ETS2 1.49 vs 1.50 - Graphics Comparsion | BIG Improvements?

2024 ж. 22 Мам.
20 851 Рет қаралды

ETS2 & ATS Update 1.50 - Graphics Comparison | BIG Improvements in the new Update for Euro & American Truck Simulators?
ETS2 1.50 Major Changes - • ETS2 Update 1.50 Beta ...
ATS 1.50 Major Changes - • ATS Update 1.50 Beta R...
1.50 Changes you may not know - • 20 Hidden Changes You ...
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0:00 Intro
0:15 Mud
0:26 Soft Particles
0:45 Far Shadows
1:01 Improved Smoke
1:23 Cascaded Shadow Update
1:42 TAA (Temporal Anti-Aliasing)
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#ets2 #eurotrucksimulator2 #ats #americantrucksimulator #scssoftware

Пікірлер
  • ETS2 1.50 Major Changes - kzhead.info/sun/nZqmqb6rbJSmlYU/bejne.html ATS 1.50 Major Changes - kzhead.info/sun/e5VpetZukZSGlKM/bejne.html 1.50 Changes you may not know - kzhead.info/sun/ZaqRpL6krZOilIk/bejne.html

    @AP_101@AP_101Ай бұрын
  • Finally, we got anti-aliasing improvements :D Small improvements, but improvements.

    @Gordon_Shumway1887@Gordon_Shumway1887Ай бұрын
    • Now that the game supports TAA, they can finally introduce DLSS and FSR into the game. For a game to qualify for Upscaling technology, it first needs to support TAA. I hope we get upscaling in update 1.51

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior There is this mod that does this already. But I hope it will be supported natively sooner rather than later. Even with the current TAA, certain objects still look shimmery

      @Eburon@Eburon2 күн бұрын
    • @@Eburon That mod is a paid mod. Actually it is a subscription mod that has to be paid regularly. So not a good recommendation. The reason why the native TAA is of a poorer quality than the mod, is because this is a new game engine. If SCS implemented TAA on the old engine it would have been similar to the mod. IMO, the best solution to this problem is to add additional AA methods on top of TAA, such as DLAA, FXAA, and MSAA.

      @angrysocialjusticewarrior@angrysocialjusticewarrior2 күн бұрын
    • @@angrysocialjusticewarrior It is indeed a paid mod now, used to be free when I last used it. But then again it's still a solution for a problem scs hasn't quite solved yet. Their anti-aliasing solutions are abysmal to say the least. Not quite sure what you mean by new game engine? It is still the same, but upgraded. I do agree more AA solutions on top could be beneficial

      @Eburon@EburonКүн бұрын
  • I am low end pc team

    @cristipopa815@cristipopa815Ай бұрын
    • Enjoy the game until dx12 comes bro.

      @ozturkdeniz06@ozturkdeniz06Ай бұрын
    • Been saving money for a decent PC for about 2 decades now Finally reach rtx for first time You can do it also I start from saving half dollar a day by sacrifice lunch

      @VTrucker777@VTrucker777Ай бұрын
    • Its 2024 man, there is not excuse for owning a low end pc in this day and age. Just get a 4090 like everyone else. Even poor people can at least afford a 4060.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • Not everyone have that priviledge My journey having rtx full of sacrifice

      @VTrucker777@VTrucker777Ай бұрын
    • Can you survive potato phone your whole life? Your only entertainment spending discounted 50% games most of the time? Only max 10 games often less than 5 a year

      @VTrucker777@VTrucker777Ай бұрын
  • Nice and clean, easy to understand comparisons. Well done!

    @sugarmatic@sugarmaticАй бұрын
    • Thank you!

      @AP_101@AP_101Ай бұрын
  • I am glad we got these improvements, but sad the changes are so small you have to point them out to even notice them. Especially in 2024 with games such as Forza that look so dam realistic, you can hardly tell is a game anymore, and here, we'll we finally got Antialising .-.

    @s.5970@s.597015 күн бұрын
  • could you make also a FPS comparasion between 1.49 and 1.50(with different anti-aliasing options)?

    @viber43go@viber43goАй бұрын
  • Question: When I got into the launch options for ETS2, it gives me a DirectX 11 64-bit option, and a 32-bit option. There is no Direct X 64-bit option for ATS. Do you know why?

    @Mitch93636@Mitch93636Ай бұрын
  • Ooh, SCS Nebraska gameplay preview vid drops at the drop of the hour. It coming soon apparently?

    @chrismburgess@chrismburgessАй бұрын
  • I wonder what the graphics are going to look like in medium and I'm really hoping the mack Pinnacle comes before April ends even though we're getting closer to getting to the month of May

    @toasterghost6113@toasterghost6113Ай бұрын
  • question; I tried downloading the beta but once I start the game the screen resolution appears large, and I can't access it in any way!

    @giuseppedassaro4847@giuseppedassaro4847Ай бұрын
  • Nice video!

    @heasid8578@heasid8578Ай бұрын
    • Thank you!!

      @AP_101@AP_101Ай бұрын
  • I wish that mud sticks to truck in next update or add that feature in beta onnly

    @piratecraft2528@piratecraft2528Ай бұрын
  • Nice graphisc

    @giuseppemarchi3226@giuseppemarchi3226Ай бұрын
  • I really don't see much difference in it. It almost seems to me that they took away a couple of details and the shade doesn't work very well, I only use it for the camera. mainly because they dug up the whole menu and a lot of people don't like it. so I reckon that pulka people will switch to the official crackle version 1.49 which is available on steam as a beta version but convoys don't work in it, so the official crackle version from scs

    @czechtrucker3515@czechtrucker3515Ай бұрын
  • I hope my GPU is finaly getting a little warmer :D

    @MrAmisardno@MrAmisardnoАй бұрын
  • How's the performance? I have rtx 2060

    @BaileyRamirez-bk2hn@BaileyRamirez-bk2hn7 күн бұрын
  • I hope I can still play in minimal graphs with my good old laptop

    @JaimeParadas-vp6ck@JaimeParadas-vp6ck28 күн бұрын
  • The Weather Quality was replaced with Far Shadows.

    @stornschure2024@stornschure2024Ай бұрын
  • My PC specs are Alienware Aurora R15 dark side of the Moon, 1350W PSU, Alienware Cryo-tech edition CPU liquid cooling Graphics card -Nvidia Geforce RTX 4090 24 GB GDDR6X Processor - AMD Ryzen 7950X 16-core processor 64 GB of ram Dual drives 2TB solid state drives SSD Windows 11

    @rileymoore4196@rileymoore4196Ай бұрын
  • I really think these graphic changes are lik a very small changes from 1.49....there's still a major part tht us yet to come ig, excited to it and yes great video man✨

    @Sharktech99@Sharktech99Ай бұрын
  • I'm glad there is an FPS Limiter in 1.50 😄

    @clubvillain@clubvillainАй бұрын
    • You can change your graphics card.

      @aaliyahmachuca6676@aaliyahmachuca6676Ай бұрын
    • ​@@aaliyahmachuca6676You failed miserably at comprehending his comment 🤣🤣🤣

      @southboundtp2067@southboundtp2067Ай бұрын
    • @@southboundtp2067 You are all misunderstanding each other it seem. He misunderstood the original comment and you misunderstood his reply. Its all just one big misunderstanding.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior Cool story mate!

      @southboundtp2067@southboundtp2067Ай бұрын
    • @@southboundtp2067 It wasn't a story, mate, but thanks anyway.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
  • 2k hours and the trucks aren't get dirty 🤣

    @ElAlkash@ElAlkash28 күн бұрын
  • Currently there are no improvements, the goal was to implement the new engine but keeping everything pixel to pixel identical for now. Just watch the video from SCD where Pavel explains it. New stuff will come later, PBR etc

    @dubtube6691@dubtube6691Ай бұрын
    • If you look at the gameplay with the new anti aliasing and the updated shadows , I don’t know what to say if you can’t see it but maybe you should go see a doctor and get an eye exam . It definitely improves , and I’m glad they ‘d shared it cause I was feeling a little underwhelmed with all these talk about 1.50 but without any footage to show it …even the particles and the dust is much better than it used to be and I understand they want to get it right first before they start implementing features like truck washes etc

      @Streetrocker28@Streetrocker28Ай бұрын
  • even I can cap 60fps with vsync in 1.50, I get the rubberbanding issues, which is not in 1.49, fps does not change but it's not smooth, anyone have same issue? I have a 3080 card run 2k on ultra

    @rayjin1952@rayjin1952Ай бұрын
    • same problem

      @horst19901@horst19901Ай бұрын
  • Artificial lights(headlights, light poles) are still passing through objects, i hope they fix it... It's quite annoying to pass under a light pole and the cabin is completely lit up as if it were transparent...

    @zakouragus@zakouragusАй бұрын
    • Světla jsou v této hře celkově problém pořád.

      @davidsoukup9867@davidsoukup9867Ай бұрын
    • You should report this to them. The purpose of a beta is to allow users to find bugs and report to the developer to fix them. They won't see your comment on youtube.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior this problem is know by SCS, there are already bug reports in the forum. They said this can not be fixed due to "engine limitations"

      @zakouragus@zakouragusАй бұрын
    • @@davidsoukup9867 english, please

      @zakouragus@zakouragusАй бұрын
    • ​@@zakouragushe said light are big problem in this game

      @LfsJujek@LfsJujekАй бұрын
  • Mínima diferença

    @robsonaraujoets2272@robsonaraujoets2272Ай бұрын
  • didn't convince me now. the smoke is jerky in the 1.50 and I also have TAA with the Snowymoon mod. And looks much better. 1.50 is spongy and uses even more fps. We need the use of all CPU cores and not that kind of nonsense

    @lkwflitzer@lkwflitzerАй бұрын
    • Agreed!

      @southboundtp2067@southboundtp2067Ай бұрын
    • Snowymoon worked good in 1.49 because it was developed for a stable release of the game. 1.50 is just a beta. The purpose of a beta is to allow users to help the developer find bugs and come up with new ideas. A beta is not a full release that is works properly.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior The majority of the comments posted under this video are well aware 1.50 is just a beta. It's also safe to assume guys know the difference between a beta and a stable release. The OP simply points out SCS' attempt still is no match for Snowymoon. Hopefully that may change, fingers crossed 🤞

      @southboundtp2067@southboundtp2067Ай бұрын
  • How’s the performance? Any stuttering?

    @jacquesdemaille8653@jacquesdemaille8653Ай бұрын
    • Still stuttering. Better performance only with the new engine

      @zakouragus@zakouragusАй бұрын
  • 🗣️🗣️

    @k.d.1019@k.d.1019Ай бұрын
  • Why have a shadow if you don't see your own shadow from the truck or the bots?

    @moscardo5@moscardo5Ай бұрын
    • Because its a simulator. Its is supposed to simulate real life trucking. Even in trucking you can't see the shadow behind you, but it still there.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
  • performance increase or decrease?

    @DeXaLiTofficial@DeXaLiTofficialАй бұрын
  • ok

    @korenis4292@korenis4292Ай бұрын
    • COOL

      @Gordon_Shumway1887@Gordon_Shumway1887Ай бұрын
  • Finally ps3 level graphics🎉

    @pullahuru9168@pullahuru9168Ай бұрын
  • New feature new fps drop 😂

    @sopirGaming95@sopirGaming95Ай бұрын
  • Can someone please tell me if the same PC that ran 1.49 will also be able to run 1.50 version, thanks

    @Emir-hq2nw@Emir-hq2nwАй бұрын
    • Yes, it will

      @EuroTruckDriver365@EuroTruckDriver365Ай бұрын
    • Just list your specs man if you aren't sure as nobody knows your specs, settings and performance you were getting in 1.49 but 1.50 will require more resources.

      @southboundtp2067@southboundtp2067Ай бұрын
  • So the same then.....

    @porthmeor1@porthmeor1Ай бұрын
  • No one wanna click in this like lol... 665 is final.. I will wating that another one click there ha ha ha

    @citnesxr@citnesxr28 күн бұрын
  • only TAA make sense

    @robertm4029@robertm4029Ай бұрын
  • I have some many fps drops. 😢

    @BarisDemirbilek@BarisDemirbilekАй бұрын
    • It will only changes when new engine comes to the game. For now the bad performance will persist

      @zakouragus@zakouragusАй бұрын
  • Now enable visual damage model for vehicles, so that this finally becomes a sim instead of being an arcade.

    @SvalbardSleeperDistrict@SvalbardSleeperDistrictАй бұрын
    • Manufactures won't allow that. Even in racing games they don't allow it unless the videogame company is a very big company that can persuade the manufacturer to agree. But even if they agree, they only allow small amounts of visual damage.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior There are sims with extensive damage model (e.g. iRacing), and this is the leading truck sim, so their devs should be in the same position as devs of big simracing titles, even if they are small in comparison.

      @SvalbardSleeperDistrict@SvalbardSleeperDistrictАй бұрын
    • SvarblardCrashingDistrict: Poor at driving

      @anotheryoutubeaccount5259@anotheryoutubeaccount5259Ай бұрын
    • @@anotheryoutubeaccount5259 Very clever, anotheryoutubeaccount.

      @SvalbardSleeperDistrict@SvalbardSleeperDistrictАй бұрын
    • @@SvalbardSleeperDistrict Well it isn't Crashing Simulator, that's what you're NOT supposed to do, so it's not a priority

      @anotheryoutubeaccount5259@anotheryoutubeaccount5259Ай бұрын
  • Will someone finally do a comparison from position of a truck driver? So far everyone is showing comparisons running behind a truck or flying in the air. This is not a FPP game or a flight simulator. My thoughts after watching a few videos: Mud is completely unnecessary because this is not Spintires, same goes for dust. How many roads are there on which it will affect? There are a negligible percentage of such roads, and even driving on such a road you won't see it. The shadows of objects are probably made by some random algorithm? 🤔So what if buildings in distance cast a shadow that you'll only see when you reach it, when the trees in front of those buildings have none at all⚠In this comparison, version 1.49 fares better for me. Smoke doesn't look any better than in 1.49 either. Cascaded shadow - difference is negligible for me, and while driving you certainly won't notice difference. You won't be driving a truck on the sidewalk, after all 😄 Et cetera, et cetera. Difference in performance between SMAA and TAA depends on preference. Some prefer a blurrier image others prefer a sharper image, but it's no game changer. Overall, Experimental Beta 1.50 is disappointing😒

    @EnjoyThePOKEY@EnjoyThePOKEYАй бұрын
    • Bro how can you say mud is not necessary in a driving simulator? That's like saying rain is not necessary because this is not a rain simulator. Come on bro. And TAA is indeed a game changer. TAA is not about blurry images or sharp images, its about stopping the shimmering. Before 1.50, when you drove you truck you could see the edges of objects having aliasing that was moving (shimmering) and some shadows were flickering. SMAA is only good at removing aliasing from still objects, but TAA can stop aliasing when movement is involved. The blurry image is simply a side effect of TAA. Using sharpening can make the image clearer but can also slightly undo the work of TAA and expose a little bit of the shimmering that was hidden.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior I just finished route from Lisbon to Воронеж (~7000km) and didn't see an ounce of mud, so my answer is that in ETS2 mud is completely unnecessary. As an effect this mud is only suitable for videos like this one, but being consistent they should make ruts in the mud and dirty tires like in Spintires. If you already mentioned rain: I drove almost half of way in the rain and it makes quite a difference in imersion. Problem with ETS is this - to have a reasonably realistic rain effect I had to turn on 3 mods! I get impression that SCS assumes that if there are mods for something then we don't need to implement it in game. A lot of things in this game annoy me, and the most annoying is the fact that I get out and get into truck (mod) through a closed door, and they add unnecessary mud. WTF? TAA is a temporal method so depending on the game implementation, it can lead to ghosting in motion. SMAA does not have this problem. Is this implementation better than one Snowy Moon did? Time will tell, but it's been done before and it's nothing out of the ordinary.

      @EnjoyThePOKEY@EnjoyThePOKEYАй бұрын
  • Nothing's Changed At All

    @tun04@tun04Ай бұрын
    • It seems like it according to this video but it's actually quite an improvement, especially in terms of AA and drawing distances

      @penusliski@penusliskiАй бұрын
    • Check your eyes

      @burgadahz17@burgadahz174 күн бұрын
  • Why is scs 10 years behind? (Sorry for the ets fanboys but these are facts. )

    @ozturkdeniz06@ozturkdeniz06Ай бұрын
    • Why is turkey 45 years behind ?

      @Streetrocker28@Streetrocker28Ай бұрын
    • ​@@Streetrocker28yeah suck for fan ubisoft...

      @matmatcorner4235@matmatcorner4235Ай бұрын
    • Because they are using a 20 year old in house developed engine.

      @anotheryoutubeaccount5259@anotheryoutubeaccount5259Ай бұрын
    • @@anotheryoutubeaccount5259 I wish they would just switch to unreal engine 5 and finally catch up with the times. their game doesn't even have upscaling support or full native hdr support.

      @angrysocialjusticewarrior@angrysocialjusticewarriorАй бұрын
    • @@angrysocialjusticewarrior No, they won't. Screetch about it

      @anotheryoutubeaccount5259@anotheryoutubeaccount5259Ай бұрын
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