In this video I tested out and busted more than 40 myths in CS2. • I tricked CS:GO Pros t... 🔷 discord: / discord 🔷 twitter: / nadeking 🔷 everything: www.nadeking.com
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this the most eu content ive seen in 2023
@joshefrags54716 ай бұрын
lmfao
@speloink6 ай бұрын
its just straight facts (im totally not an european)
@ar0naimstar696 ай бұрын
eu silver = na global
@faceless16464 ай бұрын
If you inspect the dual berettas, you tap both pistols together. This is audible to other players who are nearby.
@earthnuts6 ай бұрын
It is not the weapon pullout tho.
@NadeKing6 ай бұрын
Does others hear deagle special inspect. Could swear i have heard it
@mikoruotsalainen6 ай бұрын
@@mikoruotsalainenthere's only one way to find out
@spacemeter30016 ай бұрын
@@spacemeter3001how?
@deadinside23426 ай бұрын
this is true because the radar flashes when you tap them
@galactikhex6 ай бұрын
He just bodied NA
@Ta5.6 ай бұрын
What is NA?!
@anuchitseeyangnok82156 ай бұрын
@@anuchitseeyangnok8215exactly
@Asaski096 ай бұрын
North America. Typically, most of EU pros can beat NA pros.@@anuchitseeyangnok8215
@drmedick6 ай бұрын
@@anuchitseeyangnok8215NA is still trying to figure out
@Tantruhm6 ай бұрын
@@DangOldRegularOld 🤣🤣🤣🤣 this is embarrassing lil bro, I'd delete this if I was you
@ApolloCGP6 ай бұрын
The worst thing about the pullout audio is that you can see the pullout sound in the minimap circle around your player but others still cant hear it
@wilsonvfx6 ай бұрын
no you cant
@talkietoaster48286 ай бұрын
As long as you know it doesn't matter if you spam
@thevirtuoso83626 ай бұрын
@@talkietoaster4828 pretty sure you can
@wilsonvfx6 ай бұрын
About reloading to save time: although it's not faster to switch reload, but the reload of the bullets is faster than the animation, so if you want to reload and run somewhere else, you can wait untill bullets reload (before the animation ends when people were trying to switch reload) and go somewhere else and then take out your weapon, it will be reloaded and you saved a little time by running a little bit more distance. For example you reload Negev, after bullets actually reloaded you have to wait untill the animation ends to start shooting, if you want to change position just take out your knife after bullets are reloaded (not when the animation ends) and you save some time by doing that
@Kresstraj6 ай бұрын
Nice
@SixTough6 ай бұрын
I think the switching after reloading is a holdover from earlier versions of the game. It USED to be faster in 1.6 and source but in CSGO & now CS2 they fixed that so it's not a thing. It also has the benefit of cutting off the tail end of the reload sound which just gives less noise for the enemies to hear (which is the main reason you still see higher level players doing it even though it doesn't necessarily give an advantage)
@MythicTF22 ай бұрын
Making these vids must be so fun 2:25 ,,Now act confused" xD
@smyczu35996 ай бұрын
For #20, I think I know the reason. The fire starts at the area the molotov hits the ground, and then spreads a small distance. This distance is enough to make a difference between more or less health. So if you want to run through a molotov, do it right after it's thrown for more HP.
@aceamythyst67786 ай бұрын
I actually didn't know about number 3 and would get confused why my teammates would make noise by pulling out their ak in a clutch
@Metaccine6 ай бұрын
So we are in silver alright
@Octeger6 ай бұрын
I love when nadeking bust the myths and busted all over the place
@reizaifafu6 ай бұрын
switching before the reload animation is done does have a benefit of making 1 less bit of sound, so just in case if you are snekaing during a clutch, it might be worth it to make as less sound as possible
@phoen1x_cs6 ай бұрын
nades can collide in the air, happened to me when me and my teammate threw HE at the same time into pit, nades collided mid air and basically went to different directions. id look into that a bit more
@anonimas1234567896 ай бұрын
show me proof video plz, usually when people send me clips like that nades bounced off from some wall or other object that is part of the map
@NadeKing6 ай бұрын
@@Aesynius Aesynius renamed his video "video debunked, nades can't collide" tldr: player collision off, both players threw nades while inside each other. On the screen it really looked like nades collided, but they hit the players.
@VADemon6 ай бұрын
@@VADemon correct
@Aesynius6 ай бұрын
10:40 pretty sure nades are like the bomb in that the only thing that determines damage is proximity. I think that myth persists from the early days of original CS when you could headshot with nades. I dunno what the hitbox is that determines the nade hit, if it's halfway up the model or the torso, but if it's the torso it makes sense that the "head" nade would do more since it's closer than the ground. It's probably that. But... you're the NadeKing.
@TransRoofKorean4 ай бұрын
NadeKing back at it again🔥🔥🔥
@levapedekranox_87996 ай бұрын
Heeey nice video NadeKing! Your videos are awesome keep it up!! 🔥🔥🔥
@ty2teo136 ай бұрын
in your body armor during fire clip, the one with armor on took 1 less damage for one tick, the one with armor went from 82 to 77, and without armor they went from 82 to 76, it rounded out at the end but the body armor fella still took less damage for one tick, maybe more testing needed
@dylanbartlett24176 ай бұрын
Did u know that quickswitching while realoading stops the sound of the last part of reload like(shotgun cocking, pistol sliding, assault rifle bolt release) I often use it so if an enemy comes close enough to hear the last part of reload i quickswitch so they wont be able to locate me (if im lucky)
@dr.sick69696 ай бұрын
Nice #5, that was necessary!
@NilZakaLinX6 ай бұрын
What happens if you start defusing the bomb without a kit and someone shoots a kit on the floor onto you? Does the defuse time continue normally at 10sec, restarts at 5sec, the time is decreased by 10 sec or the bomb is instantly defused?
@skycapturer67376 ай бұрын
I don't think you can shoot a def kit around.
@NeverStopGivingUp6 ай бұрын
It probably stays the same time because the defuse script is triggered when you dind't have a kit.
@potatoman24426 ай бұрын
if u start without kit its 10 sec, u have to start again to get 5 sec defuse
@vaok19236 ай бұрын
@@NeverStopGivingUp you can shoot them to move them, I saw a guy shooting them off the map on vertigo, haha
@orbis176 ай бұрын
9:20 also its broken with the upper part of b bombsite on nuke where u can see counter terrorists walking on platforms, especially gives value in wingmsn
@shadowphoenix25145 ай бұрын
About the quickswitching while reloading while it's technically true there's no time difference but watching the reloading animation feels too slower while quickswitching tricks our brain makes our reaction time faster
@Hostile24306 ай бұрын
In number 13, Guns like the Scout, AUG, SSG, and things that DOUBLE tap the magazine can be quickswitched faster because you can quickswitch already at the first tap of the 2 taps in the magazine
@ritLoe42226 ай бұрын
You can skip the whole animation, but the time needed to shoot again after reloading is the exact same. The game has set a certain cooldown until a weapon is allowed to shoot again when reloading, so it is still more risky to quickswitch.
@bonesvivi6 ай бұрын
@@bonesvivi Nah it doesnt apply to those guns ive tried it before and it doesnt cooldown
@ritLoe42226 ай бұрын
show proof video or I will throw a fish in your house@@ritLoe4222
@bonesvivi6 ай бұрын
you remind me of Mythbusters - great job, man :)
@marioxlr84512 ай бұрын
I don't get why content creators keep falsely propagating the right eye peeking myth. If you go to the spots on nuke yourself you can tell without much issue that the "Left eye peeker" in this video was standing too far to the right (line up the corners from the CT's position and look at the red sign above the T). If he stands properly he can see the T's head as well but in this example it's just angle disadvantage because he's fighting with "his" corner. (Yes there is some "left eye" disadvantage while crouching but it's because your characters butt sticks out)
@lougamerX6 ай бұрын
this is just a old anomaly video for csgo and not cs2
@VatsalMittall6 ай бұрын
There must be some similarities as I told Anomaly some of the stuff :D but I tried to keep it as fresh as possible.. Here are surely at least some unique info even for potentially same topics.
@NadeKing6 ай бұрын
hmm@@NadeKing
@VatsalMittall6 ай бұрын
hey, whats that usp skin that nadeking showed many times throughout the video? I loved it
@vitorx46 ай бұрын
Its always a happy day when NadeKing uploads!!!🔥🔥🔥🔥
@manassepfeiffer8726 ай бұрын
amazing to hear that manas!
@NadeKing6 ай бұрын
very useful for all players keep it up 👍
@ra2zy6296 ай бұрын
if you reload then switch back, is the second part of that audible? or is it silent like regular taking out weapon?
@lillylicker12346 ай бұрын
Now in csgo you could reload nova xm and sawed off silently is this still the case?
@themomorain4 ай бұрын
Fun fact:When you reload any weapon, there is a reloading sound but, when you reload the R8 Revolver, there is no reloading sound.
@TheBestNameEver9216 ай бұрын
thanks for all the testings to find number 5 - finally truth has been spoken
@Karjalol6 ай бұрын
i still heard about the suppressor myths a lot. The suppressor is not the responsable of invisible bullet tracers, it ia the weapon. Of you remove the supp, the damage, spread and everything will still unchanged.
@000adrianelpiola0002 ай бұрын
The reason I always quick swapped my reloads is because I thought it would skip the last sound animation?? Giving your enemy less info
@EnlightenedJ6 ай бұрын
Very unknown trick with the AUG, quickswitching CAN save a few milliseconds off that millennium of a reload time. You want to quick switch right before when the animation would normally smack the magazine’s bottom
@hiveraidsАй бұрын
Thanks for all the info
@NikhilSharma-zf1qi6 ай бұрын
I think for the removing silencer thing, it's more so for psychological play rather than practical use. S1mpleb does the same with the usps to make the opponents know it was him that they were fighting
@mckenzi46083 ай бұрын
Now in CS2 Dual Berretas make noise when you inspect it, you can see it on map.
@GaigeBuilder5 ай бұрын
8:18 NNNAARRRRRRR 💀
@carlo17cistic246 ай бұрын
I ran off silo the other day and then at the exact moment a CT peeked and tagged me so I ran into my death 😂
@kipchickensout6 ай бұрын
thx for the content nade
@AhmetBurakToprak4 ай бұрын
when planting and they fake and get off, does it continue to make the sound or can you clearly hear them get off of the device?
@DrCanadasubscripts6 ай бұрын
number 5 got me off guard, love it
@lazykun_6 ай бұрын
Great video all round. But how about the myth where; you quick switch reload so the enemy only hears half the reload or will they hear the full reload? Not talking about fake reloading.
@sonoramic6 ай бұрын
watch the whole video
@yes-696 ай бұрын
@@yes-69 I did
@sonoramic6 ай бұрын
@@sonoramic then you should know the answer to your question
@splinte1116 ай бұрын
@@splinte111 i must have missed it. time stamp?
@sonoramic6 ай бұрын
@@sonoramic 12:55
@splinte1116 ай бұрын
You actually gave us 42 myths! You used #11 twice! 🤫 You over-delivered even MORE than you thought! haha
@benwhittingtonmusic6 ай бұрын
Uhh 5.?
@pokeystar1016 ай бұрын
1:17 he roasted NA so hard
@donoliegise98404 ай бұрын
The best is when wall hackers say "I heard you pull your gun out"
@reboooot6 ай бұрын
might aswell just shoot the legs from now on pistol rounds,great video 😅
@kaguru16 ай бұрын
Nadeking can u make a smoke video for active map!
@yogawahyu566 ай бұрын
tip! if you crouch right after you jumped you can jump up higher (mirage triple is so much easier then)
@french._fryАй бұрын
i love u man keep it up !
@cocaola_boy6 ай бұрын
That 20% larger head hitbox figure is misleading because that refers to the volume of the hitbox. In practice, only the area matters.
@melc3112 ай бұрын
So will pros finally use skins now. Seeing as they made a gentleman’s agreement way back in the day when we all found out they have different hitboxes.
@sonoramic6 ай бұрын
did you watch the video? :) heads are ~20% bigger in CS2 than they were in CS:GO, but models head sizes inside the game are kinda the same
@NadeKing6 ай бұрын
@@NadeKing that’s what I mean. Seeing as they are all the same size. That fixes the issue so now there is no need for the gentleman’s agreement. I might be miss understanding you.
@sonoramic6 ай бұрын
when i play competiv my teammates sometimes complain about me swithing weapen because they think it makes noises
@thomaspedersen51346 ай бұрын
I somehow never noticed the difference between the wire colors, but I did notice the bomb numbers going faster.
@DrFibee4 ай бұрын
God tier content never stops!
@Vali.N6 ай бұрын
So. I can confirm that grenades DO collide in the air. I peaked out CT garage on Nuke to chuck a frag, right as a smoke came in from above. My grenade not only deflected off the smoke, it bounced back and hit me.
@gaferbalerk6 ай бұрын
when you fake reload you want the opponent to starting rushing you as soon as reloading sound starts, so its too late when they realize it
@octavelapize66576 ай бұрын
13:11 Myth busted! I already watched it ;)
@XLORDPROPL6 ай бұрын
If you look down and inspect the incendiary the grenade will explode earlier
@EgeQaqd6 ай бұрын
Right eye / Left eye is indeed a myth! With proper comparisons we can clearly see that the only thing that matters is the distance to the angle. Neither is the player camera or model skewed as a lot of people think. Most videos are just biased.
@clebsgaming926 ай бұрын
You can silently jump if the ending position is lower than you current position and you press S just before landing
@DumbArse6 ай бұрын
you mean silently land
@NadeKing6 ай бұрын
you can silent jump if you crouch jump uncrouch ans the same to fall without sound
@ghreserg66296 ай бұрын
If you look at the spray shoot pattern of MAG-7 and effective distance, damage. It's way worse.
@biohuk6 ай бұрын
How to use the bomb radius? Is there any command?
@bergusf3626 ай бұрын
thank you. great stuff
@tehwatchaR6 ай бұрын
What was the AWP doing at Myth 15💀
@Legendary-ps5qn6 ай бұрын
I Quickswap my reloads because when you change the mag and then cycle the weapon/release the bolt its all audible but if you change the mag and then qs the second half of the animation is now a weapon change and not a reload and it's silent
@ProphetZae6 ай бұрын
Not anymore, this was changed. The full reload sound is played
@dioclias6 ай бұрын
in CS:GO some pistols (elite, glock and CT starting pistols) did more damage to legs than they did to an armored chest, and the other pistols the exact opposite - i wonder if that's still the case I hope someone tests that in-depth since you mentioned that the exact spot mattered in CS2
@kipchickensout6 ай бұрын
Myth 41 busted; Nadeking cannot upload a bad video
@CycloonYT6 ай бұрын
Nadeking the Mythbuster
@Bengr06 ай бұрын
love ur vids Nade!
@g00no6 ай бұрын
Great video NadeKing. Keep up the great work and much love from Ukraine
@1nspir3dx6 ай бұрын
@NadeKing6 ай бұрын
@@NadeKing
@1nspir3dx6 ай бұрын
@@NadeKingdaym 😅
@freeEnd_6 ай бұрын
@@NadeKingcringe
@justaboy94816 ай бұрын
@@justaboy9481cope
@bulgaria_6815 ай бұрын
2:22 the traffic cone has been planted 👽
@SkinClub6 ай бұрын
Myth: Saying afk when teammate isn’t afk wins round
@Kepy694206 ай бұрын
love all your vids and just wanted to say keep up the good work. Greetings from Australia
@vomitingvelociraptor87446 ай бұрын
Thanks, cheers to AUS :) will do!
@NadeKing6 ай бұрын
3 day's ago I save myself blocking an AWP shot with a flash bang ( first and last time in life luck xD ) so yes it's still possible to block damages
@deltras33066 ай бұрын
Fun fact: Dual berettas make a sound when you inspect them.
@Rohnuu6 ай бұрын
callouts are good! a myth new players should learn about
@kemphoss-47916 ай бұрын
1:17 mean😂
@91vasi6 ай бұрын
I have over 700 hours and i never knew there was a third option when nading (middle click)
@yilmazozhan75876 ай бұрын
Love the Intro ❤️ xD
@jdieksk6 ай бұрын
hiding the bomb is impossible because it always blinks. but if you plant the bomb in the water fountain.and the cts go defuse the bomb it will make a noise .and the player can hear water from the fountain.which will the player kill cts easily
@OGSJ1Күн бұрын
thanks again for the nice video
@cr3epy_tuber3976 ай бұрын
Is the Zeus Recharge audible to others or only when dropped?
@idcrafter-cgiАй бұрын
Left click nade very helpful 👍
@CV47_b426 ай бұрын
Molotov seemed to do 1 extra damage though
@Mojkanal12346 ай бұрын
Grenades used to collide, i once collided he with my teammate flash. That was quite burning combo.
@vadnegru6 ай бұрын
They could NEVER collide. There is another explanation for your play that doesn't involve grenades colliding, because they never had the ability to collide. kzhead.info/sun/rciSf7luoJ6XaaM/bejne.html
@D-Vinko6 ай бұрын
I still have one question: Can chicken still block shots?
@phowbow31616 ай бұрын
They fixed the knife combo btw. Now right right left always kill.
@Lootsnoots6 ай бұрын
Wish i could still play the game,my pc dosent run it(worked the first time i joined the game and then it just crashes)
@RIV_E6 ай бұрын
9:10 what is the knife doin? It litrally slides up when you fall and the finger goes trough it
@ImNotAGoose694206 ай бұрын
Items do block damage if u have an awp and u drop something in the air and hit the enemy in the torso they will survive
@Bongi5k2 ай бұрын
Shooting enemies in abdomen does the most damage it counts as a body shot but the armour doesn’t cover the abdomen
@ryuhanja34156 ай бұрын
lmao you can only get the grenade to do about 60 damage, but i take over 90 damage from it every day
@aidenmai19765 ай бұрын
its double quickswitch to lower reload time
@CharIie835 ай бұрын
there is a bug for pullout sounds. sometimes other players can hear it
@darkomtc5 ай бұрын
Myth : Only women find NadeKing attractive. Myth busted by me.
@poisiklutt57776 ай бұрын
in 1.6 on nuke you could survive bomb in A (upper) by standing in mini
@pantheist46n2Ай бұрын
Cleanest NA ROAST ever! I kneel before you, my King.
this the most eu content ive seen in 2023
lmfao
its just straight facts (im totally not an european)
eu silver = na global
If you inspect the dual berettas, you tap both pistols together. This is audible to other players who are nearby.
It is not the weapon pullout tho.
Does others hear deagle special inspect. Could swear i have heard it
@@mikoruotsalainenthere's only one way to find out
@@spacemeter3001how?
this is true because the radar flashes when you tap them
He just bodied NA
What is NA?!
@@anuchitseeyangnok8215exactly
North America. Typically, most of EU pros can beat NA pros.@@anuchitseeyangnok8215
@@anuchitseeyangnok8215NA is still trying to figure out
@@DangOldRegularOld 🤣🤣🤣🤣 this is embarrassing lil bro, I'd delete this if I was you
The worst thing about the pullout audio is that you can see the pullout sound in the minimap circle around your player but others still cant hear it
no you cant
As long as you know it doesn't matter if you spam
@@talkietoaster4828 pretty sure you can
About reloading to save time: although it's not faster to switch reload, but the reload of the bullets is faster than the animation, so if you want to reload and run somewhere else, you can wait untill bullets reload (before the animation ends when people were trying to switch reload) and go somewhere else and then take out your weapon, it will be reloaded and you saved a little time by running a little bit more distance. For example you reload Negev, after bullets actually reloaded you have to wait untill the animation ends to start shooting, if you want to change position just take out your knife after bullets are reloaded (not when the animation ends) and you save some time by doing that
Nice
I think the switching after reloading is a holdover from earlier versions of the game. It USED to be faster in 1.6 and source but in CSGO & now CS2 they fixed that so it's not a thing. It also has the benefit of cutting off the tail end of the reload sound which just gives less noise for the enemies to hear (which is the main reason you still see higher level players doing it even though it doesn't necessarily give an advantage)
Making these vids must be so fun 2:25 ,,Now act confused" xD
For #20, I think I know the reason. The fire starts at the area the molotov hits the ground, and then spreads a small distance. This distance is enough to make a difference between more or less health. So if you want to run through a molotov, do it right after it's thrown for more HP.
I actually didn't know about number 3 and would get confused why my teammates would make noise by pulling out their ak in a clutch
So we are in silver alright
I love when nadeking bust the myths and busted all over the place
switching before the reload animation is done does have a benefit of making 1 less bit of sound, so just in case if you are snekaing during a clutch, it might be worth it to make as less sound as possible
nades can collide in the air, happened to me when me and my teammate threw HE at the same time into pit, nades collided mid air and basically went to different directions. id look into that a bit more
show me proof video plz, usually when people send me clips like that nades bounced off from some wall or other object that is part of the map
@@Aesynius Aesynius renamed his video "video debunked, nades can't collide" tldr: player collision off, both players threw nades while inside each other. On the screen it really looked like nades collided, but they hit the players.
@@VADemon correct
10:40 pretty sure nades are like the bomb in that the only thing that determines damage is proximity. I think that myth persists from the early days of original CS when you could headshot with nades. I dunno what the hitbox is that determines the nade hit, if it's halfway up the model or the torso, but if it's the torso it makes sense that the "head" nade would do more since it's closer than the ground. It's probably that. But... you're the NadeKing.
NadeKing back at it again🔥🔥🔥
Heeey nice video NadeKing! Your videos are awesome keep it up!! 🔥🔥🔥
in your body armor during fire clip, the one with armor on took 1 less damage for one tick, the one with armor went from 82 to 77, and without armor they went from 82 to 76, it rounded out at the end but the body armor fella still took less damage for one tick, maybe more testing needed
Did u know that quickswitching while realoading stops the sound of the last part of reload like(shotgun cocking, pistol sliding, assault rifle bolt release) I often use it so if an enemy comes close enough to hear the last part of reload i quickswitch so they wont be able to locate me (if im lucky)
Nice #5, that was necessary!
What happens if you start defusing the bomb without a kit and someone shoots a kit on the floor onto you? Does the defuse time continue normally at 10sec, restarts at 5sec, the time is decreased by 10 sec or the bomb is instantly defused?
I don't think you can shoot a def kit around.
It probably stays the same time because the defuse script is triggered when you dind't have a kit.
if u start without kit its 10 sec, u have to start again to get 5 sec defuse
@@NeverStopGivingUp you can shoot them to move them, I saw a guy shooting them off the map on vertigo, haha
9:20 also its broken with the upper part of b bombsite on nuke where u can see counter terrorists walking on platforms, especially gives value in wingmsn
About the quickswitching while reloading while it's technically true there's no time difference but watching the reloading animation feels too slower while quickswitching tricks our brain makes our reaction time faster
In number 13, Guns like the Scout, AUG, SSG, and things that DOUBLE tap the magazine can be quickswitched faster because you can quickswitch already at the first tap of the 2 taps in the magazine
You can skip the whole animation, but the time needed to shoot again after reloading is the exact same. The game has set a certain cooldown until a weapon is allowed to shoot again when reloading, so it is still more risky to quickswitch.
@@bonesvivi Nah it doesnt apply to those guns ive tried it before and it doesnt cooldown
show proof video or I will throw a fish in your house@@ritLoe4222
you remind me of Mythbusters - great job, man :)
I don't get why content creators keep falsely propagating the right eye peeking myth. If you go to the spots on nuke yourself you can tell without much issue that the "Left eye peeker" in this video was standing too far to the right (line up the corners from the CT's position and look at the red sign above the T). If he stands properly he can see the T's head as well but in this example it's just angle disadvantage because he's fighting with "his" corner. (Yes there is some "left eye" disadvantage while crouching but it's because your characters butt sticks out)
this is just a old anomaly video for csgo and not cs2
There must be some similarities as I told Anomaly some of the stuff :D but I tried to keep it as fresh as possible.. Here are surely at least some unique info even for potentially same topics.
hmm@@NadeKing
hey, whats that usp skin that nadeking showed many times throughout the video? I loved it
Its always a happy day when NadeKing uploads!!!🔥🔥🔥🔥
amazing to hear that manas!
very useful for all players keep it up 👍
if you reload then switch back, is the second part of that audible? or is it silent like regular taking out weapon?
Now in csgo you could reload nova xm and sawed off silently is this still the case?
Fun fact:When you reload any weapon, there is a reloading sound but, when you reload the R8 Revolver, there is no reloading sound.
thanks for all the testings to find number 5 - finally truth has been spoken
i still heard about the suppressor myths a lot. The suppressor is not the responsable of invisible bullet tracers, it ia the weapon. Of you remove the supp, the damage, spread and everything will still unchanged.
The reason I always quick swapped my reloads is because I thought it would skip the last sound animation?? Giving your enemy less info
Very unknown trick with the AUG, quickswitching CAN save a few milliseconds off that millennium of a reload time. You want to quick switch right before when the animation would normally smack the magazine’s bottom
Thanks for all the info
I think for the removing silencer thing, it's more so for psychological play rather than practical use. S1mpleb does the same with the usps to make the opponents know it was him that they were fighting
Now in CS2 Dual Berretas make noise when you inspect it, you can see it on map.
8:18 NNNAARRRRRRR 💀
I ran off silo the other day and then at the exact moment a CT peeked and tagged me so I ran into my death 😂
thx for the content nade
when planting and they fake and get off, does it continue to make the sound or can you clearly hear them get off of the device?
number 5 got me off guard, love it
Great video all round. But how about the myth where; you quick switch reload so the enemy only hears half the reload or will they hear the full reload? Not talking about fake reloading.
watch the whole video
@@yes-69 I did
@@sonoramic then you should know the answer to your question
@@splinte111 i must have missed it. time stamp?
@@sonoramic 12:55
You actually gave us 42 myths! You used #11 twice! 🤫 You over-delivered even MORE than you thought! haha
Uhh 5.?
1:17 he roasted NA so hard
The best is when wall hackers say "I heard you pull your gun out"
might aswell just shoot the legs from now on pistol rounds,great video 😅
Nadeking can u make a smoke video for active map!
tip! if you crouch right after you jumped you can jump up higher (mirage triple is so much easier then)
i love u man keep it up !
That 20% larger head hitbox figure is misleading because that refers to the volume of the hitbox. In practice, only the area matters.
So will pros finally use skins now. Seeing as they made a gentleman’s agreement way back in the day when we all found out they have different hitboxes.
did you watch the video? :) heads are ~20% bigger in CS2 than they were in CS:GO, but models head sizes inside the game are kinda the same
@@NadeKing that’s what I mean. Seeing as they are all the same size. That fixes the issue so now there is no need for the gentleman’s agreement. I might be miss understanding you.
when i play competiv my teammates sometimes complain about me swithing weapen because they think it makes noises
I somehow never noticed the difference between the wire colors, but I did notice the bomb numbers going faster.
God tier content never stops!
So. I can confirm that grenades DO collide in the air. I peaked out CT garage on Nuke to chuck a frag, right as a smoke came in from above. My grenade not only deflected off the smoke, it bounced back and hit me.
when you fake reload you want the opponent to starting rushing you as soon as reloading sound starts, so its too late when they realize it
13:11 Myth busted! I already watched it ;)
If you look down and inspect the incendiary the grenade will explode earlier
Right eye / Left eye is indeed a myth! With proper comparisons we can clearly see that the only thing that matters is the distance to the angle. Neither is the player camera or model skewed as a lot of people think. Most videos are just biased.
You can silently jump if the ending position is lower than you current position and you press S just before landing
you mean silently land
you can silent jump if you crouch jump uncrouch ans the same to fall without sound
If you look at the spray shoot pattern of MAG-7 and effective distance, damage. It's way worse.
How to use the bomb radius? Is there any command?
thank you. great stuff
What was the AWP doing at Myth 15💀
I Quickswap my reloads because when you change the mag and then cycle the weapon/release the bolt its all audible but if you change the mag and then qs the second half of the animation is now a weapon change and not a reload and it's silent
Not anymore, this was changed. The full reload sound is played
in CS:GO some pistols (elite, glock and CT starting pistols) did more damage to legs than they did to an armored chest, and the other pistols the exact opposite - i wonder if that's still the case I hope someone tests that in-depth since you mentioned that the exact spot mattered in CS2
Myth 41 busted; Nadeking cannot upload a bad video
Nadeking the Mythbuster
love ur vids Nade!
Great video NadeKing. Keep up the great work and much love from Ukraine
@@NadeKing
@@NadeKingdaym 😅
@@NadeKingcringe
@@justaboy9481cope
2:22 the traffic cone has been planted 👽
Myth: Saying afk when teammate isn’t afk wins round
love all your vids and just wanted to say keep up the good work. Greetings from Australia
Thanks, cheers to AUS :) will do!
3 day's ago I save myself blocking an AWP shot with a flash bang ( first and last time in life luck xD ) so yes it's still possible to block damages
Fun fact: Dual berettas make a sound when you inspect them.
callouts are good! a myth new players should learn about
1:17 mean😂
I have over 700 hours and i never knew there was a third option when nading (middle click)
Love the Intro ❤️ xD
hiding the bomb is impossible because it always blinks. but if you plant the bomb in the water fountain.and the cts go defuse the bomb it will make a noise .and the player can hear water from the fountain.which will the player kill cts easily
thanks again for the nice video
Is the Zeus Recharge audible to others or only when dropped?
Left click nade very helpful 👍
Molotov seemed to do 1 extra damage though
Grenades used to collide, i once collided he with my teammate flash. That was quite burning combo.
They could NEVER collide. There is another explanation for your play that doesn't involve grenades colliding, because they never had the ability to collide. kzhead.info/sun/rciSf7luoJ6XaaM/bejne.html
I still have one question: Can chicken still block shots?
They fixed the knife combo btw. Now right right left always kill.
Wish i could still play the game,my pc dosent run it(worked the first time i joined the game and then it just crashes)
9:10 what is the knife doin? It litrally slides up when you fall and the finger goes trough it
Items do block damage if u have an awp and u drop something in the air and hit the enemy in the torso they will survive
Shooting enemies in abdomen does the most damage it counts as a body shot but the armour doesn’t cover the abdomen
lmao you can only get the grenade to do about 60 damage, but i take over 90 damage from it every day
its double quickswitch to lower reload time
there is a bug for pullout sounds. sometimes other players can hear it
Myth : Only women find NadeKing attractive. Myth busted by me.
in 1.6 on nuke you could survive bomb in A (upper) by standing in mini
Cleanest NA ROAST ever! I kneel before you, my King.
Flash pullout does make sound tho.