How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

2019 ж. 7 Қаң.
9 114 121 Рет қаралды

Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game's protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized..
Gameplay footage used in this video:
SHN Survival Horror Network
RabidRetrospectGames
Jacob Danik
Psyche Carlitox
Sam Mucha
DEAD SPACE Full Game Gameplay Walkthrough - No Commentary (2018 Ver. 1.0) • DEAD SPACE Full Game G... (RabidRetrospectGames)
Dead Space 4K 60fps Longplay Walkthrough Gameplay No Commentary • Dead Space | 4K 60fps ... (SHN Survival Horror Network)
Dead Space All Death Scenes HD 1080p 60 fps PC.mp4 • Dead Space All Death S... (Jacob Danik)
Resident Evil 4 PS4Pro Full HD 1080p 60fps Longplay Walkthrough Gameplay No Commentary
• Resident Evil 4 PS4Pro... (SHN Survival Horror Network)
Resident Evil Director's Cut Walkthrough Part 1 Without Commentary
• Resident Evil Director... (Psyche Carlitox)
RE4 Blind Claw Guy.mp4
• RE4 Blind Claw Guy (Sam Mucha)
Silent Hill Homecoming HD 1080p Walkthrough Longplay Gameplay Lets Play No Commentary.mp4
• Silent Hill 5 Homecomi...
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How Dead Space's Scariest Scene Almost Killed the Game | War Stories | Ars Technica

Пікірлер
  • "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

    @franktaylor7412@franktaylor74123 жыл бұрын
    • This guy is straight gangsta.

      @infestchristopher1457@infestchristopher14573 жыл бұрын
    • A rare and welcome trait of directors.

      @HighLanderPonyYT@HighLanderPonyYT3 жыл бұрын
    • He’s not a boss. He’s a true leader. Someone men would love to work with and follow. Seems like a great guy

      @danielandanthony8939@danielandanthony89393 жыл бұрын
    • @@danielandanthony8939 Yep, always something that sticks with me: you are either a boss or you are a leader.

      @SPcapx@SPcapx3 жыл бұрын
    • Thats what you get by actually enjoying making Games not only for Money........

      @petervonfroster8i@petervonfroster8i3 жыл бұрын
  • Video: How Dead Space's Scariest Scene Almost Killed the Game What actually killed the game: EA

    @miket5607@miket56073 жыл бұрын
    • Facts

      @NegusInParis01@NegusInParis013 жыл бұрын
    • Visceral: whew it nearly killed us but we made it work EA: you weren’t meant to live at all >shoots at point blank

      @warboss3686@warboss36863 жыл бұрын
    • Truth.

      @JMrealgamer@JMrealgamer3 жыл бұрын
    • You do realize Visceral was an EA studio from the start, right? So.... they killed themselves? Seriously look it up

      @Jason-eo5bv@Jason-eo5bv3 жыл бұрын
    • @@Jason-eo5bv if what you say is true. Yes. Someone at EA wanted them to die. They succeeded. EA didn’t only kill DS but others as well.

      @JMrealgamer@JMrealgamer3 жыл бұрын
  • I still remember hearing the audio recording of a guy knowing he was going to die. He knew he'd die and become one of those thinks killing people. So, before he died, he used a cutter to blast off his own limbs and counted down each limb as he did it. Man, that stuck with me.

    @nimarus3118@nimarus3118 Жыл бұрын
    • Makes it worse when you find a necromorph with only 1 arm, at the very least he made it easy to dispatch of him

      @mizuki2560@mizuki2560 Жыл бұрын
    • I literally just experienced that part of the game today when playing the remake, it’s my first time playing it. I agree it was haunting and I have not experienced something so chilling

      @Neftoodles@Neftoodles Жыл бұрын
    • I like how he goes basically "ouch oof ow that hurt" when he blows his limbs off lmao, really sells how much pain he's in.

      @JeanMarceaux@JeanMarceaux5 ай бұрын
  • And now we have The Callisto Protocol from this very passionate developer. Thanks for Dead Space and for what is to come, Mr. Schofield.

    @royparker6480@royparker64802 жыл бұрын
    • I cannot wait for Callisto Protocol!

      @AlexBell1991@AlexBell19912 жыл бұрын
    • @@AlexBell1991 December 2022 :D

      @STARS_Redfield@STARS_Redfield Жыл бұрын
    • Hype for Callisto Protocol is through the roof!

      @thegreatpoo2electricboogal318@thegreatpoo2electricboogal318 Жыл бұрын
    • @@thegreatpoo2electricboogal318 maybe for you but iv yet to see anything about it or anyone talking about it. These comments are the first iv even heard of the game

      @lockonstratos7787@lockonstratos7787 Жыл бұрын
    • @@lockonstratos7787 look it bro it looks pretty good

      @MakeoutParadiso@MakeoutParadiso Жыл бұрын
  • 13:02 "And I realized, y'know, that the problem wasn't the team. It was really on how I was giving them their assignments." This is the sign of a good boss. The ability to recognize a management mistake as a manager and attempt to fix it. Bravo dude.

    @lambchop1261@lambchop12615 жыл бұрын
    • a good leader rather

      @marioflores280@marioflores2805 жыл бұрын
    • I learnt this early on in the military. Being a Sergeant is not just about giving orders. It is about managing your squad and developing them so that they reach their full potential.

      @Saicofake@Saicofake5 жыл бұрын
    • Lambchop extreme ownership at its finest! He’s a top notch player

      @MarbRedFred@MarbRedFred5 жыл бұрын
    • @@Saicofake good job man

      @kristopherhollon5852@kristopherhollon58525 жыл бұрын
    • He had me dead with stuff😂😂

      @WayOfTheGREG@WayOfTheGREG5 жыл бұрын
  • Dead Space is definitely scary, but the scariest monster of all is EA.

    @lanthelancer@lanthelancer5 жыл бұрын
    • Cannibal Candy lmao. This comment was worth scrolling down.

      @brianbuitrago3058@brianbuitrago30585 жыл бұрын
    • @@brianbuitrago3058 Indeed . the comment needs more likes

      @fotis7312@fotis73125 жыл бұрын
    • lol.

      @Ang3l-of-M3rcy@Ang3l-of-M3rcy5 жыл бұрын
    • Iam safe, iam broke, they cant get me

      @jadz684z@jadz684z5 жыл бұрын
    • Lol they are tryin to scam your Moneh instead your life

      @ShinyWooloos@ShinyWooloos5 жыл бұрын
  • This guy isn't just a game dev, He's an artist Edit: I regret saying this....

    @stickmun5267@stickmun52672 жыл бұрын
    • He’s a gamer.

      @Zarozian@Zarozian Жыл бұрын
    • @@Zarozian One of the most oppressed people, made one of the best games

      @dylanmonstrum1538@dylanmonstrum1538 Жыл бұрын
    • Game devs are functional artists

      @moloch9258@moloch9258 Жыл бұрын
    • Game devs are artist bruh

      @Jempai@Jempai Жыл бұрын
    • Not all are, look at Hunt Down the Freeman for example

      @stickmun5267@stickmun5267 Жыл бұрын
  • “I enjoyed making Dead Space so much that, hopefully, I’ll make one of those games again.” Watching the interview after this king of a creator announced The Callisto Protocol, it makes me so hopeful that he can pull off something awesome again. That and the very engaging devs who build the Dead Space Remake from the ground up!

    @KnownAsAlex_@KnownAsAlex_2 жыл бұрын
    • yeah - this game will be great. I hope people will buy it give how everything is costly these days, I really hope it does wel

      @moosesnWoop@moosesnWoop Жыл бұрын
    • Wait hold up they gonna remake this again? I never played it personally but I did watch a walkthrough and it seems fun/scary

      @Anonymous-jj9yu@Anonymous-jj9yu Жыл бұрын
    • @@Anonymous-jj9yu yes have u seen the reveal trailer yet? As a dead space vet it looks incredible. Still ify on voice acting but can ad more dept to character! If they don't have isaac panic/scared breathing I'm not gonna like it!

      @danielportillo1349@danielportillo1349 Жыл бұрын
    • @@danielportillo1349 idk if I’ve seen the new one

      @Anonymous-jj9yu@Anonymous-jj9yu Жыл бұрын
    • @@Anonymous-jj9yu kzhead.info/sun/lrh9erKScJWBZK8/bejne.html here you go :D

      @danielportillo1349@danielportillo1349 Жыл бұрын
  • One thing Dead Space taught me that I’ve done in every game since I’ve played DS: if you walk in a room and there’s already a dead body there, SHOOT IT.

    @megwithamouth8218@megwithamouth82184 жыл бұрын
    • Megan Sparks facts😂😂😂💯💯💯

      @Mr.GoodVibesCaLi@Mr.GoodVibesCaLi4 жыл бұрын
    • Immediately made me think of RE2 Remake lol

      @StatiCRjm@StatiCRjm4 жыл бұрын
    • Or melee it to save ammo. If it stands up, then shoot it.

      @HeavyMetalCowboy90@HeavyMetalCowboy904 жыл бұрын
    • Stomp it, after the first 30 minutes in game i stomped anything that looke even remotely like a body, in all 3 dead space games....

      @gol3m-be4@gol3m-be44 жыл бұрын
    • OMG so true. Plus, when you enter a door go in aiming.

      @anthonyriley9384@anthonyriley93844 жыл бұрын
  • Imagine having a detailed notebook going in-depth on how and where to dismember a person, and not be considered a psychopath. Game devs, man, the perfect cover for serial killers.

    @benjaminaustnesnarum3900@benjaminaustnesnarum39005 жыл бұрын
    • Is that a mug shot, mate?

      @redwaldcuthberting7195@redwaldcuthberting71955 жыл бұрын
    • I've read somewhere that they had to look at pics of car crash victims to make realistic gore. I'm pretty sure that the dev team had at least one or two low key psychopaths among them haha

      @RomiWadaKatsu@RomiWadaKatsu5 жыл бұрын
    • @@RomiWadaKatsu It's always the programmers :P

      @medievalmilos3942@medievalmilos39425 жыл бұрын
    • Even this guy in the video sounds like a psychopath

      @ibuzz2544@ibuzz25445 жыл бұрын
    • They had a plotline like that in season 6 of dexter that went absolutely nowhere

      @Jacob-ir6zi@Jacob-ir6zi5 жыл бұрын
  • Its so entertaining to watch a creator be genuinely passionate about his creation. This is the reason why Dead Space was such a spectacular game PASSION

    @Filtiarin@Filtiarin2 жыл бұрын
    • Yeah, his passion really shows. I only got into Dead Space around 5 years ago, but it holds up remarkably well, and though Dead Space 2 was in some ways the better game for being more polished, I found the first more atmospheric and scary because it's so clear that Isaac isn't a trained combatant.

      @tcchip@tcchip Жыл бұрын
  • Dead space 1 and 2 are definitely horror masterpieces

    @Jesse-sy9wh@Jesse-sy9wh Жыл бұрын
    • The first certainly was. The second was okay. The third was just terrible.

      @bradtorville5526@bradtorville5526 Жыл бұрын
    • @@bradtorville5526 the second one was "okay" ?

      @Cryark@Cryark Жыл бұрын
    • @@bradtorville5526 Secound one was damn good. DS1 is a master of horror, DS2 better in action but maintained the amazing horror. DS3 had a good storyline but the execution of the horror and excessive action with EA adding microtransaction and forcing co-op to the players with a "pass" and other controversies madr the game bad.

      @-AceItX-@-AceItX- Жыл бұрын
    • @@-AceItX- I felt Dead Space 2 was a little too refined. I loved it as a game, but the original is the one I keep remembering and going back to. The first game felt almost janky compared to how polished DS2 was, but that's also what made the game so tense to play, because he's not a trained combatant, and it shows. in DS2 Isaac moves more fluidly, and while it helped the game's action, I felt it lost a lot of its horror aspects. You also encounter more survivors in the second game, so you don't feel as isolated until you return to the Ishimura.

      @tcchip@tcchip Жыл бұрын
    • @@bradtorville5526 The second was like the best

      @arandomfwog7717@arandomfwog7717 Жыл бұрын
  • This man sounds like he tells ppl that he doesn’t have friends, he has family.

    @daveainteatin@daveainteatin3 жыл бұрын
    • "Dominic Toretto has entertned the chat"

      @halo3boy1@halo3boy13 жыл бұрын
    • "I realized that the problem wasn't with the team, it was how I was giving them their assignments..." - 10/10 would work for this guy.

      @chefdoomy@chefdoomy3 жыл бұрын
    • @@chefdoomy lol u joking or what? you know that comment you copied was the 2nd highest rated?

      @ttith1602@ttith16023 жыл бұрын
    • Hey yall, the director of dead space is making a new game called "The Callisto Protocol" check out the trailer!!! kzhead.info/sun/itKPmMuxg5R5a3nL/bejne.htmlttps://kzhead.info/sun/itKPmMuxg5R5a3nL/bejne.htmlttps://kzhead.info/sun/itKPmMuxg5R5a3k/bejne.html

      @paperclip6377@paperclip63773 жыл бұрын
    • Daaamn

      @setsers1@setsers13 жыл бұрын
  • "Hopefully some day I'll make one of those games again." Damn straight brother. Damn straight.

    @SEJohnson09@SEJohnson095 жыл бұрын
    • SEJohnson09 you that hit me man I felt that

      @RayxLao@RayxLao5 жыл бұрын
    • That was hard to hear

      @antoniolucca87@antoniolucca875 жыл бұрын
    • :(

      @ipwn3du@ipwn3du5 жыл бұрын
    • Just saw this comment as he said it uhhh the timing 👌

      @nicoya12b02@nicoya12b024 жыл бұрын
    • @Vega User me2!!!

      @3therspark63@3therspark634 жыл бұрын
  • Having played through both the Callisto Protocol and Dead Space remake recently, it's crazy how these 2 games were directed by the same person. Callisto felt like an empty shell of a copy that doesn't understand the source material at all. It had good graphics and decent atmosphere but also the worst combat system i have ever seen in a game which ruined all immersion and tension. The Dead Space remake wasn't even made by the same people yet they clearly understand what made the original Dead Space great and improved upon every single aspect. It's a shame the person who originally came up with many of these ideas is so out of touch now.

    @Vampireknigh@Vampireknigh Жыл бұрын
    • In my opinion is the proof that a game isn't made just by one talented person or not even many talented people fullstop, but you have to have many talented people with great chemistry that are able to complement one another to make a great game

      @XMarkxyz@XMarkxyz Жыл бұрын
    • I would say game development isn't Hollywood: a studio leader can't put together the same team after the studio breaks up because everybody is not still living in Canoga Park and ready to go. It's disbursed enough and causes enough burn out that people have to move on and you can't get them back. So there's no pretending a director is an author.

      @stevenclark2188@stevenclark2188 Жыл бұрын
    • I don't feel like its fair to equate the result of a game with the ability of one person. Games are built on the backs of teams, and studios, and publishers, and in amongst all those bodies, a lot of things can go wrong Its easy to want to point the finger to one spot and have that have all the answers. But game development ain't easy. And so we gotta be considering the reasons for why one doesn’t turn out great isn't also

      @paragonjones13@paragonjones137 ай бұрын
  • Seeing how much love went into this game, EA's betrayal of them hurts even more.

    @SirIsaacClarke@SirIsaacClarke Жыл бұрын
    • Visceral games: I gave you all I had, i did.

      @emilkubie@emilkubie Жыл бұрын
    • Like Konami

      @macmiller9510@macmiller9510 Жыл бұрын
    • What happened to EA and them?

      @alc3062@alc3062 Жыл бұрын
    • @@alc3062 What happens to every company owned by EA. They take a creative idea, overly destroy said idea with what is most popular at the time, making the game lose it's core audience and appeal in an attempt to make a huge multi million dollar IP outta it and give it mass appeal. It backfires, undersells since it doesn't appeal to any specific group, loses money, stock holders get mad, and they shutter the company they bought and shuffle off any survivors to other things. Rinse and repeat.

      @SirIsaacClarke@SirIsaacClarke Жыл бұрын
    • @@SirIsaacClarke said idea? you mean the said info based on the said game? you sound woke. z game is z best z game said ever.

      @Seraphim190.@Seraphim190. Жыл бұрын
  • 13:02 "I realized the problem wasn't the team, it was really how I was giving their assignment." I'm sure at least 90% of the people in this comment section can point to a boss they've had that had no concept of this sentence

    @neopolly761@neopolly7614 жыл бұрын
    • He must of been their favorite boss for that very reason

      @tranzfixuationtisk3683@tranzfixuationtisk36834 жыл бұрын
    • When someone challenges you, and it seems unreachable. And dang they pulled it off

      @kadosho02@kadosho024 жыл бұрын
    • the final boss?

      @justeriagoofball7587@justeriagoofball75874 жыл бұрын
    • Justeria Goofball I think it´s the regenerating Necromorph

      @christophrichter2748@christophrichter27484 жыл бұрын
    • Wheres dead space 2???!

      @savasmage@savasmage4 жыл бұрын
  • I miss when game developers wanted their players to actually enjoy their games rather than wanting them to become addicted and to give them all their money via loot box rng

    @-deepoid-9158@-deepoid-91583 жыл бұрын
    • both have always been coexisting

      @Crisyx91@Crisyx913 жыл бұрын
    • Activition with *clears throat* CALL OF DUTY

      @keith5.795@keith5.7953 жыл бұрын
    • It’s not the developers, it’s the executives and business suits

      @robbysalz8710@robbysalz87102 жыл бұрын
    • Riot with league of legends:

      @vergil4220@vergil42202 жыл бұрын
    • Arcade games were always designed to steal money from players.

      @DaraG-sn2nj@DaraG-sn2nj2 жыл бұрын
  • Not gonna lie, hearing that Event Horizon was a source of inspiration brought a huge smile to my face. Both that movie and DeadSpace1&2 had incredible atmosphere and a continuous eerie sense of dread that never let up, even during the "quiet" moments. Dead Space was one of those series that really made me consider the "feel" of a game with cosmic horror and speculative fiction. I just love this game man.

    @Cherriheart@Cherriheart Жыл бұрын
    • Even when you entered a room with a save console and bench you never could feel 100% safe

      @redcenturion88@redcenturion88 Жыл бұрын
    • it’s a master class in atmosphere and sound design, to be sure. Schofield and his team absolutely crushed Dead Space. hearing about Event Horizon also brought a massive smile to my face! i remember watching it for the first time at a friend’s in college and thinking “oh, the Dead Space guys have to have LOVED this movie.”

      @kuno_ichi@kuno_ichi Жыл бұрын
    • @@redcenturion88 i’m streaming the game for a friend, who’s never seen it before. we got to the Ch3 tram/safe room last night and he sees the chief engineer dead in the chair and goes: “oh i don’t trust that at all.” “we’re in a safe room.” there was a good two second pause and then “…. i still don’t trust it.” got a pretty good chuckle out of me

      @kuno_ichi@kuno_ichi Жыл бұрын
    • Anyone have cosmic horror movie recommendations, please?

      @RiRyn27@RiRyn27 Жыл бұрын
  • 18:50 "...I've got quite a few stories, and I enjoyed making Dead Space so much that, uhhhh, y'know, hopefully someday I'll make one of those games again." And that, my friends, is what we in the business call foreshadowing.

    @Blacklister773@Blacklister773 Жыл бұрын
    • And now that the callisto protocol has an actual release date.... just hoping he'll recapture what made dead space so good in that game

      @thesamejackalsniperthatkil117@thesamejackalsniperthatkil117 Жыл бұрын
    • @@thesamejackalsniperthatkil117 4 more days left... it's looking quite special indeed.

      @youngspecial64@youngspecial64 Жыл бұрын
    • @@youngspecial64 bruh moment

      @dande3208@dande3208 Жыл бұрын
    • @@youngspecial64 *oof*

      @demonax.mp4350@demonax.mp4350 Жыл бұрын
  • "We shipped the game two weeks early" That's something you never hear in today's game industry.

    @networknomad5600@networknomad56002 жыл бұрын
    • I know I'm probably in the minority here, but I honestly believe that the mid-late 2000s were the peak of video games and stories. So many big title games the last decade have been colossal let downs on almost ever release and never lived up to their hype and portrayals.

      @joshuakhaos4451@joshuakhaos44512 жыл бұрын
    • funny thing is they're delaying their games and when those games releases they're buggy and unfinished(i mean c'mon its obvious im talking about cyberpunk)

      @spartans7694@spartans76942 жыл бұрын
    • @@joshuakhaos4451 I don't think you're really a minority here but I do disagree with you. What's happened is that guys like these don't make up the bulk of AAA teams anymore. Sure there's still some of them but most of them are after maximizing profits, their careers, etc. A team that has even some of those people is going to get dragged down some. The major companies are also just about all completely creatively bankrupt. They lost their best creative leads along the way and now they just have bland corporate ones. I mean just look at Ubisoft. Then again, some newer game studios really break ahead of the pack some times. The difference is that you don't hear about them as much because they don't have the advertisement and popularity of the long standing powerhouses of gaming. AA studios and emerging AAA studios are where I think you'll see the best games. Some indie games are also fantastic.

      @CoffeeSnep@CoffeeSnep2 жыл бұрын
    • @@spartans7694 if it’s so obvious then why do you have to say it

      @frostbitepokin9520@frostbitepokin95202 жыл бұрын
    • @@joshuakhaos4451 fear was dope.

      @Ilikefinalfantasy795@Ilikefinalfantasy7952 жыл бұрын
  • This guy seems like he was wanted by the mob so he changed his identity to a game dev....but he was actually really good at it and now he does it for a living.

    @sharpsonmusic@sharpsonmusic4 жыл бұрын
    • 😂🤣

      @ChristianProtossDragoon@ChristianProtossDragoon4 жыл бұрын
    • Very ignorant of you to say that. Im an Italian American from NYC and work in software engineering. I guess I was wanted by the mob too. You know how many times in my career I feel I haven't been validated cuz I look and sound similar to this guy. Im sure he's felt it also way more than I have even making games as successful as he has. You should take an educated approach to your youtube likes, Bro. Not all of us look like like Silicon Valley.

      @vincentbarresi3774@vincentbarresi37744 жыл бұрын
    • Vincent Barresi it’s a joke

      @square_runner3604@square_runner36044 жыл бұрын
    • Sharpson lol what a specific joke

      @square_runner3604@square_runner36044 жыл бұрын
    • @@vincentbarresi3774 ah are you for real?

      @SENATORPAIN1@SENATORPAIN14 жыл бұрын
  • This was the first, and one of the only games I got 100% achievements, because I loved it so much. Please port this to VR!

    @blastofo@blastofo2 жыл бұрын
    • Do you want people to start having heart attacks and drop like soccer players? At least they won't link it to the vaxx

      @sherlockholmes8822@sherlockholmes88222 жыл бұрын
    • If this was for VR folks would have heart attacks from much adrenaline and strokes, for sure.

      @Newton_Isaac@Newton_Isaac2 жыл бұрын
    • Hell to the no!

      @joseluislopez9197@joseluislopez91972 жыл бұрын
    • Resident Evil 4 VR moment

      @thelychgamer3098@thelychgamer3098 Жыл бұрын
    • there's always peng

      @Ike_of_pyke@Ike_of_pyke Жыл бұрын
  • I remember how completely blown away I was by this game. As a survival horror enthusiast I had played many games in my days but nothing like this. From the atmosphere, to the necromorphs, to the holographic layouts it was such a fresh experience. This will forever go down as one of the classics in gaming history. What a gem 💎

    @slyeli1115@slyeli1115 Жыл бұрын
  • His mentality towards making a game is admirable and should be how more game devs think.

    @gendygoblin8391@gendygoblin83913 жыл бұрын
    • Now most of them just think about how many lootboxes and battle passes they can fit in, while having the bare minimum content in the base game. Also how much of the game they can put in dlc.

      @cheesemuffin8129@cheesemuffin81293 жыл бұрын
    • @@cheesemuffin8129 and rather than releasing the full game the cut out chunks and sell them back claiming they are DLC when they are the actual content the game should have had in the first place.

      @gendygoblin8391@gendygoblin83913 жыл бұрын
    • @@gendygoblin8391 kind of like the new cold war. The game is great but theres only one zombies map until a DLC comes out. And only playstation have access to nuketown zombies

      @caleirin4559@caleirin45593 жыл бұрын
    • Don’t blame the dev’s blame the publisher........

      @770megaman@770megaman3 жыл бұрын
    • @@770megaman yeah that’s a good point but the devs do also have a major role in the creation of a product, the publishers will just push it in another direction which can have an impact. It has been a pretty complicated system in the past and especially now so I see what you mean. Rather than just devs I think the whole team should have that mind set.

      @gendygoblin8391@gendygoblin83913 жыл бұрын
  • Never forget Visceral Games, never forgive EA.

    @Changetheling@Changetheling5 жыл бұрын
    • Oh hi horus hows the heresy doing ? Oh i forgot you are dead xD

      @nadhir.s7130@nadhir.s71305 жыл бұрын
    • R.I.P ❤️

      @ThatOneCanadianKid@ThatOneCanadianKid5 жыл бұрын
    • Amen

      @magicmanscott40k@magicmanscott40k5 жыл бұрын
    • Yeah but you'd have to pay $100 to get the forget EA DLC.

      @slapstickcomedy2.061@slapstickcomedy2.0615 жыл бұрын
    • @@ABEHrEP bollox

      @fabulousdolphin4221@fabulousdolphin42215 жыл бұрын
  • I think the coolest part of this interview is how it comes across that, he knew exactly what he wanted and how it was going to be, when he said "we had to cut two other things but I won't tell you what they are 'cause I don't care, the drag was cool" That's just really cool, to me.

    @JHattsy@JHattsy Жыл бұрын
  • Dead space 1 and 2 gave me nightmares when I was in middle school, but I was also so drawn in by the world and it’s atmosphere and lore. Remains one of my favorite games ever made.

    @l03j27@l03j27 Жыл бұрын
  • sometimes after a kill, i'll stomp again and again just to make sure it is dead.

    @mahbaotan@mahbaotan5 жыл бұрын
    • Me too.

      @pauloliver3165@pauloliver31655 жыл бұрын
    • it was SO satisfying and cathartic

      @elite_eight4486@elite_eight44865 жыл бұрын
    • I did that my first playthrough.

      @magicmanscott40k@magicmanscott40k5 жыл бұрын
    • Yooooo...that was me when I was 16 and got it stomp it like a COCKA ROACH!!

      @youngrios@youngrios5 жыл бұрын
    • when ever I see a body I would stomp on it several times so the bat looking creature doesn't turn them to necromorphs and it works 😁😁😁

      @sultanossi8845@sultanossi88455 жыл бұрын
  • "we want you to feel relaxed, but not that much" Necromorph: BLARHRGAUGAUWUGAUS

    @rodneyb2950@rodneyb29505 жыл бұрын
    • even the damn youtube video was terrifying

      @mrpenguinn7642@mrpenguinn76425 жыл бұрын
    • @@mrpenguinn7642 @Rodney B: Mission Accomplished boys.

      @haltedprogress2696@haltedprogress26965 жыл бұрын
    • 4:06

      @bradsmithy4380@bradsmithy43805 жыл бұрын
    • Yes, somehow I saw that coming and I didn't even jump I was like, oh hey Necromorph!

      @lukelafontaine69@lukelafontaine695 жыл бұрын
    • One of my personal favorite scares from that game.

      @ryngymir@ryngymir5 жыл бұрын
  • "Hopefully some day I'll make one of those games again" this man already had Callisto Protocol in the making

    @NiNjAcAt5677@NiNjAcAt5677 Жыл бұрын
  • I just love how he is such a true horror fan. He knew what he wanted to make and he got his team on the task.

    @PastaAivo@PastaAivo2 жыл бұрын
  • I love how he calls his developers "engineers". Shows immense respect to the craft.

    @focumQuarium@focumQuarium5 жыл бұрын
    • @Heat Ray Therre is always someone who acts like as if they don't understand anything... Arghhh!

      @LodgeOfSorceresses@LodgeOfSorceresses5 жыл бұрын
    • Thank God they made a new path for horror.

      @keynanmartinez@keynanmartinez5 жыл бұрын
    • @Heat Ray But it's the fact that he actually calls them "engineers" rather than any other term.

      @GageMason@GageMason4 жыл бұрын
    • So then what are they usually called?

      @jeremiahsundial7801@jeremiahsundial78014 жыл бұрын
    • @@jeremiahsundial7801 alot of times in the game development industry, the people who work on and test the games are neglected or treated less fairly. That being said they usually aren't mentioned at all, so there isn't anything they would be called otherwise.

      @GageMason@GageMason4 жыл бұрын
  • “You know... hopefully some day il make one of those games again” my soul has been cleansed. I’m ready for a return to the series

    @shaunmannix3898@shaunmannix38984 жыл бұрын
    • EA killed the IP with their management decisions and then blamed it on the game to make themselves feel better. I don’t think it will ever come back.

      @SortaPredictable@SortaPredictable4 жыл бұрын
    • @@SortaPredictable I curse EA regularly for this reason.

      @TheAltFool@TheAltFool4 жыл бұрын
    • Well there won't be anymore Dead Space games, but maybe we'll get something similar from Glen in the future if circumstances allow it. Either way I'll still go back and play the entire trilogy through like 3 times a year at least.

      @betelgeuse_99@betelgeuse_994 жыл бұрын
    • I just recently jumped back into Dead Space. I think you can just replay the first 2. The first one is a work of art and then the second is a solid expansion on it. The third is EA attempting to destroy all the joy in the world.

      @kyletrout3828@kyletrout38283 жыл бұрын
    • They're making Negative Atmosphere which is basically going to be the same thing

      @DantesVoid@DantesVoid3 жыл бұрын
  • So happy to see the trailer for Calisto, this man knows how to make a horror game and I know this next project will be amazing.

    @Deadman1000@Deadman1000 Жыл бұрын
  • This is an incredible game. Still ranks as one of the best of all time. The crafting details Glen and co injected in to Dead Space set it apart.

    @triz313@triz3132 жыл бұрын
  • I'll never forget a moment in Deadspace when I was in the vacuum of space - I thought I was safe - it was quiet because no noise in space - then I turned around and saw a necromorph pacing towards me - made me jump out of my skin. Then every time I was in the vacuum I felt exposed and vulnerable, constantly looking around me because I knew I wouldn't be able to hear them coming! - amazing sound design

    @Kelvostrass@Kelvostrass3 жыл бұрын
    • That exact experience is what I had happen as well. I was so relaxed for some naive moment in the vacuum and turned around right in the knick of time before it was about to collide with me. I audibly yelled and jumped. Amazing how much loud scary sound terrifies you so much that it's almost scarier when you lose it for a second and hear nothingness. Probably what made the movie "A Quiet Place" so terrifying.

      @pa-r6169@pa-r61693 жыл бұрын
    • @@pa-r6169 it wasn't that scary tho (the movie)

      @ulrohermit1369@ulrohermit13693 жыл бұрын
    • I had a pretty scary moment when I had cleared a room, was surfing through my inventory and then a necromporph respawned outside my field of view and hacked at me and impaled me from behind. I just froze in terror. The game broke serious rules. And I loved it for that.

      @rushpan93@rushpan933 жыл бұрын
    • @Alejandro Gjezi Haha, don't you just love it when the game outsmarts you!

      @rushpan93@rushpan933 жыл бұрын
    • Yo same

      @heena1987@heena19873 жыл бұрын
  • Isaac's screams were simply the employees while they were working on the tentacle.

    @mggthebest@mggthebest5 жыл бұрын
    • mggthebest lol

      @diegoacosta9377@diegoacosta93775 жыл бұрын
    • mggthebest underrated comment

      @genuinewinter1425@genuinewinter14255 жыл бұрын
    • 😂

      @scp--297@scp--2974 жыл бұрын
    • This comment is so underrated.

      @anibalmatheusg2089@anibalmatheusg20894 жыл бұрын
  • Dead Space is one of my favorite games of all time. I love the atmosphere, the gameplay, it all works so well. I especially love the lack of a HUD. I was so blown away when I first played because it was so simple. Truly a 10/10 game and it's an experience I cannot wait to repeat

    @purpleperfection6304@purpleperfection63042 жыл бұрын
  • "Character doesnt talk" Unless ur stomping the living crap out of a dead monster and he cusses it out for the player lmao. Loved that, really getting a character in touch with the player

    @midnight2600@midnight26002 жыл бұрын
    • It gives me same vibes as Gordon Freeman and Doom Guy.

      @alvianekka80@alvianekka80 Жыл бұрын
  • "Hopefully I'll make one of those games again." Me: *◉_◉*

    @austin09jj@austin09jj5 жыл бұрын
    • The dreams boy, the dreams....

      @luck501@luck5015 жыл бұрын
    • *Tentacle-like screeching intensifies*

      @Soul_Alpha@Soul_Alpha5 жыл бұрын
    • DS4

      @retro5700@retro57005 жыл бұрын
    • @@Soul_Alpha hahaha YAAAAS

      @whoopsiedooschmoopsiepoo2266@whoopsiedooschmoopsiepoo22665 жыл бұрын
    • Austin Murre agreed

      @WithoutReward@WithoutReward5 жыл бұрын
  • "I set out to make the scariest game of all time." In my opinion, they succeeded.

    @iforgot87872@iforgot878724 жыл бұрын
    • Everytime someone asks me what really got under my skin, I still mention this game

      @TheAudioCGMan@TheAudioCGMan4 жыл бұрын
    • Yeah this game freaked me out so much. One of the best games imo

      @BFSearle@BFSearle4 жыл бұрын
    • Have you ever played *Outlast*

      @hiteshbehera5229@hiteshbehera52294 жыл бұрын
    • @@hiteshbehera5229 Outlast is quite scary but it didnt scare me like Dead Space

      @arturs4024@arturs40244 жыл бұрын
    • Resident Evil Remake is the one that does it for me. Much scarier.

      @marcovirtual@marcovirtual4 жыл бұрын
  • that smirk at the end gives the "im working on callisto protocol" vibe

    @AlexZobbia@AlexZobbia Жыл бұрын
  • Well, this video didn't aged well.. Glen went from survival horror's hero going against EA's goliath too Calisto Protocol failed launch. So many hopes on him and his new project and in the end, it looks like the other team behind dead space remake understand much more the licence and where to bring it to become a modern game. By deciding to transform the game with new propositions as for example the level design where the Ishimura will now be interconnected and an AI can change the setting of a room by throwing monsters at you like in left 4 dead and turning the lights down. Calisto feels like a copy of a copy, that tries to recreate the feeling of dead space without understanding what made it stand out.. The artistic direction, the story, some moments, the ending.. Everything is a call back to dead space, lack of subtlety and completely missing the target. The biggest example is in the details. Dead space wanted the player to be immersed in the universe and decided to integrate the HUD in the game. And Calisto chooses to follow the same design but put big spikes in every room to throw enemies at. It feel so artificial.. Its a detail but it matters. Everyone call this man the creator of dead space, however, he isn't. Not by himself! He surely brought the game to life but he wasn't alone? An entire team brought his vision to life. Even after he left we got dead space 2 and extraction that are pure gems that refined and explored other territories for the franchise. I'm confident for Dead space future, and i hope that Glen will finally let go of Dead space and focus on an entire new horror concept, because he definetly lost against the remake. Better come with a total new proposition. Pls just don't make it another 3rd person survival horror game in space :)

    @w.e.d.d6317@w.e.d.d6317 Жыл бұрын
    • I agree with you but I wouldn’t say he lost against the remake yet, because it hasn’t realised yet.

      @StatisticColt@StatisticColt Жыл бұрын
    • @@StatisticColt True ... with all the advertise and stuff i think it will be a mass. I hope i ain't right but i don't trust companies anymore.

      @anarcho262@anarcho262 Жыл бұрын
    • TLDR Callisto is an excellent, competent game. Having played it to completion and then going back and listening to this video, there’s so many aspects of dead space that he’s talking about in this video that are IN TCP. But people have selective memory and no game has shown it more than TCP.

      @loneshinobi2682@loneshinobi2682 Жыл бұрын
    • He so lost against the remake LMAO

      @I_hate_pedophiles@I_hate_pedophiles Жыл бұрын
    • @@anarcho262 Fortunately, you're wrong, hope you're enjoying the remake :)

      @meestur6210@meestur6210 Жыл бұрын
  • It's utterly heartbreaking to see this guy open his heart up and dissect every tiny detail about the love that went into this game, only to have EA shut it all down after they ruined 3.

    @Caddicarus@Caddicarus4 жыл бұрын
    • It was a complete departure from the series, not scary at all. Reminded me of metal gear or other third person shooters at times.

      @josephyang3260@josephyang32604 жыл бұрын
    • Joseph Yang there were some scares, like when if you played as carter your surroundings were different from Isaacs in certain situations, but that required coop unfortunately

      @plague166@plague1664 жыл бұрын
    • Actually the fans made it fail, and ruined them. It got 3's and 4's when it came, then it got 9's and 10's in 2016. Meta bombers are the worst.

      @OldNorthFoxx222@OldNorthFoxx2224 жыл бұрын
    • @@OldNorthFoxx222 The fans made it fail, because the 3rd Game was going away to be an Horror Game. It was not just more action based, it was also the first Game EA used to try out "microtransaction" in a Full Price Game. If you really try to compare the 3rd with the first 2 Games, then you maybe see, that the 3rd tries to be a "different" Games. The same happen btw with "F.E.A.R.". The 3rd Game was also more action based and the "Horror" parts are nearly none existend. I know that Fans can be "brutal" if it comes to there beloved series, but if it comes to try changing the Series overall, im totally understand the way of how a fan thinks. We also seen this with Resident Evil. Even with good sells of RE6, Capcom did go back more to Horror again, because RE is Horror, not just "pew pew".

      @UndeadCollector@UndeadCollector4 жыл бұрын
    • @Cryer24597 3 was reviewed unfairly in my opinion. I played it solo and co-op, and the optional sections with Carver's side missions were some of the best parts of the game. I agree the game got too "actiony" but it was still scary at certain points and I enjoyed the weapon customization. Shame on EA for adding microtransactions though. DS3 was a great game despite what reviews said.

      @dmxfactor@dmxfactor3 жыл бұрын
  • If you close your eyes, Vin Diesel is explaining everything.

    @BowenArrow_Nico@BowenArrow_Nico4 жыл бұрын
    • Damn you! I cannot unhear it!! HAAA. Man... you... uhr... ^ ^

      @broadbandtogod@broadbandtogod4 жыл бұрын
    • lmao

      @gelbsucht5017@gelbsucht50174 жыл бұрын
    • Oh no

      @I_am_intangible@I_am_intangible4 жыл бұрын
    • Lmao

      @kendtchileninjah5905@kendtchileninjah59054 жыл бұрын
    • Fighting the necromorphs, one quarter mile at a time

      @jodysquires5577@jodysquires55774 жыл бұрын
  • I like to pretend Callisto Protocol never happened, this is where the Dead Space legacy lies.

    @wavybonez183@wavybonez183 Жыл бұрын
    • I like to pretend people like you don’t exist but here we are

      @loneshinobi2682@loneshinobi2682 Жыл бұрын
    • It definitely could've been better but it wasn't horrible

      @iveneverlostapistolround@iveneverlostapistolround Жыл бұрын
    • @@iveneverlostapistolround it was pretty damn horrible

      @darkshat3077@darkshat3077 Жыл бұрын
  • The Callisto Protocol is going to be a great game

    @TheNerdyCrazyBox@TheNerdyCrazyBox Жыл бұрын
  • Something about no hud in horror shooters makes so much scarier.

    @cascade4661@cascade46613 жыл бұрын
    • Yeah definitely. Oh god Imagine Playing Bloodborne without HUD

      @orion_x-000@orion_x-0003 жыл бұрын
    • @@orion_x-000 wouldn’t be scary but would be really cool

      @cascade4661@cascade46613 жыл бұрын
    • I don’t mean to sound stupid but what is a hud?

      @gabeaviles1300@gabeaviles13003 жыл бұрын
    • @@gabeaviles1300 I'm kind of in the same boat but I think they're talking about a heads up display.

      @FairlandFarms-NickWink@FairlandFarms-NickWink3 жыл бұрын
    • @@gabeaviles1300 HUD is the display os screen that are not in the game, such as health bar, ammo count, minimap, these things Instead of doing outside the game they integrated these elements inside the game, for instance the health bar, that is in the back of the character, and not on the corner or the screen

      @HoundNL@HoundNL3 жыл бұрын
  • Dude who made Deadspace: "I wanna make the scariest game." EA on DS3: "You know what's holding this series back? The scary stuff. Just make it an action game."

    @SerpentVX@SerpentVX5 жыл бұрын
    • Well, if they wanted to make the scariest game they failed. It isn't even scary to begin with. It's still a very good action/survival horror game though.

      @duhmzdaih@duhmzdaih5 жыл бұрын
    • @omiskpr Dude, Dead Space is a "modern" jump scare only game lol

      @duhmzdaih@duhmzdaih5 жыл бұрын
    • Looking back at DS3 I have to admit there were moments where it got really scary too, not at the DS1 level of course but at least they tried :D and DS3, on it's own, was a pretty cool game. But they maybe shouldn't have called it Dead Space.

      @cpt_easy803@cpt_easy8035 жыл бұрын
    • @Iridescent Silhouette You should probably see a psychiatrist

      @mitchu9677@mitchu96775 жыл бұрын
    • @Iridescent Silhouette Who even said that? LOL

      @rehpotsirc@rehpotsirc5 жыл бұрын
  • I stil remember playing Dead Space for the first time. I made sure I was home alone (because hearing your dad laugh about something from the living room is not exactly inflicting scary to the situation) and almost immediately, just as you take control, I was tense. And scared. And loved every single minute of it.

    @luciaszocsova496@luciaszocsova496 Жыл бұрын
    • whoa.. rarely see a gamer woman love horror game. i salute you

      @alfredorichardohaurissa801@alfredorichardohaurissa801 Жыл бұрын
  • Schofield's genuine, heartfelt passion for his work really shows in this interview, and of course especially in Dead Space. It's no wonder at all that the game still holds up so well today.

    @Aldairion@Aldairion2 жыл бұрын
  • It's a damn shame that ea canabalized and dismembered their studio

    @bacontrooper4318@bacontrooper43184 жыл бұрын
    • EA is a boss battle no one can beat.... Except maybe CD Projekt Red

      @zotirruges@zotirruges4 жыл бұрын
    • Zoti Rruges CD Projeckt Red will most likely wreck EA and I hope it's down in glorious fashion.

      @rangerslayer2260@rangerslayer22604 жыл бұрын
    • @@zotirruges bro the only one that can beat EA is us the gamers and its pretty ironic gamers is also the ones that beats their games.its like the boss monster sends his goons to us to make us strong and trained for us to be able to kill them

      @drunkeneagleman51@drunkeneagleman514 жыл бұрын
    • @@drunkeneagleman51 unfortunately "the gamers" have done nothing about EA and other such companies that have followed the trend of releasing unfinished products to their consumers. The price of games rises, dlc, and need for "season pass" garbage... Yet people shell out the dollars and receive an unfinished buggy product.... Dang what have we allowed so far and some of the favorite dev companies have simply disappeared under the EA empire. But for an extra 19.99 maybe one day "gamers" will understand that to companies like EA we are just a pay check regardless of the quality and how many companies are crushed under their fist.

      @zotirruges@zotirruges4 жыл бұрын
    • Zoti Rruges u r damn right bro

      @varundurge@varundurge4 жыл бұрын
  • Capcom has confirmed that the dismemberment in Resident Evil 2 Remake was inspired by Dead Space, I miss Dead Space so goddamn much. By the way Dead Space is coming back!

    @aechangel627@aechangel6275 жыл бұрын
    • Then go buy it on xboxlive marketplace on 360 they have deadspace 1 2 3 an the comic game dead space ignition which takes place after 1 or after 2

      @chadmabe7069@chadmabe70695 жыл бұрын
    • Same. It's very solid.

      @magicmanscott40k@magicmanscott40k5 жыл бұрын
    • Dead Space was focused on Resident Evil aswell, wasn't it? I'm having deja vú

      @jawonsh1592@jawonsh15925 жыл бұрын
    • Stop Blaspheming God.

      @larsenalexanders6644@larsenalexanders66445 жыл бұрын
    • @@larsenalexanders6644 god isn't real

      @user-ro1so8gy4s@user-ro1so8gy4s5 жыл бұрын
  • It's funny that he said "I want to make Resident Evil in space", because I think the shortest way to describe Dead Space is Resident Evil in a Mass Effect setting. Especially the fact that he was so fascinated with Resident Evil 4, and that it is a go to comparison for gameplay for so many people shows that he it was a true passion project and the he managed to execute his vision in masterful fashion.

    @unit38421@unit38421 Жыл бұрын
  • This legit could have (and pretty much was) a Masterclass. Having people with knowledge, experience and most importantly PASSION, in lead roles is so important to the final product. It's also, unfortunately, so incredibly rare.

    @eafortson@eafortson2 жыл бұрын
  • You know, other developers would have said: "Let's remove the tentacle moment so we don't have to deal with it" while this guys were like: "We have to re structure the way we work, we have to make a lot of new animations, develop a tracking IA and re make the combat system just for this one 30 seconds long moment...let's do it!". This says a lot about the talent that was in Visceral Games.

    @matodragonespor5000@matodragonespor50005 жыл бұрын
  • Dead Space is a masterpiece and the game industry needs more men like this behind the reins

    @TheLiquidpower@TheLiquidpower5 жыл бұрын
    • Could not agree more!!

      @GameProBros@GameProBros5 жыл бұрын
    • problem is.....the gaming industry dont want people like him anymore.

      @DooMERful@DooMERful5 жыл бұрын
    • the guy also is part of the studio that made cod aw and cod ww2 and brags about it in the video, and those are terrible games that are not by ea, so the guy in this video seems to just have gotten lucky once

      @jole5468@jole54685 жыл бұрын
    • @@jole5468 I wouldnt say lucky because it's not like dead space is overrated.

      @cringyboring@cringyboring5 жыл бұрын
    • @@jole5468 He did, but he was more so on the Zombies side of things, and the zombies and different types of enemies in that game mode are the most disturbing they've been.

      @AdamSandal83@AdamSandal835 жыл бұрын
  • 4:12 Congratulations, he played us all

    @CyberFeline721@CyberFeline7212 жыл бұрын
  • Dead Space was one of those games that you just had to play from start to finish. I don’t normally finish horror games, but Dead Space was a huge treat from start to finish. Great game.

    @jamesotworth6157@jamesotworth6157 Жыл бұрын
  • Dead space was iconic. Give this guy another shot at the title. A dead space space title made today would be something special!

    @IncitedCG@IncitedCG4 жыл бұрын
    • John Boi I think he’s doing a new game

      @volgax3646@volgax36464 жыл бұрын
    • Wouldnt make sense because theres no value in a singleplayer game. Gaming communities all want one game and thats a fun online multiplayer with tons of microtransactions for loot. I would like another deadspace game especially with updated graphics but idk.. maybe well see one 2021

      @blackred1032@blackred10324 жыл бұрын
    • @@blackred1032 Go and tell that to Kojima, CDPR, 4A Games, Rocksteady, Bethesda, ... Singleplayer isn't dead, the market is still there. It's just not as loud as the multiplayer one.

      @dsignyt@dsignyt4 жыл бұрын
    • @@blackred1032 actually most people are getting fed up with unfinished half baked products, bad multiplayer attempts and paywalls (anthem, fallout 76, Destiny and MANY more). The thing that makes single player games good is the depth. Immersion. Playing a game and feeling like you're a part of that world. Good singleplayers can do that. Multiplayers often just seem to revolve around "who's better". Social constructs is what keeps most people playing multiplayer; it's almost like hanging around with friends. The activity might be boring, but friends are not. Destiny in my opinion is absolute garbage. No depth, most of the story is hidden in lore; it's just lazy. Repetitive quests, no originality.. Oh and RDR2. Do you think that everyone who has that game plays multiplayer? Because they dont. EVERYONE played the story, only 10 to 15% play RDR2 online, and often not on a regular basis.

      @DutchDouchebag@DutchDouchebag4 жыл бұрын
    • @@DutchDouchebag I prefer multiplayer games that have at least a competitive aspect to them. I enjoy the competition, that's what I enjoy about them. On the other hand, i don't enjoy single player games all too often. My enjoyment of a single player game comes from me being the main character in the story, not the story revolving around a pre developed main character. That's why I like single player games more akin to Skyrim, where you develop your character, rather than games like uncharted, where the character has a backstory. I might be in the minority with that, but it's just what I enjoy. Overall, multiplayer games like Halo, Titanfall, and for me Destiny's PvP (although it needs alot of work), are where I feel most at home. Just thought I'd give some thoughts from a person who mainly plays multiplayer games.

      @GageMason@GageMason4 жыл бұрын
  • Dead Space is way ahead of its time. And the game has aged like fine wine.

    @Rollbrand370@Rollbrand3702 жыл бұрын
    • ikr. The only issue I've found is that the first door after the opening cutscene (in the room where you get the plasma cutter) doesn't let you go through it unless vsync is turned on. The game even works with my 1920x1200 monitor, and a lot of games released after Dead Space just kill themselves when I load them.

      @vizthex@vizthex2 жыл бұрын
    • @@vizthex I found that disabling the game's Vsync and enabling NVIDIA/AMD Vsync and triple buffering makes the game work just fine. Add the mouse lag fix and it's pretty good. The only really annoying thing is when your sensitivity gets jacked up for whatever reason when you walk on corruption.

      @sampleentry5253@sampleentry52532 жыл бұрын
    • @@VladIDrago Hopefully, EA doesn't screw it up again.

      @Rollbrand370@Rollbrand3702 жыл бұрын
    • @@Rollbrand370 I just hope it’s the same creators who made the original dead space.

      @Cybershock180@Cybershock1802 жыл бұрын
    • @@Cybershock180 sadly, no one from Visceral Games will be working on the remake. But everyone at Motive are fans of the series so they said they will honor the original. Plus, majority of Visceral are working on Calisto Protocol.

      @Rollbrand370@Rollbrand3702 жыл бұрын
  • Even though this video is years old I found it surprisingly interesting. He appears to be a level-headed,down to Earth kind of guy who seems genuinely interested in not just the project set before him but the entire team involved as well. Cheers

    @nix-cipher@nix-cipher Жыл бұрын
  • People like him deserve more than what they've got on this kind of game, this game was made perfectly with no issues. It was scary, it sent chills PROPERLY, and it made sleeping in fear worth it. I honestly miss this game.

    @edfscout8132@edfscout81322 жыл бұрын
  • This man right here knows exactly what we want as gamers, developers like him are so rare.

    @mellz3295@mellz32955 жыл бұрын
    • They're not rare, it's just rare to find a developer that isn't restricted by funding now. The creators all want to do what they want...they just CAN'T.

      @deeroberts8090@deeroberts80905 жыл бұрын
    • @@deeroberts8090 if your first release is a block buster, there is your funding

      @mpf_agundipsht3619@mpf_agundipsht36195 жыл бұрын
    • RAPHAEL COLANTONIO is another one. Tameem antoniades is good too.

      @DNH17@DNH175 жыл бұрын
    • Yes, then he took control of the developement of Call of Duty WWII...

      @soap_off@soap_off5 жыл бұрын
    • I had no idea what I'd expect video game project lead to be like. But he is badass. He could be a construction foreman without a doubt

      @mezzuna@mezzuna5 жыл бұрын
  • He looks like he can survive dead space for real.

    @leonardolejarde467@leonardolejarde4673 жыл бұрын
    • He's what I would imagine Isaac to actually look and sound like.

      @ZenMonkeyGod@ZenMonkeyGod3 жыл бұрын
    • @@ZenMonkeyGod But Isaac is kinda lanky.

      @greatwavefan397@greatwavefan3972 жыл бұрын
    • he sounds and kinda reminds me of Gip from boardwalk empire. Bobby Cannavale

      @Hypno_BPM@Hypno_BPM2 жыл бұрын
    • @@greatwavefan397 Not in Dead Space 1 though, have you seen them glutes?

      @okami7847@okami78472 жыл бұрын
    • He is pretty jacked for a nerd.

      @drameday@drameday2 жыл бұрын
  • All that struggle for one 40 second scene is what makes it such a work of art. This game and it's sequel are something that should be treasured in the history of gaming, my grandchildren will be playing this game 😌

    @EarthBoundBean@EarthBoundBean Жыл бұрын
  • I love the focus on sound. Good lad

    @thesoundengine@thesoundengine2 жыл бұрын
  • Their idea of a “HUD” for this game is definitely one of my favorite aspects of this game. I love the way it seemed apart of everything without being in the way.

    @corbanmadson7239@corbanmadson72395 жыл бұрын
    • a part*

      @sonicboom20078@sonicboom200785 жыл бұрын
    • I love how you were able to move the camera but the menu would stay in place

      @7783alfonso@7783alfonso5 жыл бұрын
  • I could listen to this guy talk about video games for hours and hours.

    @tillholder2400@tillholder24005 жыл бұрын
    • Same here, he clearly loves his work and it makes such an easy listen :D

      @drownsinkoolaid4203@drownsinkoolaid42035 жыл бұрын
    • Same

      @betterjustice6697@betterjustice66975 жыл бұрын
    • cx k not me

      @navarrolevel7@navarrolevel75 жыл бұрын
  • How the drag tentacle is handled in the remake is the perfect example of why it can’t replace the OG - literally broke one of the most important rules.

    @evanfitzpatrick4357@evanfitzpatrick4357 Жыл бұрын
  • Too bad Callisto didn't quite live up to the hype

    @willybober2@willybober2 Жыл бұрын
    • Agreed. It was a cool idea but was executed poorly

      @Kagetora-@Kagetora- Жыл бұрын
    • @@Kagetora- 💯%

      @willybober2@willybober2 Жыл бұрын
  • it’s almost like hearing a dad talking about a son he lost in a car accident caused by someone else(EA)

    @Renatinho12ful@Renatinho12ful3 жыл бұрын
    • Brilliant comment sir

      @pedroantunes6652@pedroantunes66523 жыл бұрын
    • True

      @goldenArmadilous@goldenArmadilous3 жыл бұрын
    • I'm just starting with Dead Space 1, in a nutshell, what happened with EA?

      @estebandelafp@estebandelafp3 жыл бұрын
    • @@estebandelafp EA did what EA does..turn it into a cash cow and milked it dry

      @beansgarcia3811@beansgarcia38113 жыл бұрын
    • *And his dad is waiting for revenge on his side, as he makes gory art.*

      @loop5720@loop57203 жыл бұрын
  • 18:51 "i enjoyed making Dead Space so much that uh... ya know... hopefully someday i'll make one of those games again." Man, when publishers aren't giving people like this the opportunity and teams to make games when they would clearly be rockstars of the industry, what are they even doing?

    @Cotopatsy@Cotopatsy5 жыл бұрын
    • this make me feel a little dead inside, the greed of companies crushing spirits....

      @gambiani@gambiani5 жыл бұрын
    • EA is money hungry, not quality hungry.

      @wojtekp295@wojtekp2955 жыл бұрын
    • Dumping millions into market research on how they can make the most money, IE cut content into little pieces of pie and deliver the first two pieces of pie for 60$ and then every other piece of pie for 10-40$ until you have the whole pie again. And then put a market in where they can buy cheap content that you can create in an hour, and sell for .99 to 10$ and make millions off lazy design.

      @Revi0us@Revi0us5 жыл бұрын
    • Sadly they're making money. Talked to a friend about this today. It seems like the game industry is is almost like fast food industry. "What can we do to satisfy these little reward centers in a human's brain and keep them coming back for more" think McDonald's labs adding juuuusssst the right amount of fat and sugar. Except in games it's a Fortnite perk (I hate Fortnite). It seems like every game that is made today is souless shell around that model. I look at Anthem initially and I see a beautiful game. Then I see who is making it and it just makes me sick and not want to touch the damn thing. I'm not gonna be part of that model. Quality AAA Single player experiences in the not so distant future are gonna be few and far between. I hope that's not the case but it's looking more and more apparent.

      @sykokilla77@sykokilla775 жыл бұрын
    • @@Revi0us exactly!

      @sykokilla77@sykokilla775 жыл бұрын
  • this video is amazing. one of favorite topics is: development. its so badass to hear about one of your favorite games being made. especially the part where he was talking about the tentacle and how they had to rework mechanics just for a tentacle

    @sage3576@sage3576 Жыл бұрын
  • I love this interview so much that I watch it 3-4 times a year since it's release.

    @Weird-Mike@Weird-Mike2 жыл бұрын
  • "I can't tell you what we cut, because I don't care. That drag tentacle was really cool" I love that so much. Such a fantastic attitude of a true creative designer.

    @WhiteSleevedStu@WhiteSleevedStu2 жыл бұрын
    • ikr. I still wanna know what was cut though lol.

      @vizthex@vizthex2 жыл бұрын
    • @@vizthex Haha I know what you mean!

      @WhiteSleevedStu@WhiteSleevedStu2 жыл бұрын
    • @@vizthex we might see some of that potentially in the Remake of Dead Space.

      @jasonx1174@jasonx11742 жыл бұрын
    • @@jasonx1174 true, they usually take the opportunity when they make remakes.

      @sirisaacclarke4964@sirisaacclarke49642 жыл бұрын
    • @@sirisaacclarke4964 It probably made it into ds 2 or 3 honestly. Tough to say though. If it was left in some notebook on a safe it may still be sitting.

      @joshuanoble5895@joshuanoble58952 жыл бұрын
  • Dead Space 1 is legit. That tentacle was legit. It may have taken 40 seconds of time to play though, but I was watching for those damn things for the entire rest of the game.

    @alexanderstuart7801@alexanderstuart78015 жыл бұрын
    • That and the Hunter, to this day I dread that encounter

      @XbninjaXIV@XbninjaXIV5 жыл бұрын
    • @@XbninjaXIV when i encountered the hunter: jeez science guy this your 'ultimate creature' that was pretty e.... wait is he..is he not dead?

      @z1u512@z1u5125 жыл бұрын
    • Technically then the moment didn't last 40 seconds but lasted throughout the rest of the game

      @MrBillyBlade@MrBillyBlade5 жыл бұрын
    • @@MrBillyBlade Encounter would probably be a better word.

      @bkhai1041@bkhai10415 жыл бұрын
    • @@z1u512 I was outraged when it came back at the dock and had to incinerate it. You froze it and appears again without expecting that, I was like "YOU AGAIN!!??"

      @Illithan97@Illithan975 жыл бұрын
  • Love the bit on layering, it's so true. When I run into tough problems while developing my own game, breaking things down into smaller more digestable pieces really helps.

    @AJMarraffa@AJMarraffa8 ай бұрын
  • I really appreciate these behind the scene stories it makes you appreciate each game even more

    @ThePolarKuma@ThePolarKuma2 жыл бұрын
  • being a sound engineer, dead space still gets me.

    @PunishedCreepswork4@PunishedCreepswork45 жыл бұрын
    • You live?

      @NocturneNox1@NocturneNox15 жыл бұрын
    • Wanna expand on that?

      @unusualbydefault@unusualbydefault5 жыл бұрын
    • Every time I listen to really good in game sounds or music, I always wonder how they were made so well. Like hearing a tire screech on a road in perfect time with the the actual tire in the game. I dun get it.

      @RileyWhittakerMusic1@RileyWhittakerMusic15 жыл бұрын
    • Effective use of discord to evoke a deep sense of unease. Screeches, loud noises that make you mutter quietly under your breath "be quiet, stop making noise, they will hear you!" The only other games like this that have produced this feel in a game would be Alien Isolation (also excellent use of sound) and much further in the past System Shock (excellent environment for a game of its age).

      @Hawkido@Hawkido5 жыл бұрын
    • I'm a sound designer, and I love Dead Space because of the sound. They did such a great job. Everything they did... just worked so well.

      @LotusEater14@LotusEater145 жыл бұрын
  • Dude shows his dismemberment book like it's some kind of child's colouring book.

    @mmoogl3547@mmoogl35475 жыл бұрын
    • I loled so hard.

      @REKON.23@REKON.235 жыл бұрын
    • I know right! So freaking cool!

      @aubristreams@aubristreams5 жыл бұрын
  • Nice layout with all the HUD designs, thumbs up for all what this video is

    @SpielSatzFail@SpielSatzFail2 жыл бұрын
  • Hearing that they took the sound of a train and made it scary is amazing. Really shows how creative you can get and how you can take things you see and hear every day and twist it to what you want in a new way.

    @vinylthedeadqueen@vinylthedeadqueen Жыл бұрын
  • Dead space told me to always stomp the bodies that are "dead" That's how you develop anxiety 101

    @krieglietzkohl4750@krieglietzkohl47505 жыл бұрын
    • It’s true...I didn’t do it and guess what, 2 necromorphs behind me “Sigh” lol

      @kevenmonge1390@kevenmonge13905 жыл бұрын
    • Double tapping is an important thing when it comes to killing anything in game and irl tbh

      @Mercer9201@Mercer92014 жыл бұрын
    • Silent hill 1 told me that. Lol.

      @oRnch199@oRnch1994 жыл бұрын
    • That's also how voting should work.

      @Legendary_Detective-Wobbuffet@Legendary_Detective-Wobbuffet4 жыл бұрын
    • And that one damn elevator in ds2 when the necromorph jumps down. Only happened once but after which you always get in the corner and point a gun at the other.

      @thenthson@thenthson4 жыл бұрын
  • When you're not sure whether a lying corpse is a neutralized necromorph or not.... *kinesis the hell out of it*

    @cnash5647@cnash56474 жыл бұрын
    • Throw something. Try to take a limb off. Give them a hug.

      @thenthson@thenthson4 жыл бұрын
    • @@thenthson The moment you realised that every corpse is un-kinesis-able.

      @cnash5647@cnash56474 жыл бұрын
    • Just stomp it to oblivion

      @MoopMoopRS@MoopMoopRS4 жыл бұрын
    • @@MoopMoopRS and let Molag Bal sort them out

      @thenthson@thenthson4 жыл бұрын
    • @@thenthson hah

      @MoopMoopRS@MoopMoopRS4 жыл бұрын
  • This, I love this. I love when the team and creator give us the player a front row seat interview of what inspired and made them create the games they do. It gives us a insight of how they operated while putting their idea's to life, it's amazing it makes us see how difficult the process is and how the little moment's that made them happy when they bring the game to life their games. Even if it scared the soul out of us only to realise "oh shoot, gotta keep moving AND fighting" and they did it perfectly. Shows how they gotta think of something knew, someone unheard of by other companies who limit their creativity. Sure there's some cut content for us lore deep divers who seek knowledge of the games story, but the idea of thinking outside the box is amazing and it shows

    @KateTheCrimsonwolf@KateTheCrimsonwolf Жыл бұрын
  • You are the best in this genra. Thank you for creating the dead space franchise and cant wait for what's to come. How you explain what you wanted for your game was perfect.

    @jeffreysmith5230@jeffreysmith5230 Жыл бұрын
  • One thing I loved about the first game is that the combat music doesn't start until your camera sees the enemy. So something could be right behind you with normal background music, then you turn your camera around and its 3 feet away from you, and at that point in time you first see it, you hear the heart dropping intense start to combat music.

    @brendanmurphy4684@brendanmurphy46842 жыл бұрын
    • The first game had me paranoid as hell looking behind myself every few seconds.

      @Crimsonlee2XX@Crimsonlee2XX2 жыл бұрын
    • @@Crimsonlee2XX I've only played the first one and it had me checking my corners like a special forces team breeching an enemy compound. Constantly sweeping every inch of every space, shooting anything that moved.

      @shred1894@shred18942 жыл бұрын
    • It's really smart how there's the contrast between the quiet tension building moments and the really loud adrenaline filled moments.

      @jasonx1174@jasonx11742 жыл бұрын
    • That didn't happen to me. I used the music top let me know that an enemy was there

      @antennahead4978@antennahead49782 жыл бұрын
    • Just bought the game. What you just said would be cool, but sadly scary combat music plays even when I don't see enemy, so I am already prepared. :(

      @sdalger8072@sdalger80722 жыл бұрын
  • I’m glad dead space is still be talked about to this day

    @manoftheyear5895@manoftheyear58955 жыл бұрын
    • I bearly started playing it🤦🏼‍♂️

      @senpaiimax9148@senpaiimax91485 жыл бұрын
    • Remaster all systems id pay 40 bucks for that

      @j-flow534@j-flow5345 жыл бұрын
    • It’s a god damn classic. Nothing’s captured how scary playing that game was since.

      @skyfryer1223@skyfryer12235 жыл бұрын
    • It's one of those games that, after beating it a few times and going away from it for a few years, you come back and it's just as scary the next time you binge as it was the first time. It's art in video-game form!

      @WorldWalker128@WorldWalker1285 жыл бұрын
    • Maximiliano Diaz Vasquez Just the fact that you are playing it even if it's already too late... Is still okay... You kinda have bragging rights for playing such a scary game right after

      @KEVENSIN@KEVENSIN5 жыл бұрын
  • I wish more people like him were making games now.

    @rabbidjeremy9193@rabbidjeremy9193 Жыл бұрын
  • Judging by how he talks in this video it seems Glen Scofields IQ dropped by 20 points between this game and Callisto.

    @gulanhem9495@gulanhem9495 Жыл бұрын
    • callisto could have been better but i loved playing it... hated the DLC tho

      @SuicidalSummerSnowWoman@SuicidalSummerSnowWoman8 ай бұрын
  • Dead Space is an absolute masterpiece.

    @takeyourpill@takeyourpill5 жыл бұрын
    • Yes

      @jamesgardipee9637@jamesgardipee96375 жыл бұрын
    • Sackamonkeyz cheers for that😂

      @mikewazowski2312@mikewazowski23125 жыл бұрын
    • @Sackamonkeyz that's a mistake

      @FeqZGalaxy@FeqZGalaxy5 жыл бұрын
    • takeyourpill except for 3

      @takahashiz5786@takahashiz57865 жыл бұрын
    • my mom bought it for my wii when i was about 8,never played it cause it was too scary for my age

      @goldiful9439@goldiful94395 жыл бұрын
  • I love how they're never afraid to credit re4 and talk about its influence whenever talking about what made dead space. This guy and the team behind this game are legends.

    @Aymannnnnnnn@Aymannnnnnnn5 жыл бұрын
    • That's honestly how all games are. That is the essence of art. Inspiration to create something entirely different. Its wild.

      @PaganShagger@PaganShagger5 жыл бұрын
    • Sadly, EA killed the legend...

      @marcomezzazappa8751@marcomezzazappa87515 жыл бұрын
    • I was at the edge of my seat when he mentioned sci-fi horror movies, and the second he said Event Horizon I cheered!

      @EndThusIAm@EndThusIAm5 жыл бұрын
  • Having lived in SF for a little, I've always found the sound on BART stations to be eerie and sometimes scary. It's so cool to know that Schofield had the same perception and utilized it for Dead Space!

    @destructivecookie@destructivecookie Жыл бұрын
  • Oh man that last line that he says. Hopefully I’ll make one of those games again. That was so awesome knowing that Calisto protocol is so close.

    @michaellynch9550@michaellynch9550 Жыл бұрын
  • Dead Space 1 & 2 were excellent.

    @blasztr330@blasztr3305 жыл бұрын
    • So was 3. People hate that game for really stupid reasons that could be easily applied to the other two games.

      @trashaimgamer7822@trashaimgamer78225 жыл бұрын
    • @@trashaimgamer7822 1&2 are simply such amazing games it made 3 look kinda bad. 3 is still good and as you say gets alot of undeserved hate.

      @scatterlite2266@scatterlite22665 жыл бұрын
    • I like 3 for its environment, and it's addition to the story. The love triangle felt forced and ridiculous, but Tau Volantis and the Ship Graveyard was amazing. I'm still impressed that they managed to make a space ship feel outdated to me, despite the fact that we don't even have those yet lol

      @jarodshaffer9969@jarodshaffer99695 жыл бұрын
    • @@jarodshaffer9969 True, but it still baffles me how SCAF suits have automatic helmets in DS3 but Isaac's CEC helmet is manual even though is like 100 years more modern than SCAF suits, lol.

      @toastsoup489@toastsoup4895 жыл бұрын
    • Yes. DS3 was ok, less scary but I'll admit it was fun co-op with a buddy.

      @Chabacca893@Chabacca8935 жыл бұрын
  • "Sound design is key" Words spoken from a wise man

    @419chris419@419chris4193 жыл бұрын
    • DOOM Eternal, Dead Space, and Alan Wake are all proof of this

      @augustuswalker691@augustuswalker6913 жыл бұрын
    • Augustus Walker They really are, aren’t they.

      @cringr_man915@cringr_man9153 жыл бұрын
    • I see what you did here..😁

      @AudioBotnik@AudioBotnik3 жыл бұрын
    • I heard that about movies too then I tried to watch a movie with no background noise or music and it was weird af.

      @chrischimera@chrischimera3 жыл бұрын
    • This is why some of the greatest games still playable are old : sound design not only is key but also ages wel.l Great actor performance and music are timeless

      @filippopotame3579@filippopotame35793 жыл бұрын
  • I love how he's open about his influences and gives credit to all the greats that came before that he drew inspiration from. Dead Space 1 and 2 are right up there with those games now as all time greats of the horror genre. The Callisto Protocol looks to soon be joining those ranks.

    @bigboss-yv2nr@bigboss-yv2nr Жыл бұрын
  • one of the best 19 min i have spent someone explaining me something about his work and i didn't even feel any boredom

    @questionedmysanity@questionedmysanity2 жыл бұрын
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