My Favorite Modeling Techniques for Beginners in Blender

2024 ж. 17 Мам.
413 517 Рет қаралды

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⛩️ Join the Patreon to support the channel; / kaizentutorials ⛩️
Free 3D models: than.gs/u/1157780
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🧠 If you want to learn more about modeling in Blender check out these vids/channels;
Boolean Modeling - @JoshGambrell
Sculpting - • Blender Sculpting Tuto...
Subdivision - • Why THIS is my Favorit...
Procedural Modeling - • Blender: procedural bu...
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📚 My Favourite Courses to learn Blender:
CG Boost Courses - cgboost.com/kaizen
Intro To Motion Graphics - bit.ly/MotionGraphicsDucky
Alive! Animation Course in Blender - bit.ly/3XbwfxE
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➕ Addons You Need:
Fractal Machine - bit.ly/bnfractal
Sanctus Material Library - bit.ly/3TWhKMe
Botaniq Foliage Library - bit.ly/BotaniqKaizen
Physical Celestial Objects - bit.ly/PCOkaizen
Physical Starlight Atmosphere - bit.ly/PSAkaizen
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Chapters:
00:00 Intro
00:13 Technique #1 - Boolean Modeling
02:01 Technique #2 - Sculpting
05:09 Technique #3 - Subdivision Modeling
06:49 Technique #4 - Procedural Modeling
08:22 Outro
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🗣️ Socials:
Insta - @Kaizentutorials
Twitter - @kaizentutorials
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🎶 Music:
Epidemic Sound
share.epidemicsound.com/73h5ua
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Thumbnail credit Jonas Ronnegaard
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Some links are affiliate links on which I receive a kickback

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  • ⚠DANGER! READ THIS NOW!⚠ Me and @smeaf are having a little wager on who's reaching 100K first. And he's on the winning side! We can't let this happen CAN WE? If he wins I have to buy him a LARGE pepperoni pizza 🍕 which are really FREAKING expensive where he lives. If I win, I get a selection of my countries finest beers. I love beer and I'm thirsty as hell. 🍺 These last few days the channel's been doing amazing and we're getting closer than ever. So let's keep that momentum going and take OVER! 💪🏆

    @KaizenTutorials@KaizenTutorials Жыл бұрын
    • I can smell the dough and peppy cups already 😋🍕

      @Smeaf@Smeaf Жыл бұрын
    • @@Smeaf I'll have them put some vegemite on it though!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • i subscribe you and smeaf...so im in the middle side (~ ̄▽ ̄)~

      @fals_volks3127@fals_volks3127 Жыл бұрын
    • I’ll just sub to both so my sub won’t count 🗿

      @apersunthathasaridiculousl1890@apersunthathasaridiculousl1890 Жыл бұрын
    • @@KaizenTutorials As a fellow Aussie I agree

      @generalbroom7318@generalbroom7318 Жыл бұрын
  • It's worth mentioning that these modeling methods are not mutually exclusive, meaning that when you start a model you don't have to pick one method and use only that method for the whole model. You can mix and match to suit the needs of the model. The earbuds example is a good case for multiple techniques. Maybe boolean is best for some of the more angular components of the earbuds, and subsurf is better for some of the more curvy parts. Maybe even throw in some sculpting if there are more organic things you want to add to them, like scratches and wear-and-tear marks. Try them all!

    @hurleyman77@hurleyman77 Жыл бұрын
    • Absolutely! In fact the techniques usually enhance eachother for a more satisfying and functional modeling experience. Trying to do everything with just 1 technique can be frustrating!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • For example, booleans and subsurf are available as node types within Geometry Nodes.

      @lawrencedoliveiro9104@lawrencedoliveiro910411 ай бұрын
  • Plus 10 for the Cell thumbnail!

    @JonathanWinbush@JonathanWinbush Жыл бұрын
    • Winbush! Good to see you here dude! Yeah it's an amazing artwork. Love the details!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • Real author of the thumbnail is Jonas Ronnegard.

      @matiasguisado3714@matiasguisado3714 Жыл бұрын
    • minus 10 for removing the Cell thumbnail!

      @Alzeal07@Alzeal07 Жыл бұрын
    • I wanna make

      @dmnsterdevil4682@dmnsterdevil4682 Жыл бұрын
    • @@matiasguisado3714 THANK YOU! O WAS LOOKING FOR THAT

      @clarajosephine3295@clarajosephine3295 Жыл бұрын
  • To get sharper edges in subdivision modelling I usually just press Shift+E to add a crease. Great video tho!!

    @baeac@baeac Жыл бұрын
    • That is another great option! But I often run into shading issues with creases. Plus if you want to change the crease strength it's annoyign to have to reselect edges, and change it with the same command. The bevel is more non destructive and easy to change up in my opinion!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Yeah I get that! I switch between the two depending on what I want :)

      @baeac@baeac Жыл бұрын
    • @@KaizenTutorials that's just a skill issue

      @MichiganGaminglevrai@MichiganGaminglevrai Жыл бұрын
    • 💀​@@MichiganGaminglevrai

      @OrangeBird21@OrangeBird2124 күн бұрын
  • Just bookmarking the bit at 6:08 for your good tip on sub-d modeling: add a bevel modifier above the sub-d mod, then change Limit Method to Weight and then select the edges, hitting N to open item menu, then increase the Mean Bevel Weight, and then increase the bevel segments.

    @overseastom@overseastom Жыл бұрын
  • Box is very underrated, but definitely better suited for lowpoly and retro styles.

    @marcopolo8584@marcopolo8584 Жыл бұрын
    • True. I think Box is like the default version of sub D.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Worth noting: Edge creases work too in the subdivision modelling workflow. By using Shift+E on selected edges, you can influence how edges are averaged out in the subdivision, giving you sharper edges right where you need them.

    @nostalgianinja@nostalgianinja11 ай бұрын
    • Very true! Thanks for sharing.

      @KaizenTutorials@KaizenTutorials11 ай бұрын
  • Hey mate, I'm just starting in 3D and I love the style of your videos, some I saved for later as they are to high for my current stage. But you give a great overview of all the features in blender at a whole, that I would never have heard of otherwise. Keep up the great work!

    @bionic9473@bionic9473 Жыл бұрын
    • Thank you for the kind words. Always great to hear such feedbacj!k!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • His English has gotten better over time it wild and really cool to see

    @ThreeFourEqualsSeven@ThreeFourEqualsSeven9 ай бұрын
    • Thanks!

      @KaizenTutorials@KaizenTutorials9 ай бұрын
  • I fully agree that these are great techniques. Some people might confuse the technique with the tool, but in a lot of cases you’ll likely use multiple techniques in a single project. I don’t know just guessing here. I really like your videos.

    @RickHenderson@RickHenderson Жыл бұрын
    • Thank you, appreciate it!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • this video was actually more usefull than all those tutorial videos on the internet i downloaded blender 2 days ago and i don't even know how to 3d model untill i see this video now i can finally do 3d modeling with combining the things i learned from the other 30 tutorials

    @AlarmingBoot205@AlarmingBoot205 Жыл бұрын
    • Glad I could help!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Getting these videos in my feed after trying to use UEFN is amazing ❤

    @WatzyN@WatzyN Жыл бұрын
    • Happy to hear that!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I just started learning Blender. I just now realized how big the possibilities are and how much I have to learn and practice. It's quite daunting, but I trust that it will get easier.

    @Ulariumus@Ulariumus26 күн бұрын
    • I completely understand! It is daunting and it will keep on being daunting for quite a while tbh. But with experience comes ease and with ease comes the skill to create what you want and with that things become less daunting!

      @KaizenTutorials@KaizenTutorials18 күн бұрын
  • I'm excited as hell Your videos r AMAZING 😍

    @bohomannodi8731@bohomannodi8731 Жыл бұрын
    • Thank you so much 😀

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Enjoyed this!

    @tawandandlovu2505@tawandandlovu25057 ай бұрын
    • Thanks!

      @KaizenTutorials@KaizenTutorials7 ай бұрын
  • Harder, Better, Faster, Stronger !

    @sobreaver@sobreaver Жыл бұрын
    • Work is never over!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • Working harder makes it better

      @moonroll1985@moonroll1985 Жыл бұрын
  • Thank you. These hot keys are really usefull.

    @MLL-oh3lx@MLL-oh3lx10 ай бұрын
  • Ahhh so you add some geometry and boolean doesn't do that weird shading thing? i didn't know that. thanks man!

    @stache_obj@stache_obj Жыл бұрын
    • Yep, it's not all fixing, but it gets a lot of the issues solved.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I usually only use subdivision or manually extruding every poly the old fashioned way. Although I only set subdiv to 2 or 3 because I'm not a madman.

    @idoblenderstuffs@idoblenderstuffs8 ай бұрын
    • 😂

      @KaizenTutorials@KaizenTutorials8 ай бұрын
  • 3:49 Thank you. This is really helpful and I needed to hear that!

    @leinadreign3510@leinadreign3510 Жыл бұрын
    • No problem, glad I could help!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Ig you will win, and thanks for all the tutorials!!

    @BlenderTuts123@BlenderTuts123 Жыл бұрын
    • Thank you and you're very welcome! love making them!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Thx for the vid, I always struggled with mak8ng my sculpts detailed and not lose geometry the more I extruded/built out.

    @shrimpeyeball@shrimpeyeball Жыл бұрын
    • Glad to help :-)

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Thank you so much I finally learn some new method

    @greatvideos1665@greatvideos1665 Жыл бұрын
    • Happy to help!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Funnily enough a modern sculpting is using all of these. Using separate objects to get the base shape, some made by hand, others using procedural assets via the asset library for premade models and vdms, and occasionally geometry nodes presets, sculpting tools because, obviously, and a combination of box and edge modeling for the retopology.

    @spooderderg4077@spooderderg4077 Жыл бұрын
    • That is very true! The pro's tend to blend these all together anyways. It's usually fastest and easiest that way!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • There are so many things you go into Blender. The list is forever

    @Everyday_Foreman@Everyday_Foreman Жыл бұрын
    • Yes it is!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • This is what I have been looking for

    @victorobi2619@victorobi26197 ай бұрын
    • Awesome!

      @KaizenTutorials@KaizenTutorials7 ай бұрын
  • this is interesting stuff I did not think of using subdisivion with beval for madeling Ill have to look into doing that!. overall very informative.

    @joshuaedley5191@joshuaedley5191 Жыл бұрын
    • Thanks, glad to hear so!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Wow. Great tut!

    @SalvatoreCostasowegot@SalvatoreCostasowegot Жыл бұрын
    • Thank you!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Damn, thx for showing me the way for learning ❤

    @KMILORD@KMILORD3 ай бұрын
    • You're very welcome!

      @KaizenTutorials@KaizenTutorials3 ай бұрын
  • Best tutorial channel fr

    @LenaMilize@LenaMilize Жыл бұрын
    • Thank you! 🤗

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Aaaaaaaaaand subscribed! I really like your content! I´ve started with Blender about 2-3 Years ago and theres always something new to learn even if you think you know for example how to use subdivision modeling. The crease feature for booleans was kinda new to me 😅

    @Paddy.121@Paddy.121 Жыл бұрын
    • Thank you! And yeah you're absolutely right, there's always new things to learn for anyone, no matter their experience!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I have been using Box cutter and Hardops for a while and these two in combination with Mesh Machine are the greatest toolset in modeling with blender and help a lot. Just consider before them I hated modeling and since using them I LOVE modeling

    @synthbendati@synthbendati Жыл бұрын
    • Nice! I think having the right tools can make something not-fun become FUN!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • How would you recommend learning these two addons?

      @killrat3D@killrat3D Жыл бұрын
    • I found boxcutter to be mostly useless. It is better to create your own cutters. I can't understand how people can tolerate boxcutter, it just messes Blender up completely.

      @falconiusazurius5572@falconiusazurius5572 Жыл бұрын
    • @@KaizenTutorials Absolutly True

      @synthbendati@synthbendati Жыл бұрын
    • @@killrat3D You can start with Blender Bros tutorial. They have two free complete courses that makes a real master in hard surface modeling out of any beginner or even experts. So much fun and very perfect courses. Highly recommended @PonteRyuurui

      @synthbendati@synthbendati Жыл бұрын
  • 7:21 omfg the owl in the nodes. Amazing joke xD That's definitely how it feels as someone who doesn't understand much about nodes yet.

    @Cerasum_chrysanthes@Cerasum_chrysanthes Жыл бұрын
    • Haha 😂

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Beautiful ❤

    @slawomirmiazga3728@slawomirmiazga3728 Жыл бұрын
    • Thank you! 😊

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Looking forward to trying out weight beveling its unbelievable how many ways to model blender has

    @Paul_nutfrom80s@Paul_nutfrom80s Жыл бұрын
    • So many ways to Rome, for sure!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Another modelling technic around is to use metaballs. It's a bit non-intuitive, but looks very powerful.

    @TertiaryChrome@TertiaryChrome Жыл бұрын
    • Oh yeah! The future is SDF modeling, which is super functional metaballs basically!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • such a good video😭

    @user-do3pj1uo1e@user-do3pj1uo1e Жыл бұрын
    • Thank you!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • This is a great tutorial to bring us up to speed, Thanks. Subscribed! p.s. anybody recommend a reasonable drawing tablet & Pen for sculpts?

    @chrisdixonstudios@chrisdixonstudios Жыл бұрын
    • Thanks for the sub! Tablets I'd go with Wacom or any other bigger brand. I have an XP Pen tablet myself and that works just fine aswell and is reasonably priced. I have the Medium bundle!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • you should rec fluent and fluent materializer as well its really cool for modeling.

    @marsmotion@marsmotion Жыл бұрын
    • Ok, I'll look into it!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Amazing video

    @andrewsponer7973@andrewsponer7973 Жыл бұрын
    • Glad you think so!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Great Video Kaizen! I hope you get your beer!😂

    @y0gesh@y0gesh Жыл бұрын
    • Thank you and yeah, I hope so too haha! ;-)

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • would definitely be interested to know your take on CAD modelling

    @dudleybarker2273@dudleybarker2273 Жыл бұрын
    • I once began my 3D journey in Solidworks, but haven’t done any CAD stuff in Blender. I know it’s a possibility, but since I don’t need CAD modeling in my day to day work I don’t do it.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials cool, thanks

      @dudleybarker2273@dudleybarker2273 Жыл бұрын
  • Instead of adding more edge loops to help define a shape, you can use Edge Crease (Ctrl + E, Edge Crease) to make the selected edges run closer what they are un-Subdivided. If you're going to retopologize later it doesn't matter, but if that's your final model, it can save you a lot of faces.

    @ArcFlayer@ArcFlayer9 ай бұрын
    • Good addition! I don't like creasing because it causes a lot of shading artifacts in my experience, but you're right it is a valid option to define shape!

      @KaizenTutorials@KaizenTutorials9 ай бұрын
    • @@KaizenTutorials does it still add the artifacts if you crease an entire loop?

      @ArcFlayer@ArcFlayer9 ай бұрын
    • Sometimes yeah for me atleast

      @KaizenTutorials@KaizenTutorials9 ай бұрын
    • @@KaizenTutorials thanks.

      @ArcFlayer@ArcFlayer9 ай бұрын
  • Great video! I hope you create video about currently existing CAD plugins/extensions for Blender. I've learned to use Blender and I've been trying to learn Fusion 360 later and even though Fusion 360 allows easy CAD style design, it's lacking a lot of feature I miss from Blender. If Blender had usable CAD tools I think it would be overall better solution for 3D modeling.

    @MikkoRantalainen@MikkoRantalainen Жыл бұрын
    • Thanks! I have basically no knowledge of CAD in Blender, so I'm probably not the right person to do a vid on it. I just know it's possible. I've only ever done CAD in Solidworks myself.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • @KaizenTutorials (or anyone else) do you have any info you can point me towards with the laser animation with Geometry Nodes at 8:13? Thanks!

    @dedsetproductions9262@dedsetproductions9262 Жыл бұрын
    • I sortof know but I forgot haha and I can't seem to find it anymore...

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Hope u win the bet and I wish u the best of everything 🥰♥️

    @shabihahoqsneha7029@shabihahoqsneha7029 Жыл бұрын
    • Thank you! Appreciate it ❤

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • more with cad modeling please

    @hendersonsalvador5112@hendersonsalvador51126 ай бұрын
    • Maybe, thanks!

      @KaizenTutorials@KaizenTutorials6 ай бұрын
  • My man is closer to 100 k 😁😁😁

    @cartonks.2492@cartonks.2492 Жыл бұрын
    • Eyoooo almost there!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Great, thanks :) 👍

    @frankdearr2772@frankdearr277211 ай бұрын
    • No problem 👍

      @KaizenTutorials@KaizenTutorials11 ай бұрын
  • Awesome.

    @znedj@znedj Жыл бұрын
    • Thank you! Cheers!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • oooh now i understand how they made big city with tall builds fast, i alway wonder how they spend much time xD

    @Zerivo@Zerivo Жыл бұрын
    • Exactly! It can be a real timesaver for those types of projects.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • People told me i was too ugly to be a model but........ah man, ruin my dad joke like 5 seconds into your video!

    @hillfortherstudios2757@hillfortherstudios275720 күн бұрын
  • I love using edge creases with subdivision modelling, if only they didn't disappear randomly Idk why that keeps happening recently

    @Mart-E12@Mart-E12 Жыл бұрын
    • I havent had them disapear. Does it happen all the time?

      @wadeeliason969@wadeeliason969 Жыл бұрын
    • I've never had that either. Once applied, the only way to remove the crease was by hand as far as I know!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • In my project they keep disapearing everytime I open it, Idk why

      @Mart-E12@Mart-E12 Жыл бұрын
    • @@Mart-E12 interesting. Is it only the one project.

      @wadeeliason969@wadeeliason969 Жыл бұрын
    • @@wadeeliason969 yeah I'm not sure if it's the problem with using alt+d to duplicate assets or what

      @Mart-E12@Mart-E12 Жыл бұрын
  • U forgot one.. the poly by poly modeling ! These people are existing 😂

    @henwoll7988@henwoll79888 ай бұрын
    • 😂😂

      @KaizenTutorials@KaizenTutorials8 ай бұрын
  • I realize that "box modelling" might not be very "chic" if You want to "strut Your knowledge" but for anyone "starting out" I would argue that it most definitively is a technique that You should "master" as one of the first ones, as it can serve as a "base" for so many of the others. At least that's my view. Best regards

    @onlyeyeno@onlyeyeno Жыл бұрын
    • I agree. I just feel that sub d modeling is a more fleshed out and functional version of box modeling. So why not just learn that? But thanks for sharing your insight!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I was not expecting Espinas at 2:21

    @bigbaz4632@bigbaz46325 ай бұрын
    • uh oh, yeah didn't know she was well known, apparently a bad person too

      @KaizenTutorials@KaizenTutorials5 ай бұрын
  • Make tutorial for wall environment plss

    @zan7756@zan7756 Жыл бұрын
    • There are already many tutorials for walls and even free addons I think

      @treel5004@treel5004 Жыл бұрын
    • Yeah you can create walls pretty easily! There's even a Blender built in addon for it I think.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Im new in blender, just to start for fun, but also thinking about the future career development. May i know what is possible in terms of career if i learn blender?

    @zhofir2443@zhofir2443 Жыл бұрын
    • Cool! There's tons of things you could do when youre good with Blender. Anywhere from freelance 3D artist, to working in the game or movie industry, or being a fashion designer, product designer, product engineer, engineer, architect. So many things I can't even name them all!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Appreciate yoi

    @Nnnyssusujwjw@Nnnyssusujwjw3 ай бұрын
    • Thanks!

      @KaizenTutorials@KaizenTutorials3 ай бұрын
  • damn people really be doing literally anything but Shift+E mark crease when it comes to subdivision workflow

    @comet.x@comet.x10 ай бұрын
    • I think creasing is finicky and gets weird results. Smart bevels are a lot better in my opinion!

      @KaizenTutorials@KaizenTutorials10 ай бұрын
  • Who created the Nintendo 64 controller? @5:20

    @SpartanPhobos@SpartanPhobos Жыл бұрын
    • Amazing work by Xavier Flibotte; www.artstation.com/artwork/WmRGVv

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • *Brain Has crashed*

    @TheCrowMan15@TheCrowMan159 ай бұрын
    • Sorry brain :-(

      @KaizenTutorials@KaizenTutorials9 ай бұрын
    • @@KaizenTutorials no probs I have been getting the hand of it now

      @TheCrowMan15@TheCrowMan159 ай бұрын
  • you didn't show how you made that cool terrain out of the simple cube though =))) I expected there a displacement modifier)

    @art_out_of_despair@art_out_of_despair Жыл бұрын
    • Sculpting!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Kaizen! 😄

    @uxedmedia@uxedmedia Жыл бұрын
    • Yooo Uxed!🙏

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I enjoy box modeling myself. I find that my polycount gets a little out of control too quickly with Sub-D modeling, and for booleans topology and edge flow just flies out the window. If im going to have to shrinkwrap box model on top of the darn thing afterwards anyway, id rather just get most of the base shapes through box modeling from the get go.

    @ajallen212@ajallen212 Жыл бұрын
    • Thanks for sharing!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • What's the source of the building generator at around 7:24? Is that an addon?

    @ElKulte@ElKulte Жыл бұрын
    • It's part of a movie studio. They built it for creating concept art for something I believe! You can watch the full talk about it here; kzhead.info/sun/asWJj7V5sKKZdYU/bejne.html

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Oh wow! Thank you for the quick reply! I'll check that talk out, it's super intriguing!

      @ElKulte@ElKulte Жыл бұрын
  • There tons of modelling techniques is soo funny 😂

    @Aiisakhan@Aiisakhan Жыл бұрын
    • 😁

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • a dude told me once avoid booleans as much as posible force ur brain to find the best options posible to implement the details u want in an optimized way. So i rarely use booleans it's been stuck in my head for years to the point i demonized booleans. But i think when it comes to model im very versatile but i also notice the hard surface is harder than organic shapes in my case maybe i should start using them properly(booleans).

    @Damian_h@Damian_h Жыл бұрын
    • Hmm yeah I had a similar experience with NGONs. Turns out theyre not that bad perse haha. Give booleans a try! I think theyre nice and efficient.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Stripe modeling with F2 is also beginners-friendly

    @paulkotelevets7526@paulkotelevets7526 Жыл бұрын
    • Wait what!? I never heard of that before!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials our studio usually train strioe modeling first to the newbies to enhance organic modeling and retopology.

      @1DInciner@1DInciner Жыл бұрын
  • The best modeling method: Metaballs

    @FunKayyy@FunKayyy Жыл бұрын
    • Lol! With the upcoming SDF volume modeling a similar technique to Metaballs, that might just become truth!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Can geometry nodes do boolean operations?

    @williammanning5066@williammanning506611 ай бұрын
    • Yes! Both mathematically and geometrically.

      @KaizenTutorials@KaizenTutorials11 ай бұрын
  • 7:19 how can I find more about this type of animation?

    @gc8972b@gc8972b Жыл бұрын
    • It's a very complicated Geometry Node setup. As far as I know there isn't any info on that exact animation, but basically you can just learn Geometry Nodes and watch animation related tutorials about that to learn similar techniques.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • You can do CAD modelling in Blender?

    @insertoyouroemail@insertoyouroemail Жыл бұрын
    • Yeah! With proper addons you can do CAD modeling.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Cool! Do you have any videos on this?

      @insertoyouroemail@insertoyouroemail Жыл бұрын
    • I don't, sorry!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • After years of practice and never been able to finish something, my prefered technique is to desinstall any kind of creation software, to live with social minima and stop trying to do anything constructive. Maybe it was an error to stop my job and waste almost 10 years to practice something I love, 15 hours a day, 365 days, hoping that one day I would earn at least a bit of money. Now I still don't see how I could earn money with all I have learned. I don't know what else to do so I continue trying, but it is a cycle, I waste month/years on project that I finally give up and I get depressed, and after some times I still don't know what to do so I try again until I give up.

    @marcapouli7805@marcapouli7805 Жыл бұрын
    • Hmm I'm sorry to hear that. My best advice is to always try and set attainable goals for yourself, no matter how small they are. By setting goals and reaching them you're creating good habits and rewarding yourself for achieving the goals. This makes learning MORE fun and easier to maintain! Try a small project and get it done. Then move on to another project and do that! Maybe that helps. Good luck!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials That doesn't help, but these kind words touch me 😉. Thanks

      @marcapouli7805@marcapouli7805 Жыл бұрын
  • is there a tutorial on how to create the structure from the thumbnail?

    @w8a2nd90@w8a2nd9010 ай бұрын
    • Not that I know of no, sorry! I do know it was made using sculpting.

      @KaizenTutorials@KaizenTutorials10 ай бұрын
  • Would love to see a tutorial for that thumbnail scene if you're up for it!

    @dylanreid3955@dylanreid3955 Жыл бұрын
    • It’s sculpting, but I haven’t made the artwork. But yeah maybe ill do something like that in the future. Thanks!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • There's a full course on that scene up here: kzhead.info/sun/mLSDj5pufIihqJ8/bejne.html Very much worth a watch, JROTools does fantastic courses.

      @julm3141@julm3141 Жыл бұрын
    • @@KaizenTutorials Also kinda highkey unprofessional to steal someone's course thumbnail for your video and not give credit

      @julm3141@julm3141 Жыл бұрын
    • @@julm3141 Thank you very much!

      @dylanreid3955@dylanreid3955 Жыл бұрын
    • @@julm3141 do you know who the original artist is?

      @benflightart@benflightart9 ай бұрын
  • Do you know the youtuber aleksey. His animations are insane. Can you which software is he using?

    @PatricksPlayTime@PatricksPlayTime Жыл бұрын
    • I do not! What is his full online alias? I will look it up!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials look up and say

      @PatricksPlayTime@PatricksPlayTime Жыл бұрын
  • Any information on how to create something similar to the thumbnail's stunning rock formation?

    @animebinger7974@animebinger7974 Жыл бұрын
    • Yes! Sculpting is your friend here. Block out a basic shape using simple extrusions and then take it into sculpting and get to work on creating those sharp, unique shapes!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Thanks! :D

      @animebinger7974@animebinger7974 Жыл бұрын
  • Strange that Box Modelling wasn't on this list as it goes hand in hand with Sub-D.

    @schemage2210@schemage2210 Жыл бұрын
    • I guess it's more or less the basis of SubD. But technically it's a standalone modeling technique, which to me is a lot less flexible, intuitive and 'dated' compared to SubD. Afaik in real Box modeling you don't use any subdivision modifiers. Just subdivide the geometry and transform the poly's to get the look you want.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Your not entirely wrong. Unless you are going for super low poly models (and even then this might not be true), you are going to need a Sub-D modifier at some point. When it comes to creating base meshes for Sculpting or Boolean workflows, you really can't pass by box modelling.

      @schemage2210@schemage2210 Жыл бұрын
  • Damn you look like young blender guru

    @swgman@swgman Жыл бұрын
    • Lol you think so?

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials Yeah you remind me of him a lot

      @swgman@swgman Жыл бұрын
  • need to learn until what level just can get a jobs?

    @jflittlebase414@jflittlebase414 Жыл бұрын
    • That's a bit of a broad question to answer. Some jobs require entry level skill, others require pro level skill. Just practice A LOT and when you feel confident you can do the things you see a company puts out, apply to a job with them.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials thanks for your advice ,hope can watch more tutorial from your channel

      @jflittlebase414@jflittlebase414 Жыл бұрын
  • 8:20 where is this from?

    @mylesprospero8105@mylesprospero810513 күн бұрын
    • oof I can't remember. Should've properly credited it, my bad.

      @KaizenTutorials@KaizenTutorials11 күн бұрын
  • 나도 저런일 해보고 싶었는데..

    @user-cq4pl8he5n@user-cq4pl8he5n Жыл бұрын
    • 무슨 뜻이에요?

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I watched a video where a professional modeller didn't like the use of booleans ina gun model an amateur had created. Why would that be?

    @thomaseley8386@thomaseley8386Ай бұрын
    • Because booleans tend to create NGONS. There's still a lot of different schools when it comes to topology. Generally speaking in games and VFX NGONS are very heavily frowned upon and good topology with a quadded up edge flow are expected. Booleans, without proper correction afterwards, will create terrible topology. That's probably why. Unless you know what you're doing booleans can be a pain.

      @KaizenTutorials@KaizenTutorialsАй бұрын
  • Didn't mention Fluent at all for hard surface modeling?

    @icedriver2207@icedriver2207 Жыл бұрын
    • I did not no, honestly I've never used it so no idea how it works and if it's any good!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
    • @@KaizenTutorials It doesn't have all the features of Hardops/box cutter It is way easier to use though.

      @icedriver2207@icedriver2207 Жыл бұрын
  • what is numpad??

    @Mjj5557@Mjj5557 Жыл бұрын
    • The right part of a full size keyboard with numbers, the Numlock button and some other mathmatical symbols.

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • you gonna win against smeaf

    @pxrposewithnopurpose5801@pxrposewithnopurpose5801 Жыл бұрын
    • I hope so! 🤞🏻

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • tfw you put in the time to sculpt a Toriyama character, only for it to announce that it's not even their final form.

    @TheLoneVertex@TheLoneVertex Жыл бұрын
    • Uh oh 😅

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I thought he is going to teach about modelling the geometry shown in thumbnail

    @SODIUMxDISION69@SODIUMxDISION69 Жыл бұрын
    • Techniques that can help you model the geometry in the thumbnail though!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Good tips for begginer but please does it require money to promote good topology on blender 😂

    @matrunk168@matrunk168 Жыл бұрын
    • thanks and yes, it'll cost you about $500 to promote good topology 😂

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • With subdivision modeling you can actualy press shift+e for sharper edges.

    @rikmylemans1826@rikmylemans1826 Жыл бұрын
    • Nice yeah, that’s creasing!

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Okay so where is the video that details how to make the landscape in the thumbnail of this video?

    @xaxuelx7987@xaxuelx7987 Жыл бұрын
    • 💀

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • I have to laugh whenever I see polygon modelers get excited about supposedly new operations that have been present in solid modeling CAD software for many years... like Booleans.

    @skypilotace@skypilotace7 ай бұрын
    • eyy if its new to you, it's exciting right? :-)

      @KaizenTutorials@KaizenTutorials7 ай бұрын
  • There is a giant misconception on the internet that booleans cause shading artifacts. This is not true. An artifact happens when a polygon with more than three vertices is bent, or one of the vertices is misaligned with the others. The only polygon that doesn’t create artifacts is a triangle. Every other polygon can bend and create artifacts. So to fix shading issues with quads and ngons you either clamp the bend or move the vertex in question to the proper position.

    @cephalos81@cephalos8111 ай бұрын
    • You're very right! It's just easier to shout that Ngons and stuff like Booleans are the issue, since they are mostly responsible for such bended polygons!

      @KaizenTutorials@KaizenTutorials11 ай бұрын
  • Wait is your name “kaizen”? (Channel name) I learn fencing from this place called “kaizen academy” hmmmm

    @Ukulize@Ukulize11 ай бұрын
    • Haha yeah there's quite a few Kaizens. It's a Japanese word and it means 'continuous improvement', or to better yourself slightly every day!

      @KaizenTutorials@KaizenTutorials11 ай бұрын
  • Try our technique 😎

    @PolyCharmStudios@PolyCharmStudios10 ай бұрын
    • 😎

      @KaizenTutorials@KaizenTutorials10 ай бұрын
  • R u blender guru😮? U look like him . Or r u him?

    @nithishpb9070@nithishpb9070 Жыл бұрын
    • I am not! 😂😂

      @KaizenTutorials@KaizenTutorials Жыл бұрын
  • Is it normal for people to use other artists work for their thumbnails? your thumbnails is by the artist Jonas Ronnegard. He has his own tutorial on how he sculpted those rocks in your thumbnail. Just a misleading thumbnail, thought you'd be using your own art from your tutorial.

    @dermott575@dermott5759 ай бұрын
    • Fair point, but the thumbnail already does mention his name. I've also added it to the description.

      @KaizenTutorials@KaizenTutorials9 ай бұрын
    • Plus putting that one starting cube on the thumbnail just screams "low quality, clickbait"

      @thomazplays9305@thomazplays930528 күн бұрын
  • I'm a 3d modeler and I'm struggling with earning money can someone suggest something.

    @tanaysarkar0408@tanaysarkar040810 ай бұрын
    • There's this great video by Stylized Station that can help; kzhead.info/sun/ZruLqNqDqYSVl2w/bejne.html Their channel has quite a few of these types of videos that can inspire you to make money in some way with 3D or your art in general!

      @KaizenTutorials@KaizenTutorials10 ай бұрын
  • I strictly use metaballs. Everything else is trash. Pro tip.

    @timarlow8007@timarlow8007 Жыл бұрын
    • Pro gamer move

      @KaizenTutorials@KaizenTutorials Жыл бұрын
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