How Has Pokémon's Battle Animation Evolved?

2024 ж. 12 Мам.
1 649 662 Рет қаралды

How has Pokémon's animation changed over the years? And what can we expect from Sword & Shield? Let's do a retrospective of Gen 1 - Gen 7's battle animation to find out.
------- ▼LINKS▼-------
PATREON ► / newframeplus
BLUESKY ► bsky.app/profile/danfloydplus...
LET'S PLAY CHANNEL ► bit.ly/2lmGte8
------- ▼CREDITS▼-------
Written and produced by Daniel Floyd
Custom Pikachu sprites by Michael Azzi (@Michafrar)
/ michafrar
Check out JoCat's video about Pokémon's creature design!
• So I wanna talk about ...
Special thanks to Nintendo Unity for providing game footage!
/ nintenunity
Additional Pokemon HeartGold/SoulSilver footage courtesy of Mixeli!
/ elimanene
Pokemon series sprites obtained from The Spriter's Resource!
www.spriters-resource.com/
Special thanks to:
-Carrie Floyd
-Soraya Een Hajji
-Carrie Floyd
-Soraya Een Hajji
-Barry Kramer
-Michael Azzi
-Eric Luhta
-Dan Jones
-JoCat
------- ▼MUSIC▼-------
♪ "Littleroot Town" by Hyper Potions
• Hyper Potions - Little...
♪ ...and selections from the Pokemon game series official soundtracks.
------- ▼CHAPTERS▼-------
0:00 - Intro
1:36 - Pokémon Red & Blue
3:09 - Pokémon Yellow, Gold & Silver
3:23 - Pokémon Crystal
4:47 - Pokémon Ruby & Sapphire
6:17 - Pokémon Emerald
8:54 - Pokémon Diamond & Pearl
9:54 - Game Freak's strategy so far
10:43 - Pokémon Black & White
13:34 - Pokémon X & Y
18:13 - Animation Re-Use & Iteration
20:16 - Speculation around Pokémon Sword & Shield
22:18 - Ways Pokémon battle animation could be improved
25:58 - Conclusion
26:45 - Wrapping Up
#NewFramePlus #Pokemon #animation

Пікірлер
  • At one point they added closed eyes when Pokemon were sleeping, I remember that made a big impact on me.

    @AppleIPie@AppleIPie5 жыл бұрын
    • It was in gen 5. I remember that impacting me too.

      @jakec.1136@jakec.11365 жыл бұрын
    • Gen 5 did a lot of neat stuff with its sprite animations. Almost to the point that I wish they had tried to maintain that for one more gen, just to see what further animations we would have had. But, at the same time, the 3d models introduced in 6 were a big step forward. And I think that the 3d models also allowed for some more intricate designs for newer Pokemon that would have been difficult to fully discern in sprites.

      @Thesaurus_Rex@Thesaurus_Rex5 жыл бұрын
    • They do that with 3d, and they emote more as well, but it's sadly less impressive when the pokemons animations in general are quite samey.

      @PatManDX@PatManDX5 жыл бұрын
    • Very impactful and awesome. In particular, my favorite sleep animation is Bronzong's. It's eyes go from red to glowing white.

      @Porygon2ning@Porygon2ning5 жыл бұрын
    • i Do remember it being on pokemon XD, but i don't know if it was made on the Stadium games

      @DragonKriz@DragonKriz5 жыл бұрын
  • this aged....interestingly.

    @dizzybunnies@dizzybunnies4 жыл бұрын
    • Like a fine wine that has been left in cobwebs since the 1800s.

      @smolbrendan5978@smolbrendan59784 жыл бұрын
    • Yes, but I like the ending part almost like a foreboding warning

      @thedude7319@thedude73194 жыл бұрын
    • @15:16 - Cue basically ANY Pokemon performing a standardized Z-move. Maybe this is part of why the feature wasn't as well received as Mega evolutions (a legit new design for the Pokemon who got them, with a full* set of new battle animations) ? * Yes, I know their actual range of battle emotes was just as limited as their normal form, but that's kind of the point: no better, but no worse either.

      @Stratelier@Stratelier4 жыл бұрын
    • DizzyBunnies amen to that brother...or sister. I’m not sure which one 😂

      @ThatChiefGuy@ThatChiefGuy4 жыл бұрын
    • DizzyBunnies boy or girl bunny? Hahaa sorry I’m only looking at your name for reference

      @ThatChiefGuy@ThatChiefGuy4 жыл бұрын
  • 21:21 "a significantly scaled down pokedex" Game Freak: Write that down!

    @adamhull6861@adamhull68614 жыл бұрын
    • 21:24

      @Mynameishassan0@Mynameishassan04 жыл бұрын
    • Lol!

      @theberrby6836@theberrby68364 жыл бұрын
    • Now We Have To Pay More Money For Updates To The Game And Pay To Transfer Our Pokemon To Sword. No Thanks, I Would Prefer To Play Games Like Digimon, Smash Bros, And Pokken Tournament... I'm Not Going To Play Games That'll Scam You For More Money Than The Game Is Worth...

      @SnakeGuyMike@SnakeGuyMike4 жыл бұрын
    • @@SnakeGuyMike Your comment is not a title. You don't have to capitalise every single word.

      @Frikgeek@Frikgeek4 жыл бұрын
    • Overdosing salt is unhealthy

      @NaiefThegoony@NaiefThegoony4 жыл бұрын
  • I still can’t stop thinking about how tragic Typhlosion became once 3D was implemented.

    @estellelass7292@estellelass72924 жыл бұрын
    • Can we talk about Eelektross too? His 3D model is almost comical when you compare to the 2D sprite

      @rhadamanthys649@rhadamanthys6494 жыл бұрын
    • And let’s consider Marshtomp. He looks so sad in 3D

      @Lara-rm3gs@Lara-rm3gs3 жыл бұрын
    • Jungkook's International ARMY Oh absolutely, he looses all of his personality.

      @estellelass7292@estellelass72923 жыл бұрын
    • Dominik Zelenák Definitely- he looks insane with how fast he’s flapping

      @estellelass7292@estellelass72923 жыл бұрын
    • For real, generation 2 he was a beast, afterwards he became trash

      @jimmymagic7686@jimmymagic76863 жыл бұрын
  • I never noticed that the summoning animations only had 2 different frames. Well played Game Freak

    @Kuon_latte@Kuon_latte5 жыл бұрын
    • Yeah, how did I not see that in the years I've played those games? I noticed the change in back sprite animation in gen 4 but didn't realise it was the first time with multiple frames. Same with the way animation worked in gen 5. Thought they were just animated sprites but that bone method makes so much more sense on that scale.

      @JOCoStudio1@JOCoStudio15 жыл бұрын
    • @@ProfesorCafe it's a zombie girl in make up, not joking.

      @bobvella7228@bobvella72285 жыл бұрын
    • The game industry is pack full of examples like that. Not only that, movie also find ways to cheat your eyes. The problem is when someone just use the technology available to make the most "impresive" shit around, usually that ages really really bad.

      @leonardogabriel955@leonardogabriel9555 жыл бұрын
    • Oku this aged like milk

      @coreflakes@coreflakes4 жыл бұрын
  • I think you skipped B2W2 giving literally every trainer class its own custom sprite animation at the start of battle as opposed to just important characters

    @DaybreakTownGSA@DaybreakTownGSA5 жыл бұрын
    • Even the champions and gym leaders who literally only show up for the PWT...god I love Gen 5

      @afarensis9720@afarensis97204 жыл бұрын
    • B2/W2 Trainers: Are we a joke to you?

      @flyingphoenixcat3742@flyingphoenixcat37424 жыл бұрын
    • gen 7 did it for it's trainers to also it was the first time we actually see a trainer in battle with there pokemon

      @jaydenc367@jaydenc3674 жыл бұрын
    • @@jaydenc367 This says otherwise: kzhead.info/sun/lp2Cl95_b2uwooU/bejne.html

      @Victory619@Victory6194 жыл бұрын
    • Never noticed that lol But also gave Pokémon more animation like the Unova starters which have new idle animations

      @RayoMcQueen95990@RayoMcQueen959903 жыл бұрын
  • I remember when everything about B&W was being leaked, especially the moving sprites. I was so excited. You also forgot that in B&W they introduced when pokemon were inflicted by sleep, their eyes closed, and when they were weak (red health bar) their animation slowed down.

    @iMac9991@iMac99914 жыл бұрын
    • ohhh i forgot abt that !! makes me def miss gen 5 now ... (plus dat low health music doe)

      @johtrio@johtrio3 жыл бұрын
    • I'm playing bw2 for the first time in 2021 lol, I'm 17 but I never got any consoles in my childhood so now I just play lonely

      @unbound2424@unbound24243 жыл бұрын
    • Also if burn was inflicted they were tinted red, tinted yellow for paralysis and purple for poisoned.

      @Lazer_Specter@Lazer_Specter2 жыл бұрын
    • And it a been keep in recent 3D Pokemon game, Thanks Gamefreak studio

      @lourila@lourila2 жыл бұрын
    • Another detail in B/W (idk about B2/W2) if the Pokemon is paralyzed their sprite freezes for a second sometimes, I always thought that was funny

      @stellarknight04@stellarknight042 жыл бұрын
  • Anyone else find the Black/ white animations the best to date? There is something about it's moving pixelated sprites that just breathes out life

    @RM-iu9bw@RM-iu9bw4 жыл бұрын
    • there's something about moving sprites that just breathes out aliasing

      @Skittlespillygog@Skittlespillygog4 жыл бұрын
    • GingerdreadCookie Good thing the switch games don’t have anti-aliasing either :)

      @Gafafsg@Gafafsg4 жыл бұрын
    • @@Gafafsg ...... I think you've confused aliasing and the process of "anti-aliasing" and have only made yourself look the fool.

      @Skittlespillygog@Skittlespillygog4 жыл бұрын
    • RM 1999 It fits pokemon way better imo in both battles and in the actual overworld gameplay itself. The 3D gens don’t have very many secret areas or little pathways to discover because it would look odd in 3D with the way they are designing the game. The pokemon are lifeless right now and just slowly breathe in and out while blankly staring forwards. 2D gen 5 sprites had a lot of personality and I think they looked really really good. If they continued 2D and kept updating moves and animation quality overall I think the games would look much better now than they do in 3D. It takes much more attention to detail to make 3D models look good because there isn’t much room for imagination to help. We see the 3D creature and expect it to act as lively as things are in real life. With 2D models there is a ton of room for imagination to fill in the gaps and it can look really clean.

      @smoltoaster@smoltoaster4 жыл бұрын
    • the last gen to not be extremely desaturated to the point of for example, Lanturn's normally decent shiny looking nearly identical to the original palette in the 3d games

      @stevenmartinez2530@stevenmartinez25304 жыл бұрын
  • The newer animations might be "better", but the gen 5 moving sprites look so great and have so much character

    @SoFarSoGoodSoWhat14@SoFarSoGoodSoWhat144 жыл бұрын
    • The gen 5 sprites have character, but a lot less character.

      @jamesayewale5695@jamesayewale56954 жыл бұрын
    • If you can even call the new animations better

      @supahstarwarrior6942@supahstarwarrior69424 жыл бұрын
    • @@supahstarwarrior6942 The new animations are better, yes. They are much less stilted, have better detail, have a LOT more variety, are smoother...they are better in nearly every metric.

      @jamesayewale5695@jamesayewale56954 жыл бұрын
    • James Ayewale nah gen 5 sprites we’re full of energy. Ever since the Jump to 3D they are stiff and emotionless.

      @holylarcenist9596@holylarcenist95964 жыл бұрын
    • Why are you always crying? It’s the same models as x and y. If you’ve ever seen what the 3ds games look like in 1080p it’s nearly identical.

      @holylarcenist9596@holylarcenist95964 жыл бұрын
  • "Maybe for Gen 8 follower Pokemon will finally be a thing for all Pokemon again after HGSS" _Curb Your Enthusiasm theme starts playing_

    @Simipour1@Simipour14 жыл бұрын
    • Yeah

      @RoboEpic@RoboEpic4 жыл бұрын
    • Dead old meme

      @awildmoose6541@awildmoose65414 жыл бұрын
    • You give love a bad name starts playing

      @GetterBane@GetterBane4 жыл бұрын
    • A Wild Moose: Useful memes never die.

      @raccoonchild@raccoonchild4 жыл бұрын
    • "Maybe for Gen 8 follower Pokemon will finally be a thing *for all ... who-knows-how-many hundred Pokemon in the Pokedex"* Well, he's not wrong on the Pokedex part.... (He didn't say _National_ Dex specifically)

      @Stratelier@Stratelier4 жыл бұрын
  • “Expectations were met and we could never go back to static sprites.” Lol. Now we just have static models.

    @RealmOfUnknown@RealmOfUnknown2 жыл бұрын
    • LMAO nice one I'll remember it

      @RiahGreen@RiahGreen2 жыл бұрын
    • Ha!

      @walterHonwana@walterHonwana2 жыл бұрын
    • They still move?

      @Iamverykarpy@Iamverykarpy2 жыл бұрын
    • @@Iamverykarpy barely

      @XavierPlayR@XavierPlayR2 жыл бұрын
    • @@XavierPlayR cope

      @actualatom@actualatom Жыл бұрын
  • one thing I really loved about LGP&E was the scaling. Onix felt HUGE compared to a pidgey, and they did a great job at expressing that.

    @edwuano7@edwuano73 жыл бұрын
    • Colosseum did this really well too. They made everything scale to size based on the Pokédex which is awesome.

      @CNightmare072@CNightmare0723 жыл бұрын
    • The only thing they did right

      @mr.preston1632@mr.preston16323 жыл бұрын
    • @@mr.preston1632 what about following pokemon

      @AhmedHussain-ju6xd@AhmedHussain-ju6xd2 жыл бұрын
    • Colosseum and Battle Revolution did scaling as well, but on a way grander scale. Revolution actually had the best stage/arena designs that really complimented the size scaling.

      @TheChildofAuraReborn@TheChildofAuraReborn2 жыл бұрын
  • A 27 minute episode covering the animation of an entire series that spans 3 decades of video-game animation? SIGN ME UP

    @Kalernor@Kalernor5 жыл бұрын
    • 3 decades? its only been 2 1/3 decades

      @snaiians@snaiians5 жыл бұрын
    • shhhh... enjoy the function...

      @rolandoroderickgonzalezhid9198@rolandoroderickgonzalezhid91985 жыл бұрын
    • @@snaiians That's a Parker Square of a function right there

      @rewrose2838@rewrose28385 жыл бұрын
    • @@rewrose2838 nice mathematical meme right there

      @snaiians@snaiians5 жыл бұрын
    • @@snaiians Haha I'd a feeling that you'd recognize that~

      @rewrose2838@rewrose28385 жыл бұрын
  • Also neat to mention: in B&W they animation slows down when the Pokemon is in red health.

    @StephenBaggett@StephenBaggett4 жыл бұрын
    • Mainly in B2W2, it doesn't happen sometimes in BW for some reason.

      @ThePikaPlayer@ThePikaPlayer4 жыл бұрын
    • And the music change.

      @_V.Va_@_V.Va_4 жыл бұрын
    • And in x and y and sun and moon too I think

      @eigorson@eigorson4 жыл бұрын
    • Being hit with a status ailment (poison, etc) also cuts the speed of their idle animation by half.

      @Stratelier@Stratelier4 жыл бұрын
    • @@Stratelier It may be me remembering incorrectly, but for Freeze, the animation just stops, and for Paralysis, doesn't it like stutter? Moving slower but occasionally stopping for a split second?

      @nebulous9280@nebulous92804 жыл бұрын
  • kinda sad you didnt mention BW2's occasional improvements on the v1 animations. My personal favourite improvement has to be Emboar's. It goes from him slapping his arms against his hips to confidently *BASHING* his fists together, like it looks intimidating and i love it.

    @Player1-up@Player1-up3 жыл бұрын
    • that's why bw2 holds a special place in my heart. love the lil updates they added 😌👌

      @johtrio@johtrio3 жыл бұрын
    • and all the trainers we fight got their own animation.

      @enigmaarcs8559@enigmaarcs85592 жыл бұрын
    • @@enigmaarcs8559 that's the best part for me, they look so cool and awesome😭

      @peckypork@peckypork2 жыл бұрын
    • Cool, Embroar in XY onward can jump up and slam his fists into the ground.

      @rpgfanatic9719@rpgfanatic97192 жыл бұрын
    • Snivy in BW crosses his arms, in B2W2, he brushes the dirt off of himself as if the fight is dirtying him somehow.

      @edcaous@edcaous Жыл бұрын
  • One thing I really wish they would add to Pokemon is a dodge animation. Instead of just saying "But it missed!" or some variation thereof, it could show the attack animation proceeding as normal, with the target simply hopping out of the way right before it hits, and _then_ "But it missed!".

    @ThePoltergust5000@ThePoltergust50004 жыл бұрын
    • Would be funny with stuff like Earthquake, Dark Pulse, Surf... Pokemon 1 : ※Washes the whole arena with lava by summoning an instant volcano※ Pokemon 2 : ※Sidesteps but still gets engulfed by the lava since the animation's wide enough※ Announcer : but it missed!

      @ZenoDLC@ZenoDLC2 жыл бұрын
    • Sometimes, you only need the actual attack animation to miss. You could just show (maybe a shortened version of) Earthquake and not show the damage animation on flying Pokemon.

      @miimiiandco.8721@miimiiandco.87212 жыл бұрын
    • @@ZenoDLC Pokémon Stadium was kinda like that. Lol. They'd use Surf and you would just see the Pokémon standing under the water in its idle animation and it says "But it missed!" Lol.

      @nataliemacqueen822@nataliemacqueen8222 жыл бұрын
    • Tfw showdown already has that

      @mechamonkeymancityboat7785@mechamonkeymancityboat77852 жыл бұрын
    • and national dex brings back all mons tfw some rando battle emulator literally better than game freak

      @maciejwaciej@maciejwaciej2 жыл бұрын
  • 'It's fainting, because of all the fun we're having.' That should be an official NPC reaction. 😂😂

    @Leto85@Leto854 жыл бұрын
    • Me too

      @itsnotpaul8548@itsnotpaul85483 жыл бұрын
    • I think the closest thing would be that one NPC who says "My pokemon still looks cute even though it's fainted."

      @BingQilin@BingQilin2 жыл бұрын
    • @@BingQilin Why does that sound more concerning?

      @jwx9509@jwx95092 жыл бұрын
  • "No-no-no-no... it's just fainting you see - because of all the fun they're having." I was dying xd

    @kaylubproductions4517@kaylubproductions45175 жыл бұрын
    • "It's not dogfighting" meanwhile the pokemon is clearly bruised and not happy. Never change nintendo

      @fluffy_tail4365@fluffy_tail43655 жыл бұрын
    • "Only one round, and Rokie's already tired!"

      @stevethepocket@stevethepocket5 жыл бұрын
    • TheSmashMaster9000 Agreed. These are animals without as much free choice, though. Humans choose to do those arts, while pokemon are forced into balls and into battle. Doesn’t mean I don’t play Pokemon. I love it. But there is quite a difference. It’s a game, though, and not actual animal fighting.

      @HeatherVillalta@HeatherVillalta5 жыл бұрын
    • @TheSmashMaster9000 wrestling is pokemon contests for humans

      @DanielPereira-ey9nt@DanielPereira-ey9nt5 жыл бұрын
    • So will the Pokemon

      @mikehawk2826@mikehawk28265 жыл бұрын
  • something i’ve never understood is how the animate every pokemon actually sleeping in pokemon amie/pokemon camp and yet they don’t use those animations in battle when a pokemon falls asleep. like they just close their eyes while the do the same idle animation, why lmao

    @gabfg@gabfg3 жыл бұрын
    • I mean games take a bunch of time to make, plus gamefreak hates to delay games so it’s the best they can do sadly

      @builderbosc@builderbosc3 жыл бұрын
    • @@builderbosc You didn't read the comment.

      @OzCroc@OzCroc2 жыл бұрын
    • That would need making another animation for *every* pokemon

      @avionboi6866@avionboi68662 жыл бұрын
    • @@avionboi6866 reread the comment

      @graysonkenna1464@graysonkenna14642 жыл бұрын
    • @@avionboi6866 what you mean EVERY Pokemon????? Gurl you're out of the loop 😭✋

      @peckypork@peckypork2 жыл бұрын
  • 2:40 the sad moment when gen 8 Double Kick still looks like Squirtle's Tackle back on the Gameboy.

    @whatchahowsya8688@whatchahowsya86884 жыл бұрын
    • @Blade Vizor imagine being blind to criticism and reality.

      @michaelballack3051@michaelballack30514 жыл бұрын
    • Michael Lema imagine the person who’s typing won’t shut up

      @zade8726@zade87264 жыл бұрын
    • @Michael Lema ah yes the animations suck now but in sun and moon they were fine

      @Duckybacca@Duckybacca4 жыл бұрын
    • @Michael Lema stiff but yeah

      @Duckybacca@Duckybacca4 жыл бұрын
    • The game’s neat but those animations tho

      @coreflakes@coreflakes4 жыл бұрын
  • The sprite animation in pokémon Crystal might have been an unsustainable effort. But man the hard work tells and the end result is lovely.

    @zodayn4767@zodayn47675 жыл бұрын
    • Back in the day, I used to take those animations and recolor them with the color palette of whatever the latest game had for their sprites, cuz DAMN some of them looked AWESOME.

      @rin_okami@rin_okami5 жыл бұрын
    • Unsustainable for an indie company?

      @SamuraiMotoko@SamuraiMotoko5 жыл бұрын
    • I still remember when I first played Crystal and it just blew my tiny little child mind that the Pokemon would move so much. 2nd gen best gen. Fight me.

      @Thraim.@Thraim.5 жыл бұрын
    • Not only the animations, the sprite art itself is amazing, the poses are dynamic and iconic, even the limited gameboy color palette works in their favor, they look amazing.

      @glimmerkepu@glimmerkepu5 жыл бұрын
    • @@Thraim. move so much? Really? Lol. They barely move at all

      @mikebarnes7441@mikebarnes74415 жыл бұрын
  • While the 3D animations are fantastic, the animated sprites from gen 5 just had a lot more character if you ask me.

    @WipZedKay@WipZedKay5 жыл бұрын
    • the dream would be to take the expressiveness of the gen 5 sprites and put them to the 3d models. but tbh just thinking about the scope of that is making me lose my mind

      @BaskervilleLacie@BaskervilleLacie5 жыл бұрын
    • Agreed and it was amazing for the DS

      @RoboEpic@RoboEpic4 жыл бұрын
    • Totally

      @MrLachapell@MrLachapell4 жыл бұрын
    • Ds era is the best

      @ahyafikri4746@ahyafikri47464 жыл бұрын
    • True. I miss Buizel's spinny tails

      @enimo9241@enimo92414 жыл бұрын
  • "They animate the moves, not the Pokemon. And Gamefreak would keep this trend for some time" Or forever

    @FlowUrbanFlow@FlowUrbanFlow4 жыл бұрын
    • Not forever... Now days, they don't even bother in making good animations for Double Kick

      @dimastha2929@dimastha29293 жыл бұрын
    • @@dimastha2929 Two little jumps, that will do.

      @Deses@Deses3 жыл бұрын
    • Allow me to introduce you to Pokemon: Legends Arceus.

      @Mopsspoof@Mopsspoof3 жыл бұрын
    • @@Mopsspoof I hope it’s good, but I have lost hope at this point

      @builderbosc@builderbosc3 жыл бұрын
    • @@Mopsspoof the 5 frames a second makes me severely worried

      @Cringe89563@Cringe895632 жыл бұрын
  • The whole "similar energy" is something I couldn't put my hand on for why Black and White felt "livelier" than the modern 3D games! Thanks for finding the words for me.

    @FerralVideo@FerralVideo4 жыл бұрын
  • Finally, someone who appreciates Generation 5 for what it deserves

    @afarensis9720@afarensis97205 жыл бұрын
    • it had the best roll out of any Gen and had one of the best stories.

      @tahmaskenchers1782@tahmaskenchers17825 жыл бұрын
    • Not the anime

      @shiitakeagari@shiitakeagari5 жыл бұрын
    • *The bw anime doesn't exists*

      @ultralucario9152@ultralucario91525 жыл бұрын
    • Therapist: Bw anime doesn't exist, it can't hurt you Bw anime: *exists*

      @redwarrior118@redwarrior1185 жыл бұрын
    • @Merciless Freak They look bad I'll give you that but at least they look like Pokémon.

      @kushagrayadav1364@kushagrayadav13645 жыл бұрын
  • Wait, that sprite's arm moved. Me: *panicked, and calls all paranormal containment and extermination organisations*

    @magic_cfw@magic_cfw4 жыл бұрын
    • @Rotom Channel SCP-ARM Class: Keter Security Procedures: SCP-ARM is to be kept in one (1) standard black Nintendo 3DS attached to a power unit in a windowless 5×5×2 meter room. Description: SCP-ARM is the arm of a Pokémon trainer sprite. It is capable of independent 3D motion separate from it's host body (referred to as SCP-ARM-1) When any human or animal enters the room, SCP-ARM will materialize six (6) poke balls around SCP-ARM-1's waist and throw one (1) ball at the ground. On contact, a large snowflake - shaped creature emerges from the ball and attempts to throw a large icicle at the target. Attempting to flee will cause the words "You can't run from a trainer battle!" To appear above the creature's head, and any attempt to attack the creature will result in the creature firing another icicle. Bonus points if you figure out what Pokémon I'm referring to

      @erican3781@erican37814 жыл бұрын
    • @Rotom Channel Nice, you got it. Cryogonal is probably one of the most obscure Pokémon so I used it

      @erican3781@erican37814 жыл бұрын
    • WHY IS THERE A “ME:”?! IT SERVES LITERALLY NO PURPOSE!

      @originaluseername@originaluseername3 жыл бұрын
    • It's just Magnets, don't worry

      @Avriel_Mimiga@Avriel_Mimiga3 жыл бұрын
  • I just want Blastoise to actually shoot water out of his cannons

    @JustcallmeDavner@JustcallmeDavner4 жыл бұрын
    • Same here, I wish GF actually categorized/organized them to give Pokemon like Blastoise unique animations. Meanwhile, Dragapult gets to shoot Dreepy's out of its head with Dragon Darts :( that felt like a spit to the face (still cool tho nevertheless).

      @LenKirin@LenKirin4 жыл бұрын
    • Then you should play pokemon stadium

      @itsyaboi3951@itsyaboi39512 жыл бұрын
    • He does for the gmax move but not the regular moves

      @Cringe89563@Cringe895632 жыл бұрын
    • Gmax gave blastoise the power of being competent, now we’re really in trouble!

      @yesno3396@yesno33962 жыл бұрын
    • ☻️

      @Vilo24@Vilo242 ай бұрын
  • I kinda preferred the gen 5 sprites over the 3d models right now for the pokemon cause they felt more lively

    @WalkingSpider3825@WalkingSpider38254 жыл бұрын
    • Yasssssss

      @TheDeltaGlitch@TheDeltaGlitch3 жыл бұрын
    • Yeah they should go back

      @enzodimasi8248@enzodimasi82483 жыл бұрын
    • I would prefer a 2D sprite based Pokemon game instead of them trying sk hard to do it in 3d.

      @dairhat@dairhat3 жыл бұрын
    • Even the trainers were animated

      @nonexistent2112@nonexistent21123 жыл бұрын
    • What if they used sprites similar to the style of the official art of each pokemon, animated in a similar style to gen 5.

      @SluggishGA@SluggishGA3 жыл бұрын
  • I think Gen 5 was the best that Pokémon ever looked. I wished they expanded on the animation concept.

    @uwuppa@uwuppa5 жыл бұрын
  • I would love to see the battle animation reach the level of personality that stadium's had.

    @MetaAF@MetaAF4 жыл бұрын
    • If modern Pokemon gams battles could look like Battle Revolution it would be hype

      @duckblast@duckblast4 жыл бұрын
    • I doubt you saw the video

      @doubleasworkshop1692@doubleasworkshop16924 жыл бұрын
    • I doubt that would be feasible. The most efficient way to do that would be to create every attack animation for each rig (skeletal structure), but there’s enough weird Pokémon out there that there must be dozens of rigs to do that for, or even a couple hundred. They could also have some moves use the same animation but have different visual effects tied to them, but that would probably be labeled as “lazy.” It would be a monstrous project.

      @redking36@redking364 жыл бұрын
    • @@doubleasworkshop1692 I know quantity prevents it, but since gen 8 is omitting pokemon perhaps it can happen again.

      @MetaAF@MetaAF4 жыл бұрын
    • @@MetaAF you talk as if they'll be removing 80% of the pokemon. 1. The pokemon count will still probably be 500 and that's a pessimistic estimate. 2. As clearly and briefly stated in the video. The stadium animations are not just for quantity. The stadium pokemons had defined number of moves. They had to animate only 4 moves for each pokemon give or take as you couldn't teach or remove moves without hacking. If they do that here, they'll have to do that for each of the 50 to 60 or more moves each pokemon can learn. You can't reuse the same double kick animation of a nidoran for a nidoking or queen, not only will it look odd but also the models and proportions wouldn't match for the move animation to be ported over or make look believable. Meaning for a pokemon with 3 evolutionary stage you'll need a different animation of the same move making total move animations sky rocket to 200+ for a single line of pokemon. Couple that with different animations for a hitmonchan double kick, or a scorbunny double kick or a lopunny double kick. They all need to have different animations to match their proportion and design otherwise the move will look jank, unless they do what they have been doing. That is not only hefty investment on the animators' part, this will also not come cheap. Animations don't come cheap. That much animation will cost over hundreds of millions.

      @doubleasworkshop1692@doubleasworkshop16924 жыл бұрын
  • Honestly looking at this in retrospect, now that Gen IX has been released, I think they should have just stuck with the pixel art and iterated on the animation there. I can see an alternate future where Pokemon resembles the style of Octopath Traveler with HD effects and high quality pixel art with expressive animations for each pokemon, as opposed to now where the design is still doing all the appeal work and the attacks are mostly just rotating and translating models with some basic camera work. I think the only significant addition Gen IX added was the ability to walk with your pokemon, which granted is a significant amount of work but it just doesn't feel worth it for how little it ended up mattering, at least for my playthrough.

    @roondar6141@roondar6141 Жыл бұрын
    • W comment totally agreed

      @anugrah1921@anugrah1921 Жыл бұрын
  • I feel like the problem with the 3d generations is that the animation just looks plain. You see gen 5 animations have only one or two for most pokemon, but those few animations show a lot. Pokemon bounce all over the place, and the ones who don't move alot make some sense, since their often very intimidating anyway. Like the yin yang legendaries. But gen 6 and onward just show pokemon...stand there. There isn't much movement from them and most don't even have a cool pose like the previous gens. It's not even that there isn't enough animations or that the animations ar lacking anything technical, (except for some move animations.) Theres just a lack of character and creativity in most animations.

    @lukebytes5366@lukebytes53663 жыл бұрын
    • They also just stare off into the void of space while standing as stiff as a rock

      @Cringe89563@Cringe895632 жыл бұрын
    • The problem is that they lost their fidget animations so now they just endlessly loop their idle animations.

      @Avatarbee@Avatarbee2 жыл бұрын
    • ​@@Avatarbee do you know when that happened?

      @qyxgames@qyxgames Жыл бұрын
    • @@qyxgames Generation 6

      @Avatarbee@Avatarbee Жыл бұрын
    • @@Avatarbee Gen6 did have fiddle animations, right?

      @qyxgames@qyxgames Жыл бұрын
  • Dan sounds like a pokemon professor while talking about animations.

    @trobertt7271@trobertt72715 жыл бұрын
    • Professor Dan! Professor Dan! If he can't discuss them, no one can!

      @maggieent3215@maggieent32155 жыл бұрын
    • But..but... he doesnt have a tree name. If your a PokeProff you need a tree name.

      @CatOnACell@CatOnACell5 жыл бұрын
    • xcfencer99 Prof. Ebony or Elm maybe? If it’s not taken yet.

      @c0mpu73rguy@c0mpu73rguy5 жыл бұрын
    • @@c0mpu73rguy Elm's taken. Generation II, remember?

      @GeneralLuigiTBC@GeneralLuigiTBC5 жыл бұрын
    • @General Luigi My bad. The names aren't the same in my version (even if I think it's the same tree). Ebony then?

      @c0mpu73rguy@c0mpu73rguy5 жыл бұрын
  • Gamefreak: makes 5000 unique animations spread across all pokemon Player: *battle scene off* Gamefreak: Am I a joke to you?

    @TheFadedShade@TheFadedShade5 жыл бұрын
    • I can feel the savagery from here.

      @thatguyguswho@thatguyguswho5 жыл бұрын
    • TBH, moves don’t feel as impactful as 2nd or 3rd gen. I would point mainly to sound design, as well as some pokémon being subject to uniformity making some of its gimmicks useless (Like Blastoise’s cannons, which were used at least on both Stadium games.) Also, Forest’s Curse was horrifically mangled on gen 7: From an eerie 3D scenario with the camera pointing skywards to the Pokémon to a circle of *generic_tree_branches* moving towards the Pokémon, which is pathetic. But, both Gen 6 & 7 have high performers as well as steamers, the former having more of the first ones.

      @Eduar6996@Eduar69965 жыл бұрын
    • Hey faded =)

      @LeafpenguinReturns@LeafpenguinReturns5 жыл бұрын
    • Much of what could be done in terms of animation could be settled by a 'true' successor to 'Pokemon snap' not like 'Pokemon GO'.'

      @noticias6111@noticias61115 жыл бұрын
    • I feel called out.

      @ShadowDarkrai002@ShadowDarkrai0025 жыл бұрын
  • Having started with Gen 5, I never realized how much I took the animation for granted.

    @EnderHeart5911@EnderHeart59114 жыл бұрын
  • 4 words. “More Expressive Idle Loops”

    @FennecTECH@FennecTECH3 жыл бұрын
  • Hahaha... Ah.... You must have been very excited about the recent news with Sword and Shield..

    @fluvee@fluvee4 жыл бұрын
    • Lol

      @plznobanihack6132@plznobanihack61324 жыл бұрын
    • It all makes so much sense now.

      @_mako@_mako4 жыл бұрын
    • But this came out a month before E3

      @khabigg9510@khabigg95104 жыл бұрын
    • little did he know

      @darling8131@darling81314 жыл бұрын
    • BOOM SHAKALAKA!

      @gishathosaurus6828@gishathosaurus68284 жыл бұрын
  • "the game is jam-packed with delightful creatures! and also pichu!" you sir, have extracted a good chuckle out of me!

    @jonathanpoirier9576@jonathanpoirier95765 жыл бұрын
    • Same here. Had to pause the video cause I was laughing so hard.

      @FalkaRiannon@FalkaRiannon5 жыл бұрын
    • Me too, although I have no gripes against Pichu

      @maggieent3215@maggieent32155 жыл бұрын
    • I feel sorry for Pichu...

      @KP-cb4sy@KP-cb4sy5 жыл бұрын
    • @@KP-cb4sy Yeah we need a punching bag pokemon for Dan's jokes.

      @TheStrangeSandwich@TheStrangeSandwich5 жыл бұрын
    • @@TheStrangeSandwich well, there is wobuffet...

      @ax9583@ax95835 жыл бұрын
  • The chad expressive B/W animated sprites vs the virgin lifeless 3D Models

    @Bluefire397@Bluefire3978 ай бұрын
  • that little details they added in XY with Amie, where as your pokemon grows more attached to you they start getting little excited wiggles and bounces showing how eager they are to fight with/for you, up to the epic pay off of your pokemon tilting its head to look back at you as if to say "hell yeah lets win this fight together" or when they're being praised for getting crits was just so sweet. it was really sort of the first time I actually _Felt_ like I was a pokemon trainer, all because of a little animation feedback of my My little Pixel monsters just tilting its head to look at me and the fact that Vaporeon literally makes an XD face when you pet its middle fin/fave spot was just too cute. fun fact you can get some of your Mons to high five you as well and one that legit surprised me was _Dratini_ of all things, it dont have arms but it will donk its little head into your hand. what a determined little Wyrm.

    @BlueFireDrakka@BlueFireDrakka3 жыл бұрын
  • Gen 5 is by far the most polished in all aspects.

    @Roppyz@Roppyz5 жыл бұрын
    • Agreed and it was amazing for the DS

      @RoboEpic@RoboEpic4 жыл бұрын
    • Not in the map routes tho

      @MrLachapell@MrLachapell4 жыл бұрын
    • Map sucked ass

      @awildmoose6541@awildmoose65414 жыл бұрын
    • @@MrLachapell Literally what? Gen 5's level design was stellar.

      @maganacgod6571@maganacgod65714 жыл бұрын
    • Gen 5 is my personal favorite, but I wouldn't go as far as to say it's the most polished in *all* aspects.

      @66Kusmu@66Kusmu4 жыл бұрын
  • Follower pokemon animations were actually in Sun and Moon's data, they just went unused in the actual game. As shown through the famous "Furret Walk".

    @spoofsrocks13@spoofsrocks135 жыл бұрын
    • Which means those animations are in the animation bank, which is great news. I imagine they just didn’t work too well on slopes, though, at least if they don’t have inverse kinematics.

      @2c3d48@2c3d485 жыл бұрын
    • @@2c3d48 they are used in let's go

      @AsecasJavi@AsecasJavi5 жыл бұрын
    • In Swoshi lemme have my shiny furret follow me

      @shatteredsentient5321@shatteredsentient53215 жыл бұрын
    • If they are purposely keeping that secret I will scream

      @keeysOST@keeysOST5 жыл бұрын
    • @@keeysOST I'd bet money that Game Freak just didn't have the time to properly polish follower pokémon. Maybe they bugged around NPCs or other moving overworld things, maybe they never worked the kinks out of the inverse kinematics, maybe they just didn't have time to make the animations as unique and appealing as they wanted.

      @timothymclean@timothymclean5 жыл бұрын
  • Lopunny's back sprite animation is single handedly what made me keep him on my platinum team. HE TURNS HIS HEAD BACK TO YOU, AND SMILES, it's the most adorable thing

    @chrono4998@chrono49984 жыл бұрын
    • I was concerned until he ( unless you swing that way )

      @Xenomorthian@Xenomorthian3 жыл бұрын
    • @@Xenomorthian the notion that you see lopunny, an animal, as a sex object is the most concerning thing here

      @anonymousanonymous8216@anonymousanonymous82162 жыл бұрын
    • @@anonymousanonymous8216 80% of the pokemon fan base shares his opinion 🤣 Lopunny and gardevoir have the highest r34 activity. Blame the devs

      @WisdomAkpan211@WisdomAkpan2112 жыл бұрын
    • @@WisdomAkpan211 im definitely blaming y'all for being attracted to animals

      @anonymousanonymous8216@anonymousanonymous82162 жыл бұрын
    • ​@@WisdomAkpan211 I know I'm late and I'm genuinely curious, no judgement as I've seen way, way worse but are you part of that 80%?

      @Apotheosister@Apotheosister8 ай бұрын
  • Watching this 3 years later, that similar energy thing really fits. Like even if you were to give some pokemon less animation to give others more it could help a lot. Look at ferrothorn. This is literally just a spiky seed pod, designed to be the ultimate wall. So why does it feel like it has the same energy as something like haxourous, a behemoth physical attacker who overwhelms with brute force? It would absolutely make sense for ferrothorn to be less bouncy if it meant more time to make haxourous look like it was trying to rip you in two. Even when being hit, walls like ferrothorn reacting less than something more fragile like, idk, Jolteon would not only make the animations feel more unique but would also give gameplay hints as to how different pokemon should be used beyond appearance.

    @gengarisnotinsmash...@gengarisnotinsmash... Жыл бұрын
  • Make blastoise actually shoot from his cannons and I'm good. Legit even his mega evolution, 3 cannons shoots water from mouth. 😖😖😖

    @stevenphan8677@stevenphan86775 жыл бұрын
    • Simple changes like this would improve battles so much more.

      @MattTheHuman9@MattTheHuman95 жыл бұрын
    • Pokemon Battle Revolution actually does this

      @vbarreiro@vbarreiro4 жыл бұрын
    • This would be awesome but doing so would expect that quality from every other Pokémon. Giving over 500 different Pokémon detailed animations like that would be a near impossible task.

      @CausticFoil@CausticFoil4 жыл бұрын
    • @@CausticFoil It not lmao, it extremely easy to relocate where Water shotout from the pokemon plus it not like it haven't done before look at Battle Revolution it created 12 year ago and it have 493 pokemon with all that quality of animation with the technology to animate 800+ pokemon wouldn't even be that difficult for a Lage Company like gamefreak not to mention they have 2+ year since X&Y came out with the model

      @bluefable3416@bluefable34164 жыл бұрын
    • The problem there is that Battle Revolution was its own game dedicated to battling. There's way more content in Sword and Shield including new Pokémon that each need to be animated and many detailed areas. Relocating where over 700 different moves come out of 500 different Pokémon would take an extremely long time. However, one way to include this and avoid raising the quality boundaries could be giving Blastoise a unique Dynamax move where water finally shoots out of the right place. Signature Dynamax or Gigantimax moves would be awesome to see.

      @CausticFoil@CausticFoil4 жыл бұрын
  • It s incredible how much personality pokemon have in the n64, gamecube and wii games

    @rayo3708@rayo37084 жыл бұрын
    • @Why are you always crying? *Gale of Darkness wants to know your location*

      @sylvierose2799@sylvierose27994 жыл бұрын
    • @@sylvierose2799 C'mon, we all know he's trolling

      @mortenera2294@mortenera22944 жыл бұрын
    • @@mortenera2294 I wouldn't be surprised if he is being serious

      @sylvierose2799@sylvierose27994 жыл бұрын
    • @@sylvierose2799 Pokemon Snap was a good game, but they could remake it for the Wii U. Battle Revolution has awesome animations tho

      @mortenera2294@mortenera22944 жыл бұрын
  • Quickly Nidoran, use your Hop In Place Twice While A Foot Icon Appears On The Enemy Attack!

    @RoninCatholic@RoninCatholic3 жыл бұрын
    • 😂😂

      @jvmeel7454@jvmeel74543 жыл бұрын
    • Yes! They closed their eyes for a second and blinked in and out of existence!

      @bashfulbreloom9294@bashfulbreloom92943 жыл бұрын
  • 19:57 can we just talk about how gentle onix is being here?

    @somerandompeep7017@somerandompeep70174 жыл бұрын
  • After the E3 2019 announcement about Pokemon Home and the limitations of Sword/Shield’s dex... Dan’s comments about the scope issues just hit so much harder... 😅😓

    @Emmajh97@Emmajh974 жыл бұрын
    • ikr

      @RoboEpic@RoboEpic4 жыл бұрын
    • If the 2-D sprites had continued for another generation maybe the action-adventure like elements of the 'Rangers' games would have integrated into furthers games.

      @noticias6111@noticias61114 жыл бұрын
    • No not really they already have the 3d models and animations they would only be working on maybe 1-2 animations for the old pokemon in the over world. There is no way in hell it would be as hard or time consuming as some people think it would be. Its literally what they have done from XY and up.

      @michael6079@michael60794 жыл бұрын
    • You really didn't pay attention to the end of this video or to what was ACTUALLY said when they announced it. From what Masuda said, it is pretty heavily implied that they actually ARE doing what New Frame Plus most wanted, and re-doing all the old animations with more care. On top of that, each Pokemon has a new battle entry animation for wild encounters, a new animation for when you dynamax them, and a new out-of-battle animation for when you whistle, which is +3 animations on over 1000 unique models, making over 3000 brand new animations right there (and thanks to Dynamax, there are probably another +3 animations we have not been shown yet), on top of re-animating all 742 existing moves and making all the new moves (including at least more intricate 19 Max moves for Dynamax), including the alternate animations that a few moves have (Fusion Flare and Fusion Bolt have a second animation used when they crit and when their power-doubling condition is met, and some moves have unique animations when used by a specific form of a specific Pokemon, such as Dragon Ascent changing when used by Mega Rayquaza). Oh, and they also put a substantial amount of time and money into animating the player characters so they emote, and NPCs appear to have substantially more animations than they used to.

      @alexstewart9592@alexstewart95924 жыл бұрын
    • @@michael6079 Ah yes the "i have no idea about 3d modeling, game design or animation so i just assume that it's copy pasting stuff they are just lazy" get a job first before whinning about people working dude, and second there is more than just battles to animate it's an entire pokemon game this is not a pokemon stadium.

      @misanthropiclusion@misanthropiclusion4 жыл бұрын
  • "I think I want to see the animations we already have be more appealing." I totally agree. Just see Toucannon use Supersonic Skystrike lmfao

    @brickmastere5535@brickmastere55354 жыл бұрын
    • 😳

      @TheTheThe_@TheTheThe_4 жыл бұрын
    • Lmao I remember that XD.

      @shatteredsentient5321@shatteredsentient53214 жыл бұрын
    • I was like 10 when I played SM I- I thought all thoese were so well done God no they were funny

      @NameName-yj7lp@NameName-yj7lp3 жыл бұрын
  • Ugh. Yeah sword and shield might be ok but claiming to use new battlr animations when they dont and they just add more particles while still somehow deleting half the pokemon is an issue. Either say you will and do it or dont say you will and keep everything

    @laggianput@laggianput4 жыл бұрын
    • they never claimed they would be any new battle animations they simply gave the generalized statement of high quality animations.

      @1ledluverjlp@1ledluverjlp4 жыл бұрын
    • Only reason all the pokemon weren't in the game is so they could sell you the rest in dlc

      @Aizaia5@Aizaia53 жыл бұрын
    • Aizaia __ yes. And heck, they were planning that BEFORE the games were released

      @RayoMcQueen95990@RayoMcQueen959903 жыл бұрын
    • @Pokémon & FF fan No they aren’t ever heard of the isle of armor?

      @BillyBob-dq7sc@BillyBob-dq7sc3 жыл бұрын
    • @Pokémon & FF fan lul, you need to pay for the dlc and they marked as supposed to be replacement to the 'third game' ver.

      @soiyavnz@soiyavnz3 жыл бұрын
  • I wonder why they can’t just keep ice on pokemon when they are frozen

    @RomanticPopPunk@RomanticPopPunk4 жыл бұрын
    • Ikr, or just like make them have frosty patches on them

      @mheners@mheners3 жыл бұрын
    • I want to see my pokemon in flames when they are burnt.

      @Deses@Deses3 жыл бұрын
    • Or just an ice cube so they dont have to make a custom ice cube for every pokemon for a very ocassional occurence

      @mr.preston1632@mr.preston16323 жыл бұрын
    • @@Deses holy crap that would be dark so nope its a kids game aight no need to see a pidgey in flames getting double kicked to death

      @stopbruh2921@stopbruh29213 жыл бұрын
    • @@stopbruh2921 I want that

      @demonicasoldier1770@demonicasoldier17703 жыл бұрын
  • Still waiting on Hydro Pump to come out of Blastoise's cannons in a mainline game. Pokemon Stadium 1 had it for sukes fake.

    @thepunslinger9349@thepunslinger93494 жыл бұрын
    • lol so you knwo the Pokedex Pro on the 3ds xD blastoise hydro pump works from his cannons

      @LouPatt@LouPatt4 жыл бұрын
    • it also only had battling.

      @lionzcrown1702@lionzcrown17024 жыл бұрын
    • This comment is pretty old but it's funny that they removed Blastoise instead of fixing its animations lol.

      @lewdpanties@lewdpanties4 жыл бұрын
    • @@lewdpanties ikr, also that could be a spoiler.

      @michaualtington@michaualtington4 жыл бұрын
    • @@lionzcrown1702 My guy, it's literally one animation for one of the most popular Pokemon.

      @reiverdaemon@reiverdaemon4 жыл бұрын
  • Dan your continued Pichu vendetta does essentially boil down to bullying an actual baby so tread lightly

    @NeoKingGhidorah@NeoKingGhidorah5 жыл бұрын
    • "If it can crawl it can brawl

      @jerrithegentlemen6070@jerrithegentlemen60705 жыл бұрын
    • @@jerrithegentlemen6070 That sounds like a Smash Bros ad

      @zencyn4682@zencyn46825 жыл бұрын
    • @@zencyn4682 where pichu will kick your ass

      @dbzfanexwarbrady@dbzfanexwarbrady5 жыл бұрын
    • Well considering it's in competitive battling Pichu is probably at least level 50, maybe even 100. I wouldn't call that a baby.

      @emc246@emc2465 жыл бұрын
    • I mean it's also not real so

      @srfrancium9728@srfrancium97285 жыл бұрын
  • Go Scorbunny, use double kick! scorbunny: *hops in place twice*

    @1un4cy@1un4cy2 жыл бұрын
  • I'm surprised you didn't bring up that, in gen 5, a pokemon's animation would slow down when at low health or during a status ailment, or that they eyes close when they're asleep

    @shadix2026@shadix20264 жыл бұрын
  • I'm really surpized you didnt talk about how much personality the XD and colluseum games had in thier idol animations. I still remeber ludicolo doing its little can-can to this day

    @Chickenman161@Chickenman1615 жыл бұрын
    • You mean idle animations?

      @HardGuess@HardGuess4 жыл бұрын
  • Pokemon follower animations were actually datamined in the Sun & Moon games, so they might not be where GameFreak spent their ressources for Let's Go Pikachu & Eevee.

    @eldritchtoilets210@eldritchtoilets2105 жыл бұрын
    • this. not to mention that the follower animations include everything from gen 1-7, not just gen 1 seen in LGP/E

      @alzaraf3807@alzaraf38075 жыл бұрын
    • @@alzaraf3807 let's blast those hopes to the stratosphere! Prepare for follower pokemon!

      @maggieent3215@maggieent32155 жыл бұрын
    • L'indécis de nature Your 90% right, they weren’t specifically follower animations, just walk and run animations, they’re they same set of walk and run animations Pokémon use for the Pokéfinder (the camera that was mini Pokémon snap in USM), however it’s very possible (I think they may be in LG) that they could be used for follower animations.

      @samuelturner6076@samuelturner60765 жыл бұрын
    • ​@@samuelturner6076 and there's interactions w/specific pokemon in USUM like Bewear and Rockruff.

      @maggieent3215@maggieent32155 жыл бұрын
    • They have no excuse to don't have walking and ridable Pokemon in Sword and Shield

      @eduardod14s@eduardod14s5 жыл бұрын
  • Gen 2's Crystal had a longer animation frame in the status window. So the battle animations weren't a complete waste as they were reused and slightly expanded on.

    @ItIsYeCat@ItIsYeCat2 жыл бұрын
  • It’s also kinda fitting that XY started the leap to 3D just as its anime counterpart did. Doing 3D CGI backgrounds and just animating the Pokémon and characters in it while shifting the camera. Making killer cinematography for truly dynamic battles. The XY anime had some of the most beautifully animated fights I had ever seen from Pokémon up to that point (movies notwithstanding). Before then it was always the same static color backdrop or painted scenery.

    @HalfafanD@HalfafanD2 жыл бұрын
  • ...suddenly this video is SUPER relevant, seems Game Freak finally hit their limit

    @samn6760@samn67604 жыл бұрын
    • @@choconatic Without any evidence to back up your claim, that's an incredibly idiotic statement. If this video tells us anything, it's that Gamefreak has always been extremely economical with their resources, and they need to be because the premise has always been impossible. The Pokemon did not move even after other handheld games like Golden Sun were able to pull off truly dazzling animations because that simply would have been too much for the team to bear, and it's a problem that only ever gets harder, because more and more Pokemon are always getting added. Consider that just in terms of the Pokemon alone, every single one that's in the game must not only have their battle animations, but also must now be able to move around and emote in an open space that sells them as being living creatures because of this Wild Area or whatever they call it. They also have to be moving around in the town areas with very different animations, like the one that played hop-scotch or whatever. The "lazy" thing would have been to say "to hell with all of that" and keep using still images of Pokemon with increasingly flashy battle effects to sell it. It is because they aren't lazy that they weren't able to get all of the Pokemon in the game.

      @josueayala1249@josueayala12494 жыл бұрын
    • @@josueayala1249 *FINALLY SOMEONE WHO HAS A BRAIN*

      @typhoon_abm5691@typhoon_abm56914 жыл бұрын
    • Vindilax I think that the pokemon company needs to give game freak more than a year for each game, and also for gamefreak to put more money into their games

      @sketcher445@sketcher4454 жыл бұрын
    • @@sketcher445 Yeah it really makes me sad buying a new pokemon title only to get a year out of it until whole new series comes

      @typhoon_abm5691@typhoon_abm56914 жыл бұрын
    • @@choconatic I think it's more like they just can't. They weren't give enough resources or time, which is pretty silly considering its pokemon.

      @anythingagency8516@anythingagency85164 жыл бұрын
  • Didn't even mention that Gen V added a dynamic camera to the battles? And forgot that B2/W2 was the true first set of games that gave all trainers pre-battle animation? Or even some one-off experiments, like the champion battle in B2/W2 having a moving background. The Pokémon movement was not the only reason Gen V battles feel so good.

    @Skallva@Skallva5 жыл бұрын
    • Also, the final pokemon theme. But that's not about animation anymore.

      @siragon756@siragon7565 жыл бұрын
    • ooh, stop , he made his point :P

      @sternosaur4132@sternosaur41325 жыл бұрын
    • Skallo exactly

      @carlbloke8797@carlbloke87974 жыл бұрын
    • And battles felt snappier and faster. I just can't go back to the previous gens or the recent gens.

      @ECAPS.@ECAPS.4 жыл бұрын
  • For a frame of reference: if you assume every animation takes only one hour to make, getting 720 of them done in one week would take 18 people working on them full-time. That's to add ONE animation to every Pokemon, assuming they take ONE hour each (which is likely a massive underestimation).

    @BFedie518@BFedie5183 жыл бұрын
    • Yeah, DEFINITELY longer than an hour. Some could easily take a day, depending on complexity and how much iteration / bug fixing was required. On similar projects I've worked on, it would often take at least a week to complete one creature's full move set, and that was just for battles.

      @NewFramePlus@NewFramePlus3 жыл бұрын
  • Give them more development time and don't focus on improving the models too much. I'm sure there'll be people who disagree, but personally, I feel like we can live with the models as is. What I'd like them to focus on more is improving the animation, and maybe adding 1 or 2 more for each pokemon in battle. Heck given how they're the biggest franchise in the world its not like they couldn't afford to outsource it or anything if they're low on manpower for the job.

    @dandyspacedandy@dandyspacedandy3 жыл бұрын
  • There is so much good in this video that I know I should be focusing on... But that Pichu slam? That was art.

    @danurruty7981@danurruty79815 жыл бұрын
  • Gen 5's animation is the best in my opinion - I understand why they didn't continue with it, but it has so much more personality than the gen 6 models.

    @laceboner7365@laceboner73655 жыл бұрын
    • I disagree. I find Gen 5 sprites moved around too much and consequently just looked fidgety and busy. Plus I think it caused the game to run slower. The Pokemon get to have personality in their actually attack animations now and I appreciate that so much more.

      @mastermarkus5307@mastermarkus53075 жыл бұрын
    • @@mastermarkus5307 But Gen4 runs way slower and the Pokémon don't move at all

      @alinepiroutek8932@alinepiroutek89325 жыл бұрын
    • @@alinepiroutek8932 Did it? I don't really remember. Maybe I just didn't notice because things didn't move constantly during battle. I still stand by my opinion of the sprites looking too fidgety no matter what though. While I agree with the video that the 3D models tend to be too similar in speed and movement while idling, I wouldn't trade it for the sprite style of Black and White because way too many Pokemon's animations fell into the category of "visually annoying" for me.

      @mastermarkus5307@mastermarkus53075 жыл бұрын
    • @@mastermarkus5307 I just want Pokémon 2D 60fps from GBA era back

      @alinepiroutek8932@alinepiroutek89325 жыл бұрын
    • Master Markus “Plus I think it caused the game to run slower”. Not only is it an assumption, but the 3D models are even worst in that department. 3v3 worked just fine in Gen 5. Good luck not lagging in double battles in Gen 6 and 7. Lets not even talk about horde encounters in X/y.

      @Wyllowisp@Wyllowisp5 жыл бұрын
  • “...without having to change the animation those assets are attached to. MORE ON THAT LATER” Oh i bet there’s more considering gen 8 “And reuse that library they did.” Mmmmmhmmm Honestly one of the problems is the 3d models aren’t dynamic enough, and the colors aren’t saturated enough. The move animations need to be updated to flow more naturally

    @Whiskeredtoro@Whiskeredtoro4 жыл бұрын
    • I believe they should also use the running animations for certain moves and not just in the overworld so that the pokemon can make contact with their target (or even just walk around in the 3d space of the fight dynamically, that'd be pretty cool too). For example, with Boltund and the move Crunch, they could move the camera in front of Boltund as Boltund runs up towards it, then play the Crunch animation on the enemy Pokemon with Boltund out of site. They did smt like that for Colusseum and I was so absorbed in it, I didn't even get to analyze what happened the first time haha. I find this method of manipulation in the 3D space really clever and I hope GF picks up on it.

      @LenKirin@LenKirin4 жыл бұрын
    • Worst part about this is that they can do it, but they choose not to.

      @djroscurro9859@djroscurro98593 жыл бұрын
    • @person person Not fully, but yes, they did make a good effort to fix it, the lighting is what saves them

      @mr.preston1632@mr.preston16323 жыл бұрын
    • The desaturation of the models bugged me to no end, the only time I’ve seen the proper color palette is in Pokemon Mystery Dungeon DX. The vibrant colors in that game are just lovely.

      @TheChildofAuraReborn@TheChildofAuraReborn2 жыл бұрын
    • @@TheChildofAuraReborn I really liked what they did there. The commitment to a storybook aesthetic was great and i loved it

      @Whiskeredtoro@Whiskeredtoro2 жыл бұрын
  • I would really love to see another one of these videos with the addition of Legends Arceus. I know there isn’t too much change with the animation but there are very small details that could very easily be missed, such as Pokémon actually having proper turning animations, the turning of the head when you throw a pokeball, etc.

    @mitch_universe4058@mitch_universe40582 жыл бұрын
  • "... And also pichu." Had so much subtle shade I had to rewatch that part just to confirm that I'd witnessed a murder. I hadn't examined the battle animations closely since I the 3D change, but something I hadn't put my finger on was bugging me, and I think you're right. The sameness, particularly in the speed of the idles I think, just feels really at odds with the design. I enjoyed some of the fidgets in Coliseum so much that I would wait on my turn just to watch them. There was a lot of personality in dang near all of them. Benefit of the reduced scope I guess.

    @DennerBob@DennerBob5 жыл бұрын
    • I think the sameness caused by they’re idle animation speed is due to the tie that animation has with Pokémon HP, since Pokémon got in battle idles (or at least not to long after) the less HP a Pokémon had, the slower they’d preform that idle, and because of this I think GF made all their idles similarly timed or something so the mechanic would work with all Pokémon without causing any issues. It’s interesting too see that this mechanic meant to make battles more lifelike and realistic kinda can do the opposite.

      @samuelturner6076@samuelturner60765 жыл бұрын
    • One animation I absolutely love is Growlithe in Pokémon Stadium. It's really simple. He just sits there like a dog, but he looks like he's panting because of the speed at which he bobs back and forth. Also his tail waggles, and his tongue sways back and forth in his mouth like a pendulum, and it's so goddamn adorable. It makes him look like such a good boye.

      @plet0707@plet07075 жыл бұрын
    • Nothing will ever be worse than the "bird gliding " animations in the current games

      @harrylane4@harrylane45 жыл бұрын
    • Harrison Lane bit excessive my dude, sure some of them aren’t the best, but they’re serviceable.

      @samuelturner6076@samuelturner60765 жыл бұрын
    • @@samuelturner6076 Nothing. Worse. Child labor? Exploitation of minimum wage workers? Increasing suicide rates worldwide? That shit ain't got nothing on my imaginary birds not flapping their wings.

      @harrylane4@harrylane45 жыл бұрын
  • 8:13 "It's just fainting ... because of all the fun it's having." That made me laugh so much XD

    @YeoYeo@YeoYeo4 жыл бұрын
    • Definitely not dogfighting

      @MarySmith-ih7qs@MarySmith-ih7qs3 жыл бұрын
    • That happened to my brother once for real not fighting

      @itsnotpaul8548@itsnotpaul85483 жыл бұрын
  • Would be great to revisit this now that PLA is here

    @phenomenonnarutokun@phenomenonnarutokun2 жыл бұрын
  • You really REALLY underplayed how good and ahead of their time Stadium/Colosseum/Battle Revolution were, BR and Colosseum/XD having their respective Pokédex fully animated in 3D, and doing many things ahead of Game Freak, and even better

    @SlamBolts@SlamBolts3 жыл бұрын
    • Although I agree with you, it was specifically stated at the start of the video he wasn't going to focus on the spinoffs. So a compliment at all was nice enough

      @darkregin2@darkregin23 жыл бұрын
    • Not really. He did say they had reduced scope and pokemon count: and that's true

      @Mqstodon@Mqstodon10 ай бұрын
  • Gen 5 is one of the most revolutionary games in the series.

    @joel7342@joel73424 жыл бұрын
    • Nope, I think that gen 7 was

      @kitz3691@kitz36914 жыл бұрын
    • @@kitz3691 heh na, it was definitely Gen 5

      @blackdot105@blackdot1054 жыл бұрын
    • guys that can be both gen 5 and gen 7 but gen 6 was pretty important to

      @jaydenc367@jaydenc3674 жыл бұрын
    • I love gen 4, and it's my favorite generation, but i'm warming up to generation 5. With how much personality a pokemon showed in their animations, the inclusion of difficulty modes as well. It really seems like gamefreak cared alot about gen 5.

      @MeatEatingVegan777@MeatEatingVegan7774 жыл бұрын
    • @@MeatEatingVegan777 Sad to see the follow ups. I don't blame 'em tho. After the initial push back from gen 5, they played it safe - and have been since then.

      @blackdot105@blackdot1054 жыл бұрын
  • I love spinda's and hitmontop's 3D idle models because they look so lively doing individual movements that don't look as static as the other Pokemon

    @magikwindmill9165@magikwindmill91655 жыл бұрын
  • This is one of my favorite videos on KZhead. I've watched it about 5 times on completely separate occasions. It's so in-depth and well made that I'm fascinated every time I watch it.

    @somerandomidiot8050@somerandomidiot80504 жыл бұрын
  • The armpits moving in Black and White will always haunt me.

    @dad5draco@dad5draco3 жыл бұрын
  • I wish the modern pokemon idle animations could have taken a little more inspiration from Pokemon Stadium or Pokemon xD and Coliseum: those games nailed the lively hood of the 3D Pokemon animations pretty well and improved it from there.

    @fascinationproductions5973@fascinationproductions59735 жыл бұрын
    • Limited scope lets you do that.

      @timothymclean@timothymclean5 жыл бұрын
    • I know right!?

      @onelessprettierhorizon4253@onelessprettierhorizon42534 жыл бұрын
    • Timothy McLean limited scope would be an excuse if the hardware hadn’t advanced significantly since these games

      @QuinLIVE@QuinLIVE4 жыл бұрын
    • Quinn It’s not about the hardware or memory space. It’s about the sheer number of animations that has to be created per Pokémon. The Pokédex is way bigger now.

      @redking36@redking364 жыл бұрын
    • @@redking36 This is the most profitable franchise in the history of games. They've used the same models and animations since 2013. Not only that, they've had the running and walking animations of every single pokemon done since SM - which never even gets used!! If you hire 100 animators, each animator will have 7-8 Pokemon to dedicate time towards. Hire 50 animators? They'll have at max 20 pokemon each to work on. They certainly spent all that time animating the models for Pokemon Amie. They could have easily spent some time and money over the past 6 years on animating the Pokemon for battles. There is no excuse.

      @SilverDrakez@SilverDrakez4 жыл бұрын
  • After this it's hard to justify being annoyed by the decreasing amount of new pokemon added with it each gen, and I think a have idea of how to make the 3d animations more unique without doing too much work, make pokemon move to time signature, like in music, with signature being asigned to pokemon depending on type of character it has, for example magnemite could move a 4/4 time signature as it's slow and steady, while more erractic pokemon could move in an higher rate like 15/16 etc

    @pegasBaO23@pegasBaO235 жыл бұрын
    • I'm just annoyed with how the ratio of legendary:non-legendary Pokemon has continually shifted. In gen 1 you had 5 legendary Pokemon out of 151, about 1 in 30. In gen 7 you have 83 legendaries out of 809, or roughly 1 in 10, roughly three times the ratio. Though you could argue that it's 81 out of 807 if you exclude Meltan and Melmetal, or 84 out of 809 if you include Phione. It gets even worse when you look at gen 7 alone. It has more than twice as many legendaries than the next two most legendary-laden generations (4 and 5) with a whopping 30 legendary Pokemon, though only 23 if you exclude the NFE legendaries, and with only 88 Pokemon introduced in total, that's somewhere between 1 in 4 or 1 in 3 Gen 7 Pokemon being legendaries

      @marsupialmole3926@marsupialmole39265 жыл бұрын
    • Marsupial Mole 69 of the current Pokédex are legendary/mythical pokemon which only makes 8% of the Pokédex. And Gen VII had 16 non-legendary pokemon, not 30. 12 of you don’t count NFE type:null, cosmog’s evolutions and meltan. While that’s still more than what gen VI went back to of only 6, 12-16 is still not that far off from what gen past gens have done.

      @DarthQuazarXII@DarthQuazarXII5 жыл бұрын
    • @@DarthQuazarXII 1. Type: Null 2. Silvally 3. Tapu Koko 4. Tapu Lele 5. Tapu Bulu 6. Tapu Fini 7. Cosmog 8. Cosmoem 9. Solgaleo 10. Lunala 11. Nihilego 12. Buzzwole 13. Pheromosa 14. Xurkitree 15. Celesteela 16. Kartana 17. Guzzlord 18. Necrozma 19. Magearna 20. Marshadow 21. Poipole 22. Naganadel 23. Stakataka 24. Blacephalon 25. Zeraora 26. Meltan 27. Melmetal Whoops, guess I was wrong, thought there were 30, there's only 27. Think I might have accidentally counted the Necrozma forms as different Pokemon. Sorry

      @marsupialmole3926@marsupialmole39265 жыл бұрын
    • @@marsupialmole3926 ultra beasts base stats are too low (570 across the board compared to average 680) to be considered legendary. They're lower than the mythical too, albeit only just. UB's are their own thing. Some might say that the distinction is pedantry at it's finest. Edit: apparently the trios are considered legendaries? They're usually 570-580 so I guess that does put UB's in range of legendaries. I always thought they were mythical

      @SEMIA123@SEMIA1235 жыл бұрын
    • @@SEMIA123 There's a specific, limited number of them available per save file and they can't breed, ergo, legendary. "Mythical" specifically refers to event legendaries

      @marsupialmole3926@marsupialmole39265 жыл бұрын
  • This was a really enjoyable video!! Really made me appreciate each new generation of games and the whole franchise even more!! THANK YOU, I LOVED this video💕

    @sethgreyson3506@sethgreyson35064 жыл бұрын
  • Hey, Dan and Team! With the games' actual release, what are the odds that you'll do a follow-up / addendum on what Generation 8 brings to the table and chooses to trade for it? I think that it invites a more open and honest look at what the new games are doing to compensate for their inbuilt scope problem and how home-console-level fidelity continues to work for and against so many varied monsters.

    @Data3rror@Data3rror4 жыл бұрын
  • An added gameplay benefit of all the moves having the same effects is that it reduces complexity. if you've encountered a move before and know what it looks like, you'll recognize it no matter what future Pokémon you fight use it and have a good idea of what that move does.

    @MrTombombodil@MrTombombodil5 жыл бұрын
    • Yeah, it definitely helps for if you can't/failed to read the text. The reading part is becoming less and less of an issue now though, because the games are translated into like 8 languages now. That was honestly one of the best things about X&Y, they gave themselves a solid jumping off point, even if the game itself kinda suffered for it.

      @SaberToothPortilla@SaberToothPortilla5 жыл бұрын
  • "and also pichu" im DEAD

    @LlamaOutOfTheSheep@LlamaOutOfTheSheep4 жыл бұрын
  • One issue with the change to 3D is how the sprites feel comparatively stiff to Gen 5's approach even though there's technically more animation at play. I think the visuals for Sword and Shield show that the switch to 3D might pay off, but we haven't seen much of the "improved animations" that were mentioned in response to the Dex cut.

    @kalejuice5701@kalejuice57014 жыл бұрын
  • Just thanking the channel for posting this! Great editing and teaching skills! It gives me more meaning about the challenges of the past that I couldn't even imagine! Thanks again!

    @mangekyow2@mangekyow24 жыл бұрын
  • I usually hate poketubers because of the lack of contents and the use of clickbaits in their videos .. but this 30:00 video is truly impressive! Gotta appreciate the hard work you put on this video

    @ftufaif@ftufaif5 жыл бұрын
    • that isn't something that is a Poketuber thing. ever kind of youtuber community has those that have lack of content and clickbait

      @Argol228@Argol2284 жыл бұрын
    • Fatimah Al Tufaif One could also say he put much more effort on this video then gf on gen 8

      @andrew6179@andrew61794 жыл бұрын
    • @@andrew6179 oh so you have played gen 8 have you?

      @Argol228@Argol2284 жыл бұрын
    • Argol228 Do you need to eat a burned pizza to know it‘s burned? What question is that ssly

      @andrew6179@andrew61794 жыл бұрын
    • @@andrew6179 yes, because the burn might only be on the base, and also, some pizza are better with a bit of char

      @Argol228@Argol2284 жыл бұрын
  • Ah, I remember when Platinum added Trainer animations. I was like "WOAH YOU CAN DO THAT AWESOME!". Although not explicitly for battles I feel that Pokeball Seals could've been given a mention as they added some custom effects to the initial opening of the Pokeball furthering the uniqueness of your Pokemon and the opponents. To bad, it hasn't returned yet. Oh yes, in addition to not being a 'battle animation' Generation 7 added custom "throw Pokeball" styles that added more personality to the characters as well. Also, that snip of the female trainer walking in the grass is sooo nice! The slight zoom in then the sudden shockwave really sets the bar of "surprise" Pokemon.

    @DerekTriForce@DerekTriForce5 жыл бұрын
    • Yeah, I loved those Battle Seals. It's a shame they've never appeared again. :p

      @1Thunderfire@1Thunderfire5 жыл бұрын
  • I don’t think that people realize that he is looking at this technically, no game is the best.

    @warzed6220@warzed62204 жыл бұрын
  • "I can't wait to see what they add in Gen 8" *Gamefreak Removes Half The Pokemon*

    @machina188@machina1883 жыл бұрын
    • Someone get some water for this salty boi

      @itsgrey8135@itsgrey81353 жыл бұрын
    • Another generic and shallow deflection lol

      @machina188@machina1883 жыл бұрын
    • @@itsgrey8135 Did you enjoy paying $30 to unlock some more pokémon?

      @Deses@Deses3 жыл бұрын
    • @@itsgrey8135 Why attempt to devalue then, why not address the faults in their statement?

      @prcr364@prcr3643 жыл бұрын
    • Hey now, they removed slightly more than half actually, and also completely failed to optimize the game for the hardware, and openly lied about what sort of work they were doing, in addition to then going and selling a portion of the cut pokemon back to you instead of addressing any of the game less polished aspects. At least the music and aesthetic were still good?

      @themissinggene@themissinggene3 жыл бұрын
  • Gen5 had some of the best pixel animation art in all of history

    @treymtz@treymtz5 жыл бұрын
    • Agreed and it was amazing for the DS

      @RoboEpic@RoboEpic4 жыл бұрын
  • If i remember correctly, running animations for all pokemon were in sun and moon even though they were never used

    @WhereIFall@WhereIFall4 жыл бұрын
  • Black and White has the best animations, great personality and with huge impact for every pokemon, that treatment on every 3D model would be amazing!

    @lemeledicortes@lemeledicortes4 жыл бұрын
  • Pokemon Stadium models, as janky and polygonal as they were, were so much more dynamic and had more character than models we have more than 20 years later. So how have they evolved? They haven't, they devolved.

    @oniondesu9633@oniondesu96334 жыл бұрын
    • --- "To be fair", those animations or even the games (Pokemon Stadium, Coloseum, Battle Revolution) were not made by GameFreak. But why they won't just hire animators within or outside Nintendo is simply a question only GameFreak and related fellows know ("HAL Laboratory" probably would have been more than thrilled working on Pokemon-animations again since the first Stadium-game). ---

      @PaveMentman@PaveMentman4 жыл бұрын
    • No, their evolving. Just backwards.

      @nightcap5393@nightcap53934 жыл бұрын
    • Trust me, you are remembering stadium as looking way better than it really does

      @KaitouKaiju@KaitouKaiju4 жыл бұрын
    • Pokemon battle revolution animations was so good the pokemons actualy kick the oponents instead of just jumping

      @hassen1868@hassen18684 жыл бұрын
    • @@KaitouKaiju frankly speaking most of the pokemon animations legitimately are better than like half of sun and moon.

      @jaywray1@jaywray14 жыл бұрын
  • man he makes it sound like the games gonna get better

    @poodoodrilldick7757@poodoodrilldick77574 жыл бұрын
    • If only...

      @Zer0billion@Zer0billion4 жыл бұрын
    • PooDoo DrillDick why are u so salty?

      @tra-guyd5209@tra-guyd52094 жыл бұрын
    • @@tra-guyd5209 no salt here boyo

      @poodoodrilldick7757@poodoodrilldick77574 жыл бұрын
    • PooDoo DrillDick Actually there is some good amount of salt in here, Tra-Guy D‘s salt

      @andrew6179@andrew61794 жыл бұрын
    • @@andrew6179 yeah its common to mistake your own salt as others

      @poodoodrilldick7757@poodoodrilldick77574 жыл бұрын
  • I remember how I used to think that " This Pokemon is asleep. How the ehck can it's eyes be open?" But when X/Y actually recognized that and closed the Pokemon's eyes when they are asleep, I was really glad to see that!! That was also a very small but catchy improvement!

    @ExtremeAce@ExtremeAce5 жыл бұрын
    • I believe that Black and White were the first games to add the closed eyes for sleeping

      @philipshin7016@philipshin70165 жыл бұрын
    • @bryan diaz varela But..... Snorlax always has his eyes closed....

      @gazelle_diamond9768@gazelle_diamond97684 жыл бұрын
  • One interesting thing about Crystal's you didn't mention: Though there's a lot of frames, most of each frame is the same - a nose twitch, or a blink, or they wave their neck. That lowers the workload, and I wouldn't be surprised to find that the sprites are actually stored in quarters or overlays or something with the unchanging bits not duplicated.

    @qwertystop@qwertystop4 жыл бұрын
  • Pokemon has really cool animation choices and your analysis of them is really great, awesome stuff Dan!

    @ScruffKerfluff@ScruffKerfluff Жыл бұрын
  • Also, one point of interest: GF already has walk and run cycles for all 800 Pokemon. They were datamined out of SM/USUM. So everything is there, waiting to be used. And we can already see this in SwSh with overworld Pokemon. ...and yet we can't have following Pokemon. Or a national dex. Or return of triples/rotations. Kinda wish you also mentioned the frame drop issues the 3DS began to experience. Triple battle with 6 Moltres on the field at once, anyone?

    @Metroid4ever@Metroid4ever4 жыл бұрын
    • I'm not going to argue with you, but do you really think triple and rotations battles are needed to come back again? Although gen 5 is my favorite generation of all time, I find triple and rotation battles to be kinda "gimmicky". Doubles are actually relevant and different enough from singles, though.

      @mparagames@mparagames4 жыл бұрын
    • @@mparagames They were nice ideas and I think it's kind of sad that they have been dropped immedeatly after gen 5. There could've even been Tripple-Multi-Battles, who knows.

      @gazelle_diamond9768@gazelle_diamond97684 жыл бұрын
    • I remember having to turn off the 3d effect for doubles in the Battle Tree because of the stuttering.

      @donnawander7710@donnawander77104 жыл бұрын
    • Gazelle_ Diamond There are few Triple Battles in gen 6 games

      @shadycactus8669@shadycactus86694 жыл бұрын
    • Rotation battles were interesting, but at least for younger me who only cared about my Samurott, it was basically just a 1v3.

      @nebulous9280@nebulous92804 жыл бұрын
  • the Pokémon XD or Battle Revolution animations are epic they're quirky they're weird they're full of personality, just look at Vileplume flapping its petals

    @BenjuKatchowee@BenjuKatchowee5 жыл бұрын
    • I miss Honchkrow’s fainting animation where he tipped his “hat” at the last second

      @panchampangoro4999@panchampangoro49995 жыл бұрын
    • Yeah, all of the ones that aren't attack animations are actually pretty detailed. Especially for the Pokémon that actually mattered.

      @SaberToothPortilla@SaberToothPortilla5 жыл бұрын
    • what I loved about Battle Revolution was pokemon walking up to each other for certain attacks

      @JessDenhul@JessDenhul5 жыл бұрын
    • I wish Sword and Shield used those animations and graphics

      @Aego384@Aego3845 жыл бұрын
    • @@Aego384 Animations? Sure, some could work. Graphics? Are you crazy!?

      @mastermarkus5307@mastermarkus53075 жыл бұрын
  • Lol I thought this was 2 weeks ago turns out it was 2 years ago. Legends is pretty awesome can't wait for what they do down the years

    @s0s_c0okies23@s0s_c0okies232 жыл бұрын
  • About the whole "using the extra frame for more than just the summon" thing with gen 3, they could have added an idle animation (which could even just be the same as the summon animation) that also uses the same 2 sprites. The pokemon would just do it at random moments in the fight, rather than just on summon.

    @Tr0lliPop@Tr0lliPop3 жыл бұрын
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