You have NEVER seen Super Smash Bros played like this -- let alone Super Smash Bros Brawl!! A new TAS speedrun was just done for the 100% category of Subspace Emissary, and this video was so impressive that I had to share and react to it for all of you!
Go support DyllonStej and his original video here:
► • [TAS] Super Smash Bros...
Watch streams at:
► / hungrybox
Social Media:
► / liquidhbox
► / liquidhbox
Connect with Liquid fans across the globe on Liquid+
► tl.gg/lplusyoutube
Video editor:
► / chiamikaa
Follow and subscribe to keep up to date on all of my content. Click the bell next to the subscribe button to receive instant notifications on all uploads!
#Hungrybox #SmashBros #SuperSmashBros #Speedrun
I was unfortunately asleep when this happened, but I'm glad you all enjoyed!
Loved it
Absolutely incredible work yo, thanks for putting this together!
What was your method of attack? Doing the whole thing slow motion in one sitting or programming each section alongside updating speed strats? (this was amazing, and almost cathartic, as the ever annoying knockback from the years I played this with siblings was used to demolish the game in defiance. Come at me [weird primid man], I will use your own power against you!!!)
@@Gordonius This was made over the course of eight months by going through the game frame-by-frame, testing strategies, etc., and moving on when a particular "room" was considered to be as good as it could get.
its insane how you were able to do all of this
The fact that he had to manipulate rng to avoid tripping is the funniest thing
but how? would love to play without tripping
@@bigbongus4908by tripping a lot
@@bigbongus4908two things- first, a metric ton of short save states whenever running was needed to basically reroll the rng on tripping Second- spending as little time running as possible, either by bomb boosting, damage boosting, or back-rolling.
This is also random but i looked up if tripping was reduced in subspace and i learnt something insane. The overall walk, run, and air speed of characters have been normalized. Like fast characters move slower and slow characters move faster. All character jump 2 frames faster, snakes double jump is shit, peachs double jump is huge, characters can swim longer, and the pokemon trainer stamina mechanic just straight up doesnt exist here. (If they had to remove it for balancing then maybe thats a sign saying “hey uhh this stamina mechanic? Yeah uhh lets not use this”)
@@bigbongus4908impossible without tas
"Imagine you punch a robot so fast a burger comes out" Hungrybox, 2023
Mf turned that metal into something organic
@@scottpeltier3977Metal rock fans when they meet the Wood air fans
McDonald’s employees when they ragequit in a nutshell. Also, 52:45 for the timestamp of that quote.
Something I love about Subspace TAS' is that the character lives to ridiculously high percentages and yet survives everything
That's why speedruns are so impressive !
Whats there not to love?
26:15 The reason to why the TAS only opens the yellow boxes is because said yellow boxes contribute to the campaign's percentage. There's a couple of boxes hidden in each (non-boss & battle only) level. If you find one, you not only have to open it, you have to also grab the trophy that comes out of it. If you only open the yellow box without grabbing it's trophy, the game doesn't count it as acquired. 1:00:02 Wrong. The true hero of Subspace is Dedede. If you look at the cutscenes, at one point before or during the story, he discovers Ganondorf's plans and sets off to recover as many characters as he can before the inevitable happens. He managed to acquire Luigi by the time we get introduced to him and steals Wario's transport which carried a trophyfied Peach/Zelda and Ness. At his castle, he uses two badges he made to put on the trophies and sacrifices his own to put it on Peach/Zelda. Unfortunately, Bowser raids Dedede's castle, burying him alongside the trophies of Luigi and Ness as Bowser steals Peach/Zelda, unaware of the King's badges on the trophy. The heroes catch on to Bowser but the latter escapes with the kidnapped trophy, and upon inspecting it, Kirby accidentally sucks the badge. Time skipping to the Subspace levels, the badges were ticking timers that, once the area was consumed by Subspace, reached 0 and revived the trophyfied characters. The first ones were Luigi and Ness, who then revived Dedede and went on to save the other characters dispersed around Subspace while the last one, Kirby, is revived by the badge he sucked back at Dedede's castle. Another thing to note is that Sakurai voiced Brawl's Dedede, so technically, Sakurai (using Dedede as a vessel) saved the world of Smash Bros.
well yes this floor is made of floor. You didn't collect a golden box if you didn't collect the trophy which you could argue IS the golden box until it's picked up.
Love watching peach just roll nat 20s every time she’s onscreen
32:42 I'm so hyped that character storage was used in this TAS - I documented it years ago and always thought it was a cool trick which wouldn't get used. To explain how it works - by hovering over a level and inputting a direction and A at the same time, the game bypasses character selection screens and so the character list never gets updated in memory. This only works for levels without cutscenes as cutscenes update the character list after they finish. You can see this glitch in action at 31:04 or 32:55 by going frame by frame, and you can see that The Lake is hovered over for a few frames before going back to The Ruins and bringing up the difficulty select screen (something which normally doesn't happen until repeat playthroughs of the stage), indicating that the glitch was performed successfully!
whenever you ask "why did they do that?" in a TAS the answer is always "because it's faster".
sometimes "because it's fastest"
Sometimes it's just style
@@AdamShaftontrue!
That's obvious. HOW it's faster is really what's being asked.
Nope, this isn't the case. Watch mario TAS runs, on the autoscroller levels. They can't make the screen move any faster, so they just do the most insane flashy cool ass shit possible for the fuck of it
this TAS guy is good at everything
I thought it was Subspace Emissary: The Animated Series
@@nedcurfman3486 i was thinking subspace the abridged series
@@barakbrooks9288 also valid
Ikr, they play every game perfectly, almost like a robot. Can't wait to see what glitches they find in Generic Hit Game 3!
@@barakbrooks9288Snapcube did that one
This entire run has TerminalMontage energy to it, I swear.
Oh my. Now that you mention it, it really does.
But not like, you know, his video on Subspace, surprisingly
TAS:pulled out a bomb. Terminal Montage starts talking as the voice over.
47:53 BRO the taunt synched with that enemy falling and dying is sick
This run has taught me that this is Peach's world, and we're just living in it.
I love how self-destruction is a legitimate tactic in the Subspace TAS.
TAS speedruns are my absolute favorite kinda speedrun to watch. They are so much fun and so entertaining. The fact that this is all theoretically possible and isn't cheating is always interesting to think about when watching it. Obviously, there's no human that could ever do this, but it's still "possible." idk it's fascinating to me
Just imagine the type of gamer who would somehow get these chances and become the one and only and was like “I just wanted to play my game”
So so many speedrun TAS techniques that were thought to be "impossible" for humans to achieve, have eventually been achieved by humans. Never underestimate the dedication and obsession of speedrunners. Look at stuff like the 2D mario games for example, the modern human runs of those incorporate so much stuff that was thought impossible to do, and now everyone HAS to do it to even be competitive. We're talking frame perfect inputs time after time after time after time in every level. The stamina required for it is insane, as is the nerves of steel necessary when they reach the end of a run that'll be the new world record and they KNOW it'll be the new world record and they have to somehow keep their cool and continue to do these frame perfect inputs while under immense pressure. The ultimate clutch performance. Kinda reminds me of when Hungrybox won EVO. Cos he was mere frames and pixels away from losing, at multiple points throughout the tournament. And yet somehow he always managed to survive even under the highest pressure. You can see when he wins, just how much relief there is because he was desperately holding on the whole time and had pure focus, the kind that's absolutely exhausting to do, and so he ended up just completely letting go, unclenching, the moment he won, and it was awesome to watch. Speedrunners though at least have literally tens of thousands of chances to succeed. Hbox had basically one chance and still pulled it off. But yeah speedrunners play the games tens of thousands or even hundreds of thousands of times, just for a few dozen or so runs out of those hundreds of thousands to become world records when they happened, only for new world records to quickly overtake them and so they have to start from the beginning again and do tens of thousands of new runs before they get their next world record. Especially for games like Super Mario Bros, where the any% runs are less than 5 minutes long, it's incredibly easy to reach hundreds of thousands of attempts. And that's outside the time they spend practicing individual sections of individual levels to get all their frame perfect tricks down so they can do them for real in the runs most of the time.
Shoutout to TAS for actually being skilled and being able to do this!
I love tas, he is my favourite speedrunner
@@spootot same!
@@spootot he's so skilled every leaderboard banned him so there would be fair competition
@@PokeMario-pk4ot an incredible legacy to be sure
If y'all didn't know, TAS actually stands for The Absolute Shit!!! He's the best speedrunner of all time, no questions asked!
The tremendous endurance of this man is shocking.
TAS- tool assisted speedrun
@@brute2702yeah we know who ran it, we are just commenting on their insane endurance to be playing so well for so long
Tas is a god at this game to have this much stamina. No other runner will catch up to their time ever
Remember, TAS is so good they had to create a new category for them, because they were so much better than any other runner.
It seems like a common misconception is that rng manipulation, like in the case of getting bombs exactly when you need to, is a TASer using hacks or modifying code or something, but it's actually an extremely calculated thing you can do in many games strictly without modifying anything. Games often have code in place where player input has a direct or indirect effect on rng, and there are several ways in which you can use your inputs to get proper rng. I am not 100% positive what tactic the game designers used, but based on the frequency and perfect timing of getting the bombs, I would imagine that input has a very direct influence on the rng of item drops. One way in which this could have been implemented is that say you hit an enemy with Yoshi's nair and it drops nothing. Now go back and input the nair one frame before you did previously. It dropped a star wand this time, so now you repeat this again until you get a bomb drop, all while hitting the enemy at the exact same frame as you did before, you're just pressing A at a different frame, but this input directly effects rng so there is a different outcome. When I was made tases, sometimes in certain games you can use inputs that do absolutely nothing and it would effect the rng, so in a platforming game like Mario you can be pressing the jump button while already airborne and even though it has no effect on literally anything at all, it has an effect on rng. Maybe he's pressing the d-pad mid-air, or pressing jump after already using his double jump, or moving the joystick one degree differently. My point is that he's not doing any hacking or modifying the game in any way to get perfect rng in order to constantly get bombs when necessary, he's very tediously choosing his inputs wisely in order to get perfect rng. He may be looking at the code itself and determining on a mathematical level what to specifically do in order to manipulate rng rather than brute forcing it like you often have to do, because if he isn't doing something like that then this is one of the most tedious tases of all time.
Bro I know you like what your saying, but your scaring all the chicks off. All the chicks seen you say that and your scaring them off, I'm gonna need you to calm down bro
@@the_epic_gamr_boi It would have been easier to just put 🤓
@@the_epic_gamr_boishut up lmao this is interesting
@@iknowwhereyoulive618 calm down brother
@@the_epic_gamr_boi Actually I want to date him and listen to him talk about the different implementations of random systems across the Super Smash Brothers series.
Not going to lie, sub space is one of the best gameplay moments of my life. Solid game experience
I love how at 1:18:50 after watching Dyllon annihilate Tabuu, his reaction is contained but livid jealousy.
Peach making fucking snake blush out here with that artillery skill Jesus Christ 😂 this is so awesome
Link: my job here is done Yoshi: but you didn't do anything Link: 24:06
1:22:43 Exactly the reason why. Sonic was also similarly last minute, hence him only appearing at the very end
Hbox really couldn't say "How fast can we beat Tabuu?" before it was already over.
Man, I remember way back in the day, the pure joy from just being able to escape Kokiri Forest and get to the Master Sword within the Brawl OoT demo... lmao
Respect to Dyllonstej, legend
I like that there isn't one broken character for the whole run, it forces you to learn strats for a bunch if different characters
I mean, that's because you only can choose certain characters per each level. Otherwise, Peach is the goat almost everywhere
When I was a kid, Subspace was the ONLY Smash thing I played. I think the only way I knew how to play/attack was just hold in the direction of the enemies and use side special. That's all I did the whole game through lol
Dyllon’s my goat, glad to see you react to some speedrunning content you are always welcome in 💙
The world needs more DyllonStej, I love that guy I loved watching him stream the making of this TAS
Peach: stand back everyone, I got this. *Proceeds to bob-omb rush the whole boss rush*
Unfiltered Hbox reacting for One hour is peak content
Y'all haven't seen a TAS lose its mind on video until you've seen the 1st phase of the final boss in the Pokémon Ranger: Shadows of Almia TAS. That shit is absolute gold.
Nah Ratchet and Clank TAS from either 1, 2, or 3 have mindblowing tas
17:13 biblically accurate metaknight
45:06 bro was speachless ☠
Never knew about the sticker thing, that would have been useful when my brother and I went through on insane mode all those years ago lmao
"TAS is a speedrunner from Milwaukee" the greatest Hbox quote of all time
I also played co-op games with my brother a lot, and this is one of the games we never got to play together because I was in college at the time. I think you’re right, subspace emissary would have been amazing co-op. The world needs more good co-op games, some of my finest gaming memories are playing with my brother.
10:50 "I played Subspace with my brother" Same here. I remember going to middle school, and returning to home on my birthday, getting this game and playing with my elder brother
Actually, Hbox, Galleom was the easiest boss in Subspace, because you can spam counter against him, and then later Rock Smash (way too op). At least for me, even in Intense.
Great commentary, as always! I love Super Metroid TAS.
I dont know who this TAS guy is, but he seems pretty good.
As a Smash ultimate speedrunner I can tell you there's a hell of a lot of love for Subspace Emissary in the Smash Bros speedrunning scene
If you want another great TAS video to watch I would very much recommend the Minecraft any% TAS explained, which beats the game in 19 seconds, by Bismuth
Or honestly just all of the Mario 64 A press challenge videos by him as well
How on earth do you beat Minecraft in q9 seconds? Like literally beating the Ender dragon in 19 seconds?
@@patoa3481 tldr, he go real fast and glitch the game into not showing the dragon so there was no need to beat it.
please do more speedrun reaction vids! This was a blast
The music during Fox and Diddy Kong's part in Subspace in the beginning! Takes me back to DKC 2 days
this was wild to watch. bring more of this content
The Subspace Emissary was meant to harken back to Kirby Super Star.
You too can frame one bob-omb every time in Brawl. It's a sticker to start each area holding one
This run has taught me is that Peach is more then capable of saving herself
I had to pause the vid and nodders real quick 'cause Stickerbush Symphony??? catJAM. This song changed my life when I played Subspace for the first time. One of my all-time faves to this day 🔥🔥🔥 A big reason why I'll always love Brawl, man
i'll still sit down and play subspace on PM every now and then, this was the single greatest thing when i was a kid.
one of my favorite TASes is the Kirby Super Star 100% TAS, simply because it's really fun to watch and really well commentated over
this is one of my favorite hungrybox videos
Ayee Dyllon getting more recognition love to see it
This guy makes Brawl look more fun, and I have loved Brawl when I got it in late 2008.
Some of this strats are so creative and crazy
20:37 the Brawl Fox and Falco video was my answer too. It genuinely felt like I was watching DBZ or some shit.
1:03:15 a seed is only the starting value of the rng sequence, for simplicity's sake lets say there are 384 values (off hand can't remember exactly how many there are). 384 because 1 in 384 is chance of pulling a bob-omb, lets suggest you need value 384 to get a bob-omb, the rest are other items. So you'd start the Seed at 384 and immediately on frame 1 pull a bob-omb. The next frame it generically increases by 1, although this is then changed also by any other thing happening on screen, as frame 384 could also mean a specific mob decides to change direction, this also adds to the rng value, when you land, the amount of particles sent up is defined by the rng, but then the amount of particles also affects the rng so if you made 5 then rng increases by 5 etc. So on frame 2 your rng value may be 8 or 10. Its even more complicated than that as there's more like millions of rng values, some of them have 2x bob-ombs within frames of each other, so being able to pull 2 bob-ombs back to back won't work on a large number of rng values or seeds but possible on others. In short every single bob-omb pull in this run was a grind to find the exact RNG needed by putting in additional inputs which do nothing to gameplay but add to the rng count. The ONLY bob-omb pull which was generated by seed is the very first one, and a "good" seed would have been chosen to get multiple bob-ombs quickly at the very start of the game. To get the next stage to immediately pull a bob-omb would have meant the TAS'er got to the correct RNG value on the last frame of the previous frame so that frame 1 of next stage is a bob-omb pull. Knowing this adds to the insanity of this run. Great stuff
What an absolutely immaculate run!
Aldo Ultimate is the game that hook me into competitive smash, smash brawl is where my journey though the series begin. I still remember those good moments playing it with my brother just spamming the fan and playing M.K. , snake, link and many other characters form the roaster with 0 Knowledge about tier list, competitive smash or even the tripping Mechanic😅; one os the first games that my auntie gift me for the Wii and the last game we played on the final phase of the story mode to Retired my Wii once for all. I will carry those memories until the last of my days. (If you reach the end, thanks for reading it ❤😊)
Exactly the same journey for me, crazy to see someone else with similar experiences
Thanks for reacting to this
Subspace was the best adventure mode, so friggen good
This made me randomly think of an underrated superpower for the modern world. Instant reaction time.
Also, Brawl came out when i was in highschool... and it was my first ever Smash game.... Christ I feel old....
10:30 BRO That’s what I’m sayin the soundtrack is so good and is so nostalgic
Loved this!
This was super cool to see this tas I didn't even know subspace has a tas before this. My personal favorite tas to watch is Celeste all red berries. There is a very fun video with commentary from agdq of tas bot playing Celeste all red berries highly recommend.
Watched the whole vid, dope 👍
Was not expecting the Porky land Kissimmee, FL shoutout as someone who lives there and it made me laugh so hard. 😂
I need a Terminalmontage animation for this TAS now!
I think a cool tas to watch is the mari.0 one, it was a mario 1 with the portal gun, so you can get some weird momentum stuff going on
I don't want "Smash bros 6", I want "Subsbace Emissary 2"
The topic was brought up around an hour and fifteen minutes in, but the backrolling isn't necessarily because brawl characters are slow. My friend and I got curious around the section when they were playing as marth and he was slower than we remembered, so we looked it up and apparently subspace emissary modifies properties of most characters. To quote the wiki, "The physics of many (if not all) characters are also tweaked slightly. In general, characters run slower, fall faster, and jump better than in brawls". I'd be willing to bet that's part of the reason we see rolling instead of just running, though just people being slow in general is a part of it for sure.
Me when I see a glitch: Good game design *_sarcasm increased by 69_*
There are two ways to break a game. The Plainrock way, and the DyllonStej way.
The TAS was nuts. Also, Hbox, your facecam kept getting flashbanged from the brightness/color changes.
51:10 As a TASer, I can tell you that's not how RNG manipulation is done. It's literally just by loading a save state and doing different controller inputs to get a different RNG output.
TAS is just amazing to watch
i never played brawl cause i was like, a child, but these enemies look so cool i wish they were reused
20:37 When he said Mario 64 TAS "it's 4 minutes long" I LOST IT! 🤣🤣🤣🤣🤣🤣🤣🤣
11:13 The amount of shit modern Smash games riff from Kirby games makes so much more sense when you remember Sakurai made both Kirby AND Smash. 20:28 Literally anything involving Super Monkey Ball. The speedruns alone are pure wizardry, but the TASes make reality feel like a suggestion.
My favourite TAS are some of the old playaround TASes. International Superstar Soccer Deluxe by Marcokarty is one of my favourite out of all of them.
Holy FUCK I finished this video at exactly 4:13 AM just like hbox when he recorded this
oh hey dyllon gets recognition lets goo
Kind of fitting how hype the Brawl music is
I didn’t know you could speed run smash bros. Very cool.
To that one guy in the chat asking if this run was done by a human or a computer, it's both lol DyllonStejGaming painstakingly went through every single frame ingame to program inputs which are then played out all together in a real time recording Pausing the game with a dev tool and resetting until he finds the optimal way Smash is not that simple or linear of a game like mario bros on the nes, an ai can not figure out the complexity behind what is good or not but it can perform perfect inputs at specific times when coded A good example of this is yomi hustle where you preplan every single interaction and have it be simulated
I played subspace with my brother when it came out as well. I was in kindergarten when brawl came out and I remember being a little nerd and bringing the case with me to school to show it off. Such a hype game release.
ha, I did that with the pkm pearl cartridge. I didn’t even have the ds yet 😂
Subspace TAS' is just utilizing the power of plot armor.
Dyllon's hit the big leagues!
Brawl was my first ever smash bros so this was a treat to watch
8:46 nah bro that's mega man 2
Ill never forget being 10 years old on christmas and getting a ps3, ds and wii. It was awesome. Such a good time for games. Ill never forget playing subspace emissary at 2 am with my little brother in the summer.
The Project M Subspace Emmisary is similarly mind-boggling.
Did u go to Horizon Middle School or Discovery Intermediate School?? I went to Discovery the year it opened. And then Left Poinciana High School for Liberty High School when it opened
20:28 my favorite TAS has to be legend of zelda link to the past "full inventory" by fmp and yuzuhara_3... if you've played link to the past even casually, this TAS run will break your brain completely. DwangoAC does a bit of commentary in his own vid and it's very entertaining
Man, subspace with a brother, my experience exactly.
Unironically would love to see hbox play brawl. 2nd best smash game behind Melee
Kirby is, canonically, the most powerful of smash and one of the most powerful videogame characters ever made, dosn't matter if he fight pure evil beings, supradimensionals entities, allknowing IA's or conceptual gods, he can absorb, copy and surpass any power in the multiverse, kirby has no boundaries, his potential was infinite.
I can argue for Mario beating Kirby.
"Punch a robot so hard a burger comes out..." Burgerbot, om nom.