Why Are AAA Games Getting WORSE?!

2024 ж. 21 Мам.
1 777 429 Рет қаралды

It seems like AAA games have gotten worse lately. They are too safe, they don't take enough risks and are excessively monetized. Why have AAA games gotten worse? After watching this video, you'll know...
Join The Act Clan Discord ➤ / discord
Follow me on Twitch ➤ / theactingmale
SUPPORT the Channel ► / theactman
✪ CONNECT WITH ME ✪
Subscribe ↪ kzhead.info?s...
Twitch ➤ / theactingmale
Twitter ➤ / theactman_yt
Act Man TV ➤ bit.ly/2kPXk7f
Instagram ➤ / theactman_yt
Xbox Live Gamertag ➤ The Act Man
Join this channel to get access to perks:
/ @theactman
___TIME STAMPS___
Introduction - 0:00
What Does ‘AAA’ Actually Mean? - 3:45
Games Have Gotten TOO Big - 5:33
Why So Many Layoffs? - 7:49
AAA Games Are TOO Safe - 9:23
We Need More AA Games - 13:45
Indie vs. AAA - 15:35
Lack of Creative Control - 17:35
Too Many Cooks In The Kitchen - 19:08
Conclusion - 22:35

Пікірлер
  • Pre-order a like for this video, only $10!! What a steal!! Join The Act Clan Discord ➤ discord.gg/yBABtkh

    @TheActMan@TheActMan23 күн бұрын
    • Will there be gold and ultimate editions for preorder too?

      @Sh1pmaster@Sh1pmaster23 күн бұрын
    • Why would I do that if you haven't already made 2 dlcs

      @amachiftis@amachiftis23 күн бұрын
    • I like how he's talking shit about PlayStation even though he made a video about enjoying helldivers 2 MADE by PlayStation aka SONY.

      @gizmo2006@gizmo200623 күн бұрын
    • Join the server today!!

      @AddisonVibran@AddisonVibran23 күн бұрын
    • @@gizmo2006 not made. PUBLISHED

      @amachiftis@amachiftis23 күн бұрын
  • It’s actually insane that people had to get completely burned 11 years in a row just to actually realise there was a huge fire going on.

    @DOOMStudios@DOOMStudios23 күн бұрын
    • The power of denial is strong my friend. Too strong I'm afraid.....

      @manzac112@manzac11223 күн бұрын
    • 11 years? 11 years ago we had great games. It's more over the last 5 or 6 at least not 11 lmao

      @devizesolstice4617@devizesolstice461723 күн бұрын
    • @@manzac112sadly, it will get worse.

      @DOOMStudios@DOOMStudios23 күн бұрын
    • @@devizesolstice4617go back and watch videos from 2013 (and prior years) and you will see several rants about on-disc DLC in capcom games, stupid cosmetic DLC for Fable III and Final Fantasy, and server instability for Sim City and Diablo III. Maybe also actually listen to people next time.

      @sdFreerey@sdFreerey23 күн бұрын
    • @@devizesolstice4617go look up videos from 2013 and prior. Several rants about DLC, server instability, and patch dependency are still up.

      @sdFreerey@sdFreerey23 күн бұрын
  • Ubisoft got a Pass. Since they create AAAA games nowadays.

    @Grovelaar@Grovelaar23 күн бұрын
    • we are all so blessed

      @TheActMan@TheActMan23 күн бұрын
    • I hate so much the fact that Ubisoft is now just as bad as Activision and EA. I'm not even mad, just incredibly disappointed by how they fell down. They used to be one of my favorite videogame companies.

      @omega6749@omega674923 күн бұрын
    • @@omega6749 yeah that’s a shame. They want faster downhill than France during the 2nd world war 🏳️

      @Grovelaar@Grovelaar23 күн бұрын
    • @@TheActMan You are blessed my man. Your video content pipeline should be stacked for years to come 😎

      @Grovelaar@Grovelaar23 күн бұрын
    • It's categorized as AAAA since they wasted more budget than AAA all these years 😂

      @SL4PSH0CK@SL4PSH0CK23 күн бұрын
  • As a senior engineer that worked in the gaming industry for over a decade, I can say one thing: You hit the nail on the head.

    @Helifax19@Helifax1912 күн бұрын
    • He is absolutely right, the corporate structure ruining games. Its such a massive problem, its hard for me to even get excited for any AAA games now because they are just such uninspired trash. Devs cant create anymore at these massive corporate companies, all they do is put terrible managers terrible ideas into games. What could possibly be more uninspiring than that. Each of those devs probably has a fantastic idea for a game that they got into the business to get an opportunity to create but never will because they have no freedom to make anything beyond what Billy wrote on the board today. I honestly dont even blame that dev that said it would take 4 weeks to write 10 lines of code, first off he could not give a fuck less about those lines that you could have written by the afternoon. That's straight up job security right there in a market that is super volatil for devs. That dev probably could have written it in the afternoon as well but why should he when he will get canned the second the job is finished.

      @dylananhorn1@dylananhorn18 күн бұрын
    • Hey what kind of work did you accomplish

      @mrstation6905@mrstation69056 күн бұрын
    • can you describe a possible process why it would take 4 weeks to implement the AI Change ? I have a few Ideas because I know people developing business software but I would like to hear your take. ( my ideas revolve mainly around time management, change request ticketing and ticket based billing also versioning, milestones and testing and finally the length of the ticket pipeline the programmer has .. . )

      @achimdemus-holzhaeuser1233@achimdemus-holzhaeuser12335 күн бұрын
  • It’s ironic, the more devs try to make a game safe and profitable, the more skeptical I am of its quality.

    @megasean3000@megasean300011 күн бұрын
    • “Hey, megasean3000, wanna check out this game? It’s helluh profitable!” You’re telling me that isn’t a convincing sales pitch? ~Andrew Wilson

      @alexdasliebe5391@alexdasliebe539110 күн бұрын
    • They want to play it safe, but somehow make it worse lmao.

      @grainnmertens@grainnmertens3 күн бұрын
  • DID I HEAR A ROCK AND STONE?!

    @land_of_buffer207@land_of_buffer20723 күн бұрын
    • ROCK AND STONE!!!!!!

      @DrillerOfRocks@DrillerOfRocks23 күн бұрын
    • ROCK AND STONE!!!!

      @Wangmasta104@Wangmasta10423 күн бұрын
    • ROCK AND STONE!

      @mathieuverschelden4525@mathieuverschelden452522 күн бұрын
    • ROCKITY ROCK AND STONE! ⛏️

      @KanetheSpaceWolf@KanetheSpaceWolf22 күн бұрын
    • IF YOU DON'T ROCK AND STONE, YOU AIN'T GOING HOME!!!

      @MoistureBoisture@MoistureBoisture22 күн бұрын
  • It's funny how the movie industry is paralleling the video game industry during the same time period. Big budgets, lots of greed, zero inspiration.

    @fonkyfesh-old@fonkyfesh-old23 күн бұрын
    • I thought the same thing while watching this. It's truly a shame

      @hylianro@hylianro23 күн бұрын
    • At the end of the day, it makes them money. More money than they did when they “tried”

      @pokemaster211@pokemaster21123 күн бұрын
    • tv show industry as well with how many shows are getting too expensive for their own good in order to offer a maximum of 8 episodes of story content. I consider that a ripoff tbh

      @heroicgangster9981@heroicgangster998123 күн бұрын
    • same with almost every type of media, games, movies, shows, music, general websites, programs, not even just media, but even real physical products like cars, houses, phones. It's only getting worse all across the consumerist capitalistic world.

      @AirBRUH@AirBRUH23 күн бұрын
    • if they lose profits it'll add up, but if you buy the slop they can keep doing it.

      @duckyduckington9736@duckyduckington973623 күн бұрын
  • If AAA studios will continue as they have been doing, they'll cease to exist sooner or later. Then when Indie-studios grow and become the new AAA studios, they'll suffer the same faith and someone else will take their place. Thus completing the cycle.

    @DaddaPsy@DaddaPsy11 күн бұрын
    • Weak men make hard times. Hard times make strong men, strong men make peaceful times. Peaceful times make weak men. Or something like that

      @FuhzyLiquids@FuhzyLiquids7 күн бұрын
    • Agreed. I believe that will be the cylce eventually. Greedy AAA fell, indie grow due to more employee coming to them, they become big, eventually they (might) lose their head and become greedy, then eventually fall, so on and so on.

      @grainnmertens@grainnmertens3 күн бұрын
    • I think you are confused.Since we live on planet earth and not your brain place , AAA studios continue to make money and get bigger and bigger no matter what a youtube video or a comment on it says.AA studios get bought out and dismantled by big companies because in the end its all about the money.

      @knowsage2429@knowsage24292 күн бұрын
    • This, Sooner or later Larian will fall just like CDPR before it

      @wtfbros5110@wtfbros51102 күн бұрын
  • I guess Starfield is one of the best warnings of how bad the industry is right now. The marketing for it was catchy, everyone expected No Man's Sky but AAA version with much more, instead we got Loadingfield.

    @LordKosmux@LordKosmux11 күн бұрын
  • I’m going to quote EmpLemon here because he summed it up brilliantly “People are so focused on making a product Profitable, that they forget to make it Valuable”

    @believeinmatter@believeinmatter23 күн бұрын
    • That's a great quote. There is this thing with late stage capitalism, that profit gain in the short term tends to put firms into this death spiral because they completely destroy their long-term legacy.

      @xxczerxx@xxczerxx23 күн бұрын
    • Reminds me of Steve Job's product people vs marketing people explanation.

      @axllaw427@axllaw42723 күн бұрын
    • That is a dynamite quote, imma put it on a tee, please buy it! (Sleeves as DLC)

      @mosquitopyjamas9048@mosquitopyjamas904823 күн бұрын
    • Which video did he say that on?

      @williamlumley95@williamlumley9523 күн бұрын
    • Not "forget", it's on purpose. They know it's not worth trying, that people will buy it anyway

      @LordVader1094@LordVader109422 күн бұрын
  • Greed is one of the reasons why modern gaming isn’t fun anymore. Edit: No I don’t play Fortnite and COD. Even the recent COD games suck. I don’t play live service games in general. Yes there are good games that have came out last year in this year. But I mainly avoid the bad or mediocre ones.

    @cybersoldierforever@cybersoldierforever23 күн бұрын
    • Agreed👍

      @Novanimator@Novanimator23 күн бұрын
    • Obviously

      @bullymaguire243@bullymaguire24323 күн бұрын
    • Just play good games man.. There is more than enough out there, modern gaming is better than ever just don't always look at the biggest TripleA companies and you can find some awesome gems..

      @deliriushunter@deliriushunter23 күн бұрын
    • Yep 🙂‍↕️

      @db_524@db_52423 күн бұрын
    • @@deliriushunter I agree but that is copium, the state of the game industry its shit even If u play good games or not

      @PadreMaronnolo@PadreMaronnolo23 күн бұрын
  • Lifelong gamer and there isn't a single game on the horizon I am looking forward to. The industry really is dead until gaming 3.0 really takes off

    @farmboyindustries6709@farmboyindustries670912 күн бұрын
    • I think about this often and me too. I can’t think of one that I’m even remotely excited for, I have such a big back catalog to last me a life time and nothing really excites me anymore. Like wolverine maybe but I’m still meh. Feels like the industry is dying. I can’t even remember Sonys last good first party showcase it’s been so long.

      @morgananstine8109@morgananstine810911 сағат бұрын
    • KCD 2??

      @hawke3539@hawke353911 сағат бұрын
  • I really appreciate the format of these videos... ActMan manages to throw out his opinions, and also put out mostly non biased pieces of info out there as well and consider the thoughts, opinions, and questions of others all while being entertaining. Really well done my dude.

    @commanderkaoz1556@commanderkaoz155612 күн бұрын
  • AAA games are all morphing into the same game. Battlepass ✅ Crossover ✅ Cosmetic store ✅ Macrotransactions ✅ Excessive in game advertising ✅ Horribly goofy cosmetics ✅ Content paywalls ✅

    @LD-pt5ur@LD-pt5ur22 күн бұрын
    • These are literally the biggest and only issues affecting gaming right now. It’s insane how simple it is, yet so many people just scream wokeness and ignore the issues you pointed out

      @McNyloLT@McNyloLT22 күн бұрын
    • Network connection requirement for solo game ✅

      @c1borgen@c1borgen21 күн бұрын
    • Well, they do want to build the metaverse, or Ready Player One - the actual game. Nobody else really wants that, but they sure do. The amount of cashflow they could gain from it would be... insurmountable.

      @Nightykk@Nightykk21 күн бұрын
    • There’s a reason games keep releasing like this, it’s because like it or not it’s what the masses want

      @STiLLTRiLL98@STiLLTRiLL9821 күн бұрын
    • Don't forget about every game twisting their established models into 'hero shooters' or 'commanders' in RTS so they can sell a bunch of cosmetics for them specifically. Bonus points for making every one of your heroes insufferable douches.

      @TravisFawver@TravisFawver21 күн бұрын
  • We're also at fault for continuously purchasing their overpriced games, and the quality of AAA games has declined in recent years. Oh, wait. AAAA games : /

    @Manan_K@Manan_K23 күн бұрын
    • "We" Speak for yourself, consoomer.

      @jffry890@jffry89023 күн бұрын
    • ​@@jffry890I don't think you understood what he was saying

      @Monkeylighthouse@Monkeylighthouse23 күн бұрын
    • Nah, fam, never blame the customer, the system is rigged to sell any garbage to everyone. By blaming consumers, you only increase your own guilt and hopelessness. It's like victimblaming, but for gamers honestly

      @nuclearocean@nuclearocean23 күн бұрын
    • Speak with our wallets guys 👋

      @SL4PSH0CK@SL4PSH0CK23 күн бұрын
    • Honestly I think one of the main problems is that people keep buying the pre-orders, which helps exacerbate the problem as it's telling these studious who make awful games that they make money by just generating hype, make false promise and/or lie. Not only that, but by pre-ordering, this can cause a company to have their unfinished game stay unfinished cause they already got the money from pre-orders. If players stop buying pre-orders, and wait for the game-day release, I think this would cause studios to be more careful with how they make their games, and force them to have their games finished. Star Wars Battlefront Collection is a very good example of why no one should be pre-ordering anymore, a game that came out in 2005 got revamped in 2024 and was worse than 2005 in almost every aspect, with gameplay somehow broken. We as players need to collectively stop buying pre-orders, else nothing will really change much.

      @thegreenbolt2819@thegreenbolt281923 күн бұрын
  • Wow this was a very well thought out and well-spoken video. Great job.

    @tragictoast2956@tragictoast295612 күн бұрын
  • Good vídeo. Altough only half of the whole issue is explained. (but even when it was mentioned as a jest, the Aloy case is the tip of the iceberg of the other half)

    @GilesFAhrun@GilesFAhrun12 күн бұрын
  • 10:20 DID I HEAR A ROCK AND STONE? ⛏️

    @nuclearocean@nuclearocean23 күн бұрын
    • IF YOU DON'T ROCK AND STONE YOU AINT GOING HOME

      @professionalthroat@professionalthroat23 күн бұрын
    • Rock and Stone!

      @trollguy0629@trollguy062923 күн бұрын
    • YOU BET YOUR SWEET GODDAMN BEARD YOU DID

      @TheActMan@TheActMan23 күн бұрын
    • ROCK AND STONE!

      @s2pak1985@s2pak198523 күн бұрын
    • If you dont rock and stone, you ain't coming home

      @codyduff655@codyduff65523 күн бұрын
  • There's almost a paradox of success where something goes from too big to fail, to too big to afford to fail.

    @TheRogueCommand@TheRogueCommand19 күн бұрын
    • Makes sense, what started off as something popular by creative design, becomes corrupted by committee design.

      @jjay350@jjay35019 күн бұрын
    • It's not a paradox really. There is a pivot in every industry whoih happens when you become big enough that your primary stakeholder changes from customer to investor. Your goal goes from quality product at any cost so you stay relevant in the market, to ensuring you that you keep increasing value to shareholders. Basically there is a point of critical mass of capital. Mass which when it is reached shifts the primary target from consumer to investor, from creating product for A consumer to accumulation and generation of capital. This is also a point where a company becomes oddly self sustaining, no person in it is critical for the existence of the company. When you are below this point a loss of a key figure basically means you are out of business. So... what ruined video games? Capital did... no... not "capitalism" or "capitalists", but capital itself. Games market became so capital heavy that it started to collapse under it's own weight. It started to pull other markets into it (hardware and tangential software sectors) and started to be pulled into the even bigger market of finance. There is a odd case to be made for that if gaming was less "valuable", games could be better. There is a reason for the smaller capital or no-capital companies are able to make better games than big capital. (No-capital is the... 1 dude in their bedroom making a passion project and releasing it).

      @4Gehe2@4Gehe217 күн бұрын
    • Sounds like Pokemon

      @Lily-xl4hg@Lily-xl4hg17 күн бұрын
    • The higher budget you have, the more you have to cater to casuals and the lowest common denominator just to break even. So you make a game for "everybody" which is just another word for generic.

      @TomCruz54321@TomCruz5432117 күн бұрын
    • ​@@TomCruz54321Companies cater to the majority and the casuals are the majority.

      @Diogo85@Diogo8516 күн бұрын
  • Its really interesting to watch how you get better and better at your scripting and video editing.

    @R0GU3ST4TU5@R0GU3ST4TU511 күн бұрын
  • As a developer that has worked on all types of code, I can confirm that sometimes codebases can be overly complex. Sometimes it can take months to fix a line of code. There are several reason why this can occur. Often times there are just too many cooks in the kitchen. When the developers have to constantly change things and have tight deadlines it would be like concrete workers being told to change the concrete 100 times, but not given enough time to clean up. The end result would just be a huge heap of garbage.

    @gianmarcosalerno1942@gianmarcosalerno194214 күн бұрын
  • I am an indie dev. The amount of bureaucracy and red tape in AAA studios is mind-boggling to me. If we encounter an issue, we fix it. Or if it requires more thought or collaboration, we make a trello card and talk about it in our weekly meeting. That's the beginning and end of the process. I mever want to work for a AAA studio if they won't let me do my job.

    @raiguard@raiguard20 күн бұрын
    • You guys are the real heroes.

      @cemsengul16@cemsengul1619 күн бұрын
    • I think actman is just repeating things he heard about the absolute worst case scenarios. As someone who works in 3A I can tell you that the only paper work is your Jira tasks and sprints. Developers have free hands in how they want to fix issues and Ive seen them being even encouraged to fix low priority issues if they have time. The corporate process is mainly connected to game design and direction - that is heavily enforced by publisher and management. But not the individual work of a dev.

      @silvach2@silvach219 күн бұрын
    • The future is with Indie devs, by far the best games in the past decade. Rust, Tarkov, Dark and Darker, Terraria, the list goes on. Keep doing what you do.

      @kasperbolding18@kasperbolding1819 күн бұрын
    • Sounds like government work. There's just too many employees, off in their own silos.

      @Sneakyboson@Sneakyboson19 күн бұрын
    • @@silvach2in ActMan’s example - it was a very simple request that the initial dev was probably thinking: I can’t touch it if it ain’t in Jira and we’re mid sprint and next sprint is already locked in so…4 weeks. Makes sense when you’ve had to work in those environments. Most companies doing “agile” do it wrong.

      @hueco5002@hueco500219 күн бұрын
  • I saw a tweet a couple months ago that said something along the lines of how because of all the layoffs, employees are now competing against each other in an attepmt to keep their job, rather than working together as a team, which is cultivating a toxic and non-productive work enviroment

    @vettu407@vettu40723 күн бұрын
    • Competition is inherently destructive. See "No Contest" by Alfie Kohn.

      @rabbitcreative@rabbitcreative23 күн бұрын
    • No it's not, there is so such thing as healthy competition. It's just the kind that's fostered in the modern workplace is toxic.​@@rabbitcreative

      @mattd5240@mattd524023 күн бұрын
    • @@rabbitcreative Competition is AMAZING in a marketplace where similar products exist and offer difference features at different price points where a consumer can make a decision based on their choice of which one to buy. Competition within your company creates this, where nobody can agree on anything and are trying to 1-up each other in order to keep their jobs. Creating terrible products where no vision exists and hoping that the die-hard fans buy it. It's toxic and un-needed and I hope these companies eventually realize this or the indies are gonna come and take their places very fast.

      @wdf70@wdf7023 күн бұрын
    • Yep it's all a pointless thing. I hate capitalism

      @joeykeilholz925@joeykeilholz92523 күн бұрын
    • Thing is gaming is making more money than ever but thanks to both advance in technology and AAA sucking, smaller studios are thriving. In reality AAA are cannibalizing themselves with LIVE SERVICE like streaming wars. People just don't have enough time. You will also notice alot of DEI firings, which 9/10 times is just redundant HR. This is mostly due to ESG funding which is failing because the grifters who it attracted divided playerbases and more often then naught were too incompetent too make successful products.

      @RenegadeVash@RenegadeVash23 күн бұрын
  • Perfect. You hit every point I thought of and more.

    @CoolHandMikeYT@CoolHandMikeYT13 күн бұрын
  • Best example if a triple A game done right is the witcher 3! Incredible visuals, fairly priced dlc, great gameplay, large world, replayability, attractive characters, lots of things to do outside of the main story, fairly priced, great dailogue etc.

    @SINGHDASLAYA@SINGHDASLAYA3 күн бұрын
  • They’re conditioning the younger generation to think this is how games are at launch these days and it wasn’t ever different. We’re the old guard, it feels like we’re losing 😢

    @WigneyR@WigneyR22 күн бұрын
    • We're not. Dude, AAA games are collapsing. The industry is likely going to implode and restart again very soon.

      @ElvenRaptor@ElvenRaptor21 күн бұрын
    • ​@ElvenRaptor No, it won't. Kids are the majority of the consumer base. The adults have more important things to do, like feed those kids. All it shows is that kids now are dumber than we were because our education system has become a political indoctrination camp.

      @woogieboogie3889@woogieboogie388921 күн бұрын
    • @@ElvenRaptorlike the 80s but on a much larger scale 😂

      @KevinFlores-if7fi@KevinFlores-if7fi21 күн бұрын
    • If you want to win, don’t support mediocre releases, and don’t pre order games. Get over the FOMO of not owning a game the night of release. A bad game will expose itself rather quickly.

      @LegendaryGoetz@LegendaryGoetz21 күн бұрын
    • @@ElvenRaptor many of us are working to ensure exactly that. ;)

      @ericb6048@ericb604821 күн бұрын
  • They said Skull & Bones was a AAAA game. I suggest that Helldivers 2 is a AAAAA game. And not just because my Democracy Officer told me to.

    @The_Mr._Biscuit@The_Mr._Biscuit19 күн бұрын
    • Yeah but it's not even A game tbh who makes a pirates game solely focussed on boats

      @shepherdrm8486@shepherdrm848616 күн бұрын
    • helldivers 2 is not worth buying on pc after the recent controversy. sony is trying to force people to make playstation accounts just to play the game. even if you have never owned a ps5

      @romie-777@romie-77716 күн бұрын
    • Hoo boy. This isn't aging well like you think it is.

      @HealerType0079@HealerType007916 күн бұрын
    • ​​@@HealerType0079 Not arrow heads fault ppl need to use a psn account. Its forced by Sony. They even demand ppl give the game bad reviews so they can force Sonys hand...

      @thestar37@thestar3716 күн бұрын
    • @@thestar37 I know it's not their fault but it will damage the game regardless as unfortunate as it is..

      @HealerType0079@HealerType007916 күн бұрын
  • I've been waiting for a bully 2 since being a kid, I'm 20 now. Genuinely saddens me to know they gave up on it, bully is such a hidden gem of a game and it made my childhood. :((

    @AquaBloo@AquaBloo6 күн бұрын
    • Loved that game.

      @dirkdisco2316@dirkdisco23162 күн бұрын
  • "Why is (thing) getting worse?" Greedy companies and dumb consumers.

    @JimmyJoeBob@JimmyJoeBob19 күн бұрын
    • It's like democracy, except everyone is spending their money on predatory slop. Oh, wait...

      @The9thMonth@The9thMonth18 күн бұрын
    • AAA Games = Monetization is the main priority and gameplay was the afterthought. I've played some games where my thought was "I bet they spent 95% of their board meetings on microtransactions and live service and only 5% on gameplay".

      @TomCruz54321@TomCruz5432117 күн бұрын
    • And wokeism that infected the whole entertainment industry.

      @belladonnahigh9206@belladonnahigh920616 күн бұрын
    • @@TomCruz54321 And the only discussion on gameplay is: "Will this end in a lawsuit?"

      @JimmyJoeBob@JimmyJoeBob16 күн бұрын
    • Capitalism.

      @SenkoisWatchingYoutube@SenkoisWatchingYoutube13 күн бұрын
  • The entire point of a pre order is to secure your physical copy of a game before it comes out. Pre order for digital content makes zero sense.

    @Dialogos1989@Dialogos198923 күн бұрын
    • Its literally why they have started doing things like early access. To offer something extra.

      @lutherheggs451@lutherheggs45123 күн бұрын
    • @@lutherheggs451 Let me help, you pay extra for physical media because it's someone's job to drive to your house and give you the game 1 week early. You pay extra for digital media because the game company makes more money and they get to test out their first draft on you.

      @arkalile@arkalile23 күн бұрын
    • I always thought it was so multiplayer games could gage interest and how many servers they needed... which is laughable when the games come out and their is not enough server capacity.

      @saggyrob@saggyrob23 күн бұрын
    • ​@@arkalileSo a beta tester?

      @sacredpower7530@sacredpower753023 күн бұрын
    • The only reason I like pre-order is if they allow you to pre-install the game before it is officially released. It allows me to play the game the day it is released rather than waiting like 35 hours for an 100gb game to download. Doesn't super matter if it is a single player game, but live service multiplayer games it can matter a little.

      @xd3athclawx554@xd3athclawx55423 күн бұрын
  • "if is not fun, why bother?" This inmortal quote will never stop fascinating me in relation with how nowadays the industry is going.

    @69camiloo@69camiloo13 күн бұрын
  • I love how triple A just means your likely to get scammed and not get what your paying for, and indi devs are making the real triple A games

    @youtubenightwolf@youtubenightwolf5 күн бұрын
  • In the movie industry the exact same thing is happening. But one studio that goes against the grain is Blumhouse Productions who only spends a few million dollars per movie so when they bomb they barely loose money, but when they succeed, they make their money back upwards of 100 times over. Their studio has been very profitable. I'd like to see some game developers try this approach.

    @Kyotosomo@Kyotosomo23 күн бұрын
    • I agree let's go back to ps2/ps3 times and actually make good games with less time and way cheaper

      @pavma7@pavma723 күн бұрын
    • I don't think the game industry need more companies shitting out dozens of awful titles just to hope one hits gold. We already have been over saturated with slop for 10+ years

      @williammartin500@williammartin50023 күн бұрын
    • ​@@williammartin500 You don't understand. Less people working on it and less money doesn't mean a worse game by necessity. If they aren't stupid, they will reduce the scope of the game, and/or plan for a longer development time, and it will be easier for them to make their intended product because they won't have to deal with the problems that Act Man brought up in this video that large development teams face.

      @redridingcape@redridingcape23 күн бұрын
    • How very hipster off you.

      @mikev8746@mikev874623 күн бұрын
    • @@redridingcape what ? What you said has nothing to do with what I said ?

      @williammartin500@williammartin50023 күн бұрын
  • It’s crazy that it took skull & bones, what people call the 1st “Quadruple A game”, took 11 fucking years and your ship has a fucking stamina bar on it. Incredible

    @YouraverageFPSplayer@YouraverageFPSplayer23 күн бұрын
    • 11 fucking years to copy the AC4 boat bits into another story without assassins in it. And they still fucked it up. At the end the poor bastard was just spawned out of contractual obligation and it shows

      @sebastianvroom7595@sebastianvroom759523 күн бұрын
    • @@sebastianvroom7595 Skull & Bones was funded by the government of Singapore and like most government projects the execs at Ubisoft just embezzled the money until it ran out and had to release something.

      @LordZedz@LordZedz23 күн бұрын
    • Wait, is this real? It sounds like a joke

      @seventhson2151@seventhson215123 күн бұрын
    • Wait wat?! Your ship has a stamina bar??? Just do Black Flag with some QOL improvements, implement multi-player and BOOM, but no, let's put a fucking STAMINA BAR on your SHIP. Good Lord.

      @Sir_Carnage@Sir_Carnage23 күн бұрын
    • A What! How the ever-loving Fuck does a Ship have a STAMINA BAR? IT'S A SHIP! It's an inanimate object, a vehicle. Like I get having a Health meter so we know how much Health we got left before the ship is destroyed. Oh my brain hurts.

      @Armageddon-yt3so@Armageddon-yt3so23 күн бұрын
  • Yay a new video. Love your stuff man. Always enjoy the jokes and comments. Great speech as well. I swear it I agree 😂❤

    @kinggstergaming4136@kinggstergaming41365 күн бұрын
  • Imagine telling Timothy Cain, the man who used to be a programmer / lead programmer since 1997 that he doesn't know how to do his job, and what he's asking is impossible. The nerve of these people.

    @ryuno2097@ryuno209722 күн бұрын
    • Imagine yelling at Tim Cain for asking you to do your job, he seems like a pretty nice dude

      @Double-Dubz@Double-Dubz22 күн бұрын
    • Go ahead. He has a KZhead channel /s

      @Cerberus19660@Cerberus1966022 күн бұрын
    • ​@@Double-Dubz Yeah, he's nice until you're Chris Avellone and he refuse to pay you and your entire writing staff for over an entire year. Tim Cain is a bad dude, he doesn't deserve to be pedestalized.

      @Eye_Of_Odin978@Eye_Of_Odin97822 күн бұрын
    • @@Eye_Of_Odin978 that's actually the first I've ever heard of this, and I can't find any sources anywhere for it Got anywhere I can read more about it, or know any of the particulars?

      @Double-Dubz@Double-Dubz22 күн бұрын
    • Guarantee the person was a DEI hire.

      @johnrmcclure1@johnrmcclure122 күн бұрын
  • If you give a studio millions of dollars, its like removing the limits that normally breed creativity. It just leads to inefficiency.

    @questingcrusader@questingcrusader21 күн бұрын
    • WERE RICH

      @YoYotheyoyo@YoYotheyoyo20 күн бұрын
    • Tbf that game was a shit concept to begin with. Shoot dudes with hand cannon? Wow, amazing...

      @scotttimbrell8632@scotttimbrell863220 күн бұрын
    • People are acting like they didn’t just get done shitting all over AC and Farcry. Why would anything they put out be good

      @homelander2243@homelander224320 күн бұрын
    • No it’s dei consulting ruining gaming

      @thetrashcanman7537@thetrashcanman753720 күн бұрын
    • @@thetrashcanman7537 lmaoooooo what a clown

      @b1bbscraz3y@b1bbscraz3y20 күн бұрын
  • what you said about team size makes me think about an interview i saw with one of the devs for deus ex: human revolution. he basically said that the higher ups gave them 2 choices: either you can have an 80 man team and 3 years of dev time, or 240 man team with 1 year. they chose the former, and the game turnes out great and even philosophical. now, he did say originally that he chose that option because deadlines change everything, but i also think that it massively contributed to having a focused game with a clear vision. i mean, these guys started out by reading evey sci fi book about cybernetics that they could find! ain't no way that was going yo happen with just 1 year to make the game!

    @slkjvlkfsvnlsdfhgdght5447@slkjvlkfsvnlsdfhgdght54479 күн бұрын
  • One hell of a video. Thanks!

    @noobymaniac@noobymaniac2 күн бұрын
  • Big corporations ruin everything. Hollywood is experiencing the exact same issues. It's actually kind of insane just how similar their declines are. They'd rather dump a gazillion dollars into the same ip over and over rather than invest a fraction of it into smaller games/movies that could ultimately turn into massive franchises if they gave them a chance.

    @JJtheUtahRealtor@JJtheUtahRealtor23 күн бұрын
    • It's the same with the mainstream music industry. It's almost as if that's not how art is supposed to be created.

      @Agohlmador@Agohlmador23 күн бұрын
    • same investors that really like people pushing "good thing" on to projects they fund

      @sellis2819@sellis281923 күн бұрын
    • Only one to be blamed is us, we dictate the market with our money.

      @alexworm1707@alexworm170722 күн бұрын
    • Hollywood is failing because they make dumb shit nobody wants to see. The game industry isn't really failing. Companies just make live service games because everyone plays them

      @MrREAPERsz@MrREAPERsz22 күн бұрын
    • For years money men have been trying to crack the creative process problem. The video game space is definitely the creative industry they've come the closest.

      @Andum48@Andum4822 күн бұрын
  • Showed my brother the "i need 4 weeks" clip and his response was "why are they paying these people"

    @jackmarl3237@jackmarl323723 күн бұрын
    • To fill quotas. They're called "green plants" at Ubisoft.

      @bustywaifus@bustywaifus22 күн бұрын
    • 4 weeks for 10 line of codes. Might as well higher someone that has zero knowledge of how to code

      @egilala9847@egilala984722 күн бұрын
    • Diversity hire

      @bldontmatter5319@bldontmatter531922 күн бұрын
    • @@ahmadimran5262 19:48

      @tw-ij3kc@tw-ij3kc22 күн бұрын
    • ya i was very confused why it would take 2-4 weeks? did he have to go into every single enemy individually?

      @axxjazz.@axxjazz.22 күн бұрын
  • Honestly, I haven't been excited about a game in a long time. Everything feels bland or recycled with different skins a pathetic attempt at a cash grab.. There is so much trash out there That I could spend 3 hours browsing the steam store and still not find anything spending my money on...

    @madilynh62@madilynh6213 күн бұрын
  • I've held sentiments for the last couple of years about AAA games that closely echo the points you've stated here, but i struggled to put it all together to express it properly. So it's very refreshing to have you arrange all of these thoughts together so cleanly, and in such a digestible and understandable format.

    @MrDTH2@MrDTH23 күн бұрын
  • It’s funny how whenever I show my younger cousins indie games and such, they say “why are the graphics so trash?” Or “this game looks like ass why would I play it.” We officially live in a world where kids are being brought up in AAA garbage and when something of actual quality comes up, they think the opposite

    @drakeboutte1466@drakeboutte146621 күн бұрын
    • Because the exterior appearance is being valued more than gameplay quality, wrap a shit in shiny gold foil and you can sell to people who see graphical quality as the main denominator of quality

      @whyisyes3957@whyisyes395721 күн бұрын
    • This is an interesting point and for example Final Fantasy 13 was a terrible title because most of the maps were just straight lines, the writing was trash, gameplay was lackluster but for the time it had the best graphics around. Squaresoft sunk a lot of money towards the graphics alone and everything else got heavily cut and this strategy seems to be the predominant one used. Corporations and large budgets are typically needed for the high polish and CGI, same goes for hollywood, but it will often be heavily sanitized. Theres more to a game than how it looks, polish a turd all you want, put sprinkles on it, its still a turd. But with indie games, its a chocolate icecream that to these kids, just looks like a turd but tastes great haha indie games make up for the lack of graphics with epic retro gaming features. But when all you know is crap, and don't give high quality a chance theres no reference point for these kids to realize the new games are trash.

      @MZ-ul7vx@MZ-ul7vx20 күн бұрын
    • There is a very high quality bar games need to hit before they can even have the chance to be successful now. There is also an appeal factor that the game needs to be communicated right away in a clip they might scroll by in social to be even considered. Attention economy is tough right now for entertainment.

      @alexander_mejia@alexander_mejia20 күн бұрын
    • We shouldn't have to compromise on Gameplay, Performance and Graphics.

      @TRONiX404@TRONiX40420 күн бұрын
    • Makes me glad mew and my cousins grew up playing on trash school pcs so bad graphics is just a part of life lmao

      @dopaminedreams1122@dopaminedreams112220 күн бұрын
  • Ubisoft is also the same company that wanted gamers to get comfortable not owning their games while, at the same time, also shutting down The Crew while also removing access to the game.

    @DawnOfTheOzz@DawnOfTheOzz20 күн бұрын
    • "An executive at Assassin’s Creed maker Ubisoft has said gamers will need to get “comfortable” not owning their games before video game subscriptions truly take off." ... this is taken way out of context. It looks shitty with them removing the crew, but that's not what the guy meant when he said it.

      @makoaki9071@makoaki907119 күн бұрын
    • ​@@makoaki9071 Well Ubisoft has to get comfortable not selling anything then.

      @supajasiu@supajasiu19 күн бұрын
    • Just think about how comfortable you'd have been in that situation if you never owned that game to begin with 😂

      @RyneLanders@RyneLanders19 күн бұрын
    • Don't worry, this same youtuber and others will be selling you that idea in 2-4 years. Mark my words. "Oh, it's great guys. You get a free battle pass access if you revoke your rights."

      @pullthatup2973@pullthatup297319 күн бұрын
    • @@makoaki9071 Lol you're a Ubisoft apologist. It's not taken out of context, the context is obvious to everyone with a brain. He was complaining that people have accepted Netflix and not owning movies, and they wanted to replicate that business model in video games. That was the context and everybody is aware of it.

      @TomCruz54321@TomCruz5432117 күн бұрын
  • 6:26 Noticed that music i can still hear the tremors and shakes from that level!

    @ultragtman1563@ultragtman156314 күн бұрын
  • Remember everyone for an $120 Star Wars Game, you can also buy KOTOR 1&2, Forced Unleached 1&2, OG Battlefront 1&2, Republic Commando, AND the entire Jedi Academy collection, and still have about $4 left over. And this list isn't even counting the Lego or the EA Games.

    @MemeDegenerate@MemeDegenerate23 күн бұрын
    • KOTOR KOTORRRR GANG KOTORRR *froths at the mouth and dies

      @crystalfeline@crystalfeline23 күн бұрын
    • (I heavily agree with this comment)

      @crystalfeline@crystalfeline23 күн бұрын
    • Star Wars Outlaw Gold Edition is $159.90 (Digitally) where Im from and with that kinda of money, I can literally buy Stellar Blade AND Helldivers 2 (Digitally ofc). Physical discs is sometimes cheaper where Im from too.

      @ryosama1988@ryosama198823 күн бұрын
    • People that are big enough fans to get the 120 dollar version probably have those other ones 😂 nobody drops 120 on a game they're not familiar with

      @nickguzman1734@nickguzman173423 күн бұрын
    • @@nickguzman1734 They do it all the time, for some people money like that isn't an issue.

      @HermannTheGreat@HermannTheGreat23 күн бұрын
  • With the success of Helldivers, BG3, and now Manor Lords and hopefully Kingmakers, idk how the hell AAA producers haven’t even started to learn their lesson yet.

    @jeffreykelley4774@jeffreykelley477423 күн бұрын
    • Because they said setting standards based on those games are unrealistic and they will continue to push slobs out because a lot of people will still buy them

      @duckyymomo5714@duckyymomo571423 күн бұрын
    • Helldivers is live service something which AAA games have long done and you cried over

      @vidmasterK1@vidmasterK123 күн бұрын
    • ​@@vidmasterK1 yea. Actual decent live service.

      @tearex8688@tearex868823 күн бұрын
    • @tearex8688 but still live service. Your praises for this particular instance only encourages its presence even further

      @vidmasterK1@vidmasterK123 күн бұрын
    • @@vidmasterK1 there's nothing wrong with live service in fact live service means year and years of content it's when they go and charge you for EVERY LITTLE THING that it becomes a problem helldovers doesn't push its battle pass in your face every chance it gets you don't get out of a mission to get a huge pop up saying BUY OUR SPECIAL EDITION FOR A FREE MONTH OF BATTLE PASS!!! you don't have skins shoved down your throat at every possible moment and they also do balance patches and additive patches often and for free

      @Wizardbeard91@Wizardbeard9123 күн бұрын
  • The answer is quite simple: Corporate Greed I’m sure there are people who still have a passion for gaming that are working with these companies but they have no say in the final product at the end of the day.

    @ozzy6994@ozzy69942 күн бұрын
  • 14:00 is exactly how the “golden era of Star Wars games” worked. Lucas Arts was just pumping out games back in the day with medium and smaller studios and created MULTIPLE classics. The modern era of Star Wars under AAAA EA games only put out “safe” 2 games until Fallen Order popped up.

    @GREENACEx009@GREENACEx0098 күн бұрын
  • This f*ckin' guy who's only experiences with Fallout are New Vegas and the show even manages to differentiate Interplay/Obsidian RPG's with Bethesda RPG's. Love this guy.

    @courier6640@courier664023 күн бұрын
    • Love you too man

      @TheActMan@TheActMan23 күн бұрын
    • He should play Fallout 4. It doesn’t deserve to get lumped in with 76 as the “new fallout”. (Also Fallout 3 isn’t too bad)

      @irarelyupload6930@irarelyupload693023 күн бұрын
    • Eh, I remember selling Bumble to Eulogy Jones, and then eating a ghoul after selling his ear to a wandering merchant. Can't sell a kid drugs if you already sold the kid

      @travisimo3749@travisimo374923 күн бұрын
    • ​@@irarelyupload69304 is a bit worse from what I've heard, but not bad. Fallout 3 is great

      @superk9letsplays419@superk9letsplays41923 күн бұрын
    • ​@irarelyupload6930 fallout 4 sucks lol yeah sure if you add 1000 mods it's fun but that's a complete overhaul of the game

      @Gameprojordan@Gameprojordan23 күн бұрын
  • 21:34 this is honestly the same exact thing that happens in construction in, it used to be “oh its broke lets fix it before lunch” now its “ oh its broke well we have to get it fixed by having it approved by 19 different corporations and just maybe it will be fixed”

    @swagchadd6925@swagchadd692523 күн бұрын
    • Bro this is why I have to fix things in secret by myself if I can or it may nerver be fixed. Complete nonsense

      @sv-et7gq@sv-et7gq22 күн бұрын
    • @@sv-et7gq lol yeah I do that alot, knock off early then come back later to finish it while no safety inspectors are present

      @axxjazz.@axxjazz.22 күн бұрын
    • Do you think that's why infrastructure has gone to shit? And if not would the government increasing funding solve that?

      @aredjayc2858@aredjayc285822 күн бұрын
    • lol honestly at that point, Just fix it in secret and nobody has to know haha They wouldn't even realise it.

      @bladelazoe@bladelazoe22 күн бұрын
  • One of the biggest issues with huge teams is that there's not enough talent pool on the market available to fill those positions with quality candidates. You get diminishing returns. 1700 might be only twice as productive as 40 top talent would be alone.

    @jimk3@jimk313 күн бұрын
    • There is more than enough talent. A huge overflow of it in fact. There is poor direction, and bad incentives. Nothing to do with talent.

      @CamoflaugeDinosaue@CamoflaugeDinosaue3 күн бұрын
    • @@CamoflaugeDinosaue Dunno what you are basing this own. But literally everyone in the industry knows there isn't. Even giants like Google speak publicly about this issue. Same reason India gets vast majority of work Visa allocation.

      @jimk3@jimk32 күн бұрын
  • Really odd, during Covid I fell in love with my old games, I don't even remember if I bought any games. TF2 was home for 3 months on furlough 🥰

    @LordBathtub@LordBathtub13 күн бұрын
  • "A game for everyone, is a game for no one." - Arrowhead company motto

    @chaosXP3RT@chaosXP3RT23 күн бұрын
    • Yet the combat is bland and casual focused, clearly showing they are throwing as wide as possible net with it... Peak of gaming is farming season passes BUT hey they are cheap(free if you farm hard)!😮😂

      @pullthatup2973@pullthatup297323 күн бұрын
    • @@pullthatup2973 real

      @neggaballs3840@neggaballs384023 күн бұрын
    • @@pullthatup2973 Oh, if you haven't played Helldivers 2, then I highly recommend it!

      @chaosXP3RT@chaosXP3RT23 күн бұрын
    • @@pullthatup2973bro the grind on helldivers is extremely easy what are you on about? Are you playing on easy difficulty expecting it to be more then casual?

      @aztkshorty9138@aztkshorty913823 күн бұрын
    • Helldivers 2 is owned by Sony....It literally says at the start up screen Sony Interactive Entertainment, Licensed to Arrowhead games.....Its Sony's IP licensed to Arrowhead, they have ZERO say over what happens with the game, they have to get Sony's approval for everything.

      @lutherheggs451@lutherheggs45123 күн бұрын
  • They're completely out of touch. They don't know what gamers want. But the companies know that they want money. That's the one thing they know.

    @johnmarston3232@johnmarston323220 күн бұрын
    • Bingo. It has become all about what the corporate suits want as opposed to what the actual audience wants. Heck the "modern audience" has basically become the corporate ideal audience, not exactly one that actually exists. It's all about big corporate ego and investor pandering these days.

      @jjay350@jjay35019 күн бұрын
    • But are they outta time?

      @Mrmidknight-yx9pg@Mrmidknight-yx9pg18 күн бұрын
    • @@Mrmidknight-yx9pg Yes, they are out of touch with reality and their consumers. Halo forgetting what Halo even is, 343i making "their" own Halo and it is on every platform know to humans and nobody cares. It's like the game is having an Identity Crisis, it doesn't even know what it is or wants for that matter. The ostracized adopted kid nobody likes nor wanted for that matter. Out of time because they are outdated by now. Just like "Girl Boss" term dying the Live Service games is just a crap shoot and fake just for MUNNEH. Fortnite got it right, problem is that too many people copy/paste that shit like it is candy. Had they read even one fucking book from the source material, the Halo Encyclopedia, Halo Legends, Halo The Fall of Reach, The Cole Protocol, or just simply anything at all they would have had a great series. Hear a lot of people are liking the Fallout Series and it is actually good. Never mind Kenobi and The Rings of Power from the past, The Mandalorian falling off, Bad Batch being great, Survivor and Fallen Order. Sick ass SW games. Do they hold up to Kotor and stuff, no but you can actually jump finally, and video game trope Double Jump/Air-Dash. Playing with the Force Push/Pull was better in Fallen Order, you just don't have the boxes around to do that anymore, exploiting the slow down on a box that is thrown you can do some real black magic with that kind of exploit in Fallen Order. I have even seen Survivor broken to all means by just skipping whole sections on the map and sequence breaking it all to shit.

      @BlackMoonHowls@BlackMoonHowls18 күн бұрын
    • It's always been like that.

      @Diogo85@Diogo8516 күн бұрын
  • Spot on Act Man, spot on!

    @powerdude_dk@powerdude_dk13 күн бұрын
  • Briliant work!

    @Heinz-dv7bs@Heinz-dv7bs12 күн бұрын
  • *Sony has entered the chat on behalf of Helldivers*

    @MiniProductionVids@MiniProductionVids17 күн бұрын
    • *Sony hits ArrowHead and Helldivers in its confusion*

      @better-shotgun1686@better-shotgun168617 күн бұрын
    • Oh God, this was perfectly timed too mess up my Grove

      @roxashenry8315@roxashenry831516 күн бұрын
    • *Helldivers and Arrow Head strike back. Sony had been defeated, Super Earth is liberated, but Arrow Head needs healing*

      @chargeminecraft@chargeminecraft15 күн бұрын
    • @@chargeminecraft The people have spoken

      @space_artist_4real138@space_artist_4real13815 күн бұрын
    • *Microsoft issues a cease and desist on their platforms towards Sony*

      @m16dude967@m16dude96715 күн бұрын
  • Here's why: 1) CEOs can only fail up because they are hitting really good numbers via cutting corners and exploiting live service 2) CEOs have a great exit: golden parachute 3) CEOs actually get a higher paying job lined up after they get fired because of the stats that they have 4) consumerist mentality: they just whine but still buy 5) despite being informed about the dangers of spending money unnecessarily, they still do it because they're addicted In other words, consumers are to blame for making CEOs look good on paper which attracts investors which attracts more of this.

    @wanderingbufoon@wanderingbufoon23 күн бұрын
    • Also, corporations tend to promote to your level of incompetence. For example, a good worker might get promoted to team lead, a good lead might get promoted to management, but once you get promoted to a job you're no longer good at, you'll stop catching promotions and find yourself stuck at a position you suck at. Skills don't always transfer between positions, a good worker might be a garbage manager but they'll be promoted based on their good work and now you're down a good worker and you have a subpar manager instead.

      @themightymcb7310@themightymcb731023 күн бұрын
    • 🐑🐑🐑🐑

      @saschaberger3212@saschaberger321223 күн бұрын
    • It's the consumers fault companies are allowed to operate like this? Is it also the victims of scammers faults for getting scammed? Or addicts faults for becoming addicted? What colour is the sky in your world?

      @toolittletoolate@toolittletoolate22 күн бұрын
    • @@toolittletoolate Comparing drug addiction to somebody willingly supporting a company is wild. Then again, considering you play DI2, you're probably insulted that we're laughing at you for buying slop.

      @Meloncholiac@Meloncholiac22 күн бұрын
    • yessir :DDDDD, you know and i know most will cope to these facts, but I'm fortutantly we weren' born as a male hypogonadism, AHmen

      @kriet7445@kriet744522 күн бұрын
  • Bro I’m not gonna lie you got my ass with the “It was murdered.” 🤣🤣🤣

    @IfonlyIwassmaller@IfonlyIwassmaller13 күн бұрын
  • This reminds me of an extremely similar concept about hollywood, and the death of mid-budget movies. Games and movies are art, and need passion behind them to be “good” more than “well made”. We get too much of the latter.

    @peterkirk8510@peterkirk85107 күн бұрын
  • It's not just triple A games, it's big budget movies, music... Hell even just house/kitchen appliances, electronics etc. In 80s,90s people got what they paid for and things worked for decades...

    @ta9891@ta989120 күн бұрын
    • Yeah without greed the world would look very different. And work more efficiently.

      @ambrosianapier7545@ambrosianapier754519 күн бұрын
    • We can't forget gems like Final fantasy 7 Remake trilogy, Elden Ring, Baldur's gate 3, and The Breath of The Wild series for being gems of the modern gaming era. People complained about FF7 rebirth having "too much content", "too much variety", "too much quality of life" in the game but when lackluster games that actman mentioned comes out or greedy games that are pointed out in the video, people gobble it up like left over dunkin donuts. Honestly FF7 rebirth is Game of this year. Can't forget Elden ring and BG3 for being revolutionary, BG3 was so ahead of last year other game devs admit they can't compete. Shoutouts to the FGCs devs for making great games, Street Fighter 6, Tekken 8, Guilty Gear Strive and Grandblue fantasy versus rising are Fighting games I recommend, personally it's Tekken and Guilty gear for me. At the end of the day, we can point out more flops than gems like I mentioned. But it's never too late to appreciate these AAA games. The gaming devs should learn from RPGs are FGs if they want to make a change, have a great one.

      @bruhm0ment6000@bruhm0ment600018 күн бұрын
    • @@ambrosianapier7545 people were greedy in the 90ies as well. The corporate buerocracy is the issue.

      @WilhelmEley@WilhelmEley18 күн бұрын
    • Greed is killing everything. Welcome to the end.

      @teenermeener971@teenermeener97118 күн бұрын
    • I had actual metal Tonka Toys that my dad got for me, best toys ever.

      @BlackMoonHowls@BlackMoonHowls18 күн бұрын
  • My take on the "game as content" approach that started with CD-based consoles: 1995: We doubled the budget for our next game, and our profits increased 100x! 2005: We doubled the budget for our next game, and our profits increased 50x! 2015: We doubled the budget for our next game, and our profits increased 2x! 2023: We doubled the budget for our next game, and our profits is half of the previous game!

    @Walooeegie@Walooeegie15 күн бұрын
    • Over the past decade, it has ben seen by the (non-Nintendo/non-indie) game industry that it is more risky trying to make a game that requires talent than simply dumping more and more content into games. It requires more talent to get it right to produce a great story and great gameplay. Whereas mindlessly adding more and more items, visual effects, sound effects, , things to distract you, quests, epic soundtrack, voice lines, maps, weapons etc simply equals more success. But now story and gameplay is getting more repetitive and consumers are tired of it.

      @Walooeegie@Walooeegie15 күн бұрын
    • you it the nail on the head some time in the 00s the law of deminshing returns started to hit hard

      @ThunderClawShocktrix@ThunderClawShocktrix13 күн бұрын
    • That’s because despite more and more investment by game devs the customers keep on refusing to pay for the games because they expect them to be cheaper but not lesser. Doesn’t sound like it’s a dev problem sounds like a freeloader problem.

      @ironhell813@ironhell81312 күн бұрын
    • @@ironhell813 Not hardly. Computers are far more capable and graphically things are modelled extremely well. But the stories suck, the gameplay is wooden, and usually a lot of shit gets gutted. Easiest thing to look at is EA's Sims franchises-- SimCity 4 was solid, SimCity (2013) was a broken buggy mess with limited gameplay, limited map sizes, and was a single player only always-online game. It took a full YEAR for EA to offer a stinkin' offline mode! If you were on an airplane or out in the country, you simply couldn't play it.

      @aboutwhat1930@aboutwhat193012 күн бұрын
    • @@aboutwhat1930 yeah that sounds great except sim city stopped being a triple a license decades ago, unlike The Sims, which is where all of the dev time was being spent. This is why I’ve advocated against hostile take overs for years, because if you’re aren’t aware, maxis is part of EA but it’s still a separate company (team) within EA, and EA only gives them so Much as a budget. To understand how the industry works is to understand why it is the way it currently is, and it’s all based on monopolies and consumer demand. So in other words, it is you the customer buying games from monopolies that does this.

      @ironhell813@ironhell81312 күн бұрын
  • You nailed it, yet again

    @guitaripod@guitaripod9 күн бұрын
  • about the problem of risk taking: extra credits actually made a very goos video about this. they basically suggested importing the solution that exists in cinema: have a few small labels for your experimental stuff; if it does well, market it under the main label, and if it does poorly, then let it remain under the small label

    @slkjvlkfsvnlsdfhgdght5447@slkjvlkfsvnlsdfhgdght54479 күн бұрын
  • Ive worked for many pest control companies over the years, and the bureaucracy is the exact same. At the larger companies any time I asked for a specific tool or chemical for a job it could take weeks to get it, or never at all. At my current mom and pop job the difference is incredible. If I need something I buy it myself and get reimbursed instantly, or they order and it's delivered to me within the week. No questions asked, they'll tell me to get what I need to do the best job I can. The quality my customers receive is night and day.

    @Yeeldarb@Yeeldarb22 күн бұрын
    • I will offer a counter argument: I work in cyber security for a health care provider in the USA. Any change to an application/system etc needs to be presented to a Change Approval Board. The board meets twice per week. Changes must also be performed after close of business in order to limit the impact to patient care etc. We can't have Joe Blow "making a quick change" in the middle of the day, finding out that he "goofed," and having servers/applications offline while he "tries to figure out what he did wrong." We have "test environments" but our network team is currently fighting an issue that "works in the test environment but fails every time it's deployed into production." The change has had to be rolled back 3 times now. They're going to re-test but will not be able to deploy until the go before the board again because we can't have them upgrading out routers in the middle of the day. Especially when "whoops! It's not working." It sucks that it takes a long time to get approval, but it's often to keep cowboys from getting gung-ho. I worked at a hospital where in the middle of the day the director of IT decided he was going to "test" the fail over circuit for the internet without planning or announcing it. He simply went to the server room, disconnected the primary internet and "Waited to a few minutes" to see if the fail over circuit came online. It didn't. Then it took several more minutes for the primary to be restored. The entire regional hospital was without internet all because this guy had a hair up his ass and didn't want to "wait for corporate" to approve. Hell brook loose but it wasn't the IT director that got in trouble for it. He threw his subordinate, the network admin, under the bus. The networking admin quit the job a few months later. It sucks, but sometimes there are very good reasons these safeguards are in place.

      @tdylan@tdylan21 күн бұрын
  • Arrowhead Games needs to be the reference point we judge companies by from now on. Because they aren’t even doing anything that crazy they’re just being ethical and chill.

    @vitalitydoesstuff3603@vitalitydoesstuff360322 күн бұрын
    • Thank god for Sony Playstation for creating Helldivers….. yet Act Man is so pro-xbox he never even mentioned Sony owns Helldivers in his 2 video reviews of Helldivers. H1 and H2 are such good and fun games that put a smile on people who play them…. yet he’s lumping in Sony Playstation with MICROSOFT TRASH…….

      @LyonPercival@LyonPercival22 күн бұрын
    • @@LyonPercival console wars are for fucking idiots grow up. Do you have to make everything negative in life?

      @vitalitydoesstuff3603@vitalitydoesstuff360322 күн бұрын
    • ​@@LyonPercival No. Wrong. Sony financed Arrowhead. Arrowhead created Helldivers. Sony simply owns the ip. Without the creators at Arrowhead, Sony would open the floodgates to activists. God bless, Arrowhead.

      @JokersDisciple@JokersDisciple22 күн бұрын
    • ​@@LyonPercival Pipe down Sony pony, no one asked you to meat ride a corporation. You're exactly part of the problem why gaming is going the way it is.

      @JustSomeDude848@JustSomeDude84822 күн бұрын
    • @@LyonPercival This might shatter your world but I think you need to hear this; Not everything is a console war

      @BasedBebs@BasedBebs22 күн бұрын
  • This video was shown to me by algorithm to make me know about kingMakers, I rarely see so MUCH fun packed in 10seconds of presentation.

    @JohnBernas-ll2si@JohnBernas-ll2siКүн бұрын
  • I feel like everybody forgets those Studios wasn’t always just there and made tripple A games from ground up they made indie games as everyone else but got so popular they could make their own franchise of it wich then just seems to always end in greed sadly

    @hhhhhhhhhhhhhhhhh159@hhhhhhhhhhhhhhhhh1593 сағат бұрын
  • From a personal perspective, the $70 price tag doesn't help. Unless it's on steam where I can get a refund if I don't like the game, $70 makes me hesitant to buy games anymore, let alone pre order. I have to see it first then decide.

    @fliedlice6985@fliedlice698514 күн бұрын
    • I quit pre-ordering anything once I got good enough internet to buy digital. I used to pre order games because some big releases my local Gamestop would sell out so the pre order guaranteed me a copy. And back then I bought a lot more games in general because I had the time to play them

      @tylergeorge9946@tylergeorge994611 күн бұрын
    • Tbf, games have always been so expensive. A 30 dollar game in 1991 would be 70 dollars today

      @dudeimdudely@dudeimdudely10 күн бұрын
    • Actually no, this proves how out of touch consumers are. With the cost of making games, the development time, staff over heads and everything you factor in to market the game, games are technically meant to cost $200 each 😂. In fact that $200 is actually a bit out of date too, based on figures from the previous generation, not even from this current generation. "$70 iS ToO mUcH" 😂

      @rezarfar@rezarfar8 күн бұрын
    • ​@@rezarfarTechnology evolved so much that half of the money invested in an AAA is just wasted. Modern AAA games run so bad, have so many bugs and are so anti-fun that is surprising people still buy them for 70$.

      @nasfoda_gamerbrbigproducti5375@nasfoda_gamerbrbigproducti53757 күн бұрын
    • @@nasfoda_gamerbrbigproducti5375 thats actually partly our fault though, let me show you why. Do you expect the PS6 to be more powerful than the PS5? Yes you do, not only do you expect it to be more powerful, but you also expect it to have a modern chipset thats made in the year it was released. These are all expectations you have, i even have the same expectations. But this has become a problem, it's caused a bottleneck, the technology has advanced faster than what developers are able to reliably develop for, the risk factor also gets too big, the bigger the cost of the gake, the less risks developers are able to take and the less innovative games become, this is why Indie games are so popular now. Our expectations for more powerful hardware is actually the root cause of this issue in the gaming industry, technically we should still be using PS4 and Xbox One technology to make video games, the PS5 and Xbox Series shouldn't be on the market, at least not since 2020, maybe by end of 2023 or even end of 2024. We jumped from one generation to the next faster than we were supposed too, hence why we now have this situation with AAA games. It's also why Nintendo are doing so well, because they recognised this problem and they planned for it.

      @rezarfar@rezarfar7 күн бұрын
  • "AAA is derived from the US system of grading where A is the highest possible mark. Each A has a different meaning: the first A denotes “critical success”, the second A marks “innovative gameplay”, and the third is meant to signify commercial success." None of these "AAA" companies even deserve a single A anymore. Hell, demote them to B and even that will be a disservice to indie game companies.

    @Darkslayer125@Darkslayer12521 күн бұрын
    • And nowadays they added a fourth A to it, what does that fourth A stand for?

      @luizeduardogomesribeiropen324@luizeduardogomesribeiropen32421 күн бұрын
    • @@luizeduardogomesribeiropen324Ass-blAsst

      @goingblargh@goingblargh21 күн бұрын
    • @ss @sinine

      @nestormelendez9005@nestormelendez900521 күн бұрын
    • So, I've always been in favour of ditching "AAA." I've been lobbying to get people to call them "big corporation games." AAA implies a great product or great company, but the meaning has changed. Nowadays, people use it to mean something with a huge budget. Ergo, something backed or produced by a big corporation.

      @elhazthorn918@elhazthorn91820 күн бұрын
    • Is it me or people mix what "Indie" and AAA means. An indie developper like Larian had AAA budget thanks to partners like Google Stadia. Helldivers 2 is not an indie game, it's a Playstation and Sony IP, funded by Sony investors with a AA budget. Arrowhead is an indie developper hired by Sony. At 16:15 he mentions HD2 monetization and makes it like it was Arrowhead who had the last word on monetization, how is that, can someone please educate me ?

      @liquidbruce9787@liquidbruce978720 күн бұрын
  • I do have to say, about the code change discussion, that four weeks does reek (bars) but changes to major game systems or even relatively minor systems that are used in multiple places do require some amount of vetting to make sure they aren't going to cause problems later or break existing content. It's like changing a car part in the engineering phase; easy in concept but then when you go to put the engine together things don't fit right.

    @SL420-@SL420-6 күн бұрын
  • As someone who works for a major tech company, the way I see games come out looks a lot like how other major corporations release products: It's just a product and we're completely disconnected from the customer. The company I work for is trying to release a new product right now, and it is so disjointed, terribly put together. And we're selling it! It's in ALPHA and we're selling it. It's not just gaming corporations, It's ALL corporations. This is just how they do things now. "I want my money and I want it now"

    @Ractrin@Ractrin22 күн бұрын
    • Thanks for the insight. Been thinking the same for some time...Games as an industry have only recently become the focus of shareholders and investors, in contrast to, say, Chemicals or Cinema. It is pretty jarring sometimes to watch Capitalism turn your passion into soulless profit :( We are learning, though.

      @freshhands9461@freshhands946121 күн бұрын
    • ... Thx for the honesty, sadly it's obvious to anyone with two brain cells to rub.. the thing is.. it's MY money.. and y'all will never get any it - if I'm not getting something of solid quality.. 🤷🏻‍♀️ lol

      @selphconscious@selphconscious21 күн бұрын
    • Can't see one downside to everyone in every industry having that same attitude at once. Not one.......

      @bellm79@bellm7921 күн бұрын
  • I used to love exploring open world games, but these days they’re just so big for the sole purpose of being big. It became really exhausting traversing these games which is conflicting because I’ll be invested in the story, but get bored from exploring.

    @Red_Eyed@Red_Eyed20 күн бұрын
    • Yeah I think that's why I lost interest in most modern open worlds, especially ever since they decided they needed to become online games. I just like to explore the worlds in these games and play them at my own pace, doing what I want to do. When it goes online, a lot of that seems to go away and you're forced to play at other people's pace. Only so many games just let you relax and enjoy them.

      @jjay350@jjay35019 күн бұрын
    • I found a solution in some of the open world games like the massive assassin's creed rpg trilogy with Origins, Odyssey, and Valhalla. Remove the compass from your HUD and remove the map markers for question marks and then only do quest and whatever open world activity you come over while travelling to said quest, I didn't do this during origins and got burned out by exploring ancient Egypt, but I did this during Odyssey and am still enjoying Odyssey and Valhalla by replaying them a lot as I always discover something cool and new.

      @zombrexozelexi9069@zombrexozelexi906918 күн бұрын
    • @@zombrexozelexi9069 Yeah but you forgor you can't just simply DO THAT in other games. Fallout 4 doesn't let you remove quest markers and stuff, unless you mod it in there or get a mod for that.

      @BlackMoonHowls@BlackMoonHowls18 күн бұрын
    • @@zombrexozelexi9069 Lol, AC Origins is the one I always think about. I loved it and I loved the scenery and settings but those damn question mark markers on the maps were just too much. I couldn't stop playing until I went to one more area...well, one more after that one...just one more then I am done...

      @Jeremy-ql1or@Jeremy-ql1or17 күн бұрын
    • Yeah Big empty and lifeless same with corpa practice 😂

      @arttizkappa2588@arttizkappa258817 күн бұрын
  • Nailed it on the head! Great video!

    @ericsouth3019@ericsouth30193 күн бұрын
  • "The gamers desire 1700 planets"🤣. I wonder how much time it would take to explore 1700 planets.

    @cneto94@cneto9411 күн бұрын
  • The 'too many cooks in the kitchen" analogy works really well. When one person makes a game, its their expression and theirs alone. When 50 people make a game, it's a mesh of a small, like-minded group's ideas and expressions, making something entirely new but still personal. When 10k people make a game, its a incoherent mess of conflicting ideas, desires, and misplaced priorities. So much so that the finished product has no real identity of it's own. And this is especially apparent when you can clearly see that, the main purpose of a creative project, is not the production of the creation itself.

    @eleviathan7488@eleviathan748822 күн бұрын
    • Another awful part of having so many people is that some will poison the game with their personal agendas or ideology when the few people who came up with and pitched the concept initially were like, " Let's make something fun that WE would want to play."

      @MasterCJ117@MasterCJ11722 күн бұрын
    • Too many incompetent DEI cooks to be exact

      @MC_Hammerpants@MC_Hammerpants22 күн бұрын
    • Large teams have leads for each division who are responsible for making sure everything their division puts out meets a design brief that will have been predetermined in the planning phases of each project. Games are made alongside something called a game design document (GDD), which serves as a guide for everyone to stick to. The lead signs off everything people put out, to ensure consistency. The reason a lot of AAA games feel soulless is because they're made to be safe, with the belief that this appeals to more people. It's the same reason Hollywood franchise films all feel the same. Risks aren't taken enough, creative exploration is almost zero, and so all these types of games start to feel like the exact same thing in a different skin.

      @Paul_Ward@Paul_Ward22 күн бұрын
    • Yeah and throw in some millionnaire CEO who barely understands anything about games to manage those 10k people teams with their trusted friends in suits to call the shots and no matter how talented the 10k people are, it's going to be a disjointed effort that'll need luck to gain any sort of a coherent vision...

      @sarcasm-83@sarcasm-8322 күн бұрын
    • @@MC_HammerpantsMinorities having jobs has no negative impact, quite the opposite even since there are more perspectives and hobbies to help diversify the pool of experience to pull from. Greed, on the other hand…

      @Sojo214@Sojo21422 күн бұрын
  • Back then games were made by passionate small teams, Now they are made by hundreds of overworked devs micromaged by large publishers

    @TihetrisWeathersby@TihetrisWeathersby23 күн бұрын
    • And temporary contracted employees, don't forget them

      @Klepto2322@Klepto232223 күн бұрын
    • ​@@Klepto2322 Are those the consultant firms?

      @sacredpower7530@sacredpower753023 күн бұрын
    • This, Actman only eludes to the demoralizing effects the AAA game space, but that is why these games suck.

      @Andum48@Andum4822 күн бұрын
  • "The hubris of corporate overlords." Music changed to DAO soundtrack, making them resemble the same mages that stepped into the Golden City, driven by their HUBRIS. Yup, its hubris time.

    @chadfromchad4662@chadfromchad4662Күн бұрын
  • If you don't Rock and Stone, you ain't comin' home!!!!!!!!!

    @rorounigunner3528@rorounigunner35283 күн бұрын
  • I'd say most of the time, it's why we see publishers focus so heavily on marketing of a game. If they can drum up enough hype, they can sell enough copies of the game either through pre-orders or on day 1 enough to potentially make a profit before players even realize what they actually bought.

    @ZombieOnCoke@ZombieOnCoke21 күн бұрын
    • Just one of the many ways in which companies choose to compete on literally _anything_ except quality

      @rickwoods5274@rickwoods527420 күн бұрын
    • And sunken cost fallacy drives them the way. Then, when they get defunct, start a new studio or get absorbed by a bigger one and start all over again.

      @soupcangaming662@soupcangaming66220 күн бұрын
  • 'Baldur's Gate 3 is an indie game' is a phrase my brain can't handle...

    @diamonddust4486@diamonddust448622 күн бұрын
    • It's at least AA I guess ?

      @k0lpA@k0lpA22 күн бұрын
    • What Larian did with BG3 is so far outside the usual game development model it kinda defies classification. Basically it's what happens when you apply indie studio mentality (make the best possible game) with AAA budget ($120m). Larian took one hell of a risk with BG3 and it paid off for them but I don't think it's a model that can be easily replicated. One dud on that budget and your studio (and probably your house) is gone.

      @DavidC-fk2wg@DavidC-fk2wg22 күн бұрын
    • ​@@k0lpA It is absolutely AAA, lmao. It had massive budget with mocap and shit. North of 100 mil. Its independent, but calling it indie is laughable, given what the term has come to mean.

      @Alas7eR@Alas7eR22 күн бұрын
    • I wouldn't say it's a Indie game, more so as the first AAA game from a newly elevated AAA studio. Much like what the Witcher did for CDPR.

      @WonderDuckie@WonderDuckie22 күн бұрын
    • No it isn't. Larian have huge backing from Tencent.

      @mattandrews2594@mattandrews259422 күн бұрын
  • It’s nice to see people finally start to figure out what some of us have been saying for a while: gaming isn’t “dying,” just the AAA space is full of incompetence due to bureaucratic bloat. AA and indie gaming is going just fine… so I’m gonna eat my pizza puff, and play some Everspace 2.

    @mkv2718@mkv27186 күн бұрын
  • Gaming has never been far from my mind. From the first time I played an Atari at an older cousin's house until today. It's definitely why I chose to become a software engineer. I didn't want to go into the game industry, because even back when I graduated college, the game industry treated it's developers like garbage and paid them trash. But I loved games so much that just the act of writing software made me feel closer to gaming. It helped me understand how they were made, how much effort it takes, and how many disciplines it requires. All of this is so fascinating that I don't really mind writing boring corporate code all day. I bring this up for one reason. AAA gaming has gotten so bad that I look at every single game I'm considering purchasing and ask myself "would I rather play this, or just experiment some more with making my own games?" So to put this in context for those unfamiliar, there's a lot of overhead and planning that goes into making software in general, and even more so when you're dealing with nebulous requirements like "I want it to be fun". Sure, simple games are trivial to throw together in most modern game engines, but if you have an idea for something more complex than just shooting things on a screen, you're going to have to write a decent amount of code to get a prototype together. So what I'm saying, is that I'd rather work full-time as a software engineer, and then do MORE engineering work when I get home, and repeat this for several weeks; all so I'll eventually a janky prototype full of placeholders that may or may not be any fun to play; and that spending my time in this way is PREFERABLE to rebuying the same game I've been playing for 15 years (but with prettier graphics this time!). Congrats EA, Ubisoft, Blizzard, Bethesda, Microsoft, Sony, Nintendo; you've made gaming such a chore that I'd rather do more of my day job than pay money for your games.

    @aginggamer84@aginggamer849 сағат бұрын
  • Not all games which are made by passionate developers turn into great games, but all great games are made by passionate developers. Without passion you're never gonna create magic, and without creative liberty you're not gonna have passion.

    @LobbeWOW@LobbeWOW23 күн бұрын
    • Creative liber-tea.

      @b0nes95@b0nes9523 күн бұрын
    • Which is why AAA games are garbage. Capitalism cannot inspire passion.

      @thomasnielsen5580@thomasnielsen558022 күн бұрын
    • @@thomasnielsen5580i wish i could like that comment twice !

      @SuperRobbinhood@SuperRobbinhood17 күн бұрын
    • ​@@thomasnielsen5580Not all.

      @Diogo85@Diogo8516 күн бұрын
    • @@Diogo85 Almost always the case. The exceptions are where the management is healthy.

      @thomasnielsen5580@thomasnielsen558016 күн бұрын
  • I was just talking about this with my wife. I don’t even want to buy a next gen console because companies are only releasing one game every decade. It’s ridiculous.

    @x86ed@x86ed20 күн бұрын
    • ikr

      @JishinimaTidehoshi@JishinimaTidehoshi20 күн бұрын
    • Same, I was debating whether I should upgrade my PC, but I put the money towards a new hobby instead and am enjoying it so much more than gaming.

      @NineS5@NineS519 күн бұрын
    • One thing they do that I know they are scamming us on, and I am pissed about is the controllers and the joysticks. I don’t know how long you’ve been gaming, but I was five when I got an NES and I’ve been a gamer ever since and I’ve had almost every major console or at least access to it in the house. My brother had a few I didn’t vice versa anyway I bought a controller to play games on my computer and I learned what “stick drift” is. It happened on my oculus and it’s unbearable and unfixable apparently And it’s apparently because these companies are buying el cheapo joysticks not hall sensor joysticks … Growing up, no console with sticks had fucking “ stick drift”. They worked until they were chewed up by the dog or smashed or soaked in water and even then they worked --perfectly … What the fuck is up with these companies thinking they charge $70 $80 for a controller and then not have the stick work forever minus forced damage like throwing at the wall or repeatedly dropping it off the second story?!?

      @mrspicolli@mrspicolli18 күн бұрын
    • Buy an Xbox Series X and just play the old games you already have.

      @christianbethel@christianbethel18 күн бұрын
    • @@NineS5 im still updagring cause even intdie needs more power than it used to but its why i go for mid tier GPus rather than high end and I dont get why anyone would pay 1500 for 4090 or 1100 for 4080 when a 4060ti will do just fine for every single indie game even at 4k

      @ThunderClawShocktrix@ThunderClawShocktrix13 күн бұрын
  • the title nay be sensationalist click-bait, but the viseo itself is actually very balanced, serious, and inspective. well done!

    @slkjvlkfsvnlsdfhgdght5447@slkjvlkfsvnlsdfhgdght54479 күн бұрын
  • 3:13 You miss the chance to animate the chubby girl's eyes to side eyed you while you said that. Would have been hilarious. 😂

    @Randomguy-ts4ix@Randomguy-ts4ix5 күн бұрын
  • "... Game didn't just die, it was murdered." Thanks for bringing it back, Act Man. I'm elevated

    @HypoCT@HypoCT22 күн бұрын
  • Ubisoft: "Have I made a mistake? No... it's the customers who are wrong."

    @JerichoDeath@JerichoDeath22 күн бұрын
    • People just gotta stop buying their crap.. they make shit games and people buy them.. it's not a mistake really

      @k0lpA@k0lpA22 күн бұрын
    • I'm actually all in favour for the current trend to continue. The more money that EA, activision blizzard, ubisoft and co. all lose, the better the world will be

      @starjadiancloneinvestigato1772@starjadiancloneinvestigato177222 күн бұрын
    • That's every movie/show flop of this decade. "If you're not enjoying this, you hate women/gay people/transgender/black people etc etc etc !!!"

      @Shinyolo@Shinyolo22 күн бұрын
    • @@k0lpA Yarr harr tibidi-tee, Pirating Ubisoft makes me feel free! Ubisoft aint getting my money you see, cuz i am a Pirate!

      @zerrierslizer1@zerrierslizer122 күн бұрын
  • 16:07 that is actually complete BS since the only thing you need from those MAXIMUM RARITY VERY HARD TO GET boxes (maximum rarity items) are borderline IMPOSSIBLE to get due to pathetically infintesimle drop chances and even then you get completely random shit (trinkets way more often than weapons though) and all you get is repeats of what you have. It takes breaking FIVE of these impossibly rare red weapons to craft ONE and then it won't even have the glowing skin it would if it dropped from the box. It's SO impossibly grindy that getting everything in the gane takes over 10 THOUSAND hours! And then they nickel and dime you by paywalling off best weapons and classed and also refusing to fix their broken shit for years making you NEED those weapons and classes to deal with the difficulty spikes unfixed bugs provide (like a special enemy cadting a team wiping aoe while completely unreachange outside map borders somewhere without direct line of sight and ignoring obstacles). Vermintide, Darktide and the studio that makes those are pure cancer.

    @Liiineeepiiieeeceee@Liiineeepiiieeeceee4 күн бұрын
  • I remember when Turtle Rock promoted Back4Blood as “From the creators of Left 4 Dead!” but really it was like only 2 people who had worked on it from before 😂

    @ozzy6994@ozzy69942 күн бұрын
  • I love how companies have to push pre-orders out like crazy because that's the only way to get money from an inevitable bad launch.

    @celestialwaffle1491@celestialwaffle149123 күн бұрын
    • Yeah the only sales that happen are before word of mouth spreads

      @roadrash2005@roadrash200523 күн бұрын
    • No most companies make their money after launch

      @ni9274@ni927423 күн бұрын
    • ​@@ni9274it's to show numbers to shareholders.

      @GrumpyIan@GrumpyIan23 күн бұрын
    • ​@ni9274 launch day sales + pre orders dictate whether its a financial loss or they should keep pushing for the pay dirt.

      @williammartin500@williammartin50023 күн бұрын
    • They would do it anyway. I’m sure their research has shown a person who preorders is less likely to ask for a refund because of a bad launch, and that’s all they really need to hear.

      @TheSpicyLeg@TheSpicyLeg23 күн бұрын
  • If you don't Rock N' Stone, you ain't comin' home.

    @Killajake99@Killajake9922 күн бұрын
    • ROCK AND STONE ! For Karl!

      @davidzovok@davidzovok22 күн бұрын
    • Stone and rock ! Oh wait …

      @Markkbonk@Markkbonk22 күн бұрын
    • FOR ROCK AND STONE!!!

      @user-hf3hd3pw1p@user-hf3hd3pw1p22 күн бұрын
    • Look at me, I'm Stony Rock!

      @popmannn@popmannn22 күн бұрын
    • RAWK AND STONE!

      @alexisangelle4488@alexisangelle448822 күн бұрын
  • A Kreia reference within 2 minutes into the video, you're a man of culture I see 👍

    @Elrinell@Elrinell9 күн бұрын
  • there's actually a term for what's going on with many online platforms, and i think it applies to gaming now: enshittification

    @tibsky@tibsky13 күн бұрын
  • Why the fuck does a StarWars game have an installment plan 💀

    @Yraelk@Yraelk23 күн бұрын
    • Money.

      @mattd5240@mattd524023 күн бұрын
    • The Dark Side of The Force is a pathway to many abilities some consider to be unnatural...

      @R3GARnator@R3GARnator22 күн бұрын
    • Nose goblins

      @HisMagnificence@HisMagnificence22 күн бұрын
  • It surprises me that Square Enix released FF7 Rebirth: -80 hour campaign -Tons of minigames -Incredibly huge open world -7+ playable characters -High quality cutscenes -Really good sidequests -New Game Plus at release And yet; -No DLC -No season pass -Single player, no internet connection needed -No 100GB day one patches

    @ironwolf677@ironwolf67722 күн бұрын
    • it's next on my list to get haven't played a good ff game in a while

      @godlynewbie@godlynewbie22 күн бұрын
    • Not to sound biased, but i think it has to do with how japan makes video games in comparison to the west. They tend to have more creativity behind their work and not flood their games with predatory business practices, not saying all. But i think that may be one of reasons why Japanese/eastern developers don’t get nearly as much flag as the west

      @DDViking@DDViking22 күн бұрын
    • it doesn't surprise me. It's the remake of their biggest game in the history of the company. They could take a dump on all the discs they deliver to retail and it would still sell. Also, there will likely be 1 (maybe 2) DLC, as were with the remake. Season pass doesn't make sense for a SP game and same applies for internet. Unsure if you are just trolling.

      @thomasnielsen5580@thomasnielsen558022 күн бұрын
    • @@DDViking True. I also tend to like japanese games more. Sounds like this AAA videogame quality issue is mostly reserved for Western studios and companies.

      @ironwolf677@ironwolf67722 күн бұрын
    • @@DDViking My bet is that a Japanese person would say the same about western games, or maybe not. I think they are creative and they are not. It depends on the game, Resident Evil games are not that creative for example (at least the later games).

      @thomasnielsen5580@thomasnielsen558022 күн бұрын
  • we will NEVER see choices in a star wars game like we did in kotor2 ever again. you WILL be a light sider, you WILL join the rebels, you WILL LOVE REY

    @brawlgasm56@brawlgasm5612 сағат бұрын
KZhead