Conquering land pirates in From the Depths

2024 ж. 20 Мам.
4 145 Рет қаралды

the land of deep is quite an illogical place, but im sure that wont be an issue taking whats clearly mine... as peacefully as i can
btw yoin my incomplete discord: / discord
and support me on ko-fi if u can (very sad pleading emoji): ko-fi.com/fausrr
Intro: 0:00
Loading in: 0:33
Initial Planning: 1:08
Shell types: 2:30
Vehicle Design: 3:52
Trial by fire: 4:39
Campaign setup: 6:21
WARRRR: 7:10
Upgrades needed:: 9:38
Fighting continues: 9:58
Clean up duty: 11:42
Final stretch: 12:25
Outro: 14:16
Music:
Motherload - HQ
Motherload - Malfunction
Joel Nielsen - Forget about Freeman
#fromthedepths #gameplay #playtrough #4k

Пікірлер
  • hii thank u all for the unexpectedly nice remarks, currently working on an automation (game) thinky but more ftd stuff is in the works, ill make some community polls for it but since currently im at risk of some housing troubles, i cant give any time estimation for that, id hope to get the automation vid out either this month or a bit into may if things blow over

    @fausrr@fausrr25 күн бұрын
    • Can`t wait!

      @Alexus-hf2vq@Alexus-hf2vq24 күн бұрын
  • In my opinion, this is the type of content FTD severely lacks. I really enjoyed the clever editing and cinematic shots of each battle. Please turn this into a series!

    @kazuyora7957@kazuyora795726 күн бұрын
  • only 3 minutes in and the shell graphic has been one of the simplest and digestible showing of how shells work! In a game where you can always learn more showing what the shells look like, do, and the pro/cons could make it a lot easier for newer players to understand. Keep up the great work!!

    @mrbubs3328@mrbubs332825 күн бұрын
  • I'll be watching your youtube career with great interest.

    @drkreuzer670@drkreuzer67029 күн бұрын
  • Holy shit good job. You have my respect for not only making great vehicles but also doing an amazing job editing the video. I can only imagine how long it took. Well done

    @thedarkninjarises634@thedarkninjarises634Ай бұрын
    • only 2 months if you remove the 1 month of procrastination lol, thank u

      @fausrr@fausrr25 күн бұрын
  • Beautifully edited video and beautiful tanks! Bravo! 👏👏👏 And welcome to FtD content-making hell. We all float down here... once we figure out how to get the darn ships to float, that is. XD

    @BorderWise12@BorderWise1216 күн бұрын
  • Dude ive dropped around 2.2k hours in this game, and it is so nice seeing someone else this genuinely interested that still learns stuff with every campaign

    @edidiaia6366@edidiaia636623 күн бұрын
  • Loved the video. I'm looking forward to the next one :)

    @lhayward3237@lhayward3237Ай бұрын
  • The music and cimamatography is exactly what this games needs. Great job with the video, hope to see the entire campaign done this way. The blueprint Bit at the begining was really neat. My second favorite part. The combat being the favorite of corse.

    @d4gaming439@d4gaming439Күн бұрын
  • Amazing! More ftd please!

    @SOMNIatoroff@SOMNIatoroffАй бұрын
  • The HL1 Scientist scream will always tickle a giggle out of me

    @alienlobsteroo4882@alienlobsteroo488223 күн бұрын
  • Hell yeah make more of these, don’t stop the series man i love it!

    @mariaslamat4999@mariaslamat4999Ай бұрын
  • This is absolutely amazing man! Very jealous of your skills lol

    @thekringe4387@thekringe438729 күн бұрын
  • I love this type of content definitely looking forward to more FTD

    @sarcasmchad@sarcasmchad25 күн бұрын
  • Fausrr ftd content is something i would like to see more of. I'm in the shower letting this play through and thinking about how lath has leveraged the algo and *boom* i hear 'im. Request - keep the explanation segments in future videos. I love the goldilocks testing. Im seeing episode progression where you continue to introduce the factions as they come into play thru to completion. Each episode could highlight a new build or design concept, either as your whimsy leads or as the opposition indicates. I love the music tracks. Very groovy for build montages and action clips.

    @tomarmadiyer2698@tomarmadiyer269818 күн бұрын
    • yups, rn i have an idea of having 3 episodes, each changing the ''theme'', but ill make community posts to see if people would rather have 1 video per faction or follow my initial plans

      @fausrr@fausrrКүн бұрын
  • It seems the KZhead algorithm has blessed me once again. The editing is fantastic. Superb video, will want more if there are any in the works.

    @eliteleon2212@eliteleon221225 күн бұрын
  • Genuinely enjoyed this video. The editing and the battle shots were great, I particularly really like the part at 9:48 good laugh! I do look forward to seeing more from you.

    @savagecarwash5262@savagecarwash526224 күн бұрын
  • Yo, fantastic editing and great script, love it

    @Garethaxz@Garethaxz29 күн бұрын
  • Some of the most entertaining FTD content I've ever seen. Awesome work!

    @impressivewrath7669@impressivewrath766924 күн бұрын
  • this a realy entertaining and overall really well made vid so far. I love it. just one little nitpick: in the "initial planning" chapter the music is a bit too loud. i really have trouble understanding what you are saying. i think turning it down a few notches wouldnt hurt. edit: ok music overall is a bit too loud.

    @imperialspacemarine1539@imperialspacemarine153924 күн бұрын
  • best ftd video 👌

    @apiggie@apiggieКүн бұрын
  • Very nice video, really like the editing, quite cinematic! Whould love to see more of this campaign!

    @Driver2806@Driver280618 күн бұрын
  • Keep your style of video creation up (of quick informative bits alongside the comedy bits) and you'll go far o7 also FTD, 10/10

    @kazzsaru@kazzsaru24 күн бұрын
  • Finest quality from the depths

    @mcman355@mcman35525 күн бұрын
  • Great Video! There are not much people making content for From The Depths. You just earned a new subscriber and only one is missing for 100 subs ^-^

    @mcmodderhd8679@mcmodderhd867925 күн бұрын
  • this was so fun to watch

    @marckasprzyk9276@marckasprzyk927626 күн бұрын
  • An amazing video! Knowing how long it takes before vehicles are ready plus the time it takes to edit the hours spent on this. Great job! few subscribers for the quality of the video!

    @casparzalwel175@casparzalwel17525 күн бұрын
  • yeah YEAH FROM THE DEPTHS CONTENT

    @enderbilll1659@enderbilll165925 күн бұрын
  • This is really well made, looking forward to seeing more

    @gmodgoon@gmodgoon26 күн бұрын
  • My god this is high quality content

    @Gilaric@Gilaric25 күн бұрын
  • Beautiful, I definitely would love to see more of this stuff

    @alexandermich2871@alexandermich287125 күн бұрын
  • Amazing work, Would love to see more of this

    @Alexus-hf2vq@Alexus-hf2vq24 күн бұрын
  • Nice work on the video fausrr, I would recommend you dip the volume of the music during your voiceovers.

    @spicerub3272@spicerub327222 күн бұрын
  • here is some advice from someone who has completed the land campaign a few times remember to bring air craft as they can be useful especially against one of the 2 tech factions and you can build pipes by placing buildings with only containers on them, with enough finagling with the logistics tab i am sure you can set it up so that your main production bases get all the resources good tank design either way, but i recommend reducing the size of the opening in the hull for the turret and armoring the neck to prevent shots from slipping inside your hull and completely destroying your turret lastly, most vehicles will become combat ineffective below 70% health so remember to withdraw them from combat when appropriate overall good vid, i would like to see your campaign of total war succeed

    @dembones9275@dembones927525 күн бұрын
    • yup, buncha stuff planned for the next one a yeah ik that method, thought i did that but that was a diff run lol yeah the gap in the turret is a weakness, but i did it to reduce its size, if something goes trough the turret its prob dead anyway, and it only costs like 20k resources i feel like withdrawing vehicles from combat is a bit cheaty, since the AI cant do the same thank u!!

      @fausrr@fausrr25 күн бұрын
  • Great video, keep em coming.

    @YourMusicShare@YourMusicShare24 күн бұрын
  • Cant wait to see more!

    @isyaboi3524@isyaboi352423 күн бұрын
  • congratulations on 200 subs!

    @turkishguy6291@turkishguy629122 күн бұрын
  • great vid! keep it up!

    @carbyde416@carbyde41625 күн бұрын
  • This is so so so good

    @tomarmadiyer2698@tomarmadiyer269818 күн бұрын
  • Pro tip for campaign play: APS guns can have up to 4 ammo inputs put directly on the firing piece. Those inputs can fit in shells of ANY length, regardless of what your other autoloaders are sized for. So you can fit in an alpha strike of 20 part shells of whatever caliber you're using. And the best part: They reload every time the vehicle is unloaded, which negates their otherwise downside of VERY slow reload speed. The gun's normal operations are not interrupted.

    @Mernom@Mernom25 күн бұрын
    • any length? guess that was changed, since i remember then fitting 1m shells, could have been a 2015 thing though, often dont have enough space to fit 4 of them, but 1 could be useful, thank u

      @fausrr@fausrr25 күн бұрын
    • @@fausrr You can even build APS guns that only have those direct inputs for a powerful, compact, one time use gun.

      @Mernom@Mernom25 күн бұрын
    • @@Mernom so thats how the TG have that disgusting bomber APS that takes out 5x5 chunks

      @fausrr@fausrr25 күн бұрын
  • When it comes to front-facers, I tend to not go with turrets. If it's already orienting itself to the target, a turret loses some of its usefulness. They're still good for tracking fast targets but for heavy hitters, I prefer to invest the volume from the turret cap into the weapon and armor. I also just love the look of SPGs

    @goldenalbatross9462@goldenalbatross946225 күн бұрын
    • then youll like the next one :3 and yeah, the one i made had versatility in mind to fight mobile vehicles, while not sacrificing looks for performance, which is a major gripe i have with ftd..

      @fausrr@fausrr25 күн бұрын
  • So very cool.

    @tomarmadiyer2698@tomarmadiyer269818 күн бұрын
  • Great video! Please keep doing this series!

    @gregorioconti5998@gregorioconti599825 күн бұрын
    • thank u, already in the works boss

      @fausrr@fausrr25 күн бұрын
    • @@fausrr hell yeah, hope to see your channel grow!

      @gregorioconti5998@gregorioconti599825 күн бұрын
  • Nice, very good

    @sobta2736@sobta273626 күн бұрын
  • As a recommendation, add flares to your tanks, even better if you can use the missile evasion AI to get it to move towards the missile to make it have to curve down more.

    @netfox9855@netfox985521 күн бұрын
    • yup, flares wont be the only thing that will be added, and honestly ive never tried hard enough to get evasion AI to work properly lol

      @fausrr@fausrrКүн бұрын
  • Very good. High production values and cool designs. Maybe raise your voice volume just a teensy bit? I loved the music but it overpowered your voice a little at times.

    @Puttrik87@Puttrik8721 күн бұрын
  • I love this game so any content is good content, and this just happens to also actually be good content! Please have a subscription :) Edit: some constructive criticism, the music you added overpowered your voice at some points which made it difficult for me to hear you, could just be a me thing though

    @voodoo_kenzie9581@voodoo_kenzie958129 күн бұрын
    • thank u! and yea, it was a bad mix of distance sensitive mic and being stuck in a perfectionism loop, where it would have been more efficient to just start all over

      @fausrr@fausrr25 күн бұрын
  • Subscribed 👁👄👁

    @Spookyma2@Spookyma229 күн бұрын
  • Glad to see the Khopesh working as intended, its the first of my new style im adding to DWG for aote campaign, sadly you didnt get to see the new Scrapworks or Sand Raider but thats fine, any feedback for the campaign? What was too easy in DWG or too hard etc First thing ive noticed is that EMP is super OP because smaller designs but ill try to work on that

    @RorstenVT@RorstenVT26 күн бұрын
    • nice, and yeah my ftd is a bit outdated, since there was a section i wanted to add of a 3rd vehicle, but an update broke it and the 1st vehicle, so just to be safe i just disabled updates for the time being the campaign the designs are great, EMP can be an issue yeah, it makes designs need to be bulky, but my only issues come from the game itself, namely cheese armor (SH wedge armor) which restricts your weapon choices to either missile spam, HP/HESH spam, lasers/PC and such, which imo is kinda lame... id think that a mitigated angle effect could be a way to defeat it, right now the angle+armor just removes a shitton of KE, since the wedge armor isnt homogeneous, its ductility/armor value should be a lot lower, maybe an angle mitigation effect could be added to the heavy head, give it a form of normalization

      @fausrr@fausrr25 күн бұрын
    • @@fausrr Keep in mind that plasma hard counters wedge spam and ive been slowly remove wedge spam from the campaign as I update the factions

      @RorstenVT@RorstenVT24 күн бұрын
    • @@RorstenVT oh nice, havent experimented with the plasmas, i have a whole plan set out for the series is why and nice, thank you for all the work, and imo wedge spam is fine for the more ''advanced'' factions and vehicles

      @fausrr@fausrr24 күн бұрын
  • Nice one 👍🏻 You put a ton of work into this and it shows but from one KZheadr to another turn your music down to 50 in your editing software.

    @OliverPickard@OliverPickard25 күн бұрын
    • thank u! yup, distance sensitive mic issue, over the span of listening to parts over and over i just got ''tone deaf'' and realized i was in a perfectionism loop and just accepted it, i think i got to -17.2db on the music and abt +3.5db on my voice which made it slightly tolerable, but ill be experimenting with limiters more instead of doing manual mixing

      @fausrr@fausrr25 күн бұрын
    • @@fausrr A really good rule of thumb is try to project when you speak, mess with your mic sensitivity is you have to and then keep the music at a max of 50% volume and that usually comes out really nicely without mixing audio getting in the way of getting the video out. Bear in mind it's always better to have a little louder video that people can turn down than a video that's too quiet and people can't turn up but if the music is too loud they'll turn it off. We've all done it

      @OliverPickard@OliverPickard25 күн бұрын
    • @@OliverPickard ah yeah, i simply went with the feel of it, come back to the video in 2 days or so with a fresh mind and see what i think of it, see what ive missed with the volume in general, ive often had a thing of not being able to get videos quiet enough, and ideally i want to make videos id want to watch myself, so thats how that went, i appreciate the heads up

      @fausrr@fausrr24 күн бұрын
  • More FTD!

    @ForkEnthusiast-tw8fg@ForkEnthusiast-tw8fg28 күн бұрын
    • on its way

      @fausrr@fausrr25 күн бұрын
  • Yeah n1 Video, only the Musik is to loud with your Voice :) Keep up the good work.

    @Mechtii@Mechtii25 күн бұрын
    • thank u and yup, distance sensitive mic, will be doing things differently next time

      @fausrr@fausrr25 күн бұрын
  • The music is a bit loud at times and overpowers your voice, but otherwise great video!

    @IronFudge123@IronFudge12322 күн бұрын
  • great video, only complain I have is the music being too loud compared to your voice. But otherwise very entertaining!

    @Amaltraz@Amaltraz25 күн бұрын
    • thank u! yeah known issue, mic is distance sensitive, i tried fixing but it would have been more efficient to simply redo everything, and thats no good lol

      @fausrr@fausrr25 күн бұрын
  • The music is sometimes a bit too loud just like the other guy said, but otherwise very cool video!

    @funcaronq5097@funcaronq509726 күн бұрын
    • yup, had to compromise on it, thank u

      @fausrr@fausrr25 күн бұрын
  • mix your audio. music is too loud or voice is too low - it'll help a lot. just have a limiter make the music not able to go higher than your voice.

    @ItsJoKeZ@ItsJoKeZ25 күн бұрын
    • yup known issue, distance sensitive mic, will be experimenting with such next time

      @fausrr@fausrr25 күн бұрын
    • ​@@fausrrseeing this now sorry if it sounded rude, wrote it quickly - have issues with ears! my bad man

      @ItsJoKeZ@ItsJoKeZ24 күн бұрын
    • @@ItsJoKeZ didnt sound rude at all, just serious, im my own worst critic anyway

      @fausrr@fausrr24 күн бұрын
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