Unintentionally Unbeatable Levels in Gaming

2024 ж. 25 Нау.
420 611 Рет қаралды

We're going on a level failure hunt, boys.
SOURCES
• Zelda: Twilight Prince...
• Zelda: Twilight Prince...
• Hero of Bork - Glitche...
• Twilight Princess HD -...
• Zelda: Twilight Prince...
• Locking the Pantry | G...
• How To Use The Forklif...
• Fallout 4 Nuka World -...
• Back to the Future ReR...
• Grim Fandango Remaster...
• Fallout 3: Kill Everyt...
• Gotta love Skyrim phys...
• Fallout 4 Nuka-World D...

Пікірлер
  • Yoda are you pissing down my back? No… raining it is

    @c.a.k.comedy692@c.a.k.comedy692Ай бұрын
    • Mmmm....Hard it is coming down...a dark path it is leaving...

      @mushedups5404@mushedups5404Ай бұрын
    • Judge me by my shaft do you? Size matters not.

      @Mtv-get-off-thee-air@Mtv-get-off-thee-airАй бұрын
    • Heavy, this rain is.

      @Zorro7269@Zorro7269Ай бұрын
    • Judge me by my size do you?

      @Mtv-get-off-thee-air@Mtv-get-off-thee-airАй бұрын
    • Regard the warmth, you should not.

      @am_goose@am_gooseАй бұрын
  • The only way Dagobah Luke would be a problem is if you played the level without having ANY dark side characters unlocked, since otherwise the game would give you one as well. This would be

    @trianglemoebius@trianglemoebiusАй бұрын
    • I haven't played the original version but I think there are only Vader and the Emperor in that one who would have the dark side ability

      @leow.2162@leow.2162Ай бұрын
    • ​@@leow.2162 I was gonna mention Maul but you said in the original and afaik (not having played anything but TCS but knowing Star Wars) that would make sense. I can't think of any other siths that would be in the original trilogy.

      @jasonninja55@jasonninja55Ай бұрын
    • ​​@@thalesh680"... Old Yeller look like a f-ing joke" Old Yeller is a book, it's not a comedy.

      @SmileyBMM@SmileyBMMАй бұрын
    • @@jasonninja55 LEGO Star Wars II: The Original Trilogy has an Extra that lets you bring prequel characters from your LEGO Star Wars: The Video Game save file, so you can play as Maul and Dooku. However, you would have to bring them in from the character select screen because the game never picks them for your abilities, even if they are the only characters you've unlocked for those abilities.

      @SeanWheeler100@SeanWheeler100Ай бұрын
    • Are people looping their comments now 💀

      @HiImNoahMiguel@HiImNoahMiguelАй бұрын
  • The next video should be Intentionally Beatable Levels in Gaming

    @HoboHunterRik@HoboHunterRikАй бұрын
    • That would cover nearly every level in all of video games, because nearly every level in all of video games was intended to be beaten.

      @jruler93@jruler93Ай бұрын
    • @@jruler93 nerd

      @based980@based980Ай бұрын
    • @@jruler93 That... That's the joke.

      @caveirainvocada9438@caveirainvocada9438Ай бұрын
    • Good idea!

      @olivius8891@olivius8891Ай бұрын
    • Unintentionally beatable levels would be better, but less funny obviously

      @MCPT59@MCPT59Ай бұрын
  • Fallout New Vegas also has a softlock. Yes Man is supposed to be the failsafe option similar to the Minutemen. He will never turn hostile and he will always respawn if he's killed. However, it's glitched where if you kill him with a laser or plasma weapon, he will disintegrate into an ash pile and will never respawn, meaning if you pissed off all other factions you cannot complete the game.

    @dualfallen@dualfallenАй бұрын
    • So what you're telling me is that it's impossible to do a genocide route?

      @chainmengaming@chainmengamingАй бұрын
    • @@chainmengaming funny thing is, Yes Man is entirely meant to allow you to finish the game on a genocide route, as he always returns. but it would technically be "impossible" to kill everyone in the game and then finish it, as Yes Man dying from plasma/laser would "permanently kill" him (albeit in a way that the developers never intended), which would simultaneously have every character in the game dead except you and softlock you, causing you to no longer be able to finish the game. but there isn't any real reason to do this, as this "permanent" death wouldn't change anything in the end slides.

      @normanmai7865@normanmai7865Ай бұрын
  • I'll never forget the first time I got softlocked in Dagobah. Yes, that's right. First time. It happened to me twice.

    @ParkerRat@ParkerRatАй бұрын
    • no way 😲😲

      @originalSiiiN@originalSiiiNАй бұрын
    • if i had a nickle-

      @hellaciousbluephlegmaneurysm@hellaciousbluephlegmaneurysmАй бұрын
    • Y'know what. I'll leave the story for anyone who wants to hear it. Back in the day, I didn't really 100% games or restart them if I beat a game. I also loved Lego Star Wars so much that I would replay it regularly. In total, I probably replayed the story missions in freeplay around 50 or 60 times. Empire Strikes Back was also my favorite movie at the time, so bump that specific story up to 60-70 times. Having so many clears on that level in freeplay is what led to me having this softlock happen not once but twice. The funnier thing is that when it happened the first time, I thought the disc was messed up, so I ejected it and rubbed it on my shirt to "fix it." Of course, it worked fine when I tried again.

      @ParkerRat@ParkerRatАй бұрын
    • @@ParkerRat Yeah I was wondering how you could have possibly encountered this twice, and hearing your story I understand lol

      @rawman44@rawman44Ай бұрын
    • I am still softlocked in one shot

      @ocinprofession@ocinprofession12 күн бұрын
  • That glitch in Revenge of the Flying Dutchman wasn’t what killed Big Sky Interactive. It was THQ that did it. Big Sky had just recently become independent of a parent company that ran the developers ragged, and because of this, refused when THQ offered to purchase the studio. In the most epic “fuck you” ever, THQ basically blacklisted Big Sky in retaliation for not selling, and the studio closed because they could no longer find work to pay their employees. It’s actually a really sad story.

    @Hamxslamwich@HamxslamwichАй бұрын
    • That should really be illegal

      @yomireal7570@yomireal7570Ай бұрын
    • ​@@yomireal7570saying "don't work with these people I don't like them" is pretty within anyone's rights.

      @SECONDQUEST@SECONDQUESTАй бұрын
    • This comment should be pinned.

      @MDLuffy1234YT@MDLuffy1234YTАй бұрын
    • Also, THQ were refusing to pay them for their work on time.

      @MDLuffy1234YT@MDLuffy1234YTАй бұрын
    • ​@@SECONDQUESTwhen it leads to peoples livelihoods and jobs being destroyed because a big company has that power to do so, it really shouldnt be within those conglomerates rights. Its borderline defamation with much bigger repercussions than most defamation cases.

      @boomman4000@boomman4000Ай бұрын
  • I'm surprised that the pc port of manhunt isn't in this video, the game softlocks you out in the first level because when u get to a certain point, the game crashes. The game crashes because Rockstar put anti piracy measures thats supposed to prevent pirates from progressing. Problem is, is that now pirates play the game with no issue and people who bought the game are considered pirates.

    @gamejunk1e@gamejunk1eАй бұрын
    • Fun fact: This is due to Rockstar not porting the game to PC. When they decided to release the game on Steam 6 years after the original release, they just downloaded one of the already existing pirated copies and uploaded that to Steam. You can still find the credits to the pirates in the source code.

      @lukegibson6044@lukegibson6044Ай бұрын
    • Rare Rockstar L

      @Crux___@Crux___Ай бұрын
    • ​@@Crux___rare?

      @retorikhal@retorikhalАй бұрын
    • @@retorikhal idk, I don’t follow what they do much but I thought people liked them

      @Crux___@Crux___Ай бұрын
    • ​@@Crux___ They have fallen from grace spectacularly

      @ShutterContinent@ShutterContinentАй бұрын
  • God i literally made up a song to sing during the loading screen to my ps2 so that SpongeBob wouldnt freeze as a kid😂

    @mitchellgraff7131@mitchellgraff7131Ай бұрын
    • Did you ever lose your save data from the crashes?

      @ramenpix@ramenpixАй бұрын
    • We have to sing to our first generation xbox, or it simply won't load. That, or we have to yell obscenities at it.

      @Schnort@SchnortАй бұрын
    • Sing us the song!

      @LaxenLarsson@LaxenLarssonАй бұрын
    • Most relatable childhood thing I've ever seen

      @mikeyaftony2464@mikeyaftony2464Ай бұрын
    • i remember when i would play minecraft pocket edition lite on an old iphone 4S when i was 11 i would PRAY that it didnt delete my save LOL i would literally keep my phone on for days so my save wouldnt get deleted

      @nfrcomputers@nfrcomputersАй бұрын
  • There's a game called Asterix and the Great Rescue that is unbeatable without cheating, period. One level requires a transformation pickup to continue, but to access that pickup, you need the transformation from that very same pickup. It doesn't appear in the game before that point. There's no bug or glitch involved, just complete level design failure.

    @themawnster7191@themawnster7191Ай бұрын
    • Someone call Patchatlaunchafix

      @Scanlaid@ScanlaidАй бұрын
    • I assume you're referring to the Master System or Game Gear ports? bc the Genesis version of that game was beatable from what I've seen, apart from the devs forgetting what a reasonable time limit was.

      @gotekeeper9519@gotekeeper9519Ай бұрын
  • One other Lego glitch. The wii version of Lego batman had 2 major bugs. 1: if you left voices on it would cause your wii to freeze 2. The one million stud level if you used superman to destroy things you wouldn't get enough to make a million due to the fact that superman destroyed things faster

    @thecoolnerdplaysvr5674@thecoolnerdplaysvr5674Ай бұрын
    • I've had it freeze on the PS3 version as well. Making the same noise as a Wii crash actually lol.

      @LaskyLabs@LaskyLabsАй бұрын
    • I was never able to get 1 million studs in the complete saga either, despite spending hours and hours combing over every single possible way to get studs.. Literally the only way to complete the level is to use the coin multiplier red brick - which I did not know about when I was a kid. And I mean, it feels like cheating, but it's the only way.

      @hunderslash@hunderslashАй бұрын
    • Lego Batman 2 had an awful bonus level

      @Shift_Salt@Shift_SaltАй бұрын
    • I have always wondered why that freezing happened! Occurred on more than a few lego wii games, actually, if I remember correctly. Interesting.

      @Gronglegrowth@Gronglegrowth27 күн бұрын
    • there is one level in the lego movie that couldn't process forward unless you lower the resolution to 4:3, it's bugged as hell and i never completed it because of that bug

      @TheCapitalWanderer@TheCapitalWanderer7 күн бұрын
  • In the original Lego Star Wars (or at least the Xbox version AFAIK), dying during the Pod Race level has a chance of soft-locking the game because it will continuously loop the death cutscene over and over. I don’t know if anyone else has ever mentioned this bug online, but I’ve only ever tested the Xbox version of Lego Star Wars 1, and on two different copies, this bug happened both times to me.

    @5persondude@5persondudeАй бұрын
    • I remember struggling with that level on the original Xbox a LOT as a kid, to the point of insanely sweaty palms, but I've never seen or heard of this glitch before. I'm glad I never encountered it lol

      @scarlettNET@scarlettNETАй бұрын
    • I've done that on the Wii, l was so pissed off lmao

      @BaldTorment@BaldTormentАй бұрын
  • In Bendy and the Ink Machine, if you save your game directly after reaching Alice's floor for the first time but then quit the game before meeting her, when you load your save Boris won't run to the door and open it meaning you have to restart all the way from chapter 1. Happened to me on my first playthrough

    @davedog0984@davedog0984Ай бұрын
    • Bendy has a lot of issues. If you save during the ink hearts gather quest and have to quit and reload, you will have 6/5 hearts and the game won't allow you to progress. This is especially nasty as there's a bugged angel box that soft-locks your game (you can look around and pull up the menu, but can't leave the box) right in the maze where you gather the ink hearts.

      @MmeCShadow@MmeCShadowАй бұрын
  • What's crazy is that as long as you've never met the minutemen(avoided saving them in concord) you can do all of the nuka world quests you want and even raid settlements and still get the minuitemen ending. Preston will give you the quest open season meaning Bethesda thought about giving you the option to still side with them. What's weird is that the easy fix would just be allowing Preston to give you that quest even if you already joined the minutemen. You don't even have to raid a settlement for him to not like you anymore which is stupid because they kind of forced you to become the overboss or die.

    @izzylee64@izzylee64Ай бұрын
    • you can get the open season quest in nuka-world by talking to one of the enslaved vendors though

      @apple_cat@apple_catАй бұрын
    • @@apple_cat Yeah but Preston will still be mad at you even after doing it and will refuse to be your companion unless you never met him.

      @izzylee64@izzylee64Ай бұрын
    • ​@@izzylee64bizarre

      @Shift_Salt@Shift_SaltАй бұрын
    • Yeah fallout 4 is just "Bad Game Design" frankly put, moreso than any other Bethesda game. (Starfield is just plain bad period.)

      @Shift_Salt@Shift_SaltАй бұрын
    • You can still liberate the raiders problem Is you miss all that content from the dlc since it forces you to be a dickwad

      @YelMalanta@YelMalantaАй бұрын
  • One game you missed was Sphinx and the cursed mummy that has a game breaking bug around the 80% mark of the game, if you save at a specific save station a mandatory door will become permanently closed preventing any further progress.

    @alephnole7009@alephnole7009Ай бұрын
    • A devastating moment in my childhood, then I restarted the whole game, only to never be able to find the person I needed to talk to even past that bug. XD

      @melindadergan6352@melindadergan6352Ай бұрын
    • @@melindadergan6352 I think me and my dad tried to beat that game 3 times over the course of a few years and never did.

      @alephnole7009@alephnole7009Ай бұрын
  • The way you say Dagobah... May God spare you the curse of empathy

    @surtech5@surtech5Ай бұрын
    • I hope your autism gets cured one day 🙏

      @radonbox6569@radonbox6569Ай бұрын
    • It was killing me when he made sure to say it like 6 times in a row

      @joanbohlman1679@joanbohlman1679Ай бұрын
    • I’ve never heard that butchering before.

      @JohnAppleseed@JohnAppleseedАй бұрын
    • 70th like 😔

      @snaifhassnan6348@snaifhassnan6348Ай бұрын
    • Wish I had the time to care about something so worthless

      @overlordwinter4611@overlordwinter4611Ай бұрын
  • Its always the small obscure youtubers that make the best content on the website huh

    @gun8737@gun8737Ай бұрын
    • Not sellouts yet, have a will to live still somehow, care

      @TheFridayNightGamerj@TheFridayNightGamerjАй бұрын
    • Yuuup.

      @cyxceven@cyxcevenАй бұрын
  • Honestly if Bethesda locking you out of the Minutemen ending was intentional, I'd consider it very well played. "You want to choose a life of raids and ruin, good luck ever finding your son again". But choices actually having lasting impacts on the story? Naaaahh not their speed

    @ramblingrenegade6346@ramblingrenegade6346Ай бұрын
    • We're long since passed the time in Morrowind where you could kill NPCs essential to the plot and and softlock your progress, and the game basically just says "You f*cked up, better hope you have an earlier save. If not, too bad. Accept the consequences of your actions or restart the whole game."

      @mattboy5296@mattboy5296Ай бұрын
    • Bethesda straight up by the time of fallout 4 lost any redeeming factors as a developer in my eyes and fully fell into "bad game design" hell

      @Shift_Salt@Shift_SaltАй бұрын
    • @@mattboy5296 We're long since past the time of expecting people to "accept the consequences" of stuff that can just be reversed by going back to a previous save instead of, I dunno, spending hundreds more hours playing catch-up. If the player has the power to do that, then there's just no point in letting major NPCs die in the first place anyway. If they actually wanted consequences, they would only have 1 save file and have it autosave every time anything got updated. I'm so sick and tired of people holding Morrowind up on a pedestal for something that no one actually engages with in a meaningful way besides saying "huh, that's kinda neat, but that locks me out of content permanently" and just immediately reloading one of the hundreds of other save files

      @ktkat7115@ktkat7115Ай бұрын
    • Fallout 1 still had an ending, even if you went fully evil and killed literally everyone.

      @dudejo@dudejoАй бұрын
    • @@dudejo Was it one of the numerous game over endings, perchance? Actually, scrap that. All of the endings in FO1 were game over endings. It wasn't until FO2 that you could continue playing after reaching an in-game ending.

      @semajniomet981@semajniomet981Ай бұрын
  • An old collectathon: Ty The Tasmanian Tiger. You play as Ty and use boomerangs as your primary weapon. The goal of the game is to go through different portals scattered around the hub to collect enough Thunder Eggs to power a device that will find and open a portal to one of the scattered Talismans guarded by your family that were scattered by the last boss. Each time you beat the boss of each area and recover the Talisman you will be given a new boomerang with elemental properties to open up more of the hub map (flamarang to melt an ice wall, frostyrang to put out burning logs, zappyrang to power a generator and open a door). There are cheat codes you can use to unlock all the boomerangs and skip ahead but doing so would set a flag for which area’s cutscenes would play locking the boss portal from spawning. There’s nothing you can do when it happens, checking the device will have a character say that you need 0 more Thunder Eggs to continue. You can still skip to the next area but it locked the save file out of 100%. I believe there’s also a small chance (maybe like 1/10?) that the portal to the boss Fluffy’s Fjord wouldn’t open even if you played normally.

    @Kraiglyndor@KraiglyndorАй бұрын
  • So my cousin had the save corruption crash infront of me in the Spongebob game. Sadly we were very young so we didn't really investigate why we just assumed the save was deleted and she forgot or something. The theory I've heard that seems most likely having not played this game in over a decade. Is that the game periodically saves data to the memory card during certain loading screens. However because the game is rushed I assume it doesn't have streaming and general memory management configured in a sustainable way so the longer it goes the more issues with is likely to have with pushing data from disc into memory and then cleaning memory when it's not needed. So you probably get a situation where it loads data into a block of ram that's too small which hard crashes the system. And if it's saving data at that time then it would produce a corrupted save. This being more likely is they didn't test loading screens specifically when data was being saved as that would mean more data going around the PS2 board than usual when loading.

    @dasdaza@dasdazaАй бұрын
    • That seems a little wild that they didn’t test loading screens if that’s when the game is saving data. Unless that’s not the only part of the game where data is being saved

      @noahcaldwell5267@noahcaldwell5267Ай бұрын
    • @@noahcaldwell5267Please remember they has literal months to make the game. I wouldn't be surprised if they flat out couldn't test.

      @dasdaza@dasdazaАй бұрын
    • @@noahcaldwell5267something to keep in mind is that there are around a dozen versions of the ps2, each one has things that were changed compared to the others, half the time those changes never set off anything as far as we know, but the other half it broke compatibility with some games. this may well be a version specific issue that was never properly narrowed down

      @nickolaswilcox425@nickolaswilcox425Ай бұрын
  • New vegas also has a game breaking bug. Yes man is supposed to be your faction for if you go against all the other ones. But if you kill him with a critical with a plasma or laser weapon, he'll be reduced to ash/goo and will no longer come back to life. This makes a yesman route uncompletable for the run, which can make the game uncompletable if you also make ncr, legion, or house hostile.

    @nickelakon5369@nickelakon5369Ай бұрын
  • 17:18 [ Small correction ]: This type of faction-failsafe was already figured out years ago before this game in Fallout New Vegas, with the Anarchist/Independent Ending that the devs implemented. And this is relevant, bcuz that means this Glitch(?) u talked about is not a "Oh oh! Sorry guys! Its just our first attempt at trying that!" situation But a genuine and purely "Whoops. Seems we forgor." moment.

    @wander7812@wander7812Ай бұрын
  • I had that Spongebob game for the PS2, I always assumed it stuck on the loading screen just because my copy was second hand and had a couple of scratches

    @harrymcnally6437@harrymcnally6437Ай бұрын
  • Why does C-Sim look like Otagon from Metal Gear Solid? Oh yeah, forgot to mention. In the Star Wars: The Phantom Menace game, if you take down too many people in Tatooine, Anakin refuses to talk to you, and you basically soft-locked the game.

    @ChaseMC215@ChaseMC215Ай бұрын
    • I've never seen them both in the same room...

      @sandmaneyes@sandmaneyesАй бұрын
    • I... think that softlock is intentional... It sounds like it would be.

      @sufficientframe@sufficientframeАй бұрын
    • yeah that sounds like an intended softlock. You proceed to act like not a hero, you shouldn't be surprised the kid you want to come with you doesn't trust you in the slightest.​@@sufficientframe

      @Manavine@ManavineАй бұрын
    • What did he say at 20:28? "I'm about to make ..." ?

      @thalesh680@thalesh680Ай бұрын
    • @@thalesh680 "make [something Fallout-related I guess] look like a f@*$ing joke", is what I can decipher.

      @sufficientframe@sufficientframeАй бұрын
  • Star Wars fans SEETHING over the pronunciation of a fictional planet

    @danielh.541@danielh.541Ай бұрын
    • SW fans SEETHING

      @anotheryoutubeaccount5259@anotheryoutubeaccount525912 минут бұрын
  • Who Framed Roger Rabbit is an NES classic for those of us who played it on release. It was created by Rare (admittedly in their earliest days), it was among the first reasonably good 'open world' visual games, and your post-millenium slander of it will not stand. You've also ignored what replaced the Internet connection for that era -- we all had Game Genies, or at least a friend with one.

    @noneuklid@noneuklidАй бұрын
    • Nice!

      @anotheryoutubeaccount5259@anotheryoutubeaccount525912 минут бұрын
  • You can't just tell me this masterpiece of a video on funny bugs got only 25 views in 1 hour... edit: Happy to see the algorithm rewarded C-Shift for his efforts.

    @ashtaka@ashtakaАй бұрын
    • Sad ikr

      @imdisopaakabts_jungkock3949@imdisopaakabts_jungkock3949Ай бұрын
    • Thats how I feel on all my videos. But ima keep grinding anyways

      @SkeletonTreatIndustries@SkeletonTreatIndustriesАй бұрын
    • algorithm might be picking it up tho

      @HandlesAreShrakh@HandlesAreShrakhАй бұрын
    • Firefly got canceled, Pulp Fiction flopped, if anything this be proof of its caliber.

      @LostSoulsParadoxicalDoctrine@LostSoulsParadoxicalDoctrineАй бұрын
    • 25k in 3 days now

      @zedbags@zedbagsАй бұрын
  • An interesting one to note is Temple of Ahn'Qiraj from World of Warcraft. When the raid first launched, Blizzard accidentally made the first boss so buggy that it was actually, physically impossible to defeat. People literally did the math at the time and found that there was no combination of abilities that could allow you to pass over C'Thun's armor, and no combination of healing spells that could heal through the amount of damage everybody in the raid took. It took close to 6 months before anybody was able to defeat him, and it was only after Blizzard re-worked the fight at least two separate times to make him SIGNIFICANTLY easier.

    @MattSpenceMusic@MattSpenceMusicАй бұрын
    • Blizzard moment

      @remix2593@remix2593Ай бұрын
  • Dagobahluke LMAO

    @alastairsmith13@alastairsmith13Ай бұрын
    • Dagabalook

      @YON_RO@YON_ROАй бұрын
  • Fun fact: BfBB: R had a golden spatula that would get collected but not get added to your total. It was one in Spongebob’s Dream I believe. It also, on launch, wouldn’t let you refight bosses, wouldn’t let you rewatch the credits, and thusly not see the final cutscene if you didn’t beat the game with all golden spatulas on your first playthrough, and on my playthrough, I accidentally managed to permanently despawn the Goo Lagoo sand castle spatula early on in the game. I replayed the game about a year ago since my Switch had been broken for like 3 years and I wanted to see if the game had been fixed. It was nice, upyou could rematch bosses, golden spatulas didn’t despawn, everything was a bit smoother. And then I got to Sand Mountain and none of the Sandmen counted towards the golden spatula even though I broke all of them. I had 0 of them broken even though I had all of them broken.

    @username5155@username5155Ай бұрын
  • On the lego star wars one it's literally impossible to softlock dagobah IF you have any dark side characters unlocked (which if you are doing freeplay chances are you have at least one) as like you mentioned the game will give you one of each class in order to complete the tasks (this includes a Sith) meaning most players will never run into this issue and likely didn't even know the game could be softlocked

    @Dovah_Slayer@Dovah_SlayerАй бұрын
    • also in complete saga you can save and quit in free play

      @Zeywerks@ZeywerksАй бұрын
  • I hope this video being thrusted by the algorithm allows you greater success in yt

    @snaifhassnan6348@snaifhassnan6348Ай бұрын
    • i clicked thinking that was jerma in the thumbnail.

      @draliththeartist2084@draliththeartist2084Ай бұрын
  • 4:25 I actually got stuck on this as a kid, as I was banned from playing Yoda because I found his death noise so funny I would repeatedly jump off the map to hear it again. Especially when playing with my sibling. I had to make them do it for me because the ban could not be lifted even for a moment. Worth it tbh, it was funny as fuck

    @loki_is_tired@loki_is_tiredКүн бұрын
  • Skyrim's Esbern is notoriously buggy, and has multiple opportunities to softlock the main quest. He is a pivotal NPC and several quest stages rely on him being in the right place and doing the right thing, which you can't rely on. He can fail to talk at Alduin's Wall, he can not talk at all, and he can straight up vanish off of the face of the Nirn.

    @Mamenber@MamenberАй бұрын
    • can confirm this, on one of my old saves on xbox Esbern is still stood staring at the wall with his torch out saying nothing.

      @ryandixon8202@ryandixon8202Ай бұрын
  • i just watched all of your videos and im genuinely pleased with the quality of your videos i pray that you keep growing and get big

    @Ntro_@Ntro_Ай бұрын
  • 0:35 there was 1 game released in between them, and it was skyward sword

    @solgerWhyIsThereAnAtItLooksBad@solgerWhyIsThereAnAtItLooksBadАй бұрын
  • that was a really enjoyable watch, I love your editing style and pacing!

    @sadclovvn@sadclovvnАй бұрын
  • "It didn't disappoint." In reference to Fallout 4 might be the most dishonest thing I've heard all week

    @tigersympathiser2265@tigersympathiser2265Ай бұрын
    • Good on him for getting paid by Bethesda to say that

      @Glombor@GlomborАй бұрын
    • The hate Fallout 4 still gets reminds me of the hate people continued giving Cyberpunk 2077 a month after release, when it was more or less patched to standard. Unlike say, Fallout 76, Fallout 4 isn't inherently broken, and most of the complaints people have with it are self-inflicted or inherent to RPGs in general. For example: The voiced player, every RPG with dialog options since the 90s has had "Generic Good", "Evil/Jerk", and "Goodbye", with occasional options for "Clown" or "Tell me more about X". You've always been "playing someone else", usually a very dull one-note character. Even New Vegas only adds duplicate "Generic Good" options with a stat check, which just usually just exists to skip some minor leg work.

      @KiraSlith@KiraSlithАй бұрын
    • ​@@KiraSlithall those points you bring up are still very much problems, just because a lot of other similar games happen to feature them doesn't mean it's any less disappointing to see Fallout 4 so deeply hindered by them when the previous games (even 3 to an extent) didn't seem to have as severe of issues. It's one thing if Fallout 4 wants to have a voiced protag, or formulaic dialogue options, or even playing a story that's more cut out for you than free to the player to craft. But the difference is while many other games usually are at least executed well or have something more to offer to make up for the constraints of that design Fallout 4 simply does not. As for it not being a buggy mess of a game? It is, it's literally filled with so many damn bugs, some legit game breaking. Even on unmoddened vanilla saves that game can be a monster... But regardless it's still not a satisfying experience as many new features it has are either undercooked or don't really make up for the lack of refinement in other areas. And so many other returning features feel dumbed down to be more "streamlined" and "broadly appealing" because carving out your own niche isn't as financially fruitful as just appealing to the common denominator. So yeah no, Fallout 4 has problems, some it shares with other games in the genre but many are the fault of the way the game itself was designed and how Bethesda have become as developers.

      @Shift_Salt@Shift_SaltАй бұрын
    • @@Shift_Salt Except nobody complains when other games do it? People still cream their pants in excitement every time you mention Mass Effect, and it has an even worse voiced protagonist and the exact same generic tropey dialog options. Shepherd sounds bored most of the time, even when he's saying goodbye to Mordin when he sacrifices himself to bring an end to the Genophage, he sounds like he's just spotted a fly in his coffee, where even the normally monotone Mordin is expressing emotions. At least Jangles sounds and acts like a person, class clown behavior aside. I've completed multiple vanilla runs in the last 8 years without the game breaking (Edit: as of May 16th 2024 I just completed another vanilla run, the worst bug I encountered was one of Deacon's cameos not triggering), it's actually way less buggy than Skyrim still is to this day, unlike Skyrim I don't have to carefully do quests in a specific order to avoid the entire game world from having a conniption (the Civil War quests in particular are the buggiest). Congratulations on proving you haven't picked FO4 up since launch all the way back in 2015 in way too many words.

      @KiraSlith@KiraSlithАй бұрын
    • "someone likes something I dont therefore they are paid shills"

      @DaLatinKnight@DaLatinKnightАй бұрын
  • Just got a new sub, buddy. great video, perfect length and timing for the separate instances.

    @BenderTheBoiler@BenderTheBoilerАй бұрын
  • Your videos bring me back to the old days of KZhead.. and I mean that in the best possible way

    @podojun@podojunАй бұрын
  • Hey man, found your channel last night and been binge watching your videos, they're pretty great! I know the effort that gets put in. Keep up the good work, you got a sub from me!

    @Kelendrin@KelendrinАй бұрын
  • That Spongebob save corruption and loading crash made a waste of my weekend Blockbuster game rental way back when. Wild.

    @ACfan99@ACfan99Ай бұрын
  • I recall a bug in Lego Star Wars 2 that renders Episode 5 Chapter 6 unbeatable. There are these cheats that you can enable after you buy them. One of them is invisibility where enemies can’t see or attack you. At the end of the level when you get to the Falcon, you have to kill a wave of enemies before the stage ends. But if you enable this cheat, the level won’t end after killing the last enemy. There is also an oversight in the SpongeBob Movie Game that renders the second level, I’m Ready Depression, unbeatable. You play as Patrick for the level. But when you get to the end of the level, you can switch to SpongeBob. You need him so you can walk jump up to an area for an optional challenge. But open there is a balcony that shows the starting area of the level. You can jump down there and replay the level as SpongeBob. But about half way through there a swing object that only Patrick can swing on. So you can’t beat the level as SpongeBob and there is no way to switch to Patrick.

    @jakeconer@jakeconerАй бұрын
    • Could you specify which Lego Star Wars II you played? DS or console? This is quite important information.

      @Idkpleasejustletmechangeit@IdkpleasejustletmechangeitАй бұрын
    • @@Idkpleasejustletmechangeit PS2 version, although I might be misremembering as it could have been the Wii version of TCS

      @jakeconer@jakeconerАй бұрын
    • @@jakeconer ok, good. I asked, since the DS version is completely broken and has way more glitches than the console versions. It's literally impossible to 100% that version.

      @Idkpleasejustletmechangeit@IdkpleasejustletmechangeitАй бұрын
  • If I had a penny for every Zelda game on the Wii that has a game-breaking bug that softlocked the player, I'd have two pennies. Which isn't a lot, but it's weird that it happened twice

    @fyter2738@fyter2738Ай бұрын
  • I was watching this video and as it was going on I looked at your subscribers expecting millions. When I saw 4.37, I thought it was millions. But... It is 4.37k. I'm flabbergasted. I legitimately thought I was watching a channel with millions of subscribers. Your line delivery, timing and content is top notch.

    @forrestredd2706@forrestredd2706Ай бұрын
  • You must be proud of the views, I'm so thankful to see so many channels that get their big break, awesome video will be sure to bing all others

    @durfdawg6990@durfdawg6990Ай бұрын
  • The main reason the Dagobah luke bug *wasn't* patched in the complete saga, is because there are enough darkside wielders unlockable from the prequels to render the issue null.

    @hudsonk1racer@hudsonk1racerАй бұрын
  • I remember there also being a similar issue with that X-Wing (at least in LEGO Star Wars II, maybe fixed in Saga) where the X-Wing would sink below the mud to a point where no one (not even Yoda) could use the force to bring it out of the mud if Luke failed to use the force to pull it out and you waited too long. There were also tons of bugs in the Wii version of the original LEGO Indiana Jones, including a level-locking bug where you would interact with a wardrobe in the bedroom that contains the passage to the Temple of Doom, where if you left the room and came back in, the wardrobe would be unactivated and you would be unable to interact with it again in order to proceed in the level.

    @ChemistWeb@ChemistWebАй бұрын
  • On the mobile version of the complete saga, playing one of the arcade mini games for Kamino is ALMOST impossible

    @andynachos2045@andynachos2045Ай бұрын
  • Love it when Preston fucking Garvey goes "You're dead to me. Anyway, I have news of a settlement that needs our help."

    @zephyrprime8@zephyrprime8Ай бұрын
  • I remember being in elementary school discussing with my friends that every single Lego game up till that point always had one level that was really prone to soft locking, usually due to a character getting spawn locked on an out of bounds ledge

    @no.7893@no.7893Ай бұрын
  • I remember running into a problem a lot like the Twilight Princess issue in Sonic Frontiers, back when the game first launched. The game lets you unlock fast travel areas throughout its stages, but once you beat each area's bosses you move onto the next area and can't go back for a little while. So my first playthrough, I started the cutscene that sent me to the boss area, then decided I wanted to explore a bit more before actually doing the fight and moving on, and so fast traveled back to the main area with the intention of doing a bit more before going back. The game let me travel away... only to me to find out later on trying to return that there was no fast travel back to the boss, plus the normal means of getting there in the level was spent and thus I had no way of progressing forward, forcing me to start the game over from the beginning. I don't know if this is still there in the current built (I doubt it), but it was very annoying at the time.

    @TheRealCodeBlack@TheRealCodeBlackАй бұрын
  • Take a shot every time he makes a sex joke

    @NopeNopeNope9124@NopeNopeNope9124Ай бұрын
  • Dude, been watching all of the videos on your channel after the algorithm recommended this and can’t believe you don’t have more subs. Quality stuff

    @DrTweekz@DrTweekzАй бұрын
  • Ooh, this DEFINITELY needs a part two. This was such an interesting watch that I just HAVE to see more...

    @cannon9009@cannon9009Ай бұрын
  • Goldeneye didn't particularly change the landscape of licensed games. There's been exceptions like that every generation.

    @ActionGamerAaron@ActionGamerAaronАй бұрын
    • @@qtips1719Not sure exactly what source you want but like King Kong is another example of an exception since most licensed games on PS2 were very much not good

      @rando843@rando843Ай бұрын
  • I am getting recommended your videos under every video i watch. Feels good to see you finally blow up!

    @brycebedah9609@brycebedah9609Ай бұрын
  • It was about time the algorithm caught up with your videos! Happy for you man you deserve it.

    @joeyfemia2819@joeyfemia2819Ай бұрын
  • I'm glad you're making content, c-shift. Keep it up.

    @trulygreg1797@trulygreg1797Ай бұрын
  • Crysis Remastered: Exodus. You have to pray that the enemies won't freeze in the air and be considered alive, but are actually dead meaning the mission is softlocked. I never completed it in the remaster. Only original.

    @NightBeWheat@NightBeWheatАй бұрын
  • There are actually a ton of softlocks in early lego games

    @smile--@smile--Ай бұрын
  • Love when youtube reccomends me small creators who have their style figured out. I love it. Subscribed m8.

    @tylerhouston69@tylerhouston69Ай бұрын
  • This video is the first KZhead has recommended me from your channel and I'm glad I gave it a watch. Looking forward to checking out some of your other vids on your channel.

    @Adeios96@Adeios96Ай бұрын
  • I was taken aback when I saw you only had 6.1k dude, you need more clout! You’ve earned a sub

    @protoman4622@protoman4622Ай бұрын
  • These vid formats are fire and your commentary is great alongside the odd sexual innuendo😂

    @dandrummond2000@dandrummond2000Ай бұрын
  • This video brought a haunting memory back to my head. I had a softlock while playing Batman: Arkham Origins at launch that I've *never* seen anyone talk about. It's been 10+ years so maybe I'll recall some details incorrectly, but here's the thing: There's a point in the main story - a bit before the game's halfway point - where Batman has to infiltrate the Gotham City Police Department. You eventually get to an elevator, trigger a cutscene with Commissioner Gordon, fight some police officers and then you have to leave through the only door in the floor to progress the story. However, the developers accidentaly left something there: the elevator's shaft is open to explore, so you can use it to go back to previous floors of the GCPD. Me, as a kid, didn't see the exit door. I saw the shaft, then I went down. I don't know how that's possible, but once you get to that shaft and go back to the other floors, there is no way to get back to the floor you're supposed to be in. Going back through the shaft doesn't work anymore, nor does the elevator door to trigger the cutscene ever opens. You either restart the save data or you'll be stuck at the GCPD forever.

    @stefannofornari@stefannofornariАй бұрын
  • This video is very well done. I love the background!

    @peterrestine8237@peterrestine8237Ай бұрын
  • underrated youtuber

    @user-jt7pe4jk5o@user-jt7pe4jk5oАй бұрын
  • That twilight princess glitch at the beginning of video wasn't just Wii, I ran into that on my first play through on gamecube growing up

    @Seanabo@SeanaboАй бұрын
  • very high quality video, keep up the work 😁👍

    @chipriot4252@chipriot4252Ай бұрын
  • I’ve heard fallout 4 has a bug that if you go into the sewer near taffington boathouse and don’t interact with the terminal, all ranged weapons in the game will eventually do no damage

    @goldenfiberwheat238@goldenfiberwheat238Ай бұрын
  • I found one in Spyro A Hero's Tale that I've not seen anyone else mention. In the level Cloudy Domain, you're supposed to go forward and get the Wing Shield ability that allows you to deal with the flying enemies. However, you can simply jump past them with no problem. If you do this, you can eventually reach a platform with a Light Gem on it, which autosaves your game. The problem is that this isn't how you're supposed to reach the platform, you're supposed to break a Dark Gem that summons some floating platforms to take you to there instead, and so if you grab the gem this way, there's no way off the platform because you can't reach another platform and it will respawn you on the platform if you throw yourself off. Yes, I discovered this myself on my first playthrough of the game during my freshman year of college and I did have to restart the game.

    @quinnholleman1547@quinnholleman15472 күн бұрын
  • When it comes to the Lego Star Wars 2: I had a strange glitch on level 6-2, whrere shooting two targets with a turret at the end of the stage should trigger a ending cutscene, but for me that was not the case half of the times which drove me crazy when I tried to finish the game 100%.

    @ScourgeZX@ScourgeZXАй бұрын
  • I was recently playing Untitled Goose Game with someone, and accidentally found a softlock (I think). My teammate hid the gardener's keys in the bush in the garden, and I closed the door from the outside. The only way to open the door again is to get the gardener to open it. But he needs his keys to do so. However, since there's a maximum distance the two players can travel from each other, and I was outside the garden, my teammate couldn't get the keys from the bush because it was too far away. And the gardener was completely useless to finding them either, so we were stuck and just played something else instead.

    @Foxyrobo@Foxyrobo12 күн бұрын
  • Ah, the "Unwinnable By Oversight" in Grim Fandango. I never played the game, but a lot of early Sierra games were NOTORIOUS for this. At least in some of the later ones, while still possible, the game threw you a bone after you screwed yourself out of a winnable scenario by saying something like, "Your inventory feels lighter than normal," or "You feel like you forgot something very important." One of my favorite scenarios of an unintentionally unbeatable level in a video game is because it was a game I OWNED as a kid! And that was Teenage Mutant Ninja Turtles. The game made by Ultima. No, not the one on the NES, but rather the IBM port of it. Due to incorrect mapping of one level layout, a ceiling in a sewer section is lower in the IBM port than it was in the NES original. Since this part of the ceiling is directly over a body of water in the sewers that functioned like a bottomless pit, it was therefore impossible to complete the IBM version of this game.

    @MidnightWonko@MidnightWonkoАй бұрын
  • Stealth banger video from start to finish. Commenting to assist with the algorithm

    @JackieKog@JackieKogАй бұрын
  • I think that if you leave your scythe on your own volition it is kind of expected that you're not going to get it back. ALL YOU HAD TO DO IS KEEP THE DANG SCYTHE, BOY!

    @_vlpin@_vlpinАй бұрын
    • I find it ironic, in a game that allows- nay, REQUIRES you to lock an open door (strange, yet symbolically compelling) that locking a closed one twice will soft lock the game😅

      @Loctorak@LoctorakАй бұрын
  • it's so interesting you mentioned revenge of the flying dutchman!! i had a slim pink ps2 as a kid and remembered never being able to get past a small amount of the game because it kept crashing, and chalked it up to the disc being scratched (which it wasn't)

    @torenchao@torenchaoАй бұрын
  • very well made and hilarious video, subbed!

    @pennplayz@pennplayzАй бұрын
  • Actually in the 80s and 90s there were tons of high quality licensed games like Ninja Turtles, Ducktales, and a bunch of Japanese IPs that are great

    @thomasffrench3639@thomasffrench3639Ай бұрын
  • Great video, can’t wait for more.

    @samstevens2945@samstevens2945Ай бұрын
  • Great video! Keep up the good work

    @floorycrowley4005@floorycrowley4005Ай бұрын
  • I've been playing Lego Star Wars II and TCS pretty much since both came out and I never knew that about the Dagobah version of Luke.

    @Blaster1360@Blaster1360Ай бұрын
  • I love soft locks, they’re so funny

    @OrigamiAhsoka@OrigamiAhsokaКүн бұрын
  • Yay another excellent channel discovered!

    @christianhart4138@christianhart4138Ай бұрын
  • The commentary on the Roger Rabbit one for NES is quite amusing to me - running around aimlessly and interacting with everything until you somehow progress magically is exactly what kids did back in those days. So the chance of this being a game ender instead of some other random thing is actually surprisingly low in that case ^^;

    @DonYagamoth@DonYagamoth15 күн бұрын
  • I think a way better (and, in my opinion, cooler) way to fix the Fallout 4 problem would be for the game to check to see if the other 3 factions hate you before deciding whether to make the last one hate you as well. If everyone else hates you, then maybe the 4th faction could keep you around-"enemy of my enemy" and all that.

    @ob2kenobi388@ob2kenobi388Ай бұрын
    • Fallout 1, after you kill the main bosses, triggers a hard-coded event that ends the game. You don't need to be friends with any faction.

      @dudejo@dudejoАй бұрын
    • ​@@dudejo the reason FO4 can only end with the total destruction of the Institute (unless you side with them) is because it's not about finding your son anymore, its moving past the identity death of your child for the sake of the connections you've made in the commonwealth, which the Institute directly threatens as long as its around; you can't exactly complete that narrative if you don't have any commonwealth connections, which is why you need to side with _someone._ While I don't fully agree with how they implemented that story, I feel like people somewhat miss the point when they say there should be some sort of "lone wolf" ending.

      @goldenpig6453@goldenpig6453Ай бұрын
    • @@goldenpig6453 I'm not talking about the plot. I'm talking about the game code. The programmers made sure you could end the game in spite of potential in-game problems.

      @dudejo@dudejoАй бұрын
  • Banger video, youtube recommendations are getting pretty decent

    @firewalkwithjuno5421@firewalkwithjuno5421Ай бұрын
  • lego star wars 2/complete saga also had another softlock: in the first level of episode 6, there's a chance the lever in the rancor pit will not be active. i'm pretty sure nobody knows why this happens and it's completely random

    @joshcaladia@joshcaladiaАй бұрын
  • A surprising number of NES games where the 4th wall must be broken in order to progress. First StarTropics and now the NES Version of Who Framed Rodger Rabbit. The only non-horror game I can think of that does this is OneShot. And OneShot does this type of story progression a lot. I'll give the NES credit. It was ahead of its time with this kind of story progression.

    @blockeontheleafeon@blockeontheleafeonАй бұрын
    • At least in Oneshot, everything you need to progress is in your computer’s files. I think I’d have gone crazy if I had to call a defunct phone number to beat that game

      @kumatorahaltmanndreemurr@kumatorahaltmanndreemurr29 күн бұрын
    • @@kumatorahaltmanndreemurr When you put it like that, we're lucky that developers can streamline and change things for us when needed.

      @blockeontheleafeon@blockeontheleafeon29 күн бұрын
  • The Dagobah level actually has a second way to break on you in free play, though it's more of a soft lock that you can break out of with a bit of patience. The thing about Dagobah is that there's swamps which can only be traversed by R-2 or another astromech droid. Any other character just gets insta-gibbed if they step into them. If you use an astromech to move deep into a swamp and then cycle to another character, it will result in an infinite death loop where your character immediately dies upon spawning. Since you have a tiny time window of invulnerability after respawning, you can slowly move back onto solid ground or cycle back to an astromech in order to get out, or alternatively, you can drop in as player 2 and drop out as player 1, causing the stuck character to get teleported if you leave the zone, so it's not a complete game over, but it is quite frustrating.

    @darthplagueis13@darthplagueis13Ай бұрын
  • "Dahgahbah Luke"

    @WatchVidsMakeLists@WatchVidsMakeListsАй бұрын
  • Never getting closure and just being locked into a life of raiding honestly sounds like a real Raider path, they're too drugged off their minds to ever think of doing anything else.

    @VGamingJunkie@VGamingJunkieАй бұрын
  • Is my life unintentionally unbeatable?

    @spectralspectra2282@spectralspectra2282Ай бұрын
  • wonderful video, dude

    @mrs_plinkett@mrs_plinkettАй бұрын
  • Just found your channel, im baffled you don’t have more subscribers!! Here before the big leagues B•)

    @weepingsheeps@weepingsheepsАй бұрын
  • damn you're underrated, you've just earned a new subscriber

    @pinkiebynx6051@pinkiebynx6051Ай бұрын
  • A random glitch I never managed to recreate in Twilight Princess is I somehow got some of the enemy spawns to accidentally spawn double the normal amount of foes. This made certain areas very very hard.

    @elchjol2777@elchjol27774 күн бұрын
  • What an interesting video idea. Good job👍🏻

    @Tyler-sf4kv@Tyler-sf4kvАй бұрын
  • In Jagged Alliance: Crossfire (old ass RTS) there is a bug that literally prevents a key item from spawning thus making the game impossible to complete. You can conquer every region, have nothing else do do, but can’t progress to the actual end because of it. Crossfire and it’s sequel Back in Action literally have to be modded to be able to be beaten, and even then some of the achievements for both games literally do not work so even if you beat the games, it’s impossible to 100%

    @ohnoonline@ohnoonlineАй бұрын
    • There was a similar bug on Dexter's laboratory on GBA. On the last level, you needed to use the wrench two times in the level, but it did not reapper after the first use.

      @JulesM_@JulesM_Ай бұрын
  • My favourite unbeatables are the level in saints row 3 where you're falling down on, iirc, a chandelier and have to shoot a heavy dude or die, but if your framerate is too low your animation is too slow and you literally can't shoot him, thus unable to progress past that mission. Saints Row 4 has a similar problem in the escape Zinyac's ship mission

    @AbelDuviant@AbelDuviantАй бұрын
KZhead