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47 Features I want in Brawl Stars Updates | KairosTime
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In this video I'm going to talk about 47 features I want in Brawl Stars for future updates coming to the game! I'd like to be able to create our own brawlers, adjust the number of players in the map maker to make actual 2v2 or 5v5 game modes, and a lot of other map maker features!
Brawl Stars updates are exciting because they bring a lot of new features to the game. I want to speculate on features I'd like updated in Brawl Stars!
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Finally First
Hi
11 hours ago :o
a
Find a team feature actually finding you a team o.o
Plot twist: KairosTime is a TIME traveler and is now exposing to us how Brawl Stars will be in 2030
That's a really good plot twist
And kairostim is the present kairos
tme
Lol
Lol
graphical settings is definitely needed for people with lower end phones. It'd increase The player base with such a large amount of people with potato phones. And if the game's playable on potato phones, they'd definitely consider spending money on the game. It doesn't even need to be a lot of settings, just disable shadows and disable animated environments.
YOU READ MY MIND. Literally been saying this since my device can only handle 2 GB ram at most
If you're homeless, just, buy a house
This. I have a potato tab and people think i am noob
@@enchantedneon4191 yeah and also let them eat cake
@@enchantedneon4191 if you mentioned something unrelated, mention something related
1:08 yes, Kairos predicted reroll quests 7:20 and also kinda predicted Chester 10:05 Mystery Mode with the difference that we can't choose a random brawler 11:18 for those who don't know, in the game files is there a project of gamemode that is called "Protect the King" and it can be played in Null's Brawl. It's 3v3, but every team has a "King", a brawler with buffed damage and like 100k health, but with permanent damage and nerfed healing abilities, which the goal is to takedown the King of the opposite team 16:38 Club Wars = Club Leage/Power Matches 16:54 suggest brawlers in Power League ✅ 18:22 we don't lose much progress when we don't lose all the games and gain more if we win all the games ✅ 2024 edit: finally we have 5v5
He also predicted The speed Gear 23:55
@@jamsgamssalso mecha suit for Jessie Is Now Meg
@@porterligs (I don't know if this was in game back then but) Also in 10:47 he predicted turning off bots 22:04 Meg, Bonnie and Sam tecnically have two supers, even though it's pretty diferent than he predicted 22:51 He predicted surge's second gadget, but instead of getting every upgrade at one it's just one 24:02 (This one is pretty loose but) HE kinda predicted Mandy's focus ability (getting a boost while standing still)
he preticted the 5v5 knockout
Also hypercharges kinda and gears
Damn the switch quest one was spot on -- even the wording of 'reroll' was insanely perfect. Also the suggest a brawler was brilliant foresight. Love these videos, Kairos, keep it up!
Ikr
Your "one way wall idea" is like one I had a few months ago and I think it would be an amazing idea to have walls that respawn over time.
8:17 what is gamba is it a game or organisation or what what is this someone please explain
@@jigarpanchal0 he is a person, he has helped alot in the brawl stars lore community
Like beta bushes
Or the metal walls that are invincible
kzhead.info/tools/i5Rg2xHnkFCoWfVYAF905g.html
15:32 maybe they could bring back the sort of backstory that they had in their description in the old days of brawl stars.
kzhead.info/sun/i6aAgriIpIyepnA/bejne.html
I'd like a map feature where there is a second floor. Where brawlers can walk on a stair like platform connecting to blocks brawlers could walk on. Brawlers on top of these blocks can only deal damage to other brawlers only if they are standing on the same floor
This sounds extremely cool, however it would be way easier to camp.
Throwers are gonna be allowed to damage players at the 1st floor (when ur in the second floor) And vice versa
@@Pix3ly no, i think a cool buff to jacky is make her the only one that is able to hit the first floor, but cant see them
I’d like to see a mini campaign mode being added for each brawler once they reach level 10 so that maybe we can kinda still upgrade them or maybe even their star powers by completing it
I thought you meant campaign mode like in fighting games: A playable story for each brawler.
@@greatwavefan397 yes, that’s true, a mini one that is
We wanted more upgrades after power 10 and Gears came, which wasn't what we wanted lol
Plot twist : Kairos is just predicting future updates for 25 minutes
Like he has always done
This is nothing more than the truth
Should i trust this person (karios time) and should i trust this person (karios tim)
It has always been
8:17 what is gamba is it a game or organisation or what what is this someone please explain
Therealwaseem is ready to post the video Kairos! one at a time.."Kairos time predicts EVERY UPDATE IN 4 YEARS!"
:o
Lol
Part 2 Omg here we go again
No he make idea for supercell
@@eltonjayformales9992 i mean still it 100% accurate preditction
I would personally call the mods badges. I also want to see the map maker modifications in actual game modes (like a race game mode)
What I’d like is every update or year maybe they allow the community to submit brawler ideas and vote amongst 2 of the top most liked brawlers and they be submitted into game
ya kinda like minecraft
I have an idea for a new gamemode.. "Morph mode" Whenever you defeat an enemy brawler you become that brawler (keeping all the cubes) with all other showdown like mechanics but all brawlers are max
Sickkkkk or a hide and seek/ murder mystery classic game mode
That's a really cool idea ! I would love to play this game mode :D
Sounds incredible
I would love this
What's the point of the morph if all the brawlers are Max?
For me, big part of BS is to know brawlers and know how to play with and against them. I know how to dodge a Frank super, or to know if i have some throwers against me, then don't hide behind walls. IF custom brawlers are introduced, this is gone, and the whole game loses a layer of strategy (and it doesn't have a lot of layers to begin with).
so true.
You hit the nail on the head there.
Maybe they could do it that we can only use custom brawlers in a seperate gamemode, exclusivly for custom brawlers.
@@giofunny6391 This, I agree
You would just have to know the weapons for accessories
I really want our elo points in power league to be visible, so you can look at pros and go like, "Hey, he's 2500, he's 2700," instead of, "They're both Masters, duh." Also, I sometimes don't understand why I'm losing a ton of progress, but elo points being visible would help out a ton.
Being visible will make it more difficult. If your enemy are stronger than you than you will loose less elo but when enemies are weak you will loose less elo. Make them visible will make you like "last time I got 15 elo why did I got only 14 this time?"
@@gauravvishwa2039 Uhh do you understand the elo system? You lose less points if your opponent is stronger, but lose more points if your opponents are lower rated than you. This system is used in mobile games or chess. In chess, 2500+ players are considered grandmasters while the average player is about 1000. I want this number of points to be visible after the match, in the battle log or in the player's profile. This would add more depth to power league.
@@illusionist_ did I said something different And do you like that a player which is playing with you get more or less points than you. Even one less or more point will create such an irregularity
@@gauravvishwa2039 I'm fine with it, and think that it is fair, except that maybe they should decrease the effect of your opponent's elo points on your elo points. Also, even if the number of points wasn't visible, it still wouldn't change the fact that brawl stars is still using a specific number to keep track of your progression. The elo system still operates with or without the number being visible.
@@illusionist_ it will make people more confused than solving the problem
I have a very interesting gamemode idea. This could be a special event gamemode that happens on weekends. Chaos Dungeon 5 teams with 3 players each is ideal but it could be different but 3 players team is a must not less than that. The Map will be bigger than the Showdown maps and if possible limited vision should be there to give it more dungeon feel. The walls are indestructible so that the players follow a single path. At the centre of the map there is a large amount of gems which can be looted. It should be like a maze but the path to go center is shown. 1) Players are to collect gems/coins to increase their points and be on top. Points recieved by the gems are calculated at the end of the match. 2) All players in a team contribute to the team points and the team with the highest points wins the match. 3) Players can kill members of the other teams and are awarded points to increase their own and team's score, and the dead member drops the gems collected. (Note that only the gems that the member has collected will fall on the ground any either teams players can collect it like in Gem Grab) 4) The player who was killed can respawn wherever their other teammates are or if the whole team is wiped up they will respawn where their team initially spawned at the start of the game. 5) The dead player will have the points he/she received after killing other players but the gems collected will be lost.
I like this idea
@@-LuckyDucky Thank you for your views on this
The issue of having 2 supers is that they need to release all of them at once. Otherwise the brawlers with 2 supers would be way better than the ones with only one.
I guess two supers will be better as a passive ability rather than upgrading to power 11....
8:17 what is gamba is it a game or organisation or what what is this someone please explain
@@jigarpanchal0 it's a person what so confusing in that.
@@Chin-ny4kj is he a KZheadr?? I can you elaborate please
@@jigarpanchal0 Google him
just as long as "you" is recognizable any way you customize it i think its an amazing idea, but a 20 player showdown with 18 primos jumping atyou while a shelly supers you in the face might not be so exciting, anyway alot of these ideas is truly amazing
Maybe you can play those game modes as events or map maker so you won’t lose trophies
I feel like "you" would make the existing brawlers obsolete
@@Ujaan yeah, it just doesn't make sense for them to just make the game an rpg
You makes me think of mini gunner
I also think for the showdown idea they would have to increase the power cube box cap because 16 for 20 brawlers is not enough
Rewatching this now... They have added/are adding: Quest rerolls Additions to special events 1v1 game mode More modifiers Rebuilding walls (Courtesy of Jackyff) Club League Brawler suggestion so Joe picks Sprout and Sally doesn't have to Credit for close Power League games Second Gadgets for everyone but Buzz & Griff "Equipment" - Gears, although they are attached to individual brawlers Level 11 Second supers for some brawlers (Meg, Bonnie) Jessie's Mecha Dog suit (Except it's Meg) Surge gaining temporary supers (His new gadget) Instant healing (Old health gear) Damage when on low health (Damage gear) Increased movement speed in bushes (Speed gear) Reload speed booster (Meg's new gadget) In hindsight you did really well at guessing/suggesting new additions to the game, hopefully we can see more of your ideas coming into the game sooner or later.
So true he is a time traveler KairosTimeTraveler
I wish experience level had at least some weight in the matchmaking, it'd help a whole lot to avoid those "8k vs >30k" randoms sort of situations.
I can't wait for in 2 years when this is in a compilation of things Kairos time has predicted
True af
the real waseem if you read this I hope you can make part 2 in the future
He predicted Gears and kind of predicted meg aswell lol
Ahaha so about quest rerolls...
Lol its been 7 months and most of this ideas are in game
While I love this idea of a custom brawler, having to learn and adapt to this many combinations would be so infuriating to deal with. Maybe if they had a symbol on top of the hp, like a sword or something like that, and a symbol for the super. Really cool, but it could be super unpredictable and tough for players to adapt to.
maybe YOU has 3 set abilities at start of the match and that is always displayed upon him during the match since he can cjoose from just 3 things keeping them up on brawler maynot be an issue.
kzhead.info/sun/i6aAgriIpIyepnA/bejne.html
Hollow Cube put the words in my mouth :D
I guess the weapon would be a no brainer to figure out... Since it would be in their hands which weapon YOU is using, but for the super yea, it would be best to have an icon similar to Ash's Rage or Surges power level icons that showed which super.
Should only be unlocked at level 100,or it'll be too overused
I think the "you" brawler is a very great concept. My idea is it can be like those "customize your character" phases when you start playing a game. You can choose your gender, hairstyle, face shape, skin color, then you can customize your outfit (skirt, shorts, t shirt, suit etc) and their colors (primary and secondary). Then you can choose your weapon, which is split into different categories, such as melee (sword), close range projectile (shotgun), mid range projectile (musket), long range sharpshooter (sniper rifle), and throwers (grenades), each category will have their accessories, or super. You can upgrade the weapons and accessories individually to increase damage, reload speed, range and stuff like that. Maybe even upgrade your outfit for quicker movement speed or damage reduction. There can also be gadgets and star powers that you'll need to buy and can only be equipped to certain categories. Maybe a gadget that makes your next melee hit deal poison damage, maybe a gadget that makes your projectiles go faster and closer together (clay pigeons) for the short and mid range projectile category, maybe a star power that makes the attack deal more damage at longer range for sharpshooters (like piper). You can play the "you" brawler in map maker maps, or maybe create a new section for them, such as splitting the game modes into a "normal" mode and a "you" mode, like how showdown is split into solos and duos Maybe create a new currency called "u-coins" that can only be used for you brawler stuff. You can get them from boxes or buy them using regular coins or gems (but this exchange will be more expensive, so that you won't waste all your coins on the you brawler and ignore your normal progression). This way the pros or content creators with tons of useless coins can finally use them. Make it unlocked at around 10-15K trophies, so that new players will have time to learn the normal game and not get overwhelmed. Besides that you can have 3v3 tournaments and it can be in bracket form. Maybe split it into several server regions so that delay won't be too bad. You have to sign up for the tournament manually with a set team and there will only be a certain amount of spaces. Example : 1024 teams compete in day 1, 512 teams compete in day 2, so on and so forth, so a tournament will can be around 2 weeks long, and 1 tournament per month or smth like that. This is alot to do and it'll take the devs prolly at least a year to make these together with the usual updates, but I'm excited to see where the game will go in the coming years!
This is cliché, but I'll say it anyway. *Underrated comment.*
Anyone's else want more of a reward for leveling up on XP? It feels like it's a lot of work for very little payoff.
Yes i've been thinking the same
I literally have level 230 lol i want my rewardsss
they said that they will never add rewards for the xp
What I want in brawl stars is a *STORY MODE.* I really hope that once the Starr Park lore is finished, Supercell adds a story mode that also includes battles and rewards based on the flow of the story so that newer players are introduced to the lore behind brawl stars. Like for example, the story takes you to the Siege environment where you fight off against the Junker Trio and to add to club functions, you need to invite clubmates to team up with you. It would also be nice if a new chapter unlocks every 300-500 trophies so that everything doesn't feel rushed and players are motivated to push trophies in ladder.
Yes
Yes
Yes
YESSSSSS
Yes
I actually love the switch brawler quest, it's a smart idea Kairos
Smart idea from a smart man
ye it is
I want to switch my Siege quest. It's goddamn impossible to do 🤧
After getting this update, ME: thank god i found a good random random: hey other guy, i'm just gonna change to a different f**king level 3 brawler because i have quest for it.
kzhead.info/sun/i6aAgriIpIyepnA/bejne.html
8:26 - 14:55 Wow... all of these changes sound amazing. I really need more map maker slots and map codes are so unique
Supercell needs to look back at this video.
The lore thing resonated way too much with me 😭 I would love a short little single-player campaign story mode for each brawler but I realize that’s a huge ask
How about Subspace Emissary for Brawl Stars?
I want power league modifiers: Power play: all the brawlers of all the teams will be maxed for the current match Double ban: 2 players of the team can ban a brawler each etc. Modifier will be randomly applied in a PL match.
That really sounds good 😮👍
Ngl but maxed brawlers in pl would so muchhhhhhh appreciated by F2P's including myself cuz i only have like 5 maxed
And each game mode is shortened. For example gem grab: get 5 gems to start countdown. Hot zone: 2x faster claiming, heist/ siege : 1/2 health, etc
I would absolutely love a brawler maker and I love the “you” idea. I think it’s fits really well with the lore as well.
Yeah but it would be impossible to balance
@@gabbo3772 Yeah, but everyone would have the broken brawlers. Or maybe a separate way of playing ladder modes for just custom brawlers? Or just allowing them in non-trophy games.
I really like your “make yourself” idea but maybe with more tools. I was also thinking about a new map idea after you mentioned about making a game mode!
I wish we could have star power in "try" function and maybe be able to use another brawler's gadget or star power in the "try" function. I like it when we could do glitches in friendly matches, too bad they were patched. I still remember the skin glitch, when we could use a skin we have not bought yet and we could play it in real matches.
We can try star powers in friendly games u can try skins as well in the store
Can't wait to come back in a year when half of these have been added
If the “You” brawler actually happens I would want them to only be available in a specific gamemode(s) so people still use normal brawlers
Like only on the map maker slot
@@rusticlaka6886 then you couldn't be able to push them
@@arkesh110 if you were to be able to push them, then I can definitely forsee a backlash of messy gameplay,the community being mad, and no in depth strategy because of this. So this type of brawler will maybe be exclusive to a slot to "custom brawlers" or map maker slot where it doesn't reward trophies. This type of idea is solely for fun play and not for competitive play, just like map maker
Or limit them as if they were duplicate brawlers
@@rusticlaka6886 OR maybe a game modifier, Where everyone compulsarily uses the customized "You" brawler on the current map/game mode available, which will not give u trophies, (kinda like in showdown event, you choose Solo or duo, i want an extra, "You" tab. Or make this Maps/event and playing with "You" brawler, esp on weekends only like with robo ramble
Imagine a modifier when the smoke comes from the middle of the map LMAO
the problem is that you would have enemies far apart, wich is the opposite of the desired effect
I definitely want more expansion to the traits. I think they are mild enough, passive enough, and effective enough at adding more dynamics to the game. It’s not like equipment or second super that would make it really unfair when playing against those who don’t have those things. Everyone would get the traits on the brawler as soon as they get the brawler.
Imagine: kairos makes the next tier list and says: "You is really good this season!"
Bad grammar, lol
@@andymarlinata9273 Are you an idiot? The guy is talking about kairos’s brawler concept “You”, not literally YOU.
@@andymarlinata9273 when you haven’t watched the video
@@andymarlinata9273 r/woooosh
Guys, lay off him! he was clearly pointing out the bad grammar for comedic reasons
I love the adition of traits to improve brawlers and more ideas on that would be gr8 and i think if you could change your super/gadget/starpower midgame after death would make the game a lot more complex and fun
' clubs will have an impact on the game ' when I first heard this, the first thing that came to mind was the same mechanic in crk guilds, where you get extra stat boosts as your club progresses. Also, I would really like it if supercell implemented something similar to power play, where your teammates have to be power 10. I can't express how frustrated I am at Randoms who pick low power brawlers without star power or gadgets and end up just throwing the game. I'm at diamond 2, very close to diamond 3, and this is still a issue in solo league
Kairos: makes a prediction/ "I want this" video Supercell : Write that down, Write that down
charles the french
@@redpalladin2468 I agree. But the comment is funny.
@@otoroo_ i just wanted to comment to show that i know him lol
@@redpalladin2468 Haha yess
Bruh, we’ve already heard that joke like 50 times.
I’ve been wanting an “Arcade” mode for forever now, similar to overwatch’s arcade mode where we get different modes like random brawlers or like “all for one” from League etc. I also hate the progression in power league, I’m floating between gold 3 and diamond 1 and I am losing more than I gain. Even when I was in the silver 3 - gold 1 range I would lose more rating on a loss than gain rating in a win.
get good
Exactly that's what I was thinking when kairos said game mode creator
kzhead.info/tools/i5Rg2xHnkFCoWfVYAF905g.html
Same i dropped from gold3 to silver1 because of randoms throwing the match or getting a random who has 8000 trophies facing against three people who are i late 20k and 30k
How about a story mode/beat 'em up mode like Subspace Emissary or Gain Ground? For example, the Retropolis Trio fends off a bunch off robots. You and your friends have to pick one brawler before fending off against robots. You will have arrow guides towards other areas of the map, which will fade the screen out and fade into a new area.
I was thinking if second super were added in future updates, supercell should add a sliding button to use either of two ( similar to the multiple emote feature Kairos talked about )
I would really like to see a game mode like "Tournaments" Something like: 50 people enter a tournament.Then, 5 duo showdowns take place out of which top 2 teams qualify which means 4 from each of the 5 matches which means 20 players remain.Then 2 soloshowdowns take place in which top 5 players qualify which means now only 10 remain who then compete in a final solo showdown and the last brawlwer standing wins. The rewards increase as we move up, for ex. the first 20 get nothing, the next 10 get a brawl box, the 9 from the last showdown get a big box and the winner gets a Mega box. It can have an entry fee of some gold like 50 gold which should increase as the trophies of a player is above a certain level.For ex. a player who has 10000 trophies has to give up 80 gold, a player above 15000 has to give up 150 gold and so on. I am keeping the entry fee low as the probability of winning a big box or a mega box is low. We can also have a stat in our profile which shows our tournament wins.
Build a brawler would basically be Brawl Stars' equivalent of Smash Bros.' Mii fighters 😂😂
Ikr
Also brawl stars is becoming the overwatch of mobile with adding the traits (passive ability’s)
@@billthedoritoguy4770 no, no it's not... Lots of games have passive abilities and Brawl Stars already had passive abilities before traits.
8:17 what is gamba is it a game or organisation or what what is this someone please explain
@@jigarpanchal0 Gamba is the first *know* person who started realizing brawl stars was an amusement park.
I don't know if the "You" brawler thing is a great idea, I play competitively and I love knowing what I'm up against, but if we were to go with this idea, It could be such a pain to know or predict what supers or attacks they have.
I agree
using "You" , should not give you trophies, just like 2v2 of clash royale
I was thinking of this too but I feel like the solution is just for it to be in trophies, weekend special events, and map maker. (So no 15 wins challenges or power league)
They can make small icons next to their profile pic so you can see which weapons they have I guess
@@kuks0453 but how will I see them I can't just look at their profile while in a showdown game
I’d like a gamemode where you get stronger and get more health from killing players(whitout colecting cubes) and a gamemode where you can choose how many players you have in your team and if the other team has less players they get one player stronger that is in the other team.
I think new game modes will actually effect matchmaking and already the matchmaking is slow on high ranks but some other game features like club wars will be loved to see in-game
I want a "glitch mode", where you can choose any gadget or star for any brawler you have.
ive wanted that for a while too
YES
Im guessing you're from the good ol days when star power and gadget swapping was still a thing. I miss it honestly
kzhead.info/tools/i5Rg2xHnkFCoWfVYAF905g.html
That would be so fun
Imagine they bring back regenerate walls. Oj would be angry
😝😂
@@zarx661 lol
jacky gadget:
@@romanianplanet9935 is useless
@@l.e.f.t.y8349 am i useless? look at u playing fnaf.. game died
loving the beard! i’m also a big fan of at 50 brawlers, instead of focusing on new brawlers to instead give old ones TLC with traits, finishing second gadgets and equipment. i also would kill for a 5v5 true moba mode
Once we get all the 2nd gadgets were probably going to start seeing more passives like they did with the tanks earlier this year
Kairos: "47 update ideas" Supercell: Write that down, write that down!
Yeah
@ZeteQ 😂
charles the french🥰
@@himanshuthakkar3916 what
@@ahmed4363 dont read it 9 times its black magic
Kairos: Tells about 47 update ideas Me from now: Waiting for those 47 ideas because all are going to be true ..
ThAt’S rIgHt!
@Ruwu joke.
getting to Gold 1 is quite tough, took me until this season to go from high silver 3 to gold 1
5:53 i think that this whole thing would be AWESOME. But, i want more... "Freedom" than what you gave us. We could make our own brawler with gadgets, star piwers, and gears and supers and regular attacks. But, there could be something to help make it where people cant go overboard with it.
When Kairos uploads, it is indeed a good day.
I think we all agree u
I'm agreement
uploads*
It's uploads
@@_mike9 IP address
Wouldn’t it be cool if you could switch star power and/or gadget between rounds in power league, Idk I think would be a nice feature
i was thinking anout that too!
@@nemanja3158 what were u thinking anout?
@@frostyyhxze that too
Bro at least half of these were added
Power league idea: The points are calculate by what you do, if you die (-1) if you kill someone (+1) if you get the better player (+2), and a huge etc, that way you can win at least win one point, even if your team lose the match, and that way not matter the randoms, it matter how you play
I really liked these ideas like more pin slots, being able to use skins in PL, suggesting brawlers in PL, 5v5 gamemodes, etc...but I don't agree with all of them because some of them will make brawl stars really complicated and I don't want that. I want brawl stars to be an easy to learn game which new players would easily catch on to, more controls will make it a bit difficult to learn. And about customizable brawlers, that's a really good idea but I don't think brawl stars fits in that type of a game, If these customizable brawlers do come then why would anyone want to play the actual brawlers present in the game right now? Everyone would want to make there own character look as cool as possible and no one would like to play the actual ones (that is honestly what I would do if customizable brawlers were a thing in brawl stars). If brawl stars will actually do these brawlers then it will probably wont be any time soon...Honestly, brawl stars is at a good pace right now, they are constantly adding new features to the game and it is a really good game as it is and its getting even better with these new updates...
there needs to be balance . the game is very simple to learn right now as is . the newer players should have no room for complains . HOWEVER , the pro players and top percentage of people , are really at a point where everything is starting to get dull and dry . not to mention there is lack of content for content creators , i mean just look at how repetative the videos get , every other week creators are posting the same "Top 10 brawlers in the game" video for views . as for the charcter creating idea , i feel like its absolutely badass ! if people want to only play that brawler, and that brawler only , then let them do that . there needs to be much more options available for all in brawl stars before the bigger and better players start to get bored . tolerance is only limited .
I actually think that brawl stars needs more depth to combat i dont want them to a new healing skill or spawning a turret of some kind i want new unique move that brawlers can do. also i think new controls will add new difficulty to the game for endgame players if you look at other moba games more controls will be hard at first but once you memories the moves and skills you will have a great time playing that game.
Well there are FTP and low spenders playing this game for more than 2.5 years so it's just to be expected that people can get Burned out by similar mechanics and they can easily limit the custom brawler because they combinations are still limited
Completely agree, hope they add some cool features to clubs soon as they promised
8:17 what is gamba is it a game or organisation or what what is this someone please explain
14:47 this really needs to be in the game as fast as they could and to be honest this is the best video of kairos because he encourages supercell to add some useful features and focusing on the fun side not the competitive one
Ideas from my side that will take time to get implemented but are not so crazy or difficult that it would take years to be developed: 1)New Wall(s): The walls that are blue on your(and your teammates if any) screen will be the walls that you can pass and shoot through and cannot break(similar to bushes except you cannot break them). The red wall for you and your teammates will be the exact opposite of the blue walls, i.e. they will be like the normal walls for you; you can break them, but cannot shoot or pass through. For the enemy team, the walls will be of opposite colors, i.e. the blue wall for you will be red for them and so on. 2)Ability to make your own tile or wall: Eg: for a wall, you can give it properties like whether you can break it shoot through or pass through, etc. 3) Passive abilities for every brawler! Just like Mortis got a passive ability of Coiled Snake, similarly for you can such an ability to every brawler. Eg: maybe shelly's pigeon gadget can be a passive ability or a whole new ability like every 3-4 seconds after having her ammo full, her next shot will slow the brawler by x% for x seconds. This is just like or similar to 'traits' mentioned by Kairos. Also, I love the idea of "You" Brawler but with more customization like more primary attacks like not just a sniper for long range but also like multiple bullets like colts, or spread projectiles like Tara's or Pam's, though just the customizations that Kairos mentioned could be a start.
Wow, you predicted fences
Another suggestion- Allow us to choose multiple modes to play from like in other games. That means I can choose for eg brawl ball and heist and whichever lobby fills first I play that mode.
Imagine all these ideas literally coming in the next update!
Your comment is written just 2 min after this video uploaded and you haven't even seen this video
Updates is better. I dont mean it grammatically
Yeah like all the ideas you watch right?
@@user-pi3bo3ie4r Bruh these ideas were already on his social media pages 😎
@@nishantsoman Give me link
I really like the traits idea for every brawler so i want to give suggestions and see if people like them Brock:If he hits 3 consecutive rocket shots he will get a 3 second reload speed increase Bea:if she hits her whole super her enemies will get a poison effect that would deal 500 damage over time Carl:when he gets down to 20% health he will gain a 10% speed boost that will last until he gets above 20% of his health Max:When max stands still she gets really excited and gains a speed boost based on the amount of time she stood still(note it only stacks to a 20% speed boost and the max time is 10 seconds for both how long the speed boost lasts and how long you stand still) Emz: she passively charges her super when around 3 enemies so she can slow them down and have a picture. Colette:If she hits an enemy on the way back from her super she charges 3 quarters of her super(this is if she hasn't hit them already going forward.) surge:If the split from his attack(when you hit a wall or a enemy)hits a person they get slowed for 1.5 seconds. nani: She will have a ability that the more teammates she has around her the more power she gains(every teammate is equal to 5% and can only stack to 20%) Poco: His super heals more to his teammates than him Leon:While invisible(from super or gadget) he reloads 10% faster Crow: Gains 50 health for every tick of poison someone takes(this is only for one enemy if two enemy's are poisoned he will still get 50 health but only for one the other one doesn't count) Jacky: when she gets hit she will get angry and gain a 5% speed boost for every time she gets hit(stacks to 25%) nita: If Bruce is killed she gets mad and gets a 20% attack damage increase for 10 seconds. Barley: His attack goes and slows enemy's for 0.3 seconds Pam:SHE BECOMES SO THICC THA-Just kidding she should have a passive ability that every 20 seconds she gets a damage buff of 20 damage for each bolt for her next attack sandy:when sandy stands still he heals twice as fast Spike:when in a bush and standing still you can't see spike unless your one tile away from him Amber:The more her main attack hits you the longer a burn affect lasts(She requires half of her ammo bar to get 2 seconds of burn and her full ammo bar gets 5 seconds and each tick of burn deals 280 damage) I could go on for ages but i don't know if anyone is going to read this so 20 likes and i will continue Hope you have a great day :)
Carl: this is as useless as Rico's Robo rumble sp!
Poco: ok
Nita: this is like the second version of the damage gear 😂
Sandy: so relatable to my personality
I think Pam and Amber's traits are too op Amber trait nerf: 4 seconds for a full bar and deals 250 damage per tick That way it will be 1000 damage Pam trait nerf: 15 seconds of passive ability (cooldown 15 seconds too)
gadget ideas(for custom brawlers) 3 gadgets and 3 star powers (1 for each attack type (sp is star power)) 1. melee gadget: earthquake pound earthquake pound is like Jacky's normal attack but it feels more like a mortis combo spinner as its near instant(0.5s delay) dealing 1500 at lv7 and 2000 at lv 11 1.5. star power: BANG!! this sp is a explosion witch is works like bibis home run atk but instead of pushing it deals more dmg and leaves an incendiary 2. thrower gadget: cowardice cowardice is a jump like brock jump but it spawns a wall behind you like sprouts super so you can run from a mortise 2.5. thrower star power: star effect star effect is a combo between barley and dynamic (I imagine thrower is a wider aoe dynamic with less dmg but only one explosion) so there is a decent damage aoe 3. long ranger gadget: bouncy bouncy will bounce of the wall and deal more damage (yes this requires a lot of skill) for 3 ammo 3.5. long ranger star power: sniper shotgun (yes a reference to og fortnite) you deal 50% - 75% more damage when an enemy is within 1.5 - 2 tiles
every brawler having there own passive ability once you reach lvl 11 might be cool ex) leon will not get exposed when using super even when he is close to the enemy
Imagine 5v5 monthly finals lmao the meta would be insane
Skins for "You" could be realy cool, such as instead of the basic hair, you can buy a pumpkin ( no perticular reason ) for the hair slot for 30 gems and that good stuff! I realy love that idea and I just hope that supercell adds "You" and maybe they could just spread "You" over multiple updates ( Kairos, make a video going over more detail on "You" pls )
They could even add a skin-piece for "You" in the brawl passes
Such a thing should cost a lot more than 30 gems.
@@PeculiarPumpkin07 Yall are on to something!!!
@@heheheha2247 not everyone can bug gems and are maybe going for the brawl pass, I think it should be coins
@@alecbormann5368 no just no
One idea could be certain brawlers having synergy with each other and giving out certain benefits. Ex: Pam and Jessie teaming could increase the healing/damage of their turrets. Or entire trios teaming together (Ex: Wild West Trio (Shelly, Colt, & Spike)) giving the entire team increased damage or defense.
Itd be cool if they added a way you could personalize skins, like instead of having to buy a recolor you could just get a color swap, and there could be a bunch of color swaps for every skin, as well as customizable accessories and trails
We need a mode where you can use both of a brawler’s star powers at once. That would be so interesting and the meta would completely flip
LoL it would really be insane but fun too
Yes it's going to be fun
Friendly matches and community maps modifier? Yes. Actual gamemode? No. ( it'll completely break the game since certain brawlers with both star powers wil be very broken like Nita and Leon, people will just play that specific brawler and earn as many trophies as they want.)
@@gumballwatterson3234 no it's just gonna be a friendly room gamemode you can only play this mode in friendly battle
I don't know, map maker is already so messy a lot of the times. Making it more messy doesn't seem that great.
Gamba truly is the goat!! He thought of an INSANE brawler idea in YOU Good video Kairos! I really like the private mode idea since people spectating then countering them to flex on them is seriously aggravating
kzhead.info/sun/i6aAgriIpIyepnA/bejne.html
these all sound like amazing ideas, and Supercell isn't exactly shy about going along with something Kairos has said; hopefully dani or frank or even Ryan is watching this right now
6:01 I think its a good concept you can change your range health damage and you szuper damage and how your brawler looks (and when you save your brawler then you can play a match against bots in any gamemode) *my idea*
8:55 i have an idea for that: Shadowside/Echo brawlers: basically, Boss version of already existing brawlers that work similarly to the brawler they're inspired from, but they have a wider range of attacks, for instance: -Jalapeño (Spike's Echo) Would attack creating big spikes on the ground that would also block paths, and when he's mad he'll either spin around at incredible speed, shooting Spike's all over the place, or set fire to everything he steps foot on or hits.
I would like to join the Rimuru Society, good sir.
Jalapeño? That's a very good name
Heavy smash bros reference with the echo fighter
When kairos says “BUT FIRST!” quickly skip 40 seconds to continue enjoying his video
No
Pls don't do that, it affects the channel and Kairos next time just watch it 😊
@@mrmystic100 I clearly said “if u want to continue enjoying his video” ☺️
Facts
@@swimmingpool7825 oh ok
Lots of great ideas KT! Instead of a second super, maybe once they reached a certain amount of damage dealt in a match something would activate. The amount of damage can vary for brawlers that do less damage or don't deal damage fast. For example, after shelly has dealt 7,500 damage in a match, she gets a permanent 15% movement speed buff?
I'd like to be able to use both gadgets of a brawler during a match once all the second gadgets are released. Maybe not in just regular gameplay, but I'd love it if there was some kind of temporary event, mode, or modifier that let you use two gadget buttons with separate cooldowns and uses.
Here are my thoughts about the Second Supers and Equipment. Honestly, it's currently really difficult for a low power-level brawler to grind trophies. Personally, I've been facing a lot of power 10s in matchmaking at 100+. I think it's going to make it even more difficult for a brawler with less power level to play against others if equipment was introduced. 2nd supers... Y'know how those people who have power 10 on every brawler and have a 213 trophy griff, 312 squeak and a 157 trophy amber? Yup. Those are the accounts I'm talkin' about. Imagine facing a power 11 buzz as a power 5 257 trophy ash. yeah... at low trophies things won't look so good But in competitive high trophy play, it's gonna make the game much more exciting. Though it may be a bit confusing for beginners (that's why it's only introduced at pl 11), it can really change the gameplay of many different game modes, like Brawl Ball with a speed equipment! Heist with a damage equipment. Stuff like that! I... dislike the second super idea. It's too confusing in my opinion. There's more stuff to remember and makes the meta kinda inconsistent. Some pro players know how interactions are gonna turn out because of the dps and reload speed of the brawlers. The 2nd super idea might interfere with that? Idk. It's also gonna be really difficult for brawl stars to add 2nd supers for every brawler so yeah
this is too much bro Lol
@@yuvrajsinghsengar5252 so?
In my opinion, if we had 2 supers, we should not be able to use both of them on the same match.
"Y'know how those people who have power 10 on every brawler and have a 213 trophy griff, 312 squeak and a 157 trophy amber?"
@Faisal Amin Impractical and quite useless. A better method would be to make it a requirement so that u would need a certain amount of trophies in order to upgrade a brawler. Even then it's introduction would be quite unlikely.
If "You" would be added, no one would play other brawlers, so good idea is to make a giant event when all other brawlers are locked and you need to defeat them.
If u only has a few choices and is balanced correctly i see no reason why i wouldnt play other brawlers
@@badateverything2931 hmm true, but the idea with the event is still good
A good idea i think would be something called a backpack, backpacks can carry like 1-3 buffs in them, there would be like 20 in total and could be purchased or collected like star powers and gadgets, the buffs would be like " each teammate gains 600 extra hp but loses 100 damage. something like that.
I really like your point about the elo points in Power League. It is soo frustrating that you climb up so hard (yes, even though Gold III was my highest and now i´m struggling to get Gold II again) and then you loose all your progress in like 2 or 3 matches. Someone said it already and I fully aggree...I don´t understand why I sometimes loose soo much elo with just one loss!! I sometimes look up in the log afterwards and I don´t get it. Most frustrating is that it seems to be often that this happens after close matches where I´m already upset because we almost won the deciding third match and then you loose so much elo that I´m literally raging :( Also it seems to me that in that "lower ranks" like you say the problem is that you more likely be put together with players that don´t take power league seriously. People who just go AFK after we won the first match easily or people who pick some lvl 6 brawlers... Loosing less elo and maybe even less when you won 1 of 3 matches would make it much less frustrating. AND they should make it much more transparent how you win and loose your elo and why more or less!
I wanted to give another gamemode suggestion : in this gamemode, the brawler stats would be completely diffrent then the normal stats. The stats will change on a weekly basis. This way supercell can try out big balance changes with a large data base and also make a new way to play the game.
I tried to watch this video from a developer perspective A lot of these ideas are really cool but at the other hand it would make the game more complex a lot of players play the game casually dont watch KZhead finish up there quests then leave i think its gonna make the game more hard to learn but more fun for the old players for supercell this isn't that great Like for me one of the reasons why i hated moba cuz it's got so many characters and abilities that i have learn about and how to use how to counter and the goal of the developers is making the game fun and simple at the same time Love your videos kairos thanks for reading (Sorry if my English was horrible)
I mean brawler you Its messed up a little bit
@@epicstarstv Im all against this idea though The game is going to lose its identify and its going to be messed up cuz you cant know what abilities your opponent have Basically making the game more complicated
yea but if they keep doing what theyre doing theres just gonna be too many brawlers making it confusing one way or another
@@aboodabed559 U already cant know which gadget or star powers they will have if u doesn't have to many options and is visually changed based on weapon and other things i see no reason why this would be bad
There's 50 brawlers i doubt that already turns most away for to much to learn. And i bet the next big curve would be around 100 brawlers where even more people think it to complex. Besides that most of these new gameplay mechanics he suggested i doubt would over complicate things even if all were added at once. And if made so newer player cant even see them till a higher lvl then it will solve the problem of turning them away for complexity reasons. Basically if introduced right your issues wouldn't exist
I’m not the biggest fan of the equipment system, but I would think that a new ability for each brawler (kind of like a gadget that doesn’t run of uses, and is a bit more specific to the gameplay role and theming of the brawler)
It would be cool to have a brawler with 2 basic attacks. The first attack would be similar to Tara's, three medium range projectiles that spread out, but they would only be able to hit two targets each, instead of having infinite pierce. The second attack would be one projectile with the same range, that does triple the damage of one projectile from the first attack. Their super would switch which basic attack you're using, consume an ammo, and throw down a smokescreen. It would last 5 seconds, cover around a 5x5 tile radius, and would act the same as Sandy's super, hiding you and your teammates. One star power idea would be that using super no longer consumes an ammo. The other would increase the radius of the smokescreen and give a small healing effect, similar to healing sands. I have no idea what the gadgets would be. Their health at max level would be around 5500, range 8 tiles with both attacks. Super charge rate: first attack 1/9 per projectile, second attack 1/3 per projectile. Super recharge rate 0%. They would also have a badge by their health bar, like surge, showing which basic attack they are using. Would probably be legendary, set switching is a pretty unique mechanic in games like Brawl Stars. One more idea, how about boxes that have higher chances for specific drops? For example, super rare boxes have a 1 in 3 chance to drop a supr rare you're missing and only drops power points for super rare brawlers. Or a star power box would give a star power every time. Got the idea from the epic and legendary chests in Clash Royale, and I think it would be a great addition to Brawl Stars as well.
17:43 "Her bot was more helpful..." ROASTED TOASTED
For the double super, having two joysticks might be a bit too much... But another button that lets you switch tho... It'll let supercell add cooldown or even limmited uses to switching super!
cool down yes cause you wouldn't want stu constantly switching. But limited uses would make it a bit weird.
Thats now called hyper charge my dude
@@ivarhofstra4565 yup, well it's not really 2 supers but yea the button's there and it's in relation to supers so...
my man predicted hypercharges
I really like kairos's idea about second supers but I think it would be better if it's something that you select before the match like a star power or gadget.
One more Concept for "You": You can unlock new stuff in the trophy road to customize "You"'s playstyle more. And the cosmetics can be like skins or in boxes like tokendoubler, but a bit more rare than that and also buyable for coins.
Or "YOU" can make weapon body pin and add voiceline and costume or skin
I want this feature: *Training Brawl* In this players can train themselves with the brawlers they want to face against/play with in any game mode with adjustable difficulties. This is one of my favorite features implemented in Clash of Clans. If it comes in BS, then we might not have the issue of ''RANDUMBS'' .
@Angus HEASLY No.. we will be playing with bots or something like that.. It is just for practice. You would know it if you played Clash of Clans
Kairos: you get a speed boost when your not moving. Nice
New game mode idea Advancement: Each side has a half of the map (similar to Vollybrawl) and for every takedown you get your side gets plus on row of tiles.
I absolutely love the idea of Bull having increased movement speed when he’s standing still
lol😂😂
Or frank having 0 delay while standing still!!!!
What a well thought of video! You really covered all the important points and brought up some stuff that seemed really interesting! I really hope Brawl Stars adds some (if not all) of these points cause then I would have so much fun
An idea I've been having for a while is a change to matchmaking Kinda like how it looks when selecting sp and Gadget in PL Allowing you to see who else(which Brawler) is in your team during matchmaking This can be thought of a way as improving find a team feature Like for example if 2 players are playing together there'll be an option for the leader to remove a random player for example a primo on a Long range bb map But if your playing alone you can't remove anyone even if you were a team(group) leader but can still see which Brawlers are joining your team during matchmaking What I said might not be that clear But if you have any doubts about what I said feel free to ask
I would really like a set spawn game modifier. There could be many map maker maps that could be interesting but are ruined by the random spawn. Making it so where you spawn at the start is where you’ll respawn every time could open up a new world of maps. Also i would like for brawlers (and only brawlers) can be on special tiles, and maybe other special tiles can stack!
For the game mode creator, it sounds very difficult to implement. I think the best way to go with that sort of thing is a community server system, where people can run their own servers and have whatever rules they want (similar to Team Fortress 2)