Join me as I almost constantly get let down over and over again.
All drawings are done by my personal art goblin, the talented Leonie: / cakebunn
For merch and merch accessories: www.thesaltfactory.store/
Hey I stream on twitch: / thesaltfactory_
Twitter: / saltiestfactory
Discord server: / discord
Patreon: / thesaltfactory
Songs:
Almost the entire Skyrim OST
Just Plains from the Wario Land: Shake It! OST
BFG Division by Mick Gordon
Trendy Game from the Link's Awakening remake OST
Get Ya Hands Up -theFunkyFr34k mash up
Snide's HQ theme from Donkey Kong 64
Lakitu Valley 2 from Mario Golf: Toadstool Tour OST
Jump Up Superstar NDC instrumental from Super Mario Odyssey OST
64th Trivia Quiz from Paper Mario OST
Groose's Theme from Legend of Zelda Skyward Sword OST
Groose Beats by Botanic Sage [BS]- / groose-beats
Chunky Train by Botanic Sage [BS]- / chunky-train
Timestamps:
00:00- Intro
01:28- Tutorial/Starting out
06:11- The Companions
22:08- Activating dragons
25:58- Dark Brotherhood
54:30- Thieves Guild
01:15:06- College of Winterhold
01:33:12- Guild reflections
01:34:29- War stuff
01:43:42- Main questline
02:02:29- Final thoughts
02:05:00- Outro
Use my affiliate link for Japan Code Supply if you're into that: japancodesupply.com/?ref=thes...
This video is brought to you by Todd Howard's never-ending march to hurt me.
Thanks for watching!
1:51 Skip raid today, only one like each.
Thank you 💕
Thank you!
Thank you ily
thanks friend
Thank you! ❤
One of the reasons this game feels shallow is that they didn't add content expanding the Cloud District in Whiterun. Do you guys get to the Cloud District very often? Oh what am I saying, of course you don't.
I'll have you know there's no pussssieeeeee.
Hippity Hoppity i shall make it my Property
how the fuck are you still alive?! I killed you at least 60 times!!!
The game is shallow because it has very few rpg mechanics, poor town design, and very dumbed down combat.
Fuck hou Nazeem
-go to the crypt -kill a bunch of draugr -get the thing -bring it back was this the companions, college of winterhold, dark brotherhood, thieves guild, civil war on either side or main quest? trick question, it was the bards college
After hearing the guy say I can join the thieves guild even after screwing up the main quest because "you tried your best and youre proabably a good thief anyway" and seeing that the bards guild had nothing to do with playing an instrument, singing, etc. and all just fetch linear dungeon fetch quests, I was done. I knew this game wasn't for me.
@@largebeppo Crying over nothing like this isnt one of the best games ever made
@@dolphindudelife314 Its great that you like this game. But @largebeppo just has a point, the storytelling is not good. If you look out for a game with great written characters and deep stories, Skyrim is just not the right one. And if if you look at his answer closely, he does not say its a bad game, its just not his type of game. Same for me. Its absolutely massive but I feel its all facade made of thin paper.
@@dolphindudelife314lol this ain't nothing. I love Skyrim (not Vanilla - even at launch I thought it was a little too boring compared to Oblivion), but most of the major plot lines are under baked and unless you have quite a high tolerance for subpar gameplay loops, the dungeons are grating and IMO rely on big overhauls to the progression and/or combat systems in order to become genuinely satisfying for anyone who has played anything a little more refined. However, I do still agree it's one of the best games ever. With mods, that is certain. Vanilla is highly debatable, and probably depends how much you will be annoyed by the very unrefined combat and major lack of any other well done gameplay elements (sneak, thievery, persuasion, choices matter) by RPG standards. I think playing Baldurs Gate 3 is the perfect example of how genre defining a lot the things Skyrim practically ignored are.
@@dolphindudelife314 Wasn't that even in 2012
The Ebony warrior explored all of Tamriel and realized everyone has the same voice actors which made him want to die
Underrated comment
@@idkhahahaha Underrated reply
@@dfreltzya541 Underrated laughing fit
@@Prince_Virginiaunderated underrating analysis
But I like the voices and it’s funny and I don’t really care that much about the story so I don’t mind
Main character in a Bethesda game: *joins a guild* Guild master: *starts writing a will*
Oh my god... I never realized. That's some lazy writing.
@@Quadrenaro I don't exactly disagree, but in games that let you become the leader of each and every organization you come across, they have to do SOMETHING with the existing leaders. Death (and/or treachery) is the easiest way to let you replace the very talented person who led the organization for years and has the loyalty and support of the members.
@@mrcombustiblelemon2902 The problem for me is that once you do become the leader, literally no one cares or treats you differently. You still have to do all the grunt work.
@@arivolden1989 except for not treating you like a criminal when you go to the guildmaster's room and ransack it for a few septims
@@mrcombustiblelemon2902 they could just make becoming leader optional and if you turn it down it goes to some other guy. Like I don't see the issue and I actively pretend someone else is the leader of every guild anyway because I find it really dumb becoming leader if more than two. High ranking member sure but when my bruiser of a Nord is supposedly now grand wizard of whatever the fuck that school was called when I'd literally only used shouts for the last 30 hours of gameplay it's super annoying to me.
"An extremely shallow experience" >Sponsored by Raid Shadow Legends Was that Irony intentional?
It was
If i was him i would do the same thing regardless of the irony.. Money talks
KYB Bro he has to get paid somehow. Like I get where you’re coming from but KZhead pays like shit and it’s almost impossible to make any significant amount of money without sponsors
@KYB you got some bad experience with garages?
i actually thought it was a joke at first
I just realized that every faction you join is "struggling" or "on tough times" and your role is to bring them back to glory.
Hell you don't even do that except for with the Thieves guild. Seriously think about it. You finish the other questlines nothing gets resolved. The companions questline is a joke that forces you to become a werewolf yet does nothing with it. If were going to be forced to be a werewolf then tell a werewolf story. It's honestly the worst faction in the entire series The others are not great either. It feels like Bethesda just did not care with Skyrim. They knew the casual dumb crowd would eat it up and buy it again and again. Sadly they're absolutely right.
@@spartanq7781 Bethesda is bad at story, plain and simple. All their games have good atmosphere and gameplay but the stories suck ass. I love playing fallout 4 with fun tacticool mods in downtown Boston but I could care less about Shaun.
@@lavenderlunacy Good gameplay what? They don't have even that.
@@spartanq7781 yea Bethesda is going to fuck up bad at elder scrolls 6, it's the last chance I'll give them and I've so little hope I'm definitely not gonna buy the game till I can see the content I'm gonna get.
@@griffithdidnothingwrong7117 I'm waiting on Starfield to gage some idea of what ES6 will be like. Todd claims it is going to be the kind of game he has been wanting to make for a long time. He himself does prefer Morrowind over Oblivion and Skyrim. So really his design philosophy is solely on being more accessible. My problem isn't that in fact that is a good philosophy. The problem is that their way of doing it is too just cut so many things. Ruining play styles and builds of fans of an earlier game. It has happened to Daggerfall fans,Morrowind fans and Oblivion fans. The only reason it hasn't happened to Skyrim fans is you know no ES6 over ten years later!
As much as I enjoyed it at the time, Skyrim's biggest issue is that everything exists in a vacuum. Quests don't change anything about the world itself, even the main ones, and people don't acknowledge your accomplishments. Morrowind has problems of its own but beating the game removes an entire weather effect from the game and everyone refers to you as Nerevarine, most being in relative awe of your presence - and most having high dispositions towards you for saving the land. Maybe its nothing crazy but its something at least, and I don't think it would have been that difficult to have the NPCs refer to you as Dragonborn in a similar fashion. Or having Dragons fear you now instead of still just randomly appearing and divebombing you.
I think of it like each quest is a strand, in a game like New Vegas, almost every quest is linked. Helping the Legion makes you enemies with the NCR. The quest are connected in a web that shapes the world around you. But in Skyrim each quest happens, then that’s it. Theres no connection.
@Dyl just you average adventurer clad in enchanted armor made of literal dragon bones and ebony.
I did a replay of Skyrim's main quest last year and then I started the Companions quests. I laughed when Vilkas basically said "I literally have no idea who this guy is" .
Fair point. In Morrowind your actions had bigger consequences at least. If you joined a guild, people from a rival guild would dislike you, for example.
@@benrobinson375 AND you can't join that guild.
The reason guild leaders are so clueless and bad at their jobs is because people get promoted to leader after like 4 days of work
Lol
Its good we didnt get missions to become the emperor. You would probably start out as a carrier boy then seven missions later you claim the crown
@@WurrzagsMorkyMischeif laughs in Martin
yep,Oblivion guild quests are way better.
Or other way around maybe...))))
Skyrim's entire plot is best described as, "Here is the aftermath of something far more interesting and exciting you only get to hear or read about and not experience first hand. Also you are in charge now."
"You are in charge now and nobody cares!"
Now go clear this cave of dwemmer.
"here is the aftermath etc' sounds like Todd's first day on the job.
You are in charge but actually it's basically just a meaningless honorary title.
"You are in charge now, but not really, everyone else still push you around."
Dragonborn, Leader of The Thieves Guild, The Listener, Head of The Collage of Winterhold, Captain of The Companions, Thane of all Holds, General of an Army, Master of The Blades…still has to put up with guards rude remarks and pay 5 gold fines for dumb petty crimes.
Yes, but we will all boot up the game several more times after seeing this 😂
I mean, if you are all that, isn't it equally ridiculous that we still DO petty, dumb crimes?
"No one is above the law" lmao
@@MrAwEsOmE145770 Nah, I'm gonna start my first playthrough of morrowind.
@@MrAwEsOmE145770 i don't understand how people still have the mental fortitude to play this game, looking back on it it's SO ass, the only thing it's got going for it is mods, and even then i'd rather just play Fallout NV or Cyberpunk
Nobody really talks about how strange it is that you can assassinate the Emperor and win the war for the Imperials
Cuz there's no problem with it nb knows it was you
@@killcount4750I don't think you understand the implications of that
@Bionicbutter43 its giving you freedom
@killcount4750 if the leader of an actual empire were to die in the midst of a Civil war that would basically garentee the LOSS OF THW WAR FOR THE EMPIRE
@@Bionicbutter43I mean imagine the morale damage alone. Stormcloaks would have a field day with the propaganda
Skyrim is a shallow game. Speaking of Shallow, Raid Shadow Legends...
Beautiful.
More like Raid _Shallow_ Legends, amirite?
@@Shadethewolfy I hate you but also love you
@@Wall9. Aww, thank you :P
I played it for a day after seeing this video. Felt way too much like Contest of Champions but with a less engaging structure and just as pay to win. Not worth it on mobile.
Honestly one of Skyrims big flaws is that after a while the dragons become tedious. Like when you hear a dragon roar your reaction isn't to get excited and go "OH boy a dragon!" or even get scared and go "Oh no! A dragon!" Your reaction is to sigh and say "Goddammit, I'm not in the mood for a dragon right now"
I remember thinking one time after hearing a dragon roar, "Fuck, I don't have the carry capacity for bones and scales right now, dammit." Dragons were just a chore. I quit not too long after that.
This is why I never do the main quest anymore
@@adhdasdfroflxd123 the alternative start mod is epic if dragons are boring, just stay away from helgen and your set
Yep. They over did the spawnrates on those fucking things. Honestly, there should have been less mounds, maybe a couple random spawns like 1 every in game week or two or something. And actually make dragons more fucking interesting fight. Even when I did my Master difficulty run (fuck legendary, that's just ball ache for ball aches safe) by the time I was like 25-30, Dragons still just became a run up and mash R1 fight.
I like the game but dragons are so fucking annoying. They should’ve made them spawn waaaay less frequently
I love how the companions will say "Well, that's taken care of, no thanks to you" even if you're wearing literal rags, I mean for all they know you're a drunk farmer
I think you said Winterhold when you mean Windhelm in reference to the Dark Brotherhood
They also say it even if you show up AFTER they've already killed the giant. Fucking Emil Papaccino.
This comment made me laugh so fkn hard... I'm in tears... "...for all they know you're a drunk farmer" Picturing your character standing there like... "I was just over here turning in 400 crops for 18 gold, what do I know about fighting a giant?"
This video making me realise that the obsession with filling my house with all the unique treasures has kept me willfully blind to how little effect you ultimately have on this game world
Is this comment about Skyrim or modern irl consumerism?
@@Adam-ob1hl Both, now that you point it out
People with funko pops do the same thing in irl
In my house, I've probably stored millions in gems and gold. There's so much money just laying about
I kinda hate how we just are gonna flat out dog this incredible game as if we weren’t eating this shit up when it came out💀 y’all fr gotta relax
Saying RAID: Shadow Legends is the 3rd highest ranked in the Google Store is like saying cancer is the 3rd most efficient way to die.
Lol x10000
Chinese rating farms my dude, I can assure you 90 percent of those ratings were bought.
Dude, just download Raid. JUST. DO. IT.
I k on now people who’ve died. From cancer and I laughed anyway it’s funny when you do it right 😂
Read between the lines ...
"Y'all mind if I.. huh... send our newest member to the nearest nordic ruin ?" every guild leader in Skyrim.
Well in the college of Winterhold it’s more like a class field trip. At least, that’s how I thought of it.
@@warzed6220 agreed lol dude basically had the entire school up in there
@@warzed6220 "The most important lesson is safety!! We wont be doing any magic yet because its dangerous!" 10 seconds later... "ok so these nordic ruins are pretty dangerous and we're going to them. ur job is to wander around without supervision."
*When a new recruit who looks like a main character joins your organization* Leader: "My time has come"
No no no, its like this: “Hey can we send the newest member to this Nordic ruin?” “Yeah, sure why not. I mean he could definitely do it even though our top members had previously failed.” “Ok new member, go to this cave and retrieve this item.” Oh no! The leader is dead when you come back! “Well shit, our leader is now dead and we definitely have no one else that could replace them. No one that’s had 10 years of experience. Oh, no we would never. Hey new member, I guess you’re the leader now”
My favorite bit about the thieves guild is that even if you botch planting the ring Brynjolf just goes "hmm oh well lol we're doing pretty bad so you wanna join anyway?". Not even being sent on some other errand to prove you aren't completely inept. Granted it's good in this one instance because getting a useful merchant with a cool story locked up forever is really stupid but still. My biggest gripe with this game has always been that there's no actual consequence to literally anything you do, there are never any stakes.
I'd rather it locked me out and made me press F9 than pander to the lowest common denominator. Skyrim's success is due to the fact that it's so forgiving that any meathead can succeed. I get it, but it completely misses the mark on what the classic western RPGs were going for. It was all about the interactivity with the world and its inhabitants that made up for the jank ass gameplay. Fallout 2 probably captured the essence of WRPGs the best.
There are consequences in this game , every npc and their grandmother comes after you if you kill a chicken.
@@yourstruly5013that is poor gameplay mechanics and not story consequences.
I blame Emil Pelagiad.
"hmm oh well lol we're doing pretty bad so you wanna join anyway?" This fkn cracked me up lmao
I feel like having you not become the leader of the respective guild but getting an special honour/position would help a few of these questlines and guild structures, like you can join the inner circle of the companions as an equal to the longstanding members like aela, you get a position in the college which gives you access to way more resources for research into the arcane arts. This allows for the previous leaders to not have to die and/or be evil/incompetent.
They are really doing anything to push that 10 minute mark in videos these days.
I know, they're getting desperate
XD
Seriously, now theyre even trying to do detailed analysis to hit the 10 min mark Talk about lazy
For real, this video could have easily been 9 minutes, but he stretched it.
@@AFatOcelot bro, sarcasm..... learn some..
That's actually a rather common complaint, the world is full of people and places and systems, but you never see them interact, the assassin's don't affect the civil war, magic doesn't change the civil war, nothin
Which is strange since the Imperial Legion has a long history of using battle-mages to augment its forces.
there's no repercussions for anything. its almost like everything takes place in it's own nutshell.
Fighting for the Empire, then assassinating the emperor 👌
The game felt very post-apocalyptic to me the first time, much more so than FO. Everything seems to be in decline, almost lifeless and most of the cool stuff is tying loose ends from some better times.
JollyOldCanuck to be fair. The legion in Skyrim during this specific Civil War consists mostly of Nords who sadly don’t trust magic anymore. You should maybe see 1 or 2 mages but not too many in Skyrim’s Civil War.But yeah overall they shouldn’t have left them out.
I think Joseph Anderson said it best when he said Skyrim is like a shallow but very wide puddle. It may be very basic fun to splash around in it, but there’s still so much to play with.
You could say the about Elder Scrolls games in general, although the depth of the puddle varies. Combat might suck, and there are many mundane quests, but oh you can do so much.
It’s really not that shallow. In fact it’s incredibly deep in the experience it offers, which is what video games are about. Offering an experience.
@@joshf2218if Skyrim is incredibly deep to you please play any other game that calls itself an RPG. There are games called "immersive sims" that offer largely linear experiences that manage to have depth that Skyrim cant even get close to offer. Elder scrolls games literally lose depth with each release. Skyrim is the least deep game in it's own series. Skyrim is definitely mindless fun but outside of exploiting potions i dont know how you could get any "depth" out of this game at all. Bethesda design is as surface level as it gets
@@ktk44man I am playing Kingdom Come Deliverance right now and I stand by what I said.
Scrutinizing Skyrim more, I'd say Skyrim isn't typically very deep in its main narrative, side quests and how it presents either. Its skill tree system, however, does provide you with the ability to build your character however you please. And its exploration and world design are decent, as its original soundtrack. I'd say Skyrim is more deep than people give it credit for, but ultimately its story isn't winning any awards, and in a game that calls itself an RPG, having a general mediocre story and quests and mediocre presentation and reactivity didn't do it any favors.
One of the dumbest things in the game was at the beginning all of the prisoners have their hands tied in front. Ulfric could easily remove that gag and shout his way free. There is a loose stone on the wall above where the King's cousin is giving her speech. You can tip it over on her.
Only good criticism I've seen in a sea of comments of people expecting too much
Nah ong bethesda put bare minimum amount of effort into literally of skyrim features
Combat, quest design, dungeon crawling, dialogue, skill trees. Literally all of it is the minimum level of quality. Its all 'passable' but lacks depth
The audible sigh before he has to promote Raid is priceless
Yeah, just skip the ad and let em have that dough tbh.
@@Ecliptor. if everyone 'skips' the ad, raid will stop sponsoring salt, since hes not making them any money. Edit: you support salt by clicking his link in the discription and installing the game through there. ofc if you install by the app store, raid won't know who was the youtuber that sent you, thus that is why there is a link in every sponsored youtubers discription. That's why if everyone skips salts 'ad', raid will know to stop sponsoring him, cause no-one used his link...
meatwad sevenup how tf they gonna know
I laughed so hard when he transitioned into it
@@diego2fuego869 youtube tracks what portion of each video is watched - youtubers can tell when you skip the end card, for example
You forgot to mention: They say the Falmer Eyes are the ultimate treasure that will set someone up for life, and they sell for 10,000 gold. You can barely buy a house with that.
Kid Fox they don’t sell for 10k either. Their value is 2500 each. Your speech skill determines how close you can sell it for.
I actually don't have a problem with that. Just because an item is worth a ton of money doesn't mean your local pawn shop is willing or even able to give you what it's worth. I feel the same about Daedric Items. No shopkeep should be able to give me anything close to what they're worth, precisely because they're legendary items crafted by the gods themselves.
It would be cool if there were dialogue to trade treasures and powerful artifacts with the more affluent citizens of Skyrim, such as Maven Blackbriar, the Yarls, or the nobles that hang around Elisif's court.
@@tidescent Reminds me of the top fence in oblivion sort of. Except it's just an npc who buys stolen goods and doesn't have a lot of depth to it. That's a dismal recurring theme with bethesda games. Lot of interesting content with very little depth... The dark brotherhood in oblivion, blowing up megaton in fallout 3, going into falkreath? blackburrow? whatever the dwemer city is. Those are memorable things from their games.
@@contentlocked99 holy shit... blackreach is hands down the best part of skyrim, gotta agree with you
Totalbuscuit once said “Skyrim is a game as wide as the ocean, with the depth of a puddle” and he was so right.
Not even close. Totalbiscuit and Salt Factory are just hypercritical.
@@CALISUPERSPORT Nah, it’s true for Skyrim. Shallow game mechanics, shallow quests/story telling, reused story arcs, and more. It’s honestly a shame because the greater Elder Scrolls lore is fantastic and they’ve made brilliant quests in Morrowind and Oblivion.
@@DanN-nv7kgI've played the game 3 times and I don't remember fetching a single thing. 😅
@@isheetfromaswhole3657 then you didn't play the game 3 times your first quest is LITERALLY FETCHING A DRAGONSTONE TABLET FOR FARENGAR; every quest is this, you just don't even realize it.
personally I find splashing in a puddle to be pretty fun. idk, sometimes I don't want to think that hard, I just want to enjoy immersing in the world and doing bs quests that let me explore. its a 13 year old game and when it was new, it hit, and with mods and SE, it still can be fun.
Fun Fact: If you equip a pickaxe and strike/attack the ore deposit/vein, you get the ore much faster, which makes blacksmithing more practical.
..... I hate you.... I hate tod.... I hate eveyone....😂
@@elite_rock_god2292you can also use the shout that makes you attack faster to mine at super speed
@@uioppoouo Wth why aint that part of the guide!? hate you. Hate everyone! 🤣
Yeah, but when you did that the ore vein would never respawn, and you can never get resources from it again. :/
@@knoven- On unpatched?
You forgot one epic faction storyline: the Bards College. You get to... uh... retrieve stuff... from nordic ruins.
Oh yeah they exist. The game would be better if they didn’t
Hey I know a much better game.....THE WITCHER 3 ❤
"You wanted to learn how to play an instrument? lol why? What do you mean 'why else would I join the bards college'?"
Saving the Burning of King Olaf festival was one of my favorite parts in the game. Super satisfying.
That's a thing?
When you said the speech system sucks I honestly struggled to even remember there was one
I just remember them taking out Oblivion's Speech system and nothing else.
Skyrim's speech system only exists as a meme.
This just shows how much you played the game, bot.
Absolutely love the skill-based speech system for Oblivion. That and the lockpicking were so addicting and challenging I had to unpick every door or talk to every person just to see how fast I could do it
@@iwams1 Show's how shitty and forgettable the speech system is, idiot. Almost non-existent.
The game was AMAZING to play like HALF of my first play through. It was so cool having such a massive open world, and it was super cool to discover all of these locations and random things. Then, after you get to the halfway point, you start to realize that the quests are just boring rehashes of previous quests (just dressed up differently). While I did replay it once or twice, there wasn’t really much replay value. Boring, repetitive fetch quests and your choices having no meaning on the world around you ended up making the game very, very shallow. That first half of my first play through was MAGICAL tho- I will say that!
I’m at that point right now and it feels so sad to me, i thought the game would only get better as my character got stronger and with better gear but it’s the complete opposite. It feels like i’ve discovered everything substantial in this game and there’s still 200 hours of ”content“ left
@@SAMSARALIVEEEEEEdid you add 600 mods?
@@TheGreatestJediOfAllTime The critics here discuss the main game just like the video critiques. I could download a mod that turns all dragons into Thomas the Tank Engine but I'm limited to an XBOX 360, therefore I can only judge the game for vanilla. Besides, nobody here is bashing Modded Skyrim, just vanilla.
I always thought it was so funny that even if your the thane in every hold , defeated alduin, are the college of winter holds arch mage , villas always goes “ I’ve never heard of this guy”
Thieves Guild in Oblivion: - Jobs?! We are thieves not accountants! Go rob a house! Thieves Guild in Skyrim: - Here, complete these 40 radiant jobs.
God fuck those radiant jobs. I literally sat in front of the dude and quick loaded anytime he gave me a job for a hold I already completed
Lol one of those radiant quests is to forge numbers in ledgers. Roleplaying as an accountant!
Have to agree. I loved Skyrim had a blast when I did my "completionist run" where I did every quest and DLC. But after that there is nothing else. You go to replay it and nothing changes. And the guild quests are boring. I mean let's look at the Thieves guild. You earn you rank doing jobs, you don't just join them and get to do everything you do small jobs earning their trust, you build a rep among them, and then you meet the leader. In Skyrim you join them and they send you automatically on a job that the top members can't beat, you are the golden boy right from the get go. That's my problem with Skyrim, you are treated as a living god in the world, while in Oblivion you earn those ranks and treasure.
I hate radiant jobs in Bethesda games
i liked them
Imagine making a couple pizza deliveries so the pizzashop decides to make you the owner, that's basically Skyrim.
more like bethesda games in general
Fallout New Vegas doesn't have this issue. You pretty much only lead the battle of Hoover Dam for a faction of your choosing. Every organization in the game treats you as an outsider/savage until you gain enough karma at their side and you very rarely are allowed to join them like the Brotherhood, or work for them. You don't change your entire occupation from courier to lead cannibal at White Glove Society, boss of the Omertas or leader of the Boomers.
@@benlev3375 Yeah, but then again Bethesda didn't make New Vegas.
@@azinurrachmanmaulana628 Too bad that the engine they provided was the gamefetus
Dark Brotherhood: the manager becomes so jealous of you she gets Papa John to try and kill you but they instead burn down the restaurant
11:00 It was literally an afterthought: Bethesda patched "Ledgendary" stat resets after people complained that the game had a level cap. The level cap was patched out and the Legendary system was injected.
which is weird, because Morrowind and Oblivion also had a level cap :/
1:28:07 "Temporary Argonian Sits-On-Ground" made me absolutely lose it
“The best way to avoid a tornado is to run directly at it in a display of dominance.” I finally understand why storm chasers exist
and they're absolute chads for asserting dominance against those pussy ass tornadoes
HELL YEA MY NIGGA!!!
I was in one of the worst parts of a Hurricane Michael, a category 5 when it hit Florida last October. I can confirm that the 200mph winds stopped when I just went outside and t-posed.
Make sure you T-pose as well.
He should make one of these for fallout new Vegas (as good as I remember?)
I still think the thieves' guild had bad luck because they discussed all their plans directly under the town's well where everybody could hear them. Then they hired a mute and things turned around.
This is canon in my head now
Probably coulda picked a better spot for the guild hall honestly
Salt in 2020 "I feel like they're done releasing content updates for Skyrim" Todd in 2023 "Did someone say paid mods?"
They did that like 5 years ago first so it's not exactly new
You didn't have to kill Cicero to get his costume as there's a full set right at the start of the dungeon.
That’s the “jester” set. Cicero’s is a unique variant (it’s better)
@@landonrutherford5466 ah, well thank you. I did not know that.
@@johnclark222 you’re welcome sir
You could just max pickpocket out and yoink it off him
Considering the pattern in Skyrim's sidequests, it's quite surprising you didn't end up as High King of Skyrim by the end of the Civil War questline.
Its because you had done to much work and would be under-ranked as highking...
@@Randleray wooosh
@@Uaene lol, you utterly messed up, pls try again.
@@Uaene Stop this Reddit nonsense.
@@Uaene I think you are the one who is whooshed you absolute vegetable
Playing Skyrim feels like enlisting in the U.S. Navy and becoming a 4 star Admiral straight out of boot camp.
Except _you_ are the US Navy.
One day you're learning the layout of the ship, next day that same ship is yours to control
That would be super awesome if it meant anything. Instead it's essentially the end of your career. It's more like enlisting, becoming a four-star Admiral right out of bootcamp, and then going on inactive duty for a few weeks before ultimately retiring. Like how cool would it be if you could, say, summon mages or assassins to help you in combat? Or get special persuasion options in dialog based on the faction you now control? Or had some extra sidequests to help restore each faction to its former glory? And this might be ambitious, but what if you could only join one faction at a time and you could take part in some kind of power struggle between the other factions? Just, if Bethesda is gonna make it that easy to become a guild leader, at least make it an early part of the guild experience, not its endgame for god's sake.
i remember like 5 battles where youre literally a warm body.......you dont even have to let them know your the dragonborn....
If you wanna see what happens when that happens. Check out Mr Ballens military mistakes 4. It's a fuckin treat
My first ever playthrough of this I ended up doing the golden claw quest on my way to whiterun, which gives you the stone ofc. So when farengar asked me to go get the stone I was like "oh you mean this one?" And it felt so weird
Lol antifa degenerate from America
I'm playing skyrim for the first time and did the same thing just recently. I thought it was neat, whats weird about it?
If the thieves guild ultimate heist happened in like the palace of kings/ the blue palace, instead of yet another cavern, I would be totally okay with it's storyline. The companions needed way more meat to them, the fighter's guild vs Blackwood company shows that a merc guild can be interesting. You could've had a traitor selling info to the silverhand about certain quests that the inner circle members were taking, picking off a few only for you to intervene as an unknown tagalong on one.
The entire Skyrim community is just like "This game is awful, 10/10" (Edit): Not to say there's anything wrong with that, I love this game, but this video brings up a lot of valid points.
🎯
This kind of content reminds me of how fun fishing is on runescape
@@waterfilledglass ...
hahahahahahahahhahahahXD
-_- Well not really, this video is full of contradictions
One detail I love about the Daedric Skyrim quests is how each one seems to claim ownership over your soul in some way. So I imagine the moment the Dragonborn dies all the Daedric gods immediately dogpile him like Black Friday shoppers.
True
I always figured they’d each take a dragon soul or two and call it a day
They'd be disappointed. As Dragonborn, your soul is a piece of Akatosh himself. The Daedra would have no claim.
@@bucketofdicks4096 yeah, it’s presented in a theory that since you are a bit of him, he claims you and what being would try to fight him, a dragon of time. None, that’s the answer. Personally I like the idea that the dragonborn can walk between all the realms he or she belongs to and therefore belongs to no one, having artifacts and powers from all these godly beings making him or her strong enough to resist any single pull of a god.
@@bucketofdicks4096 Indeed. Not even Sithis. Which I find a bit odd since you can do all of these quests, "serve" all of these gods and do all that nefarious shit but you (or rather, your soul) suffers no consequence somehow.
The Glenmoril Witches were actually NPCs in Morrowind, and weren't just enemies. Sad that in Skyrim they were just enemies.
You never get to talk to like enemy type characters in bethesda games, ever since fallout 3 every encounter with an enemy ends up with you just killing them. No persuasion to settle things peacefully, no branching paths with different outcomes.
The one exemption is the witch lady you marry in the sanguine rose daedra quest, but you kill her too. A fine quest, however it felt far too "lol so random".
I like Skyrim derpy stuff. Watching village fighting dragon is so much fun. Some drunkard from tavern rushes at beast with war cry "never should have come here"
Ironic, he could save others from a shallow experience, yet his sponsor was far more so
Obi Wan Kenobi HELLO THERE
Money doesn’t grow on trees and KZhead’s algorithm is absolute ass now.
I suppose you could say he doesn't have the moral HIGH GROUND...
His sponsor is still less shallow than skyRIm Job
General Kenobi!
I still think it's weird that you become a bard at the bard's college by doing fetch quests, without ever learning to play an instrument.
It would be nice if at the very least we could become some music historian and unlock a big collection of songs and stories to collect through all of Skyrim.
@@soon_to_emerge or add a music mini game
@@keaganmon6272 that would have been an awesome thing to add to the anniversary edition, or just in the cc in general, cus an addition like that will be treated the way fishing did lmao.
I really get the impression that there was supposed to be more the the bard's college, and that there were supposed to be playable instruments, but the devs just ran out of time.
I wish they’d made a dragon shout for a dragonborn bard. It would have been DO REI ME
What's telling about all this is how memorable (or not) these quests and storylines are. I played Fallout New Vegas BEFORE this game and still remember how awesome the quests were; finding the robot bunker, raising the sunken bomber for the Boomers, the creepy sad Vault that was a vicious satire of American politics, the faction system, etc. I COULD go on for a very long time, that's how great the game was. As for Skyrim... all I really remember are the (admittedly beautiful) environments. I know I did everything shown here, but I cannot recall a single moment of it. I CAN, however, recall the ennui, this feeling of emptiness. The sinking feeling that this game made me the center of this painstakingly-built world... and then gave me nothing of substance to do. With New Vegas, the end game had me feeling like I was being carried by events that were largely outside of my control and I couldn't wait to see what happened next. As for this game, I didn't even finish it as I had literally NO desire or reason to do so.
Yup, I recently was deciding which game I was gonna replay: FO3, FNV, or Skyrim. Something about flatness of the other 2 games made me jump to FNV immediately. In fact FO3 had far more memorable events like the beginning vault sequence and intro to the wasteland and Liberty Prime. I just can't remember anything as epic in Skyrim, which made me drop that game the first.
This is the game where you can kill the Emperor and walk freely, even though everybody knows you did it. And then after that you can join Emperor's legion!
No matter how many times I play Skyrim I end up turning into a stealth archer.
Hehe...yep. However, try playing a character the doesn't use any archery at all. I set my self this minor challenge, and found a very different experience. Also, I was NOT the Dragonborn in that game. I did use alternate start. Played a Briton, got the Lord Stone, received Mara's Blessing, which, in total, gave me 65% magic resistance. The character refused to cast ANY form of magic, just as an additional gimp to make things interesting. I set my own backstories, character limitations, and goals for any particular game. No two games of the 100+ that I have played are the same, and many don't even have the same settings or quests. With mods, the game is extremely malleable.
I did but playing as a mage is so much better, 100 alchemy and enchanting gets you god tier armour and you can cast an infinite number of destruction spells like incinerate which destroys everything
Yea but stealth archer is sooo much more fun, becoming op gets old
Jonathon Shirley Being a stealth archer is surely the most boring? At least it was for me. Having to sit and wait to be undetected and then taking the shot, charging into battle with a two handed sword or casting fireballs is much more fun
Pretty much, it's like the only interesting playstyle, the others are just boring or very underpowered. Destruction magic always ends up becoming getting the best fire/lightning spell (which can be done in the first few hours of your character) and spam it for 90% of the playthrough.
I always hated how they make u the leader of EVERYTHING. It makes no sense. They're like" congratulations! U R the leader! "& then u leave & never go back. & I just wonder who's running the place.
So Oblivion too. But I guess in that game they do give you little reasons to go back.
I agree it’s dumb, but all of the guilds do at least have a de facto leader or group of leaders for when you’re not there: college of winterhold has Tolfdir, companions have the circle, thieves guild has brynjolf, and the dark brotherhood has nazir
@@TuIdiota What you are saying is completely true, which means there is no point in becoming leader of every guild given there is better people suited for that. That's just for gratification purposes. i did enjoy the thief guild quest line, i think is the only one that gets the point of become sorta leader.
There should be an option where when you get offered you can turn them down or the game looks at your stats and bases the ending on if your character is actually strong enough to justify it. Who wants to be leader of everything honestly beyond people who play for some weird power fantasy.
Not to mention most guild quests are forced up yer bum as soon as you even get near the location, NPC literally run you down (yes ive checked it, they will chase you around) to bumbreach you with their quest.
I think the main problem with Skyrim is that you're THE GREAT AND MIGHTY CHOSEN ONE for every faction and their mothers.
theres a reason for that lmfao... look up "The Dragon born is Shore"
@@cyber1ifeconnor oh yeah, because it explains exactly why he can speak with a corpse of old lady as the first person in 99999 years. I have no problem with him being the dragonborn, a chosen one capable of killing dragons. It's the fact there is not a single storyline where he's just a person; where he's mundane and relatable.
Oblivion is 100 times dumbed down Morrowind. Skyrim is 100 times dumbed down Oblivion. So, math checks out.
The nightingale section of the thieves guild drove me mad for how little sense it makes and how little you get out of it - sure, let me just trade my literal god soul for an eternity of service and the ability to be a little bit sneakier.
You get sum fukin sick armour out of it though
To be fair, that's pretty much every daedra interaction in skyrim. Minus the extra sneakiness
Akatosh has the DB's soul on lockdown though. Daedra can say that they own your soul but at the end of the day you are still Akatosh's.
I dunno, Shadowcloak of Nocturnal is pretty broken with a dagger build.
If you dont complete it fully the skeleton key is an unbreakable lockpick.
"The Elder Scrolls V: Skyrim" was originally going to be called "The Adventures of the Most Important Person in the World: Messiah Emperor Leader Chosen-One of Everything", but it was kind of a mouthful.
And yet on legendary I still get one shot by bandits sometimes.
dooby boody i think thats only due to archers and their bow + arrow doing 3x damage
@@orionl7406 Nah bandit chiefs be one tapping me alll the time. Even with armor cap. It's fine, I don't wanna play the game if I can't die. Plus I've added mods to increase difficulty, deadly dragons on insane with 600% health. It takes an eternity to kill fkin dragons. And they do massive dmg. Even with master enchanted gear, magic res cap, armor cap and potions that heal for 500hp. Thunderbolt that does like 800dmg when dual casted, at 0 cost. It still takes me 15 minutes to kill 1 dragon. And it'll take me like 4 tries lmao. Still, the original comments point isn't valid. Stories are inherently about special people. There are billions of stories of people doing normal things, the ones that are told are of jesus, of the messiah, of emperor's. Special people who did special things. Every elder scrolls character is inherently going to be a Jesus character, because that's the point. If you wanna role play as a Joe schmo who hunts all day just to meet ends meat, and never does anything special. The game gives you the liberty to do that too, I have several characters that never join a guild, and spend their entire playthrough hunting, dungeon diving and nothing else. Eventually I retire the playthrough and in my head I say, "They met their end like hundreds before them, without name or story." In my head many of my characters are the dead adventurers you find in Skyrim. They're people who reached for something they couldn't attain because they weren't special enough, sadly.
TrickZ Retz I love you
@@TrickZ_Retz No that's not true. You always were the hero god king. Whether they (NPC's) know it or not, is something completely different. And within an hour is dependent on who you are. My first playthrough I didn't become the dragon born for days. It was off to the side quests to start. What's the current Morrowind main quest glitchless speedrun? Oh 31 fuckin minutes that means you can become savior god king in 31 minutes. So idk what your gripe is, in both games becoming god king has to do with your personal pacing.
In regards to the Thieves Guild radiant quests. 5 in each city for mechants and becoming the leader. But then if you ACTUALLY wanna do all the guild has to do you have to do 125 to unlock all the trophies on the shelf and finally a safe near the desk. You could also spice it up with the well loved "No Stone Unturned" quest as it is somewhat part of the guild's quests.
Fighting the Blackwater Company in Oblivion was epic. And the final quest for the Thieves Guild... Oh man. It was very immersive. Escaping with the Boots of Springheel Jack was so memorable.
Oblivion is such a goated game
Remember going in the painting a fighting a bunch of trolls? Or the quest where you had to go off the map find a hidden dungeon ? Where were moments like this?
@@louisminati Dude the painting was my favourite quest! To be fair, Skyrim does have great quests too, unfortunately you need to go out of your way to find them.
Oblivion still sucks at scaling enemies but the guild quests are the best, even compare to Morrowind.
Maven Black Briar: If you cross me, I'll call the Dark Brotherhood. Me, arch-mage of the college of Winterhold, Harbinger of Companions, upcoming member of the Thieves Guild, Thane of most of the holds in Skyrim, AND the Listener/somewhat leader of the very guild she's trying to threaten me with: Ok. Seriously, in my opinion the most irritating part of Skyrim is that you can literally be the most capable, the most respected, and the most influential person in the entire country, and yet people are still like "Who the fuck are you and why should I care?" Maven Black Briar? More like Maybe Bitch Fry-her.
I wonder if there's a mod that actually addresses that. I mean, it's cool if there is, but it kind of also sucks if there is. Cause that's yet another thing the fans had to create to make Skyrim more tolerable for those gamers who prefer the way Morrowind did guild interractions. Hell, I think Oblivion did it too?
@@Shadethewolfy there's a reputation mod out there.
@@Nelafix I will need to look into this.
"Hey, you're that person who saved the entire world! Can you get my shopping for me?"
i mean, the only people that know you are in the dark brotherhood is the dark brotherhood
Salt Factory: Skyrim is a shallow RPG Salt Factory: Buy this 'Raid: Shadow Legends' thing on your phone
hahhahaha word
Well, he never said it was deep either....at least it has action I suppose!
As much as I hate Raid Shadow Legends... Salt needs the money 😂💀 Anyways this comment is sponsored by-
That kind of killed the video for me...
@XymXir well if KZhead would stop fucking its content creators they wouldn't have to rely on paid ads. The only way to make any money on this platform now is ads. You should be blaming KZhead/Google instead of the content creators, especially guys like Salt who spend hours upon hours playing the titles and then writing scripts to go with em.
Let's be honest, without Jeremy this game wouldn't have any Soule.
I see what you did there.
Jeremy kicks ass in everything he touches. He’s real underrated imo
@@sealogic4552 he's also a creep apparently
@@TheIronMelon and is there actually any evidence of that?
@@ninjafrog6966 Probably not lol
the salt factory has become my favorite bedtime listen. i've watched/listened to this video over a dozen times now, along with all other of this content.
I extremely agree with the Dark Brotherhood summary. Oblivion's was dark and sadistic and fucked up. This one barely took itself seriously, was predictable and seemed to just want to play up the big murder of the Emperor like a movie rather than just give you insight and immersion into the sick underworld of paid assassins who revel in the kill.
Jacob Myers I wouldn’t describe oblivion’s dark brotherhood as dark and sadistic. I felt like it was more cheesy than anything. The killing of Lucian Lachance was definitely an emotional moment, as he was one of the best voiced characters. I was hardly shocked by anything in the questline.
Festus's pin cushion of a body takes issue with that.
Definitely, while I still think it's good in Skyrim, Oblivion's was much better. Finding out that you had been the one unknowingly killing off members of the Black Hand was a pretty big shock.
@@hunterfogleman7443 Well, that's on you. I think reading the journal of the traitor with his mothers rotted head on a plate was pretty dark. But, that's your opinion. I found it dark, sadistic, and excellent, you didn't.
@@gregoryadams9025 I'm not saying Skyrim's Dark Brotherhood didn't have its moments, but I was absolutely enthralled by Oblivion's Dark Brotherhood. Not so much with Skyrim. I still liked it, but it definitely felt like most sequels do. Underwhelming. Although, killing The Emperor is pretty fucking awesome and that whole interaction was great. So, like I said, I didn't dislike it. I just liked Oblivion's better.
I remember killing the emperor and felt like it was going to have a game altering impact, but it did absolutely nothing outside of the dark brotherhood story line.
So stupid. In reality this changes EVERYTHING in like all The questslines yet in The game it dont end up to jackshit. Its dumb
@Dyl it's not like you see a single sign of that rebellion unless you mod the hell out of the game
@@thesteelrodent1796 ngl mods kept this game going for me. without mods, i don't think i'd play skyrim
Same, but then I remembered playing Fallout 3 and Oblivion and realized this isn't a CDPR, BioWare, or Interplay game. Skyrim and Fallout 4 can be pretty fun when you plummet your expectations for an RPG experience while playing.
@DillsyYourDaddy67 "radiant ai" "16x the detail" "your choices matter"
Bro idk why but I rewatch/relisten to your videos all the time. Really good stuff!
Delphine sees a dragon resurrect another dragon Also delphine: its gotta be the thalmor
I get so effing ønnoyed with how rude people are to the Dragonborn even after they know who you are. You can be high level and wearing top tier armor and wielding obviously enchanted weapons and be capable of killing the entire city you're in - and the village drunk will still talk to you like you're a scrub in rags wielding a pointy stick. Now that's what I call immersion.
Hell, IIRC The Companions still treat you like crap even after you become the Harbinger.
I love the mod that fixes this. By far made the entire game SO much better. Sad someone had to create a mod for this though
"ønnoyed"
@@Lavmdmv09 whats the name?
@@lgk9589 reputation
Skyrim fans seeing the tittle: “Never before have I been so offended by something I 100% agree with”
I have played more skyrim than I feel comfortable admitting. I absolutely agree with the title and don't feel offended at all. Maybe that means I'm not actually a fan. I certainly would've dropped this garbage in a few hours if it weren't for mods. Bethesda games have just gotten more childish and pointless over time, I won't get the new Elder Scrolls game, whenever it comes out.
@@thisisaname5589 yes you will they always say they won’t but they’ll come around...they always do
@@dar4kdragon525 Didn't buy Fallout 76, Fallout shelter, any of the trash Skyrim re-releases, didn't buy Doom, won't buy Bethesda crap anymore. At least they got bought out.
@@thisisaname5589 DOOM is actually good tho
@@dhounut1660 Is it? Doesn't really matter. You buy DOOM, you're supporting this vile, nasty company. There are other shooters that are just as good or better. No reason why you can't just play those instead.
I will acknowledge that this game had problems but it’s still my favorite game of all time
Yes it is shallow. And yet, I'm playing it this year again. MODS AND ALL!!!!!
Honestly, no. Oblivion mods can't compare to Skyrim's. Morrowind I don't know, but its mods aren't as innovative either.
@@carringtondalemods make skyrim the best tho
"werewolf" in my language is "vlkodlak" -- when I met Kodlak first time in in the game, I immediately knew, that that guy was a werewolf :D
I've heard that many of the companions' names mean werewolf in different slavic languages lol.
Bethesda wasn't being very subtle with the naming I guess.
Vilkas also means wolf so that was suspicious as hell then I played
@@thephantomoftheparadise5666 Bethesda naming is absolutely wild. They tried to give scandinavian sounding names to nords in Oblivion. One woman is named "skjorta" which is literally just the Swedish word for "shirt."
@@unsweeteneddoll It's like they don't know what the internet is or something. They could have easily found names if they had put in any effort.
I always found it annoying that you can literally become the head of both organizations that Maven invokes to keep people in line and she still treats you like crap.
Ikr, which is why I killed her and then the people around me even started clapping
ConanTheFan wait is she not essential?
@@danielrogers7378 apparently not or perhaps she is until you haven't finished her quest
@@conanthefan101 maybe you have a mod cause she is in fact essential
in character for her to be honest lmao
Playing Skyrim in 2011 blew my mind. Playing it in 2023 makes me realise just how bad the writing is, not that the game is completely without merit. They focus so much on a big, beautiful world to explore and forget to make any quest or faction motivations make sense or any decisions have any consequence
One thing I found that made skyrim feel deeper as a new gamer but shallow as I matured, was that all the locations are accessible. You could walk through a dungeon and just hit a point you can't pass because you never started a quest, or worse finish it and then have to come back 10 mins later and find one item in one chest
While in Morrowind, because every quest item in the game is manually placed in the world (well, with the exception of one: The Bone-Biter Bow is carried by the Wraith at the end of the Caverns but the wraith is set to always spawn anyway) you can, if you're willing to venture into high-level areas, completely sequence break a LOT of the quests. If you enter some dungeons early enough, the enemies will even be different because you haven't triggered the quests that spawn them (with the exception of the Wraith of Suul Senipul, of course. And I assume the Ash Vampire that holds Sunder.)| Morrowind sequence breaking is WILD.
I still love the fact that I managed to do the whole mages guild quest line without ever actually casting a single spell. Yep, totally earned being Arch-mage there.
Did you do it the Ymfah way, or you cast spells to get through certain areas.(like the fire/frost barriers?)
@@simonshephard3834 If a spell was 100% needed, I stuck to using staffs. By the time the quest line was done, the stat screen still said I never cast a spell.
@@theowinters6314 Well, just want to recommend ymfah's no spell college run(no using or even learning spell or staves what so ever except for Staff of Magnus.) kzhead.info/sun/a5iJpa98jZRqipE/bejne.html
Same my big bruiser of a Nord just wandered in and hacked everything to death without any spell beyond plot necessary ones that I actually didn't even know I had. I was laughing when they suggested my guy get the job and it's the greatest proof that these guild quests always making you the leader is an absolute joke.
You should really check out morrowind's mage guilds it was the longest quest line i have ever had. First you need high enough skill in certain skills to rank up in the guild. Second is the near 50-75 quest you have to complete. Last of all if i remember right you have a very hard challenge at the end when you become guildmaster
the issue with Skyrim’s guilds is Todd Howard’s game design philosophy of trying to make the player feel as powerful as possible as quickly as possible. that’s why you become the guild leader so quickly, and it’s why every guild has some kind of supernatural spiritual destiny shit. the stories are rushed in order to make you leader and force gods and magic into places they shouldn’t be, creating an environment where no questline can have its own personality, or storylines that fit
Playing the skyrim guild quests gave me a taste of what living with impostor syndrome is like
It also produces a weird mental whiplash as a sideeffect. Like, i can leave Helgen, go to Whiterun, haven't even killed my first Dragon yet, take the carriage to Winterhold because i want to be a mage. 2 hours later, your scrawny little scrub PC who has just reached Level 10 and dies when that Bandit over there looks at him funny is made the Archmage of the College for no particular reason other than that your predeccessor suddenly died and your superiors, who by all accounts would have a much more rightful claim to that position, eat the biggest humblepie in the cosmos. It just doesn't make any sense, even when you take all the sidecontent into account. It makes roleplaying as anything but a sellsword completely impossible (oh, the irony). The biggest tragedy about Skyrim to me is that the really interesting stuff is hidden away, almost as if the developers were a bit ashamed of it or bullied by someone to make it less accessible.
Well thieves guild at least makes you do all those city influence quests so at least it takes a bit of time so it feels like you've done a decent amount for them. Dark brotherhood, nightingale, and especially College of Winterhold though definitely just plopped the titlee into your lap. Like hello? I don't even have enough magika to cast an expert level spell why am I the fancy archmage? The only magic that was required was the atronach to enter. Pew pew or hack and slash for the rest works just fine.
it actually make sense. its a mind breaker all that stuff you have to do on oblivion to figure it out how to be powerful on a world when usually monster are stronger than you.
It's also what makes this game so appealing to many, because this design allows for a really effortless gameplay loop. There is no struggle (unless you choose to up the difficulty which makes everyone hit harder and yourself hit less hard), at any moment you can just press on without having to give a shit about HOW you wanna play. You just do whatever you want, and you'll succeed. It's incredibly convenient and you really don't ever alienate the broader audience, because you can still enjoy it as long as you turn off your brain. It's basically the sitcom of gaming. You just sit there and relax. It's just a product that isn't meant for players to truly engage with, and that sucks for those who would love to have more depth in a game that has so much potential.
This video and the two reviews you made for Oblivion are some of my favorite videos. I come back to them every few months or so, they’re like comfort food
After playing Starfield I feel Skyrim’s writing is amazing.
A monkey with a typewriter could produce more thought provoking dialogue than starfield
*"And now I'm a member of the imperial legion."* Didn't you kill the emperor?
welcome to skyrim
Where ita all made up and the quests dont matter...
@@willsword8100 without quests skyrim is basically nothing so... and yeah its a game, the point is?
@@JohnJohnson-ev9qn The point is, i was making reference to the tagline of "Whose Line is it Anyway" The Show where it's all made up and the points don't matter. Granted should worded it better. To that end there are a few discrepancies in Skyrim regarding quests like in the Vein of the original comment, being that you could do the whole dark brotherhood questline, kill Tidas Mede II and Still join the legion.
@@willsword8100 ah my bad, ive watched the show so it went right over my head, my bad man haha
Nobody wants to play Raid.
Guy Mann I would like but your likes is at 69
I just skip forward 60 seconds. In video ads arent that hard to deal with. Worst case i rewind a small amount
No, but I do want Salt to be able to continue to create content of this caliber for a long time to come. If that means having him spout some crap about something that I couldn't care less about, and it doesn't actually impact me or you at all, I'm totally fine with that.
exactly, its a terrible mobile game
Eh it's not a bad Moblie game but damn they got everyone on KZhead pushing it lol
Fun fact , if you time it right, you can drop a save just before Hadvar says "who are you", if you do, you never have to see the opening scene again, load the save labeled prisoner and you'll still start a new character without the way too long intro cart ride.
Fun Fact: in later versions, Skyrim creates a save file right before character creation for you. (Note: I only played the 360 version)
The way Cicero delivers that "for now..." instantly reminded me of Dean Domino. I wonder why.
I like the goofy Dark Brotherhood. It’s almost symbolic of how much they’ve fallen out of relevancy to the point where even the members don’t take what they do seriously
Skyrims dark brotherhood shows how from ashes they reach back to thier glory From ashes to glory
until you talk to them...
DANNY DE VITO as Babette
It’s a metaphor for Bethesda
I think that's actually just Bethesda writing being dogshit. You can see it in the individual characters, like Babette using her vampire powers to seduce men to kill them (which also justifies it because they're pedophiles... even though her magical vampire powers make them into pedophiles in the first place) or the fact that no Argonians are born in October anymore apparently. Plus it can't be too dark or it'd be morally grey, or even make the player feel like a bad guy! No no, you have to target bad guys yourself and be a bunch of happy jokers so you don't feel bad about being an evil assassin. The Dark Brotherhood only ever killed bandit leaders and slave traders, right?
The difference between Morrowind and Skyrim's approaches to player freedom is basically thus: *Morrowind* Player: I kill Vivec Game: Huh. Alright, here's what happens... *Skyrim* Player: I kill Ulfric Game: NO, you CAN'T kill Ulfric! I have a whole story about him and you have to care about it!
The best part of killing vivec is that theres still a way around doing the main quest, albeit it's kinda cheese anyway. But still, you could still do it. Which makes it feel as open as table top. Which is a good thing.
That’s what I loved about Fallout New Vegas: you could literally just kill anyone you want, and the game adapted and changed according to what you did. It made the role playing feel so much more free
@@grease6921 You have a lot more freedom in making people expendable, but Fallout: New Vegas is rendered unable to end if you kill "anyone you want" with some NPCs like Yes Man respawning. This is why "Kill Everyone" runs/speedruns done for New Vegas tally up the number of kills, or the number of kills on named, non-essential characters. Because you cannot kill everyone and complete the game.
@@AdamOwenBrowning iirc Yes Man is the only NPC who is essential, but you still can kill his bodies. He just has an in game explanation to why he respawns so it's less cheese than typical essential tag stuff. Were there more NPCs in NV that are impossible to kill?
@@SaSPonchICo I think he referred to children.
On mining ore: You don't have to sit through the animation. Just swing your pickaxe as if the ore vein was some annoying bandit. You can even use elemental fury if you wish. The fastest way is bashing, funnily enough.
Ordinator Perks is one of my Must Have Mods for Skyrim. I wouldn't even think about starting it without that Mod.
I remember someone named Eirid sent hired thugs after me. So after I killed them I went on my longest witch hunt ever to find this person. After three days of searching I made my way to winterhold and to my surprise it turns out that Eirid is a little girl. A little fucking girl sent hired thugs after me because I stole three peices of gold from her parents inn ten in game days ago. Then when I confront her, what does she say "There's not many people left in Winterhold, so I only have Assur to play with, and sometimes he's mean." The rain of hell fire that went down on that village that night can only be compared to the anger that Serana probably felt when I gave Harkon that bow.
I would've went back to the parents inn and just ended them
Makes you wish you could burn buildings down.
Derrick Parham ju
Killable children mod exists so you know
Always fun killing the kids parents then adopting them, killing their pets and telling them to do chores for the rest of their lives while I prance aroud the house with their parents as undead thralls.
I always assumed Astrid was actually talking about the Dragonborn when she tells you there's a contract on one person in the room. Until you join the Dark Brotherhood you'll periodically be attacked by a Brotherhood assassin, so we know there already is a contract. It would be a perfect introduction and explain why it didn't matter who died if all 3 options were the wrong choice.
I always knew about the assasins coming after you, but never thought about Astrid scene in this way... It really adds weight to it. She says something like - "You got one thing right - I give you an order and you kill. Everything else doesn't matter." And it really doesn't.
Their has been an analysis of this by Camelworks. The person with the contract was you, but you cancelled your own contract by killing Greta, who also had a contract on her.
Highly recommend the Camelworks video
The contract could have been for Astrid, when you kill her she says “well done” if you kill her instead she says “well done” in her dying breath.
It kinda always bothered me how that’s never brought up. Personally I think it would’ve been much more impactful if the assassins that attack you were actually relevant to the plot in some way. Not directly, cause they’re dead, but they could’ve been friends with other members or the brotherhood. And you killed them. Just that alone could create animosity, especially once it’s revealed that you are the listener. “This random person whose killed some of our own is to be our leader?? Outrageous.” There could be a branching path (and actual branching path and not the garbage choice we ended up with) where on one hand you never gain the trust of your guild mates and are forced to flee and help destroy them. Or you can eventual endear yourself to them to the point where they develop a begrudging respect towards you..... and god I just wish the quests in this game made more sense and were better.
In that thieves guild first quest, never realized that there are other ways to convince the shopkeeps to pay up. I always just did the beatdown route that I never let brynjolf tell me that you can do other stuff like breaking the dude's vase and stealing the inn lady's dibella statue
‘I think I took a weird path’ no you didn’t, the giant just dies if you aren’t on a high enough difficulty
in TES6, we won't even have speech anymore, you'll just communicate via grunts
ugh hurgh ooga booga, brother
@@tylerwhaley4872 *nods agressively* ungulus bungulus spoken like a true civilized german 🤣
I dunno why anyone is looking forward to that game
@@MooShaka89 remember fallout 76? remember the memes and how we all gathered around the dumpster fire singing kumbaya ma todd, kumbaya - but none of us actually played it? that's why. we all know it's gonna be shit. and we're looking forward to seeing just how shit it will be!
ugga chugga
Todd: "We want to remove aspects we do not deem necessary instead of adding new features" _Proceeds to give pickpocket its own skill tree, furthermore keeps speech as a skill despite it having literally no value in the game while acrobatics, athletics, signs, classes, spellcrafting and attributes are scrapped._
at least Speech lets you make more money than normal. Lockpicking is the truly useless skill. Even master-level locks can be opened without ever investing in the tree.
@@dudejo Honestly though, after mid game money isn't an issue. I've got over 30k gold by level 35 with no speech options filled.
@@JS-po8oc Higher Speech will let you max out every household?
It just works!!!!
@@dudejo is that really an entertaining thing tho?
Salts comedy is severely underrated. I don’t laugh a lot in general but his impersonations and sarcasm are absolutely hilarious.
Out of protest i will never ever instal, play or even talk about raid shadow legends. Ffs, they spend more on ads than on the development of their game, which should tell you enough.
how do you know that if you've never played
Any mobile game that has enough of a budget to put up constant ads, or even sponsor people consistently is either the literal second coming of christ or whale hunting trash, and I don't think any churches approved of raid yet
The ads are working by osmosis given how many players the game has
@@c.jarmstrong3111 They lie about active members, and player retention is overall pretty bad. What they're really after is whales and people "giving it a try" with a "starter bundle" that is deceptively and deceitfully marketed as cheap.
@@BewegteBilderrahmen fuck it man I don't play the game, but I'm not going to get mad at it for the ads. I'm just happy people are getting paid
I wish you had options with the guilds. Like siding with the silver hands rather than the werewolves
Would be cool, it would be sorta like the conflict of the dawnguard dlc where it's hunters Vs vampires
that would require new vegas level of writing, you can't expect a small indie company like bethesda to be on the same level as the mega corporation that is obsidian
John Smith pssh hardly, I’d hardly consider Bethesda “a small indie company”. This isn’t 2003, this is 2019 and Bethesda came a long way from making games like morrowind. Now they make games like fallout 76.
@@hunterfogleman7443 wooosh
@@Retrah22 He got the joke. He was expanding upon it saying that Morrowind is far better than Fallout 76.
I remember an encounter with a dragon in Whiterun. Don't know if it was just a coincidence or not but as I disembarked from the coach there was one quite literally sitting on the roof of the inn, seemingly waiting for me to arrive. And the npcs didn't seem to mind either.
I mean, when do dragons ever attack when you're _not_ around? Once and then never again? They don't have an issue with ants, they have an issue with the ant that goes around murdering them and stealing their souls. It's just theatrics to draw you out.
Gotta love that the Dark Brother hood was a 30 minute sit-com for no reward other than Salt getting free watch time
“She walks with the speed of two snails pushing three snails” - I died.