How DnD DMs Referee Their Games

2024 ж. 24 Мам.
195 968 Рет қаралды

How the DM's of #criticalrole and #dimension20 referee their games.
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00:00 - Intro Keeping DnD Games Fair
00:06 - Chris Perkins Thinks The D&D Rules Are There To Serve You.
00:52 - dScryb
01:24 - Why Chris Thinks You Should Say No in DnD
02:16 - When Matt Mercer Thinks You Should Say No in D&D
03:51 - Matts Bonus Dungeons And Dragons Perception Check Tip
05:51 - Aabria Iyengar Holds Her DnD Players Accountable.
07:46 - Put Your D&D Players In Their Place
10:38 - Brennan Lee Mulligan Makes Up His Own Dungeons And Dragons Rules
12:31 - The Dungeons & Dragon's Rules Rule.
13:52 - Referee Through NPCs.

Пікірлер
  • In all sincerity, that Sentinel call could DEFINITELY have been handled better by me (and shortly after the moment I noted three different, better ways I could have). The stress of it all likely didn’t help either, hehe. Even so, there was no weirdness or butt hurt feelings after, and I made sure to check! :) Part of why I have even been doing this for nearly 10 years is to show some good things to do in your games, if you like, and show the mistakes I make as well. LEARN from my MISTAKES.

    @MatthewMercerVO@MatthewMercerVO2 ай бұрын
    • Its a perfect example of a DM making a ruling in the moment, and everyone jumping onboard with it and moving the game forward! Hope you don't mind me making these kind of videos about you!

      @BonusAction@BonusAction2 ай бұрын
    • Mercer the 🐐

      @TheJoeman1996@TheJoeman19962 ай бұрын
    • With hindsight, what would you have done instead?

      @_valonyx@_valonyx2 ай бұрын
    • father

      @wreok5091@wreok50912 ай бұрын
    • ​@parkerparagas3583 personally, I think of Sentinel less as "physically preventing the creature from moving" and more "the damage it took as it tried to leave has convinced it that you are the larger threat, so it stays to kill you instead."

      @SouthernVagabond904@SouthernVagabond9042 ай бұрын
  • "How does Sentinel stops this creature?" "You ever stubbed your toe or stepped on a lego? that's the kinda pain I'm inflicting right now."

    @Ephsy@Ephsy2 ай бұрын
    • "How foes sentinel stops this creature ?" "I don't know. With his sword ? I'm not a warrior in a fantasy world with magic equipment and some god's favor, but my character does." It's like having a character with a huge bonus for playing an instrument, and you try to impress the king. Then, the DM asks : "Ok, how does he impresses the king ?" "I don't know. With his instrument ? I'm not a pro music player, but my character is." or "How does your rogue evade the fireball damage since he's right in the center or the blast ?" "I don't know, but the rules says he can."

      @ChibiNyan@ChibiNyan2 ай бұрын
    • That would carry the implication that it wouldn't work against a foe that doesn't feel pain

      @dragonfan8647@dragonfan86472 ай бұрын
    • Or like a baby grabbing onto your leg making walking difficult

      @karara5532@karara55322 ай бұрын
    • ​@@dragonfan8647That makes sense to me, if a player used sentinel against a target that they hit but didn't deal damage (maybe the target is immune to nonmagic weapons), it would make sense that the target wouldn't be slowed or stopped

      @lostinthedark7001@lostinthedark70012 ай бұрын
    • @@ChibiNyanexactly. Then it would be fair for the players to also ask the DM how the bullshit abilities of the monster also work :P

      @wildbanana5527@wildbanana55272 ай бұрын
  • "You dont SEE any traps" is what my DM always says when I roll a check for traps.. so even if there aren't any it still makes me worry

    @phoenixsplash135@phoenixsplash1352 ай бұрын
    • Had a DM who would always respond, "You do not find the trap" regardless of whether there wasn't a trap to begin with or the player's roll wasn't high enough. We loved it and it's been running gag ever since.

      @benthomson1132@benthomson11322 ай бұрын
    • thats the thing with traps. you dont see them... until you brave the skirt and find out.

      @KamiRecca@KamiRecca2 ай бұрын
    • Ah yes. Like the scene in Pitch Black. "Looks Clear." *Monster swarm speeds by* "I thought you said it was clear!" "I said it *looked* clear."

      @thorhasty484@thorhasty484Ай бұрын
  • one of my favorite made-up rules Brennan did was when Zac Oyama and Emily Axford as Gorgug Thistlespring and Fig Faeth respectively tried to save their friend Fabian Aramais Seacaster (Lou Wilson) from his own RP blunder (he was fully in character and made a really bad choice) Zac and Fig decided to do something beyond stupid and when they tried to make complex rolls in the moment of going like, 80 mph flying through the air while hanging on to a rope (this was all live streamed btw), Brennan decided to make them roll "Quadruple Disadvantage".

    @vante2@vante22 ай бұрын
    • My favourite thing about Brennan is his “sure, but there are consequences” approach haha

      @Shelmer75@Shelmer752 ай бұрын
    • @@Shelmer75 yeah, a few episodes later Ally tried to have Kristen pull an acrobatic stunt with ribbon dancing (with Kristen's -3 dex mod) and Brennan just coldly went "Hey Ally? *I'm going to allow this.*"

      @vante2@vante22 ай бұрын
    • @@vante2 that’s the exact situation I was thinking of 😂

      @Shelmer75@Shelmer752 ай бұрын
    • Was this in Sophomore? I don't remember this from the first season

      @paragonca9736@paragonca973629 күн бұрын
    • @@paragonca9736 yep!

      @Shelmer75@Shelmer7529 күн бұрын
  • to be fair to aabria, robbie was literally looking at the invisibility spell card and forgot that line lmao

    @HighCharityYT@HighCharityYT2 ай бұрын
    • it was invisible

      @joeljude9180@joeljude91802 ай бұрын
    • Well, he was trying to cast a concentration spell (invisibility) while already concentrating on invisibility. A spell's description does note if a spell is concentration, but it doesn't remind you of the rules of how that works. So, an easy thing to forget because the spell itself doesn't remind you that casting this will drop something else.

      @potterfanz6780@potterfanz67802 күн бұрын
  • I think punishment is a bit of a strong word to use for the EXU example. It wasn't "you don't know your spells, so im going to make this suck for you." (I have seen DMs that act like this.) It was, "You did what you did, here's what happens." She wasn't punishing him. She just didn't save him from himself. It was a really funny moment and everyone was laughing- including Robbie. I think its exactly the kind of mixup a real adventurer might have when they're still new to magic. To me it was completely believable and matched the tone of EXU perfectly. If it had been a level 15 boss fight where the tone is serious, the stakes are high, everyones thinking about a million different things, and the *characters* know better, I probably would have given Robbie a chance to change his mind. But for that particular moment? It worked great.

    @rikidog2682@rikidog26822 ай бұрын
    • Exactly this.

      @devoncarr3653@devoncarr36532 ай бұрын
    • No, it's accurate. Aabria loves making players feel like they're making the wrong decisions. Prime example being how Opal was FORCED to use the Lolth crown, and any attempt to do anything BUT use the crown was punished with failure, being robbed of agency, or Aabria openly complaining.

      @ZeroNumerous@ZeroNumerous2 ай бұрын
    • I call it setting boundaries. Like little kids and velociraptors, players will periodically test your boundaries to see if they're real and if they have any weak points. They'll do it even with things they don't particularly care about, just to test your reaction. "Will the DM let me cast Invisibility without losing the Invisibility I'm concentrating on? Let's find out." It's your job to make the game feel real, and the way we feel things is by reaching out a hand and seeing if it finds any resistance. Something that can be passed right through feels like an illusion.

      @billvolk4236@billvolk42362 ай бұрын
    • ​@@ZeroNumerousyou are brave to speak the truth

      @Calebgoblin@Calebgoblin2 ай бұрын
    • I think punishment is a proper word because as they said, I wouldn’t have done it if I would’ve known and she made the, abide by it, however I will say, punishments don’t have to be severe, punishment doesn’t have to be soul destroying, it’s still the word ud use. But it’s such a minor thing anyways others can argue it’s not but again since she didn’t flex on the decision, technically it counts. And I like that. Punishments can be minor and funny a lot of the times too. Not argument here, just fun word understanding

      @SunaKokaru@SunaKokaru2 ай бұрын
  • One time I got a nat 20 for a stealth check and now canonically dragons are colorblind within our campaign they have to actively use magic to see colors

    @kongeethegod@kongeethegod2 ай бұрын
    • Ok that's hilarious and stuff like that truly be part of the reason why dnd is incredible

      @Aquabzs@Aquabzs2 ай бұрын
  • If a player often misses sessions and has a hectic schedule, they could always appear occasionally as an reoccuring character that happens to be played by someone other than the dm

    @karara5532@karara55322 ай бұрын
    • Yeah it seems like a lot of people don’t want to play unless everyone is there because they view their games like a movie or tv show. But even in tv shows main characters are gone for an episode all the time.

      @austenmoore7326@austenmoore73262 ай бұрын
    • Or as a guest star, playing the Big Bad of the week! I also had a campaign where one guy who was only there part of the time played as the druid's familiar. The familiar ran on autopilot most of the time as familiars do, but when Chris was playing him the familiar got to make his own decisions and have more personality.

      @scarlettsutton8694@scarlettsutton86942 ай бұрын
    • I think this sort of thing would work really well in cyberpunk, since a lot of what you're doing is individual gigs someone getting busy and not being on every job makes sense also theres already a system for side hustles between jobs so if you want to, as GM you can grant them some Eddies and xp in character so they dont get too far behind the main group

      @Ben_From_Canada@Ben_From_CanadaАй бұрын
    • I showed up as the Campion to a god of death hunting the party. Was stacked on health and potential dmg and had lycanthropy to spice it up. I was dropped like a sack of rancid potatoes the first encounter lmao, the party was very sus of everyone at the time and didnt bother to waste time finding out if I was evil or not XD

      @slugman7070@slugman707022 күн бұрын
  • Something I appreciate about Brennan is how rarely he actually says no. Instead he'll just impose disadvantage or a higher DC-sometimes to a ridiculous level matching the ridiculousness of the request. I think saying No outright makes sense with roleplaying heavy campaigns or simpler systems (like the kids on broomsticks system Aabria uses in Misfits and magic) but in battle-heavy campaigns with big complex storylines like the ones Brennan tends to run, I think replacing saying No with instead imposing disadvantages or higher dcs matched to the level of insanity of pcs requests, is a really cool, fun and successful way to navigate pcs more illogical requests/improbable attempted actions.

    @zoestaggs5605@zoestaggs56052 ай бұрын
  • A thing I appreciate about Aabria from watching her as a player is that while she's as likely as any other player to make an ask of the DM (maybe even more likely because she does know the rules very well) she's often happy to accept a 'no' as the answer. It's very fun to watch her encourage the DM to say no if that's what makes sense in the moment because it models how to take that no gracefully.

    @alexisloveschocolate@alexisloveschocolate2 ай бұрын
  • Was once in a campaign where a player tried to use call lightning deep within a cavern system (ie no path to the sky for said lightning to come from), DM said ok, roll damage etc - and obviously nothing visible happened - the player asked why nothing took damage, and the DM said the lightning bolt struck the ground about 300 feet above you. Player was annoyed - both because they lost their spell slot AND because they'd actually meant to cast Lightning Bolt. On the very next turn, the, still annoyed, player cast Call Lightning again, the DM even checked it was what they wanted to cast, they said yes - and the DM ruled it exactly the same, zero backing down for the player not knowing how their own spells work xD (the player then tried to cast it a third time in the same combat with much anger when it still wasn't working xD)

    @Vikingeek@Vikingeek2 ай бұрын
    • If you were in a large enough cavern at the time, the spell creates a cloud when you cast it, even underground. And if you weren’t then the spell wouldn’t do anything and the DM didn’t need to ask for fake damage rolls

      @brianhughes1997@brianhughes19972 ай бұрын
    • I disagree with that ruling since the spell clearly says it can be used indoors as long as you have 10 feet of space above you, so it’s not a case of the player not knowing their spell. Secondly, unlike the example with the Sentinel feat against a giant creature, this ruling burns both a resource and the player’s action. Even if Marisha knew that Sentinel feat wouldn’t work, it doesn’t change what her character would have done on that turn. She still would have attacked. If the druid knew that Call Lightning wouldn’t work indoors, they would definitely have used a different spell.

      @avengingblowfish9653@avengingblowfish96532 ай бұрын
    • The cavern in question wasn’t big enough for the spell to go off, before combat started there had been awhole discussion coming up with a plan that made specific use of the low ceiling - and the player immediately before the Druid had also had difficulty attempting to jump over the enemies due to the ceiling height. The Druid hadn’t been paying attention. The DM asked “are you sure you want to cast that spell” and the play said yes. Was 100% a case of the player both not paying any attention to what’s been going on and not knowing their spell. Sure the first instance might’ve been a tad harsh, but the Druid still tried the exact same thing two more times even after having it explained why the spell wasn’t working.

      @Vikingeek@Vikingeek2 ай бұрын
    • These are children

      @thisscreensucks@thisscreensucks2 ай бұрын
    • ​@thisscreensucks this coment is childish

      @KamiRecca@KamiRecca2 ай бұрын
  • Matt tried to punish Tiberius for trying to cast fly while he had fly on some guys already. It was right before he 'left' the game. You gotta learn your character.

    @vincepale@vincepale2 ай бұрын
    • Oh how did he go about it? Please remind me, I forgot, but it sounds insightful :)

      @zachnightingale8156@zachnightingale81562 ай бұрын
    • @@zachnightingale8156 they all fell out of the sky very chaotically, nearly plumetting to their deaths, and he had to make some rolls to save himself i believe. it was somewhere around episode 24 or 25 of campaign 1

      @four1629@four16292 ай бұрын
    • Is this common? It feels so bad when this happens as a player. As a DM i just tell the player “you’re already concentrating… are you sure?”

      @jawamaster@jawamasterАй бұрын
    • @@jawamaster it definitely depends on the situation. in this case, the player was regularly ignoring rules and ruining fun moments for the table by stealing centerstage. i'm no expert but i'd say if the vibe at the table/of the campaign is more chill then a reminder is due, especially for novice players. but if it's a scarier or more intense campaign, then adding consequences for not noticing things like that can add more tension. always talk to your players! or if you're a player, always talk to your dm!

      @four1629@four1629Ай бұрын
    • ​@jawamaster Like Four said, it's really a case-by-case sorta thing. In this instance, the player for Tiberius had *ridiculous* "Main Character Syndrome" to the point it was ruining the experience for all the other players, including Matt himself. Would need to double-check, but I think it was getting to the point that all the female players (Laura especially) got uncomfortable around him (because Tiberius was hitting on their characters constantly or undermining their cool moments). This sort of "DM attitude" is only as common as there are players who're like this. Even the nicest people out there (like Matt) aren't able to put up with it with grace for long, eventually you *have* to smack the hammer down.

      @izzy1356@izzy135621 сағат бұрын
  • Tbf, not knowing ≠ player did not read. Especially new players have so much to worry about they forget stuff all the time.

    @BlertaPupu@BlertaPupu2 ай бұрын
    • Right, but no one in the examples shown are new players, they *should* know. Obviously DMs should be understanding to new players but also, new players shouldn't be trying to break the rules until they learn them (and thus know what *is* breaking the rules).

      @wyltedleaves@wyltedleaves2 ай бұрын
    • @@wyltedleaves nah sometimes your players just don't remember every single spell. Most of the people I play with are good about correcting themselves or adhering to spells and rules in general but, there's times where we make mistakes or misread how something works so we retcon or just move forward. It's not as big a deal unless someone is consistently wrong about how things work and people really shouldn't be so harsh about a tabletop games when there's simple resolutions and you can learn from it.

      @sethwood1676@sethwood16762 ай бұрын
    • That's why new players get the puppy phase and help from a good DM. But when you have been playing 30 hours of DnD with me and did not read your character sheet properly, I am sure as hell not going to remind you of your bonus damage.

      @Haexxchen@Haexxchen2 ай бұрын
    • Absolutely, but if you’re being paid to play, you’ve played before. I promise you

      @bluewilliams4911@bluewilliams491110 күн бұрын
    • @@bluewilliams4911 Nope. It can totally be part of the format to be new to the game or pen and paper altogether. Did you watch Dungeons and Drag Queens? It is easy to spot the one queen who has actually played DnD before. They do have experience in entertainment however. 15 years of Pen and Paper and I could not play like those people in Dimension 20, not because I have no game experrience, but because I am not a Stand Up comedien used to that level of improv.

      @Haexxchen@Haexxchen10 күн бұрын
  • I try to "no but" if i cant "yes and" with my players, giving them a route to achieve what they want or something close without letting them do something super game breaking

    @Justforfun-bk1hs@Justforfun-bk1hs2 ай бұрын
  • While I love CR, and while Matt Mercer is one of my idol DMs, I actually don’t like the Sentinel example! Beau is a 20th-level super-monk! Matt should’ve asked Marisha how Beau stopped the huge monster *in earnest* and then accepted if she could think of a cool and sensible description of how Sentinel stopped the monster after all. Would’ve been fun and felt less patronizing. I don’t think the moment was that serious, of course. Just think it’s an extremely rare instance where Matt could’ve handled something better. Also, I think it’s important to note that Brennan Lee Mulligan doesn’t apply his home-rules to every game, far from it. The insta-death rule, for example, is specifically from Neverafter, D20’s most lethal campaign BY FAR.

    @babzm.1666@babzm.16662 ай бұрын
    • Agreed, DM's shouldn't belittle their players like that especially not mid-combat. Honestly he's very lucky Marisha is his wife and long time friend because it would have been 100% fair for a player to leave the whole damn game after being teased like that. I particularly hated that moment because I DM for neurodivergent players, some from other countries with English as a second language, and they would have genuinely described how they stopped a gargantuan creature in a heartbeat

      @inuendo6365@inuendo63652 ай бұрын
    • ​@@inuendo6365 bit of an overreaction with leaving the table even if i played with a dm for the first time and they do that to me i wouldn't be to upset

      @ArturoRivera2004@ArturoRivera20042 ай бұрын
    • I disagree. As apart of the DM Forever group myself, I sometimes do this to my players and I’ve explained this to them as well to the point they understand. But in the case of CR in that particular situation. It’s different if they were doing a streamed session compared to that session that was live in front of an audience. Ok wow, you rolled a Natural 20. You want a cookie for making a simple hand gesture to do that? Now I as the DM am going to make you earn that 20, just as you do ANY OTHER GAME NIGHT… explain how your sentinel did it. Thats all he required. For that natural 20, he wanted her to give an oration to the audience for a more dramatic effect to give them exactly what they paid for. In the end it was a “I shouldn’t have to do that” and the DM said, well bump it then, i shouldnt have to give you the natural 20 either. DC checks dont have to be 18 or lower. And players seem to forget that. These CR players are all lvl 20. Which means they are going up against monsters that may or may not have spells or actions that will have DC’s of 24 to 28 on them… even if you catch a natural 20, ok that plus whatever your modifier is, it may not reach the DC of what they are fighting. Yes there is a cool factor there for hotting the max dice limit, and a DM can “choose” to have that effect added which he did, but if you the player dont decide to go along with that cool factor yourself, then sit back and accept that that challenge DC is probably waaay above your pay grade.

      @JVHorvath1@JVHorvath12 ай бұрын
    • @@JVHorvath1 yeah if you acted like a coddled child like your comment suggests it's surprising you have players at all. How old are you 12? "Ok wow you rolled a Nat 20, you want a cookie" sounds like there's a reason you're a forever DM, you need the power imbalance not to get kicked

      @inuendo6365@inuendo63652 ай бұрын
    • @@ArturoRivera2004 the perspective was more for my players but yeah at level 20 I'd leave the table because I value my time investment. Personally I think Mercers games would be boring AF to play in already and I watch a double speed for the group as a whole, not for his DM style

      @inuendo6365@inuendo63652 ай бұрын
  • The funny thing is: Sam exposed himself and ended his invisibility as Scanlan doing the same thing

    @Keith_catlong@Keith_catlong2 ай бұрын
  • Mind you, could probably explain sentinel as cutting a ligament in their leg or tripping them as they go by, or just knocking them off balance for 6 seconds

    @azurewraith2585@azurewraith25852 ай бұрын
    • I would just say "because i chose it as my feat. At that time you didnt inform me of this houserule." Sentinel gets on many DMs nerves, because it is so powerfull. If you as a DM wants to modify it, thats fine. But you NEED to inform your players about it if they want to take Sentinel, so they know what they choose and how it will work in play.

      @KamiRecca@KamiRecca2 ай бұрын
    • @@KamiRecca you would be a horrible player. Telling the DM that no creature's are immune to movement speed reductions unless you've been told beforehand is toxic. Yes, DM's can make creatures immune to movement speed reductions (freedom of movement). Maybe the DM didn't think about it until the moment it happened, but the DM has an ability to add things to a creature or NPC when it makes sense. It's not a houserule, it is simply logic. When the player can't even come up with a good reason besides "it's duh rulez!" then it should be dismissed. Matt's first and only olive branch was to ask the player "how?" At that moment the whole table realized how ridiculous the idea of stopping a 4 story monster by slapping them with a staff was.

      @Kishandreth@Kishandreth2 ай бұрын
    • @@Kishandreth i am a player with 24 years experience, both as a player and a DM. I am not new to this. No it is not toxic to say that a DM should proclaim what houserules he/she uses. Thats just good DM conduct. This is the rules, as written: Sentinel: You have mastered techniques to take advantage of every drop in any enemy's guard, gaining the following benefits. - Players handbook "ANY ENEMY'S GUARD" is rather clear language, is it not? So if the DM decides that it does not work on "Any Enemy", then thats a houserule. P.s Of course the DM can make whatever ruling he/she wanys. The enemy can be Immune to Sentinel feat, or any other ability, effect, status or spell, and the DM doesnt even have to explain it, just say " unfortunately that doesnt work." My problem here is that the DM demands the player to motivate why a ability, especially one from such a finite resourse as a Feat, would work, when the rules CLEARLY says it works.

      @KamiRecca@KamiRecca2 ай бұрын
    • @@KamiRecca 24 years experience but never looked at the monster manual. I cited the exact spell that allows ANY creature to not suffer from ANY reduction to movement speed.(Freedom of movement) There are plenty of examples of creatures being immune to prone or grapple or restrained. Immunity to movement speed reduction is absolutely a thing a DM can give a creature. Tell me how the sentinel feat allows a player to stop a vampire in mist form from moving with a weapon attack. Tell me how a wraith with it's immunities can be stopped. I'm telling you that simply stating "it says the creature creature's speed becomes 0" is completely toxic because as a player you don't know what traits the DM assigned to the creature. You doubled down attempting to put your 24 years of experience against a logical argument and lost. I can probably pull out other examples of creatures that have traits that make them unstoppable.

      @Kishandreth@Kishandreth2 ай бұрын
    • @@Kishandreth you dont read very well, do you? Yes a DM can decide to do anything, give whatever immunity they want etc. But asking a player to motivate Why a ability should work, when the ability, according to the rules Should work, that is toxic. That goes against player agency. We tend to play in worlds of Magic, Miracles, Blessings, Curses, Destiny and Other Magic Shennanigans. Logic and Realism, unless a core tennant in the setting (and dnd is not one of them) takes the back seat by neccessity. So in a world where thoughts can power arrows in flight, fire can be shaped into elementals by will, why Shouldnt Sentinel work against wights or vampires, unless specificly homebrewed by the DM or stated by the rules? As for Freedom of Movement or other abilities, that was not the case here, was it? Matt didnt go "sorry, its effected by Freedom of Movement". He could have, but he didnt. Instead it was the case of "i dont Want this to work." Now go out there, play some wonderfull campaigns, and come back when you've realized that you are an ass, ready to make yourself a better person. Best of wishes - Kami

      @KamiRecca@KamiRecca2 ай бұрын
  • Taking a beat to look up the rules is such a good note. I run Pathfinder 2e online and it is such a blessing to be able to have access to all of those rules online free. I ran a 5e campaign and found it a bit more invasive to pause the game to crack open the book and try to find the rule I needed to refer to. I would still do it because getting it right was important, but it would always take that much longer with 5e.

    @Dlnqntt@Dlnqntt2 ай бұрын
    • Beyond is preety good to check rules as the search feature looks at all available sources.

      @20storiesunder@20storiesunder2 ай бұрын
    • just google the rules, I mean errata is not even in the book unless you have the newest versions

      @AngelicBeatdown@AngelicBeatdown2 ай бұрын
    • 5etools is also great for looking up rules with one search

      @__lasevix_@__lasevix_2 ай бұрын
    • Archives of Nethys for the win. Eat your heart out, Hasbro

      @link090909@link0909092 ай бұрын
    • There are free online D&D 5E SRDs, too.

      @TF2CrunchyFrog@TF2CrunchyFrogАй бұрын
  • Lol. "You are responsible for that information, my dude." Was almost exactly my response when after dozens of times reminding my sorcerer player that they had to spend a sorcery point and say they were doing careful spell to not also hit their allies with fireball, i just didn't remind them and asked the party to make their dex saves.

    @traceyrice4978@traceyrice49782 ай бұрын
    • My favorite thing to do is request a save where passing the save is bad. Sometimes very bad. Example, in a snake filled forest, the character, starting a climb across a log stretching across a deep ravine, catches a glimpse of something darting quickly toward their leg from some bushes. Ask, do you avoid it? They say yes. Make a reflex save. If they fail the snake strikes against their AC 16 with a +2 and if it hits, doing 1d2 dmg with a DC 12 Con save for -1 Dex/12hrs. If they pass, they leap off the log and fall 45 feet into the ravine taking 3d6 damage and landing in fast moving water. Swim checks and drowning begin.

      @davidbeppler3032@davidbeppler30322 ай бұрын
    • Can my acrobatic rogue character not successfully jump backwards on the log and still land or jerk their leg out of the way of the snake while keeping their balance? That would be my assumption about what would happen in that situation. As a DM, I also do sometimes ask my characters to make checks where success is actually bad, but if I'm going to do so, I make very sure I understand what their intention is. So for example, with your snake thing, I ask them 'how' they are going to dodge out of the way. If they specify they're trying to stay on the log, they roll with disadvantage and maybe topple off on a bad roll for failing to keep their balance, but they don't just dive off of the log unless that's what they tell me they do :)

      @andrewdarby8843@andrewdarby88432 ай бұрын
    • @@davidbeppler3032ok that is just misleading wording into a bait and switch you gotta tell the whole picture if you throw something like that

      @ss3nm0dn4r8@ss3nm0dn4r82 ай бұрын
    • I had a check where my players had to roll within a margin. They were using the wings from Icarus. Roll too low you got too close to the ocean but roll too high and you got too close to the sun. I also had a fight with a mind reader. He was able to read their minds to tell where they were going to hit and was able to dodge. They had to roll under his AC to hit him because it would normally be a miss and not hit where they were intending to aim he dodged into the hit. This foe didn't have a lot of hp but was hard for my players to hit with all the bonuses they had. I made sure they had fun with the mechanics after both times to see if I would do something similar again.

      @michaelamorgan296@michaelamorgan2962 ай бұрын
    • ​@@davidbeppler3032"my favorite thing to do is be a misleading and bad DM" ftfy

      @Badmanpuntbaxter@BadmanpuntbaxterАй бұрын
  • 3:22 How does Beauregard stop a monster with sentinel? What do you mean? 😂the same way she punches ghost, moves at superhuman speed, stuns enemies with a single blow, runs up walls and across bodies water as if it were solid ground, survive 100ft drops, catches bullets, dodge dragon fire unscathed and PUNCHES GHOST! Marisha could have easily said, “…do to my long time spent as an agent of the cobalt soul gathering knowledge, livid experience of fighting monsters and as a trained monk capable using my own martial prowess and mastery of the natural flow of energy in the body, I’m able to temporarily disrupt his flow of energy interrupting his movement. Almost like a lesser version of stunning strike.” The narrative of the game world is incredibly fluid. It can shape itself around any rule to make sense, especially in a world with magic, ghost, ki, gods and devils.

    @XanttheInversi@XanttheInversi2 ай бұрын
    • Especially for a level 20 character. Literally the highest peak of performance someone can operate at.

      @EvilLobsterKing@EvilLobsterKing2 ай бұрын
    • but she didnt, I think if players expect the DM to accept their more convoluted tactics with something like mage hand, and interactions with the enviroment, then the players should also make some effort to reason that what a spell does can have no effect on something even if it's not explicitly stated that the something doesn't have immunity to it.

      @zirkereuler5242@zirkereuler52422 ай бұрын
    • @@zirkereuler5242 I was stating that narratively it makes total since that Bea would be able to stop the large monster using sentinel, there's literally very little reason it wouldn't work. Suddenly asking how would sentinel work, is inconsistent with how her other abilities have been handled. She never needs to explain stunning strikes(which she literally used on a robot), running up walls, punching ghost, evasion, slow falling from 50ft in the air, being immune to poison, her super human speed, catching bullets, felling armored titans with her bare fist, or punching ghost. But suddenly she needs to explain sentinel? She wasn't even doing anything convoluted. Monster ran past her, opportunity attack hit, he should have stopped moving. Saying it "narratively doesn't make since", makes no since, because the narrative is literally whatever you want it to be. anywhere from: giant monster got hit in the shin and caught the meanest charlie horse, all the way to Bea understands the mystic art of how energy flows through the body and she hit him in a critical spot which temporarily stopped his movement. I feel like we get so wrapped up in narrative that we forget we are it's architect.

      @XanttheInversi@XanttheInversiАй бұрын
    • Agree, it was ugly

      @claire3614@claire3614Ай бұрын
  • There's a lot of emphasis in this on ignoring the rules when it suits the situation. But I feel like it's a bit mischaracterized. It's not ignoring the rules for the DM to make a ruling that sometimes no roll is necessary. That's literally how the game works. The DM makes rulings all the time and is the official arbiter of which mechanics to use, as well as how and when to use them to resolve any given situation. Most of the examples in the video of DM's ignoring the rules is actually just a DM making a ruling, and that's 100% within the rules. I'm also not a particular fan of the wording in the advice that a DM can simply not allow something if it's something they don't "want" to happen. I don't think what the DM alone wants or doesn't want is particularly good criteria to judge by. I think it's better to consider the desires of the entire group and the effect on the game as a whole. There could be tons of things you don't really want to happen in your game, but you should take agency away from your players only sparingly and as a last resort. That's not to say you have to make sure your players can always succeed. They can attempt impossible tasks and fail. In the example about whether or not the room is trapped, I don't think you need to go directly to asking for a roll. If they player asks if there are any traps you can perfectly easily reply, "You don't see any out in the open, do want to search for traps?". This makes it clear that when they ask the DM directly for information without stating they are taking any action, they are only privy to the information directly available to their character. It doesn't give away whether there are traps or not, merely puts it back on them whether they want to actually search or not. You might not want to do that all the time. It's okay to talk through things in shorthand sometimes and sort of speed through stuff, especially if your party is tediously searching through 20 different rooms or something. But it is definitely worth reminding players how the game loop actually works sometimes.

    @MannonMartin@MannonMartin2 ай бұрын
  • I once had a scene where the players were flying down from the city of Eltruel in Descent into Avernus and while flying to land a group of Devils and Demons got into a fight in their path. I mentioned the fiends hadn't spotted them yet, but they would soon if the players didn't take any action. One of the players said he was gonna hide and I pointed out that he was floating in the middle of the air, not really a place to hide in sight. My goal was for the players to think of some way to create a distraction. Like casting light on one of the Ranger's arrows and the Ranger shooting it to distract the devils, or something like that. And the player that wanted to hide got very annoyed and so I had to pull him away from the table and have a discussion with him and eventually we came to an understanding.

    @FriendofFantasy@FriendofFantasy2 ай бұрын
  • Sentinel is in practice a pike stopping a horse. A skilled user of a polearm can absolutely stop a much larger than player creature that is charging toward you. In a world of fantasy, I see no reason to assume an extremely skilled combatant couldn't have studied the weakpoints of mythical creatures in hopes of being able to defeat them.

    @darkrage1138@darkrage11382 ай бұрын
    • Yeah its just subjective really. Im fine with the ruling because for me a human stopping Godzilla is unrealistic. Sure theres ways to work around it, and it would be fine to allow it, and to some it would make perfect sense. But also, Matts ruling was also valid in my mind. Its up to the DM what makes the most sense in the moment, and thats what happened here.

      @BonusAction@BonusAction2 ай бұрын
    • My problem with what a lot of people in the comments are saying is: if you start going by "logic" you quickly get into semantic territory. "You cannot cast speak with plants on the mushroom sorry" is a shitty way to rule things. It means knowing what the dm knows only is valued, actually creates imbalance in the game and often times does NOT make the game more realistic or better. Its a game, it has gamey rules and abstractions meant to correlate with but not simulate reality. If you go by logic every player's turn should happen at the same time for instance, which could be a cool idea for a TTRPG designed around this element, but thats not what DND does. The rules are not gospel but they are there for a reason too otherwise you might aswel play a more rule's light game or just do make belief. nothing would be wrong with that. Nothing wrong with CHANGING the rules. but changing the rules arbitrarily by some metric like logic and inconsistently applied, just means the players have no clue what could work and how. You don't have to think with in the rules as a player. All you need to do is tell me what it is you would like to do. (Can use this spell to do x?) How that gets resolved does not need to be logical, but it *should* be consistent. Which is why dnd has rules at all. The only real rule I have is to try whatever is fun and makes sure everyone else does too. I only break the rules for fun. real life Logic has no mechanical place in a fantasy turn based TTRPG. people confuse unlimited choice's and ways to approach situations with "being logical or a simulation". A dnd game actually based in logic would be the most boring thing in the world. characters and players would never leave their house in fear of being attacked. We are playing a turn based fantasy hero cooperative story creator. So in short I agree with you. A dnd warrior is beholden to fantasy not reality

      @miniclip1162@miniclip11622 ай бұрын
  • Legit brennens is what i aspire to "maybe but ill remember and it will bring chaos"

    @Taveren@Taveren2 ай бұрын
  • In a game when characters can turn into ancient dragons and call their god for backup, it's not so strange to stop a titanic creature dead in its tracks with a punch

    @andreacallegari7137@andreacallegari71372 ай бұрын
    • It really just depends on the realism of the individual game world!

      @BonusAction@BonusAction2 ай бұрын
    • ​@@BonusAction It really does not. The feat does not mention creature size. And the realism of the individual game world is "Caleb can turn into an Ancient White Dragon once a day, and Jester can have the Traveler, a literal God, intervene once a week". The Martials already have it rough at high levels with few encounters, why would a DM make them even worse? When Scanlan tried to Counterspell Vecna, imagine if Matt said "Sorry, he's god, the spell has no effect". It's the same exact situation. It's not like Sentinel is an unbeatable feat that has no counterplay. First, the monk still has to hit with the opportunity attack. Then, a titanic creature should have a bigger reach than a human monk. Thus, the creature should still be able to attack the Monk that has used Sentinel. Then, there's the less common alternatives. The creature could use short-ranged teleportation, such as Misty Step. The creature could have Legendary Actions that allow it to Move, as Vampires do. What I'm trying to say is, sometimes as a DM you forget your players' abilities and you get whomped, but you have to play by the rules of the game. Example: Brennan Lee Mulligan in the last fights of a Crown of Candy (shoutout to Emily Axford), or Brian Murphy in Naddpod. I don't think Mercer is a bad DM (obviously), but I do think he's more narrative and cinematic focused, and less inclined to use the actual mechanics of the game.

      @andreacallegari7137@andreacallegari71372 ай бұрын
  • One of my favorite moments from Brennan is during Calamity and when he just let Sam go into this grand speech.

    @benpurcell4935@benpurcell49352 ай бұрын
  • that sentinel ruling is really weird imo... I don't think you should ever be looking to strip away player's abilities with homebrew. Creatively justifying something for the sake of realism is a lot more impressive than stopping a very basic ability from doing what it's meant to for the sake of realism :///

    @Kittykatty224@Kittykatty2242 ай бұрын
    • Plus its not like Sentinel is hard to play around if you're using homebrew monsters anyway; it requires an opportunity attack to be made for that effect to occur, so any number of ways to prevent the AoP from happening would have the same effect, while imparting to the player that a monster has taken enough notice of their abilities as to be wary of them. Strangely, despite Matt obviously being a fantastic GM, it felt amateurish

      @ilikecookies72_45@ilikecookies72_452 ай бұрын
    • @@ilikecookies72_45yeah just give you character the flyby ability and say he doesn’t provoke opportunity attacks.

      @AT-sx2jp@AT-sx2jp2 ай бұрын
    • yeah. is one of those things where "realism" gets brought up as a defense, but like... its BY FAR not the most realism-shattering thing that DnD has to offer in terms of logistics. and its clearly just an excuse to veto an ability that the DM doesn't like, mechanically. cuz lets be real. Sentinel is one of THOSE feats. similar boat as Mobile. so many DMs just view it as a tool players use to ruin their encounters. not saying Matt is necessarily one of those more extreme cases. but i definitely feel like he just didnt want his monster to be stopped, and saw "hur dur realism" as a decent enough excuse in the moment to just not allow it.

      @ultimateninjaboi@ultimateninjaboi2 ай бұрын
    • But he didn’t he gave her a opportunity to say how sentinel would stop a giant and she didn’t have an answer so she didn’t get to use it

      @chimchimbiasedwreckedbyjin4056@chimchimbiasedwreckedbyjin40562 ай бұрын
    • ​@@chimchimbiasedwreckedbyjin4056 as a player, you shouldn't have to explain /that/ a feat that you took works. Unless you as a player try to argue some weird edge case, the feat / spell / whatever other mechanic there is does exactly what it says in its description. I would be stumped in this situation too.

      @AvaEobane1@AvaEobane12 ай бұрын
  • Going from the preface, all the way back from the 2nd Ed. DM's Guide, it tells the reader that it's a GUIDE! Not a rulesbook, per se, but options that the DM can use to play the game. However, the best option is to be consistent with your rules, so that you don't make something unbalanced, unfair, or make it so the players don't understand how something is supposed to work, because that leads to confusion, and often high temper flares...

    @avisdaniels6194@avisdaniels61942 ай бұрын
  • "How does sentinel stop this creature?" "Because I'm a fucking badass. I hit him when he opened himself up to move and knocked the wind out of him. He. STOPS." Why even take a feature if the DM is going to just arbitrarily decide it doesn't work?

    @ilovethelegend@ilovethelegend2 ай бұрын
  • This was a great video! Thank you! Will for sure be using the DM/player contracts in future games!:)

    @xnotgraceful@xnotgraceful2 ай бұрын
  • I’m blessed with players who accept my rulings. I’ve found it helpful to explain why I rule certain ways, to reduce frustration, but they never argue with me, which is huge, honestly.

    @mollyhunter6239@mollyhunter6239Ай бұрын
  • Personally, I think that the way that Matt dealt with the scenario at 2:34 was pretty bad because it felt like he was patronizing and taking away something that the play had invested into without linking it to the story. I think a better way of handling it would be, "As you strike at this massive creature, dealing damage to them, you perform your battle maneuvers to hold them in place. However, as you do, the creature's immeasurable momentum and power still push forwards as it looks down at you like a bug. It seems as though this creature is immune to the effects of the Sentinel feat."

    @sleidman@sleidman2 ай бұрын
    • He says yes when asked but I would like to inform you this creature was massive. It was so massive that it dwarfed a T-Rex and a dragon that two of the PCs transformed into. I agree that the sentinel feat wouldn’t work on the creature.

      @benpurcell4935@benpurcell49352 ай бұрын
    • ​@@benpurcell4935Yeah, how would melee weapons be able to damage it at all if they aren't even long enough to pierce its hide. While we're at it, how does a punch go through plate armor, let's just make AC have a damage reduction effect. Ooh, and explain how your character is just conjuring fireballs out of thin air, let's ban all magic because that doesn't work in our world either See what happens when we don't follow rules and try to use logic in a world that has different physics and is dictated largely but "it works because it works" magic?

      @orionstokesweiss2344@orionstokesweiss23442 ай бұрын
    • @@orionstokesweiss2344 It seems you disagree with Matt’s ruling and that‘s ok. Some creatures can have a feat of their own that counters stunning strike and sentinel. I also think it made sense that Matt ruled the way he did since it was the literal size of a small skyscraper.

      @benpurcell4935@benpurcell49352 ай бұрын
    • @@benpurcell4935 So what about the rest of the world, should logic only apply to this scenario but not to the rest? The creature didn't have a feat that restricted all movement restriction judging by the clip. It was an on the spot, I do not want my players to be able to use their abilities because it interferes with how I want this to play out. Classic railroading, and one of the worst things you can do as a DM. If you look up D&D horror stories one of the most common details is the DM refusing any player agency. If Matt had actually said in the moment that it appears that this creature is immune to movement inhibition, that would have been fine. That would have been planned. But kneejerk you have no agency here? Shite

      @orionstokesweiss2344@orionstokesweiss23442 ай бұрын
    • @@orionstokesweiss2344 You have not seen the entire show then. Matt asks Marisha how sentinel would stop this monster and when she came up with a blank he doesn’t allow the feat to work. He gives a chance to have it work because if it was true railroading then he wouldn’t have given her a chance to give a reason as to how sentinel would stop the monster. I know the full context of the clip. I recommend watching the show because it’s pretty epic. The monster is significantly larger than all the creatures that the Mighty Nein or Vox Machina had ever fought. Matt is the DM and is pretty lenient in a lot of his rulings and he did have a period of harsher rulings after an incident.

      @benpurcell4935@benpurcell49352 ай бұрын
  • "please tell me how sentinel stops this creature" "BECAUSE THE RULES SAY SO LOL"

    @Nexsusthepro@Nexsusthepro2 ай бұрын
    • That's kinds all she should've needed to say, lmao. He could have done several things to avoid it or said something to make the creature sound cool, but he didn't, he just shut her down...sad

      @williamkegg447@williamkegg4472 ай бұрын
  • The CR example is terrible. I have seen this several times with DM's. Specifically with the sentinel feat. In a world where everyone says that martial characters are "under powered" compared to spellcasters, this is a prime example of a self-fulfilling prophecy. We are talking about an imaginary world where people can turn invisible, raise the dead, and cons of the elements out of thin air. There is no reason why a character that put the thought, effort, options, and resources on a feat shouldn't be allowed to do that, even if it doesn't make sense in the "real world".

    @johnandrewbellner@johnandrewbellner2 ай бұрын
    • While I agree, I also disagree. I think it is fair to ask a player how their feat or what not achieves the RAW in instances where the default way it works doesn't make sense. A martial character isn't going to be able to just stick their weapon vaguely in the path of a colossal creature and expect them to politely stand still. If I were DMing, I'd probably not just outright say no, but I would ask the player HOW their feat etc is achieving this, and possibly add some sort of skill check or contested roll to see what happens - in such an instance I might even change the way it all works - the Dex based fighter might not be able to hold back the Giant trying to walk by - but screw it, roll XYZ to stick your polearm between the Giant's legs to see if you can trip it up as part of the Sentinal ability. While Martial Classes shouldn't be held back - and they might have taken the thought what not into taking certain choices - they also decided to make a "mundane" martial character in a world filled with magic - and thus might have to explain how they achieve "supernatural" things using just a wooden stick etc

      @Vikingeek@Vikingeek2 ай бұрын
    • If you don't want to allow an ability that's in the rules, that a player used a feat to get then you absolutely need to tell them before the session and allow the player to respec and take a different ability that won't be useless. Springing a rule change like that in the middle of combat is a dick move and would feel really bad as a player- your cool ability that you want to use suddenly doesn't work for no real reason. I know I would be frustrated in that situation. Also this is DND. Nothing makes sense anyway so nit pick this one thing for not making sense. Following this reasoning I could say that none of your attacks will do damage because the enemy is too big and the hits you're doing with your staff only give superficial/minor bruising. Its ridiculous. I could find a way to explain why pretty much any action should be disallowed and that is simply no fun. Also in this example of sentinel not stopping movement you can easily come up with a reason why it would work. Maybe you hit the enemy so that it became winded and had to stop momentarily, or maybe you hit a nerve in the leg causing it to trip and stumble using the rest of it's movement.

      @user-zl7sv6go3p@user-zl7sv6go3p2 ай бұрын
    • ​@@user-zl7sv6go3pTLDR the whole thing but yeah. If a DM is going to go against rules as written it needs to be before the player makes an investment in said rule. Its fine if the DM says sentinel wont work on a creature 1 size larger. But i shouldn't be finding that out when using sentinel on a creature 1 size larger.

      @soldierbreed@soldierbreed2 ай бұрын
    • @@user-zl7sv6go3p If you're permanently changing an ability or what not, then yes it needs to be discussed. But having a one off instance of something not working literally as intended is perfectly fine IMO. As I said, personally I wouldn't have it as a "just say no" situation - but I don't think it is beyond reasonable to ask how a player is using an ability in any given instance (its not much different from asking a player to describe an attack action or what not), and then adding a roll to the situation perhaps. But in the given sentinal vs huge creature example - the usual way sentinal would work (blocking a creatures path etc) just wouldn't work as standard. Something that can just step over you isn't going to be phased by a halfling fighter holding their weapon out to block its path. But if you can come up with a creative way to use the feat - I'll reward that for furthering the narrative. If you just say "I use sentinal, it can't move" and refuse to expand on why, you're being lazy and your halfling dex fighter with 8 strength can have a strength contest with the Huge creature with 30 strength xD

      @Vikingeek@Vikingeek2 ай бұрын
    • Great point. My tables spend a lot of time at tier 3 & 4 and martial characters can feel like they’re behind. Narratively this would seem easier with a monk. Matt clearly was trying to raise drama and kind of railroaded the situation-especially on a crit he nerfed that moment pretty hard for Marisha. He could have made the creature stumble, or lose movement and played into the crit and the feat without derailing his narrative.

      @jasonmkc7797@jasonmkc77972 ай бұрын
  • I personally love Aabrias often role-playing heavy dm style and I think that her tendency to playfully put players in their place makes a lot of sense for the kinda games she runs, particularly in regards to her campaigns using non 5e systems (like in Misfits and magic) or modified 5e systems (like a court of Faye and flowers). Role playing necessarily is dictated by fewer on the book rules than battles and similarity systems like kids on bikes or broomsticks just don't have as many rules in place as something like 5E or pathfinder. Thus they can lend themselves to more audacious and outrageous moves being attempted by the pcs and Imo Aabria provides a really successful model for how to balance the fun of a game like that with actually maintaining some level of structure and consequences that keep the game entertaining and rewarding.

    @zoestaggs5605@zoestaggs56052 ай бұрын
    • Just sounds like her own homebrew to make up rules on the fly.

      @dango2917@dango29178 күн бұрын
  • fantastic video! Really enjoyed the easy way you explain things. My players will appreciate this advice for sure!

    @PhillStone@PhillStone2 ай бұрын
  • I love watching the timer in the corner of the video and thus missing the entire actual video. But, I guess it keeps me engaged, so it’s fulfilling it’s purpose

    @zacbenson3291@zacbenson3291Ай бұрын
  • I think 'tell me how sentinel stops this creature' is fair enough if it was a genuine request. Matt himself said he was being patronising though. I can understand why Matt didn't want his kaiju to be stopped in place, but also, it felt poorly handled to be honest. At least give the player the narration of their heroic effort achieving 'something' with their feats and skills. Maybe describe how the Kaiju steps past them, originally not even paying them any mind until suddenly, its leg just stops moving and it turns back in confusion for a moment. Then, it let's out a deafening scream of anger and hauls itself away, even with one leg that refuses to move (maybe give it 50% movement speed or something)

    @andrewdarby8843@andrewdarby88432 ай бұрын
  • Experienced GM advice. Elect a Rules Lawyer. When their is a debate about rules, the Rules Lawyer looks it up while the game goes on.

    @davidbeppler3032@davidbeppler30322 ай бұрын
  • Sentinel answer: I hit the creature in a way that causes them to wince in pain; momentarily disorienting them from moving.

    @x0Vinny0x@x0Vinny0x2 ай бұрын
    • Every time your character is moving and takes damage I would stop you. Sorry, you are wincing from pain and can not move this round. Anything the players can do, the GM can do.

      @davidbeppler3032@davidbeppler30322 ай бұрын
    • The creature you’re striking is a dragon. The dragon is not disoriented because he’s a dragon.

      @R_J8@R_J82 ай бұрын
    • It only works when you crit on gigantic creatures would be fair

      @jamesn0va@jamesn0va2 ай бұрын
    • @@davidbeppler3032If the monster has Sentinel, sure. Stop attempting to conflate rules with descriptive text.

      @burgernthemomrailer@burgernthemomrailer2 ай бұрын
    • @@R_J8And people wonder why the martial/caster disparity exists. Sentinel works on any creature because there is no specification for creature size. You could pull the exact same bullshit with Rogue’s Evasion. It logically makes no fucking sense, but it doesn’t fucking matter, this is a make-believe game where magic exists.

      @burgernthemomrailer@burgernthemomrailer2 ай бұрын
  • i think a good example to follow is critical roles early years where decisions here made in the moment but if it turned out to be wrong or if they home booed a "better" rule they would just implement that next time it came up

    @jormungandrtheworldserpent8382@jormungandrtheworldserpent8382Ай бұрын
  • I appreciate the timers a lot

    @YourRyeBread@YourRyeBread2 ай бұрын
  • The Matt Mercer ruling on Sentinel was actually awful. Why would he try to bring realism/real world logic up in a game like 5th edition? The whole game is supposed to be an abstraction for storytelling. We're not asking the players how they can cast spells or how to explain the multitude of features they have access to. Asking a player to justify Sentinel on a whim is ridiculous. I have no issue with Sentinel stopping a monster, it doesn't hurt verisimilitude at all imo. Even if you don't agree with that, this is something you'd have needed to discuss with your player ahead of time, or at least when they decided to take the feat. You could have at least just told them "hey, this feature doesn't work against creatures of x or y size/category". The one caveat I'll put here is if there was a specific feature on the creature's stat block or something like that where the creature had a passive ability that prevented its movement from being reduced unless prone. Idk, something like that could be fine. I probably would have narrated that though, explaining how the player attempts with all their might to stop the creature but was unable to as the creature barrels through, barely even registering the damage it had taken.

    @MrMrjaymz@MrMrjaymz2 ай бұрын
  • I know you focus on D&D dungeon masters, but I want to suggest you to check out Jason Carl from World of Darkness (in particolar I liked New York By Night). I think he is a great storyteller and I think that he can teach some interesting tricks. Also if I can ask for a topic, I am curios about horror ttrpgs so if there are some tricks or methods that you have notice in many actual plays.

    @GoticaArcana@GoticaArcana2 ай бұрын
  • I strongly disagree with the sentinel take. It kinda runs into the issue of whether or not rules matter relative to the dm. I argue 100% rules as written is best, with dm fiat in the margins where there is nothing. Otherwise you end up w/ rules that only matter sometimes, which sucks particularly for the players. How would you stop a gargantuan creature from moving? Same way you would stun it, or paralyze it, or move it back 10 ft. There are very few creatures that polymorph doesnt screw over. 5e doesnt factor in the laws of physics when you do anything. While this prevents the peasant railgun fron working, it also allows a ghost to be beaten with a stick, or a titan to be tripped with the same stick.

    @Cosmic_K13@Cosmic_K132 ай бұрын
  • The most important thing is 'don't be a arse'. You can't pull off a hard rule without first building up a lot of trust with your players. Eg in my Ravenloft Game I gave the Players free reign to make level 20 PC's only to suprise them with the twist that levelling was tied to how much fear/territory they owned - meaning they levelled DOWN when they failed. This worked because I give out lots of inspiration with no limit on how many they can have, and work to enable players to challange their PCs in interesting/fun ways. The players figured out that Ravenloft in my campaign ran like a game of Risk where they could gain or lose power by defeating other Dreadlords.

    @ether4211@ether42112 ай бұрын
  • Matt saying sentinel doesn’t work would be fine if he had ever ruled it like that before, but seeing as he hasn’t it just feels bad

    @isthisajojoreference@isthisajojoreference2 ай бұрын
    • In all the other fights with a 200 ft Kaiju Sentinel worked?! Remember? No? Me either. Move along.

      @davidbeppler3032@davidbeppler30322 ай бұрын
    • @@davidbeppler3032 that doesn’t make it feel any less bad as a player though. Especially since you’ve given up an ability stat improvement for that ability. Martial classes are almost inherently weaker than spell casters anyway

      @stonersudowoodo7143@stonersudowoodo71432 ай бұрын
    • ​@@stonersudowoodo7143Bro, there's ALOT that doesn't work on titan sized creatures, not just sentinel

      @jotuthegamingguru8809@jotuthegamingguru88092 ай бұрын
    • @@jotuthegamingguru8809 That’s true. However, I’d like you to list a few

      @stonersudowoodo7143@stonersudowoodo71432 ай бұрын
    • agreed, or if it was a house rule. during the livestream it just felt... robbing, especially since it was perfectly by the book

      @itskatchan@itskatchan2 ай бұрын
  • 3:20 On the flip side, I think another great example is how Matt eventually gave up on explaining how a water elemental could catch fire, and just said "it's not on fire, that doesn't make any sense". Rules are there to serve you.

    @LastStar007@LastStar0072 ай бұрын
  • To be fair, this was Robbie's first time playing Dnd. Amd while the player made a mistake because of that lack of experience the character would know that casting the spell would drop concentration on the first cast. I would have handled it by explaining that. I totally agree that knowing how your character works is important but punishing a player for a lack of knowledge that their character does know feels wrong.

    @jesset1762@jesset17622 ай бұрын
  • Oh, you included my advice of "dont be afraid to say no to players", i feel weirdly seen

    @hadesblackplays@hadesblackplays2 ай бұрын
  • I once had a player insist that eldritch blast worked like magic missile, *even if the target is invisible or behind cover*. I was a newbie dm at the time (still am frankly) and i had trouble 'defending' my ruling that it didnt.

    @rxdice@rxdice2 ай бұрын
    • I tried to lay it out as logically as possible but they were insistent on interpreting the spells' wording in a specific way. Super frustrating!

      @rxdice@rxdice2 ай бұрын
    • Anyone can make an attack roll against an invisible creature. Invisible just means they have disadvantage on the attack roll and it's considered heavily obscured, which in turn lets it hide anywhere it wants It's only when an invisible creature succeeds on a hide check does it become untargetable.

      @haiclips3358@haiclips33582 ай бұрын
    • I forgot to mention they were also behind complete cover at the time. also, at least for me, you have to have a successful perception check to even have a general idea where an invisible person is (or they bomb their stealth rolls) bc the idea that you could fire randomly in any direction and have a 50% chance of hitting something is wild to me@@haiclips3358

      @rxdice@rxdice2 ай бұрын
    • The ruling is easy, magic missle doesn't ask for a roll to hit, it simply asks that youre able to see the target. Eldritch blast does ask for a roll to hit, so the player can try to hit but it isn't guaranteed. Just tell them that's the RAW.

      @PhoenicopterusR@PhoenicopterusR2 ай бұрын
    • ​@@PhoenicopterusReven better: "I do not interpret it that way. Argument done, that's the ruling"

      @noahprussia7622@noahprussia76222 ай бұрын
  • Brennan does his through improve, looking to build on and twist player actions with knock on effects. Take a look at agent carter in response to fig, in the latest series

    @mitchellwarr1372@mitchellwarr13722 ай бұрын
    • That's a great example! One of the things I really appreciate about Brennan as a DM is that if his characters continue doing wild stuff largely without consequences, he implements not something meant to stop them, but a new challenge to be overcome. Sure, Agent Carter is inconvenient for Fig (and I'm honestly hoping he gets a little more powerful) but it's not actually stopping her from using her powers, just adding something for her to think about. Not to mention that Brennan really only brings him up when Fig goes too far, and not when she's using it to just contribute to the mystery (e.g. he only showed up at the end of the Wanda Childa podcast conversation, iykyk). Sorry for the essay, I just really like that about him as a DM

      @aricaine5024@aricaine5024Ай бұрын
  • Nerfing a character mid fight is in my oppinion what aggrevates me the most, if this was an ongoing campaign and you knew as a dm you wont let Sentinel work on somrthing that big you should have said do already, or say " it works this time" but it wont work the next time. But that is just me and i know stuff like this makes my blood boil, so much stuff in dmd only makes through suspension of disbelief why didnt this? My general rule for any snap rules change is, does it make it more fun to experience? If no i dont do it.

    @ghoulofmetal@ghoulofmetal2 ай бұрын
  • This list is fantastic!

    @ajsparr@ajsparr2 ай бұрын
  • I would definitely ask if I get my feat back for sentinel. Edit: Or if I was being a better player, talk to the dm after the session about how its not okay to change how my abilities work without any forewarning. Its one thing for a creature to have immunity to stun when I am playing a monk, its another to give it immunity to my ability specifically.

    @nkandas@nkandas2 ай бұрын
  • I must have rolled a natural 1 on spoting the subscribe button because I had the video in full screen

    @sharkyshark1@sharkyshark12 ай бұрын
    • I failed my perception check and didn't even see the video.

      @davidbeppler3032@davidbeppler30322 ай бұрын
  • 3:00 mercer was pretty wrong here in my opinion. She didn't do something questionable; she tried to use a feature on her character sheet. She shoulda said "I stub its toe"

    @darrenmcentire2374@darrenmcentire23742 ай бұрын
    • Yeah that was so cringy. “How would you do that?” Idk I’m not a master monk but my character is and because they are they have learned this ability and the wording says this is how it works

      @AT-sx2jp@AT-sx2jp2 ай бұрын
    • @AT-sx2jp like as a DM he simply could've said "this creature's speed can't be reduced" and that would be the end of it but instead he chose to put her on the spot and embarrass her for trying to use her features correctly booooo mercer booo

      @darrenmcentire2374@darrenmcentire23742 ай бұрын
    • @@darrenmcentire2374 in campaign, yes it would be pretty cheap.. but in a lvl 20 oneshot done at a live event, who gives a shit? The players have zero chance of dying at that level, so it was just a cheeky jab at them while they whomped his ass

      @blackfyrestudios@blackfyrestudiosАй бұрын
    • @blackfyrestudios eh maybe I dunno. I don't watch a bunch of mercer so I can't speculate

      @darrenmcentire2374@darrenmcentire2374Ай бұрын
  • I agree with most people here. MM not allowing sentinel to work at most tables would have the player leaving. That is something that should be established Session 0, not halfway though a session and certainly not after the player has just used it.

    @spawnstar@spawnstar2 ай бұрын
    • And specially not before the largest live audience they had ever seen.

      @Batini@Batini2 ай бұрын
  • Aabriyas line of "I know what I'm doing and I do what I want," which was by far the most boss ass DM move ever. Love her

    @courtneys4933@courtneys4933Ай бұрын
  • Using the contents page quickly? That’s a struggle-, grappled, see restrained, restrained, see incapacitated. I’m exaggerating but it does feel like a long journey at times.

    @robodad1@robodad12 ай бұрын
  • Ruling that Sentinel not work in that situation is already bad enough, the cost of a feat is already a steep one and a huge commitment, and with one like that's it's already defining your entire play style for your character for the rest of the campaign, plus its effect only lasts the rest of the turn I feel like ruleing that it's staggered for a few seconds is a plenty reasonable thing to happen even IRL.

    @datboichrist9876@datboichrist98762 ай бұрын
    • She was a lvl 20 monk, the other players can turn into adult dragons, counter spell gods, and even have gods directly intervene, but a super human at peak martial prowess with magical energy that can enhance their own bodies and affect the nerves of their enemies makes no sense stopping a giant creature for a few seconds.... Really? Like, fucks sake man, she has stunning strike, say she hits a nerve, say she makes ki propagate through the target and numb their leg temporarily, or simply say she is that fucking strong, martials should have anime powers and D&D is a trash system for not making it that way, lvl 20 casters are gods, lvl20 martials can't even dual wield great swords, you can't even lift more than a ton, why can't they grab full houses and chuck at a flying dragon? Why can't they use a Giant's enormous sword? Why can't they move so fast it looks like teleportation? Why can't they jump more than a couple meters? Why can't they slash through stone like it was butter? Honestly, fuck D&D, and fuck whoever expects realism for martials while giving leniency for caster to do whatever they want because magic.

      @phelps6205@phelps62052 ай бұрын
    • @@phelps6205 exactly, I let players with Strength based classes do so much more with it because of how few classes are dependent on the score, and if a martial character gets something to one up or even match some of the bs spell casters can do later I do everything in my power to let them do it

      @datboichrist9876@datboichrist98762 ай бұрын
  • It's very important to have the dm be in this referee place because playing characters easily makes people very invested and questioning someone's authority weakens it, while we need someone to be able to decide quickly and move on without issue when an argument drags on When i'm a dm, i ask of my players to invest themselves enough in making the game work smoothly, when i'm a player i often say "i think that [...] , but you are the dm"

    @GBS4893@GBS48932 ай бұрын
  • When someone asks about traps I always have them roll. If there are none, and the player has a low roll I say "you don't see any of the traps" to use metagaming against the player.

    @JohnDoe-yu3em@JohnDoe-yu3emАй бұрын
  • Personally in any sort of RPG I don't think you should punish people for not knowing something their character would know, especially if you haven't moved that far past the point yet, as long as they aren't making a habit of it as an undo button.

    @anvos658@anvos658Ай бұрын
  • My super nice and supportive character found someone stalking our party and decided to show them how to stealth directly in front of them. This ended up everyone in the party stealthing in front of them and breaking them mentally.

    @Toxon69@Toxon692 ай бұрын
  • The invisibility thing didn't come across as harsh to me at all. It was laughed off, but made sense. It wasn't so much a punishment, but more a case of "your actions have consequences".

    @RobCrowley85@RobCrowley852 ай бұрын
  • For Aabria's example on not reading your character sheet and spells carefully, I'd do this with an experienced group more than an inexperienced group, to an extent. If it's early on in the campaign and it's a group of new players, I'll let them have a mulligan. After that, it is what it is.

    @sorenlandfall9629@sorenlandfall96292 ай бұрын
  • I still recommend on of those out-of-job former soviet commissars. They are absolutely smashing in keeping people in line, have incredible work ethics (I mean it's been decades they last could live their dream) are pretty affordable and even bring their own gun.

    @robertnett9793@robertnett97932 ай бұрын
  • 5:45 I have NEVER seen the subscribe button light up when a youtuber told me to click it before, that was cool!

    @greygibson4349@greygibson43492 ай бұрын
    • It also happens to the like button when a video says to hit the like button

      @teejayburger2136@teejayburger21362 ай бұрын
  • I rolled a nat one on my "subscribe button" perception check and accidentally clicked on the comments box.

    @mboettcher349@mboettcher3492 ай бұрын
  • I’m not aware of this mm moment outside of that tiny clip; “this monster” is what? Was it gargantuan? Was it huge? Can I maybe get a link and a timestamp to watch the situation? Thank you for your service.

    @rowdienights9136@rowdienights91362 ай бұрын
    • This was from the Mighty Nein Reunion in London - the moment is here: kzhead.info/sun/YLZ6nbiLj2p7mXA/bejne.htmlsi=4Ow0SrcYm03GFYaq&t=15342 but the start of this phase is from around 3:55:00 (kzhead.info/sun/YLZ6nbiLj2p7mXA/bejne.htmlsi=ekVHGDjfp3Xd14MM&t=14133), and yeah, it was gargantuan!

      @kevrowsome-smith8597@kevrowsome-smith85972 ай бұрын
    • To put it into some kind of perspective there was a T-Rex and a dragon standing near it and they were reaching about its knee.

      @benpurcell4935@benpurcell49352 ай бұрын
    • For what it's worth, the size of the creature doesn't matter for the Sentinel feat. If the opportunity attack hits, the creature stops. It doesn't need extra explanation; its how the ability works, same as any class ability, but for some reason in this case Matt decided it did not...my mind is boggled.

      @williamkegg447@williamkegg4472 ай бұрын
    • @@kevrowsome-smith8597 thank you. Yeah idk about that call.

      @rowdienights9136@rowdienights91362 ай бұрын
    • @@benpurcell4935 yeah and they were also slinging magic...that wasn't very realistic either, but they still did it so why do we have to stop non-magic characters from doing unrealistic things...?

      @williamkegg447@williamkegg4472 ай бұрын
  • 4:33 LMAO, love that part

    @thewolfstu@thewolfstu2 күн бұрын
  • Just quickly wanna shout out Mark Hulmes, phenomenal DM

    @FaceSticks@FaceSticks2 ай бұрын
  • In my groups we usually handle rules collaboratively. If we don't know or are uncertain on how things should be ruled, we try and find the official ruling and if there is none or we are unhappy with it, we take a quick vote on how to do it instead. Of course this only works in groups that are focused on fair and balanced play and not living their personal power fantasy.

    @KaiAquila@KaiAquila2 ай бұрын
  • 5:46 Did the subscribe button just fucking glowed ?

    @shookyboy@shookyboy2 ай бұрын
  • In all seriousness, I paused the video at 6:14 to make the perception check, and rolled a Nat 20, so I have subscribed.

    @loganrichardson1311@loganrichardson13112 ай бұрын
    • The dice gods bless me this day.

      @BonusAction@BonusAction2 ай бұрын
  • My chaotic neutral wild magic sorcerer has messing up as part of his character. And as a chaotic neutral player, i like watching him get in trouble. Marissa brought the "no but" energy by countering the "explain how" bringing on the crushing nope from Matt. She probably could have narrated something cool and had it allowed

    @stevecarter8810@stevecarter88102 ай бұрын
    • Matt certainly would have allowed sentinel to work if she had thought of some good reason for it to work.

      @benpurcell4935@benpurcell49352 ай бұрын
    • ​@@benpurcell4935But should a player have to explain how their character does things? No! We don't ban players from playing a high charisma bard just because they are socially awkward fucks, we don't restrict history checks just because the player doesn't know what their character does. and in no way should we restrict a martial characters extremely limited options based upon their ability to describe when put on the spot how they stop a big thing from proceeding via sentinel.

      @orionstokesweiss2344@orionstokesweiss23442 ай бұрын
    • @@orionstokesweiss2344 It logically doesn’t make sense for sentinel to work in this case.

      @benpurcell4935@benpurcell49352 ай бұрын
    • @@benpurcell4935 It logically doesn't make sense for a melee weapon to be able to pierce the skin of a creature as large as described, it logically doesn't make sense that a wizard can conjure a fireball out of thin air, it logically doesn't make sense that being shoved off a 9.9ft cliff will not result in any harm but a 10ft one will. D&D isn't about logic, it is about the magic of the world. A martials feats should get to do what they say they do, just like a sorcerers spells should get to do what they say they do. Does it make logical sense that a fireball can not damage a target of your choice? Of course not, that isn't how explosions work at all! Does that mean that DMs should remove careful spell from the game?

      @orionstokesweiss2344@orionstokesweiss23442 ай бұрын
    • @@orionstokesweiss2344 Let me set the scene for you just a bit. The Mighty Nein had literally just wiped a bunch of bad guys out and one of them was hiding by a tree. Beau and Yasha rush to the tree and hit the bad guy because both have the sentinel feat he goes nowhere when he tries to run so he pulls this orb out and breaks it. He transforms into a four story tall monster. Now tell me how the sentinel feat is supposed to stop it dead in its tracks because Marisha does deal damage to it. You need to come up with a scenario where sentinel works besides just going on about how D&D is a fantasy game and there’s no logic in it. You can literally jump from 9ft and not get hurt but you also are at a higher likelihood to get hurt when you jump from something that is greater than or equal to 10ft. Fireballs and spells work because there’s a magic system. The magic system is basically any other system where you can imagine it and it happens.

      @benpurcell4935@benpurcell49352 ай бұрын
  • what is the timer in the corner? its making me nervous

    @starfishsignal@starfishsignal14 күн бұрын
  • Matt asking only for perception checks when something changes is because he is good enough to EXPLAIN that something has changed. That is key!

    @SamSam-ke9zy@SamSam-ke9zy2 ай бұрын
  • 7:10 "you are responsible for thar my dude" Yes!

    @Joshuazx@JoshuazxАй бұрын
  • why does a count down keep appearing on the corner? it's making me so anxious wtf

    @salomebarreto6773@salomebarreto67732 ай бұрын
  • sentinel doesnt make logical sense, however from game logic view, its very similar to any form of "stagger" effect present in a lot of fantasy games and such, you could with a bit of creativity perhaps flavour it so it makes sense, but stagger is a stagger and since its in the game it should work, unless the foe has immunity to this effect or you clearly state that it wont work on collosal things it should work, the person taking this feat goes into the game thinking it will work unless you tell him otherwise at the very beggining it ruins the fun for the player if you put an end to this just because you didnt plan ahead and very few people can take such a shutdown like weve seen in the video. Ive had my own experience with the same exact thing, DM did it to me, I felt about it like shit (wasnt that big of a deal since it was a oneshot, but considering it being a oneshot and me picking the ability only to be unable to use it single time the entire oneshot because some bullshit rules also ruined the feeling) so you can definitely say no, but if ur experienced DM and you know you have problem with the whole sentinel shenanigan make sure to tell your party before hand. I for one embrace the rule for what it is and dont change it, if the person with sentinel wants to play a guardian and enabler, why take that away from them?

    @lenosmas463@lenosmas4632 ай бұрын
  • I'll mention it's still important not to say "No" too often. It's easy to get to that when you care, but it's all right if things aren't perfectly balanced or throw what you anticipated as possible throught he window. In fact, it's often beneficial. You can also say "No, but..." and give something positive to your player so they feel good when you think it's all right

    @GBS4893@GBS48932 ай бұрын
  • Im a bit torn up about the different stances for the Sentinel incident. I am both a player and a DM. I do see both perspectives. If I were a player with limited ability selections, I'd want to rely on my choices to prevent beat downs and tell the stories I envision. If I were in Marisha's place I'd have felt the low-blow. But in response to comments saying that would have had people walk out from the table, isn't that a bit of an extreme conclusion knowing how long the campaign had been going prior? If the ONE time you were denied use of your ability for any reason leads to you walking away with a bitter aftertaste, doesn't that sound like a destructive life path? In a GM's perspective, I absolutely see the fine print in the ruling. This monster should NOT be laughed at. If any monster I throw at you can be stopped by a pixie with Sentinel, that's an ABSOLUTE disrespect to any hard work I'd have done for storytelling because one person wanted it for shoots and giggles. That's not my fun. In retrospect, it definitely would have been something to ease into earlier. Not just plop at the table because "teehee, hard mode". If anything, talk to the player before the encounter and open the discussion that sentinel has limits that may come up. Ideally at the game table, this will motivate the player to ask first in assessment rather than just jump in thinking everything is fine.

    @arlaxazure486@arlaxazure4862 ай бұрын
    • I feel like Matt probably doesn't like that he made that ruling now, seeing as I can't remember a similar ruling ever occurring in that game again

      @ilikecookies72_45@ilikecookies72_452 ай бұрын
    • exactly, i think the problem was not the overruling, but the way it was done - with no previous similar incidents, no amendments, no warnings, in the middle of a stressful situation. it felt like a very hard "no", even the deceptively open "tell me how it makes him stop" was said in borderline mocking tone. really surprised me in a negative way, ngl

      @itskatchan@itskatchan2 ай бұрын
    • Gotta go with a hard no on DM fiat alterations to how characters work. Not only does it remove player agency in their character’s function, the DM loses the right to complain if the player doesn’t know how their character works because DM fiat altering said character means they *can’t know.*

      @TheaBlackwood-um1pi@TheaBlackwood-um1piАй бұрын
  • There's one problem I have with the "rules serve you, don't let the rules tell you what to do" sentiment. Why? Well, imagine you have a character which took a specific feat, or subclass, or a maneuver even, which let them to something specific. You invested "resources" to be able to do that. Then there's that other player, who has a great idea and wants to do something like the player above, and you go "rule of cool" and allow it, only that the first player now wonders why they took the subclasses/feats, when they could have just say "I'd like to do X". This problem doesn't only exist in DnD, but also in Pathfinder, though I can only speak for 2e, in which you think "hey, I'd like to do that" - and then you'll find out, there's actually a class-/general feat for that... So, in general, it's a great thing to think like that, sure, but I'm just saying, sometimes, it makes specific class-/race features and feats "wasted resources".

    @MikaeruDaiTenshi@MikaeruDaiTenshi2 ай бұрын
  • But if the rules state that you don't have to always follow the rules does that mean we are following by the rule therefore being ruled by the rules?

    @xxfloppypillowxx@xxfloppypillowxx2 ай бұрын
  • I just want you to know, I actually rolled to see the subscribbel, and I rolled a 2. You got lucky this time buddy...take your subscription.

    @colbyreinke9880@colbyreinke98802 ай бұрын
    • I should have said you can roll with advantage too!

      @BonusAction@BonusAction2 ай бұрын
  • 5:50 rolled a one, actual. 1-3 = -2. can't find the button, uninstalled windows instead.

    @ThyTrueNightmare@ThyTrueNightmareКүн бұрын
  • Just a heads up, not all ttrpg systems let the GM have final say. The most common alternative is majority table vote which also works in D&D. It's a good idea to it very clear which method you are using and get your players to agree to it in session zero.

    @kayosiiii@kayosiiiiАй бұрын
  • I thought that making perception/investigation type roll even when there's nothing there was the norm and standard for how that is done and that basically everyone knows this.

    @neerGdyahS@neerGdyahS2 ай бұрын
  • What I do when someone casts a spell they don't know all the effects of, i ask them what their intelligence stat is. If it's high enough, I'll warn them, and tell them that they remember that by casting the spell, they lose concentration on another. If they have a low int, then the character themselves doesn't understand the spell's details, and they cast it with no warning from me.

    @MonsieurGaslight@MonsieurGaslight2 ай бұрын
  • have attention spans gotten so short we need count-down timers between topics in a 15 min video?

    @jakeroon@jakeroon2 ай бұрын
  • 4:50 perception should be limited to hidden and secret things. If there's nothing hidden in the room, you can see it.

    @Joshuazx@JoshuazxАй бұрын
  • I try to be a fair Dm as fair as possible.I don’t like to punish my players too much and I also let rules to keep a check and balance so that I don’t power trip.

    @tariqramadan1521@tariqramadan15212 ай бұрын
  • 5:48 dang i rolled mental Nat 1

    @k4zaro@k4zaro9 күн бұрын
  • after listening to dungeons and daddies i really think Anthony Burch should be in these convos

    @OkayQuest@OkayQuestАй бұрын
  • 5:44 I actually rolled my mini d20 for shits and giggles and rolled a nat 1

    @raine-master-of-potatos@raine-master-of-potatosАй бұрын
  • If people ask me as DM how a spell works, I just pass them the book. Unless they're specifically asking for an edge use. "Could I use grease to cover the ceiling/wall instead of the floor" or "could I use thorn whip on that lever to pull it?" Once had a player ask if they could use thorn whip on a statue to drag themselves 10 feet towards it instead of dragging the target towards them)

    @Mothman1992@Mothman19922 ай бұрын
  • 5:51 so with that information i got advantage and i rolled 2 nat 1s

    @lachydragneel@lachydragneel2 ай бұрын
  • i used my bonus action to subscribe

    @joaomachado4260@joaomachado426016 күн бұрын
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