The Surprising Depth of CS2's Inferno

2023 ж. 10 Қыр.
130 594 Рет қаралды

Thanks to skinsmonkey for sponsoring this video! Check them out here: skinsmonkey.com/r/PENGUIN
CS2 IS FINALLY HERE THANK GOD LETS GO alright anyways this video is about the CS2 Inferno overhaul and why I think that the approach that Valve took in regards to remaking this map is even better than most people realize. Hopefully this sets a precedent for CS2, and all map remakes in the future will be as careful and perfect as this one. We couldn't have gotten a better version of Inferno, and I'm sure of that. Inferno's depth is surprising, and I am not just referring to the water in fountain.
If you read this, comment "I just completed the 'subscribe to penguin on youtube' challege. I formally nominate you to complete this challenge next (i am not being held hostage)"
Follow me on twitter: / penguin_cs2
Follow me on twitch: / penguinrbm
Music used:
Everhood OST - At the Race Track
Tekken OST - Kitsch
Bail Bonds - I Feel it all So Deeply
Persona OST - Layer Cake
James.lfo - Mirage of You
Earthbound OST - Enjoy Your Stay
#cs2 #CSGO #Penguin

Пікірлер
  • Thanks to skinsmonkey for sponsoring this video! Check them out here: skinsmonkey.com/r/PENGUIN PLEASE TELL ME IF AUDIO IS ALRIGHT ON THIS VIDEO MY EARS ARE FRIED I CANNOT TELL

    @PenguinCS2@PenguinCS28 ай бұрын
    • Audio is perfect

      @sphinxtheater@sphinxtheater8 ай бұрын
    • yeye audio sound great.

      @kola7926@kola79268 ай бұрын
    • pretty much the same

      @Zuckerkome@Zuckerkome8 ай бұрын
    • Audio sounds like a professional with 1mil+ Subscribers

      @turbofuss@turbofuss8 ай бұрын
    • yeah audio is still great

      @AcT323-1@AcT323-17 ай бұрын
  • For me the biggest change for inferno is how differently you have to play pit now, there are SO many changes to that small area that makes fighting someone in pit way less of a pain and is probably my favourite change

    @hans_olo121@hans_olo1218 ай бұрын
    • The old pit was pit from HELL, It was so OP and the position alone made me avoid A site. Not to mention that you got a BALCONY and GRAVE which also were so OP position. Basically if you were playing short you had to deal with 3 most overpowered position at once.

      @m.n.s.s2825@m.n.s.s28258 ай бұрын
    • I would argue that fact you can no longer flash 2ND mid to peek as a CT is massive. I kinda dislike it personally.

      @MrPreachingCarrot@MrPreachingCarrot8 ай бұрын
    • @@MrPreachingCarrotcan you explain what you mean by this? Why can 2nd mid no longer be flashed?

      @MonkeyMcMonkey@MonkeyMcMonkey8 ай бұрын
    • ​@@MonkeyMcMonkeythey have increased the height of the building, so either the flash has to go way up which reduces the intensity or you have to throw it from apps stairs or something towards 2nd mid

      @atrikarmakar7564@atrikarmakar75648 ай бұрын
    • @@MrPreachingCarrot how was that typically done in GO? I somehow have never heard of this lmao

      @hans_olo121@hans_olo1218 ай бұрын
  • I love how in each iteration the church repairs got closer to being finished.

    @DavidSantosManuel@DavidSantosManuel6 ай бұрын
  • when i saw that inferno was getting a top to bottom remake, my first thought was "damn, of all csgo maps inferno seems like one of the more in date ones" now i have played the CS2 version and gone back to the CSGO version, i see how crazy the difference is. this is definitely the best overhauled map in the game so far

    @Reece_underscore@Reece_underscore8 ай бұрын
    • I still think they should have remade Mirage instead. Which is easily the most outdated looking map in the game.

      @Acidity01@Acidity018 ай бұрын
    • @@Acidity01 i agree, however s2 lighting alone has definitely helped bring Mirage up to standard a bit. everything looks clean if not a tad washed out but that seems typical of the cs2 style so far

      @Reece_underscore@Reece_underscore8 ай бұрын
    • Inferno wasn't the second or third one to get the remake? Maybe we feel that is old bc we played too much, at least with Train I have not that issue and it was the first map to get a remake. And since that, the map wasn't touched again then one day they deleted from the pool, so we actually dind't burnout the layout of Train watching pro matches or playing (I play Train a lot bc i like it) But with Inferno you play, you train executes, yo watch demos, you watch pro matches... even if you are not getting tired of the map, CS2's Inferno show us how old and burnout the layout was...

      @pannomic1818@pannomic18188 ай бұрын
    • @@Acidity01 I agree, it needs a revamped gameplay. A lot of people think that overpass need a remake too but CS2 did the right thing, Overpass only needed a new layout and some minor changes, bc the map already had, since it was on the mappool, tons of changes until the final and perfected version, but the layout was outdated long time ago, so it was really nice the new one with out too much gameplay changes

      @pannomic1818@pannomic18188 ай бұрын
    • Meh new inferno doesn't feel like inferno, and as a person that normally plays b, that site specifically feels somehow worse to hold, not as many options to go aggressive for entries -awp ofc will get entries, nade stacks feel off, and generally doesn't feel good to play. And no I'm no infernoglobal, I generally played mirage and vertigo, and frankly, I do not care how a map looks, only how it plays, and the way they changed and even made new inferno look, is off-putting.

      @azder4140@azder41408 ай бұрын
  • But for real, I love CS2 and have been increasingly enjoying it everyday. I cannot wait for more updates and hopefully some maps like cache and train to come back (and the leaked cobblestone !)

    @teganzschering3738@teganzschering37388 ай бұрын
    • CS2 is miles better, One people gets more FPS, Server gets stable. No one will remember CSGO. Even the movement feels better in CS2, How swiftly you can air strafe is my fav part

      @m.n.s.s2825@m.n.s.s28258 ай бұрын
    • ​@@m.n.s.s2825fps is abit down on older pc's and i still hate the buy menu change but overall yeah csgo will fade into deep memory/cracked copies

      @grigss3027@grigss30278 ай бұрын
    • Pls no, cbble was always hot garbage

      @tonny8881@tonny88817 ай бұрын
    • fucking sucks keeps crashing

      @TheDogThatBarks@TheDogThatBarks7 ай бұрын
  • They made the skill jump at 3:30 harder like, a day after new inferno released

    @NickelW@NickelW8 ай бұрын
  • you finally got access to cs2! Only took almost 5 months

    @luis_lantano@luis_lantano8 ай бұрын
    • everyone (with prime&rank) got access this month

      @user-wq9mw2xz3j@user-wq9mw2xz3j8 ай бұрын
    • @@user-wq9mw2xz3jNot me. Initially I didn't have a rank but got one soon after the announcement and was ready for wave two, nothing even though I met all requirements now.

      @DeityHorus@DeityHorus8 ай бұрын
    • @@user-wq9mw2xz3jand in the right area (I think Oceania still doesn’t have it?)

      @snowfloofcathug@snowfloofcathug8 ай бұрын
    • ​@user-wq9mw2xz3j are they still sending out access? I have prime and a rank, but it had expired when they expanded access

      @lukasg4807@lukasg48078 ай бұрын
  • The new Inferno is so beautiful but I'll definitely miss the old one.

    @CBSnB2R@CBSnB2R8 ай бұрын
  • I totally love Inferno one of my fav maps if not my favourite of all time alongside Overpass in GO. Buuuuuuuut we are still missing the Separatists and factions. I'm crossing my fingers so Valve doesn't forget to add them back.

    @Malxer@Malxer8 ай бұрын
    • Yeah, the separatists were def the coolest player models in the game, wish there was a skin version of them.

      @Koijn2K@Koijn2K8 ай бұрын
  • fun fact, those "bot voices" from the inferno TV easter egg were in CZ before source I wonder if they were made for source, then used in CZ or the other way around

    @arc-sd8sk@arc-sd8sk8 ай бұрын
    • They were made for CZ & Xbox, then Turtle Rock were made aware during development that it was also going to be used for CS:S after Valve realised TF2 wasn't anywhere near release but they wanted a quick-and-easy multiplayer Source release.

      @daniellee4003@daniellee40038 ай бұрын
  • That’s a great analysis. I love how you pointed out these bird spikes, as it shows the crazy attention to detail they put into this map.

    @shalom1523@shalom15238 ай бұрын
  • Audio sounds great! No echo or unnecessary reverb. Loved the video as well, loving the new map. hoping they'll make small changes like this across the other maps as well, although since they're already released I doubt it...

    @joelrundle9919@joelrundle99198 ай бұрын
  • I think a video on now redundant/no longer working utility lineups could be an interesting video. Obviously not all 100's of lineups but some of the more significant and important ones that may have changed between csgo and cs2.

    @zennr_@zennr_8 ай бұрын
    • I think this would be a great idea

      @CoolCommando123@CoolCommando1238 ай бұрын
    • A mention about that one bugged molotov lineup on Vertigo that Valve tried to patch like 50 times, but still ended up working in CS2 would be funny There's already a very well-made vid about the Mirage window smoke too.

      @ThinkAboutVic@ThinkAboutVic8 ай бұрын
    • @@ThinkAboutVic precisely what i was thinking about too.

      @zennr_@zennr_8 ай бұрын
  • Not sure if it’s nostalgia but the yellow blue red style art style of csgo inferno will always be my favorite

    @josh-qj2zu@josh-qj2zu7 ай бұрын
  • Super nice video! good sound as well don't worry. Glad to see some ppl who also enjoy cs2!! ❤

    @phaxvision@phaxvision8 ай бұрын
  • the changes to a site make it so good. the weird pixel gap kinda angle from balcony to boiler is gone, pit playes differently, the graveyard change(which is good cuz its a weird angle to clear) etc make it much more clean

    @lethalduck4928@lethalduck49288 ай бұрын
  • At 5:50 the TV is displaying a placeholder texture, it is supposed to show CS source. You can see it if you view the cube map of that area.

    @TahaJelani@TahaJelani8 ай бұрын
  • everyone i play with in matchmaking seems to dislike the changes, but i literally only see positives when i see the new inferno

    @tfhcs@tfhcs8 ай бұрын
  • Great video man, looking forward to more Penguin CS2 uploads!!

    @finlay460@finlay4608 ай бұрын
  • Thanks for bringing your deeper knowledge to the newer happenings

    @jamesstone1509@jamesstone15098 ай бұрын
  • damn these videos are consistantly good. keep em up!

    @Sflreaction@Sflreaction8 ай бұрын
  • intresting video! Your l8test content is really great! Although i've always appreciated your vids on obscure maps. Cheers from Sweden!

    @Nyllsor@Nyllsor8 ай бұрын
  • I love the fact how I play the game for more than 5 years straight and I always had a mm rank since I dont like faceit.... but the month I was on a vacation and quite busy and my rank expired they have decided to give more access to all people with active rank

    @Omega900@Omega9008 ай бұрын
  • might be an unpopular opinion but i think csgo inferno feels more cozy, with the dimmer colors and the smaller perspective of the buildings.

    @dubl33_27@dubl33_278 ай бұрын
    • definitely feels smaller

      @zahir2942@zahir29428 ай бұрын
  • inferno is so sick in cs2. im still garbage at it but at least im slightly less miserable while getting dumpstered on

    @widthemid@widthemid8 ай бұрын
  • The bird spikes are a really smart way of indicating you can't jump there, great video!

    @BORED514@BORED5148 ай бұрын
  • I like that sky boxes are opened up in cs2. It's more interesting to be able to throw smokes across the map, and it's less jarring from a spectators standpoint seeing grenades bounce off of the invisible ceiling. Naturally new lineups will be found without needing the sky box, and valve has considered this like you mentioned with the scaffolding at B site.

    @TMGTurdFerguson@TMGTurdFerguson8 ай бұрын
  • They could have named the wine cellar "The Wine Library".

    @stefanbatory3632@stefanbatory36326 ай бұрын
  • I'd be really interested in a video analysing the existence of a loadout in CS2! I think it's cool, since it offers more strategic choices to the player but I am sad that I can't have the Pp Bizon or the auto noob just for troll rounds... Thanks for the video!

    @junba1810@junba18108 ай бұрын
  • Just found your channel; great video essay man; gonna tune in.

    @TheNatewag@TheNatewag8 ай бұрын
  • I like the CS 2 Inferno, although I haven't played much on it yet. A few things that I noticed immediately are the more clunky jumps from lower to higher elevations and some weird clip brushes around pavements and stairs. Pushing CT apps, for example, now requires 4 jumps (1st barrels, 2nd hay, 3rd balcony ledge and 4th railing) compared to 3 before (1st barrels, 2nd hay and 3rd on the railing). This slows down pushes towards second mid significantly considering I feel the time was barely enough before. Another thing that feels not quite polished is the removal of the railings on second mid stairs under balcony. Before you could walk on the railings and jump straight towards balcony. Now if you jump too late it's way easier to mess up and miss the wall, or you have to stand on the wall and crouch-jump from there. I definitely like pit and small pit more. The removal of the graveyard wall too as it was a pain to clear in some scenarios.

    @VideoklipBG@VideoklipBG8 ай бұрын
  • Don't forget the bells! you can play a few simple songs now like mary had a little lamb

    @neaputbutter@neaputbutter8 ай бұрын
  • u missed potentially the biggest change, you can now molly pit from apps, without peeking pit, balances the map perfectly - great video! earned a sub

    @friendlyfirecsgo5470@friendlyfirecsgo54708 ай бұрын
  • penguin keeps coming up with new ideas and its amazing man, make more plz UwU

    @controversialtalks@controversialtalks8 ай бұрын
  • pipes / apartments / whatever you call the upper entrance to A, is my favorite part, it feels the map more opened even that you actually can't go further

    @pannomic1818@pannomic18188 ай бұрын
  • love the vids man keep it up

    @kimo9728@kimo97288 ай бұрын
  • Thanks for typing out the subtitles😁

    @iGoNorth@iGoNorth8 ай бұрын
  • idk how to feel aabou tnew inferno because I dont have access yet, but this video is extremely well made as usual. Thank you , Penguin.

    @ohLurch@ohLurch8 ай бұрын
  • loved the vid!! make a vid about all the dead callouts and why it is im so curious!!

    @telepixa@telepixa8 ай бұрын
  • Good job Valve but also good job from you Penguin, love your videos !

    @lordiom8994@lordiom89948 ай бұрын
  • This video aged like milk.

    @jurgenpeters1373@jurgenpeters13732 ай бұрын
    • xD

      @m.n.s.s2825@m.n.s.s28252 ай бұрын
  • CT spawn also changed a lot. It was always weird fighting near these pillars and railings but now they are gone and everything is much clearer. T spawn also changed a little bit but nothing super ground-breaking

    @GreenClover0@GreenClover08 ай бұрын
    • I hate this "much clearer" aspect of newer cs maps. hiding and map knowledge made up 50% of my enjoyment of cs go. there are enough fast paced shooters out there and I would much rather have more confusing spots to trick my oppenent then less like this.

      @000BlackSoul000AMVs@000BlackSoul000AMVs8 ай бұрын
  • Felt strange when you started talking about coffins being an obsolete call. I still call that spot spools

    @leviwuzere07@leviwuzere074 ай бұрын
  • any content including cs_office fills my heart with glee :3

    @McGamaStuff@McGamaStuff8 ай бұрын
  • inferno was always my favorite map to play and watch. i’m actually super happy with what they did

    @KILLOXY@KILLOXY7 ай бұрын
  • Old inferno had such a cool vibe and asthetic that stood out from the rest. Prob my favorite map design wise. sad to see it go

    @ashtonbenning3280@ashtonbenning32808 ай бұрын
  • A video on the history of easter eggs. Ones that have been removed or ones we just got

    @b4kk3rYT@b4kk3rYT8 ай бұрын
  • Sick video bruss. How bout comparing those hard jumps to hit between csgo and cs2 (like that jump from balcony to patio)

    @4thplace398@4thplace3988 ай бұрын
  • Maybe you can do a video about potential Meta changes in the pro scene, like the reworked smokes, open skybox, custom loadouts, follow recoil (I think people might start binding it)

    @thegenericnerd6832@thegenericnerd68328 ай бұрын
  • My biggest let-down was the color themes they used for each site. Visually differentiating A & B by red and blue aesthetics respectively in CSGO Both sites having the red tones now feels quite bland.

    @atrikarmakar7564@atrikarmakar75648 ай бұрын
    • yeah the bomb sites are ass compared to CS:GO...

      @kaiNeey@kaiNeey8 ай бұрын
  • I love the colors in inferno and in CS2 in general

    @jorgeskuf@jorgeskuf8 ай бұрын
  • With 3kliksphilip releasing videos less frequently lately, it's good to have someone else who also produces great content about CS trivia and lesser-discussed topics.

    @frostyseven4226@frostyseven42268 ай бұрын
  • I hope they completely remake cache and mirage like they did with inferno

    @hitts8928@hitts89288 ай бұрын
  • Earthbound music. I'm here for it

    @Lambcakez@Lambcakez8 ай бұрын
  • Hey penguin, amazing video here, again. I think you could make a sort of discussion video on valves decisions to remove some of the iconic esports grafitis with the new version of CS2, and how it might pave way for new iconic moments.

    @cam2170@cam21708 ай бұрын
  • do you think the weapon difficulty stars are good/accurate ratings for the amount of skill needed for each gun?

    @cyberg9124@cyberg91248 ай бұрын
  • In church, that walled off corner, I wonder if one can get boosted into the room.

    @deonjvn@deonjvn8 ай бұрын
  • This makes me want to start playing CS again. I never even played GO. Exciting

    @nrok113@nrok1138 ай бұрын
  • The barking dog door still exists, though in an inaccessible walkway in apartments

    @fred_or_xinyr3146@fred_or_xinyr31468 ай бұрын
  • Video idea: Expectations for danger zone in CS2

    @stefan3597@stefan35978 ай бұрын
  • 5:59 Might also be a reference to the long-broken "test_speakers" map, complete with missing textures/models

    @nsf001-3@nsf001-32 ай бұрын
  • Yeah the team working on the maps have done a great job

    @smashishere@smashishere8 ай бұрын
  • It'd be sick to get a new version of the outdated callouts with the new changes in CS2

    @1bunroku@1bunroku8 ай бұрын
  • I feel a difference in B as a CT (I was a B player). When Ts rush banana (on knifes), they can get top of banana before the CTs (I used to molly deep banana to slow them down => now I have to molly top of banana and the Ts aren't slowed down by the molly as before (they usually can run through without any simnificant damage) ). Peaking near the wall on top of banana now doesn't give such a powerful angle to ramp (you could peak Ts easy off with AWP on ramp), now that spot gives you a small gap to ramp (you have to have PRO reflexes to hit a shot there). Outside this small inconveniences, yes the map looks and feels amazing. PS: I forgot about the utility dropped to mid from A site....that wall makes it impossible to drop smokes/flashes to mid.

    @szilard1996@szilard19968 ай бұрын
  • It would be cool to see your perspective on what Volvo could do to the maps they haven't yet recreated.

    @wayleygg@wayleygg8 ай бұрын
  • Maybe you can do a video about the current movement and try to give something more than "it feels wrong", "it's too floaty" or "the character feels heavy"

    @everything-has-a-handle-now@everything-has-a-handle-now8 ай бұрын
  • 5:53 that couch is verry similar to one in old source 1 games also the tv fells like a nod to missing textures

    @the_infinity_@the_infinity_8 ай бұрын
  • your videos are so dope dude

    @calebbeam911@calebbeam9118 ай бұрын
  • the reason i like inferno is all the unique features, which is all the stuff they're seeking to remove. i love the awkward fountain, i love the hiding spot in graveyard, i love the second balcony on aps window, i love terrace and the quad skill jump, i love the angled roof next to T balcony, i love the roof above T aps door. they're really unplugging a lot of the charm of this classic map and streamlining it to make it more "competitively viable" and intuitive. i'm not pleased with the new inferno.

    @y0bc0@y0bc08 ай бұрын
  • It would be really funny if they added a single book back to “library”. Can totally see valve doing this as a gag

    @mynamejot8623@mynamejot86238 ай бұрын
  • You should do a video about Santorini. FMPONE is remaking it for CS2 as we speak and that would be an interesting video and also build hype for a map that I believe should be in the map pool

    @ChopperKnrInbound@ChopperKnrInbound8 ай бұрын
  • The adjustments they made to the map itself is perfect. However, the open skybox has broken T-side timings. They cannot reach mid or banana just because of one smoke and one or two mollies to T ramp.

    @aerostorm_@aerostorm_8 ай бұрын
  • One thing that kind of irritates me about the new Inferno are the road signs. Specifically the blue one with the arrows. Its supposed to tell the drivers who goes through a narrow road first. For some reason, they are identical on both sides. In reality, one of them should be blue square with arrows (as it is in the game) and the other one should be a white circle with a red outline, with arrows colored in the opposite way.

    @Notd0not@Notd0not8 ай бұрын
    • Is that how those signs look in Italy? Here they look the same from both sides, with just the color of the arrows switched.

      @Koijn2K@Koijn2K8 ай бұрын
    • there are road signs in streets inaccesible by cars, I walked around trying to figure out how the parked cars made it inside the map, the only two possible entrances are between stairs and back alley (blocked by a van) and you could theoretically drive from ct spawn to b , then turn and go through banana, you wouldn't be able to turn right at t ramp because the road has stairs so the only option is going mid, the problem is the hole in bottom mid where the tunnel is that blocks off the road,.

      @DavidSantosManuel@DavidSantosManuel6 ай бұрын
  • On A site there’s a balcony by arch looking in A site’s direction that you can bounce Molotovs off.

    @npeswaggyrotmg8926@npeswaggyrotmg89268 ай бұрын
  • Also, banana has an actual banana sign now. Pretty sick.

    @Koijn2K@Koijn2K8 ай бұрын
  • The best thing they done WAs remove that wall on gravyard. Was a very op position or t's to hold for retakes, or ct's to hold entirely.

    @suckatash2484@suckatash24848 ай бұрын
  • You're not sure about the change to graveyard? That's literally the best change on CS2 Inferno.

    @Nick-ij5nt@Nick-ij5nt8 ай бұрын
  • Hey penguin you have the game beta. I have this question about the game. Can you make the hud clearer? Like deleting the bottom shadow in the screen. So it looks more normal.

    @arepasexo@arepasexo8 ай бұрын
  • Very interesting! I love the new Inferno, but I wish they kept the boiler in "boiler". I don't mind "library" turning into a winery, but for some reason, I just really liked the boiler.

    @Povilaz@Povilaz8 ай бұрын
  • I mostly play Inferno and they removed some of my favorite angles, like peaking boiler from balcony.

    @toniderdon@toniderdon7 ай бұрын
  • You should make a vid about the craziest new smokes that are possible with the removal of the skybox

    @CaptainKrustacean@CaptainKrustacean8 ай бұрын
  • Library changed from a book library to a wine library.

    @decowmon@decowmon8 ай бұрын
  • Audio is great

    @jrcat2258@jrcat22588 ай бұрын
  • library is now known as despot

    @Chexsum@Chexsum8 ай бұрын
  • I found the easter egg with the monitor in the first day I entered on the new map to test the smokes. One thing I`d like to point out, the sounds that we hear from the bots are from CS 1.6, maybe in source they were the same, but idk i never played source. Also, I like the new inferno too, it`s too bad that it`s the only map that has been remade completely...A remake of mirage would`ve been insane.

    @Mihael_Keehl31@Mihael_Keehl318 ай бұрын
  • I would love a video on your preferred cs2 settings. I have a problem where my movement rubber bands when walking into objects, walls, players, etc. Any help is appreciated.

    @samshade4201@samshade42018 ай бұрын
    • player collision is wonky in CS2, nothing in settings can fix that. Same with some clip brushes on some maps.

      @zennr_@zennr_8 ай бұрын
  • Head is visible when standing up at car!

    @robbasgaming7044@robbasgaming70448 ай бұрын
  • All of the official CS maps have this depth. Literally some of the best maps ever created for FPS games given the games mechanics. They're all almost perfect.

    @Stix_Zidinia@Stix_Zidinia6 ай бұрын
  • 4:53 Bro im playing CS since when coffins was still called cable and still call it cable and everyone understands my call

    @anti6017@anti60178 ай бұрын
  • U can talk about the implications of the new buy menu . As a lower ranked player ( around Silver CSGO and like 6k CS2 premier ) it feels very limiting and forces me to make a choice about what wepons to have .

    @enderrzvx1461@enderrzvx14618 ай бұрын
  • What do you think about faceits 128 tick in cs2? Doesnt it kill premiere mode and the whole subtick system?

    @casualdumbass8652@casualdumbass86528 ай бұрын
  • did u get a new mic or adjusted the EQ? Voice sounds really Radio-like, very cool for voiceovers.

    @llamamilk@llamamilk8 ай бұрын
  • For video ideas you could make one on CS2's gun models and which skins actually change gun models since I noticed some gun recolors like my Glock 18 Candy Apple and Dual Berrettas Adonized Navy do use the CS2 gun model, while some skins I thought would change model actually stay the CSGO model. I haven't investigated this aspect of the games much so it may be lamer to talk about then I think it would. I know this type of video is a bit ill-fitting compared to the content you usually make on Counter Strike and its rich history but to be honest skins bring a significant amount of attention to Counter Strike as proven by your sponsorship with SkinsMonkey and could be favoring to the algorithm even if you don't go the whole Anomaly and Ohnepixel type of content route down the road, same could be said for stickers too if you want to go that route since some stickers look a bit different between games. I also don't know if someone has made a detailed video on this topic yet either so I'm sorry if this idea is a fluke.

    @cade1852@cade18528 ай бұрын
  • If the new Inferno is the new quality standard for maps made or approved for CS2 by Valve, then we just entered an era where competetive games can be both competetive and look visually stunning no matter what settings you use. Obligatory "RIP Valorant"

    @GnomeKr@GnomeKr8 ай бұрын
  • Honestly I think the call out of library being changed to something like cellar wouldn't be a bad call out change. Its short and easy (IDK if there already is a new one 🤷‍♂)

    @ashnambers@ashnambers8 ай бұрын
  • Yep it feel weird and sometime pitful of myself. It's a shame I forgot some area in inferno has a roof now. Kept forgetting that and molly on either me or my teammate head lmao. Team flash + random smoke which got block by the building 💀 welp it keep happening idk why lol

    @zucth8447@zucth84478 ай бұрын
  • try looking at early custome maps for cs2, i just found out how to get aim practice maps to work, and ive seen that people are working on surf maps that are fully playable.

    @pizza921sg@pizza921sg8 ай бұрын
  • Can you give a detailed explanation of why movement feels different? The way ive been thinking about it is that my body's joints are accounted for, which is kinda werid.

    @Peter-gb4ey@Peter-gb4ey8 ай бұрын
  • the changes on balc are evil, also the bike in pit not having the lower side to head glitch is a huge nerf

    @Mates0nDeck@Mates0nDeck8 ай бұрын
  • Finally, someone else is praising Valve for their work. I used to be a Valve hater and Valve memer in the past. But over the years they showed that they are probably the only company that delivers when it comes to their products. I heard a lot of negative things about CS2 over the past week and I defended Valve with my life. I mean - ofc it's not CS:GO. It only looks like it. It's a completely different game on a new engine. Give time, give a chance. So far I love CS2, but I gotta agree that either the shooting or the servers are really bad as well as the peeker's advantage. Sometimes I can't get obvious kills because they ferrari peek me or because it's not registering any hits. I hope this is not the subtick system we were promised, but I still believe in Valve that this game would be amazing on release. Ofc there will always be things to fix, but they will deliver.

    @KNDCHV@KNDCHV8 ай бұрын
KZhead