THE CALL OF DUTY ZOMBIES ICEBERG 3: An Even Deeper Dive...

2024 ж. 5 Мам.
513 231 Рет қаралды

The Call of Duty Zombies Iceberg series continues with more entries containing zombies secrets, lore, rabbit holes, trivia and theories! Join me as we take an EVEN DEEPER dive, explaining this third iceberg chart...
❤ Thank you all for the support on the last iceberg! ❤
Call of Duty Zombies Icebergs 1 & 2:
1- • THE CALL OF DUTY ZOMBI...
2- • THE CALL OF DUTY ZOMBI...
What if you Drank a Full Perk?:
• What If You Drank a FU...
Horrors of Call of Duty Zombies:
• The Horrors of Call of...
Outro Song:
• Clock Town | LoFi | Ma...
Game Reset Spreadsheet:
docs.google.com/spreadsheets/...
Twitter- / theexceptionalg
Twitch- / exceptionalgamer
00:00- Intro
02:01- Above the Iceberg
09:12- The Tip of the Iceberg
24:07- Beneath the Surface
38:28- Body of the Iceberg
53:14- Deep Iceberg
1:16:31- Bottom of the Iceberg
1:29:44- The Aether
1:47:29- Conclusion/Announcement
#zombiesiceberg #callofduty #iceberg

Пікірлер
  • It continues! Thank you all so much for sticking around. If there is any obscure, weird, creepy or wacky cod zombies trivia/theories/rabbit holes/easter eggs that you think would make for a good entry on a 4th call of duty zombies iceberg, comment them down here! I'd love to take an even EVEN deeper dive...

    @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • Nacht - Just Nacht in general. I find it weird how it’s just a random airbase in the middle of nowhere with an eerily large, kind of hauntingly large, moon in the sky. It just seems unnatural, like Nacht takes place in a different universe or something. Not Ready to Die - The A7X music EE in CotD I find kind of strange. Particularly the chorus “I've stood in the dark, Been waiting all this time, While we damn the dead I'm trying to survive, I'm not ready to die”. It’s basically just the BotD ending but back in BO1 when Primis likely wasn’t even thought about yet (at least that’s how I interpreted it). I know that there was the whole discussion about whether the lyrics actually reflect the story, and the general consensus being that they don’t. But personally, this feels too coincidental to be a coincidence. Even if it has no significance to the Primis story, the lyrics are really cool, and seem to talk about Richtofen’s story during the BO1 era. Tranzit music EE - The Tranzit music EE has changed a couple of times iirc. At first, it was a skrillex song. Then, after an update, it was changed to Carry On by A7X (the same song that played at the end of the campaign). And finally, after another update, it was changed to Carrion by Kevin Sherwood. I’m fairly certain this is the only time a music EE has been changed. I could be wrong about this tho, I only got this info from a random video about how to get the Tranzit EE song. Richtofen’s room - I have a feeling that you talked about this in the previous videos, but I can’t remember if you did. In DE, there’s the room with one of the void Bow skulls and one of the bears for the music EE. I remember a Dempsey quote talking about it being Richtofen’s room. I don’t really understand why it would be his room tho, as he was working at the Der Riese (or Der Waffenbrik, I think they’re basically the same thing) facility in Germany. Why would he have a bedroom in an Austrian castle where he seemingly doesn’t work? And why would he have a box of toys? Also, it’s the first room you walk into after opening the barrier after you walk along the bridge, that placement just seems strange.

      @psychoboy6613@psychoboy6613 Жыл бұрын
    • @@psychoboy6613 Thanks a TON for this comment

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • why did primis need to consume those blood vessels we see in blood of the dead before rev

      @JZR_m@JZR_m Жыл бұрын
    • 1.What happened to the "ULTIMUS WILL PREVAIL" writing in in classified? 2.Ghost from MW knows about requiem and the zombies. 3.The BO1 campaign is connected to zombies. 4.The old Marlton turns into a zombie theory when die rise was coming out. 5.James C. Burns (the voice of woods from BO1-BO4) voiced woods in a custom map which is why he was gone in cold war. 6.The engineer in Dead Ops Arcade was supposed to be in Kino Der Toten 7.BO3 Shangri-La does take place on mars. 8.Marlton on the Ascension loading screen. 9.GKNOVA6 played a bigger role than most people realize. 10.Richtofen stopped Captain Price's Father killing Mason,woods,weaver, and hudson. 11.The tranzit horse 12.The guy in the BO1 cover art is holding the mustang and sally. 13.John Rizzo's hairline. Those are just some topic for when you do part 4.

      @thefunnifastmanfromtf2@thefunnifastmanfromtf2 Жыл бұрын
    • @@thefunnifastmanfromtf2 These are dope! What is the one about Richtofen stopping the death of Woods, Weaver, Mason and Hudson? Thank you so much for these

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • The cycle in MOTD is actually directly tied to the greater cycle of the Aether storyline, it's basically the engine that keeps the cycle running smoothly. When Al breaks the cycle by finally getting revenge on the other mobsters the cycle is broken, leading to the Kronorium changing and the events of BOTD taking place. This is shown by having three ghosts of inmates and the spirit of a seagull fighting off the warden so Primis can escape just before the final boss. The seagull represents Al since he is free from the cycle of death and the other mobsters are still prisoners, left to repent for their betrayal. Richtofen even has a quote where he says something like "Billy, Sal, Finn.. Al? OH that teensy little seagull!"

    @XxxHawk66@XxxHawk66 Жыл бұрын
    • I've always been confused by this, was it al escaping alcatraz the broke the cycle or was it Pablo being brought to the great war, cause botd implies the former while tag implies the later and thats always confused me, unless multiple events simultaneously broke it and i just don't know?

      @regilad_9043@regilad_90435 ай бұрын
    • ​@@regilad_9043 If I am guessing right, I think it's Al that broke the cycle. Pablo might've been a consequence of the cycle being broken.

      @shad03void99@shad03void99Ай бұрын
  • Honey wake-up, Exceptional Gamer uploaded another iceberg 🏔️

    @poohwithtimbs7027@poohwithtimbs7027 Жыл бұрын
    • Even Better !! The 3rd zombiez iceberg and its 1hour+🤩

      @eliiii_47@eliiii_47 Жыл бұрын
    • @@eliiii_47 nah man, 1 hour and 50 minutes 😏

      @poohwithtimbs7027@poohwithtimbs7027 Жыл бұрын
    • @@poohwithtimbs7027 whenever u think it cant get better think again

      @eliiii_47@eliiii_47 Жыл бұрын
    • @@poohwithtimbs7027 no man its 1 hour 50 minutes 20 seconds

      @oblozs10@oblozs10 Жыл бұрын
    • @@oblozs10 what are the milliseconds tho???!?!??

      @Adriiiiiiii1@Adriiiiiiii1 Жыл бұрын
  • I feel the exact same way about Moon. It is easily one of the most unnerving maps to play on solo - especially the BO1 version. Something about the spaciousness of the map tied with the cosmonaut and the PES intercom is creepy af.

    @MyBadCuhz@MyBadCuhz Жыл бұрын
    • YES everything just feels off

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • @@TheExceptionalGamer You didn't mention that Avogadro is the announcer in Alpha Omega

      @Richtofen-gy9cj@Richtofen-gy9cj Жыл бұрын
    • @@Richtofen-gy9cj He didn't mention alot of things, probably saving them for another video. Leave the man be

      @smokey3504@smokey3504 Жыл бұрын
    • Being unable to go outside without concession and the constant threat of being obliterated by a giant drill doesn’t help

      @Journey_Awaits@Journey_Awaits Жыл бұрын
    • You’re more isolated than any other map. No matter what you do, you’re stuck on the moon. And the only thing keeping you from certain death is that piece of material

      @chris9242@chris9242 Жыл бұрын
  • A better explanation on Game Resets Every map has a set number of entities at are constantly being loaded starting from the beginning of the game. Every 50 milliseconds the number of existing entities on the map is added to an invisible counter. For example, Nacht der Untoten has 191 entities, so at game start the counter will read 191. After 50 milliseconds, the system will add the number of existing entities on the map to the counter, so now the counter now reads 382. After another 50 milliseconds the counter will read 573. etc. Since the game is coded in 32-bit, the maximum number of entities the system can handle is 2,147,483,647. After a very very very long time the counter will exceed the 32 bit integer limit and cause an overflow. Once this happens, the map/game will reset because the only way for the system to continue counting is to reset the counter, but in order to reset the counter the system has to reset EVERYTHING including the map/game itself. To extend the game time, a player can remove entities from a map by interacting with or shooting objects and/or completing the EE. Doing this will reduce the number of entities added to the counter every 50 milliseconds which in turn extends the game time. I hope this is a better explanation and I hope I didn't make this more confusing.

    @robertjosephfoster1840@robertjosephfoster1840 Жыл бұрын
    • You made this pretty digestible, thanks for this

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • I’ve watched many zombies videos, and I have to say this is definitely the most comprehensive explanation I’ve seen! A lot of people will just say “the amount doubles” which is kind of true for the first 50 ms, but doesn’t really make sense. Thank you!

      @leotheliongames@leotheliongames Жыл бұрын
    • Text too long for me

      @SrJunior402@SrJunior40211 ай бұрын
    • I still hate that we can’t restart the modern games lol but I know I know, not treyarch’s fault, technology

      @davemac9563@davemac956311 ай бұрын
    • bro watches too much cruppz

      @demxncx1824@demxncx18249 ай бұрын
  • 1:37:20 man that sent me back to the real hype days of fnaf, when a single jpeg on Scott’s site would send the internet into a frenzy. Crazy how one music box song could have been recognized in a different light if they chose it for the buried mystery box. Awesome video/ice burg as always. Can’t wait for a horror of bo2 vid!

    @daniel-san-augh@daniel-san-augh Жыл бұрын
    • Yeah the FNAF days were wild! Thanks for watching and I can’t wait to make it

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • It feels weird hearing that Lullaby in Zombies. I always connect that song with FNaF!

      @robothoovy@robothoovy Жыл бұрын
    • Ngl it did me a trip down memory lane

      @user-xw7kp2ye6c@user-xw7kp2ye6c Жыл бұрын
    • Yea im listening to this video at work and i heard it and i just froze, i was so confused

      @SmoochCooch@SmoochCooch6 ай бұрын
  • When he was talking about round change themes, the moment he said, “Here’s Mob of the Dead” I got a Burger King ad 💀

    @danes4784@danes4784 Жыл бұрын
    • Dude you mean to tell me when you're playing mob of the Dead you don't think about getting the new baconator

      @reapervirus71@reapervirus7129 күн бұрын
  • I never knew about the Misty changes, and am not exactly upset about not seeing the knockers, but more that she is the only character with major appearance changes. I think it'd be neat to have every character to change clothes/alter their previous outfits

    @riotizanagi@riotizanagi Жыл бұрын
    • Kinda makes me think of the main group..they slightly are changed with having scratches and blood and such

      @killerzombie2171@killerzombie2171 Жыл бұрын
    • Her face is seriously fucked up in the change though there's nothing objectively better about the remake lol. We need more freckle representation in our video game characters.

      @queuedjar4578@queuedjar4578 Жыл бұрын
    • Agreed 😖

      @Reefer-Rampage69@Reefer-Rampage69 Жыл бұрын
    • I’m not upset I don’t get to see her boobs, I’m more upset they hid her midriff lol

      @sorimasn@sorimasn9 ай бұрын
  • The unexpected FNaF 3 connection made my day lmaoo

    @TerrellJordan@TerrellJordan Жыл бұрын
  • The "vbush" and the creepy unused chanting of Buried Mystery Box, to me, is a solid proof that zombies could do a great horror elements. Imagine having a full map set in full horror like that. non-Treyarch zombies tried to do something like this with WW2 and Exo-zombies, but that is not it

    @user-xw7kp2ye6c@user-xw7kp2ye6c Жыл бұрын
    • Exo-zombies did an amazing job portraying horror in their maps and cutscenes. The apocalyptic and destructive atmosphere of each map really shows the player how serious the zombie outbreak is. The crew we get to play with is very fitting and enjoyable. Exo-zombies is an underrated zombies mode.

      @current3109@current31097 ай бұрын
  • If BO4 Misty had existed in BO2, I don't think I would've had such a fixation on her.

    @tenyearoldzombieasskicker@tenyearoldzombieasskicker Жыл бұрын
    • Everyone wants a misty in there life lmao 🤣

      @udamthewaster9454@udamthewaster9454Ай бұрын
  • This is definetly in my top 3 CoD zombies series ever. Happy to see you still doing it.

    @samu_rai5794@samu_rai5794 Жыл бұрын
    • That means so much to me, I love doing these :)

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • yeah, the Moon's ambience is immensely disturbing, almost liminal in some ways. favorite BO1 map by far.

    @chainsofalice7070@chainsofalice7070 Жыл бұрын
  • Death and taxes is good… but Bacon and eggs 👌

    @Astrosk1er@Astrosk1er Жыл бұрын
    • Bacon and Eggs: *chefs kiss*

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • This is the first ice berg I've watched where I actually knew almost everything on it. I'm proud of myself. That's not a negative for the iceberg either it was so fun being reminded of all these things and even learning new tidbits about some of them.

    @FantaticTaco325@FantaticTaco325 Жыл бұрын
    • That’s so cool! You’re a big brained zombies veteren

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • I swear I remember a trailer where Monty said that the forest was the Rift and followed it up by saying "Think of it as a place between places." Also Tranzit was a very ambitious there were plans for bus route B, and many believe that Nuketown was a stop on it. Mostly because you can hear a bus honk when playing Nuketown zombies.

    @crimsondemon2231@crimsondemon2231 Жыл бұрын
  • Those aren’t Takeos Hands on the railing. They’re a reused Asset and are actually Nomad from multiplayer and his gibbed hands 1:02:10 The same hands can be seen right around the corner in a car, clutching the hands of a steering wheel, a reference to Zombieland, where two hands are clutching a car’s steering wheel, with the driver nowhere to be found.

    @44leverage@44leverage Жыл бұрын
  • I think the Groph stuff in Rev is mostly cut from the original plan for the Rev Easter egg which included potions of Moon & putting the summoning key on a rocket :)

    @Ch0pper@Ch0pper Жыл бұрын
    • Ahhh makes sense, thanks for that. I wonder how the original plan would’ve gone. (Also really love your content, it’s awesome)

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • I think something that would make a lot of sense for the 50/50 perk would be to just make your mag have either 50% more bullets in it, or to make your mag hold 50% of your entire ammo pool making it so you only need to reload once.

    @bubwubs9532@bubwubs9532 Жыл бұрын
  • Love the wardens laugh instead of saying anything

    @I-the-Batman-I@I-the-Batman-I Жыл бұрын
  • Imma be real with you, chief. Even though I never had the chance to play WaW, playing Verrückt in BO1/3 still creeps me the hell out, and im in my mid twenties lol, even ended up being one of my fave maps from the WaW lineup. *WaW is just built different*

    @KnifeToMeetYou_@KnifeToMeetYou_ Жыл бұрын
  • On PS3, the 8 players zombie mode also worked on town and farm! You could only play for one round, though, so my friends would pick round 20 and try to survive.

    @misereouvert@misereouvert Жыл бұрын
  • The reason Dead of the Night didn't have a trailer is most likely the fact that it was supposed to be a launch map, but it couldn't be completed in time due to scheduling issues with the celebrity voice actors. As for why it was dropped out of the blue, I think it was an accident, but it was too late to retract it.

    @WhatEvenIsThissss@WhatEvenIsThissss Жыл бұрын
    • Apparently there was a rumor that PlayStation fucked up with the exclusive thing, and released it too early in Australia and so they had to release the map immediately. I feel like that explains why the intro and outro cutscene look so bad and unfinished

      @davemac9563@davemac956311 ай бұрын
  • 17:29 I KNEW I wasn't just crazy

    @SeamlessMerchant@SeamlessMerchant Жыл бұрын
  • 1:25:00 that zombie player model is to save resources while depicting a zombie, which is why it's YOUR model. A copy of a third person player model, a purely visual model to mark where the player camera is looking, takes up fewer resources than say, a zombie object that has to react with blood particles when shot and register damage etc etc

    @yourgoodfriend276@yourgoodfriend276 Жыл бұрын
    • Ohhh that’s really interesting

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • I absolutely loved Outbreak. It feels laid-back and relaxed, and gives me a better chance to play with Cold War’s Wonder Weapons.

    @SpartanBrix@SpartanBrix Жыл бұрын
  • I'm pretty sure the hands one (1:02:36) is a reference to 'all quiet on the western front' (1930), because in that movie there is a famous scene with blown off hands holding onto barbed wire, in a similar fashion to the game.

    @mr_patfenis_9619@mr_patfenis_9619 Жыл бұрын
  • I feel the same way with moon the silence and lack of anything makes you feel like you’re truly alone and it feels like you’re waiting for someone to call you or communicate but there’s nothing

    @ethanday378@ethanday378 Жыл бұрын
  • About Maxis peanut allergy: There is a radio on a moon where Maxis roasts Richtofen saying something like "Edwards peanut delivery" when Richtofen tries to build the teleporter

    @maxis4488@maxis4488 Жыл бұрын
  • This literally came out at the perfect time for me to watch this while going to bed,love the iceberg videos! 🥰

    @xINaViX@xINaViX Жыл бұрын
  • 5:04 - Actually, the only maps in BO2 that don't have loose change are MoTD and Nuketown. Origins has it (obviously), but the TranZit trilogy of maps also have it in the form of a Perma Perk. If you go prone in front of a perk machine after you buy a perk 65 times in a row, you'll get 1000 points from proning after that point. A pretty cool way to implement this feature, imo.

    @davidwilson2916@davidwilson2916 Жыл бұрын
  • i think i’ve had to watch this 3 times now, i’m like a mild insomniac so i need something to listen to so i can sleep and this man has some of the best videos for this. Thanks man

    @jaimerevan4461@jaimerevan4461 Жыл бұрын
  • The KN44 is used so many times and it’s in such spots that it has to be done on purpose I could’ve believed it the first few times it happened like how it flew out of the Spaceship in DE but the fact it happens during the cutscene with Nikolai is more than confirmation to me that it was on purpose I genuinely think it’s part of the Impossible EE that Glitching Queen is trying to find if anyone thinks it’s still a placeholder why would it be inside the Blueprint for the Summoning Key? There’s something that we don’t know about the KN-44 and it’s significance the Civil protector has it on SoE and someone said that once you do the EE he gets a PAP version of the KN-44. I also heard that it has some sort of coding like braille on the actual gun itself, it has a lot of lore as well in the campaign with several pages of information about the gun and its history my theory is that someone should load up SoE and throw the summoning key at the wallbuy of the KN44 or do all of the easter eggs only using the KN44.

    @JadieI@JadieI Жыл бұрын
    • Also, it appears a couple of times in BO4 as well

      @Richtofen-gy9cj@Richtofen-gy9cj Жыл бұрын
  • love these a lot! even aside from the comfily chilling mystery stuff your subtle and unexpected sense of humor in editing is very much appreciated, laughed my ass off a couple of times in these, subbed

    @rifqiadam5911@rifqiadam5911 Жыл бұрын
    • Thanks a bunch, glad I could give you a laugh :)

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • 5:04 Black ops 2 does have perk change; it's just more complicated in this one. In Black ops 2 if you religiously go prone in front of a perk machine after getting a perk eventually you will trigger perk change. This gives you a thousand points back after buying a perk if you keep going prone in front of it. This is one of those persistent upgrades or Perma perks in BO2. The way you lose this Perma perk is to get a perk and not go prone in front of the machine.

    @TheLeftySwordsman@TheLeftySwordsman3 ай бұрын
    • Wow i didn't know this! BO2 perma perks are built different lmao. Thanks for the comment

      @TheExceptionalGamer@TheExceptionalGamer3 ай бұрын
    • @@TheExceptionalGamer there's a wiki page with how each one works and how you lose it. If you'd like to take a look.

      @TheLeftySwordsman@TheLeftySwordsman3 ай бұрын
  • Also (at least in bo2) if you pack a punch the ballistic knifes, you can shoot a downed player and revive them instantly

    @thebroyolo1999@thebroyolo1999 Жыл бұрын
  • When explaining the kn44 bit, i got a chill when i noticed ot was in the summoning key in the one diagram, really interesting stuff, I'd love to see more!

    @vincentmulder1594@vincentmulder1594 Жыл бұрын
  • YES. Thank you for yet another iceberg. Put out as many as you want!

    @ShapBro@ShapBro Жыл бұрын
  • Dude, you make some of the best videos I've seen! The zombies iceberg videos are ofc an easy S-Tier. You've been a good company at some of my lonely moments too. I love you man, it's a shame zombies videos don't get good views these days.

    @thanasaKYS1@thanasaKYS1 Жыл бұрын
    • Thanks bro, means the world to me and I’m glad I can be good company

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Moon is definitely thee most creepy map to play solo imo. It’s just the fact you’re not even on earth and that behind any door can be the astronaut. Also the teleporting crawlers are creepy

    @WelshTurkey@WelshTurkey Жыл бұрын
  • Cod zombies is my life honestly. Love this bro. BIG fan from Portugal 🙏🏻

    @diogoloureiro4842@diogoloureiro4842 Жыл бұрын
  • I’ve always thought the nacht loading screen was just showing that the mind control experiments lead to zombies and that the map takes place in 1943. The Soviet crates/boxes are def weird though, but the rest seems to be conditioning for soldiers with element 115

    @Frostblaze207@Frostblaze207 Жыл бұрын
  • Hey! This is yet another s-tier iceberg youve brought us! But i just wanted to say, please dont let your whole channel become these, while me and so many others adore these icebergs, your other cod zombies content is just as great, and i as well as many people love it! Great video great guy!

    @mrgibus8278@mrgibus8278 Жыл бұрын
  • I didnt play zombies much because I was horrible but Ive always been interested in the characters and the lore.

    @MinusFiveStars_@MinusFiveStars_ Жыл бұрын
  • 1:02:05 I feel like this is actually just a niche reference to the mortar scene from all quiet on the western front that happened to use the takeo model. It looks remarkably similar to the guy's hands hanging on the barbed wire, and considering the cultural impact of that movie, it wouldn't be a huge surprise.

    @michaelmcarthur2944@michaelmcarthur2944 Жыл бұрын
    • Was about to comment this.

      @TheTrashman9@TheTrashman9 Жыл бұрын
  • yeah moon has an isolating, opressive feeling to it. i think it also helps that there is absolutely no escape in moon, trapped in the far-away moon station. other maps you could maybe escape into civilization again, but there is nothing on moon but the station. i guess there's also the teleporter but it's also dangerous so maybe it's like a glimpse of hell which you cannot run foreve from

    @cralo2569@cralo2569 Жыл бұрын
  • Love these videos since I just love falling asleep to video documentaries like this, but also because I’ve been getting into playing zombies again

    @starsoficarus3915@starsoficarus3915 Жыл бұрын
  • Takeos severed hands is most likely just an asset reuse for a reference to a scene from All Quiet On The Western Front, where a man gets blown up while holding on to a fence, leaving only his hands.

    @doulest@doulest Жыл бұрын
  • This is exactly what I needed on a Friday night

    @kitchen5203@kitchen5203 Жыл бұрын
    • And then into the Saturday morning

      @Entertainment0verdose@Entertainment0verdose Жыл бұрын
  • Just wanted to say that this is the first time of me seeing your channel and you should have WAY more subscribers. Most zombie KZheadrs nowadays make practically 0 interesting or original content, but your vids clearly have effort put into them!! Keep it up fr im subscribing and sticking with you!

    @apollo5726@apollo5726 Жыл бұрын
    • Wow, thanks! Welcome aboard :)

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Bro, deadass, if I had the time and budget, I would be so down to make an actual "MOVIE" based off COD Zombies and give each of the games their own movie. Part 1 would be WAW, Part 2 Bo1, and so on and so on. For instance, I wanna see what it looked like for Dempsey to escape Verrukt; imagine him running away and he looks back and sees his Allies being shredded, and then cut to what Pernell is doing at this time.

    @the_jones528@the_jones528 Жыл бұрын
  • It's strange that Ray Gun was in W@W campaign, Thunder Gun in BO1's, but there was no Wunderwaffe, Winter's Howl, Wave Gun, Baby Gun, and/or Scavenger in the subsequent games' campaigns. Hell, imagine having a Gersch Device.

    @swandive46@swandive46 Жыл бұрын
  • My turn to pick the movie

    @soskayttoika2142@soskayttoika2142 Жыл бұрын
  • Lesgoooooo, I always love watching videos about CoD Zombies, especially iceberg related ones. Great video!

    @ElectrikStatik900@ElectrikStatik900 Жыл бұрын
    • Glad you enjoyed!

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • 1:41:32 the KN-44 significance bit is probably a reference to the fact that the KN-44 is just a model the devs use a LOT for scripting purposes. For example, the instance involving the urn on DE, the KN-44 is used to mark the location or where the urn spawns and all of the effects involving it take place. Think of it as a way of canonically explaining weird bits of game dev. Honestly it's pretty smart, especially with all of the extra hidden ones added throughout the maps.

    @freddywondercat1362@freddywondercat1362 Жыл бұрын
    • So it's likely just an inside joke?

      @regilad_9043@regilad_9043 Жыл бұрын
  • That FNAF 3 song already gives me chills But hearing it as an alt. mystery box jingle? Not sleeping after that (Also just really want to know where/how to find out more about it) That combined with the vbush images, you've earned yourself a new sub my guy

    @halfaxle@halfaxle11 ай бұрын
  • I was absolutely mind blown at the kn 44 lore lol

    @brezz6759@brezz6759 Жыл бұрын
    • It's really cool but its just the default placeholder asset for a bunch of weapons/poses etc

      @benivory123@benivory12311 ай бұрын
  • I usually can't watch a video past 40 minutes but yours, I could listen for hours. Don't know why but your content is so... captivating i guess lol

    @dmsticabuse2731@dmsticabuse2731 Жыл бұрын
    • Wow, thanks! Really glad you like it

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Moon was one of my favourite maps. Yes, it made me uncomfortable how quiet it was, i can imagine being outside and hearing the Simon says computers in the distance.

    @Foxygrandpa1912@Foxygrandpa1912 Жыл бұрын
  • A bit of a technicality is that COTD round 100 is actually possible and has been done on 2 player since the v-r11 is actually a wonder weapon in co-op since it gives allies insta kill. Outside of 2 player though, yeah its impossible right now

    @th3exceptionexception452@th3exceptionexception45210 ай бұрын
  • Just watched the whole video, no breaks, fully focused, this is what being sick in bed is like lmao Great work btw +1 sub

    @ulyssesdelamora3856@ulyssesdelamora3856 Жыл бұрын
    • Thanks for watching and welcome aboard! Get well soon

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • I was one of the 7 people who was actually interested in Chaos because I love mythology. So seeing the story be left on a cliffhanger when it was finally getting good sucks. Also Shadows has the best music

    @randomguy9988@randomguy9988 Жыл бұрын
    • It had so much potential it hurts. The Shadows music really does slap!

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • @@TheExceptionalGamer Chaos and Extinction are very much alike, cut-off when the story was picking up pace and got referenced in a future title that came out 3 years later, plus, they had more potential than people give them credit for

      @Richtofen-gy9cj@Richtofen-gy9cj Жыл бұрын
    • I am also one of the 7 people who thought chaos was pretty interesting. Hell playing on the titanic was legit a fever dream seeing as how they recreated it almost 1 to 1 scale

      @flagondragon1854@flagondragon1854Ай бұрын
  • => The grim reaper look like the only curse survive poster. => Natch loading screen is linked to Broken Arrow. And one fact, the timeline has one and only date about 1959 which is related to teleportation of Five.

    @dimox115x9@dimox115x9 Жыл бұрын
  • i really love the round change sfx/music entry, even the smallest things have big love in my heart at least

    @CubeItself@CubeItself Жыл бұрын
  • Something that not many people know about the early Ascencion perks is that it's almost completely certain that they were all merged to become PHD Flopper. The 4 perks gave exactly the same abilities as PHD, just separated. Boomjuice = When you prone forward, it makes an explosion DTPBoom = Makes you invulnerable to explosive damage Tufbrew = Makes you invulnerable to fall damage Pronaide = makes you prone quicker. I only know this from an extremely old video that I saw about 8 years ago and still remember. Cool to be using this rather unknown trivia once again lol

    @mariomario761@mariomario761 Жыл бұрын
    • I thought that was obvious given that in verse it’s kinda a mixer like stamin up

      @killerzombie2171@killerzombie2171 Жыл бұрын
  • Your view count may not be super high all the time but honestly that doesn't matter. Your content is one of the best in the community, by far. KZhead needs to put you in their algorithm more often. Love your content, thanks for the hard work you put in these vids!

    @slimslamxx@slimslamxx Жыл бұрын
    • Thanks so much for the kind words, just trying my best to make good content

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Not enough people are talking about it but I quite literally choked on my food when I heard the alt. Buried mystery box jingle. No freaking way that connection is real that's awesome 😂

    @ryanbrandt8734@ryanbrandt8734 Жыл бұрын
  • You mentioning all the KZheadrs for the EE4C teams made me remember and miss when the cod zombies community was in it's heyday. I don't know of zombies will ever get to that level again.

    @codybrown9424@codybrown9424 Жыл бұрын
  • You should make one giant video formed with all three parts, I (And I'm sure a lot of others too) would love to sit down with a large feast of food and watch such a video. I love your content, keep it up. 👍👍👍👍

    @Kameruner@Kameruner Жыл бұрын
    • Thanks so much! I’d probably do a supercut of all of them once they’re all done

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • There's some great memes in this one.

    @Dinjur@Dinjur3 ай бұрын
  • 3 NOW!!!!! And in three years in a row... You're crazy man!

    @HunterWhite.@HunterWhite. Жыл бұрын
  • The speed cola window feature is how people did the table glitch in pap room on Five. Iirc, it might've also helped with the various window breaches.

    @swandive46@swandive46 Жыл бұрын
  • holy heck the guy who made this iceberg is so cool, hope he's having a great day out there

    @ladyfoxyfire@ladyfoxyfire Жыл бұрын
    • The person that wrote that comment is so cool as well, hope they're having a great day out there too

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • OH MY GOD I JUST WATCHED THE OTHER TWO LAST NIGHT. MANIFESTING ANOTHER COD ZOMBIES ICEBERG HOLY SHIT. I can't wait to dig into this one!!!

    @envyq00@envyq00 Жыл бұрын
    • Hahaha thats crazy! Thank you for watching :)

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • *I THINK I FIGURED SOMETHING OUT.* So in the "Hypercube", you can very easily notice that the KN44 is within something that looks to be the Summoning Key. Not only that, but there is this cool Easter egg on SOE, where jf you use the Diamond camo on the map, the gun will start blinking MORSE CODE. This can all be related to Jason's "Impossible EE". Not only that, but on the map you can find his name at one of the stores. Call me crazy if you will, but I think the Morse code that is SPECIFICALLY on Shadows, the Summoning key hypercube, and his name in SOE are all related. Maybe if you shoot the letters around the map that correspond with the Morse code? Hell if I know.

    @andrewfierro3121@andrewfierro31215 ай бұрын
  • At 1:37:21 when you said “so here it is” I got an ad for clash of clans and it was perfect timing

    @shananakinpiewalker2336@shananakinpiewalker2336 Жыл бұрын
  • the trilogy we needed

    @CuidosGG@CuidosGG Жыл бұрын
  • IM HERE!!!! LES GOOOOOOO!!!

    @zombieslayer2OFFICIAL@zombieslayer2OFFICIAL Жыл бұрын
    • AYYYY Hope you enjoy!

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • @@TheExceptionalGamer oh I am!

      @zombieslayer2OFFICIAL@zombieslayer2OFFICIAL Жыл бұрын
  • My god… I CANT WAIT TO WATCH THIS!!! Gotta save it for later 😄❤️

    @Star_Mans_Legacy@Star_Mans_Legacy Жыл бұрын
  • I have one I want to mention: I remember being able to use Death Cards from campaign in WaW Zombies via a glitch. It added a bit of fun to the base game back then

    @CodyP2000@CodyP2000 Жыл бұрын
  • LOL THERES EVEN MORE!?

    @Richtofens_revenge@Richtofens_revenge Жыл бұрын
    • SO much more!

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Fun fact: KN-44’s original name was ARK-7. And yes it’s everywhere, it’s even the summoning key itself. Also, I always thought that the frozen forest in zombies menu was everytime a character died they were there just chilling there before just going to the next map. Just to either die or complete mission and chill there again.

    @Adriiiiiiii1@Adriiiiiiii1 Жыл бұрын
    • I remember the ARK-7 from the BO3 beta days! That's also a good theory

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • Yesss I’ve been waiting for this ❤

    @korone3538@korone3538 Жыл бұрын
  • Great video never knew about the Der Riese SOS signs really cool!

    @logan76mv@logan76mv Жыл бұрын
  • That ain't misty that's foggy

    @foxypro1657@foxypro1657 Жыл бұрын
  • Wanna mention about the zombie eye color. Maxis is the one who controls the orange zombies originally when you complete the canon easter egg for Buried. I think you may have forgotten green eyed zombies who are controlled by the player using the Turned effect.

    @King_Chasm@King_Chasm Жыл бұрын
    • Thanks for this! Forgot that turned had their own eye colour

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
    • Don’t forget white being controlled by Avagadro

      @Carpediem357@Carpediem357 Жыл бұрын
  • Not only did Moom creep me out when I was younger and still now, but Kino, Five (Spawn room), and I’m even Town and buried at some point had a strange atmosphere to them. But it was mainly Moon, Five, and Kino that had a liminal vibe to them.

    @Box_JuneBug@Box_JuneBug Жыл бұрын
  • I really enjoy watching your ice-berg videos. You always nail it Exceptional 👍 I can really relate to the sound/ambience frequencies within in the maps, specifically within Kino and Moon. You’re not alone lol. Keep up the good work and content 👍 Ice-berg 4? 🤔

    @tgsrhoy6619@tgsrhoy6619 Жыл бұрын
    • Thank you very much! the ambience sure is creepy so I'm glad I'm not the only one. Also Iceberg 4 👀

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
  • 8 player zombies can be done (via mod menu for PlayStation 3/Xbox 360) on TranZit, Die Rise, Mob of the Dead, Buried, and Origins (will crash). Die Rise 8 players is really cool. I think the reason this is even possible is due to grief mode.

    @swandive46@swandive46 Жыл бұрын
  • I could problably watch 100 episodes from you they are so chill to watch

    @nickandgamer7250@nickandgamer7250 Жыл бұрын
  • Can’t wait for lex to watch this in a week

    @M1M1kyu54@M1M1kyu54 Жыл бұрын
  • It's such nostalgia to load up a match of Call of the Dead on Black Ops 1 and to go to the staircase at the base of the lighthouse to do the same glitch as Nacht Der Untoten.

    @remarkablezeal9568@remarkablezeal9568 Жыл бұрын
  • Misty's nerf is the "Sonic's Blue Arms" of the Zombies community.

    @MegaManXPoweredUp@MegaManXPoweredUp Жыл бұрын
  • The Nacht loading screen could be group 935 starting to work on a prototype teleporter, or at least testing the idea of it to maybe have an early advantage over the Allies against the Nazis to win the war earlier, and maybe they used parts or resources from the soviets and Chinese (that they might have killed or raided) to build the prototype which used element 115 to power it, AND could also be the "original" idea at the time on how the zombies were brought into WW2. By a defect and very volatile teleporter prototype that when a living being passed through, once they were on the other side were infected immediately by the material and turn into the undead. That's at least my take on the theory 🤷

    @soniczeromkx@soniczeromkx Жыл бұрын
  • Bo1 moon definitely felt off. I would hate and even avoid playing it solo. Love the video, keep up the great work!

    @hoodievon0137@hoodievon0137 Жыл бұрын
  • Yes, I remember the Tranzit trailer and I thought it was going to be a Campaign. That would have been so cool!

    @Protofall@Protofall Жыл бұрын
  • The 50/50 perk was a sleeper cell put into our water to force the 50/50 outbreak split to ensure that people couldnt say more people liked round based, thus preventing the mode from being a statistical failure

    @collinharper6187@collinharper61877 ай бұрын
  • That moment you casually rewatch the first two a day ago out of boredom and then you think your dreaming when you see this pop up out of nowhere

    @bromsherwood7739@bromsherwood7739 Жыл бұрын
  • yooooooooo let's goooo I love hearing about COD zombies even if I haven't played COD at all in my life

    @ladyfoxyfire@ladyfoxyfire Жыл бұрын
  • Mr Exceptional has been working on this none stop for months. He has had no contact with the outside work or with any of his friends. Appreciate it

    @IVlorris@IVlorris Жыл бұрын
    • Speaking absolute facts!

      @TheExceptionalGamer@TheExceptionalGamer Жыл бұрын
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