Platformer Style Game With Niagara "Ghost" Respawn FX in Unreal Engine - Part 1
2022 ж. 1 Сәу.
2 103 Рет қаралды
I'll spend an hour making a basic platformer style game and introducing a couple of interesting features like physics ragdoll when the character falls, and Niagara "ghost" FX on player respawn. I'll create a basic playing area, a "springy" platform, an "elevator" platform and a goal trigger actor which sends the player to the next level.
DOWNLOADS LINK: drive.google.com/drive/folder...
you are very underrated i will give you that , very easy to understand , on point and helpful
It's well done. Thank you!
Love these; including lots of different things in one go!
Cant wait for the second episode!
Hi! I love your videos as usual! Could I ask, if possible, as an ideea for a series some time in the futre, how about a Freelancer (2003) clone?
love the video... my character doesn't play montage, only respawns on top of capsule collider.