EVERY One Night at Springtrap's Game - All Hardest Nights

2024 ж. 13 Мам.
156 Рет қаралды

Game Mechanics:
ONaST 1:
Springtrap & Fredbear -
They will both make their way to your door. When you see them there, put on the mask until they leave.
Spring Balloon Boy & Spring Mangle -
When one of them appears in the office, put on the mask until they leave.
Toy Springtrap -
If you hear him running, quickly put on the mask until he stops.
Spring Puppet -
Keep its music box wound in the cameras.
Self-Imposed Challenges -
Don't use the door light while wearing the mask.
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ONaST 2:
Golden Fredbear -
Keep the music box wound on the office monitor.
Toy Springtrap & Springtrap -
When either of them appear in the office, hide in the locker until they leave.
Fredbear -
Whenever you use the cams, he has a chance to show up. Hide in the locker and wait for him to leave if he's there.
#---------------------------------------------------------#---------------------------------------------------------#
ONaST 3:
Nightmare Springtrap -
He will make his way to the middle hallway. If you see him there, hide in the left hallway until he's gone.
Nightmare Spring Puppet -
It will sometimes be in the hallway when you go there. Don't stay in the hallway too long or it will kill you.
Nightmare Fredbear -
Keep the music box wound on the office monitor.
Lockbunny -
It will show up in the office sometimes when exiting the hallway. Go back to the hallway to avoid it.
Lockbear -
It will show up sometimes when flipping down the camera. Flip the camera back up to make him go away.
#---------------------------------------------------------#---------------------------------------------------------#
ONaST 4:
Springsuit -
It will run towards your office from either the left, right, or middle hallways. You can see him moving on the monitor in the office. Once he is there, use the hallway jammer on whichever hallway he's in.
Prototype Fredbear -
He will appear occasionally on the left side of the office. Go to the right side of the office to use the office jammer, which will cause him to leave.
Nightmare Toy Springtrap & Nightmare Toy Fredbear -
They will randomly jumpscare you, causing heavy breathing and hallucinations. Press ctrl to calm down and stop the effects.
Self-Imposed Challenges -
Never use the calm down feature after being attacked by one of the Nightmare Toy's.
Don't click on the wrong hallway when using the hallway jammer.
#---------------------------------------------------------#---------------------------------------------------------#
ONaST Rebooted:
Springtrap -
He will occasionally appear at the window. If you hear him breathing, close the blinds to make him leave.
Darkbear -
He will sometimes appear in the main room, blocking the window. Moving to another room usually makes him leave.
Mini Lockbear -
Make sure to check on the dresser throughout the night. If Mini Lockbear is there, hover you mouse over him to make him leave.
Plushtrap -
He will progress towards you from the hallway behind you. Once he jumpscares you, go back to the main room and turn off the lamps.
Self-Imposed Challenges -
Only close the blinds if you hear Springtrap breathing.
#---------------------------------------------------------#---------------------------------------------------------#
Segments:
0:00 - ONaST 1 (No Mask/Light Exploit)
3:33 - ONaST 2
10:07 - ONaST 3
16:55 - ONaST 4 Hard Mode (No Calm/No Wrong Hallway)
23:33 - ONaST Rebooted (No Blinds Abuse)

Пікірлер
  • I like that most of the visuals simulate the player slowly going insane in schizophrenic outbursts

    @GojGoiOi@GojGoiOi14 күн бұрын
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