with the victory outcome later on, And in a way that actually makes you very correct! 😅😅😅😉😉😉

      @DavidMuri-lm5vy@DavidMuri-lm5vyАй бұрын
  • Very nice concept! Only downside was crisis mode almost entirely flipping the game from fair loss to crushing win.

    @Bladster94@Bladster94 Жыл бұрын
    • what about any of this game was fair for Blue?

      @LordTyph@LordTyph Жыл бұрын
    • It was pretty fair, Red didn't have to depend on Crisis Mode to win even wth constant crises from Blue. It's only because of that last one that Red had to use its crisis mode.

      @Cl-2048@Cl-20487 ай бұрын
  • I love this, so I saw mikan some where in January this year and ever since I've been addicted to watching it, so listen. Mikan! just recently my dog died and your videos have been helping me through thank you for not stopping I don't know who you are I don't know where you are but thank you for everything.

    @Oake-Joe@Oake-Joe Жыл бұрын
  • nice race, l0ve all the variations you give us but like for me the same set with a different outcome would also be great and then that time with improved graphics on the objects. Keep it up!

    @BigTi.@BigTi. Жыл бұрын
  • Goddamn Mikan, the timing on Wariyo is just so absolutely perfect. Im so glad to hear it again

    @ZeketheZealot@ZeketheZealot Жыл бұрын
  • I think crisis mode tries to fix an underlying flaw in the design - once a team attacks it takes away the other teams ability to attack. This means the game is built on snowballing from the start.

    @gazeros69@gazeros69 Жыл бұрын
    • Yeah! After all very powerful things that are, so powerful to the point where some consider them to be broken that can spike up controversy can show you an underlying narrative: "is this thing something broken that we should remove, or possibly "Nerf" (meaning make it weaker in the next update), or is this something that reveals an underlying issue with how fun of an experience the game is, and has to offer?" Which I consider your claim to be a valid argument with what I'm trying to explain to you here, So in a way you're actually right! 😅😅😅😅😅😅

      @DavidMuri-lm5vy@DavidMuri-lm5vyАй бұрын
  • These Core Destruction matchups are always interesting. Blue almost won because of crisis mode though, not a fan of that. Crisis mode is good for getting back into the game but shouldn't provide the win. I'm glad Blue ended up losing.

    @asterpw@asterpw Жыл бұрын
    • This is not fair just look at the beginning all the marble is going at red because it was spinning to red

      @pemain_gachalife3270@pemain_gachalife3270 Жыл бұрын
    • @@pemain_gachalife3270 most of the marbles at the start (60% at most) were going to blue, blues luck was not very consistent unlike red, who'd save up and because they were awful at getting release marbles, they saved a bunch, causing blue to go into crisis mode 3 times

      @ZBREAD.@ZBREAD. Жыл бұрын
    • Underrated comment.

      @Cl-2048@Cl-20487 ай бұрын
  • This is without doubt the most tense and exciting one yet, holy moly! wow!!!

    @TestarossaF110@TestarossaF110 Жыл бұрын
  • Thank you for new interesting videos. Keep up the good work.

    @treska21@treska21 Жыл бұрын
  • 12:19 pm will not stop me from watching core destruction

    @ciryllynyard7706@ciryllynyard7706 Жыл бұрын
  • The problem here is that when one side gains the upper hand, it's likely to keep the upper hand. Crisis Mode helps, but it doesn't switch sides fast enough.

    @unrellated@unrellated Жыл бұрын
  • There's something so satisfying about blue's death being in sync with the beat drop.

    @Doofus-Logoof@Doofus-Logoof Жыл бұрын
  • That was great. side A could have gotten their revenge after being nearly rid themselves, but ultimately failed by a few hundred HP. That was way too close. (Also, music sync =) I just want to mention this: i've seen that you have a Twitch channel where you consistently host interactive streams, but you never really mention it in any video actively. This is the first time i've seen a link to it at the end of the video at all. It might be good to promote.

    @dralinkushinen@dralinkushinen Жыл бұрын
  • Only major suggestion I have is to turn the status numbers on the blue side to white, or lighten the background behind them, because they’re hard to see on low values when the bar isn’t behind them.

    @LugborG@LugborG Жыл бұрын
  • 12:35 i never thought a bunch of marbles destroying eachother would be so epic

    @happysmilesworldandgames8755@happysmilesworldandgames87558 ай бұрын
  • This is definitely one of the most interesting ones I've seen! Also, in terms of music, maybe some variety might be called for? Some drum n bass wouldn't go amiss, I think.

    @DukeOnkled@DukeOnkled Жыл бұрын
  • Plentiful, durable, explosive children... great.

    @naynfluff20@naynfluff20 Жыл бұрын
  • A lot of the times a team makes a comeback with "Crisis mode" and it makes you think twice before you choose the winning team.

    @Meisapro@Meisapro Жыл бұрын
  • why does man have to post when it’s 1 am here worth the good content tho

    @nerdwithnosleep825@nerdwithnosleep825 Жыл бұрын
  • ohhh i liked the close final, great one Red and MIKAN!!

    @cesarcortes2187@cesarcortes2187 Жыл бұрын
  • This is a cool concept

    @ASmartEnderman@ASmartEnderman Жыл бұрын
  • _Long paragraph that displays my appreciation for this video existing_

    @FoxDog1080@FoxDog1080 Жыл бұрын
  • This is such an interesting concept lol

    @zixiany@zixiany Жыл бұрын
  • So wonderful! Can you rematch with 2 another colors or more colors?

    @trilecolorracing_TLCR@trilecolorracing_TLCR Жыл бұрын
  • That was the biggest clutch I have seen in my life!

    @audriusskebas3099@audriusskebas3099 Жыл бұрын
  • Wowwwww.... Como sempre, mais um excelente vídeo!!! 👋👋💫💫💫

    @orasbolas@orasbolas Жыл бұрын
  • Crisis mode should never detract from the winning team, only increase temporarily the power of the side losing.

    @MCPicoli@MCPicoli9 ай бұрын
  • blue is like having a brillionaire dad to save the shit for the whole time

    @tonytony-yw7tg@tonytony-yw7tg8 ай бұрын
  • hey! Mikan! I got an idea for you ya know how monochrome almost never wins? How about you make a video called monochromes revenge. monochrome is piloting a giant killer machine dragon(European) witch has lasers, and claws, and a big mouth it bites with, and homing spikes, witch slow down a marble, also touch it is death it's a who can survive the longest type of race with the marbles running away, also when it gets the homing spikes it targets rainbow first(they are enemy's), the homing spikes are on its back And it has a big zigzag mouth(either uniform or different) that it shoots lasers and bites with, it's claws move it along but not smooth more like wild charges of varying strengths, it also has tonge spike(like imposters from among us) that spears the closest marble to the machine also has hand cannons it stops moving and raises it's claws to point at the marbles before multiple missiles shoot out and explode it starts with claw slash, then getting bite, then getting homing spikes, then getting tongue stab, then lasers also the marbles can trigger switches that fire missiles the stun the dragon and it's basic marble system to fire the weapons, marbles in spinny core, touch the things that takes them to their places witch fires the weapons. You know all this hope this isn't too hard too make if it is I am okay with waiting a while if you do this, thanks in advance

    @noahwhitesell348@noahwhitesell348 Жыл бұрын
  • This was cool to watch but the suspense kind of evaporated once I saw who has the advantage and how unlikely it was for blue to come back. Even with the help of 4 separate crisis mode triggers it could not get an advantage and was constantly on the back foot. Leaving the only chance at victory being a one shot with a final crisis or die when the other side inevitably had thier's activate. Which takes the suspense of wondering who's gonna win and just turns it into "how bad is this stomp going to be. As opposed to something like the structure construction battle that went back and forth constantly with no clear way to tell who was gonna win. Personally I don't know how I would Bette balance these battle concepts and I'm sure you put a lot of thought into them and do testing. I just wish to give my thoughts on how these feel watching is all. Looking forward to what you come up with next

    @mienechooraceon9401@mienechooraceon9401 Жыл бұрын
  • Blue: we cab hurt some of their wires every once in a while. Red every 2 minutes: would you like to return to monkey?

    @yeetuszilla1663@yeetuszilla1663 Жыл бұрын
  • I like that we ended with Mortals, which is my favorite song out of NCS

    @aaronalkor@aaronalkor4 ай бұрын
  • кандай жакшы видео экен брат муну түшүнөсүң деген үмүттөмүн

    @cristianvillalba7702@cristianvillalba7702 Жыл бұрын
  • Red: BYE BYE! Blue: * epic comeback * Red: * even more epic comeback *

    @JonasSchwabeland@JonasSchwabeland9 ай бұрын
  • This is one of my favorites mikan videos

    @MAR_abisal@MAR_abisal Жыл бұрын
  • hello mikan im a big fan you deserve 1M subs or more

    @myonaka@myonaka Жыл бұрын
  • I personally choose the cool colors like blue purple and all those types and all i have to say about this i had my jaws on the floor while watching blue clutch up, and still lose 🤣🤣🤣 This was the most intense battle video tbh

    @Laz3rCr3ator@Laz3rCr3ator Жыл бұрын
  • 4:35 Was super satisfying to see Red barely get the shot off and then shred through Blue's defenses. 6:32 YOOOO AND RED HAD NO MERCY HERE 12:02 Ok that was devastating to Red but... at least Blue's almost dead? 13:10 But Crisis Mode has Red's back, as they deal the killing blow!

    @TheAdvertisement@TheAdvertisement Жыл бұрын
  • “Quantity” “Durability” “Explosion” “C H I L D”

    @LeetleToady7@LeetleToady7 Жыл бұрын
  • Crisis mode was a bit too much in this - it almost gave the game to blue which would have been absurdly unfair given the scores at that point

    @Dani0x1B@Dani0x1B Жыл бұрын
  • Nice drop sync at the end

    @L4v4molly@L4v4molly Жыл бұрын
  • The blue in the last minute just said No, im winning now!

    @dev5481@dev5481 Жыл бұрын
  • the crisis mode is more like an advantage than the one that is losing, that's why the red team almost lost

    @imroonald@imroonald Жыл бұрын
    • look at the health, blue was down at 16% of red's health with the first salvo and .03% with the second. Red was only taken down to 245 and had guns 3 and 4 still loaded.

      @hungvu262@hungvu262 Жыл бұрын
  • almost come back Nice battle

    @celinhooliveira3716@celinhooliveira3716 Жыл бұрын
  • Perfectly timed ending tho noice

    @aboi6145@aboi6145 Жыл бұрын
  • this looks like one of those arcade games you don't understand but you play anyways and then lose

    @muburu_@muburu_ Жыл бұрын
  • Nice design and idea ;)

    @weron1@weron1 Жыл бұрын
  • 6:27 Me seeing the All Fire marble get destroyed immediately: =[] 6:39 Me seeing the All Fire marble shoot all cannons: =]

    @goronimus304@goronimus304 Жыл бұрын
  • Blue when getting crisis: Trying to survive the fight. Red when get the crisis: Now your done for.

    @KoroxasHeart@KoroxasHeart Жыл бұрын
  • Well, I guess this marks the end of Blue's Victory era (5 in a row), but never the downfall.

    @ISoldBinLadensViagraOnEbay@ISoldBinLadensViagraOnEbay Жыл бұрын
  • Blues base exploding was perfectly timed with the beat drop

    @parker37715@parker37715 Жыл бұрын
    • Someday your little brain will notice a pattern that absolutely in any video, the song "Mortals" or "Light Up" plays at the end, and it specially adjusts the music at the end of the game

      @user-go2ll6vc2y@user-go2ll6vc2y Жыл бұрын
    • Eventually you're gonna take a look at these videos and realize with your peanut brain "wait a minute, IT'S MEANT TO SYNC!!!" and you're gonna die on the spot because your brain can't handle information that complex

      @NothingButFlam@NothingButFlam Жыл бұрын
  • Red: "does 1 dmg to blue who is a bout to die" Blue: CRISIS MODE!!!

    @gabsum1313@gabsum13132 ай бұрын
  • the end the music was perfectly timed

    @DarkSteve@DarkSteve Жыл бұрын
  • was expecting it to be a one sided stomp the full way through byt blue almost pulled it back

    @dogf421@dogf4217 ай бұрын
  • *vaya... El rojo no recibió casi nada de daño hasta los últimos momentos de la batalla* 😢🔵👊🔴

    @UnusualShy@UnusualShy Жыл бұрын
    • pero azul era mas debil

      @josepjordiparragavenegas9693@josepjordiparragavenegas9693 Жыл бұрын
  • I watched every core destruction and every of them is a fair game and the best and the best ever videos I love them -What I say abut the videos

    @normaluser444studios@normaluser444studios Жыл бұрын
  • Incredibly timed

    @carolcapps7722@carolcapps7722 Жыл бұрын
  • Being able to zoom into the video on my phone is a game changer!

    @lukesdewhurst@lukesdewhurst Жыл бұрын
  • I came here coz my 5-year-old loves the sight of it, and loves watching it muted. I wasn’t aware that it’s actually a GAME, and a kinda’ brainer one. Whoa (insert Bill and Ted whoa here) Br.: Boomer Dad in his early forties

    @szamif@szamif2 ай бұрын
  • Bro 1 am fr?

    @anthonycipparone6205@anthonycipparone6205 Жыл бұрын
  • I like your videos so much

    @marekyt7098@marekyt7098 Жыл бұрын
  • It's an interesting concept for certain but it seems too busy. There's nothing wrong with simplistic ideas. Maybe remove a turret or 2. Also the crisis mode was an interesting idea but as proven again it's very overpowered and always turns the tables from having a near perfect match to suddenly being on the brink of destruction.

    @Mr_Fluffy_Paws@Mr_Fluffy_Paws Жыл бұрын
  • Im addicted with this crisis mode!

    @boco000@boco000 Жыл бұрын
  • wow expensive thank you mikan

    @jsjsjjsjs4276@jsjsjjsjs4276 Жыл бұрын
  • For a moment, I thought that was going to go like the House Cup at the end of a Harry Potter novel.

    @johntumahab323@johntumahab323 Жыл бұрын
  • A race suggestion : squid race

    @Highpriest3856@Highpriest3856 Жыл бұрын
  • Me: *Sees Red fire a few cannons about 15 seconds before the beat drop* Me: Oh hell yeah, we won!

    @CoolkidAJR24@CoolkidAJR24 Жыл бұрын
  • Hey Bro I Haven't Watch You Since Years Btw It's Almost My Birthday Now Coming Into November 25

    @jerometuyay6969@jerometuyay6969 Жыл бұрын
  • 12:13 Blue had a redemption arc right there

    @chisadarling46@chisadarling46 Жыл бұрын
  • Crisis mode felt like it did nothing for quite a while, until it did nearly the full HP pool as damage. There was no inbetween.

    @Schilani@Schilani Жыл бұрын
  • crisis mode is just a different name for turn the battle 180 degrees, and it waited for red to just about die before kicking in while when blue had one of their paths even slightly damaged it would kick in and stay on for 9 minutes

    @ReignT5@ReignT510 ай бұрын
  • man i like this marble race

    @kimdruin9986@kimdruin9986 Жыл бұрын
  • When you deal 2 dmg, then get sent into perpetual crisis mode

    @Krash2o@Krash2o Жыл бұрын
  • Best rvb fight yet

    @bsisay1109@bsisay1109 Жыл бұрын
  • I had absolutely know idea how anything in this race worked

    @Pyro03333@Pyro03333 Жыл бұрын
  • Mikan, would you ever make a video showing all the bad iterations of these games? Where it ends in like 2 minutes but wasn't very satisfying?

    @mudge002able@mudge002able Жыл бұрын
  • Blue's counterattack was inspiring, but it was just too little too late!

    @RadElNew@RadElNew Жыл бұрын
  • Hit the core of enterprise in Algodoo

    @amarabueno456@amarabueno456 Жыл бұрын
  • 6:42 The First Ultra Shots 12:08 The Second Ultra Shots

    @tao284@tao28419 күн бұрын
  • Eh... Yet another example of the "right direction bias" present in most such simulations. Basically the spheres tend to ever so slightly prefer to move to the right, so the options on the right hand side are going to be triggered more often than the left side options. The contraption in the middle was reasonably random, but with all the triggers for the blue being on the right they just couldn't put any pressure. And when they did the crisis mode made sure hey are going to die.

    @RomanQrr@RomanQrr Жыл бұрын
  • I really liked the part when Red said "It's marblin' time", and started marbling the hell out of Blue

    @Yxuer@Yxuer Жыл бұрын
  • So... yeah, about how I expect a match of Blue vs anyone to go on this channel.

    @LordTyph@LordTyph Жыл бұрын
  • imagine if this was a real battle and a solider is like sir our 30 marbles with 6 explosive children that hit 12 times where effective

    @oliverensley@oliverensley Жыл бұрын
  • Man, blue barely had a chance. :(

    @lilyblade3289@lilyblade3289 Жыл бұрын
  • I am seeing a pattern of one side being slightly favored by the "random" dispersion, and that side always winning....

    @quaruke9489@quaruke9489 Жыл бұрын
  • Bro blue nearly made the biggest come back ever

    @anthonycipparone6205@anthonycipparone6205 Жыл бұрын
  • love it ❤

    @KingSpiderVr-gy7bk@KingSpiderVr-gy7bk10 күн бұрын
  • Crisis mode is kind of like a Deus ex machina plot device. It cheapens any comeback that the losing team makes.

    @harrysu1840@harrysu1840 Жыл бұрын
  • 6:41 WOW!!!

    @yapwilson666hulksmash5@yapwilson666hulksmash5 Жыл бұрын
  • Idk if you'll see this, but honestly, crisis mode is pretty dumb in these videos. It gives the team that gets it an overpowered advantage and just delays the game. I think it should just be based on luck, where if red gets lucky and annihilates everything blue made, blue has to deal with it. I get giving the losing team some kind of backup, but just making them get back on their feet in seconds doesn't sound like a very good feature. And I've seen others talk about this on other videos too, it's not just me.

    @theoverseer1775@theoverseer1775 Жыл бұрын
  • I've been watching MIKAN a lot today and (but it's still quite early to jump to conclusions as I'm writing this) it feels like when there's a blue vs red, red wins everytime, which I know isn't actually the truth but that's what it feels like, I'll edit this comment later once my opinion has fully developed or whatever, or I'll just forget lol, and this whole comment is only really meant to be constructive critisism, and I might forget about it and remember it like way later and just be like: "lol" about it or something lol

    @dragonaura6698@dragonaura66983 ай бұрын
  • So close blue dude!

    @mars2979@mars2979 Жыл бұрын
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