Can I Beat FE8 If All Enemies Have 99 Move?

2023 ж. 29 Жел.
76 263 Рет қаралды

Fire Emblem the Sacred Stone is usually a pretty easy game, the enemy's just don't scale very well.
So in this video I decided to mod the game to not increase any of the enemy's combat stats, but increase there move to 99.
This would effectively allow every enemy to move to any space on the map (with a few exception like some terrain).
This would mean on every map I would immediately be pressured by a large number of enemy's, and since was also an Ironman (No Resets) I really had to think of a careful strategy to survive.
I hope you enjoyed watching. If you liked the video it would be great if you Subscribed and Shared with a friend.

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  • BRUH COLMS MOVING SPRITE WAS KNOCKED OUT ZEPHIEL IM DYING

    @isuckatgaming1873@isuckatgaming18734 ай бұрын
    • Seeing him just kinda slither around and steal facedown was hilarious.

      @DelanHaar6@DelanHaar64 ай бұрын
    • Colm is pulling a Metal Gear and crawling around to assassinate enemies

      @CLTurtle@CLTurtleАй бұрын
  • Colm transforming into a prone prince Zephiel every time he takes an action is hilarious. Also Saleh as a mobile tent, lmao

    @renegaderaven3777@renegaderaven37774 ай бұрын
    • I saw that and didn’t know what was happening I was like “oh no he tripped”

      @Jackthat1@Jackthat14 ай бұрын
  • Amelia: what is my purpose? TeeGee: you give me two speedwings, deal 7 damage, then die. Amelia: oh… my god…

    @LoudWaffle@LoudWaffle4 ай бұрын
  • Those "fliers who can move anywhere and probably kill one of my units" from chapter 10 sure remind me of the Mila Tree in Awakening.

    @TriforceWisdom64@TriforceWisdom644 ай бұрын
    • Yep, think thats where I quit on Lunatic run- Brought up some sad memories there 😂

      @lordpizzadog4984@lordpizzadog49844 ай бұрын
    • ​@@lordpizzadog4984 Mila Tree is easy, just use Galeforce, memorize the exact tiles that are safest to stand on, and hope Robin dodge tanks everything she needs to

      @alexread6767@alexread67674 ай бұрын
  • Erika: I saved the world by defeating the demon king. Seth: well I weakened it for you

    @ivanbluecool@ivanbluecool4 ай бұрын
  • Somehow, the thumbnail made me forget that luring enemies is already the best strategy in FE like 90% of the time

    @sumthinorother9615@sumthinorother96154 ай бұрын
    • Yes especially when you use the terrain with 20 avoid your enemies are not having a great time 😂

      @haruhisuzumiya6650@haruhisuzumiya66504 ай бұрын
  • Seth: so you want to get stabbed sooner?

    @ivanbluecool@ivanbluecool4 ай бұрын
  • I think the reason that thief in Renais Castle crashed the game is because on the complete _opposite_ side of the map, there are three chests sitting without a locked door. Making assumptions from whoisthisgit's videos experimenting with FE GBA cheat codes -- namely the ones that increase movement -- if a unit moves in too erratic a pattern with movement higher than they're naturally supposed to have, sometimes they just...do things. I'm talking running in circles, bobbing and weaving on-screen and off-screen...usually off-screen, and generally just messing things up. Since Castle Renais is a castle, the thief had to take a rather winding route to get to the chests -- which I think it prioritizes over doors, and this route must have gotten messed up. When he tried to open the "chest," it froze the game, since there was no chest for him to open.

    @TwoHeadedMeerkat@TwoHeadedMeerkat4 ай бұрын
    • Could it be that the thief's pathing made it go over a wall tile or something? I think if you put wall tiles into cutscenes a crash also happens.

      @knivy6160@knivy61604 ай бұрын
    • But the thief had already taken his turn to open the door, I think it was definitely the Great Knights trying to run the entire lap around the map which broke it.

      @LoudWaffle@LoudWaffle4 ай бұрын
  • I love how Colm sprite is him just dead lol

    @ImmaLittlePip@ImmaLittlePip4 ай бұрын
  • Unsurprisingly Seth carries the entire run

    @savemeimanobodylostonline4279@savemeimanobodylostonline42794 ай бұрын
    • You love to see it

      @mori6434@mori64344 ай бұрын
  • Me halfway through: wow hardly any deaths for an Ironman! Well done! The final chapter: oh no This was a sick run!!! Very fun way to switch up the game :)

    @TheSmithPlays@TheSmithPlays4 ай бұрын
    • legendary salad man

      @awzumzap3634@awzumzap36344 ай бұрын
    • OMG it's the DEAD FISH GUY

      @christofferovergaard6328@christofferovergaard63284 ай бұрын
    • I never expected to see smith plays on a fire emblem video

      @allosaurusjack9764@allosaurusjack97644 ай бұрын
  • I didn't think this was possible on an ironman but I really overestimated the sacred stones AI, super cool run! Still Genuinely confused why so many units went for Seth but only the ppl who made FE 8 would know.

    @macmac8222@macmac82224 ай бұрын
    • Pretty certain it's both to make it easier, and harder.

      @dustgraystone9448@dustgraystone94484 ай бұрын
    • Chivalry, that's my headcanon.

      @luminousreaver@luminousreaver4 ай бұрын
    • They go for Seth because there is no tile they can attack the other units from (since your other units don't one round)

      @RealRamaladni@RealRamaladni4 ай бұрын
    • Nonono, you *under*estimated how easy it is :p

      @TheRealMycanthrope@TheRealMycanthropeАй бұрын
  • When you look at the class's sprite in FEBuilder. I believe in the bottom right there should be blue text that says "Edit Moving Sprite" or something to that effect. There, you can change the moving sprite and assure the correct API is chosen. The API ensures certain bothersome visual bugs dont happen from what I understand.

    @level7salamander722@level7salamander7224 ай бұрын
  • Imagine this challenge in FE6 with its atrocious hit rates... Tho that would be fun to see so here's my suggestion lmao

    @essixthefalcon8657@essixthefalcon86574 ай бұрын
    • Atrocious hit rates and enemies that don't die in one round. I don't think it would be possible in Binding Blade without massive support bonuses abuse.

      @DisplayThisOkay@DisplayThisOkay3 ай бұрын
  • 21:22 Thief: Leroooooy Jenkins!!!!!

    @MrJavixd1000@MrJavixd10003 ай бұрын
  • Fe builder is fun to play around with. I believe the reason why Joshua's moving sprite is still the general is because the moving animation is linked to the ID button next to the class' name. If you click that button it open an extra menu that let's you play around with the moving animations, you can export the image from the class you want and import it to the class you want to edit. Every new class defaults to lord and it took me a while to figure out how to change it

    @ttarzzxz3711@ttarzzxz37114 ай бұрын
  • Damn the idea for this video is awesome! Looking forward to watching it all!

    @nathanieltosh3782@nathanieltosh37824 ай бұрын
  • This is fantastically edited and a really cool concept, nice job!

    @TelestialGaming@TelestialGaming3 ай бұрын
  • Itd be cool to see this with fe6 Also thought adding the game itself to the list of character deaths after it froze was a funny touch, good on ya

    @austincarter6958@austincarter69584 ай бұрын
  • This is such a cool idea for a challenge run!

    @DaniDoyle@DaniDoyle4 ай бұрын
  • This really shows how much positioning is key in base games more than anything. Awesome video Fe7 and 8 will always be king to me

    @luxchit3777@luxchit37774 ай бұрын
  • I need to see more games with this movement! Keep it up man ya doing a great job!

    @Scotts_GamingWorld@Scotts_GamingWorld4 ай бұрын
  • Why does Colm keep having the Dead Nils sprite when moving?

    @DaniDoyle@DaniDoyle4 ай бұрын
  • FE6 especially with its Wyverns would be *something* Engage could also be cool

    @Benjamin-dw7rp@Benjamin-dw7rp4 ай бұрын
  • OOOO I remember making a suggestion for a challenge like this on Excelblem’s 0 movement Sacred Stones video. Nice to see that it’s possible! I kinda doubt this will be possible in other FE games, though maybe you could balance it out by giving your own units the extra move too?

    @miracledang3025@miracledang30254 ай бұрын
  • This is a FE challenge I'd love to watch as a series! I can imagine some games like Genealogy and Binding Blade would be horrendous with this challenge.

    @damonrichardson1999@damonrichardson19994 ай бұрын
  • Love to see if this is possible in other fe games, great video man, since the other games are way harder i dont think it should be an iron man, its if it can be done, not can it be done in 1 shot ya know

    @nathanielzarny1176@nathanielzarny11764 ай бұрын
  • I recognized the music you used for chapters 11 and 12, and I spent the next half hour searching my memory for it lol. For anyone else wondering, it's Mystic Mansion from Sonic Heroes

    @carsonscott1107@carsonscott11073 ай бұрын
  • Excellent run!

    @f2r693@f2r6934 ай бұрын
  • 16:34 "Recruiting the Speedwing" 😂😂😂

    @TheRealMycanthrope@TheRealMycanthropeАй бұрын
  • Colm laying down is the best part of this

    @philiphunt-bull5817@philiphunt-bull58174 ай бұрын
  • Anyone else notice that colms stealing sprite is the man im ded sprite

    @monkeymangamertm2512@monkeymangamertm25122 ай бұрын
  • you can fix the map animations via an option called "moving map anims" or something similar in FEBuilder

    @thebladeoflight@thebladeoflight4 ай бұрын
  • a very creative challenge

    @15690asdfg@15690asdfg3 ай бұрын
  • I'm sad cormag, ines, ross and gerick died. Some of my favorite units

    @user-ji9vl9lg9i@user-ji9vl9lg9i4 ай бұрын
  • Merlinus Tent Saleh can’t hurt you. Don’t worry about Merlinus Tent Saleh

    @megaherky3294@megaherky3294Ай бұрын
  • The best fire emblem game of all time

    @joja2174@joja21744 ай бұрын
  • I am curious about FE7 but you'd have to figure out a solution to Pent/Zephiel and any similar maps soooo probably not viable.

    @craigyeah1052@craigyeah10524 ай бұрын
  • 99+12 that extra plus 12 is gonna go crazy

    @ZelKazekaga@ZelKazekaga3 ай бұрын
  • do this for fe 6 next. also, the movement sprite issue is a rather easy fix. from the character edit screen, click on the "support class" button, this should take you to the class editor for that memory slot. click on the map sprite to the right of the portrait, this takes you to the map sprite editor. from there you can click on the "jump to moving map anim" link and you should be able to change the moving sprite to whatever you need it to be. some saving/downloading/uploading of sprite files may be needed.

    @dyjost@dyjost4 ай бұрын
  • I have this general rule... it isn't a nice one but I have this sort of production quality threshold I need for videos I watch, otherwise I just click off and tell KZhead to not recommend them anymore. I keep getting these suggested to me because I'm a huge FE fan - I'll admit the Sub count had really deterred me; but fuck. This is high quality stuff! I love the challenges you've had for the FE games and I'm binging your other vids. I hope and believe that this channel is going to blow up. The quality provided in these vids is insane.

    @daone7267@daone72674 ай бұрын
  • I saw this and the only thing that came to mind immediately was ghost ship

    @lcychains@lcychains4 ай бұрын
  • I thought it would be tougher but its just a trip to the slaughter house. Hand delivered exp

    @yashinebrown9179@yashinebrown91794 ай бұрын
  • this was enjoyable

    @milcac3626@milcac36264 ай бұрын
  • what happened to the units palettes?

    @nessdbest8708@nessdbest87083 ай бұрын
  • I was dying to see Phantom Ship, but as it turns out, dying is what the units would have done by going Ephraim route.

    @AllBeganwithBBS@AllBeganwithBBS3 ай бұрын
  • Choke Points the game. Fun watch though! Sad to see so many villages and green units die, but still a great run

    @halcyon_echo42@halcyon_echo424 ай бұрын
  • colm transforming into a fetus whenever he moves lolololol

    @berunkasuteru@berunkasuteru4 ай бұрын
  • It would be really interesting to see this challenge for a game from 1-5, though I doubt for many of them it would be super possible. 1 is definitely interesting since I know the enemy AI in that game will prioritize Marth over anyone else no matter what (at least as far as I saw), so there could maybe be some potential there. Reinforcements in that game can be very painful, though.

    @corrinleivan@corrinleivan4 ай бұрын
  • Would love to see this for awakening

    @emilyrakov2340@emilyrakov23404 ай бұрын
  • Based Yu-no bgm

    @kipp3384@kipp33844 ай бұрын
  • this would be an interesting challenge to do in FE7 Hector hard mode, especially if you did all the gaiden chapters throughout the game as well

    @cinnamoone3553@cinnamoone35534 ай бұрын
    • but battle before dawn

      @mr1sign925@mr1sign9253 ай бұрын
  • 18:06 where is this song from? It sounds so familiar but I just can’t place my finger on it

    @billiamswartz2355@billiamswartz23554 ай бұрын
    • Octopath Traveler if you were still wondering

      @ACerrerak@ACerrerak3 ай бұрын
    • @@ACerrerak I was, thank you

      @billiamswartz2355@billiamswartz23553 ай бұрын
  • 1:03 Music? It sounds like a remix from Brawl's subspace

    @blackwing_tamer9498@blackwing_tamer94983 ай бұрын
    • Planet Wisp Act 1, from Sonic Colors

      @SilentAbyss1996@SilentAbyss199614 күн бұрын
  • Not killing Valter with Eirika is just weird. It’s so satisfying to see him getting his smug face wiped off.

    @Direktorhkbergdahl@Direktorhkbergdahl4 ай бұрын
  • Whats the music starting at like 7:20?😮

    @dermitdemflow7171@dermitdemflow71714 ай бұрын
  • Honestly? I would love to see this for a game like Path of Radiance or if possible Awakening

    @greatrieck@greatrieck4 ай бұрын
  • That sounds maddeningly difficult

    @ryeguy2745@ryeguy27454 ай бұрын
  • HEYY! Look it's FEBuilder!!! XD

    @craigrandall4553@craigrandall45534 ай бұрын
  • Those mods are looking a bit funky, would Joshua General have a ponytail out the back of his helmet.

    @hugomungus7306@hugomungus73064 ай бұрын
  • I’d love to see it done in fe10 but that might just literally be impossible

    @declanmcsherry9368@declanmcsherry93684 ай бұрын
  • I’ve always wondered, why does Gilliam always refer to Eirika as Mulan in these roms?

    @BelongsintheTrash@BelongsintheTrash4 ай бұрын
  • I dunno why since I know about the move stat, but for some reason in my brain I thought the enemies would be able to move 99 turns in a row 💀. And then as the video went on, I was like "ah, ok that makes more sense"

    @CatherinetheMewsthebestMTB@CatherinetheMewsthebestMTB4 ай бұрын
  • noooo amelia, my baby :c

    @weakny1830@weakny18303 ай бұрын
  • This is the real fire emblem, real time, real event. Everybody dies...except their lords

    @eliwoodnguyen1505@eliwoodnguyen150526 күн бұрын
  • Try it for Radiant Dawn, One Survives will be literal hell

    @theravenpirate4744@theravenpirate47443 ай бұрын
  • Dude, imagine this challenge but on Shadow Dragon and you're playing the chapter with all the Ballista

    @gg_sam7847@gg_sam78474 ай бұрын
  • i wonder what would be the most ridiculous map in fe with this enemy buff. it's not as easy as to say final map as you have to consider what your units can do when they reach that map (were not considering beating all maps beforehand with this buff), and it's also not about the map with the most enemies as nosferatu robin would not care if there 100 enemies on the map or just one

    @esrohm6460@esrohm64604 ай бұрын
    • I imagine the hardest maps to do this in would be in games with very high stats on units, but also relatively limited options on the player's end that keep you from making super broken cheese builds. Maybe an earlygame Radiant Dawn map?

      @astracrits4633@astracrits46334 ай бұрын
    • I'm pretty sure Battle Before Dawn would be literally impossible assuming the AI prioritizes Zephiel like usual and doesn't go straight for your units. Dunno about maps that would be ridiculous but still possible, though.

      @NovemberJoy@NovemberJoy4 ай бұрын
  • Will you try this with FE7 and Fe6?

    @ImmaLittlePip@ImmaLittlePip4 ай бұрын
  • Challenge idea: Fire Emblem, but you can only move the main character (rest are auto battle)

    @maizarkosgames815@maizarkosgames8153 ай бұрын
  • Blazing blade would be interesting Or any radiance games

    @haruhisuzumiya6650@haruhisuzumiya66504 ай бұрын
  • 27:55 but didn't innes and l'arachel die Or is death vs incapacitation character specific

    @yamatanoorochi3149@yamatanoorochi31494 ай бұрын
    • Some characters will be incapped so as to remain in the plot I don't recall the full list, but its like, Seth, Innes, L'Arachel, Dozla technically but he doesn't get many lines, and I wanna say Dussel

      @syrelian@syrelian4 ай бұрын
  • 3:24 garcia tragic with ross gone

    @PokeShadow77@PokeShadow7710 күн бұрын
  • It all depends on your battle skills

    @carlosdelaguerra8302@carlosdelaguerra830229 күн бұрын
  • I'd like to see this challenge in Path of Radiance, mainly because of Black Knight spawns and the one chapter where you have to fight Naesala. Not sure how easy it would be to do this for a Gamecube game, though.

    @crocworks@crocworks4 ай бұрын
    • Probably not as hard as it sounds. The black knight doesn't spawn until you're in range of the boss so you would just stay out of the boss's range til youre ready to dash in and kill him and immediately clear the map. For Naesala, use someone as a meat shield for the first enemy phase (PoR has like 50 units), then on player phase have reyson talk to him.

      @goatmaneric@goatmaneric3 ай бұрын
  • 3:01 A archer is not them, them is purl.

    @purehyper124@purehyper1244 ай бұрын
    • Them is used in the singular here, which is a valid usage of the word to describe something of indeterminate or irrelevant gender, also the word you're looking for is Plural, and the grammar of your statement is also off, its "An archer" not "a archer", maybe check your own English before you start trying to correct others

      @syrelian@syrelian4 ай бұрын
    • @@syrelianYes I'm willing to admit I I spelled plural wrong, but them is referring to a group It's not a pronoun anyone that has told you that it is, is only trying to get you to agree with his or her lies about who he or she really is, and wants you encourage and agree that's okay to hate the way people are.

      @purehyper124@purehyper1244 ай бұрын
  • In case you still don't understand the suicidal units AI, fe8 has a unique AI which is an attack OR move command so they can only hurt you if they start their turn right next to your units. Not sure to what end though

    @littleduck3686@littleduck36864 ай бұрын
  • Xenoblade 2 music!

    @avibi@avibi4 ай бұрын
  • Initially read the title as "Can i beat FE8 if all enemies take 99 moves" and was worried about enemies attacking 99 times in one turn.

    @thepizzaman6310@thepizzaman63104 ай бұрын
  • Karl Jobst as a Fire emblem fan (this is not an insult)

    @chiefmonrovia6691@chiefmonrovia66914 ай бұрын
  • I think one of the coolest and hardest ways to do this would be FE4.... imagine those massive maps with enemies that have 99 move. Nightmarish.

    @grantshope@grantshope4 ай бұрын
  • Same but for fe6 OR 3 houses

    @wingofshu@wingofshu4 ай бұрын
  • i never played any type of fe game nor have i consumed much content. this is my first time watching any gameplay….jesus christ why did so many units get killed in no time flat on the last chapter?

    @chandirby1444@chandirby14443 ай бұрын
  • Undeploys everyone but seth gg

    @tellierbop@tellierbop4 ай бұрын
  • 14:54 rare dialogue

    @PokeShadow77@PokeShadow7710 күн бұрын
  • Woah your telling me... seth carried. No way

    @jordantheamazing7565@jordantheamazing75654 ай бұрын
  • Still can’t tell if you calling Amelia a Speedwing at 16:33 was intentional or not lmao

    @altrekzz9870@altrekzz98704 ай бұрын
    • one minute later, speedwing is dead, rip.

      @altrekzz9870@altrekzz98704 ай бұрын
    • Must have been intentional since he says that while the speedwing is being traded to a better unit lol

      @elnchou@elnchou4 ай бұрын
  • Fire Emblem: Path of Radiance and/or Fire Emblem: Radiant Dawn but all enemies have 99 Move.

    @Zelgius1@Zelgius115 күн бұрын
  • Do this in awakening lunatic+.

    @Nyano98@Nyano984 ай бұрын
  • try fates conquest on hardest if you cant't just hard instead of luatic

    @GunnaKaiokenit@GunnaKaiokenit4 ай бұрын
  • "Armor IS a bAd unit, because It has only 4 mOvEs"

    @rubemartur8239@rubemartur82394 ай бұрын
  • That is such a wild challenge. We are in dire need of a new, good FE

    @Era2Sunrise@Era2Sunrise4 ай бұрын
  • The things I love about “easy” games and why FE8 is still my favorite is because it opens immense room for challenge runs to even let more casual players have a crack at it.

    @flameblade3@flameblade34 ай бұрын
  • I think this type of challenge, needs to limit "seth" unit of the game, since it kind of boiled down to X+seth for almost every chapter. Other wise nice video just think it would be more interesting if either there was a rule to mitigate how much the early game promoted unit does since level curve doesn't tend to catch up until 50-75% depending on use. Since I think you said it best essentially the enemies barely have the stats to make it hard and then mostly funneled in the promoted unit with huge def early game since was really about the only 1 cycling from your summary. Only pointing out since it felt like every chapter the main block or choke point was franz and seth, just wonder if the strategies, loses, etc... would be different if you had to use 2 cavaliers instead after first few chapters.

    @lightsword6832@lightsword68324 ай бұрын
    • I mean, most Jeigan types aren't really capable of pulling this off, since they USUALLY had mediocre stats, far below anyone else at their level, and bad growths, so they fall off once the game is underway, held up by their traditional Silver Lance Seth has neither of these, because he doesn't have greying hair yet I guess, but he still gets the Silver Lance

      @syrelian@syrelian4 ай бұрын
  • FE6 has to be literally impossible with this challenge, right?

    @FuronPox123@FuronPox1234 ай бұрын
  • Fe10 would literally be impossible on this challenge

    @Shireikai@Shireikai4 ай бұрын
  • I thought Myrh only showed up at the 2nd to last chapter? Or am I thinking about Blazing Blade

    @ArlecchinoAKAFather@ArlecchinoAKAFather4 ай бұрын
  • This run is incredibly stupid. Almost as dumb as the 0 strength run. Amazing Content. Immediate sub coming up.

    @jtalkalot19@jtalkalot194 ай бұрын
  • RIev, who could have killed Franz if he crit: Riev Damage: 15 Franz HP: 48... Something is not mathing here.

    @109267r@109267r22 күн бұрын
  • enemies*

    @blackdragoncyrus@blackdragoncyrus4 ай бұрын
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