I Have 7 Days to Explore Gray Zone Warfare

2024 ж. 18 Сәу.
454 550 Рет қаралды

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Пікірлер
  • Many people complain about the ambient sounds. I get it. My feedback - if there's gunfire, make it immersive and nature goes quiet as if they flee. Then, when you're entering a new spot and it is quiet, you can understand that somebody has been there recently. Like Ai enemies, respawn after like 15-20 minutes. That would be a HUGE tactical immersive experience.

    @leefchapman@leefchapmanАй бұрын
    • Great idea with the sounds, it would definitely make you pay closer attention when pushing a point

      @stevenhilton6502@stevenhilton6502Ай бұрын
    • drewski tell the devs this please its actually good gameplay idea. Reminds me of some things Hunt Showdown does really well

      @reed45678@reed45678Ай бұрын
    • goated idea

      @cadenballentine4713@cadenballentine4713Ай бұрын
    • As a developer this is great feedback. I’d like to see something like that as well.

      @TayHD@TayHDАй бұрын
    • Arma Reforger does something similar. Sometimes you can anticipate from what position an enemy is advancing because of startled birds.

      @Bushprowler@BushprowlerАй бұрын
  • I'm glad they calmed the froggos down

    @jswabes@jswabesАй бұрын
    • Nah bump the frogs back up fr

      @OperatorDrewski@OperatorDrewskiАй бұрын
    • @@OperatorDrewski Forgs just providing verbal encouragement

      @jswabes@jswabesАй бұрын
    • yeah but they gotta chill with the mosquitoes in my ears lol

      @giacomo7332@giacomo7332Ай бұрын
    • ​@@giacomo7332nah years living by a swamp I have built a hearing filter to em.

      @charlesadams7862@charlesadams7862Ай бұрын
    • @@giacomo7332 Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Mosquitos? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room! A rubber room with mosquitos,and mosquitos make me crazy. Crazy? I was mosquitos once. They locked me in a room. A rubber room! A rubber room with crazy,and crazy make me mosquitos.

      @Ratking_Actual@Ratking_ActualАй бұрын
  • “I’m treating myself, eating a snack too” is one of the funniest things I’ve ever heard during a firefight😂😂😂

    @Zachariahszz@ZachariahszzАй бұрын
    • operators need snacc too

      @OperatorDrewski@OperatorDrewskiАй бұрын
    • @@OperatorDrewski OperatorChewski

      @dovah6975@dovah6975Ай бұрын
    • ​@@OperatorDrewski *:3*

      @OperatorJackYT@OperatorJackYTАй бұрын
  • “Don’t even say friendly, say ‘opium’” The rest of the video: “FRIENDLY FRIENDLY FRIENDLY”

    @CO-ty7nf@CO-ty7nfАй бұрын
    • 12:51 smh!

      @DannyByWest@DannyByWestАй бұрын
  • Ambient mosquitoes make me do a reality check, God I can't sleep even when there's just one in the room

    @uselessvad2444@uselessvad2444Ай бұрын
    • Net on the window

      @justvid366@justvid366Ай бұрын
    • Thank god I live in the Rockies, we have virtually no bugs.

      @NathanHigger@NathanHiggerАй бұрын
    • @@justvid366 Idk how but even with a net once in a while one gets through

      @snoucajld@snoucajldАй бұрын
    • @@snoucajld Probably through your door or something.

      @sack8439@sack8439Ай бұрын
    • @@NathanHigger this is low key the greatest advertisement to move to the rockies.

      @sykosocial@sykosocialАй бұрын
  • 26:37 "Alright I'm white. Yay!" -Drew 2024

    @NoivesMan@NoivesManАй бұрын
    • This out of context... 😂

      @arthurjvnb@arthurjvnbАй бұрын
    • BRUUUU XD

      @OperatorJackYT@OperatorJackYTАй бұрын
    • What Drewski was thinking when he had register his guns with the ATF.

      @isiffrin@isiffrinАй бұрын
    • Based

      @texasforever6950@texasforever6950Ай бұрын
    • white people be like

      @ChapuleTaylor@ChapuleTaylor29 күн бұрын
  • 11:30 “no one stands out in the open like that”… the AI “i am about to Bob and weave so hard rn”

    @shawnreeve5844@shawnreeve5844Ай бұрын
    • Bob and his god damn weave...

      @bigbalticbox@bigbalticboxАй бұрын
    • funny thing is if you're not an actual soldier or have tatical training (or play a lot of these milsims) people do that esp when overconfident. When was the last time you were paying attention to your shilloutte when cresting a hill? (for example). Having played the game I find the AI is pretty good but thats like recent

      @richmondvand147@richmondvand14711 күн бұрын
  • Quote of the Day: "I saw him but didn't see him." - Drewski

    @luisdevilx7340@luisdevilx7340Ай бұрын
    • 😂😂

      @ytpcraziestnine3987@ytpcraziestnine3987Ай бұрын
  • From what I can tell from GZW videos its either going to be hella fun with friends, or cancer like EFT

    @muaxh03@muaxh03Ай бұрын
    • you gotta realize this is like very early access.

      @matushka__@matushka__Ай бұрын
    • GZW seems to promote more team play even with randoms, since friendlies show up in your tacmap. Eft is just a glorified deathmatch, playing with random just isnt possible and everyone you spot is always enemy.

      @Darkdiver28@Darkdiver28Ай бұрын
    • We all know what will happen if you play with strangers, they will run in and not play with the team. Hell Let Loose in the alpha, people played with their squad, stuck together, the game on release became basically Battlefield on hardcore mode. The same will happen with this game.

      @NecramoniumVideo@NecramoniumVideoАй бұрын
    • Its gonna pretty much be EFT, not that I'm saying that's a bad thing. Just I hope they have an anticheat.

      @bzepha8414@bzepha8414Ай бұрын
    • Even EFT can be fun with friends x3

      @lillyleaf8039@lillyleaf8039Ай бұрын
  • It's weird that they can always make the most amazing outdoors graphics but interior graphics have basically stalled out for the past 10 years. I can't wait till they have fully destructible environments at high fidelity. Games in 10 years are gonna be insane.

    @Skerra-kk6sm@Skerra-kk6smАй бұрын
    • I think most of the time, lighting are the ones inhibiting development of interior graphics, with exterior you can simply have simple global illumination, and dark and bright light level with only one level, with interior since its supposed to be darker than the exterior, it looks kinda jarring because even the dark light level is the same as the exterior, so the interior looks very bright even in the dark areas, thats why having path tracing really changes the way interiors would look

      @FebiMaster@FebiMaster29 күн бұрын
  • was watching a stream lastnight and a dev was in the chat, apparently the AI gets more tanky the longer the server is up for whatever reason. when the servers are fresh, ai will take around 2 shots, but after a while youd have to magdump, its a weird bug

    @cryptid096@cryptid096Ай бұрын
    • I mean at least the bug is coming up rn, so it can be fixed

      @wildwaters8348@wildwaters8348Ай бұрын
    • The fact the devs are already so communicative and transparent with the community despite the game not even being public yet already puts them in a more positive light than BSG imho

      @jonathanoriley8260@jonathanoriley826029 күн бұрын
    • That has to be because there is something in this game that’s health scales up as time goes on, but it’s bugged on everyone.. so I’m just wondering what the hell is scaling health as time goes on

      @yqpe2907@yqpe290729 күн бұрын
    • Bsg still has the better game and that wont chamge for a while​@jonathanoriley8260

      @rkjeffery777@rkjeffery77729 күн бұрын
    • @@rkjeffery777 It's easy for EFT to be the "better game" when it's had a monopoly on a very specific niche for years. You and many like you also seem to completely forget what the state of EFT was like back when it first entered public open beta in 2017; it looked and played almost _nothing_ like it does now beyond the raid/extraction system. Furthermore, EFT has been in development since _2012._ That's literally 12 years, and the game is not only still in "Beta" after all this time, but it is also heavily lacking in quality and content when compared to many other successful games in the industry that were developed in less time with smaller or equivalent sized dev teams. BSG is not nearly as special nor talented as fanboys like you believe.

      @jonathanoriley8260@jonathanoriley826029 күн бұрын
  • can't wait for this to be in early access for 6 years like most FPS games nowadays

    @MT-qu4tk@MT-qu4tkАй бұрын
    • Tarkov 2.0

      @yikesmcgee-gz3lq@yikesmcgee-gz3lqАй бұрын
    • I have done some deep dive into the MADFINGER studios. And they have done only mobile games. This is their first attempt for AAA game. Sinnce I'm Czech and this is a Czech studio I was looking into their team and Technicaly this game should be sound. Technical Lead was working in Bohemia Interactive which is another famous Czech studio behind ARMA games. Others were working for 2K Czech (Mafia games) or Warhorse studios (Kindomecome Deliverance 1 and 2). So Technicaly Czech studios can deliver and I believe this will be out later 2024. The only problem I was seeing with their AI Lead, Marketing and how will they handle continuous support for the game. Ready or Not was a success I believe because it was compact, their Technical Lead obviously goes for what he know best which are ARMA games and those are not for everyone. I hope they will have some Casual mode for players and down the line they will ship map/game editor similar to ARMA (which i believe they will).

      @kukuricapica@kukuricapicaАй бұрын
    • Yea man i really get it but this is unfortunately the way things are with smaller teams having to make bigger games and need public testing due to their size.

      @nathanmitchell7961@nathanmitchell7961Ай бұрын
    • @@nathanmitchell7961it’s not so much about testing as it is to get a cash infusion during development

      @85Portar@85PortarАй бұрын
    • @@85Portar Every single streamer that was given access was not paying anything.

      @nathanmitchell7961@nathanmitchell7961Ай бұрын
  • 18:01 He was, he was, he was, he was, he was like hurting lmfao

    @dr.headshotoffical_yt8005@dr.headshotoffical_yt8005Ай бұрын
    • his cd got scratched

      @donbehatin@donbehatinАй бұрын
    • 😂

      @brucekhamp6859@brucekhamp6859Ай бұрын
  • It would be amazing if the birds chirping and frogs croaking would suddenly go silent if someone walks through certain areas. Like when ya'll were going quiet near the end, it would be awesome if all of a sudden the nature sounds in the background went silent because an enemy patrol was passing through (and vice versa).

    @Green_Phos@Green_PhosАй бұрын
    • Yep, as in real life.

      @AteuCu@AteuCu29 күн бұрын
    • How shitty that idea is... You pull shit like that and later down the line You get a bug like the audio pop when players enter a 100m range of You. Make a solid system, framework for sound and then you dont have to rely on scripting or bandaids like audio zones and blending indoor/outdoor audio.

      @MindBlowerWTF@MindBlowerWTF29 күн бұрын
    • It would be nicer if they removed the ambient sounds altogether

      @RealOny@RealOny28 күн бұрын
    • @@RealOny shit take

      @gkvscq@gkvscq28 күн бұрын
    • 100% agree this would bring it a whole other level also add weather affects and day to night cycles where you gotta use night vision.

      @JoEyDSmOkEs@JoEyDSmOkEs24 күн бұрын
  • not even 4k has enough bitrate to contemplate the graphics

    @DRIFFTTER@DRIFFTTERАй бұрын
  • I think what the game needs is more frog sounds

    @greg-le5fo@greg-le5foАй бұрын
    • They are not frog, those constant background sounds are cicadas

      @losklandos6962@losklandos696229 күн бұрын
    • That’s literally what jungles sound like lol

      @bradley7394@bradley739428 күн бұрын
    • @@losklandos6962 thats why they need more frogs

      @greg-le5fo@greg-le5fo25 күн бұрын
    • @@greg-le5fo We need tigers

      @losklandos6962@losklandos696225 күн бұрын
    • @@losklandos6962 we need tigers with frog heads

      @greg-le5fo@greg-le5fo24 күн бұрын
  • I love the way you guys play and communicate. Shoot. Move. Communicate. Hell even the ammo checks from teammates. I'm retired army infantry, so I get a chubby listening to the proper way of working with a team. I'm so damn ready for this game to get a release date!!!

    @ajmack_11@ajmack_1128 күн бұрын
  • 6:53 I'm always amazed how these gamers see the enemies. I always miss them if they're like more than 30m away from me. Guess I'm just old.

    @-Scorched-Earth-@-Scorched-Earth-29 күн бұрын
    • It was not that hard to see that enemy as you could see the smoke from his gunfire.

      @WFangW@WFangW29 күн бұрын
    • Well for starters they've got the adrenaline and immersion to sharpen their reflexes and such, which makes it easier. But also this recording, like all recordings, is compressed, meaning that details are lost. Also Drew is playing in 4k, which certainly makes it easier to spot enemies. Also, this particular enemy wasn't that hard to spot, you might've just been distracted and focused elsewhere

      @MR_Foffe@MR_Foffe28 күн бұрын
    • It’s not really reaction time it’s just learning what to look for, it takes a little practice

      @gabeadint2678@gabeadint267827 күн бұрын
    • It jsut takes practise, Drew and his friends play these kinds of games all the time and know what signs to lookout for to identify potential enemies. Muzzle flash, unusual movement in the environment, audio cues.

      @CertifiedSunset@CertifiedSunset27 күн бұрын
    • I guess having a 4k giant screen 3 inches from your face would help for that

      @Titere05@Titere0517 күн бұрын
  • "this guy planes" 😭 6:37

    @MiL7z@MiL7zАй бұрын
  • Seeing a lot of comments on other videos from people that don't comprehend what state of game a pre-alpha is meant to be, which is proof of concept. This is a bare bone basics look of what the game is going to be, past here is where a couple years of polish takes place. I for one am excited for what i've seen so far.

    @gumpable@gumpableАй бұрын
    • They legit said Spring 2024 for early access release. That’s right now. Early access does not equate to “pre-alpha.” Bottom line is for a “PvE focused game” they needed dramatically better AI, this is not that.

      @domsimonetta7382@domsimonetta7382Ай бұрын
    • I don’t think YOU understand that this game is definitely not in pre-alpha if people like Summit and the Tarkov streamers are playing it this much on stream for everyone to see the game and it’s potential. This is early access/beta. Enough to get people interested in playing it/allowing the wider community to provide feedback both good or bad.

      @Anime2077ttv@Anime2077ttvАй бұрын
    • @@domsimonetta7382they initially said Q1 2024 which has come and gone

      @jameswest9388@jameswest9388Ай бұрын
    • I looked at tarkov pre alpha video. And this is way more complete

      @zuzzy8976@zuzzy8976Ай бұрын
    • Also the degree of hype by KZheadrs is not appropriate for "Pre-alpha"

      @ThePlayerOfGames@ThePlayerOfGamesАй бұрын
  • the inventory being a damn near 1-1 copy of tarkov is certainly a choice lol they even went ahead with the "safelock" container the blurry overlay so you can see the background and the diagonal bar pattern on the inventory hell the fucking sub tabs im pretty sure are identical

    @youtried3284@youtried3284Ай бұрын
    • It sure does looks like tarkov, but its not like other game dont do that too. Take Rust, Dayz or similar games; its always the kinda same things, just arranged differently but the principle stays the same

      @Risson91@Risson91Ай бұрын
    • I'm perfectly fine with games copping what other games do right. trying really hard to always be different is overrated, if something works, no reason to try to do different.

      @danilooliveira6580@danilooliveira6580Ай бұрын
    • if it works it works. hopefully they wont also copy the lack of care for cheaters and overall sloppy game design

      @justsomeguy8597@justsomeguy8597Ай бұрын
    • Who gives a shit? Lmfao

      @mrrager1409@mrrager1409Ай бұрын
    • @@mrrager1409 i do because tarkovs inventory system is awful in late game because it becomes a container/storage box fest primarily due to its lack of tab sorting (inventory tabs that only display certain items IE weapons, armor, healing, food/water) that make gearing up (especially after death) a sometimes 20 minutes ordeal of opening one container for one gun another contain for a set of attachments another container for armor opening 30 different backpacks that you have stacked together plus i am yet to see a weapon editor similar to tarkov which mitigates the inventory roaming by allowing you to just edit the gun itself and it will auto pull items from your inventory if you have them

      @youtried3284@youtried3284Ай бұрын
  • that last encounter and bunker infiltration was awesome

    @TAW4SHI@TAW4SHIАй бұрын
  • this has a lot of potential, i really hope the devs take their time and get every correct. i'd play this 24/7 if it comes out polished

    @kingsaesthetic@kingsaestheticАй бұрын
  • Honestly tho, with the state the game is currently in, i wished they would just wait a bit more before opening it to the public to view. With more closed doors testing. Theres ALOT of issues, that will bog it down if it launches in a similar state to what it is right now. Lots of fixing polishing and additions to do. Great base and concept tho

    @Luke1902@Luke1902Ай бұрын
  • 'This guy PLANES' 'I'm actually a private pilot' Honestly, thats the life, playing unreleased milsims in your free time, and flying planes as your job.

    @user-ee8eo6ne8r@user-ee8eo6ne8rАй бұрын
    • yes.

      @danielfang749@danielfang74929 күн бұрын
  • Arma + Tarkov, but PvPvP is something interesting, with secret side missions supplying weapons and drugs like real life is pretty cool

    @FBI-bj9kr@FBI-bj9kr29 күн бұрын
  • I absolutely LOVE how you can find new LZs in game! Really promotes exploration.

    @user-dx5zj3om7i@user-dx5zj3om7iАй бұрын
  • I love how at around the 17:00 mark, everyone was pushing up to get an angle on one enemy and everyone stepped into everyone else's line of fire causing all the bleeds etc lol 😂

    @tylergeist1261@tylergeist126117 күн бұрын
  • 26:37 “alright, I’m white. Yay!” lol 😂

    @beaudill8929@beaudill892928 күн бұрын
  • I'm impressed with the sunlit vegetation. Not many games do it justice, think I saw some in Arma Reforger from past Drew vids Iv'e been bingewatching lately. It really ups the immersion even just watching. Not sure if these are the types of games I'd play though, old hands, old eyes.

    @Dr._Nicholi_Rasmuson@Dr._Nicholi_RasmusonАй бұрын
  • 'Sneaks and whispers: contact, contact'. Proceeds to magdump him with multiple unsupressed M4's 😂😂😂

    @captwhiskey7774@captwhiskey7774Ай бұрын
  • 6:33 THANK YOU! I will not stand for the slander of my beloved, the Piper Archer 😤

    @WolfpackOne@WolfpackOneАй бұрын
  • Love your content man, discovered your channel from watching your brother for a long time and I’ve been hooked ever since. 🤙🏻

    @realflop2479@realflop2479Ай бұрын
  • Man watching you guys play is night and day some of the other streamers. It really shows the capability of the game. Hiding and sneaking from AI etc feels more realistic! Much more suspenseful. Can't wait to see more from this and you guys! Thanks!

    @ImCreepingDeath@ImCreepingDeath28 күн бұрын
  • 16:20 also for some reason that felt like a ghost recon breakpoint moment were a ghost gets ambushed by wolves. Poor dude.

    @MiNiGuNcAt@MiNiGuNcAt22 күн бұрын
  • you rep games HARD with the immersive gameplay. love it.

    @UndoingRuin08@UndoingRuin08Ай бұрын
  • Dude, seriously, your videos are the absolute best. Your group of guys, your tactic, these are some of the most enjoyable and entertaining video on youtube.

    @mouse2588@mouse258826 күн бұрын
  • Your videos made me get the whole stalker trilogy, spend hours on them and now im having fun in Anomaly. Thank you for making videos.

    @pyrani@pyraniАй бұрын
  • No need to render distant terrain when it's part of the skybox😂

    @antoniohagopian213@antoniohagopian213Ай бұрын
  • Awesome teamwork. A joy to watch you guys operate.

    @LarsJ1977@LarsJ1977Ай бұрын
  • Crazy how detailed the world is. Every object feels hand placed, almost as if it were a game made 10 years ago.

    @kusugara@kusugaraАй бұрын
  • Been watchin you play with Shroud man been amazing Great content keep up the good work ~!

    @DrippyDrag@DrippyDragАй бұрын
  • 25:46 "more tea sir?" ass pose lolol

    @thedeadwookie25@thedeadwookie2529 күн бұрын
  • I just really hope that later on they do a playtest for us regular players. I plan to preorder GWZ either way, this seems to be similar to EFT but with the Arma Milsim aspect for now

    @Nethotera@NethoteraАй бұрын
  • The game dynamic should be something like COH 2. You complete these objetives and get rewards, better equipment or whatever. And the final objective is to destroy the enemy main base. If the game doesnt have an end it becomes boring real fast.

    @AkaRastaOficial@AkaRastaOficial29 күн бұрын
  • Im praying this will have a fun game play loop

    @jakan5995@jakan5995Ай бұрын
    • It certainly doesn’t right now. We can only hope.

      @wavehellhole@wavehellholeАй бұрын
    • i think it just needs more players per map, way more AI than players.. A lot of ai would be fine if they weren't so braindead

      @jgsource552@jgsource552Ай бұрын
    • ​@@jgsource552 really that would only turn it into tactical paintball game. There needs to be more depth to it, some background sim of different types going on - or you may as well just go buy ARMA

      @ThePlayerOfGames@ThePlayerOfGamesАй бұрын
    • @@ThePlayerOfGames arma physics is janky as shit, this dosn't look as janky

      @gawkthimm6030@gawkthimm603029 күн бұрын
    • I wish tactical shooters would concentrate on pure pvp….

      @MrSwade009@MrSwade00923 күн бұрын
  • The health status effects is great... i love the image blur, it doubles like dizzy, ect... . Nice innovation..

    @jerneilbautista6367@jerneilbautista636729 күн бұрын
  • Great gameplay, really shows the potential of this one, excited for the future.

    @neokoga@neokoga26 күн бұрын
  • Really enjoying the GZW content! I have a lot of nostalgia and love for Madfinger Games, so really hoping they land this one and cement themselves as a real player in the PC dev scene; so far what I've seen of GZW look very promising and I really appreciate the way they've marketed it with actual gameplay trailers and now letting the relevant content creators gradually explore more of the game, it's far superior to the standard cinematic trailers we get with most releases that tell you nothing about what the actual gameplay is like imo.

    @wb2463@wb246329 күн бұрын
  • Hey Drewski, are you editing your own videos? If so I'd love to see a day in the life sort of video, see how all the work is done behind the scenes. I've always wondered about that, bit of course there needs to me a majority, maybe start a poll on community tabs? Thanks, love the vids👌🏼

    @molaakk@molaakk27 күн бұрын
  • Loved the bunker clearing

    @JolyJankns@JolyJankns27 күн бұрын
  • The damage effects seem pretty cool. It feels immersive to have to sew your organs up to live to see the end of the match, even if its a stretch lol. I love this gameplay, and how everyone on the team had to help one another.

    @SolidBoss7@SolidBoss7Ай бұрын
  • drew, havent watched your stuff in a while, glad to be back, love ya, watched you for years. Hope all is well buddy

    @grantjones1299@grantjones1299Ай бұрын
  • one of my favorite details is the shell casings that are persistent and don't just shrink or melt into the ground.

    @melojei@melojeiАй бұрын
    • "casings"

      @dude_man_bro@dude_man_broАй бұрын
  • "shoots him excessively" "Hes Down"

    @nebsidazeiou8224@nebsidazeiou822424 күн бұрын
  • Man I can't wait for this, it looks so fun.

    @Laphin@LaphinАй бұрын
  • I cant wait to make clips of the gameplay. Thanks for the content as always

    @BoDukeGaming.@BoDukeGaming.29 күн бұрын
  • "Alright, I'm white... Yeayyy!!!" Really got me smh 😂

    @rest3r-age142@rest3r-age14228 күн бұрын
  • 9:49 id like to see you have to individually reload magazines. I mean if theres an animation for eating CRP, make it so you have to re bomb your mags

    @kurtiswilloughby4822@kurtiswilloughby4822Ай бұрын
  • 37:53 this dork is actually whispering like the Ai can hear u 🤓🫡🤣😂🤣😂ssshh everybody hold 🤫

    @DJTRAKAVELI@DJTRAKAVELI28 күн бұрын
  • I love this team dynamic, makes the game look 100% more fun to play. Can't wait for early access.

    @Consciousless@Consciousless28 күн бұрын
  • As a plant nerd I find the free standing Monstera "bushes" really breaks the immersion 🤣

    @RoarMyklebust@RoarMyklebustАй бұрын
    • as another plant nerd I was literally thinking the same thing, still looks sick asf though

      @microwave6224@microwave6224Ай бұрын
    • Not even that much of a plant nerd, but I noticed it as well. The plants are just too good so you actually recognize them, like the banana trees and papaya

      @eavdmeer@eavdmeerАй бұрын
    • i thought they were gabi plants but now that u mentioned it

      @DIRUU@DIRUUАй бұрын
  • 6:47 contact, contact *boom* contact down

    @user-wf2io5zp4s@user-wf2io5zp4s28 күн бұрын
  • 'LZ Baby!' "AT THE AIRFIELD?" ... i mean... i feel like this is the place you should most expect an lz.

    @zorminster@zorminsterАй бұрын
  • problem with wounds and healing in realistic themed games is exactly that any hit no matter where would require you to pull back for extraction; even if its just 2 fingers, or your big toe that's gone; unless you have no other choice you would fallback for extraction or be handicapped and unreliable for the rest off the mission which honestly its properly better to be 1 down ;) on the other hand as a game this would be extremely tedious very fast; so we allow healing by magic; which honestly always breaks any immersion that's been built up until then. - not sure how to fix that honestly. maybe have npc's which follows and holds cleared area's when you die or get wounded you take one of them over and your original returns for patching what can be patched at base; in worse case the squad will have to get the npc who managed to get wounded and back with so little they are still combat ready.

    @Erebus2075@Erebus2075Ай бұрын
  • I like the atmosphere of that game and the teamwork! Only downside so far is how many rounds you need to kill someone. Also the mosquito sounds haha 😂

    @hyungnim702@hyungnim702Ай бұрын
  • The “tactical sprint” looks so goofy. The character model doesn’t change their posture at all making them look like jack sparrow running.

    @pjohns9532@pjohns953227 күн бұрын
  • "I'm aiming directly on his mean" - meanwhile the bullets landing no where near him

    @Jay1787@Jay178726 күн бұрын
  • Me at the start: If the audio of the guns hasn't improved, I'm still going to hold off a while. Me 5 seconds into the view: You have my attention.

    @o3941@o3941Ай бұрын
  • I'm digging the carry handle mounted optics. Wish I could do that in ground branch.

    @madghost4286@madghost428629 күн бұрын
  • "Remain Tactical" *Proceeds To do a 360* "I'm so tactical" 😭😂

    @Poinatowski@Poinatowski27 күн бұрын
  • I think it takes more bullets to kill at distance because once they got inside and were closer, they seemed more effective.

    @SloaneLasers@SloaneLasers28 күн бұрын
  • Dude, this game looks really good as it is. Can't wait to see it develop further.

    @SpencerBurkett@SpencerBurkettАй бұрын
  • Me when the police officer stopps me - 26:37

    @luc1ius412@luc1ius412Ай бұрын
  • This looked much more fun than the other videos I've seen. more action

    @StrateOutdoors@StrateOutdoorsАй бұрын
  • Man, this can't come out soon enough. I've had that tactical shooter itch for a while and have yet to find anything that really scratches it.

    @AvengerBB1@AvengerBB127 күн бұрын
  • I’ve been waiting for this game for so long!

    @lilhomie6234@lilhomie6234Ай бұрын
  • absolutely find hilarious how they're like "over here" and "this way" and "over there" and im thinking "Where is over there?" but they all somehow know. Shows how well they know each other and how long they've been playing, cause I was mad confused trying to understand some of their callouts.

    @EduardoGomez-bd1us@EduardoGomez-bd1us27 күн бұрын
  • P.S. Average human peripheral is 115 degrees axial, and that is why you assign teams of 3. The 15-degree difference to 360 is because the head stays on a swivel. Shifts around the box are 1 and 0, to keep it simple for the simple. I learned this as a child.

    @TheOnlyHatchet101@TheOnlyHatchet10129 күн бұрын
  • "I saw him but did't see him" - Flawless communication: Check! xD

    @Laeknishendr@Laeknishendr28 күн бұрын
  • 3:54 just how realsitic and amazing the forest in this scene here, It's already terrifying it's probably gonna get worst at night too, where you can just see a night vision google eyes.

    @yetlancer9999@yetlancer999929 күн бұрын
  • I want to live in the magical world where my ACOG has six inches of eye relief.

    @R3volutionblu3s@R3volutionblu3sАй бұрын
  • Ultimately one of the biggest things that tarkov has over other extraction shooters is the amount of loot on the map and the amount of uses for it. Any extraction shooter going forward needs to match that as well as also have a player driven market for me to be interested.

    @slappytheclown4@slappytheclown4Ай бұрын
  • walking sim where the only fun comes from playing with friends and using your imagination.

    @PrinceOtter@PrinceOtter28 күн бұрын
  • "He’s one of those Ai" yup… that was rough to watch. When a game can’t let me have my tiny dose of dopamine by killing a stationary AI NPC, ugh..

    @Anime2077ttv@Anime2077ttvАй бұрын
    • Yea that was the most frustrating thing back in the dayz era

      @Sal3600@Sal3600Ай бұрын
  • That lettuce cameo 🔥

    @acaacuadra@acaacuadraАй бұрын
    • thought I heard that voice

      @a7rockstar@a7rockstarАй бұрын
  • Man everything looks so good and very fun. The game seems to have a lot of things worked out, and I'm sure the complains I've got are probably being worked on like the Audio and AI. After all it's still beta which some people seem to forget

    @Lee-22@Lee-22Ай бұрын
  • Judging by that blue helmet in the squad, your "friendly" word should be "CORN SYRUP!" 🤣🤣🤣

    @leningrad4268@leningrad426829 күн бұрын
  • Dam good Coms Drewski! ...that's so refreshing.

    @ttype231@ttype23128 күн бұрын
  • Just had an idea, the devs should try walking and running thru a bush irl and implement their experience to the game. This is something all fps get hella wrong and I believe this really impacts how people maneuver in areas with dense vegetation.

    @knutkleven5939@knutkleven593928 күн бұрын
  • They used the same footstep falling sound as Tarkov. When they first drop through the hole in the ground you can hear the impact of their boots on the floor makes the same noise that's in Tarkov. Hopefully that's not theft

    @anotheremaillastname9592@anotheremaillastname959229 күн бұрын
  • cant help but notice you guys not saying opium, absolutely broke my immersion

    @GHOST35150@GHOST3515014 күн бұрын
  • I like how you said you need a friendly word and the first thing he came up with was "Opium" lol

    @Haplo_X@Haplo_X28 күн бұрын
  • Just imagine the domination a squad compromised of Karmakut,Levelcap, Drewski and Jackfrag would do in this game

    @Mantheon@Mantheon29 күн бұрын
  • “He’s down” yeah y’all lit him tf up I’m pretty sure they knew that

    @DS-wl5pk@DS-wl5pk29 күн бұрын
  • Me - shoots ai point blank with shotgun. Them - Did something hit me?

    @gamemaniac9027@gamemaniac902714 күн бұрын
  • I definitely wanna play this game. It’s definitely still got some work, but it’s early access. I’m kinda tired of early access titles, but this looks like a ton of fun.

    @MilkTestingMan@MilkTestingMan26 күн бұрын
  • They need pilotable vehicles, specially the little bird maybe even an attack version, add some random manpad spawn locations, with a map that big it should be standard

    @jamesdouglas3631@jamesdouglas363126 күн бұрын
  • The beginning with all the players landing just felt like a air assault for some reason.

    @MiNiGuNcAt@MiNiGuNcAt22 күн бұрын
  • These forests really remind me Crysis 1 :)

    @WarningExploring@WarningExploring29 күн бұрын
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