Your D&D Campaign SUCKS. This is why.

2024 ж. 9 Сәу.
51 778 Рет қаралды

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Campaigns can be tricky. Here's a few specific tools to make them betterer that you can combine to discover how your game world unfolds with your players. Even the parts they skip entirely...
Credit where credit is due:
Runehammer! • Key Mechanics: Timers!
📜 Articles
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🎨 Art
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"Black Vortex" Kevin MacLeod (incompetech.com)
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  • Soar with the Wandering Tavern! www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=65zgre Those Zephyr bikes ain't easy to park...

    @DeficientMaster@DeficientMasterАй бұрын
    • Probably one of the coolest settings I have ever seen!

      @MythicalWombat@MythicalWombatАй бұрын
  • So sorry to find out you're left handed, I hope you recover from this debilitating condition soon.

    @deatonkoval4489@deatonkoval4489Ай бұрын
    • Appreciate your thoughts & prayers.

      @DeficientMaster@DeficientMasterАй бұрын
    • @@DeficientMaster we're all praying for your recovery...

      @dauchande@dauchandeАй бұрын
    • I hear Ned Flanders has a support group meeting at his house.

      @russellharrell2747@russellharrell2747Ай бұрын
    • Today I learned that being left-handed gets you a -2 on Reaction Rolls.

      @KelniusTV@KelniusTVАй бұрын
    • Never apologize for being sinister. One day our time will come

      @Mr_Welch@Mr_WelchАй бұрын
  • Bro cooked again gotta start calling him Sufficient Master

    @deejd9837@deejd9837Ай бұрын
    • Not quite Proficient Master. But definitely Sufficient

      @MetaTomato@MetaTomato13 күн бұрын
  • The value your sponsors are getting is ridiculous. I usually scrub passed the ad portion of a video (sry other dndtubers), but I've sat through and enjoyed all of yours. Thanks for making even the ads entertaining!

    @jeffcato713@jeffcato713Ай бұрын
    • If this KZhead thing flops I'm going into commercials.

      @DeficientMaster@DeficientMasterАй бұрын
    • I second this comment ^

      @charger1369@charger1369Ай бұрын
    • I third this comment^

      @Death_Wish@Death_WishАй бұрын
    • Yes it would be great if it wasn't for the 7 other youtube ADs.

      @xzanman@xzanmanАй бұрын
    • KZhead premium.

      @lukenalevanko5403@lukenalevanko5403Ай бұрын
  • I really love how DM just uses every chance he has to say "5e bad". Never change

    @ericasdasd9074@ericasdasd9074Ай бұрын
  • It is incredible how you combine absolute Looney Tunes energy while also being one of the most informative and helpful dndtube channels around!

    @ACleverForgery@ACleverForgeryАй бұрын
  • If you wrote a soap opera, I'd watch it. I'm already invested in this Pendora episode. 😂

    @henrystefanov5873@henrystefanov5873Ай бұрын
  • Deficient drops a video and I click on it. This is my life now. There is no playing the game. Just Deficient

    @aprozach@aprozachАй бұрын
  • Reaction tables are one of the best things D&D Basic/BECMI has. Its my favorite edition for a reason.

    @tacky4237@tacky4237Ай бұрын
  • Instead of using live dies I use pie charts from blades in the dark. You make a circle, and cut it up in however many turns you want, and that can mean from the amount of alcohol in a bottle to the time left until the guards break the door down

    @mehonizer4004@mehonizer4004Ай бұрын
    • Also a big fan of BitD's clocks but I actually think that using a die is better because it's easier to go both ways (If a clock maybe needs to be unticked). Maybe make an indexcard, write down what it means and place a die on it?

      @MangaMarjan@MangaMarjanАй бұрын
    • Or use a clock for overall progress and the use the timer die to see how long before you need to update the clock

      @chrisb1205@chrisb1205Ай бұрын
    • FYI clocks are from Apocalypse World, everyone just latched onto BitD's. There are also strings, basically a row of check boxes, that feel better for tasks but are essentially horizontal clocks.

      @jerry247@jerry24728 күн бұрын
  • Deficient Master posts a video (my sleepy brain): Waik the fuck up samurai!

    @davidweinert165@davidweinert165Ай бұрын
  • NOICE. D4 timer is very simple way to track in-world changes. I am also partial to the Mausritter system where each faction has goals that need a certain number of progress checks. After each session, the DM rolls a d6. 4 and up means they advance toward their goal. factions can beat each other up while your players aren't evening looking. That's a more granular way of keeping the world alive and moving. The D4 seems better for more big picture/key location tracking.

    @bigbiggoblin2873@bigbiggoblin2873Ай бұрын
  • I am a simple man. I see a new Deficient Master video, I watch it. I step away, I ponder. I watch it again, I take notes. I look for tools and resources mentioned in the video. I watch it again. Seriously, though. Each video has tips for improvement and *examples* we can work from. Well done!

    @LoneWolffanwriter@LoneWolffanwriterАй бұрын
  • "Your D&D Bakery Sucks" when?

    @gaidencastro9706@gaidencastro9706Ай бұрын
    • I think there's at least one PC bakery that was successful, sorta. But we don't talk about those players anymore...

      @erictiso9315@erictiso9315Ай бұрын
  • wow this is amazing advice! ive been running a sandbox campaign for my little sisters as a practice for future games and felt like it was missing some roleplay. i implemented the reaction table for my monsters tonight and it literally made encounters 1000% more interesting instantly thanks so much

    @creepyjesus1471@creepyjesus1471Ай бұрын
  • Almost spit my tea; when you were talking about using a d4 as a timer to count rounds, I was just thinking about the timer from XCOM 2, not suspecting you would directly reference it. Bravo!

    @benjaminpatrickpatrickgarr9291@benjaminpatrickpatrickgarr9291Ай бұрын
  • The production level on these videos is insanely good. Thanks for another great upload!

    @C0365086@C0365086Ай бұрын
  • Just gotta say, I appreciate the little progress bar during the sponsor segment.

    @deltainfinium869@deltainfinium86917 күн бұрын
  • It's important to emphasize that nothing in your world moves unless it's observed by the players. The players need to know things are happening and consciously decide not to do anything about it. The only exception is when the NPCs don't even know about it.

    @gaidencastro9706@gaidencastro9706Ай бұрын
    • I agree, i do that in the way of the NPCs talking about that in the background or even a direct aproach of a NPC bringing the party atention to this particular event

      @roverbsn@roverbsnАй бұрын
    • 1000% I think this is why people think sandboxes are "Hard" to prep. you only need to prep things AS they relate to the party.... the world only matters to them and only comes alive wherever they are. there's old Billy Connolly joke "The Queen must think the world smells of paint, because ten feet in front of her there's a guy going [mimes frantic painting]."

      @Grimmlocked@GrimmlockedАй бұрын
    • I like to do faction turns between every couple sessions where I update the state of the game world whether the characters are aware of it or not. It gives me adventure ideas and plot twists. Having a NPC questgiver wait in stasis until the players decide to get around to him is a big no no in my book.

      @tuomasronnberg5244@tuomasronnberg5244Ай бұрын
    • he's not waiting, he doesn't exist until he shows up on the rumor table. then he starts ticking@@tuomasronnberg5244

      @Grimmlocked@GrimmlockedАй бұрын
    • Hard disagree. My players don't need to know anything specific for things to happen. They just needed to be given the option to go that direction. Like, let's say they're deciding wether to go to A or B city along their route. They picked A, they have no information on either city, but now stuff can happen in B city that they can't do anything about. It's called consequences. If I give players a specific "Will you do anything about it?" decision every time, the world will feel artificial. Like a video game where you can accomplish EVERYTHING in a single playthrough. That's not how tabletop rpgs should be played. The world moves without the players. I always emphasize that for my players as it gives them a reason not to waste time because their characters know that wasting away time will give any potential villain time to act unhindered or something like that. It gives realism and a sense that time is precious. And also, many many things can happen that you don't even give your players a chance to stop. It can be good for plot. Like, one of the children of one of my players got kidnapped before. They got him back safely in the end but the point is, the party wasn't there, she hadn't seen her children in years, there would be NO POINT in giving them the agency to stop the kidnapping. If I did that I would tell my players that their choices don't matter much and that I will always give them the possibility to bail out of any route they chose themselves. This makes a fame boring as there are essentially no consequences or stakes if they are given the chance to try and choose an outcome for everything. So, the world should move, even if your players had no chance to involve themselves. That doesn't mean you should have anything important to the players plot happen without allowing them any chances to stop it. Like in my previous example, kidnapping the kid was fine. But killing him without the players having time to save him? That would've been bullshit. Imagine tests in school only happen when you decide to take them. You'd get that feeling of main character syndrome and zero responsibility. Your game will die. The world needs to ALWAYS keep moving. This is why I track the amount of days that have passed in a campaign. So that I can think about if anything major happened at that time in any place the players visit so I can present the changes/events/consequences. Even just something like a festival going on in a city right now because it's the time of year for that festival now. It makes a world feel much more realistic.

      @ardynizunia9709@ardynizunia970911 күн бұрын
  • Reaction table and double take on it is a god damn gem for a sandbox games and oneshots. Sometimes there's even no need to prep anything to the next session, because current drifted away so far because of several interactions with NPCs, that it become plot material and campaign twist on its own right.

    @vladimir_ckau@vladimir_ckauАй бұрын
  • Another amazing video. Loved your interview with dex save Dan too!. Spoilt for Def Master content this week! You are my hero.

    @slacbladder@slacbladderАй бұрын
    • Seconded.

      @IfItMoves@IfItMovesАй бұрын
    • Thirded. I’d like to see you do more interviews.

      @ToyGory@ToyGoryАй бұрын
    • Fourthed. Deficient Master and Dex Save Dan are winning KZhead right now.

      @EdwardStove@EdwardStoveАй бұрын
  • For those who don't know who made that quote about keeping time records, it was Gary Gygax, one of the co-creators of D&D, and the sole creator of AD&D 1e.

    @sandman6088@sandman6088Ай бұрын
  • The dragon with a gun killed me. 😂

    @CJXCJJ@CJXCJJАй бұрын
    • Along with several townsfolk, apparently

      @theastralwanderer691@theastralwanderer691Ай бұрын
  • Legends and Lattes mentioned!

    @DabbusVult@DabbusVultАй бұрын
  • I drop whatever I'm doing when a Deficient video drops

    @drewkent4053@drewkent4053Ай бұрын
  • Love your content! Didn't even skipped the ad portion because it was so entertaining. Great tips and solid advice, 10/10. As a video suggestion for the future: I'm curious on your video-creation process, how you learned to edit and all those behind-the-scenes stuff from your videos. As someone who want to start a ttrpg channel/content production, this would be very interesting to study! =)

    @Hyrael25@Hyrael25Ай бұрын
    • Thank you! Check out my AMA vid if you haven't already. I talk about my origin story there a bit.

      @DeficientMaster@DeficientMasterАй бұрын
  • The editing and drama in your videos are both really good.

    @wesleyjudson599@wesleyjudson599Ай бұрын
  • Really great advice. And your presentation style is a LOT of fun. Keep it up!

    @MrDowntemp0@MrDowntemp0Ай бұрын
  • The best TTRPG channel so far ever

    @Nextliar@NextliarАй бұрын
  • These videos just keep getting better and better! I'm glad you survived your falling damage roll as well. I really like the story hook you have there. I now need to know how the poor kid turns out, and how his conflicted life of having to choose between his Guard Captain dad and Queen of Thieves mother turns out. A flash mob musical explaining the resolution will break out in d4 turns... Anyway, growing up with BECMI and 2E, I do like the idea of reaction tables, but occasionally they can generate odd results. Sure, people are odd, so anything can happen. I don't think I'd ever thought to modify the tables themselves to push the results either positively or negatively. Modifiers, sure, but not tables leaning one way or the other. Awesome idea!

    @erictiso9315@erictiso9315Ай бұрын
  • Just came across your channel and I'm blown away by the production quality. Even stuff like rotoscoping your hands over the table, I can't even imagine the editing side of your videos haha. VERY cool 😄

    @RoguesRollCall-Cam@RoguesRollCall-CamАй бұрын
  • Hey Deficient! Very much enjoyed your interview over at Dex Save Dan's! Have a nice one :)

    @M0RGue0Nslaught@M0RGue0NslaughtАй бұрын
  • All of this was really helpful! I loved the tips for well.. everything. The factions, the timer! I specially have a use for that in my current game. Loved this! Super good

    @ChurroPole@ChurroPoleАй бұрын
  • This is pure gold! Extra credits for the BECMI reaction chart 😁 And you made the timer really make sense!

    @paavohirn3728@paavohirn3728Ай бұрын
  • The joy of a new Deficient Master upload is also the pain of waiting for the next one

    @fiberglassribcage3698@fiberglassribcage3698Ай бұрын
  • I just spit my coffee out laughing at the dragon going into Brandonsford cut. You’re a genius, man. Hands down the best D&D tuber here (and that’s saying something because there be great ones).

    @johnsmith3085@johnsmith3085Ай бұрын
  • Bro, I love your style and the advice is so good! Also, the dragon leaving town scene was perfect xD

    @reaganduggins5279@reaganduggins5279Ай бұрын
  • I came up with a nice way of using time to make the players more urgently aware of the world around them. I started running a monster hunting style game at the local game store. The players get to choose one of five 'one shot' (it's never a one shot) jobs to take on with the knowledge that ignoring some jobs will result in their situations getting worse (or maybe better) as time goes on. Each time a job is taken, the other jobs increase in a stage of urgency while they're out doing that job. I only have three stages per job though, as I only want them to feel compelled to do three jobs as mandatory to rise in guild rank with a 'boss mission' to cap it off as a test to get another level out of it. The other two jobs are bonuses if they want to do them. So far it's been a hit, but we've already established that it's meant to be a drop-in, drop-out kind of game based around combating monsters so that anyone can join or leave based on who shows up. Not everyone's thing, there's very little story involved in it, but I can easily see the template working with other scenarios.

    @LeonardAndHisBiscuit@LeonardAndHisBiscuitАй бұрын
  • You are legitimately the best DnD content creator on the platform. Every video has answers to the most important questions I have or didn’t even know I had!

    @gary1315@gary1315Ай бұрын
  • Man I actually love your insight to being a dm. I've never been so motivated to run my games and have thecfeeling like I can do it better than I ever have. Much much love from australia

    @haiclips3358@haiclips3358Ай бұрын
  • Hope to see a video about how you make your NPC in more details ! Loved your way of doing exploration, I'm intrigued on how you make the most out of non-combat encounters.

    @vernillet120@vernillet12013 күн бұрын
  • By now the "YOU BLAY HOWBEBER YOU BWANT" is in almost every deficient video, and it still cracks me every damn time

    @lelemammetti6906@lelemammetti6906Ай бұрын
  • 0:15 Factions - what do they want? Be specific. 1:56 Secrets and Incongruency 5:02 Time. Use a d4 to countdown the time until SOMETHING HAPPENS 6:54 Reaction Tables

    @torenatkinson5708@torenatkinson5708Ай бұрын
  • always blowing me away, bro. even your ads are off the charts.

    @zenfrog1973@zenfrog1973Ай бұрын
  • Great video! Love the shoutout to ole Hank/Runehammer. ICRPG principles like the timer are the foundation for almost every game I run, regardless of the system!

    @SeanFranchise@SeanFranchise28 күн бұрын
  • Another banger when I was deficient on the deficient master. I would really like to see a video on your dnd or rpg book recommendations or favourites. You seem to know so many and would love to know

    @Abigoldouce@AbigoldouceАй бұрын
  • Wow. This is great content. I particularly love the reference to Gary and the original DMG! Earned yourself a new Subscriber! Thank you!!

    @timothylamont845@timothylamont845Ай бұрын
  • Lets GO! Another Deficient video. Been waiting for a new one. Thanks for another great video. Cheers!!!

    @brandoncox7672@brandoncox7672Ай бұрын
  • Your videos are the best! I learn, I laugh, I look forward to the next one you release!

    @JartistDnd@JartistDndАй бұрын
  • Yea this is just quality. Good stuff, I learn something every time. The reaction rolls for major events like the dragon attack reminds me a lot of fronts from Dungeon World. This thought process felt a little less daunting to me though. Thanks friend. :)

    @yasithyasanayake3303@yasithyasanayake3303Ай бұрын
  • You are going very far with your content, I love your videos, they are very refreshing, a subscriber from the city of Las Palmas, Gran Canaria

    @atb5682@atb5682Ай бұрын
  • Best one thus far! I want more of your rules!

    @jacksonlai7590@jacksonlai7590Ай бұрын
  • i love your videos! you randomly came onto my youtube algorithm one day and I would miss you if you left it! keep it up!

    @thatonedevthathasaTvhead@thatonedevthathasaTvheadАй бұрын
  • I like these a lot! Going to integrate them into the introduction to OSR that I’m running for my group

    @SGWeber@SGWeberАй бұрын
  • See Deficient Master video, click on video, get educated. First time this early. So happy I found this channel!

    @laurasch4463@laurasch4463Ай бұрын
  • Deficient Master sandbox tools reinforce the tools I am currently using. Can't wait to see Deficient Master dungeon generation procedures ✨️

    @macoppy6571@macoppy6571Ай бұрын
  • Hmmmm! That timer thing is pretty interesting! Love it!

    @zensema@zensema27 күн бұрын
  • this is great advice. factions are great for emergent stories, time tracking adds some necessary tension to exploration and reaction tables can help keep the game moving.

    @cragland94@cragland94Ай бұрын
  • This is amazing! And your videos are fantastic ❤

    @limecola4343@limecola43435 күн бұрын
  • Outstanding job, as always. Your content is pure gold. Keep this up, and one day people may even call you a "Proficient Master".

    @vektracaslermd743@vektracaslermd743Ай бұрын
  • I want to say thank you very much for some solid sources for these methods. I've been using similar things for a long time but those are usually from having seen other DM's or players that I've helped encouraged DM that picked things up from other places on their own. Reaction tables are something I wish had stayed around as I've always found them more useful than the persuasion/diplomacy rules in 3.x/PF. As a small add on, I'd highly suggest for other DM's that you might also auto advance time tables during down times but limit the severity of the issues and treat countries as their own factions if you're playing on a large scale. One of the best adventures my players ever enjoyed was bartering trade contracts along the swordcoast due to lumber shortages thanks to orc raiding parties. They got to earn gold, prestige and enjoy taking on various ogroid encampment all at the price of a single downtime world progression.

    @Arcko9@Arcko9Ай бұрын
  • I used a timer during the last playtests at Who's yer con. I just counted down on my fingers when everyone seemed absolutely lost. WORKED SUPER WELL!

    @thomasmarshall97@thomasmarshall97Ай бұрын
  • Example at the end got me excited to prep again.

    @Prolink@ProlinkАй бұрын
  • This is an AWESOME video! I want more!!

    @DOntTouCHmYPaNDa@DOntTouCHmYPaNDaАй бұрын
  • I’ve gotta start using the secrets and incongruence stuff for my factions. If nothing else, it’ll definitely help with writing characters for the factions.

    @StayinFoxy@StayinFoxyАй бұрын
  • Love it. One of the best out there.

    @donwebster9292@donwebster9292Ай бұрын
  • The only channel I have notifications turned ON

    @ctboone1@ctboone122 күн бұрын
  • Would love to see a video about map making for a sandbox campaign. I like your map, I also use hexkit but I haven't been able to make my map ias good looking as yours!

    @louismosar8879@louismosar887929 күн бұрын
  • This guy is the HowToBasic of TTRPG with actually useful information and advice.

    @read2write228@read2write22828 күн бұрын
  • Always awesome videos! What ruleset are you playing in your campaign with Black Wyrm of Brandonford?

    @paulhepworth3659@paulhepworth3659Ай бұрын
  • I like crisis timers of varying severity depending on the party's level, sometimes the crisis is a border town under threat of some monster or group, sometimes it's a dragon of some age asserting it's territory, sometimes it's a peasant revolution. And those crises tick down in a similar manner as in this video but when the timer reaches 0 I decide what an unopposed victory looks like and make it more dramatic and impactful on the world around it. I like to give my organic 'villains' winner's disease where they'll keep escalating until some faction, group or individual is motivated to slap them down. Maybe the party weren't motivated to go to the border and just help out, but they might be motivated if the king is mustering an army and hiring mercenaries to act as scouts and monster hunters in the vanguard on the way to dealing with the new goblin king who just razed a town to the ground. I find drama most effective for encouraging player involvement, although I might have to try incorporating the chance for a situation resolving itself.

    @thomasparkin259@thomasparkin259Ай бұрын
  • Love the videos! Keep them up

    @marshallsears7740@marshallsears7740Ай бұрын
  • Great video. Def need this before i try to run my fabula ultima game

    @duyngo7697@duyngo7697Ай бұрын
  • 1. I love how this simplifies Dungeon World's "Fronts" system, which is amazing but can still feel overwhelming sometimes. It's got the simplicity of something more like Mausritter, and I love that. 2. I think the real secret sauce to be squeezed out of incongruity is something you do here without spending lots of time on it, I just think it deserves to be a bigger deal: the *best* incongruities *involve an outside relationship*. It would be one thing if Pendora's value of Order didn't quite jive with the stereotype of a Thieves' Guild. That's already an interesting incongruity. But by making her *biggest values* cross faction borders, now you've got a really interesting and emotionally weighty conflict. I'd encourage anyone and everyone thinking about Incongruity to also think of it as a red string that takes the character outside of themselves.

    @lyleenright6774@lyleenright6774Ай бұрын
  • Thanks again for a very entertaining video with excellent content!

    @JanHoos@JanHoosАй бұрын
  • I would love to find a long list of examples of timers. It's perhaps the biggest thing I've struggled with -- coming up with believable (and not contrived) deadlines for the party to reach a place or do a thing.

    @this_epic_name@this_epic_nameАй бұрын
  • I get the FOMO titles to drive clics but those "Your [X] sucks here's why" are piling up in my recommanded, let me be good at something :(

    @ClemiHW@ClemiHWАй бұрын
  • ok two videos in since I found your channel and you have earned a new subscriber I will be watching your channel with interest

    @americanpride5540@americanpride554016 күн бұрын
  • Definitely gonna incorporate some of that into my games. thanks.

    @jjkthebest@jjkthebestАй бұрын
  • The d4 system for deciding how long until something happens to a location that the players were given info about is super helpful. Ive always liked the idea of having the world move forward with or without the players but never knew how to actually incorporate time in a way that made sense to me. Does the dragon attack after 5 in game days? Does it attack in 2 weeks? How long is the right amount of time to give the players? Using the d4 and sessions instead of in game time makes it a lot easier. I'm gonna start using this.

    @theravenst8541@theravenst854113 күн бұрын
  • I like when the dragon came into the town firing a handgun at everyone 😂😂😂 9:23

    @themanhimself5650@themanhimself5650Ай бұрын
  • this guy's VFX are getting great!

    @justsomekidinasuit@justsomekidinasuitАй бұрын
  • I love your editing and energy so much it scratches my ADHD brain just right

    @tuckerbio@tuckerbio24 күн бұрын
  • From sitting around thinking how can i make my campaign, i started doing it with every video a bit. Cant wait for more

    @youngmlody6239@youngmlody6239Ай бұрын
  • My DnD campaign sucks because we haven't had a chance to do session 0 yet. (when will this semester end? 😞)

    @bolicob@bolicobАй бұрын
    • Feel ya buddy. Good luck

      @piketheknight2581@piketheknight2581Ай бұрын
  • The timer reminds me of how older editions encouraged you to roll a d6 every two exploration turns. Roll a 1? Make something happen that the party has to deal with (usually, monsters!).

    @hopefulhyena3400@hopefulhyena3400Ай бұрын
  • I need to know how you made that Hex crawl map please. I love it so much

    @Doc73r@Doc73rКүн бұрын
  • love the video. great tips as always

    @NemoOhd20@NemoOhd2019 күн бұрын
  • I’m planning on the start of all Hallows Eve, running a Yakuza-like adventure, an entire short (like 8-10 game campaign) exploring every but of the crown city, with about 4-6 BBEGs simultaneously, with them being. I was thinking that when they do one task, the others enemies are closer to their goals. They COULD fight the king trying to summon a greed devil, or the Theives guild being ran by the Mind Flayer in disguise.

    @samanbouniady@samanbouniadyАй бұрын
  • Tfw Def Master got his bankroll list on the wrong side:

    @dwightyoung2291@dwightyoung2291Ай бұрын
    • The yellow clashed with the sticky notepad.

      @DeficientMaster@DeficientMasterАй бұрын
    • ​@@DeficientMasterOMG HE REPLIED (real)

      @dwightyoung2291@dwightyoung2291Ай бұрын
  • Man even during an add read, I voiced aloud, "Damn, I like this guy"

    @davidhanham8268@davidhanham826816 күн бұрын
  • The D4 Countdown is a gamechanger. Where can we find that cool reaction chart?

    @DoubleCritFail@DoubleCritFailАй бұрын
  • Now that you’re into the whole faction thing you should read The segment in Nights Black Agents on Conspyramids. What is better than factions.. Factions which are related in alliance or conflict, that is usually a pretty interesting starting moment for my campaigns!

    @ratlineproduction394@ratlineproduction394Ай бұрын
  • Great video Deficient!!!

    @maatlock@maatlockАй бұрын
  • 9:23 That derg has no chill. XD

    @johngleeman8347@johngleeman8347Ай бұрын
  • Nice vid. What's the name of the outro song ? (the one that starts at 10:00) Thanks and keep it up!

    @Moyse3333@Moyse3333Ай бұрын
  • I'm early today! I've been longing for another of your excellent videos :)

    @RanetaCroak@RanetaCroakАй бұрын
  • Love the old school reference to GG.

    @donwebster9292@donwebster9292Ай бұрын
  • Here we go!

    @thatvictorguy4267@thatvictorguy4267Ай бұрын
  • He knows too much about my campaigns am i being stalked?

    @hggpi@hggpiАй бұрын
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