AI Learns to play JUMP KING

2022 ж. 29 Сәу.
7 896 017 Рет қаралды

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Please support the official game on steam, its pretty dope: store.steampowered.com/app/10...
Play my version of jump king here: code-bullet.github.io/Jump-King/
Watch the full evolution process on my second channel here: • A.I. Learning to play ...
Twitter: / code_bullet
Patreon: / codebullet
Discord: / discord
Art created by @Dachi.art / dachi.art

Пікірлер
  • HUGE thanks to NordVPN for sponsoring this video. Get Exclusive NordVPN deal here ➼ nordvpn.com/codebullet It's risk-free with Nord's 30-day money-back guarantee!

    @CodeBullet@CodeBullet2 жыл бұрын
    • Hi

      @TV-qm8ob@TV-qm8ob2 жыл бұрын
    • Oh shoot

      @creepyscaryskeletons3034@creepyscaryskeletons30342 жыл бұрын
    • Finally a new video

      @rovdjuret1007@rovdjuret10072 жыл бұрын
    • Finally

      @Just_Danny_W_Rizz@Just_Danny_W_Rizz2 жыл бұрын
    • First

      @AK--bl2pe@AK--bl2pe2 жыл бұрын
  • Big respect to all AI's who climbed all the way to the princess just to jump above her and go all the way down to beginning

    @bahwash2307@bahwash23072 жыл бұрын
    • sigma nodes

      @jacksonsmith2955@jacksonsmith29552 жыл бұрын
    • @@jacksonsmith2955 indeed, they were "just exercising" and didn't even see her.

      @bahwash2307@bahwash23072 жыл бұрын
    • They went back to grind again

      @jojossugardaddy5253@jojossugardaddy52532 жыл бұрын
    • actual chads

      @illyForeverEarly@illyForeverEarly2 жыл бұрын
    • Big Connor energy

      @fullyarns@fullyarns2 жыл бұрын
  • He went from easy games with rigid rulesets to Jump King. Character development at its finest.

    @ryansatoshi7932@ryansatoshi79322 жыл бұрын
    • Dude if he uses unity his life would be 200 percent easier. I don’t know why he doesn’t.

      @randomuser1249@randomuser12492 жыл бұрын
    • @@randomuser1249 because he’s a masochist

      @christophermoore6110@christophermoore61102 жыл бұрын
    • @@christophermoore6110 fair enough

      @anandbleep2337@anandbleep23372 жыл бұрын
    • way better than new star wars !

      @vovochen@vovochen2 жыл бұрын
    • @@christophermoore6110 Game maker Studio ftw

      @greatestgrasshopper9210@greatestgrasshopper92102 жыл бұрын
  • I like to imagine that in the code bullet universe, he is the last remaining AI, and is constantly programming other AI through brute force because he was programmed to not give a shit.

    @dustinzacharias8227@dustinzacharias8227 Жыл бұрын
    • That's probably why each upload takes so long 🤣

      @Leadathan@Leadathan Жыл бұрын
    • No he was raised by some Javascript wolves I think

      @Whathefox.@Whathefox. Жыл бұрын
    • ​@@Whathefox. He was raised by wild pythons

      @DefinitelyFroggyDioBrando@DefinitelyFroggyDioBrando10 ай бұрын
    • @@DefinitelyFroggyDioBrando Nah you see the hoodie? He was raised by Linux Penguins

      @demimonde4archives947@demimonde4archives9478 ай бұрын
  • “The main problem with walls is they’re not floors…”-CodeBullet 2022

    @Saskuegarra@Saskuegarra Жыл бұрын
    • Me, repeatedly walking into walls

      @EinFelsbrocken@EinFelsbrocken Жыл бұрын
  • Code went from using AI to beat up nerds to now using AI to get laid. Truly a king of our time.

    @colossaldonut5190@colossaldonut51902 жыл бұрын
    • Playing Jump King gets you laid?

      @9PlatinumGamer9@9PlatinumGamer92 жыл бұрын
    • you still beat up nerds

      @uselesslyuseless2125@uselesslyuseless21252 жыл бұрын
    • HOLY HOLY!!! I can proudly say that I have the two HOTTEST women on this planet as MY GIRLFRIENDS! I am the unprettiest KZheadr ever, but they love me for what's inside! Thanks for listening co

      @AxxLAfriku@AxxLAfriku2 жыл бұрын
    • @yes we're here to talk about Code Bullet's AI, not yours

      @ph03n1xm9@ph03n1xm92 жыл бұрын
    • @@ph03n1xm9 It's a bot. Don't worry about responding to it.

      @shimusume1486@shimusume14862 жыл бұрын
  • 12:32 this one poor fella stuck in the grass block. Best beta tester though

    @Shyguymask@Shyguymask2 жыл бұрын
    • Hi SGM! I agree, that guy needs help.

      @notaduck6589@notaduck65892 жыл бұрын
    • Little shoutout to gen33 to gen35 at 14:20 as well

      @Beat105k@Beat105k2 жыл бұрын
    • He's a little confused but he got spirit

      @TheGamingLegendsOfficial@TheGamingLegendsOfficial2 жыл бұрын
    • yo wassup SGM!

      @A_peppermint@A_peppermint2 жыл бұрын
    • The AI equivalent of GBJ

      @squishybrick@squishybrick2 жыл бұрын
  • This year's "Best of CodeBullet" video will last just 2 seconds and I can´t wait to see it.

    @dafelix@dafelix Жыл бұрын
    • With my attention span I probably won't even watch the entire video

      @Someone-vp5kg@Someone-vp5kg Жыл бұрын
    • he just posted🥳

      @dux5@dux5 Жыл бұрын
    • @@dux5 surely is because he saw my comment

      @dafelix@dafelix Жыл бұрын
    • @@dafelix 😂😂

      @dux5@dux5 Жыл бұрын
    • He did have one like that at some point but I guess it got deleted

      @misterbrick4276@misterbrick4276 Жыл бұрын
  • You have to admit. This guy has a consistent vanishing act

    @megamegaman45@megamegaman45 Жыл бұрын
    • Always

      @stalinchild9136@stalinchild9136 Жыл бұрын
    • He’s like my daaaad

      @TheOneJordan667@TheOneJordan66711 күн бұрын
  • “Anger management has never been my strong suit” *chooses to write code for a living*

    @NA-pb5rr@NA-pb5rr2 жыл бұрын
    • @nieooj gotoy I think you meant to put this as a comment and not a reply

      @sipinosapa@sipinosapa Жыл бұрын
    • anger management is something that is gold in this field haha

      @Coolbi97@Coolbi97 Жыл бұрын
    • @@Coolbi97 lol

      @Dovah_Slayer@Dovah_Slayer Жыл бұрын
    • He's a masochist or he just enjoys anger? Hmmm... 🤔

      @Ken_neThT@Ken_neThT Жыл бұрын
    • @@Ken_neThT yes

      @snowcrow8784@snowcrow8784 Жыл бұрын
  • "The main problem with walls is that they're not floors." Ah yes. I never really remember how much I need CB videos in my life until he goes off break once every year (edited the one typo to prevent medical emergencies)

    @2118PWLily@2118PWLily2 жыл бұрын
    • I think I had a stroke while reading that

      @michaelhughes553@michaelhughes5532 жыл бұрын
    • @@michaelhughes553 There's like a single typo in that comment. Stop being overdramatic.

      @melodyMonger413@melodyMonger4132 жыл бұрын
    • walls are just vertical floor

      @kuff.7772@kuff.77722 жыл бұрын
    • Floorgang?

      @marijngrashoff30@marijngrashoff302 жыл бұрын
    • @@kuff.7772 so ur saying, a wall is a horizontal floor? me brain hurts

      @DrWheresMyDad@DrWheresMyDad2 жыл бұрын
  • Code Bullet is one of the FEW KZheadrs I will likely never unsubscribe from. Because even though he uploads very infrequently, each video he makes is an instant banger in my books.

    @AutTheWizard@AutTheWizard Жыл бұрын
  • the fact that you had to put a collectible reward incentive to teach the AI to go down makes the AI feel so cute, like a pet lmao

    @angiewu8294@angiewu8294 Жыл бұрын
  • what a nice entertaining programming YT channel, I sure hope he doesn't leave for months at a time

    @saintfred@saintfred2 жыл бұрын
    • @yes who tf are you

      @SossigaKungen@SossigaKungen2 жыл бұрын
    • @@SossigaKungen bot

      @JasonBason@JasonBason2 жыл бұрын
    • it takes a long time to make a video like this, so i think u should expect an upload every 2-3 months

      @MrJanismerhej@MrJanismerhej2 жыл бұрын
    • @@MrJanismerhej i think that yt creators are ppl and we shouldn’t get mad at them for “disappearing”? like people have lives outside of their jobs

      @justyourfellowduck@justyourfellowduck2 жыл бұрын
    • @@justyourfellowduck who's getting mad at them?

      @gilbertbeilschmidt4129@gilbertbeilschmidt41292 жыл бұрын
  • finally, the king has returned. i hope he doesn't disappear for several months again

    @odium8490@odium84902 жыл бұрын
    • Your right, it's not gonna be months.... It's gonna be years

      @Soul-zg8sd@Soul-zg8sd2 жыл бұрын
    • He probably will

      @PANdora95Flowers@PANdora95Flowers2 жыл бұрын
    • the jump king

      @enderguardian7443@enderguardian74432 жыл бұрын
    • He's done it once, he's going to do it again.

      @EscapesAndRemoves@EscapesAndRemoves2 жыл бұрын
    • Casually Disappears again

      @adityamenon8415@adityamenon84152 жыл бұрын
  • I found it very amusing that there's almost always the *one* AI that somehow manages to clip into the terrain and get stuck falling every time. 😆

    @davidchristian3541@davidchristian3541 Жыл бұрын
  • 14:42 I love how the AI actually does get better each evolutions, the longer the AI tried this the less AI tried to go to the left side and tried to skip, because it is not possible more AI tends to go to the right side by each evolutions and started doing better after realising that it is a waste of moves by going to the left

    @hihello5590@hihello5590 Жыл бұрын
  • This reminds me how its a valid evolutionary tactic to just throw as much genetic material out into the wind in hopes one of them survives long enough to also throws genetic material out into the wind.

    @tangytango9198@tangytango91982 жыл бұрын
    • The ol' spray and pray

      @enigmabloom@enigmabloom2 жыл бұрын
    • @@enigmabloom judgement NUT never ends

      @ironboy3245@ironboy32452 жыл бұрын
    • Yes indeed. I too value the doctorine of the great Soviet Union.

      @user-cd4bx6uq1y@user-cd4bx6uq1y2 жыл бұрын
    • Insects be like

      @matthewweitzner8956@matthewweitzner89562 жыл бұрын
    • Pro tip: Do not actually throw your genetic material out into the wind. Court date: pending.

      @notahotshot@notahotshot2 жыл бұрын
  • It's a miracle when code bullet uploads, but you can tell he doesn't half ass his videos, he does actually put time and effort into his content. Years of doing coding videos, 3 months at a time, it feels like meeting an old friend you haven't seen in ages again. Great videos.

    @shuvelstone1331@shuvelstone13312 жыл бұрын
    • This is incredible accurate.

      @openlink9958@openlink99582 жыл бұрын
    • Quality over Quantity 👌

      @nothingtoseehere9648@nothingtoseehere96482 жыл бұрын
    • he has gotten better. we may live to see him graduate college.

      @relytunder@relytunder2 жыл бұрын
  • there's something so satisfying about watching a million little jump kings move around

    @11ui55@11ui55 Жыл бұрын
  • Hope everything is okay sir code you are the reason I code I would mourn if you aren’t doing to well

    @thekewlkid1545@thekewlkid1545 Жыл бұрын
  • Imagine the princess’ horror, as she sees hundreds of TV headed knights, hopping up the tower to save her like a locust swarm 😂

    @MightiiNinja@MightiiNinja2 жыл бұрын
    • Being saved by a knight is overrated Being rescued by a *swarm of locusts* is where it's at

      @napstaperd8824@napstaperd88242 жыл бұрын
    • And then see as like half of them proceed to jump over her and yeet themselves off the ledge behind her

      @fernfern0@fernfern02 жыл бұрын
    • Just imagine all of them sounding like the text to speech bird "Becky lemme smash" "You want sum fuk?" "Lemme smash"

      @sirrmobreadings6978@sirrmobreadings69782 жыл бұрын
    • Jump King: "Return the Princess, or suffer my Curse!" Tower: "What is your Offer?"

      @AzureToroto@AzureToroto2 жыл бұрын
    • @@AzureToroto King Rameses! *THE MAN IN GAUZE! THE MAN IN GAUZE!*

      @eveakane6563@eveakane65632 жыл бұрын
  • Watching a hundred lil baby codebullet jumpmen is therapeutic 😌

    @RedRiotRoss@RedRiotRoss2 жыл бұрын
    • not for me, man the multiple small green heads just gave me anxiety

      @xiChann@xiChann2 жыл бұрын
    • 500* babes jump to their death

      @TheBluePhoenix008@TheBluePhoenix0082 жыл бұрын
    • @@xiChann you took the first reply tsk

      @TheBluePhoenix008@TheBluePhoenix0082 жыл бұрын
    • @@TheBluePhoenix008 xD, I grant you the Honourary 1st Reply 🙇

      @xiChann@xiChann2 жыл бұрын
    • Oh, i know you, you are a dude howtoMHW and more :D

      @imp_raziel@imp_raziel2 жыл бұрын
  • It's been 6 months without bullet content. I have started scratching my fingers against the walls until they bled and licking the blood from the walls until the walls where clean again. Bullet content is my food. Bullet content is my water. Bullet content is my warmth. I am cold, hungry, and thirsty. Feeeeeed meeeeeeee

    @Kinguardia@Kinguardia Жыл бұрын
  • Dark mode CodeBullet might be the best idea he's ever had.

    @aliteralfan2292@aliteralfan2292 Жыл бұрын
  • I love how *specifically* on the level where he demonstrated putting a collectable for the AI to grab to go down, the AI found a way to not go down and grab it lol

    @namelast332@namelast3322 жыл бұрын
    • 18:37 Classic speedrunning!

      @uncolaman99@uncolaman992 жыл бұрын
    • They're practicing their any % run lol 😂

      @dxrgaming9710@dxrgaming97102 жыл бұрын
    • true lol

      @Zain69z@Zain69z2 жыл бұрын
    • Creator: NoOoOo, you can't just take a quicker path Chad AI: Haha, jump goes up, up, up

      @MisVEVO@MisVEVO2 жыл бұрын
    • @Neyra i dont speak taco

      @namelast332@namelast3322 жыл бұрын
  • I'm curious to see whether the AI's inputs could beat the actual Jump King game. Basically a test of how accurate your recreation of the game is.

    @hoodiesticks@hoodiesticks2 жыл бұрын
    • It's not. Minor differences between the game and remake would snowball really quickly. I highly doubt he can get past first few screens.

      @hamsterdam1942@hamsterdam19422 жыл бұрын
    • or find what is the fastest time to speed run

      @boom-wj1gt@boom-wj1gt2 жыл бұрын
    • Probably not. See things like the glitched jump at 26:00

      @justonefra@justonefra2 жыл бұрын
    • So why can’t he make an AI to play the original jump king?

      @pelhamk8895@pelhamk88952 жыл бұрын
    • @@justonefra Is that an impossible jump in the actual game? I see him bonking the wall a bit but jumping straight up while the wind is blowing should let you get up that way shouldn't it?

      @dai8217@dai82172 жыл бұрын
  • The song in the falling montage is Haduken by Lupas Nocte.

    @judet2992@judet2992 Жыл бұрын
  • 9:45 bro literally made a particle accelerator

    @caelstucky5096@caelstucky5096 Жыл бұрын
  • Evan mentioned Elden Ring, that 100% confirms without a doubt that he's currently making the entire game engine himself and is going to train an AI to beat the entire thing. Can't wait for that video

    @melodyspringlow3813@melodyspringlow38132 жыл бұрын
    • True!!

      @endersteve5839@endersteve58392 жыл бұрын
    • yes

      @rogerwilco2@rogerwilco22 жыл бұрын
    • So when we, humanity, will need to continually change where we live, under earth, on mountains, other planets in order to escape the takeover?

      @KenanTurkiye@KenanTurkiye2 жыл бұрын
    • IT CAN BE DONE!!

      @Elurin@Elurin2 жыл бұрын
    • Bro i can't wait long he's goin to do that

      @takohris3313@takohris33132 жыл бұрын
  • “The main problem with walls is they’re not floors” Love this quote

    @gjohnson7907@gjohnson79072 жыл бұрын
    • hmm, yes, the wall is made out of floor.

      @Zootaloo2111@Zootaloo21112 жыл бұрын
    • @@Zootaloo2111 well yes but actually no

      @wooden49@wooden492 жыл бұрын
    • Is the gingerbread man made of house? Or is his house made of him? He screams because he does not know.

      @kevinlopezobrien5366@kevinlopezobrien53662 жыл бұрын
  • The little time lapse part of your videos always help when I'm feeling depressed or anxious. I don't know why. They're just satisfying I guess. So thank you.

    @ritterbrown5474@ritterbrown5474 Жыл бұрын
  • 18:30 it is interesting how some bots where able to get to the top without going down (check 18:34), but then failed to get to the next map, due to collectable forcing them to go down.

    @player1_fanatic@player1_fanatic Жыл бұрын
  • i love how he put the incentive to go down to take the optimal path, only for the AI to largely completely ignore it and instead make a herculean jump to the upper platform

    @omnisel@omnisel2 жыл бұрын
    • the funny thing is, the ones who ignored it seemed more successful than the ones who took the intended route

      @theabsolutelycursedsprout9308@theabsolutelycursedsprout93082 жыл бұрын
    • It's pretty interesting how similar they are to people

      @Jim-pq9pm@Jim-pq9pm2 жыл бұрын
    • up was good after all...

      @MagnaKay@MagnaKay2 жыл бұрын
  • It feels like it's been so long since I've seen a swarm of ai trying to figure out a game codebullet is crap at, it feels like watching the level replay of super meat boy

    @RickachuCXVI@RickachuCXVI2 жыл бұрын
    • NO WAY AI PLAYS SUPER MEAT BOY NEXT??

      @evryon1810@evryon18102 жыл бұрын
  • POV: you went on newest first to see people complain about his upload schedule.

    @impotatoman5170@impotatoman5170 Жыл бұрын
  • I suddenly thought "woah what happened to code bullet, I hope he didn't quit. When was the last time they posted a video? 6 months ago? Phew, a video should be coming by in another half year"

    @obsidionwarrior1343@obsidionwarrior1343 Жыл бұрын
  • I love watching the little waves of AI for a few generations kinda all ending up in the same place, knowing they’re just looking for the most Up, before one of them makes that next jump, and then they all flood that way. It just feels every time like that one guy went “YO GUYS! THERES UP OVER HERE!”

    @Blizardstar1200@Blizardstar12002 жыл бұрын
    • "up? up? up? up?" *the ais then start flooding*

      @CheddarCheeseReturning@CheddarCheeseReturning2 жыл бұрын
    • @@CheddarCheeseReturning Mine? Mine? Mine?

      @isaacmayer-splain8974@isaacmayer-splain89742 жыл бұрын
    • More like "I guess you guys are ready for this yet, but my kids are gonna love it."

      @whitworth5s248@whitworth5s2482 жыл бұрын
    • "smells like up over here"

      @canofraidantandroachspray8415@canofraidantandroachspray84152 жыл бұрын
    • It's kinds how that platform game in crab game works with real people

      @TheTGOAC@TheTGOAC2 жыл бұрын
  • I'm actually impressed that Evan drew the colision lines on the backgrounds by hand. I half expected him to try and make something for that too. Or use like a magic mark tool. Effectively using an AI as well.

    @neino36@neino362 жыл бұрын
    • I think that would probably take longer and add a lot more need for some lovely bugfixing

      @dexorne9753@dexorne97532 жыл бұрын
    • That honestly sounds like something Evan would do though

      @anasyn@anasyn2 жыл бұрын
    • @@dexorne9753 have you never seen ANY of Evan's videos before? You think ge cares about how long it takes? Nah, his whole point in life is to make it difficult for himself and then have an AI solve that problem too

      @anasyn@anasyn2 жыл бұрын
    • @@anasyn i didnt know his name was evan

      @dexorne9753@dexorne97532 жыл бұрын
    • @@dexorne9753 in his past videos he says his name "Bad Evan, Dumb Evan"

      @anasyn@anasyn2 жыл бұрын
  • 0:25 I was expecting it so I am watching with sunglasses

    @the_really_blobfish@the_really_blobfish Жыл бұрын
  • I am glad that in the 8 months that youtube didn't recommend me your videos I have only missed one.

    @rasdek55@rasdek55 Жыл бұрын
  • Seeing him fall all the way down to the start really makes you appreciate how JumpKing is actually really generous with where you can faceplant and not fall like 5 levels

    @dampierre99@dampierre992 жыл бұрын
    • The original yes. The DLC’s not so much

      @juvesidc5960@juvesidc59602 жыл бұрын
    • @@juvesidc5960 Wait. *It can be WORSE??*

      @enderdrane@enderdrane2 жыл бұрын
    • @@enderdrane much worse

      @atroniix7402@atroniix74022 жыл бұрын
    • stockholm syndrome

      @MrFanBoyDee@MrFanBoyDee2 жыл бұрын
    • @@enderdrane the DLC is downright sadistic

      @jomahawk7488@jomahawk74882 жыл бұрын
  • Honestly I was expecting around a few months so three isn't too bad. I think four to five videos a year will keep us happy.

    @Secretlycat31@Secretlycat312 жыл бұрын
    • Yeah. Especially with a second channel where he can upload longer form vids that had to be cut for time.

      @XHackManiacX@XHackManiacX2 жыл бұрын
    • *Yeah*

      @unknownx2269@unknownx22692 жыл бұрын
    • nope daily uploads obviously 🙄 coding isnt thaaaaaat hard right

      @richardhbn3308@richardhbn33082 жыл бұрын
    • five?! i think you're getting a bit too ahead now

      @Lauritonas@Lauritonas2 жыл бұрын
    • Yeah it sucks that this type of content is going to take forever to record and edit no matter what.

      @spencerwallace4805@spencerwallace48052 жыл бұрын
  • 18:34 keep watching and you'll see that the ai found a way to avoid going down

    @XotheoneandonlymeXo@XotheoneandonlymeXo Жыл бұрын
  • So glad there are creators out there like you. Entertaining and fun! Thank you!

    @Awesome65078@Awesome65078 Жыл бұрын
  • The mark of a truly high quality youtuber is an inconsistent schedule full of large gaps who's every video is loved. Keep up the good work CB

    @ianyoder2537@ianyoder25372 жыл бұрын
    • Vsauce

      @NabeelFarooqui@NabeelFarooqui2 жыл бұрын
    • @@NabeelFarooqui sam o nella academy

      @xman9354@xman93542 жыл бұрын
    • Like Technoblade

      @element_119@element_1192 жыл бұрын
    • Internet Historian

      @fernando47180@fernando471802 жыл бұрын
    • And martincitopants

      @trainingsamit@trainingsamit2 жыл бұрын
  • CB: "I added collectables so AI will go down as some optimal paths require it" AI at 25:20 **proceeds to make a swag strat and ignore the path down**

    @cola98765@cola987652 жыл бұрын
    • Do you know if that's a possible path in the original game?

      @linnickschlanter4712@linnickschlanter47122 жыл бұрын
    • @@linnickschlanter4712 idk... unfortunately I'm not this kind of gamer that gets over it...

      @cola98765@cola987652 жыл бұрын
    • @@linnickschlanter4712 yes it is! At 1:45 in this video m.kzhead.info/sun/f76ln5qMsX5tgWw/bejne.html

      @loek5886@loek58862 жыл бұрын
    • @@linnickschlanter4712 It is possible and is actually used as a speedrun strat I believe

      @Gamerbro302@Gamerbro3022 жыл бұрын
    • @@linnickschlanter4712 Just checked and yes, it's possible in the original.

      @kalebroark87@kalebroark872 жыл бұрын
  • i enjoyed the dancing code bullet during the "drawing the lines of all levels" immensely.

    @hoodiegal@hoodiegal Жыл бұрын
  • Cant wait to wait for another 1-2 years for 1-2 more videos

    @nazeldesh371@nazeldesh371 Жыл бұрын
  • 3:08 So what we are seeing here is actually what allows Mario to clip through doors with BLJs in SM64, if the square moved fast enough, it would blow right through the line because it's checking for collision frame by frame, if there isn't a frame where collision happens, then collision CAN'T happen. Again at 9:41, character reaches basically escape velocity and they move fast enough to just teleport on the other side of the collision wall.

    @crthejediknightninja@crthejediknightninja2 жыл бұрын
    • Thanks for the explanation

      @arpitez@arpitez2 жыл бұрын
    • Happens in halo infinite as well if I remember correctly, lot of speed runners use it to OOB

      @SkeletalElite@SkeletalElite2 жыл бұрын
    • 9:41 it moved so fast that the next frame was drawn out of the supposed colission line right? 3:08 the collision line was inside the character during the refresh...?

      @boingboingresearcherph.d.2871@boingboingresearcherph.d.28712 жыл бұрын
    • @@boingboingresearcherph.d.2871 It did, the whole player was suddenly at the other side of the line so no collision happened. And the collision line was inside because at first he didn't code the behavior to snap back. Many games snap back based on direction so if you change direction at the exact same frame you snap back inside the collision, this is used to clip through walls on the Super Mario from the NES. On SM64 I don't know the whole thing, but i would guess it was similar, though in that game i would say it's near impossible to turn on the same frame and it calculates the collision on four steps from the previous to the new position so you would have to be a lot faster, TAS runs manage it due to weird glitches that allow them to go several thousand times normal speed.

      @nadie9058@nadie90582 жыл бұрын
    • Nice explanation, thank you

      @Jahmesss@Jahmesss2 жыл бұрын
  • I love how the final run looks like he's just doing random jumps and accidentally winning.

    @timbomb374@timbomb3742 жыл бұрын
    • I mean, thats exactly what hes doing. Im not sure this could be considered AI, its more like "brute force" because its trying every possible sequence of jumps until it finds the winning sequence of jumps

      @Kevdama1@Kevdama12 жыл бұрын
    • @@Kevdama1 Yeah if it went through however many generations for the final one to be able to complete the whole game then you'd have an AI that learned jump king. I just don't think we're there yet so just stitching together the one successful run of each stage of the game is the best you can do. Jump king just seems like an odd game to do it with because the entire point of it is having to do everything perfectly or else face huge setbacks, yet the AI in this case just repeats the same stage over and over until it makes it past.

      @sticks7857@sticks78572 жыл бұрын
    • the AI takes "If at first you don't succeed, _try, try again"_ to inhuman levels.

      @SpaceMissile@SpaceMissile2 жыл бұрын
    • @@sticks7857 probably could make a perfectly optimal, or near perfect run, the AI would probably need to be much more complex and train for much longer, I think this method cuts down on the raw processing power required

      @Oscar-vs5yw@Oscar-vs5yw2 жыл бұрын
    • Isn't that how you play the game 😂

      @baka5145@baka51452 жыл бұрын
  • I would love to see him make an A.I to play and beat getting over it…

    @damianstarks8974@damianstarks8974 Жыл бұрын
  • ahh 4 years and 48 videos, i still love you code bullet, and i can barely wait for the next 7 months for the next video!

    @kidsalex13@kidsalex13 Жыл бұрын
  • The AI learning montage is so intimidating. Just imagine seeing a bunch of coding bullets clump a tower like that

    @fireice3040@fireice30402 жыл бұрын
    • World War Z

      @MumboJumboZXC@MumboJumboZXC2 жыл бұрын
    • @don't be surprised Yup...finally the bot invasion is here...

      @hollyleaf3941@hollyleaf39412 жыл бұрын
    • popcorn

      @phenix2403@phenix24032 жыл бұрын
  • 18:16 Interesting thing I noticed in this room, some of the jumpers actually made the shortcut to the higher ledge, but because you placed the "collectible" item to encourage the AI to go down and then back up, that path ended up being ignored mostly, until on a fluke one actually made it without collecting it! xD

    @TheAdvertisement@TheAdvertisement Жыл бұрын
    • It was built differently

      @ImHF@ImHF Жыл бұрын
    • It shows that off in the final run too!

      @misterree@misterree11 ай бұрын
    • @@misterree yes because that path was chosen, since the fluke completion of it got it to the next room

      @TheAdvertisement@TheAdvertisement8 ай бұрын
  • I'm here to thank you for switching to dark mode, I wish all coding channels would do this lol

    @gabrielmalek7575@gabrielmalek7575 Жыл бұрын
  • I always like seeing runs done by brute force ai like this. The final ai is always amazing during the absolutely intricate parts of the game (like perfectly timed jumps on the diagonal ice) , but just dumb when it comes to the basic easy parts lol

    @coreyfrank506@coreyfrank5062 жыл бұрын
    • It's actually an evolutionary algorithm, even more interesting.

      @mattiabilla@mattiabilla2 жыл бұрын
    • @@mattiabilla it's an evolutionary algorithm that narrows down the final path by brute forcing many options until a generation succeeds better than the previous. Its an ai that doesn't learn how to play the game, only which random moves get it further. The ai isn't learning things like, what jump patters it can know, where the map exits are, efficient routing, it doesn't actually learn how to play the game. It's just brute forcing every possible option until you get the combination that gets to the end of the game. Which results in the hard parts being done perfectly, and the easy parts being done like a 2 year old. The best way to say it is. This type of AI does not learn to play games. It learns to beat them through brute force.

      @coreyfrank506@coreyfrank5062 жыл бұрын
    • ​@@coreyfrank506 well, we can say that the model has a high variance, however all the AI algorithms aim to find the optimal solution by moving through the feasible region according to a strategy, in this case optimizing a fitness function with a GA. Brute forcing is just an inefficient and different strategy.

      @mattiabilla@mattiabilla2 жыл бұрын
    • "I am on top of a mountain, and I have no idea how I got here" -some ai probably

      @RayquaSr.@RayquaSr.2 жыл бұрын
  • it would be cool to see an AI with a more complex reward which takes in other platforms rather than just prioritising 'up'. then after a few levels the AI could get through in less and less generations rather than starting from square one each time

    @puzzLEGO@puzzLEGO2 жыл бұрын
    • It doesn't need a more complex reward, it just needs more input data then just score. (it's own x,y location and information about the map)

      @woud3404@woud34042 жыл бұрын
    • It's starting from square one because he's not building a robot that knows how to beat this game. He's building 44 robots that know how to beat one level. I doubt he is even syncing them into one fluid action... There is no truth about how to beat the game based on platform distance. It just is 44 separate recordings of random inputs. Pretty lame imo. I'd enjoy it but I wouldn't upload it. Have fun CB

      @littlegandhi1199@littlegandhi11992 жыл бұрын
    • @@littlegandhi1199 homeslice the chance of beating jump king with just random inputs is nearly impossible even on a per level basis you can clearly see they prioritise going up rather than just randomly jumping around

      @Polareon@Polareon2 жыл бұрын
    • @@Polareon They randomly send inputs and are rewarded when they go up. They have ZERO brainpower.

      @littlegandhi1199@littlegandhi11992 жыл бұрын
    • Wouldn't "next screen" be the better reward? Like "If x moves fail, increase move count untill success" and just have it add more iterations for vertical height as well to brute force past the height limitation and/or remove iteration numbers at all and/or write some pathfinding code.

      @shirakorimio1363@shirakorimio13632 жыл бұрын
  • In certain levels this just becomes very impractical fluid mechanics

    @Uranium-238@Uranium-23810 ай бұрын
  • I watch your vids to fall asleep a lot of nights so I very much appreciate the dark gray background

    @bcon58@bcon5811 ай бұрын
  • It looks kinda like they're trying to learn each level, and then the first few generations of the next level are trying the same thing as the last level, before mutating enough to find a way. I'd be curious to see how much better it would fare if you used the algorithm that learns as it goes rather than generational, if it would get faster as the levels progress

    @tpmann7166@tpmann71662 жыл бұрын
    • Each level is so different that treating each level case by case is probably more efficient than deep learning

      @amaurysaint-cast7039@amaurysaint-cast70392 жыл бұрын
    • @@amaurysaint-cast7039 makes sense, but it appears as though the AI can't "see" anything except the altitude value. In previous videos he's included entire vision systems of ray casting for vision, but here he just seems to send it blind

      @tpmann7166@tpmann71662 жыл бұрын
    • @@amaurysaint-cast7039 isn't that the way human also solves it ?

      @monad_tcp@monad_tcp2 жыл бұрын
    • @@monad_tcp Not exactly. While people can only see one level at a time too, people can apply jump mechanics learned in previous levels to the later ones. People are capable of seeing the whole map and understanding "I need a big jump on this distance but a small one on that." Meanwhile, the AI in this case is running pretty much entirely blind. The only thing the ai sees is it's height and the "incentive coin" that was placed to show the AI hey go down to complete the level. Essentially, the ai is brute force jumping around until it hits the right answer where a person can actually plan a route and set of jumps.

      @NerdyGirlTay@NerdyGirlTay2 жыл бұрын
    • @@NerdyGirlTay so that's why I wasn't able to beat platform games. Damn, I Am an AI and touch my behavior was human so all humans were playing like that.

      @monad_tcp@monad_tcp2 жыл бұрын
  • "This works most of the time... but let's just round that up to all of the time and move on" Every developer has said this. Fact

    @cross5574@cross55742 жыл бұрын
    • Every developer has also lost 3 days 8 months later trying to fix it :D

      @CrystalStearOfTheCas@CrystalStearOfTheCas2 жыл бұрын
    • E‎

      @EEEEEEEE@EEEEEEEE2 жыл бұрын
    • Gotta love tech debt.

      @underrated1524@underrated15242 жыл бұрын
    • @@CrystalStearOfTheCas suspiciously specific

      @daniellima4391@daniellima4391 Жыл бұрын
    • ​@@daniellima4391 nah, he explained why it's so specific. Cause ever developer does it

      @SebasTian58323@SebasTian58323 Жыл бұрын
  • Wow, I think @CodeBullet is the first KZheadr who's schedule is 1 video per year.

    @Xsses@Xsses Жыл бұрын
    • Don’t challenge Sam o nella like that

      @nicholasjewett3654@nicholasjewett3654 Жыл бұрын
    • michael reeves

      @shlokbhakta2893@shlokbhakta2893 Жыл бұрын
    • At least he's reliable.

      @dagemaric4945@dagemaric4945 Жыл бұрын
    • CGP Grey?

      @stickmanland@stickmanland3 ай бұрын
  • 6:15 "You can go ahead and leave a dislike. KZhead cares about your opinion about as much as I do." That shit killed me.

    @edwardseverinsen5598@edwardseverinsen5598 Жыл бұрын
  • The absolute best part of the gameplay time-lapse is how each generation starts as one little dude for like a frame, then immediately erupts into a swarm of them that covers the screen lmao

    @ChronoBolt@ChronoBolt2 жыл бұрын
    • It's hypotonic

      @captaincodypotato8386@captaincodypotato83862 жыл бұрын
  • I like the unoptimised run. Shows that evolution isn't the art of perfecting something, but the art of doing something _juuuust_ good enough to pass.

    @Zappygunshot@Zappygunshot2 жыл бұрын
    • Motto of my life

      @BRBMrSoul@BRBMrSoul2 жыл бұрын
  • Im done with this abusive relationship code bullet

    @MonikaLover@MonikaLover Жыл бұрын
    • What?

      @1SLMusic@1SLMusicАй бұрын
    • Huuuuu.....excuse me what

      @DeadLiftGaming-wr7ln@DeadLiftGaming-wr7ln23 күн бұрын
    • ​@DeadLiftGaming-wr7ln the joke is Monika is an AI in a horror game called "Doki Doki Literature Club" please trust that I'm not on crack that is the actual name of it

      @Giant356@Giant35618 күн бұрын
    • @@Giant356 I know the game. I just didn't get it at first.

      @DeadLiftGaming-wr7ln@DeadLiftGaming-wr7ln18 күн бұрын
  • This is the perfect type of video to show how evolution works

    @derfetzendekoala350@derfetzendekoala350 Жыл бұрын
  • you know what would be awesome? an AI speedrun competition where everyone makes their own ai and has to train them and then try to get the world record. how often would they beat each other? would there be a limit? would they at the end, try to completely break the game apart to somehow teleport to the end? what crazy things would happen? edit: Holy shit guys i didn't knew so many people would like this idea. this was meant to be a random ass comment swirling around in the comment section never to be seen again.

    @zero.Identity@zero.Identity2 жыл бұрын
    • They would hack the human race

      @kopamed5024@kopamed50242 жыл бұрын
    • The most advanced one will just stand there and show its middle finger when they'll hit play

      @_Jitesh_@_Jitesh_2 жыл бұрын
    • I feel like you could make a tas and that would technically be considered an ai... maybe with randomly generated levels though? That could actually be interesting to watch

      @moonshine7753@moonshine77532 жыл бұрын
    • Soooo, Pokemon?

      @jasperrice8456@jasperrice84562 жыл бұрын
    • The problem is that you know some are gonna train their AI to the point the AI will always find the most optimal solution, and nobody will ever win. AI races in set levels won't work. AI vs AI is only valid in super complex scenarios where they directly compete against each other and try to outsmart each other. That's why the OpenAI team is specifically developing an AI for DOTA 2.

      @PomuLeafEveryday@PomuLeafEveryday2 жыл бұрын
  • Me when I started watching this channel years ago: How can he call himself a programmer if he uses so much code from other people Me after starting programming in college: How can he call himself a programmer if he uses so little of other people's code.

    @cattywampuswiddershins@cattywampuswiddershins2 жыл бұрын
    • Me 2 years into my degree: Why in all hell is this a popular opinion?

      @thepurplepanda4@thepurplepanda42 жыл бұрын
    • Why reinvent the wheel when there are so many open source wheels available, right?

      @michaelmoore2679@michaelmoore26792 жыл бұрын
    • @@michaelmoore2679 Frameworks that have (hopefully) been tested and had engineering methodologies utilized in their creation? Sure! Random code snippets from stack overflow? Absolutely not.

      @thepurplepanda4@thepurplepanda42 жыл бұрын
  • The last two videos were 8 months and 4 months ago, theoretically we might be getting a new one in 1 second to one month

    @eggsbenedict624@eggsbenedict624 Жыл бұрын
  • Its been four months so that means only one more month until he uploads again

    @Aegisoftheshine@Aegisoftheshine Жыл бұрын
  • Something I've thought about for projects like this is, rather than incentivizing the AI with manually placed collectibles to encourage the correct path, having a 2D success heuristic that rewards it both for height gained, as well as what area of the map it can uniquely traverse without falling down a level, to encourage it to explore upwards Then tweaking the ratio of reward for up vs reward for exploration until there's a good balance that encourages constant upward climb

    @joshuaalan7580@joshuaalan75802 жыл бұрын
    • intreese's puffs

      @Creepo_J@Creepo_J2 жыл бұрын
    • yeah he way overfit the data

      @brucecrockett1507@brucecrockett15072 жыл бұрын
    • Hahaha but i think that the overfit also is the joke here

      @ThomasBoudewijnVos@ThomasBoudewijnVos2 жыл бұрын
    • Or perhaps 2 separate Explorer and Exploiter subpopulations, each going for novelty or performance respectively, with members that surprisingly perform well in the other category's metric cloned to that category

      @revimfadli4666@revimfadli46662 жыл бұрын
    • In reinforcement learning this is what is called "exploration and exploitation". Maybe that could be done by changing the mutation rate of the evolutionary algorithm using the Robbins-Monro algorithm.

      @mattiabilla@mattiabilla2 жыл бұрын
  • Ah, the memories of doing collisions and finally accepting that looking at just a "snapshot" by checking intersections is doomed to fail eventually (low fps or fast objects). While the math is a bit more complicated, you should try to find the intersection as a function of the actual movement, find the one that happens first, respond to it, adjust your velocity and recursively repeat the process until the full movement for the frame is "used up". Considering it's about the AI and not pixel perfect collision physics, that's likely overdoing it, though.

    @TheTrienco@TheTrienco2 жыл бұрын
    • Only understood about half of that, but that sounds cool.

      @torgranael@torgranael2 жыл бұрын
    • Yeah I've done the whole "I want to reinvent the wheel and code it from scratch all by myself". Fast moving objects absolutely gives me "back to the drawing board" flashbacks.

      @ViktorSarge@ViktorSarge2 жыл бұрын
    • @@ViktorSarge On the other hand, doing things from scratch at least once can give a better idea how they work.. and will greatly increase your appreciation for existing libraries and engines. When I tried doing ellipsoid collision in my Minecraft clone, moving over the edge between two blocks at very high speed would make you bounce around the landscape like the Hulk. Floating point numbers are not our friends.

      @TheTrienco@TheTrienco2 жыл бұрын
    • @@TheTrienco That's true! I did some light C++ at uni in the 90s and the manual labor required to do network programming really made me appreciate Python urllib later in life :D

      @ViktorSarge@ViktorSarge2 жыл бұрын
    • @@ViktorSarge And at least until the next standard, there is still no networking in the standard library. I remember a Java assignment at uni to connect, download and display a HTML page. Coming from C++ I thought it's absurd to do that in one week (implementing the http protocal, a HTML parser, a renderer, etc.). Turned out to be a couple of lines, since everything is already there.

      @TheTrienco@TheTrienco2 жыл бұрын
  • 23:36 that princess look so happy to see jump bullet, and then 60 others appeared after the first. she would be getting much sleep for the next few weeks.

    @geshscale6068@geshscale6068 Жыл бұрын
  • YO man where are you .. Dont stop making those amazing videos man .

    @user-og1dw7hn1i@user-og1dw7hn1i Жыл бұрын
    • yeah it takes him a while he didn't make a single video throughout the whole of 2021

      @Enup_edits@Enup_edits Жыл бұрын
  • 25:21 I like how the AI just casually ignores the checkpoint you set in the bottom room there and proceeds to take a more optimal route.

    @aquilazyy1125@aquilazyy11252 жыл бұрын
  • this makes me want an AI speedrun competition, where the AIs of multiple devs try to beat a game the fastest i'm not even sure if this can be considered a competition or if the AIs will even behave differently but it'd be cool

    @Crabgar@Crabgar2 жыл бұрын
    • I think we just call those TAS lol This AI is just running a set of input instructions for each bot, what stops someone from just hardcoding inputs?

      @SwingRipper@SwingRipper2 жыл бұрын
    • @@SwingRipper the game could have randomness so that hardcoding wont work.

      @person8064@person80642 жыл бұрын
    • @@SwingRipper a TAS is a tool that allows people to do things frame by frame and then record those inputs and play them back, there's still a player that knows all of the strategies and movements i guess my idea boils down to one of those marble race videos where it's pretty much random but it's fun to look at and root for your favourite colour

      @Crabgar@Crabgar2 жыл бұрын
    • You'd have to make the game almost impossible for humans to be difficult enough for computers to compete.

      @sbsftw4232@sbsftw42322 жыл бұрын
    • Nah I don’t think it will be that much different between AIs. At least in a game like Jump King. The devs would just have to make thousands upon thousands of gens to have the most optimized run possible and the runs will ultimately be the same no matter which ai is playing. However, having devs compete in a limited time-frame to code the most successful ai would be very interesting since some of them would definitely try unique finnicky ai learning methods instead of just the rinse-and-repeat used here ...

      @simonbastianelli5540@simonbastianelli55402 жыл бұрын
  • Showtout to that 1 ai that somehow survives reaching the next floor and then experiences cellular multiplication to carry the team. The real GOATs

    @justsomeanimator@justsomeanimator9 ай бұрын
  • I love the fact that they are all overlayed over each other. Makes it look like hundreds of toddlers messing around lol.

    @yhcgamer523@yhcgamer5237 ай бұрын
  • His debug jokes are acually VERY accurate! I know from briefly working as a coder that 2/3rds of the time spent making a functional program is to make it functional*

    @legate7158@legate71582 жыл бұрын
    • That asterisk is very needed. Functional*, not functional.

      @unma5253@unma52532 жыл бұрын
    • @@unma5253 I'm not a coder so what does the asterisk mean

      @freetousebyjtc@freetousebyjtc2 жыл бұрын
    • @@freetousebyjtc That the program does what is asked of it, but if you look at the code and how it does the task, it's full of band-aid fixes, failed shortcuts that took longer to fix than to do the original coding, and comments that nobody understands the meaning of because the code is so mangled after all the 'fixes'.

      @alkestos@alkestos2 жыл бұрын
    • @@alkestos then you pass it along to the next group of coders who have to spend the first half of the project figuring out wtf the last group of people were thinking, just to repeat the cycle😂

      @gamephysics3943@gamephysics39432 жыл бұрын
    • @@alkestos you could never make pain more laughable if you ever tried than what you just said here xD

      @legate7158@legate71582 жыл бұрын
  • 1:23 has the same vibe as Micheal Reeves saying “ and that’s how you turn a 5 hour task into a 2 month task, because I’m a programmer”

    @justagamer2485@justagamer24852 жыл бұрын
    • No no no, "because I'm a crackhead"

      @NebulaTheOfficial@NebulaTheOfficial Жыл бұрын
  • The quality of your videos is unmatched! Well done!

    @mariuszmichalski6158@mariuszmichalski6158 Жыл бұрын
  • ok 6 months ago is pretty good. lets see if we get another video this year lol'

    @V1ctoria00@V1ctoria00 Жыл бұрын
  • Holy shit code bullet uploaded a video. He is a few years ahead of schedule this is amazing

    @blakethecyborg177@blakethecyborg1772 жыл бұрын
  • 18:38 the first A.I to make it to the next floor was the one that just brute forced his way into that top jumó and forget the collectible. He was like “Gentlemen,I may not have a brain, but I have an idea…”

    @aldoperez23@aldoperez232 жыл бұрын
    • hahaha true

      @schishne7546@schishne75462 жыл бұрын
    • “Gentlemen,I may not have a brain, but I have an idea…” hahahahahah awesome

      @jamezzsz@jamezzsz2 жыл бұрын
    • At 25:59 the A.I used a glitch to get up to the next level xD

      @cameroncote4833@cameroncote48332 жыл бұрын
    • @@cameroncote4833 you mean wind?

      @MrLachek@MrLachek2 жыл бұрын
    • @@MrLachek no, it basically glitches and double jumped through to the top of the block. not sure if that’s intentional game design with the wind though

      @ryanmacgowan1035@ryanmacgowan1035 Жыл бұрын
  • Don't worry guys, only another 11 months till the next video

    @alwaysinthedark@alwaysinthedark Жыл бұрын
  • Code bullet frequency of upload continue as high as ever

    @motbus3@motbus3 Жыл бұрын
  • I am a software engineer and let me say that making this 27 minutes video took a LOT of hours, effort, trial and errors. It is not just re-making the videogame itself, but the machine learning work is also VERY time consuming and a lot of tries to have all variables configured correctly and ALSO make it really entertaining. I enjoy every video you make, so BIG APPLAUSE to you sir. GREAT VIDEO, KEEP IT UP !

    @mfavale@mfavale Жыл бұрын
    • Are they rly learning how to behave in situations or is this just almost random movement and if success then add to the best score kinda like?

      @kippe1221@kippe1221 Жыл бұрын
    • @@kippe1221 yeah the method he uses keeps the best result from the random actions

      @gumbo64@gumbo64 Жыл бұрын
    • @@gumbo64 dang thats lame then

      @kippe1221@kippe1221 Жыл бұрын
    • yea this has nothing to do with AI and especially not machine learning.. it doesn't learn anything. It just keeps the random inputs that work and at the end strings them together. Literally anyone could code this "AI". It's just pure random brute force.

      @RitaTheCuteFox@RitaTheCuteFox Жыл бұрын
    • @@RitaTheCuteFox dont say that, this powerful AI might just wake up one day and hunt you down, terminator style. Nah seriously, this couldnt pump water if it was meant to

      @kippe1221@kippe1221 Жыл бұрын
  • Bit sad that there weren't any listing on songs used. So here's mine of the ones I knew previously and could find with a little help of Google Sound search. 5:29 Megan Wofford - Inspiration 8:45 Arc De Soleil - Train of Liberation 10:06 Lupus Nocte - Hadouken 11:30 Zorro - What the Dogs Can't Have 13:49 Trevor Kowalski - Keep Up This Time 16:04 Christoffer Moe Ditlevsen - A Pure Force 17:41 Lupus Nocte - Hadouken (again) 19:45 Eveningland - Hyperspeed 21:35 Digital Camel -Sad Life 23:48 Zorro - What the Dogs Can't Have (again) 26:19 Diamond Ortiz - Mirror Mirror

    @Smothtiger@Smothtiger2 жыл бұрын
    • Godsend

      @frostmint3584@frostmint35842 жыл бұрын
    • Thank

      @ShadowRaptor42@ShadowRaptor422 жыл бұрын
    • Nice work, always great to know this

      @TheDMG45@TheDMG452 жыл бұрын
    • well 26:19 is not diamond hertz but "Molly Hemsley - i am trouble"

      @alexanderklee6357@alexanderklee63572 жыл бұрын
    • @@alexanderklee6357 I might have missed something as some songs used i weren't familiar with or glossed over it think it still was part of the previous song. I'll edit it in the morrow.

      @Smothtiger@Smothtiger2 жыл бұрын
  • please comeback code bullet I need your yearly upload to make the depression go away.

    @nickhohl3468@nickhohl3468 Жыл бұрын
  • I love you for switching your actual videos to dark mode, that's a real mvp move right there

    @heidisparklebottom@heidisparklebottom8 ай бұрын
  • I think the part where the AI is learning is fascinating. It makes me curious about how this would have gone with that type of AI exemplified by the race car that learns to recognize the walls and avoid them. It seems like this AI is always randomly guessing 500 times. Is it possible for the iterations to get smarter jumps each generation as well as rewarding them for simply getting higher?

    @joope125@joope1252 жыл бұрын
    • This AI isn't really learning anything except a single route to get as high as possible. It's actual intelligence is fixed, and dumb as a rock. It has no idea what it's doing. It's basically button mashing and the single best route of each iteration gets immortalized and copy/pasted over the other 499 routes. It's possible to make AI's that actually get smarter, but it's far more difficult. Stuff worthy of science papers. edit: I forgot the part where he made it favor going higher or getting 'tokens' when it has to go down to advance. The AI isn't dumb as rocks. More like...an amoeba? Also, I should point out that this doesn't mean CodeBullet's AI is bad. If you've got a nail, a hammer is perfectly fine tool. Renting a 50ton excavator to nail your birdhouse together is all kinds of absurd. So long as the results are acceptable who cares how jank your tools are?

      @FiltyIncognito@FiltyIncognito2 жыл бұрын
    • Yeah, it would be nice to see an AI that generalizes for unseen levels. But that's more difficult to do. It's still entertaining to see the dumb AI, though. It always gets me thinking on how it could be improved. I wish he made it more clear what exactly the AI sees. What are its inputs. Like he did in older videos.

      @LucasPossatti@LucasPossatti2 жыл бұрын
    • @@LucasPossatti I was also wondering about that, but I actually suspect the only thing this one takes as input is the current level and current "score". IE, the bot has a fixed "strategy" for each stage, and then starts completely over with blind button mashing for the next stage. It's not analyzing the nearby geometry at all.

      @Kerostasis@Kerostasis2 жыл бұрын
    • @@FiltyIncognito not sure what your point is? the goal of the ai was to learn how to navigate this specific character in this specific game through these specific levels, and it obviously learned how to perform this task better over time. its just not generalized to play all games as well. maybe thats what u trying to say?

      @Mageblood@Mageblood2 жыл бұрын
    • I think thats called machine learning

      @lih3391@lih33912 жыл бұрын
  • If there are 44 levels in the game, and if there were a total of 500 AI characters in each level, then that means that over the course of the game, at least 22,000 characters participated. The sad part is that the vast majority of these 22,000 characters failed when trying to beat the game. Edit: This math doesn't take into account the number of generations the AI had to go through to develop the correct path. @Golianxz Original replied down below with some better math on the total number of bots that potentially failed.

    @someone_else2876@someone_else28762 жыл бұрын
    • Sounds about right for this genre of game, tbf.

      @IamCoalfoot@IamCoalfoot2 жыл бұрын
    • Since there were 926 generations, and assuming that there were 500 characters per generation (I don't really remember if that's true), then the total of victims would be a bit under 463.000, considering that some of the last generation succeeded.

      @golianxzoriginal9974@golianxzoriginal99742 жыл бұрын
    • Worst of it: Some of the "clever" ones might have died on the way because others were simply more successful in THAT particular level. You never know if the final bots actually were truelly "dumb", but jumped at the right time without aiming for success at all... If you catch my drift.

      @M3dicayne@M3dicayne2 жыл бұрын
    • @@M3dicayne They were all dumb. Machine learning is slightly intelligent brute forcing. There's no intelligence involved beyond "kill the ones that don't perform"

      @dojelnotmyrealname4018@dojelnotmyrealname40182 жыл бұрын
    • ​@@M3dicayne Is the AI even capable of seeing? I think this is just hit and miss, and remembering exactly which buttons to press when.

      @iamcurious9541@iamcurious95412 жыл бұрын
  • That music from when he was falling all the way down is eerily similar to goodtimeswithscar's timelapse music, but i cant tell if its the same or not, part of it sounds different

    @confusedbiscuit9053@confusedbiscuit9053 Жыл бұрын
    • Same interpret, goodtimewithscar's music is called Howling, this one's called Hadouken, both are made by Lupus Nocte Edit: Actually, the comments under both of the songs make me believe he's used both of them.

      @DagoDuck@DagoDuck Жыл бұрын
  • The lack of win condition so he fall off at the end x.x This is the first vid of yours I've stumbled on to. Great shit.

    @null0993@null0993 Жыл бұрын
  • The fact that Evan actually took the time to sync up the AI clips to the music is extremely impressive. Well done, sir.

    @captainkringleclaus3394@captainkringleclaus33942 жыл бұрын
    • It isn't synced. It just looks that way because the AI has so many movements that any of them can be interpreted as being in sync with the music, so that's what your brain does.

      @LeoStaley@LeoStaley2 жыл бұрын
    • @@LeoStaley Yeah, I definitely think you're right. But you have to admit, if 18:17-19:10 is a mistake, it's beautiful. Also 22:17-22:27.

      @captainkringleclaus3394@captainkringleclaus33942 жыл бұрын
  • It's so amazing watching them slowly get through a difficult section You can see that they're all falling and failing... but wait, one hero made it through! And then two, and then ten, and then they're onto the next level! Inspirational.

    @wolfclaw3812@wolfclaw38122 жыл бұрын
  • Ah shoot He's hybernating again

    @kevinbihari@kevinbihari Жыл бұрын
  • Best of code bullet 2022 sure is gonna be short

    @MrBassfisherman98@MrBassfisherman98 Жыл бұрын
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