Every End - Full Level Showcase

2023 ж. 16 Там.
579 823 Рет қаралды

Subscribe to Djoxy: @GDDjoxy
Parts in order:
1:05 - 1:44 Pennutoh
1:44 - 2:10 MindCap
2:10 - 2:48 LeftUnknown
2:48 - 3:27 Blitzer
3:27 - 4:06 Djoxy
4:06 - 4:45 npesta
4:45 - 5:10 Koreaqwer
5:10 - 6:01 KrmaL
6:01 - 6:53 StarkyTheSalad
6:53 - 7:33 Surv
7:33 - 7:59 lolwut7
7:59 - 8:24 Cobrablitz
CREDIT:
Djoxy: The creator of the main effect
Absolute: made a tool that easily converts blocks into fake assigned blocks we made, helped a lot with doing raw repetitive work instantly
Chunlv1 -- (mistake in editing where it says 3): Helped with triggerwork knowledge especially vertical parallax
Matty2003: polish and trigger knowledge
Skub: Extremely knowledgeable with hz bugs and xPos related stuff, helped a lot
HJFod: BetterEdit
Colon: Attempted to help make a tool that converts blocks
CDpre: fake background which we then improved on a bit
GloryEX: designing the fake endscreen particle animation
Nasgubb: Using a trigger setup that allows us to have the endscreen stay perfectly in tact at the end of the level
Cryonix: Optimizing a lot of objects that resulted from an error in the convertion to fake block process
TyphoonThunder: Helped assisting how to start the fake endscreen particle animation
SONG: Every End... by Dimrain47

Пікірлер
  • Hey there! Well that was Every End. Hosted in only a month! I gotta give credit to my best friend @GDDjoxy who is arguably one of the best effect creators I ever met for being responsible for making this entire background, show him some support and hit him with a sub! I can understand that this level may not be everyone's cup of tea, but I personally love it and everyone who worked on it, till we meet again a week later with Heliopolis.

    @mindcap.@mindcap.9 ай бұрын
    • This levels background effect is absolutely insane. How do you possibly build that??

      @alexanderboyy@alexanderboyy9 ай бұрын
    • interesting idea

      @lazerstyles@lazerstyles9 ай бұрын
    • Your are the future mindcap

      @Wil_isfound@Wil_isfound9 ай бұрын
    • This level is amazing, honestly amazing, you guys made an incredible job

      @nDyanHN@nDyanHN9 ай бұрын
    • I absolutely love this.

      @GDLightshade@GDLightshade9 ай бұрын
  • This is probably the most “Geometry Dash” top demon I’ve seen. Very unique idea, I really like it.

    @MrMicrowave7@MrMicrowave79 ай бұрын
    • the impossible game

      @dizzy_jump@dizzy_jump9 ай бұрын
    • Definitely going to be a very interesting level on the list

      @BennyCocoPop@BennyCocoPop9 ай бұрын
    • Fr

      @That1doeg@That1doeg9 ай бұрын
    • Truly.

      @maslanderr@maslanderr9 ай бұрын
    • @@BennyCocoPop If it even gets rated 🤣

      @lukecarroll19@lukecarroll199 ай бұрын
  • we went from impossible game, to insanely artistic levels, and back to impossible game. weve done a full 360

    @jasonicgg@jasonicgg9 ай бұрын
    • Impossible game -> 1.9 -> art -> 1.9 -> impossible

      @Carlos.288@Carlos.2889 ай бұрын
    • @@Carlos.288-> 2.2

      @Simeeow@Simeeow9 ай бұрын
    • ​@@Carlos.288SO TRUE LOL

      @AnyHckd@AnyHckd9 ай бұрын
    • Then to artistic impossible game

      @DolphinII_@DolphinII_9 ай бұрын
    • This level sucks

      @KyogreGames_GD@KyogreGames_GD9 ай бұрын
  • RobTop will put this in a map pack and say it's a 6 star

    @bizz1258@bizz12588 ай бұрын
    • I genuinely find a few of the 7-star packs harder than a lot of easy/medium demon packs

      @RobertTheDasher@RobertTheDasher8 ай бұрын
    • xstep took me 8 less attempts than dreamland and it is a 4 star while xstep is presumably double that

      @pacifistichuman82649@pacifistichuman826492 ай бұрын
    • @@pacifistichuman82649x step is suspiciously ez tho

      @weirdchamp4601@weirdchamp4601Ай бұрын
    • @@weirdchamp4601 that reply was made before i beat square adventure

      @pacifistichuman82649@pacifistichuman82649Ай бұрын
  • This is what Cycles felt like back in middle school

    @Buhlooey@Buhlooey8 ай бұрын
    • No​@@Game_Infinity1

      @AuringasLTU@AuringasLTU3 ай бұрын
    • Cycles but the ball is missing

      @MegaDen-rk3ts@MegaDen-rk3ts2 ай бұрын
    • cycles would be demon by now because of this 🔺🔺🔺

      @marshatulloch9022@marshatulloch9022Ай бұрын
    • michigun​@@marshatulloch9022

      @hijack_a@hijack_aАй бұрын
    • I feel like I’ve met my community

      @desrandom5784@desrandom5784Ай бұрын
  • THE BACKROUND LITERALLY SHOWS YOU WHAT'S UP AHEAD. THAT IS SICK!

    @CPU_99@CPU_999 ай бұрын
    • no

      @tshandcannon548@tshandcannon5489 ай бұрын
    • ​@@tshandcannon548yes

      @farma_z4901@farma_z49019 ай бұрын
    • ​@@tshandcannon548yes

      @NEON69420@NEON694209 ай бұрын
    • @@tshandcannon548yes

      @tev5040@tev50409 ай бұрын
    • @@tshandcannon548yes

      @gundamenjoyer217@gundamenjoyer2179 ай бұрын
  • I can only imagine how stressful it is to get to the end of this level

    @DiamondOrPoor78@DiamondOrPoor789 ай бұрын
    • fr bro, especially considering that at that point someone has probably died thousands of times.

      @toudsucks@toudsucks9 ай бұрын
    • the level is even 7 minutes long😭

      @kris_something@kris_something9 ай бұрын
    • It's probably the hardest "travel" level yet

      @luis-sophus-8227@luis-sophus-82279 ай бұрын
    • ​@@luis-sophus-8227remeber when that was popular?

      @teamok1025@teamok10259 ай бұрын
    • Congrats, you just described almost every GD level ever

      @nomnomnomturtle2708@nomnomnomturtle27089 ай бұрын
  • I love how even in a level that only uses the basic blocks and spikes, you can still tell which part was made by KrmaL.

    @MelodyWasTaken@MelodyWasTaken8 ай бұрын
    • Xooooooooo

      @craigdavies2598@craigdavies25986 ай бұрын
    • :DDDDDDDDDDDDDDDDDDDDDDDD

      @CHIGACOMAN88@CHIGACOMAN886 ай бұрын
    • At the end of krmals part, his heart and cross logo is there

      @carsonwolford3330@carsonwolford33306 ай бұрын
    • @@carsonwolford3330 Oh shit I didn't even catch that, and I still could tell it was him xD

      @MelodyWasTaken@MelodyWasTaken5 ай бұрын
    • The only part without spikes too!

      @seeforkat@seeforkat5 ай бұрын
  • Robtop: A demon must have decoration Mindcap: Damn it Edit: ok guys many rated undecorated demons exist Also war in comments

    @atharvjoshi1639@atharvjoshi16395 ай бұрын
    • conical depression exists

      @truckjumperdude@truckjumperdude5 ай бұрын
    • ​@@truckjumperdudeit was made by krazyman50

      @_redniel_@_redniel_4 ай бұрын
    • ​@@_redniel_ krazyman50 has a part in this

      @meeren1716@meeren17164 ай бұрын
    • @@meeren1716 It's likely gonna get rated ig

      @_redniel_@_redniel_4 ай бұрын
    • Oh will be rayed​@@meeren1716

      @CGABR@CGABR4 ай бұрын
  • Finally, an extreme demon that non gd players won't underestimate the difficulty of

    @XadiXGaming@XadiXGaming9 ай бұрын
    • Yep, it’s so easy to see how difficult everything is here Even someone watching Acheron or something, they’ll miss like 95% of everything that makes the level difficult as it is

      @aquaticstarr4607@aquaticstarr46079 ай бұрын
    • I still believe they will base the whole level on 1:43

      @Carlos.288@Carlos.2889 ай бұрын
    • @@Carlos.288 for the ones who can tell you can’t just hold, anyhow

      @aquaticstarr4607@aquaticstarr46079 ай бұрын
    • Do you mean will instead of won't?lol

      @deleted-something@deleted-something9 ай бұрын
    • @@deleted-something nah, most of the top list levels especially with fast gameplay it’s very hard to see where the difficulty comes from and why it’s so hard in this level it’s obvious

      @aquaticstarr4607@aquaticstarr46079 ай бұрын
  • This came out really nice, happy to have been involved!

    @KrmaL@KrmaL9 ай бұрын
    • Should've known this madman was also behind it

      @icensalt@icensalt9 ай бұрын
    • Yeah I’m sorry so many people are throwing a baby fit about it. It’s genuinely amazing

      @shiver8082@shiver80829 ай бұрын
    • I wanna have children with you krmal

      @oatleaf@oatleaf9 ай бұрын
    • this level now has the krmal approval

      @windycitadels@windycitadels9 ай бұрын
    • woah caramel

      @Doges@Doges9 ай бұрын
  • it feels like as if the old version of geometry dash returns to give one final battle, this is so good

    @maurosyoutube@maurosyoutube8 ай бұрын
    • Frrrr

      @roboducky9862@roboducky98627 ай бұрын
    • Ikr its so good!

      @CBrothersYT@CBrothersYT2 ай бұрын
    • It's literally Classic VS. Modern

      @pacifistichuman82649@pacifistichuman8264910 сағат бұрын
  • 8:10 seeing the endscreen slowly make its way to the front is so great

    @-thesignpainter9486@-thesignpainter94863 ай бұрын
  • Was a pleasure to bot and record this, amazing work from everyone!!!!

    @fnm04@fnm049 ай бұрын
    • Hey guys

      @agentepasrigolote9657@agentepasrigolote96579 ай бұрын
    • The default icon really gave that impossible game feeling

      @Saturn_57@Saturn_579 ай бұрын
    • Hello fmn04, how is ur day?

      @Gruhbb@Gruhbb9 ай бұрын
    • hey

      @subtoantiapple@subtoantiapple9 ай бұрын
    • Hi fnm

      @junhordash3425@junhordash34259 ай бұрын
  • This would truly be an homage to the history of gd. The fact this could’ve been made entirely in 1.0 (excluding the background) is just really awesome to me Edit: THEORETICALLY POSSIBLE TO MAKE IN 1.0

    @pancakesareawesome3121@pancakesareawesome31219 ай бұрын
    • Imagine if someone did make this in 1.0

      @LUKEUNGUS@LUKEUNGUS9 ай бұрын
    • @@LUKEUNGUS everyone would probably hate it for its impossible difficulty. Then when cataclysm was beaten everyone would look at it like “perhaps we should try?” Bing bang boom it would be the Tartarus of this alternate universe, just older and more difficult

      @pancakesareawesome3121@pancakesareawesome31219 ай бұрын
    • Maybe in 1.9? Then was when you first could add custom music

      @smth35@smth359 ай бұрын
    • ​@@smth35well ignoring the music almost everything else still works

      @JarcraftedStuff@JarcraftedStuff8 ай бұрын
    • what about object count?

      @keeper5398@keeper53988 ай бұрын
  • The background opening up to a multi-layer film reel of the level is the most epic and unique things I've ever seen in GD.

    @MoolsDogTwoOfficial@MoolsDogTwoOfficial8 ай бұрын
  • the ship part was really cool

    @pain-yj1fk@pain-yj1fk9 ай бұрын
    • Lol

      @TreyWhitcomb-wg8mf@TreyWhitcomb-wg8mfАй бұрын
    • No, wave part was cool.

      @felixvzla1224@felixvzla122427 күн бұрын
  • It’s a miracle how varied the gameplay manages to be despite it being literally just 1 speed cube the whole way through, and that 2012 esque trance song to go with the thing just brings me right back to my childhood. This really is the purest form of a GD level: no frills, no minuswave or jitterclicking or puzzle duels. It’s a simple matter of “Press the button to jump and jump at the right time.” I’m really excited to see what will come of this one.

    @Wadosan@Wadosan9 ай бұрын
    • and no obnoxious flashes that obstruct the gameplay and are there just to make the level "better." This shows that lower effort is not always the same as bad.

      @tensixtyoclock@tensixtyoclock9 ай бұрын
    • @@tensixtyoclockTHIS. A lot of times perfectly good demons can get turned into obnoxious unintentional memory demons with the amount of garbage on screen at one time.

      @Wadosan@Wadosan9 ай бұрын
    • The minuswave 💀

      @gionniblood@gionniblood9 ай бұрын
    • I don’t think you understand what a minuswave is lmao

      @big_numbers@big_numbers9 ай бұрын
    • minuswave 💀

      @CyanPlushCaptain@CyanPlushCaptain9 ай бұрын
  • I always thought it would be impossible to make good, creative gameplay with only blocks and spikes but I’m glad I was wrong. It’s so cool how such a solid layout was created with a restriction like this. Also, I think creators should limit themselves more often. Limitation often forces creativity and that can definitely be seen in this level (even if it uses corner jumps a lot)

    @flyingrafts7287@flyingrafts72879 ай бұрын
    • limitation forcing creativity can be most seen in the lack of updates. levels got better and better and better with the exact same tools to work with. people had to get creative to work around those limitations i also find it more fun to build with limitations, you end up making cool things youd never think about making

      @xela953@xela9539 ай бұрын
    • Ok I’ll just try and make a top level with no FP’s then In reality though, you have a point, level layouts nowadays are getting a bit boring, especially top 1’s where it’s just Frame perfects, straightfly, wave and ufo spam and swingcopter So I do actually want to make a top 1 level that has no Frame Perfect inputs… at all… I think it would be fun

      @poketrainerjames7246@poketrainerjames72469 ай бұрын
    • ^ never seen a 1.0 level

      @kurtaustria8868@kurtaustria88689 ай бұрын
    • ​​@@kurtaustria8868 that is not just 1.0, this is straight from The Impossible Game

      @KirikkSiSq@KirikkSiSq9 ай бұрын
    • ​@@poketrainerjames7246You could achieve it through one of 3 methods prolonged high-speed gameplay Puzzles and gimmicks Randomised gameplay

      @cheesymeatball174@cheesymeatball1749 ай бұрын
  • The fact that the song sounds exactly like it came from worlds hardest game just makes this even better!

    @RMDEOFFICIAL@RMDEOFFICIAL8 ай бұрын
    • The song is made by the same guy who made at the speed of light lmao

      @Jaiden1Music@Jaiden1Music8 ай бұрын
    • ​@@Jaiden1Music *even better.*

      @MGharriy@MGharriyАй бұрын
  • "a level you don't need superhuman skills for" *proceeds to make a level where you need superhuman skills*

    @idunno6844@idunno68442 ай бұрын
    • @@Astrlzzz the timings are hard

      @idunno6844@idunno68442 ай бұрын
  • Probably my favorite project of yours. Ive always been a fan of taking simple ideas and pushing the limits of it, and this is just that. Very cool

    @AeonAir@AeonAir9 ай бұрын
    • ​@GaryHarkey735ratio

      @dexongd5723@dexongd57239 ай бұрын
    • BASED SISTER

      @arhia6106@arhia61069 ай бұрын
    • Ok

      @bloxninjagaming6577@bloxninjagaming65779 ай бұрын
    • Very correct

      @the80sraptor43@the80sraptor439 ай бұрын
    • when the level drops do you plan on making a video about it?

      @milli-ns@milli-ns9 ай бұрын
  • How my grandpa went to school:

    @Wojtek1250XD@Wojtek1250XD8 ай бұрын
    • I have a feeling that this comment was stolen, but if not, LMAO

      @rml1310@rml13108 ай бұрын
    • @@rml1310 It's very likely I'm not the only one whp thought of this joke when they've seen the level. If you seen someone make the same joke, they've came up with it on their own

      @Wojtek1250XD@Wojtek1250XD8 ай бұрын
  • I hope this level gets verified before 2.2, it would be “the end” of an era.

    @pineconeplayer2401@pineconeplayer24017 ай бұрын
    • And hopefully dethrone ѕhιтvernus

      @David280GG@David280GG6 ай бұрын
    • This aged like milk

      @David280GG@David280GG5 ай бұрын
    • ​@@David280GG LOL

      @itmglover814@itmglover8144 ай бұрын
    • itd ditdnt

      @idunno6844@idunno68443 ай бұрын
    • @@itmglover814 pfp sauce

      @David280GG@David280GG3 ай бұрын
  • This has genuinely some of the most creative cube gameplay I’ve ever seen.

    @beckettgd@beckettgd9 ай бұрын
    • its the same thing for 8 minutes wdym

      @tnugget_@tnugget_9 ай бұрын
    • especially krmals part (shockingly) because it doesnt even use spikes

      @stoopid69421@stoopid694219 ай бұрын
    • ​@@tnugget_did you even watch the video? The gameplay changes drastically almost every 30 seconds

      @dabearodactyl@dabearodactyl9 ай бұрын
    • ​@@dabearodactylThis looks like an overbuffed version of the Forest temple cube, it's not really changing a lot

      @RetrOHeaD5805@RetrOHeaD58059 ай бұрын
    • ​@@dabearodactylIt does not change fucking at all, the only part i can think of is near the beginning where you hold on the small hitboxes of the blocks, if anything the gameplay is only UNoriginal. This mindcap dumbass is so overrated

      @Kvolodin111@Kvolodin1119 ай бұрын
  • This feels like the true final boss of Geometry Dash. I don't know how else to describe it. It just feels like part of the game.

    @HelloHSR@HelloHSR9 ай бұрын
    • ​@@TheWOnYTnuh uh bro didnt get it

      @JustKille@JustKille9 ай бұрын
    • @@TheWOnYT🤨

      @willacheson5682@willacheson56829 ай бұрын
    • @@TheWOnYT Does he understand?

      @AltMoose112@AltMoose1129 ай бұрын
    • “Player, seems like you got all the skill needed. You may now proceed to the final level”

      @macarobi@macarobi9 ай бұрын
    • This level is XLL length, having no "take a break" parts, has fake routes just like in demon park, and also is filled with timed jumps which i persume are oneframes.

      @Real_Potato_Man@Real_Potato_Man9 ай бұрын
  • MindCap is so good at gameplay they don’t need any fancy mechanics, just give ‘em some blocks and spikes and they’ll conjure up something incredible

    @takoizu@takoizu8 ай бұрын
    • triple spike best gameplay mechanic👍

      @the682@the6828 ай бұрын
    • @@the682 yesn't

      @zerotimeleft@zerotimeleft4 ай бұрын
  • Stereo madness when you first started playing GD:

    @gigamathteacher@gigamathteacher2 ай бұрын
  • A triangle is composed of three line segments. The line segments intersect in their endpoints. To name a triangle we often use its vertices (the name of the endpoints)

    @RoseGD@RoseGD9 ай бұрын
    • no way

      @Vaea4@Vaea49 ай бұрын
    • A triangle’s interior angles always add up to 180 degrees

      @IAmOOFy@IAmOOFy9 ай бұрын
    • For a second I thought the level was to make a triangle or something like that in gd just from this comment lmao

      @deleted-something@deleted-something9 ай бұрын
    • @@deleted-something lol mb bro

      @RoseGD@RoseGD9 ай бұрын
    • To identify a certain type of triangle, we take the number of unique length values between its vertices. A triangle with 3 different sides lengths would be called a scalene. A triangle with 2 different side lengths would be called a isoseles. A triangle with all 3 sides the same would be called an equilateral triangle. We can also identify triangles with the angles. If there is one angle that's perpendicular to one another, this triangle is a right triangle. In this case, we can use something called the "pythagoras theorem" if we have 2 of the sides to identify the third one. If there is one angle that is greater than 90 degrees, we call this triangle obtuse. However, if all 3 sides are less than 90 degrees, we call this triangle acute.

      @mreathaoof588@mreathaoof5889 ай бұрын
  • WE MAKING IT OUT OF 2013 WITH THIS ONE 🔥🔥🔥🔥🔥

    @BallisticWistfully@BallisticWistfully9 ай бұрын
    • 162 likes and no replies

      @bullshittergaming583@bullshittergaming5839 ай бұрын
    • WE MAKING IT OUT OF EVERY END WITH THIS ONE 🗣️🗣️🔥🗣️🔥🗣️🔥🥶🥶

      @zombiechicken1530@zombiechicken15309 ай бұрын
  • "You can't make a prequel to a level, thats not how it works" -Npesta, unaware a marathon prequel was cooking

    @hword5notsoofficial803@hword5notsoofficial8033 ай бұрын
  • "Accessible to everyone in the community" Level is entirely insanely fucking hard timings. Nice one.

    @blokvader8283@blokvader82839 ай бұрын
    • You can somewhat do it as a noob, unlike tight straightfly and 10 cps wave

      @godzile999@godzile9999 ай бұрын
    • @godzile9992 Yeah, frame perfect jumps, right, where as a lot of new players doing SM can barely make it over the triple spike.

      @blokvader8283@blokvader82839 ай бұрын
    • so uhh what he meant is that you dont need like 360 hz or whatever to beat it so everybody in the community can actually get far and maybe beat it

      @orangevee9545@orangevee95458 ай бұрын
    • @@blokvader8283 New players would prefer this over a level with a thousand flashes and unable to see the gameplay, js.. An btw, they did say it was a "top demon", so everyone that will try it already knows what it wont be easy

      @filispeed_0111@filispeed_01117 ай бұрын
    • @@orangevee9545 360hz isn't technically necessary to beat any level, 360fps is. 360hz just looks smoother, which helps with all extremes, probably including this.

      @shadowyzephyr@shadowyzephyr6 ай бұрын
  • The song is great, i like how simple it is, every level is so complicated it is a breath of fresh air. A return to 1.0 at a time like GD10 is awesome.

    @clay112@clay1129 ай бұрын
    • >the song is great well yeah no shit its a dimrain47 song

      @TsukiStuffs@TsukiStuffs9 ай бұрын
    • yeah its probs one of my favorite dimrain47 songs, not that all of them aren't amazing but yeah.

      @shady8045@shady80459 ай бұрын
    • It’s a good level, but it def dosent deserve rate

      @zhheiimer@zhheiimer9 ай бұрын
    • Btw this technically would be alpha version (the earliest existing version of the game which was never released) cuz in 1.0 there were portals and groundspikes at least, but i get your point

      @shadowknight00M@shadowknight00M9 ай бұрын
    • @@zhheiimer 🤡tier take.

      @shady8045@shady80459 ай бұрын
  • this is exactly what a person whos played gd once would think a top 1 would look like. i love this level so much, and id prefer this to be top 1 over any other level. actually feels like a true geometry dash level

    @arbea_@arbea_9 ай бұрын
    • nice pfp

      @RichConnerGMN@RichConnerGMN9 ай бұрын
    • ​@@RichConnerGMN real

      @arbea_@arbea_9 ай бұрын
    • This is truly a gd level of all time

      @Alecsue@Alecsue9 ай бұрын
    • ​@@franklinxv2the start of the video said that it isnt like a top 1, that anyone can beat it if they try hard enough

      @David280GG@David280GG9 ай бұрын
    • @@franklinxv2if this 7 and a half minute long cube timing level isn’t top one I’ll kms

      @pannnella@pannnella9 ай бұрын
  • 1:44 NOOO NOT FOREST TEMPLE

    @Cavereous@Cavereous5 ай бұрын
    • Wait and bruh and lol

      @T1phuoc@T1phuoc3 ай бұрын
  • Silent Can't Let Go.

    @Surged151@Surged1517 ай бұрын
  • I love this. It takes an underappreciated song from a well-known artist and creates a level that's simple enough for anyone to understand, and yet really gives off a feeling of finality. It kinda feels like the last big gauntlet the player has to go through after finishing everything else there is to do. If I ever get good enough at the game, I'll definitely want to go for this one.

    @solveforx314@solveforx3149 ай бұрын
    • What's funny is that there are NO RATED LEVELS WITH THAT SONG. Really, just go into Geometry Dash's search and put both custom song (99477) and rated (star⭐) as filters.

      @nickalusoliveira117@nickalusoliveira1179 ай бұрын
    • Same, way too far out of my skill range

      @sosij6835@sosij68359 ай бұрын
    • that background makes it too trippy and hard to look at. no way is the average player gonna do this lol

      @kachosuffer7@kachosuffer79 ай бұрын
    • @@kachosuffer7 have you seen like 90% of GD levels? This is easy to look at compared to those

      @rory_posting@rory_posting9 ай бұрын
    • @@kachosuffer7 in reality its really easy to ignore the background

      @Xtreme-yb9yo@Xtreme-yb9yo8 ай бұрын
  • Mindcap is just the cream of the crop when it comes to conceiving the most amazing level concepts for extreme demons and hosting these projects. Amazing!

    @theoboueid6450@theoboueid64509 ай бұрын
    • Don't wanna be a hater but it is quite literally just cube timings with an effect background for like 7 minutes

      @marcxworld5708@marcxworld57089 ай бұрын
    • Just because it has limits doesn't make it a bad level. @@marcxworld5708

      @minecrash101@minecrash1019 ай бұрын
    • @@marcxworld5708I mean, that's kind of the point. What else are you gonna do to make an extreme demon with only Blocks and Spikes?

      @felizen@felizen9 ай бұрын
    • @@felizen make the effect change every 1 minute to something different

      @marcxworld5708@marcxworld57089 ай бұрын
    • @@marcxworld5708 that wouldn’t actually be too bad… the current effect is pretty cool tho

      @felizen@felizen9 ай бұрын
  • this is why i say "limitation inspires creativity"

    @boxthememeguy@boxthememeguy8 ай бұрын
  • I really love the background deco in this level, very creative!

    @ProfessorPiggy9@ProfessorPiggy99 ай бұрын
  • Feels refreshing to have top demon that doesn't just feel like a decorated challenge level, love the idea of making a level based on endurance and not frame perfects!

    @flameri@flameri9 ай бұрын
    • Kyouki…

      @Carlos.288@Carlos.2889 ай бұрын
    • "not frame perfects" but how precise do you need to be to land on the blocks with spikes on them?

      @excalibomb@excalibomb9 ай бұрын
    • not very, actually. you'd be suprised how small the hitbox of a spike is.@@excalibomb. dont get me wrong, its still hard, but easier than you'd think.

      @void_bucket@void_bucket9 ай бұрын
    • There's so many frame perfects in this level though.

      @maniwishihadthelongestname7641@maniwishihadthelongestname76419 ай бұрын
    • On endurance and frame perfects*

      @MewJohto@MewJohto9 ай бұрын
  • this really gives the vibes of when i first saw the impossible game, something simple yet fascinatingly so, easy to understand but extremely difficult to actually do. really cool stuff, and the effect in the background showing the upcoming gameplay is a clever touch

    @electroanimator@electroanimator9 ай бұрын
  • 4:58 bro what is that in the air 💀💀💀

    @lavakater9851@lavakater98519 ай бұрын
    • Is just a structure,just that...

      @3DSjsc2011@3DSjsc20118 ай бұрын
    • i guess he failed art too

      @Shal2723@Shal27233 ай бұрын
    • mindcap got rejected from creator school

      @tigerhack7730@tigerhack7730Ай бұрын
    • ​@@tigerhack7730 AHAHAHAHAH

      @cryanne2745@cryanne2745Ай бұрын
  • 7:30 congregation jumpscare

    @BoiWasTaken_@BoiWasTaken_7 ай бұрын
  • I'm amazed by the fact that every gp block is locked to the grid

    @PlzDoNotTheFade@PlzDoNotTheFade9 ай бұрын
    • Lmao yea

      @theplayer7127@theplayer71279 ай бұрын
  • This looks like it could be a custom level straight from the Impossible Game, and I absolutely LOVE that.

    @FraggedSpartan@FraggedSpartan9 ай бұрын
    • The music even feels like the impossible game

      @memphismuir441@memphismuir4419 ай бұрын
  • this is incredible. i've always wondered just how hard (and interesting) you could make a level that only used the most basic objects.... very, as it turns out! i love how there seem to be short branching paths in certain areas, it's always cool to find an unexpected way to get on top of an obstacle or something using very precise jumps and take a "secret path" for a few seconds

    @ezdispenser@ezdispenser4 ай бұрын
  • I really like how you made an only cube demon with parts which looks like ship part but are actually cube part. And the effect on the background in which you can see what’s coming, is also really nice

    @Rayan223@Rayan2239 ай бұрын
  • I can't even imagine the headache that the person who made the background effect must have gone through

    @vbezaresgd@vbezaresgd9 ай бұрын
    • pretty much

      @GDDjoxy@GDDjoxy9 ай бұрын
  • One of the best extreme demons ever created, imo. Such unique.

    @bloomeng5455@bloomeng54559 ай бұрын
    • Personally I think it’s alright but you do realize everyone is just gonna say it’s the worst top 1 of all time

      @benren0825@benren08259 ай бұрын
    • @@benren0825 Lol no. That title will forever be held by Abyss of Garbage.

      @rutherfordgamingofficial@rutherfordgamingofficial9 ай бұрын
    • @@rutherfordgamingofficial true 😂

      @benren0825@benren08259 ай бұрын
    • @@rutherfordgamingofficial true 🦞🦞

      @yaywippee@yaywippee9 ай бұрын
    • ​@@rutherfordgamingofficial what about conical depression?

      @interrogacaointerrogacao@interrogacaointerrogacao9 ай бұрын
  • I love this! Always your projects are the definition of creative hopefully when I have the time and enough skill in the future will go for this!

    @Drigonic@Drigonic8 ай бұрын
  • It's even more impressive when you realize that every single object is alligned to the grid

    @photonic083@photonic0838 ай бұрын
  • we have to appreciate how much effort mindcap puts inside us

    @chrisiz@chrisiz9 ай бұрын
    • ayooo

      @ReiPintin@ReiPintin9 ай бұрын
    • ​@@ReiPintinstop watching ishowspeed 💀

      @FlameMast@FlameMast9 ай бұрын
    • @@FlameMastThats not something unique to him.

      @TheOnePrinceMeatball@TheOnePrinceMeatball9 ай бұрын
    • @@FlameMasttf u talking about 💀

      @zhheiimer@zhheiimer9 ай бұрын
    • mindcap never fails to make great content and spread my cheeks

      @cat_bomb_6225@cat_bomb_62259 ай бұрын
  • wow, I actually really love this level, it truly captures the core essence of what it felt like to play Geometry Dash for the first time, and for gameplay made out of only 2 types of objects, it has NO BUSINESS being this diverse and staying fresh for 7 entire minutes, and the song definitely adds to that vibe, sounds like it'd fit perfectly in The Impossible Game, and that's not even mentioning how sick the background effect of the level scrolling back and forth before appearing in front of you is, another banger collab mr cap

    @phobosnazwisko@phobosnazwisko9 ай бұрын
  • the most impressive part for me is the fact that everyone was able to come up with unique gameplay consisting of only two objects for 7 minutes

    @lTzChrxs@lTzChrxsАй бұрын
  • Mindcap and others: defying odds Me: still dying on the stereo madness triple spike

    @tapatia74@tapatia748 ай бұрын
    • I died more to that triple spike than I did to back on track

      @RobertTheDasher@RobertTheDasher8 ай бұрын
  • This looks like everyone's biggest dream, but also everyone's worst nightmare... Great work for pulling out something unique as always!

    @kohoutgd2071@kohoutgd20719 ай бұрын
  • This level deserves to be in the base game somewhere hidden away as the ultimate challenge I just really like the TRUE nostalgic vibe this level brings, it feels like something that would be made by RobTop in an alternate timeline where GD never got any new blocks or gameplay elements and the only updates were RobTop making new harder levels

    @Gixin@Gixin9 ай бұрын
    • i get what you're saying but you gotta understand that a top level is Really Hard this alone would be one of, if not THE single hardest vanilla challenge in a game ever by a mile, it wouldn't fit in at all

      @nwchef@nwchef9 ай бұрын
    • @@nwchef That's why I say hidden away. Not as a main level, not as anything that gives you any sort of icon that makes it mandatory for completionists, just a self-imposed challenge that puts your core understanding of barebones GD to the test, where your only reward is your own accomplishment

      @Gixin@Gixin9 ай бұрын
    • @@Gixin there isn't really a point in adding it if only like 10 people in the world are good enough to beat it right now and even then, the difficulty gap between it and deadlocked is like the gap between chapter 1 of celeste and a grandmaster lobby map in strawberry jam

      @nwchef@nwchef9 ай бұрын
    • ​@Gixin What so like the Pit of Misery from Jtoh but even harder? (Well idk if ToRF is harder than Every End)

      @smallw1991@smallw19919 ай бұрын
    • @@nwchef Think about it this way. If it’s hidden somewhere where you have to intentionally seek this level out and you’re not required to beat it to gain any collectible, it would just be really cool for it to be a level that is part of the game somewhere instead of just being on someone’s profile and there’d be 0 harm in including it

      @Gixin@Gixin9 ай бұрын
  • This looks so hard and is such intriguing at the same time, even though it lacks modern decoration and gameplay. Congratulations on creating this level.

    @wonkywonky6307@wonkywonky63073 ай бұрын
  • "A level that doesn't require super-human powers" Proceeds to show a 7 minute level with tons of frame perfects

    @PokeDasher2.2@PokeDasher2.22 ай бұрын
  • 1:10 i just noticed that the background effect starts off as a line going through the gaps in the squares, and when it opens up it looks like the background is a doorway thats opening up in a way. And i think thats hella creative

    @chunky8684@chunky86849 ай бұрын
    • AND THEN IS CLOSES AT THE END 8:23

      @chunky8684@chunky86849 ай бұрын
    • And shows what's ahead

      @Balls199@Balls1998 ай бұрын
    • @@Balls199 yeah its hella smart.

      @chunky8684@chunky86848 ай бұрын
  • This really captures that feeling the original official levels had: music sync with gameplay only partially going with it but never being off, bright electric colors for backgrounds with that titular white-outlined shadowed out black blocks and spikes, basic level's geometry used in creative ways, an older techno trance song to fuel the experience with emotion. This is just what GD was built on but amplified to the levels it never was supposed to reach and yet it did. Everything is just very authentically GD while being nailbitingly difficult and yet rewarding. Amazing work, many other games should learn from Geometry Dash and its community how to make Art out of video games.

    @ponbaron8843@ponbaron88439 ай бұрын
  • This is what extreme demons would look like if 1.1 was never released

    @koshkamatew@koshkamatew9 ай бұрын
    • Fr

      @teamok1025@teamok10259 ай бұрын
  • this gives me serious Impossible Game vibes. the music, the background, the simplicity. love it

    @cnrad_@cnrad_9 ай бұрын
  • Mindcap: I’ve always dreamt about having a top demon accessible by everyone The top demon in question: contains tons of really difficult timings In all seriousness, the effect is really cool and I like the concept. It’s like The Impossible Game on steroids. It also reminds me a bit of Return 0.

    @thewinner4378@thewinner43789 ай бұрын
    • cube timings are def a WAY easier skill to master than ship straight flying, or wave

      @djdjbeje@djdjbeje9 ай бұрын
    • Have you seen those spike jumps? I dont even know if you can do those in 60fps...

      @thechugg4372@thechugg43729 ай бұрын
    • ​@@thechugg4372I hope it's possible because i want to try this a little bit at least

      @charlioanimations234@charlioanimations2349 ай бұрын
    • It’s basically just 8 minutes of Michigan Temple Cube esque gameplay. Extremely difficult sure, but something definitely more feasable to the average dedicated player as opposed to Minuswave click spam and straight fly.

      @Wadosan@Wadosan9 ай бұрын
    • @@djdjbeje you need a lot more experience with the game and its mechanics to beat a level like this but wave and ship are naturally always going to be harder because you have to time both the input *and* the release

      @nwchef@nwchef9 ай бұрын
  • Mindcap never fails to make us laugh and cry with his levels.

    @PikaSmasha@PikaSmasha9 ай бұрын
    • who's "us"

      @taffat15@taffat159 ай бұрын
    • ​@@taffat15we

      @underpussy_@underpussy_9 ай бұрын
    • There is no “us”

      @dontdevourthecookie@dontdevourthecookie9 ай бұрын
  • This feels like this GD level has gone back to its roots and all i can say is:👏

    @outlawedgamerx9874@outlawedgamerx98749 ай бұрын
  • "You know, a level that you don't need to possess super human skills for" *proceeds to create a level that requires superhuman skills to complete*

    @Poopholder@Poopholder3 ай бұрын
  • I don't think i ever experienced such enthusiasm seeing a new concept done in this game in all its lifespan, this is probably my new favorite level. That background is fucking sick

    @Daglom@Daglom9 ай бұрын
    • There was once a concept I thought which was the player traveling back and forth between the front and the background

      @Oyakinya-Izuki@Oyakinya-Izuki9 ай бұрын
    • @@Oyakinya-IzukiI thought of that too

      @LUKEUNGUS@LUKEUNGUS9 ай бұрын
    • ​@@Oyakinya-Izukithought of that idea too, even had multiple ideas for transitions, but never actually made it

      @kengored_alt@kengored_alt9 ай бұрын
  • Mindcap never disappoints, every project is unique and incredible

    @Fudge_@Fudge_9 ай бұрын
    • not to play most the time

      @idiamondz1487@idiamondz14879 ай бұрын
    • @@idiamondz1487 you can play this

      @Fudge_@Fudge_9 ай бұрын
  • Bro made a 1.2 impossible level and thought we wouldn’t notice

    @lillie3029@lillie30293 ай бұрын
  • That is actually a great idea. Making a difficult level but one that can be accessible by many

    @testchannel8151@testchannel81518 ай бұрын
  • Insane level bro, the blindjumps were the only thing off in this banger

    @henriqueborba8035@henriqueborba80359 ай бұрын
    • they're not blind, if you look closely the background shows what's ahead

      @sunnyside3307@sunnyside33079 ай бұрын
    • @@sunnyside3307 you can't really focus on the background at the same time as playing a level like this and it most likely won't help you gage any offscreen timings anyways

      @nwchef@nwchef9 ай бұрын
    • @@nwchef”skill issue ☝️🤓”

      @Shared__account@Shared__account9 ай бұрын
    • Bruh nobody's sidereading this

      @gdmango783@gdmango7839 ай бұрын
    • Do you think someone is gonna sideread this? Its almost 7 minutes long, blindjumps dont matter cuz if you want to beat the level, you will practice those jumps

      @hman378@hman3789 ай бұрын
  • As someone who has beaten only one easy demon up to this point, this level gives me hope for beating something much harder without the need of months if not years of wave training or ship straight fly practice. Awesome job!

    @maplechewiee@maplechewiee9 ай бұрын
    • You'd need years of frame perfect training and a 360hz monitor instead. When this gets nerfed to be possible on 60hz I doubt it will be even top 50.

      @theairaccumulator7144@theairaccumulator71449 ай бұрын
    • ⁠@@theairaccumulator7144yeah unfortunately a lot of the spike corner jumps are probably impossible on 60 fps, but who knows, maybe they got fixed already

      @Ceereeal@Ceereeal9 ай бұрын
    • @@theairaccumulator7144 icreate right now

      @gdtolor6973@gdtolor69739 ай бұрын
    • @@Ceereeal I believe the spikes where you have to jump on the edge of them were negatively scaled and a smaller hitbox was overlayed on top, making the edge jumps significantly easier. The last parts of the level had the same treatment to make up for frame alignment issues one would have with practice mode or start positions. Mindcap also said that the level is 100% possible on 60Hz. When he said he wanted a list demon accessible by everyone, he really meant it. However, to compensate for the lack of higher refresh rate frame perfects, there are 91 60Hz frame perfects scattered throughout the level (compared to Acheron's around 60 frame perfects). However because it's such a long level a casual player with decent skill can do about 30-40 seconds of this level, which is basically unheard of in a list demon.

      @N3bulA_@N3bulA_8 ай бұрын
    • @@N3bulA_91 frame perfects ☠️☠️ the fact that people are saying this level gives them hope is mad funny this shi is impossible

      @Cuumerr@Cuumerr8 ай бұрын
  • I haven't been as invested in the GD community as much as I used to and this vid has stumbled across my recommended time to time, this level is actually very sick and I'm considering booting up GD and giving it a try once its verified and released.

    @ligmafreak@ligmafreak9 ай бұрын
  • Mindcap you did it again! You have managed to gain another subscriber because of this level! I know tour blood sweat and tears went into this level so keep up the good work!

    @marcusharriott7608@marcusharriott76089 ай бұрын
    • This is mindcap. He has made the game changing level limbo, and went through a crisis in the midst of its creation. Mindcap didn't give up, mindcap didn't falter mindcap has no limits. Mindcap is the derpy pyramid we all know and love. Mindcap is the future, the creator, the innovator, and the full potential of geometry dash.

      @marcusharriott7608@marcusharriott76089 ай бұрын
    • fr

      @Kuino@Kuino8 ай бұрын
  • It's Joever

    @IceCubed24@IceCubed249 ай бұрын
    • Gg top comment icecubed

      @wifieatscheese@wifieatscheese9 ай бұрын
    • Im bidone

      @nayR5@nayR59 ай бұрын
    • ​@@wifieatscheesecrazy

      @IceCubed24@IceCubed249 ай бұрын
    • ​@@IceCubed24marry me

      @yisaaco@yisaaco9 ай бұрын
    • ​@@yisaacono

      @IceCubed24@IceCubed249 ай бұрын
  • 4:32 I love the timing of the jumps with the music, pretty much a 3/4 polyrythym

    @brunomcleod@brunomcleod9 ай бұрын
  • I love it so much. I'm tired of overdecorated levels with wacky songs and weird layouts. This is beautiful and has all the decoration it needs, while also being hard. Love

    @tomasbeltran04050@tomasbeltran040503 ай бұрын
  • This actually really cool. Very refreshing

    @elliottave46@elliottave469 ай бұрын
  • 4:58 that structure looks like something else💀😳

    @user1-5911@user1-59119 ай бұрын
  • dumb comment made by a dumb guy on a dumb video og comment in case you cared: This truly feels like a finale to Geometry Dash. If this was the final level ever released, it would fit perfectly as the end.

    @absoultethings4213@absoultethings42139 ай бұрын
    • It wouldn't, there's no other gamemodes, the level is WAYYY too long, there's no decoration, and the level is too hard. Not saying that the level is bad, just saying that it would be an absolute bad idea to put this in the main levels.

      @maniwishihadthelongestname7641@maniwishihadthelongestname76419 ай бұрын
    • Obv it wouldn't. But it keeps the main goal of Geometry Dash. Jump over spikes and blocks.

      @sayikoo5023@sayikoo50239 ай бұрын
    • @@sayikoo5023 yes but the truth is this would be a very terrible addition to the main levels.

      @maniwishihadthelongestname7641@maniwishihadthelongestname76419 ай бұрын
    • ​@@maniwishihadthelongestname7641Honestly the premise of this level is pretty fitting to be the final one "retrace your steps and come back to the orgin"

      @jungle7847@jungle78479 ай бұрын
    • @@maniwishihadthelongestname7641 I missed the part where main levels were mentioned

      @moonl1314@moonl13149 ай бұрын
  • This a pure layout taken to the max and thats the best kind of level. Where the gameplay is the main priority over all else and yet still manages to look awesome

    @randomlime69@randomlime699 ай бұрын
  • Dude i have no words but this is awesome

    @MoboFromDoomed@MoboFromDoomed2 ай бұрын
  • A few things to say -the wave part has some amazing gameplay! Even newer players might find it cool -the ufo part is way better than how literally any top demon makes their part -the ball part having a cool transition to swingcopter is really interesting -the spider part is awesome, because you never seem to see any spider gameplay in top demons, but even with the gamemodes bugs, it looks amazing -same with the robot part, why is it that no top demons use the robot, when it can have marder gameplay than the cube -i like the ship part

    @blubtunes76@blubtunes769 ай бұрын
    • Oh, and the cube part is cool ig

      @blubtunes76@blubtunes769 ай бұрын
    • @@blubtunes76 There is no cube part tho

      @felizen@felizen9 ай бұрын
    • I LOVED the part where mindcap used jump pads and orbs

      @miojo157._.@miojo157._.9 ай бұрын
    • @@miojo157._.the orb timings were insane ngl

      @rocker8890@rocker88909 ай бұрын
    • yeah that 4x speed moving teleportal maze really caught me off guard when I saw it during the premiere

      @tensixtyoclock@tensixtyoclock9 ай бұрын
  • I can’t stop rewatching this level. It’s just so beautiful, it’s so GD and it goes beautifully with the song. This is one of the most immersive levels I’ve ever seen, and the way it embraces the original looks of the game that slowly got replaced by modern deco is simply a gorgeous sight, and with a dimrain47 banger no less!! It truly feels like a love letter to “the original gd”, which would be the pre 1.7-1.8 time, even if it has no gamemodes other than cube, and I think it’s such an amazing way to say goodbye to this huge-ass age 2.1 has represented for the game and a splendid way to celebrate GD10. I joined this game in early 1.9, but even then old levels that looked like this represented a much much bigger percentage of the total online levels and it just makes me emotional. Thank you so much to all of the team behind this for this piece of art.

    @truebino@truebino9 ай бұрын
    • Well said.

      @ThatSmilingTophat@ThatSmilingTophat9 ай бұрын
    • Wel sade

      @David280GG@David280GG8 ай бұрын
    • i even joined in 2.1 and im STILL mesmerized by this level's beauty and charm

      @bigolnoob5491@bigolnoob54915 ай бұрын
  • This is pretty cool for some reason

    @Yoshistar238@Yoshistar2383 ай бұрын
  • The way the background shows you what is up ahead gives it a sorta spiraling tower look

    @JustARobloxian863@JustARobloxian8632 ай бұрын
  • Finally, a level that returns GD to its *true roots.* A level fit for The Impossible Game. 👏🏻

    @theaviator1152@theaviator11529 ай бұрын
  • This level is quite unique, I really love how it just uses the bare bone mechanics of GD to make a extreme with.

    @acevictorium__@acevictorium__9 ай бұрын
  • this level is amazing, this level effectively captures the essence of GD, no weird gimmicks, simplistic decoration (maybe except the BG), and i can just look at this level and think “this is geometry dash” more than other top demons, even the music screams GD

    @stormswindy3013@stormswindy30138 ай бұрын
  • That's one of the coolest Backgrounds I've seen in a long while

    @jno7@jno79 ай бұрын
  • I love how this is a level that could have been created in 1.0 (minus the background of course), it really feels like we’ve come full circle on something

    @gliitchtheartist@gliitchtheartist9 ай бұрын
    • Object limit 💀 Custom song 💀 XL length 💀 None of these things were in 1.0 💀

      @bbbbbbbbbbbbbbbbbbbbbbbbbb1754@bbbbbbbbbbbbbbbbbbbbbbbbbb17547 ай бұрын
    • @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 🤓

      @filispeed_0111@filispeed_01117 ай бұрын
    • @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 ok and

      @Zorgot.@Zorgot.4 ай бұрын
    • @@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 have you ever made anything in 1.0

      @berrystarcreations@berrystarcreations3 ай бұрын
    • ​@@bbbbbbbbbbbbbbbbbbbbbbbbbb1754 Object limit bypass !!

      @meisyoshi@meisyoshi2 ай бұрын
  • The background showing the gameplay ahead is a really nice touch that shows the effort put into this. Looks cool, and is an interesting concept. Edit: the end wall going through all the backgrounds is amazing.

    @MapleclawGD@MapleclawGD9 ай бұрын
  • the "impossible game" just got a whole new meaning

    @NameUV3@NameUV39 ай бұрын
  • I'm in agony watching this, but I get the concept and I love it! Added to the "Demons I Wanna Beat" folder

    @fox4dayz278@fox4dayz2782 ай бұрын
  • This level is so rad. I had a huge puppy-dog ass smile on my face the whole time. Great job to everyone involved!!!

    @Zosso-1618@Zosso-16189 ай бұрын
  • Honestly this level has more identity than any extreme in the past 3 years

    @x8c8r@x8c8r9 ай бұрын
    • Kid named half of current top 20:

      @kodirovsshik@kodirovsshik9 ай бұрын
    • ​​@@kodirovsshiklimbo and kyouki are basically the only ones with originality solar flare is a remake of another level

      @crasherking20@crasherking209 ай бұрын
    • ​@@crasherking20bro said Kyouki was original

      @envy8228@envy82289 ай бұрын
    • @envy8228 its not a generic hell level it's got unique gameplay compared to the rest of the top 10 it's a solo level multicolor made to be hard but not forced difficulty

      @crasherking20@crasherking209 ай бұрын
    • @@crasherking20 97th reta style level Gameplay is boring and uninspired Only saving grace is that it's blue Most of the top 20 isn't even primarily red

      @envy8228@envy82289 ай бұрын
  • It’s like a manufacturing line - you can see all of the upcoming parts in background all the way up to the distance. That’s amazing!

    @Pluvillion@Pluvillion9 ай бұрын
  • It’s about time a level like this was made, and mind cap executes it super well!

    @iskdm@iskdm3 ай бұрын
KZhead