The Successful Failure of Star Citizen

2024 ж. 22 Мам.
13 447 Рет қаралды

After going over Failures and problems of Star Citizen I realized that beyond them there still are successes that keep driving this crowdfunding half-a--billion dollar space sim. Selling space ships, pay to win, cinematics, trailers, promotions, game tech, features, scope and feature creep and so much more ,both good and bad are plentiful in and around Cloud Imperium's Star Citizen and Squadron42.
Mentioned videos worth checking out:
History of Space sims - • History of Space Sim g...
Pay to win - • PAY 2 WIN
Failure of Starfield - • The Failure of Starfield
Failure of Elite Dangerous - • The Failure of Elite D...
Timestamps :
00:00 - Start
01:29 - Summary of Failures
03:50 - Summary of Successes
06:21 - Failure to Release
11:17 - Failure in Performance
17:03 - Failure in Marketing
24:07 - Failure of Monetization
37:48 - Conclusion
#starcitizen #squadron42 #cloudimperiumgames
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Пікірлер
  • I got like 8 friends wanting to jump in, and while i do play regularly, i keep em out of it, and tell em to just keep playing other games. When they deliver at least 90% of what was shown at CitCon and the game isn't a slideshow, I'll consider inviting them, hell I'll even buy em the game packages idc.

    @uliseto@uliseto5 ай бұрын
    • That's very sensible of you. I remember one of my financially-better-off buddies suddenly getting very interested into Star Citizen, I think around the time that planetary vehicles got hyped up by some trailer, he bought that multiple seat corvette or whatever that was, among other stuff, and started to behave very pushy toward us others that usually migrate from game to game together, painting the game as if it was about to release any moment, and trying to instill a lot of FOMO for some of what I could only call extreme preorder features. Almost a decade later, the game release hasn't yet materialized, that friend even managed to sell his company and start to become a farmer during the pandemic, entire wars have started and will probably end before this thing gets released, and I wonder, what will the people that invested tens of thousands into Star Citizen do once it releases and they already have everything? Why would a normie like me want to buy the game, just to be lorded over and be a peasant among whales from day one? Real life already works like this, I see no reason to seek this out in a videogame.

      @NIL0S@NIL0S5 ай бұрын
    • aye, i know the feeling... i have a friend i play regularily with in SC, but for our other RL friends whom we know are not alpha proof, we told them to wait until the game is released (or close to release) before jumping in... some of them put down money for a starter pack to support the project, but they stay clear until the game is finished....

      @MDoomhammer@MDoomhammer5 ай бұрын
    • ​@@NIL0Sbecause you can buy everything in game, and having the "biggest" fleet in the game doesn't make you better as you will still need crew members to manage these ships/vehicles? There isn't much interest to buy theses ships and vehicles with real money. Most of them will just remain most of the time in the hangar. 🤷

      @v.d.2090@v.d.20905 ай бұрын
    • 100% agree. I love the game currently but I couldn't in good conscience recommend it to anyone in its current state.

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@NIL0S This is such a valid point.

      @mannings.8474@mannings.84745 ай бұрын
  • There are a lot of valid criticisms for the game but I would still rather log into his game and fly around than touch anything else. After experiencing SC going back and playing ED or NMS or anything else doesn’t scratch the same itch. While SC is delivering at a snails pace it is making progress and nothing else is offering that level of quality and craftsmanship

    @vulturnuszan@vulturnuszan5 ай бұрын
    • 😂

      @mariusv5022@mariusv50225 ай бұрын
    • Spot on. I was a beta backer in Elite, I don't touch it anymore but often find myself on and craving to play Star Citizen. I love how so much is interlinked to bring players together as well in various ways.

      @acidtwin@acidtwin5 ай бұрын
    • See I'm the opposite. I love what SC WILL be but what it IS right now is a waste of my time. I own too many game consoles/platforms and too many games to waste time struggling through the bugs and performance issues to accomplish nothing in the game. Too many games are releasing all the time

      @NSAgent@NSAgent5 ай бұрын
    • @@NSAgent real and longterm star citizen backers dont really play that much at all, the rule no1 is taking the zen-approach, whenever you get the itch, lets say every 6-18 months, you download it again and play around for 1-2 weeks and experience the testingground, if the patch is bad, fuck it, move on. sc became for me what san andreas and vice city was in my childhood, you never really played it, you just hoped in and drove around, made a lil drama, cheated and enjoyed the music, then you pushed it to the side for a couple weeks and months and repeat, thats how you enjoy starcitizen, by not taking the progress serious. everybody who pretends this is a game is doomed to be disappointed, its a testing ground, not a game, get that into your head and things are fine.

      @Chris_KAy@Chris_KAy5 ай бұрын
    • Definitely not true, I have vids on my account of playing star citizen 7 years ago, and i pick it up and play pretty heavily every few months or so, just recently came off playing it for about 2 weeks straight and will probably put it down until pyro is in PU mb@@Chris_KAy

      @Justa318i@Justa318i5 ай бұрын
  • I'm kind of glad I got experience by watching what happened to No Man's Sky, it's made me a lot more cautious, sceptical, and critical of developer promises.

    @in-craig-ible6160@in-craig-ible61605 ай бұрын
    • then again, its also a good example of what can happen if a company is willing to accept it fucked up and puts in the work to make right what was wrong on release... i was pretty miffed at NMS at launch, but i have to give them props for actually turning the ship around and making an actually good game in the end.

      @MDoomhammer@MDoomhammer5 ай бұрын
    • @@MDoomhammer Two of the biggest flops from the late 2010s having a come back highlights nearly all the problems with the industry at large. And this extends to smaller indie stuff as well. Given enough time and a sense of direction, most game projects can accomplish "something". The problem is that ever since it gained wide spread popularity, the willingness to let them fully bake has been steadily shaved away. Publishers pushing for quarterly earnings reports, while the gamers themselves glutinously demanding more and more, in shorter and shorter time spans. MMO players can burn through any kind of linear content in less then a few weeks. 2 Months if the expansion is unusually massive. And regardless of how good it is, opinion of it will slide over time as players hit the end game wall. The same wall they were in a huge rush to get to.... because "meta". I remember when Brood Wars was pushed back a few weeks due to issues the Devs wanted fixed. There was disappointment, but that was the extent of it. These days even letting players "think" there is a delay results in a massive revolt, if not straight up harassment. And they wonder why Devs rush things out the door now.

      @freelancerthe2561@freelancerthe25615 ай бұрын
    • @@freelancerthe2561 don't get me wrong, i don't condone releasing broken unfininished messes as finished products, but i can at least apreciate if the devs put in the effort to actually fix their game free of charge. happened often enough that the broken mess just was fixed with the next (fullpriced) version or a dlc you had to buy.

      @MDoomhammer@MDoomhammer5 ай бұрын
    • ​@freelancerthe2561 I can appreciate the devs stuck with it. They had a lot of hype and were small and indie and got overwhelmed. It's a nice ending for their story though. I like the route they took for this game. I don't just want another Elite Danger, NMS or Eve 2.0. I want the next breakthrough for space games. A WoW/EQ breakthrough makes other devs see this as a possibility instead of people making WoW clones or variations on Asian P2W games.

      @Kefka2010@Kefka20105 ай бұрын
  • On the topic of feature creep: I studied for a Bachelor's in game development. One of the things they taught was that feature creep kills development. You have to decide on a set of features the game must have, then lock it down to those features until the game is fully playable. This goes to the concept that endlessly chasing after perfection prevents you from getting shit done. It would have been far better to release a complete game with limited features and add new features in the future with new funding milestones.

    @greevar@greevar5 ай бұрын
    • Idk it really looks like the goal is to keep this going and have wealthy gamers support them. This would make this a game not for the common man

      @m0-m0597@m0-m05975 ай бұрын
    • I absolutely agree. They set out to build a nice house, and ended up with the Winchester mansion.

      @KSIAnarchaotic@KSIAnarchaotic5 ай бұрын
    • @@m0-m0597 I spent about £35 on SC and that got me the single player game and the online/PU etc. Never spent anymore on it. I spent a lot more on Elite Dangerous and got duped by a game that should probably still be called an Alpha, the last time I went on it (last year) Wings were still not working correctly.

      @acidtwin@acidtwin5 ай бұрын
    • Two points of correction: 1) there is no scope creep, they are building out everything they promised back between 2012 and 2014. Go look at the masssive list of features they promised. They are delivering on that promise. 2) Elite Dangerous did exactly what you suggested and the engine wasn't designed to scale up its scope, so now they neither have the funds nor resources to deliver on extraneous promises such as ship interiors, proving that your method doesn't work in all cases.

      @Billy-bc8pk@Billy-bc8pk5 ай бұрын
    • @@Billy-bc8pk Jesus what a bore ED was. I really tried to enjoy but its just fucking boring. I fucking menu after another. After tasting the promise that SC could provide I just cant go back. NMS is probably the closest equivalent and its a million times more enjoyable than ED. At least you can get out of your ship and do stuff.

      @wolfgangjr74@wolfgangjr745 ай бұрын
  • I'm quite critical of SC but I will say that it does seem to be ramping up speed now since SQ42 is in it's polishing stage. Patches are coming faster than before and while I do feel it's still quite slow. I do see that they are working towards completing the game. This is a stark contrast to how I was a year ago where I thought their main purpose was milking the ever living hell out of their players and doing nothing in terms of trying to complete the game.

    @holy8782@holy87825 ай бұрын
    • If sq42 comes out in 2024 they really will be on track ,

      @BlakedaBull@BlakedaBull5 ай бұрын
    • ​@@BlakedaBullholiday 2025 at the earliest

      @kon-lun-os-kuh-pee571@kon-lun-os-kuh-pee5715 ай бұрын
    • @@kon-lun-os-kuh-pee571 no needs more polish, than that, 2027 maybe. then another 3 years balancing/bug hunting the game 2030 that's if server meshing works as intended 🤣🤣

      @ravennfall6034@ravennfall60345 ай бұрын
    • @@BlakedaBull Its most likely 2025.

      @MrSpy13011@MrSpy130115 ай бұрын
    • The more into pre-alpha you are the slower the content is to come out. Compared to a released game releasing content it takes so much more effort to get it. I really like the incredibly transparent development, even if it makes people ansy for the game.

      @Kefka2010@Kefka20105 ай бұрын
  • "Failure to Release Anything Playable" Proceeds to show gameplay the entire 40 minute video.

    @Allcyon@Allcyon5 ай бұрын
    • Out of Box basic engine Function of a first person module, basic vehicle controls, and basic fetch mission and rail mechanics/pathing ... yeah it's as playable as any vertical slice of a wip tech demo, that any stage builders can build in UE4/Unity in their one day/month build/bashing, as seen by people building these stages on youtube. So you're one of those people that nit-picks and wants specifically worded statement right, *"Failure to Release Anything Playable originally advertised and pitched of featured and specific game mechanics and function".*

      @knessing7681@knessing76815 ай бұрын
    • @@knessing7681 You are aware, Star Citizen is a playable game correct? With gameplay loops, missions, and rep grinds right? It may run like absolute shit, but a game IS there.

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@MrSpy13011 I don't think he is lol

      @SnowTerebi@SnowTerebi5 ай бұрын
  • I think you're missing something here. Many of us funded them to do something no AAA studio ever could. The scope creep has been significant, but they keep delivering, and at its core there's an experience there that you can't really get anywhere else. The whole reason we funded them the way we did is so that they COULD go back and redesign when a core change is needed. That's actually a luxury most developers don't have, which leads to most of the half-assed results you get from other developers. Finally they get direct input from us as they iterate on their features, so yes they are small changes, and the Dental Floss analogy is kind of apt, but you can have quality, speed, or cheap, not all three. For better or worse SC is a program where we gave them the money and time and demanded that they deliver the best thing they can make.

    @seansullivan4341@seansullivan43415 ай бұрын
    • Sort of sums up my views as well.

      @Billy-bc8pk@Billy-bc8pk5 ай бұрын
    • @@Billy-bc8pk I got through about the same thing, before checking the comments and found someone already wrote it. I'd like to add as well that it takes a certain kind of optimist to really enjoy. You seem to have to be someone that deep down, sees the good and the potential of something, and can only really see the great big oak tree it eventually should become. we planted the seed with money, cause everything takes money in this world we live in, and we've seen the shoots. Now we're watching to see if it'll grow into a healthy tree, or if it will whither early and burn itself to the ground. That little optimist in me? I'm really hoping I see that tree, watch it's large boughs spread proudly towards the sun and be able nap in the shadow of it's success.

      @Sublim3Transc3nd3nc3@Sublim3Transc3nd3nc35 ай бұрын
    • @@Sublim3Transc3nd3nc3 Just imagine that the best Bethesda could do was a menu laden shart of a game. I loaded it twice and was so dissapointed every time the second I had menu after bloddy menu to get anywhere. God that game is awful. SC truly set the expectation sky high and cant wait to get into a finished product. The fleet shot in SQ42 theough my stereo system will be so awesome!

      @wolfgangjr74@wolfgangjr745 ай бұрын
    • So.. sunken cost fallacy? Gotcha Will you expect an actual game at 1, 1.5, 2 etc billion USD or there is no price that you won't pay for Roberts to buy a new yacht and a new sportsca- I mean, keep funding this amazing peoject

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
    • So the best they can do after a decade and the better part of a billion dollars is a barely functional dumpster fire? My brother in Christ, I can assure you that EA, Ubisoft and all the rest are equally capable of blowing massive amounts of money on a dogshit product. I guess the only thing CIG can lay claim to as far as doing things no AAA dev can do is making sure all that money burned comes directly from the desperate sunk cost fallacy of fans. I'll give them that much, that truly has not been done before.

      @MrXinshadow@MrXinshadow4 ай бұрын
  • Honestly my frame rate is very consistent since I last upgraded my pc to an AMD Ryzen 7 7800X3D, 64gb of ram, and a very fast SSD drive (though I am still running a 2070 super) even during the usual IAE mess, and I have slow internet. Star Citizen is a game with immense potential, but flawed execution. Still they do seem to be slowly sorting themselves out. Also they did at one point sell weapons and components for ships for real money, this 'feature' was removed when these things were made available for purchase in game. It was called 'Electronic Access' and can still be seen under your hangar on the website. They also made it possible to upgrade the 300i ships for money as well (This is still possible).

    @neonsamurai1348@neonsamurai13485 ай бұрын
    • The past year (after 3.18) you've seen more consistent progress and with features from citizencon already in the PTU for testing as of today I got high hopes for the project.

      @MrSpy13011@MrSpy130115 ай бұрын
  • I took in a little bit of Citizen Con and saw the reveal of Sqaudron 42, the feature of Star Citizen I’m looking forward too and saw how that even in their demo video, there was huge frame rates loss. That told me 100% that it would be a long long time before I owned a computer that could run SC decently. Maybe never.

    @Kellett781@Kellett7815 ай бұрын
    • feature complete then it goes to polishing and THEN it goes to optimisation. frame issues are normal at that stage and tbh i thought id see more loss of frames in the video. props to them for showing a janky clip. i loved the fact it shows u can fly trough the ships trough the hangar, it looked insane.

      @Nakinyerk@Nakinyerk5 ай бұрын
    • Your current hardware is fine if its up to snuff by todays standards. The problem isn't with your rig its CIGs lack of optimization. They are working on Vulkan for this reason as it will bring SCs rendering tech up to modern standards, this increasing performance on everyones rig.

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@MrSpy13011 I recently saw a video of Ollie43 achieving 160FPS and server FPS of like 30 in New Babbage, CIG is starting to optimize certain areas, especially with 3.23 and 4.0.

      @prestiboi@prestiboi3 ай бұрын
  • Dont agree in regard of progress and optimization... When e.g. the city Orison started we had 7 😊 fps, now its 46 in 4K. And the flow of patches and fixes has rapidly increased once Squadron needed just polishing. I am happy in SC

    @jakubmach9983@jakubmach99835 ай бұрын
  • Current dev stage = demo. Current game stage = unplayable.

    @night8116@night81165 ай бұрын
  • Dear Yamiks, seriously, despite you being a Space Karen sometimes, I still stick to your channel because you really seem to care about our most favorite hobby. Thank you for your numerous "galvanizing" efforts.

    @MrCarvion@MrCarvion5 ай бұрын
    • Well, let me know if i fuck up or get shit wrong!

      @TheYamiks@TheYamiks5 ай бұрын
    • ​@@TheYamiks lol, you spent literally years shitting on SC, now you're an expert on the matter? Amazing, I'd love to have your natural talent for make believe

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
    • @@Uncanny_Mountain Why would forming a singular positive opinion on something mean someone thinks they're an expert, if "years shitting on" the topic didn't mean that? You don't really think that he thinks he's an expert, you're just bad at being a prick.

      @zeph0shade@zeph0shade5 ай бұрын
    • @@Uncanny_Mountainyou sound like a CR dick boy

      @BaddyK@BaddyK4 ай бұрын
    • ​@@Uncanny_Mountainwell not even the devs know anything about SC since the "game" still isn't anywhere near actual release

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
  • I appreciate that you hold these developers accountable and don't kiss their ass. CIG is still promising features that should have been in the game years ago. Its disgusting that you can be on a server with 3 people and have horrible, jaggy gameplay. Its maddening that you still have people saying to forgive them because it "an alpha". Dudes -- after 11+ years in development and $650m+++ in funding, there should be ZERO excuses on why 90% of the shit in this game is broken and even with monster PCs you sometimes get 10-15FPS.

    @TheDontletmedie@TheDontletmedie5 ай бұрын
    • Blah blah blah, yes Princess we know you think so very highly of yourself, but so far CiG is the one that made a product, you're just another random nobody trying to sound important

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
  • I’m pretty sure that Warframe has been out of beta for several years now, supposedly since Plains of Eidolon and haven’t found it but could still be wrong, in regards to SC the pay to win I was pretty sure that the real money for ships only goes as far as prerelease though and if I’m wrong in either instance if the location can be pointed out to me I’d appreciate it

    @CB00ts@CB00ts5 ай бұрын
  • Been watching your reviews and guides since I played elite dangerous. Your vids never get old and in alot of cases you raise really good points. As someone who has played SC quite a bit and sunk more money then I feel is acceptable you raise alot of points i agree on. Really liked your take on the feature creep as i wish they would fix alot more bugs before adding more features that are often as buggy as the current version. Keep up the good work Yam

    @alphadragon7353@alphadragon73535 ай бұрын
    • You see, this video should affect you to the point of not just saying, "Keep up the good work, Yam.", but it should activate a willingness to go beyond words and platitudes. Saying, "Your vids never get old and in a lot of cases, you raise really good points." IN ALL CASES, YAMICKS RAISES GOOD, ACCURATE, AND PERFUNTORY POINTS! Go to Spectrum and write a missive on how this company is shafting you and every other person who has bought into this non-existent "game". Why it is reprehensible for Chris Roberts and his family to profit so heavily for literally delivering NOTHING to you and everyone else. Words came out of his mouth that will never, ever, make it into this project. Those are called LIES. Do you like people lying to you? You do if you keep supporting these criminals who cash your checks every week of the year and give you the finger in return.

      @Rickbearcat@Rickbearcat4 ай бұрын
  • I just got a Cutter starter ship It’s a great sandbox game kinda like a space Garry’s mod but it’s far from a mmo They do a great work at making you want to buy a ship, IAE is a great example, you see many people making their updated fleet jpg, it’s almost like an investment in a future promise and all that CCU planning, oh that actually sounds like crypto lol I don’t think they’d have that much funding if it wasn’t for server wipes, I like to earn stuff in-game but why spend 400h for progress that’ll be erased sooner or later It’s even worse for ground vehicles, when you see the game having the worse driving physics of any other out there…but hair update is more important in 3.22 😅 In the end I hope they succeed in making the game, with time the tech gets better and more affordable, sooner or later someone will make a great space game, it’s not a CIG exclusivity

    @falmatrix2r@falmatrix2r5 ай бұрын
    • A great sandbox would mean you can do a lot of stuff in it, heck, Gary's Mod is amazing for custom stuff, but SC is a tech demo at best

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
    • have the rose-tinted glasses fallen off yet? honeymoon phase over yet?

      @sneakycactus8815@sneakycactus88153 ай бұрын
    • @@sneakycactus8815 I never had the honeymoon phase lol, I just play around whenever there’s a big update

      @falmatrix2r@falmatrix2r3 ай бұрын
  • "Fucking pets...." had me laughing so hard

    @gizmo104drives7@gizmo104drives73 ай бұрын
  • I'm sorry, but I'll end it at 14min. While I do enjoy your content, so far, a lot (most) of what you said is, from my own experience, either hearsay or a bit uneducated. I won't go through everything, but just a few things for brevity's sake. Performance and PC components. While not completely unimportant, they are NOT the bottleneck. If you have a passable system with good CPU, lots of RAM and an NVME drive, that's all you need. The performance doesn't care about your components too much, it is the serverside stuff that bottlenecks your local performance thanks to a quirk of the engine. You can test this yourself, too. Just go into Arena Commander, free fly, Kareah - OFFLINE mode. You'll get stupid FPS. And the solution to that online eating FPS issue is the server meshing tech, which they showed off working now at the last Convention, which was MASSIVE news, more so than even seeing how much we'll be getting with SQ42 soon (tm) was. And implementation is gonna absolutely break the game and make it unplayable for a good while, because they're effectively replacing the foundation with wide reaching effects similar to an engine change. For now, especially weird performance pot holes (IAE lobby room, anyone?) are very annoying to run into and sometimes puzzling, but at the same time, stellar FPS elsewhere on the same server. And the second thing I'll pick on, engine and dated looks. I'm sorry. Are we seeing the same footage, at all (StarEngine demo)? Even in the SQ42 trailer, most people were fooled when the transition to real world footage took place, thinking it may be in-engine before realizing that it actually wasn't. I hear that "looks dated" thing parroted constantly, and that's all I think it is. Does EVERYTHING look perfect? Of course not. But find me a game that does, I'll wait. PLUS - even if you did present one. "But does it do that, at planetary scale?" will be my follow up question. For SC's scale and seamlessness, you simply CAN'T use the fakery and post processing effects that games to this date have always gotten away with using. Their sun shafts, to pick an example, would simply vanish when you moved too far away (like, halfway into space) from where they were, because post processing effect sunshafts as is industry standard elsewhere, can't be rendered on true planetary scales like SC requires. Yet, they work perfectly fine as seen in their engine demo, with nice FPS. Just like I'm also getting hundreds of FPS in Arena Commander when I'm in singleplayer mode, to get back at the performance topic. That's what server meshing is going to allow us to have - servers that do not bottleneck the performance on each player client, allowing us to get these kind of frames (ballpark, depending on immediate surroundings) online then, too. Could pick on most of your other comments so far as well exactly like this, but the comment's way too long enough already. I just don't feel like you actually know too much about what you decided to TRY and talk about here, and that's a bit disappointing to see. For context and full disclosure: I got hundreds, if not thousands (don't have reliable way of tracking, sadly) of gameplay hours by now, whenever playable it's my daily game of choice, and if you wanted to quantify it in a kind of "pseudo-subscription" way (money spent on SC, divided by months of playtime) I've spent pretty much exactly 2.32 bucks a month since I started. If I had been subscribed to WoW for the same amount of time, I believe I'd have paid 660 bucks by now. So - I don't have much skin in the game (other than wanting it to succeed I guess), and I think it's been an absolute steal for what I got out of it.

    @BlackSun404@BlackSun4045 ай бұрын
    • He also ignores the many 3rd party sites to pay to skip the grind in elite dangerous which is close to 100x more hours to get to the same point as you would in star citizen. I play star citizen on a potato and elite dangerous does not run any better than sc does

      @JestaultSteinkeKachuik@JestaultSteinkeKachuik5 ай бұрын
    • I thought he was exagerrating too untill I tried it on free flight.

      @WwZa7@WwZa75 ай бұрын
    • @@WwZa7 I will never understand why CIG insist on doing free flights. The servers can't handle the influx of new people and everything breaks. They should wait till static sever meshing before pushing theses events.

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@MrSpy13011 It's not even issues with lags or latency, it's mostly the gamebreaking bugs, and idiotic gameplay designs, or rather lack there of.

      @WwZa7@WwZa75 ай бұрын
    • ​@@WwZa7 The problem is a good portion of the game breaking bugs are due to poor server performance. AI don't react properly, object positions aren't properly updated consistently across all connected clients, objectives spawn outside of the playable areas, missions don't register. It's all tied to the servers. Server meshing is being pushed because it would alleviate the one server running everything by splitting the load between multiple servers, which in turn would increase performance and reduce the bugs caused by poor server stability.

      @MrSpy13011@MrSpy130115 ай бұрын
  • Will be interesting to see if the physical rewards pledged for over 10 years ago in the Kickstarter will ship with S42, or given that the money paid for those is long gone, will they kick that expense down the road for another 10+ years till the PU is "finished"?

    @shoutingstone@shoutingstone5 ай бұрын
    • Naw, you poor poor darling, life is just so hard, isn't it

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
    • @@Uncanny_Mountain Not sure I understand your reply? My life is pretty great (and I don't believe I implied otherwise) but thanks for your concern. Merry Christmas!

      @shoutingstone@shoutingstone5 ай бұрын
    • @@shoutingstone so which is it, the end of the world cos computer game takes time to make, or you're a happy go lucky Christmas elf? You're not Schizophrenic by any chance?

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
    • @@Uncanny_Mountain well as I never backed the Kickstarter and aren't due the rewards anyway it's hard to imagine how that would "end my world", but I know people who backed back then are still waiting for them and was curious if they would be getting them with S42. Does that help clarify things for you?

      @shoutingstone@shoutingstone5 ай бұрын
    • @@shoutingstone oh, So, hearsay Amazing, simply incredible, truly you are a God amongst us mere mortals, I especially like how you made your feelings the topic, when your feelings are irrelevant Good talk 🦜

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
  • I played the Wing Commander Games and saw Chris Robert's Movies (not Wing Commander, thats the worse of it). I play Star Citizen for 2 years and invested like 150$ and had a lot of fun. More than in Elite Dangerous, which I played excessively as an explorer. But it got bored quickly because the dudes from Frontier are just milking the cash cow. There is no vision, no innovation. The best thing that happened there was the thargoid encounters. After that...nothing. On th other hand I think Chris Roberts is a visionary like a gaming Elon Musk. He aims high, utopically high maybe. Everything is hold together by belief. But people do believe. They want this universe to happen and I also believe Chris Roberts really wants it to happen even by using shady business decisions. Where I think you are wrong is that the technology at work is amazing. Think about the tractor beam interactions between gravity instances that are these ships. Fully walkable and interactable Interiors. IN A MMO! The people interacting with each other physically is crazy. jump from one ship to another. Drop a tank in flyby. Present gaming-technologies are no where at that. I think it will take another 4 years after the launch of the next system "Pyro" until this game launches. And if it does. It will be worth the journey because it will revolutionize gaming. If it doesn't I will still have had a lot of fun worth my money even if I spend 500$ until it dies because atm there is NOTHING like SC. I paid 150$ for Elite Dangerous. It was worth it, I had my fun, I lived the potential vision but this game is dead. But i won't defend this game in front of interested newbs. It is buggy. You have to accept that you are just testing things that will frustrate you at alot of moments. And thats what's missing in the communication towards the customer. I watched a lot of content before buying into the game and knew what i had to expect. Marketing doesn't do that and thats shit. But as I said. I think Chris Roberts will do a lot to realise his vision.

    @MindDisease@MindDisease5 ай бұрын
    • I think you don't have it clear where you put the 150$ to begin with. First you say it was SC, then ED... About Frontier milking you for money, sorry, ED only sold cosmetics. No ships were sold for cold hard cash. Unlike your "belief" salesman, you bought the game, and that's it. You can go buy a ship that does not exist yet, for a sh!tload of money, and it will definitely not be in ED. But believe in snake oil salesmen, mate, it's up to you. ED fcked up? Big time! Also, they were the only ones that offered a playable game, true space sim, ship oriented, where AS EXPLORER you enjoy magnitude orders more than SC and the 5 or 6 star systems it will ever have. It hurts me to recognise that the immersion in ED while you pilot, engage in fights, dock are way above all other games, and they fcked their players so hard with Oddysey which could have been the cherry on top, and it seems to have become the cross on the tomb. I can only imagine ED if it had USD 400 million invested...

      @mariusv5022@mariusv50225 ай бұрын
    • 100% on the money. As for the bugs...we've been alpha and pre-alpha testing this game. Of COURSE it's buggy. Imagine playing an MMO one year into its development! Those are a literal decade long development process before release. I hope more games replicate their transparency process. Like you said, I'm in for the vision. I want the next evolution in an MMO, especially Sci-Fi/space MMO. I don't want an Eve 2.0 or another ED or NMS. I want something radically new and I'm fine sinking $90 into it years before the game gets released.

      @Kefka2010@Kefka20105 ай бұрын
    • It's not a MMO if it's not Massive Multiplayer. 64 player servers existed in the 2000s for normal online shooters.

      @ChucksSEADnDEAD@ChucksSEADnDEAD4 ай бұрын
    • @@ChucksSEADnDEAD What's your point? Do you not believe in MMOs? Why wouldn't this qualify?

      @Kefka2010@Kefka20104 ай бұрын
    • @@Kefka2010 50 people in a server isn't massive. Battlefield 2 had 64 player servers in 2005. It wasn't a MMO.

      @ChucksSEADnDEAD@ChucksSEADnDEAD4 ай бұрын
  • They used to sell spaceship weapons as well years ago. These sales were discontinued and the weapons either refunded and/or transformed into UEC, accordingly.

    @Winterx69@Winterx695 ай бұрын
    • They should do that with some of the terrible ground vehicles

      @kon-lun-os-kuh-pee571@kon-lun-os-kuh-pee5715 ай бұрын
    • ​@kon-lun-os-kuh-pee571 You can just "melt" those to get the cash value back as credit in the shop

      @jonahhekmatyar@jonahhekmatyar5 ай бұрын
    • They never sold spaceship weapons...like ever. We used to have a currency called REC that you could use to buy weapons for arena commander. It was all in game, earned in game and never at any point had a real $$ attached to it. But for some reason this myth is still a thing maybe because when you earned/spent REC it showed in your account as a transaction. Any REC you had was moved to aUEC but you couldn't buy REC with cash, only by playing.

      @Podokodo23@Podokodo235 ай бұрын
    • @@Podokodo23 Right, so Voyager Direct selling the 9-Series Longsword, 11-Series Broadsword,, C-788 "Combine" Ballistic Cannon, CF-117 Bulldog Repeater, CF-227 Badger, CF-337 Panther, GT-220 Mantis, M3A Laser Canon, M4A Laser Canon, NN-13 MaxOx Neutron Gun, NN-14 MaxOx Neutron Gun, Omnisky III, Omnisky VI, Revenant, Sledge II Mass Driver Cannon, Strife Mass Drive, SW16BR2 "Sawbuck", Tarantula GT-870 and Tarantula GT-870 MK3 must be a "myth" and these are not "spaceship weapons" to you then. I could go on with weapon mounts, missiles and missile racks. You must be new? Addendum: "Voyager Direct was a online storefront launched August 31, 2013, two days after the first Hangar Release. It was used for purchases of in game items using United Earth Credits. The storefront was closed with Alpha 3.2."

      @Winterx69@Winterx695 ай бұрын
    • @@Winterx69 hahahahahahaah None of that was for real $$$$$$$$...EVER. The storefront was all ingame earned and purchasable in game. How do I know this? I used it everyday and you know how much I spent? ZERO, because none of it cost real money. Please just stop. You literally have no idea what you are talking about and at this point you look really silly. You read "storefront" and in you're brain you tuned that into "it must be for real cash". Ask anyone about this and they will tell you the same thing. I will explain very simply for you. You would load up a game of arena commander and at the end you earned an amount of REC. You would then go to the web site and use that REC to buy upgrades because they had yet to implement it in game at the time. Once the ability to buy and swap weapons in game was added they removed the REC site since it was not needed any longer. At NO POINT EVER could you buy REC for real cash. It was fake pretend currency that somehow you have turned into a real cash transaction.

      @Podokodo23@Podokodo235 ай бұрын
  • You obviously didn't watch citizen con. Meshing is currently being tester in EPTU, new starmap has been showcased during cit con and will be implemented in the next 12month, as everything they showcased during the event. All devs that worked on SQ42 are coming to PU team, the so game will be totally different in 12 months from now. Also, CIG DO NOT sell ships, the give you a licence for one if you decide the PLEDGE for the project. same for items and suits. That why you can melt anything you give cash for and have your money back to get something else. Anyway ...

    @cmdrmaskime@cmdrmaskime5 ай бұрын
    • I swear I heard this 4 years ago, "server meshing is just around the conrer, they're already testing it, and they're about to add Pyro"...

      @WwZa7@WwZa75 ай бұрын
    • @@WwZa7 back then they didn't show it, this time they have something to prove their claims

      @Fuar11@Fuar115 ай бұрын
    • @@Fuar11 What an incredible progress!

      @WwZa7@WwZa75 ай бұрын
    • @@WwZa7 they showcased it at citizen con, not a pre-recorded video, live on stage

      @cmdrmaskime@cmdrmaskime5 ай бұрын
    • @@WwZa7 indeed, meshing isn’t an easy tech to get

      @cmdrmaskime@cmdrmaskime5 ай бұрын
  • Perfectly articulated and engaging

    @consumablecorner150@consumablecorner1505 ай бұрын
  • I don't think you comprehend exactly how important server meshing is and what it does. They are developing new software tech that turns everything we know of games development on its head. This is the one major feature the entire game hangs on and why it has taken so long. No small feat tying servers together for a seamless universe.

    @ShapeshifterOS@ShapeshifterOS5 ай бұрын
  • I'm having way more fun in Star Citizen than Elite Dangerous. Yes, it's buggy and unfinished. Still more fun.

    @DamonCzanik@DamonCzanik5 ай бұрын
  • what is the unfair advantage when buying a big ship that is not better than a small one. I dont understand your mind on this point.

    @Arkios366@Arkios3665 ай бұрын
  • ​@ChucksSEADnDEAD The original "deadline" became moot when they added a shitload more to it than what was originally intended, which was a choice made by the backers. We asked for more, so in turn we should expect it to take longer, especially when you consider the fact that CIG has been consistently developing new tech and simultaneously building a company.

    @Venhili@Venhili4 ай бұрын
  • Never release, never lose funding.

    @Rickbearcat@Rickbearcat4 ай бұрын
  • I only spent 45 bucks on a starter pack and I had such good times playing it amongst the years that I don't really care if it never gets finished. "Would you spend more money on Star Citizen?" No! With Squadron 42, maybe.. Of course, some days I also get pissed about the gaming experience, but nothing that could ruin my day. I think playing it with friends and having no goals for the day are the keys to have fun. The only draw backs for me are the constant wipes needed for the major updates.

    @yuriscariot9392@yuriscariot93925 ай бұрын
    • Right here. Always like the Yamiks vids, but I think he gets ptw wrong in the case of SC. SC doesn't envision itself as a competitive game, there's really no way to win. Debatable if there will even be any real "end game" content, defined as content you can only get to by grinding (leveling in most games). Personally it doesn't make me mad if someone buys there way into all the content; I'm not competing with anybody here. Without that I just don't see it as pay to win.

      @soli9305@soli93055 ай бұрын
    • Today I was in my ship and I saw my character's hydration level is low so I grabbed a bottle of water that I had earlier bought directly to my ship's inventory, took my helmet off and drank it. After I finished the bottle, I wanted to throw the empty bottle into space so it won't stay inside my ship, so I entered the elevator and went outside. Then I realized I donno how to throw it away (there are only "place" and "drop" from the UI), and when I was trying to look at the keybinds, I dead. My first reaction was "ahhhh shit, a bug caused me to die when I was just fiddling with a bottle". But then I realized I didn't put my helmet back on after drinking! Not even mad lmao. And the best thing was it only took me a little bit of time to retrieve another ship and fly towards my dead body and get everything back.

      @SnowTerebi@SnowTerebi5 ай бұрын
  • Great content. Thanks.

    @balrogz5093@balrogz50934 ай бұрын
  • How to money launder 101.

    @sneakymitchell7802@sneakymitchell78024 ай бұрын
  • I want an exclusive and inequitable playground for the rich. IF anyone has a problem with that, I recommend Elite:Dangerous.

    @project.jericho@project.jericho5 ай бұрын
    • A fool and his money will soon parts

      @mozambique9113@mozambique91135 ай бұрын
  • Good video and a lot of good points. The reason I personally invested in star citizen is it is the only game that does / hopefully will come close to the dreams a lot of us had as kids. Playing the likes of freelancer or free space 2 thinking it would be awesome if we could get out of our ship and explore the GTVA colossus in free space or board ships or walk in new London in freelancer. There is no way any publisher i.e. EA / Ubisoft / Microsoft would have even consider doing what SC is attempting, hell VR is even in the works for it according to one of the devs the character rigging works already and people have already been playing in VR for some time now just search on KZhead. Just hoping it comes out before most of the OG backers die of old age.

    @kaimeraprime@kaimeraprime5 ай бұрын
  • I miss the old Mustang. It was more reminiscent of the 80s version of the sports car. The Jetsons fishbowl rework looks horrible, in my opinion. I also liked that the old version's wings *were* the landing gear, akin to a TIE Fighter. Not folding turkey wings with space wheels.

    @blippedyblop@blippedyblop5 ай бұрын
  • Star Citizen of one of those games I have been watching since I came to a stop point in Elite. I can’t bring my self to hop into a game that just isn’t “done “ and plays like trash on top of it.

    @Kellett781@Kellett7815 ай бұрын
  • These videos don’t work anymore my dude. CIG isn’t perfect, but they’re crushing everyone & everything. SC looks dated?? Lmao , Odyssey is the dated looking trash. Pyro was the best looking system I’ve ever seen in a space mmo or any other game. Breathtaking. The game is buggy , but those get fixed & it runs better than Odyssey. P.S. We still love ya Yamiks , don’t ever change. o7

    @Mr.Free2Play@Mr.Free2Play5 ай бұрын
    • SC does look dated, yes What can stand the test of time are the highly stilized games, not things that want to be "realistic" The only true gripe I have with what Yamiks said is that the game is not finished yet. We are only 13 short years in alpha still, he should comment when it's in beta in like 15 years or so

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
  • Star Citizen is basically selling dreams and hopes about a grand tomorrow brought by miraculous technological advancement in a setting that's also all about dreams and hopes about a grand tomorrow brought by miraculous technological advancement. Seems to me that it's the perfect game for its audience ;)

    @clovernacknime6984@clovernacknime69845 ай бұрын
    • Seems to me the only way you could tape together a critique was to presume the world relies on your opinions to know things, whereas you're literally a nobody keyboard warrior whose opinions don't mean jack shit 😂

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
  • I bought a $45 ship very early on and played a little. The buying of better ships with real money did not sit well with me. That's definitely pay to win or pay to have a better chance at winning or pay to make more game money faster. Rubbed me the wrong way. Plus being so long in alpha the code engine is now old Cry Engine 3.8 (lumberyard version) from 2016 that they just keep adding stuff too, which is probably why the game runs so bad, IMHO anyway. So when it releases we are getting a heavily modified old code engine game. They waited too long to release and now it's old at its base. IMHO

    @rocknroll2199@rocknroll21995 ай бұрын
    • None of this is true. But go on 😂

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
    • @@Uncanny_Mountain How so? I'm curious. Change my mind? Because I feel the same way he does.

      @SouthJerzyDude@SouthJerzyDude3 ай бұрын
  • STAR CITIZIEN: the social experiment through hype ever realeased! Never tough that gamming comunity was braindead about this business tactics...

    @WondefullComment@WondefullComment2 ай бұрын
  • Amazing job, Yamiks. This "critical essay" format fits you well, and I'm glad that you moved away from just casual silliness. Can't toss anything due to, well, events, but if interested - I heard Ko-Fi have smaller fees than Patreon.

    @KimmOrwente@KimmOrwente5 ай бұрын
    • ALL GOOD. you take care of you and yours 1st, I can wait! (streamlabs is open for tips!)

      @TheYamiks@TheYamiks5 ай бұрын
  • After playing Starfield and following its content, I’ve been seeing more space based games to check out and obviously Star Citizen looks really pretty and might help scratch that free flight itch. Couple questions, and no this is not a clever way of shitting on SC. What would the ballpark cost be for a PC that can run this game smoothly? Not only now, but comfortably through development. And, do you have to be PC savvy to make it work? I stopped playing games on computers back in the mid 2000s, when every laptop I bought was outdated by the time open the box. 😅

    @jammaples@jammaples5 ай бұрын
    • For running it smoothly you'd need a NASA computer I assume. I have quite expensive PC made for rendering 3D animation, and I still had horrible time. It would seem that more often than not it's luck. I heard some people with good PC get relatively stable 30 FPS, while people with more powerful PCs barely could reach 20 at all. It's a mess.

      @WwZa7@WwZa75 ай бұрын
    • You mainly just need a good cpu. I have a 4090 gpu and it gets utilized maybe 40% and I'm playing at 5120x1440. You could probably get a 10 series card and then get a 7800x3d and your game would run better than mine. I have the 12900ks and usually sit anywhere from 20fps to 100fps depending on how many people are on the server, how much clutter is around, what city your in. You can check their website to see the avg performance people are getting with different parts.

      @DaRkRaGiNgBeAsT@DaRkRaGiNgBeAsT5 ай бұрын
    • High end PCs are struggling with this game. I have a i7 13700k paired with a 4070ti along with 32gbs of ddr4 ram and my FPS is in the 30s when in cities (in the 100s everywhere else though). Do you need to be "PC Savvy", no you dont. All the issues plaguing the game are for CIG to fix, not the consumer. At worst you'd probably have to find the shader cache folder and delete it on occasion every couple of patches (CIG shows you exactly where its located). The question is if you want to join in now when its in an incredibly buggy state or wait a few more years.

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@MrSpy13011 You should be getting better than 30 in cities IMO

      @vorpalrobot@vorpalrobot5 ай бұрын
    • I run it using a Ryzen 7800x3d and a 4080. It runs very well and I don't have framerate issues really at all even in the cities. My PC in total cost around 2500. I still have bugs but it runs smoothly at ~60 fps

      @lordnai8260@lordnai82605 ай бұрын
  • This will either be the greatest scam every, or everyone that supported it will be dead before it's released as a full game

    @Scryed1984@Scryed19845 ай бұрын
    • Scam? Got any idea what you're even talking about? Like have you even played the alpha? The game is actively being worked on and the people who currently play can attest to that, another important thing to remember is this is entirely crows funded, not backed by triple A publisher, so there's no arbitrary deadline to meet other than what the team set for themselves, now that Squadron 42 the single player counter part is feature complete, this should mean more focus can be put on Star Citizen and speed up it's completion, not to mention with all the money they raised it's quite obvious what this means, it means they have to deliver on every front so a lot of time is spent adding features that the community wants, and the funny thing is people who don't really play it always have so much to say, but that's all there is to it, because at the end of the day this game is being developed for the people who're actually interested in this type of game which is why it raised so much money to begin with

      @wolfstorm5394@wolfstorm53945 ай бұрын
    • I did say either lol. I would love for this game to be released and meet the vision, but I've been burned enough times to not jump in to these things. Only time will tell. Just hope I'm there to see it :p @@wolfstorm5394

      @Scryed1984@Scryed19845 ай бұрын
    • @@wolfstorm5394 they call is squadron 42 because it has 42 employees working on it and thats the likely year of full release. honestly I think once the in game store like stops getting purchases for a significant time they will release the game instantly in whatever shape it is at that point then the sq42 thing will always be 2 years away just like in 2012

      @Dulc3B00kbyBrant0n@Dulc3B00kbyBrant0n4 ай бұрын
    • ​@@wolfstorm5394just 13 short years of alpha, people should only comment in like another short 10 years when it is closing in on closed beta

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
  • Server meshing aint exactly a "new" thing. ITs been used and is in major use nowdays in IT area, but not as often for games, much less games that allow for major interactive with environment. So if they manage to write this code to be good enough to handle it in full capacity and get either enough or strong servers, then it be "ground breaking" for video games that offer interaction with environment.

    @kptparker@kptparker5 ай бұрын
    • They got it to work in Evocati -- they ran a few tests and the results were very positive, so it's tentatively planned for the current 3.21.1 patch, but may be moved into the next 3.22 patch due out next week or the week after.

      @Billy-bc8pk@Billy-bc8pk5 ай бұрын
    • Being able to see and interact with entities that are being simulated on a completely different server is ABSOLUTELY a new thing. Sharding or phasing or whatever other tech you think might be like Server Meshing ain't actually like Server Meshing.

      @jackinthebox301@jackinthebox3015 ай бұрын
    • @@jackinthebox301From what was explained to me (and how I understand it), "server meshing" is part of "virtual server". Meaning that number of (let's say 10) computers/servers are connected with each other (does not to be in same building) and through software (virtualization as it was insisted on me) they can act as one big server or thousands of servers. If one of those servers require additional power it will take from other servers if need be. Thats in "simple form" that I understand it. Might be wrong but I asked family member who deals with this stuff for corporations (meaning how IT is supposed to be implemented and what). I may have wrongly understand it, but in the end this tech is in use for IT stuff in companies but much less in games. So from my point, its standard tech being applied as "new" to video games cause there is almost none that uses for this level of details.

      @kptparker@kptparker5 ай бұрын
    • @@kptparker it’s fair to say the idea isn’t new. However it is unheard of in gaming. The challenges that a live service game presents is not the same set of problems running a search engine or other types of massive databases. Those database’s aren’t running simulations that are being updated at 30fps, while having thousands of people flying space ships around.

      @jackinthebox301@jackinthebox3015 ай бұрын
    • @@Billy-bc8pk The first piece of it was tested the "Replication Layer" which is a marvel all to itself. Static server meshing would have the be the next thing tested.

      @MrSpy13011@MrSpy130115 ай бұрын
  • When it comes to Star Citizen, I have always referred to myself as a "Skeptical Optimist". Optimist: Because I want it to succeed because it's a game I want to play. And seeing them actually inventing new tech just to make it closer to realization is actually very interesting to me. Skeptical: Because if it fails, I will understand. And it will most likely be because nobody could rein in Chris Robert's boundless perfectionism and scope-creep dreaming. Star Citizen is an anomaly of a game, though calling it a game in its current state is a stretch. I don't like the way it's monetized, and at the same time a game like it couldn't really be made without it. I find watching org wars with combined arms spacecraft and ground combat genuinely fun, and THAT is absolutely something that no other game in the world provides currently. There is good and bad, and I myself try to temper my expectations. I've got a couple small to medium ships, just general purpose career ships that I could run by myself. And that's enough for me, I consider that my bit of support, and then sit back and observe the development. Because at this point, I view SC more as an "Experience" simulator than a genuine game. I don't foresee myself partaking in enormous org battles and wars. But rather, being a guy who just loads up on cargo, or goes to find a rock to mine and chills out. Star Citizen's gameplay, while a mess most times, just... Hits different when it works. The atmosphere, the music, the visuals. No game provides such a feeling of scale, and a realistic awe, like you're actually THERE. ...Y'know, before you suddenly fall through the floor. But hey, sometimes the Elevator God is hungry. Everyone's gotta eat. It's okay to be critical, but a lot of people take it way too far. And the exact same goes for the mindless fanboys, who believe it can do no wrong. The smartest thing you can do in life, is dare to question the people and projects you support. Nothing, and no one, is infallible. Be smart.

    @Vyporware@Vyporware5 ай бұрын
    • I got my Cutlass and look forward to the day for when SC officially complete. I may need to take a week of from work once I find a location I want to live and create my 1st settlement.

      @wolfgangjr74@wolfgangjr745 ай бұрын
  • last time I checked warframe silently dropped the "beta" markings couple years ago, just FYI.

    @MehrumesDagon@MehrumesDagon5 ай бұрын
  • They stopped selling ship weapons for real money early on because they never finalized combat and the item enough to be sure that any random thing they sell people won't need to get deleted the next time time some fucker decides to totally overhaul how flight and combat works. People have had ship items they payed money for suddenly rendered non functional without warning or outright deleted. So they gave up and pulled the item store down.

    @MrSake@MrSake5 ай бұрын
  • Chris Roberts has not, and will not get any of my hard earned money, and I have enough discretionary income to build a middle high four figure rig.

    @daviddesrosiers1946@daviddesrosiers19465 ай бұрын
  • Poignant yet funny, great job *slow clap*

    @NIL0S@NIL0S5 ай бұрын
  • Problem SQ42: Not released Problem SC: Buggy as hell

    @stephanmilius3598@stephanmilius35985 ай бұрын
    • Problem according to who? A random nobody on his keyboard? 😂

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
    • @@Uncanny_Mountain You sound triggered and cocky. The assesment I made is of course my personal opinion. But I am sure CIG is aware of mentioned shortcummings. They would not address them on a regular basis if they were non-existent.

      @stephanmilius3598@stephanmilius35985 ай бұрын
  • 1. Is a pay to win 2. ship sales take priority over bug fixes and optimisations. 3. All your hard earned credits, weapons, ship mods and etc get wiped at new patch updates. 4. Sort out all the above and I would think about playing.

    @angelmelko@angelmelko5 ай бұрын
    • account wipes on some patches is a pretty normal thing. Star citizen doesnt even have the base line BALANCE implemented or seems to be designed at all... soo to both not pollute the game and make an actual change : reset is 100% warranted. The "alpha" as much as i like to mock it, is used as a prototyping/staging/testing area and nothing else. People considering it like it's a real game is the problem. In fact Tarkov does this on regular basis. and it makes sense... the "game", i mean the BETA is not done and they intend there to be a market.. soo you cant honestly expect the older version dupped,bugged and other kind of loot to still take place just because one patch had some mistakes and ruined the economy for example ether!

      @TheYamiks@TheYamiks5 ай бұрын
  • I bought it before i graduated highschool and have been following it off and on since. Didnt have a computer good enough to play it in college so i didnt really touch it until about a year ago. Rn its pretty damn fun. Better than starfield and ED imo. I have some friends that play it and multicrew is probably some of the most fun i have had. I wont defend their decisions. I do believe the funding and scummy practices are genuinely bad and feature creep has increased a lot of the prevalent issues. I do still have a love for the game though. I dont spend money on it. But i do choose to have hope that in a few years we may have a fun game.

    @lordnai8260@lordnai82605 ай бұрын
  • The sad reality is that they probably will continue to make money selling ships, there is no reason for them to release a complete game when they make this much money selling ships and pledges. And since im pretty sure this is all crowd funded that raises questions on if anybody could even go after their money if the game just doesent release or hits a wall and future release windows dont get met.

    @alaskan_bigfoot9090@alaskan_bigfoot90905 ай бұрын
    • If this was true they wouldn't regularly break the game in order to try to create the intended product. It would be so easy to just keep it playable and introduce paid ship skins and new concepts and stuff.

      @vorpalrobot@vorpalrobot5 ай бұрын
    • @@vorpalrobot hey im fine with being wrong, id love to see the game be what its supposed to be and play it. But when promises are consistantly made and broken more promises dont mean much to me.

      @alaskan_bigfoot9090@alaskan_bigfoot90905 ай бұрын
    • @@alaskan_bigfoot9090 yeah I understand that. I was mostly referencing them switching to full persistence at the beginning of the year and some other exciting stuff like salvage FINALLY getting put in

      @vorpalrobot@vorpalrobot5 ай бұрын
  • There is a new sinister element to the immortality of SC and that is the cultivation of toxic, antisocial, and almost illegal behaviour of its players. I refer to harassment, bullying, and griefing inflicted by orgs that have resulted in suicide. CIG is to blame for this because not only do they fester a culture of greed, immorality, and disintegrity they don't bother to put in place gameplay mechanisms to combat this nor do anything against the players. They call it immergant open gameplay ... anything to keep the gravy train rolling.

    @ironmarshall1963@ironmarshall19635 ай бұрын
  • Just need the mission credit payout to be fixed 1 hour And barely made anything vs ED 1 hour gets you a considerable amount of creds

    @BearsGambit@BearsGambit5 ай бұрын
  • Hmmm ... I both agree and disagree with many parts of this video. So I hope you don't mind I comment on it. Performance: Yes, this game badly badly needs optimization. But at the same time, it also plays quite a bit better than you present in this video as long as you know how the game currently uses hardware. It's a very CPU driven game. What's more, for some reason it doesn't handle Intel E-Cores well at all. I built a mid range PC earlier this year for it, disabled the E-Cores (a simple command line addition to the shortcut), and the game ran quite smoothly. MUCH more smoothly than what you present here. And this was just after 3.18 launched when the game was at its worst it had been in years. Something is definitely bogging down your PC if you it's running as poorly as you show, Yamiks. Features: Yes, feature creep is definitely a thing in this game, as are overly ambitious promises. But like yourself, I played Elite for many years and I can tell you this: at least when Star Citizen releases a feature, it feels real as opposed to being totally half assed like, well, *everything* Elite introduced post launch. Now, granted, Frontier has nowhere near the budget that CIG has, but it's still doesn't stop it feeling insulting when they release a new 'feature' and it's just an old feature with a slightly different skin. Yes, I'm looking at you, passenger missions. Pay 2 Win and Predatory Marketing Practices: Yeah, okay, I agree that this is true. They juice the FOMO like nobody's business. Everyone knows this. But Pay 2 Win strictly speaking? MMmm, I don't know. So a little context: I played World of Warships also for many years. THAT game is Pay 2 Win as there are several overly powerful premium ships you could only ever get with real money, with no means of getting through gameplay at all. Plus they had loot boxes. Plus they had even powerful ships you could get in game by grinding and *regrinding* a ship line over and over until your brain leaks out of your ears, forcing most non hardcore players to Pay 2 Skip to get this powerful ship and hence truly Pay 2 Win. Now I do agree that being able to get a powerful ship in Star Citizen right away without grinding is a big advantage for progression, but what people don't realize is that it's a big advantage in PVE, not PVP. The PVP meta in Star Citizen has greatly favored smaller maneuverable ships over big ones. You could bring your over engineered big guns 300 dollar combat monster ... only to see if get ripped apart by a 75 dollar fighter over and over again. So it's hard to say that paying more money makes you win more when other players are involved, cause it simply isn't true at the moment. Maybe that will change in the future, but right now, cheap ships win against expensive ships pretty much all the time. Finally, as for this game doing what other games already did ... well, no, not really. Other *single player* games do many of these things, but getting that kind of immersion and detailing in a multiplayer game is no small feat. Hell, the single player Starfield was supposed to do it all and it turned into a giant flaming shitstain in the gaming industry. So I guess time will tell, by the time this game releases, if other MMOs will have succeeded in copying it.

    @KarlBarbosa@KarlBarbosa5 ай бұрын
  • Amazing video as always! I think you hit the nail right on the head, this essay truly does make you think. There is a ton of points I both agree and disagree with, just made me consider my own opinion more. I noticed a few times where I could point out a mistake you made in your research, but could also agree that even if it was correct, the point still stands just the same. As much as I love this game, we still need people to hold CIG (ESPECIALLY the marketing team) accountable that aren't just screaming their heads off and hating the game for the sake of it.

    @The_Impiersonator@The_Impiersonator5 ай бұрын
  • I Like playing Star Citizen with my friends just sucks my pc has a fit every time i play it. Still runs so not a big deal.

    @Alucard_Seven@Alucard_Seven5 ай бұрын
    • Maybe get a better pc intead of spending on ships...

      @JahonCross@JahonCross5 ай бұрын
    • @@JahonCross lmao I only own the starter bundle. I don't spend more for that waste of money.

      @Alucard_Seven@Alucard_Seven5 ай бұрын
    • @Alucard_Seven wasting your money on even starter pack on a demo you'll never play is my definition is a waste of money 🤣🤣🤣 there are better games to buy with your money well even everspace 2 is a complete game compared to scam citizen

      @JahonCross@JahonCross5 ай бұрын
    • @@JahonCross Ohh must be nice shitting on what people use there money on. Either way I know its not a completed game but I still play it with my friends and we have fun all that matters.

      @Alucard_Seven@Alucard_Seven5 ай бұрын
  • The new teased "Star engine" for the game seems promising, thought I also have my doubts that they will really deliver what they're advertisements. When I say 'my doubts,' I wholeheartedly expect it to flop a bit.

    @DefaultMale_@DefaultMale_5 ай бұрын
    • Most of what is demonstrated in the Star Engine video is currently in the game. There are several new things that to be added.

      @childe57@childe575 ай бұрын
    • @@childe57 I wouldn't know, I hardly play star citizen, merely observe. Game is a disaster tbh

      @DefaultMale_@DefaultMale_5 ай бұрын
    • TBH game is a marvel. My last word on the subject. Not defending the game from the ignorant@@DefaultMale_

      @childe57@childe575 ай бұрын
    • 80% of the star engine demo was stuff you can already do in Star Citizen. Its safe to say the other 20% is coming.

      @MrSpy13011@MrSpy130115 ай бұрын
  • I only wish they had released SQ-42 already.

    @ivanwm2513@ivanwm25135 ай бұрын
  • It is true that SC went from 1 game to 2 ... but with SQ42 being "feature complete" the feature creep is over. Given that that game has been the main focus over the online game (beyond testing features for SQ42) it being in the "polishing phase" allows for reallocating of developer resources tom the online game. There are still many things to critique and you make several valid points (marketing, p2w, etc.) feature creep is no longer one of them ... at least for one of the two games. And development of the online game has never been a priority beyond testing for SQ42 features while setting up the foundation of server metrics for the future game. It sucks that they have been milking their player base to both fund and test their product by selling them jpg ships, but what are the alternatives? The the online game features has been a consistant goal. Seamless transition in a multiplayer game has NOT been done before. Single player, yes, but you mention it being a decade old ... what game has seamless transtion in massive multiplayer online play without the loading screen just being disguised?

    @Blink-Ensu@Blink-Ensu5 ай бұрын
  • I can't help but think you seem like a guy who'd order the egg fried rice and be disappointed by the risotto.

    @DJMavis@DJMavis3 ай бұрын
  • I haven't watched this full video and I'm not sure I should. What I will say is that Star Citizen is the most incredible game I've ever played. The experiences I've had in it have been pretty incomparable to most games. This year alone justifies the money that has been put into it. It's incredible

    @AAX1975@AAX19755 ай бұрын
    • It definitely is an experience even in it's current form. I hope we'll soon start getting content that is less static than what we currently have but that will probably have to wait for server meshing and after that the quantum simulation. I'm hopeful and expect them within 3 years :)

      @Qwarzz@Qwarzz5 ай бұрын
    • What I like most about this game, outside the possibility of the end result, is the immensely transparent development of this game. We've basically played this game through it's development from pre-alpha on an MMO with a 7-10 year development timeline.

      @Kefka2010@Kefka20105 ай бұрын
  • Only reviewer I trust! ❤❤❤

    @cajltd1737@cajltd17375 ай бұрын
  • You know like every SC player knows how this game works, I just don't understand why they are blatantly disingenuous in their marketing. A lot of honesty would go a long way.

    @Hytension@Hytension5 ай бұрын
    • So you think marketing should be what? Literally every industry markets a product in its most presentable form, it's literally the standard practice

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
  • It's a broken, buggy mess. Took 5 attempts to leave the tutorial hangar. Still haven't passed the tutorial. Said "fuck it, I'm going back to ED. Call me when it's playable."

    @dolanvanpool5470@dolanvanpool54705 ай бұрын
  • Alienese: IT IS PAY 2 WIN LIKE IT OR NOT

    @mranthonymills@mranthonymills5 ай бұрын
  • I say it's a good video and deep look in to SC, but one thing most people don't talk about is the Barcitizen events that happen outside the game to bring SC players together for and afternoon to drink beer and talk crap irl.

    @CloudDavis0296@CloudDavis02965 ай бұрын
  • Until my Latvian criticism kicks in... Takes one to know one! It is a game of benefit of the do. But aUAC is easy to come by in game, to buy "Expensive" 300$ ships. If you muscle trough bugs! I started with cheapest ship and within week I got fully loaded out better ship. And now i have more and if i hadn't spent on this ship I could afford one of large ships

    @RudiLV@RudiLV5 ай бұрын
  • … A few minutes in, and there is already an issue: complaining that it's an unreleased game still in development AND that it doesn't have the quality of a fully released game … You can't have it both way … Having other games which remain in "beta" for years while having less issues, doesn't make it more valid of a point …

    @v.d.2090@v.d.20905 ай бұрын
    • It's called rating sold product for what it is - a disaster

      @WwZa7@WwZa75 ай бұрын
  • While I recognize that many might experience dogshit 20 fps performance, my experience along with what the telemetry shows is that the game runs fine. Not very well, but fine. My computer has the age of GTX 1080 and it runs above 40 fps on average. Not great, but definitely acceptable. Besides that, your demonstration of their supposedly false advertisement is bad. You just demonstrated bugs, not non-existent gameplay possibilities. Bad example. Every game can be accused of that, and I believe it’s unreasonable to demand developers demonstrate bugs that may or may not present themselves to players, or even the developers.

    @alexander.thomas.wang.thomsen@alexander.thomas.wang.thomsen5 ай бұрын
  • Thank you for calling this out

    @Nola_Travel@Nola_Travel5 ай бұрын
  • When the kickstarter came out in 2012, I wanted to back it so badly but I was a student at the time. It's now 2024. I've still never spent a penny on it, and boy, am I glad I never did.

    @IshmaelKipling@IshmaelKipling3 ай бұрын
    • OUYA

      @TempoLOOKING@TempoLOOKING3 ай бұрын
  • Just one question: what is the "good bit" in the dental floss analogy?

    @leslieviljoen@leslieviljoen5 ай бұрын
  • I wouldn’t go as far to say the performance is always shit. I get usually 40+ frames? Which if you think about it, with what it is, that’s pretty good

    @ReedingRainbowTV@ReedingRainbowTV5 ай бұрын
  • One thing I really dont like is the player base In game can be....uhh a bit special...yeah lets use ''special''

    @wither5673@wither56735 ай бұрын
  • First heard of this game concept over a decade ago. Forgot about it and just remembered it not long ago when it somehow appeared in my feed. I am glad i don't have a windows machine. If i did i would have bought into it, due to how awesome it looked. Now after watching a ship-ton of videos, I am not in a huge rush to build me a windows gaming pc just to run this game in Alpha. By the time it even got into Beta the build would be obsolete. I am old, not sure i even have the time for multiple hour gaming sessions anymore, much less in another decade until a finished game is released. Lots of things i have seen from others videos of in-game play, seem boring af. They do have some awesome looking ships and environments though.

    @moltenmetal5645@moltenmetal56455 ай бұрын
    • Naw, that's a pity And you seem like such an interesting fellow too, what with your pointless commentary about yourself that's in no way relevant to the video

      @Uncanny_Mountain@Uncanny_Mountain5 ай бұрын
  • Say what you will about Elite: Dangerous, but at least it’s basically delivered a playable gameplay loop with some semblance of balancing and doesn’t wipe all your progress every couple updates. And FDev’s monetization is entirely within reason besides their Odyssey fiasco. No unfair advantages purchasable there. Overall I’m so glad I decided to try Elite first instead of buying a Ship Pledge and getting stuck with SC back when I wanted to. I came so close to buying the Aopoa Khartu’Al one year when it first released…

    @mannings.8474@mannings.84745 ай бұрын
    • Lmao seems you're not understanding that the game is in alpha stage, not fully completed...so of course it's subject to major changes such as server wipes, you ruined your own experience by hopping into a game that's actively being worked on thinking you're gonna play this seriously

      @wolfstorm5394@wolfstorm53945 ай бұрын
    • @@wolfstorm5394 Extreme copium levels detected. You can’t fault someone for preferring to stick with a title that actually reached a release date over one that’s been sucking money like a pig for ten years while actually accomplishing less. If Star Citizen finally releases in a complete state it’ll be better than Elite Dangerous. But it isn’t right now. I understand the difference perfectly. Do you?

      @mannings.8474@mannings.84745 ай бұрын
    • You should never feel pressured to buy SCs stupid pledged ships. 45 dollars and just playing the game is good enough. Hell, me and my friends did a zero to hero run running drugs from salvaged ships and made millions. Why buy a $600 carrack when you can earn it in game? I personally enjoy SC more than Elite Dangerous but both games have aspects I both enjoy.

      @MrSpy13011@MrSpy130115 ай бұрын
  • I have bought a small fleet of 5 or 6 ships over the years and have seen most of them nerfed/buffed/changed several times. Am I pissed off? No, of course not, because I did my research and fully expected that to happen since they up front told me it was likely to happen. Anyone who buys any ship in SC and expects it stay exactly the same probably shouldn't be donating their money to the project. .. As far as pay to win is concerned until very recently I would have fiercely argued against that as the outcome of any given fight is so heavily dependent on player skill that even the weakest of starter ships could be a dangerous proposition in the right hands. I say 'until recently' because the F8 is a very powerful fighter and virtually unbeatable in semi competent hands unless you are in the top few percent of combat pilots. I think it has upset the balance of the game which, despite what you say, was pretty good imo. Then again, maybe I'm just salty because I couldn't afford to buy one when the small window of opportunity to get my mitts on one was there. Which leads me to my last point. No one is forcing anyone to buy any of these ships. Some people might succumb to FOMO but if they do it for a computer game then they need their heads read. Most of the people I know who buy these ships only do it because they believe in the project and want to support it. Also, like me, they are willing to write their money off if the project eventually fails because the old saying is still true. You win some, you lose some. The trick is to never bet more than you can afford to lose.

    @BobWobbles@BobWobbles5 ай бұрын
  • I forget that I even backed this thing on kickstarter. It's a sad story. Last checked in with it a year ago and still overall nothing to do

    @jmizzonini@jmizzonini5 ай бұрын
    • My org has thousands of in game hours collectively lmfao. we play constantly

      @fuglong@fuglong5 ай бұрын
  • framerate is not tied to server performance tho. framerate is just unoptimized bottle necks, locally in ur pc. uh, star citizen kinda in a tough spot where they cannot even add more npcs cuz the singular server is already too effed. still buggy alpha after years despite best efforts by dev, just like ksp2. it is what it is, still a unique phenomenon, i will remain fanboi till atleast 2030 tho also cybertruck delivery event is tonight imma watch it, hopefully its better than the cybertruck inspired spacehip in star citizen.

    @slopedarmor@slopedarmor5 ай бұрын
    • It does have server FPS but you're right he obviously doesn't understand the difference. The game is extremely CPU heavy, that said a decent current CPU is in fact the only major bottleneck. The fact he went on about GPU so much shows he hasn't done enough research, it's the first thing you'll learn when looking into poor local FPS. His server concerns are valid sure, but I've no reason to think they won't pull it off, server stability has improved.

      @grandtheftex4852@grandtheftex48525 ай бұрын
    • It is in the sense that right now, everything is being handled by your hardware. With the introduction of the repl layer and server meshing (in particular dynamic server meshing) a lot of that load will be lifted off of your hardware since the entire playable space won't be on a single server. So your PC will have less work to do, therefore you get higher frames.

      @Fuar11@Fuar115 ай бұрын
  • The problem with SC is it is ultimately a game, and the most important thing about a game is how it plays. Star Citizen, unequivocally, plays like absolute shit. Maybe in another ten years it might be worth sinking time into, but certainly not today., or anytime soon. Until then, there's still NMS, ED, EVE and the others to enjoy while SC tries to become an actual game.

    @MrXinshadow@MrXinshadow4 ай бұрын
    • You like Starfield

      @TempoLOOKING@TempoLOOKING3 ай бұрын
  • I still maintain that despite the bugs SC is the most cohesive and fleshed out Space Sim out there. For all the accusations of "feature creep" every feature added to the current build of the PU feels like it belongs there. And doesn't hang off like a tumour as is the case with Elite Dangerous: Odyssey.

    @DoctorEviloply@DoctorEviloply5 ай бұрын
    • Imo CIG hasn't done feature creep in years. At this point they're just doing what they've said they planned to do.

      @MrSpy13011@MrSpy130115 ай бұрын
  • 600M so far without releasing? Seems like "releasing" is not a factor for success ($$$).

    @c4tubo@c4tubo5 ай бұрын
  • It's not really p2w since there is nothing to win. The game is not even a game, it's a stunning pile of buggarbage but i still spend over 200 h just flying around and doing nothing.

    @hotkeysk5563@hotkeysk55635 ай бұрын
  • WTF? Components very much have stats and there is a drastic difference between them. How do you not know this? Last year they did equalize ship weapons for the new rework but components are drastically different from each other with positive and negative's to each. Have you never done mining? The choices in heads and gadgets is insane. Frame-rate is not controlled by the servers and this myth needs to die in a fire. How in every video you do for SC you get such crap FPS is baffling. I have a 1080ti-5800X3d-32Gb DDR4 and a M.2 and have not seen sub 30-40fps in new babbage for years. Out of cities I'm usually at 60-120+. What kind of potato are you running SC on? Please don't say "but i have a threadripper" or an old i5 paired with a 4080 and wonder why you get crap FPS.

    @Podokodo23@Podokodo235 ай бұрын
  • The physics of it is still kindof a joke. Which is sad, because I thought that at one point they will fix it. Thatswhere it really feels cheap. Airplanes dont fly thatway, space thing hell no they dont fly thatway, and I dont care thatmuch about ground combat in a space shooter. Some arrive to a planet and just stands above it, come on, did Chris Roberts ever heared about gravity? You go upwards, boom you are in space, so no force acts on your ship anymore. Same with reentering, sorry guys, but I rather feel the seamless transition rather cheap physicswise, it feels more dangerous to land a Cessna to an airport than to make an atmospheric reentry in SC. When you park the plane theres no hovering effects, it is simply like walking above ground. The sole reason why parking is actualy hard is because the parkingslots are incredibly cramped, and you dont have great visibility even in third person view, otherwise it would be underwhelming. Theres no drag, lift, torque, windheer, turbulence, nothing, its like iceskating in the sky. The spacewalks are straight out horrible, like if some who dont know a game engine plays with its settings. The spacecombat was better in Starlancer 20 years ago. I dont think it would take too much to make some minor coding to add such effects, it wouldnt even be thatmuch computationally intensive, even if tuned down it would give some realism to the gameplay.Of course the problem as it is the later they start to tinker with it, the more chance it will fundamentally screw up a trillion of added features.

    @gaborrajnai6213@gaborrajnai6213Ай бұрын
  • OMg i missed that part of them selling power and making this game showing off it's p2w nature. All hopes are now lost, I must admit defeat. I really hoped this game could one day become something, instead Star Citizen is really a cash grab scam in the end.

    @MarcoToniolo@MarcoToniolo5 ай бұрын
    • selling ..Power?

      @hawkzulu5671@hawkzulu56715 ай бұрын
    • @@hawkzulu5671 yes. Just pay to get a better ship, weapon, armor or whatever item u need ... just throw money in.

      @MarcoToniolo@MarcoToniolo5 ай бұрын
    • ROFL.. shows you never played SC. What happens when i take my fancy new bought armor (Cosmetic. - armor has same stats, cool colors) and i go out and get shot wearing that armor?.. the guy who shot me just got some fancy new armor - and the person who bought it has to wait for a next patch or reset to have that armor back in his inventory. Thats why you Only see people wearing the 'power' - in the Test server. Same with weapons. Green paint doesnt make my FS9 stronger than the one i can j can just find in a loot box or grab from the corpse of a dead NPC - just sexier. As for ships - if i pay $240 dollars for a corsair - will my purchased ship have some kind of advantage against the corsair flown by the guy who paid 3.4 million with in game currency to buy the same ship ?@@MarcoToniolo

      @hawkzulu5671@hawkzulu56715 ай бұрын
  • I think a common misconception about SC is the idea that people were sold an idea and that is all they are buying, which is true for some. But a lot of players such as myself who didn't back the kickstarter just honestly enjoy the game as it is, warts and all, and will continue playing and supporting the project as long as they keep putting out content. Also just as a note I remember when PU was released with no planets or anything and it was considered big dick to get ~10 fps, now I get a steady playable framerate (40-80+ depending where i am) and the universe is much larger, calling that no improvement to performance seems a bit disingenuous

    @Justa318i@Justa318i5 ай бұрын
    • Also note that early backers backed the funds to expand the original plan of the 1st game to become what it is now. Some people did not agree and hated the idea but not my problem. We voted for something more and thats what were getting. There is so much interest that people keep spending money on it for the hope of getting what they are promising. They did screw up several times in the past and it looks like most of that has been resolved as well and now the SQ42 is in the polishing phase it looks like they are moving faster than ever. I completely disagree with is opinion here but to each their own I guess. It just feels like the critique is a bit disingenuous. I held the line and will continue to do so.

      @wolfgangjr74@wolfgangjr745 ай бұрын
    • Thats just how Yamkis rolls. You should have seen is Space Tomato interview.

      @MrSpy13011@MrSpy130115 ай бұрын
  • Star Citizen.. THE best decision i never made.. told myself id wait till it was released before i bought it :)

    @marmalade6681@marmalade66812 ай бұрын
  • Its a great Success! Christ Roberts succeeded in funding his Hollywood mega star lifestyle perfectly! As a game it also is a winner it started the out of control greed and exploitation snowball that is currently destroying the games industry as a whole. Well done Chris expect your knighthood soon.............you absolute crimelord

    @rubyismycatman7335@rubyismycatman73355 ай бұрын
  • Task failed successfully.

    @BlazeEdge13@BlazeEdge135 ай бұрын
  • I read a post a while ago that had some very good points, even if star citizen releases fully feature complete exactly as it is intended to with everything Chris Roberts dreamed up over the last 10 years, it will quickly devolve into EVE online levels of bullshit with rich player orgs running the universe and solo gameplay being barely viable, worse yet this will happen instantly as all the rich orgs have already become rich because they are full of whales who spent thousands of dollars on buying the best capital ships in the game. The current state of it might be looked back to fondly when those times come, and that worries me greatly.

    @MaxAce20@MaxAce205 ай бұрын
    • Thats why they took lessons from EvE and decided hell no to a 100% player run economy. Player influenced and interacted with ..but made clear, up front - if things get way out of balance.. there will be intervention. I remember Bjorn Bee was saying he was going to try to take on whichever group owns ALL of the customs offices in the entirety of hisec.. what happens if you try to do something like that?.. they will hire mercs to wardecc you and also blow up any that you put down. Its easy - the game is tailored for rich, powerful organizations to run the universe in EvE..but even in EvE, its also easy for lower profile - stealthy lone wolves to have a ball. SC would have to change a Ton of mechanics in an attempt to make what happens in EvE - doable in SC, as far as monopolizing markets..etc

      @hawkzulu5671@hawkzulu56715 ай бұрын
    • @@hawkzulu5671 Yup, SC will never become EVE.

      @SnowTerebi@SnowTerebi5 ай бұрын
    • 2 Different games with some elements and some attitudes in common. If the tech doesnt exist - Invent it. Period.@@SnowTerebi

      @hawkzulu5671@hawkzulu56715 ай бұрын
  • I have brought about 15 people into SC, none of them have gone above a starter ship. I have been suckered to by all the big industrial ships, so when we do team up, they hop on my ships, and we go have our fun together. They then split in the profits with me on our adventure. In game, most have earned enough doing the legit gameplay (no exploits) to buy whichever ships they wanted in game. Not to mention, go in global chat at any time. Ask "anyone up for putting together a hammerhead crew?" Or anything of the like. I have never not been able to get a full crew put together on a server I joined for any game loop. There are always those with starter ships that want to take on a gunner role. Hell, I don't have a Javelin, Idris, or anything like that. But I will be experiencing that gameplay through other people who do have it. All that said, all the money I have invested in, it is pay to win. Because pay to win = pay to skip. I don't have to start with a small hand mining laser, then move to the roc, then prospector, then mole, then arrastra, finally the orion. Because I already own every one of those ships. I can't use most of them effectively by myself, and I do hope they remove the idea of massive NPC crews. I don't want a ship to have more than maybe 10% capable of NPC. So a mole, 1 NPC=25%. Javelin, 8 crew = 10%. Etc. That way, I still need a large amount of actual players to make my large ship worth the time, effort, and expense of bringing it out.

    @wilddoggamer6167@wilddoggamer61675 ай бұрын
  • First things first - anything that gives you advantage over other players is pay to win, the only thing that is not p2w is cosmetics, and only if these do not affect detection of the player in online game. It is preety obvious what is going on here, create the minimum world neccecery to make tech demo that can be "played", than cash in on hundreds/thousands of dollars from the ship sales, fart out some marginal progress that does not push the game into the finish line but widens the "shape of the idea of a game" and repeat milking the cow. Becouse let's be honest here, if the game would ever come out, pepole would grind for ships instead of paying thousands of dollars for better ships with these fing price tags.. . The cash stream would come to an immidiete end. Not to mention that a lot of pepole would not be interested or quit that game immidietly after seeing thousands of players rolling in the first minute of life status with massive 400,000$ fleets, in a game that's purpouse would be obviously, to dominate and keep the system or any point of interest for your clan/alliance, It always ends up the same way with p2w games, overdonation - no new players.

    @zawiszaczarny7876@zawiszaczarny78765 ай бұрын
  • I still dont understand your criticism around pay to win aspects TheYamiks. Let us assume you are going to buy a Hammerhead Corvette, a nice big (and later very tanky) anti-fighter large ship which costs around 725 USD (if you dont take advantage of so called warbond upgrades which will roughly half of these costs) or 12,5 million aUECs ingame (which equals 1-3 weeks of relaxed playtime to buy it ingame) and now you are sitting in this huge sluggish beast of a ship and can fly it and shoot some missiles while all the juicy 6x Quad S4 anti fighter turrets stay unmanned and are begging for a crew from e.g. your org. And the pay to win apsect is now where exactly? You nearly are not able to destroy anything, even the cheapest starter ship can outmanouver it even without being as skilled pilot and like CIG told us in the last so called "Inside Star Citizen"-shows bigger ships will get more and more disadvantages over time like wear & tear effects really hurting your wallet. Or get the Carrack as example...600 USD or 26,6 millions ingame....you can just fly this thing as pilot, nothing else and crew is always needed to do the dedicated job of the ship. And how can even it be a pay to win aspect in general if you can buy every vehicle which is flight ready also ingame. CIG just leaves a new vehicle 3 months for real world money only, then it appars with the quaterly patches to be purcheseable ingame. And smaller ships can be even bought after a few hours of playing SC. Argueable you could say that there is some kind of "pay to progress a bit faster" buy spending for e.g. a big trading/hauling ship to the project and then proceed faster for the few first days but to be honest...the benefit is maybe 2 weeks of ingame work of advantage maybe before you can buy it with the ingame currency as well.

    @jemhi9929@jemhi99295 ай бұрын
    • What you described is still clearly pay2win

      @WwZa7@WwZa75 ай бұрын
    • What about the people who pay $45 dollars for a starter ship and then used in game currency to put together the same fleet or an even bigger fleet than the people who paid thousands in real cash for those same ships?@@WwZa7

      @hawkzulu5671@hawkzulu56715 ай бұрын
    • As a backer this is pay2win. What you should have mentioned is that in the future 90% of the entities roaming around would be NPCs and players being few and far between. The chance of you running into a whale in that 10% would also be minuscule. So yeah, the chance of getting fucked by a whale would be significantly rare but the fact it COULD happen makes it pay2win. Also, scrap the hammerhead example and move onto the C2 trading vessel. You're telling me that those that own that wont have an immediate advantage over those trying trading with the starter package?

      @MrSpy13011@MrSpy130115 ай бұрын
    • @@MrSpy13011 Hi. Picking up your C2 example actually the C2 is indeed bringing several advantages against smaller cargo vessels. But there are also some disadvantages now in form of that you hardly can defend this thing against what I call v0.3 piracy (the pirates just stand hidden at the outpost and wait for you to come back to your full ship and you HAVE to open it and even with the new tresspassing rules you are not allowed to shoot them anboard = you need a at least one guard/marine onboard or even two which lowers the margin). Also keep in mind that the actual quite cheap hydrogen and quantum fuel will be quite expensive in future. In addition the so called "wear & tear" effects should balance this further more so components will need repaids, one more balancing part. Plus there can be some accidents onboard in form of fire and hull breaches so this upper mentioned at least one more person onboard will be needed for sure. Combine these things with the fact big cargo ships are going to be also primary piracy targets in space and you have again one more balancing as you need maybe an escort fighter. CIG also mentioned to add weight for each good (I think this is already in game partly but so far with no consequences) so heavy goods like ore will cause even very agile/empty flying vessels like the C2 to fly very sluggish. Yes, I understand of course that the actual case of the C2 with its 696 SCU and flying quite agile looks a bit over the top, but if you are following the progress fluently youn know already for years this will not be the case in future. The goalmn is always good teamwork on the bigger ships which will be rewarded and no solo fighter in these huge things willl make any progress/money at all. I could ask on the other hand..: Who is going to kill a starter ship getting crime stat for that if he can try to capture a juicy filled C2? :-)

      @jemhi9929@jemhi99295 ай бұрын
  • After 3 and a half decades of gaming, from my perspective it is funny to think that there are actually people that believe in this kinda of scam, and want actively to be part of it. I have never liked the persona of Chris Roberts and way way less after his disastrous Wing Commander movie. I guess he really tries to undo that, with the biggest gaming budget waste ever. If you ask me, Chris Roberts is just mega-amplified version of Derek Smart, with same crappy promises and hype. But in this era of real easily cullible (stupid) people (explaining the income) High Five to you Yamiks from Finland 🇫🇮

    @BlackStar250874@BlackStar2508745 ай бұрын
    • There are no more out of touch people than gamers that fell into the sunken cost fallacy

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
    • But then again, there is also Elon Musk, his lies and all the bits that gobble them up, so it's a close race

      @LudwigVaanArthans@LudwigVaanArthans4 ай бұрын
  • At this point, we went from "it can't be done" to "it won't be done in my lifetime" kinda like the 20 plus they jammed into Starfield. If we are going to be real, CIG just made their own creation engine and will most likely go the route of CryEngine and Unreal. I will admit looking back that now SC actually has "successful elements" to it rather than being just a buggy pipe dream. Even Bethesda couldn't pull it off.

    @dr.johnorr3341@dr.johnorr33415 ай бұрын
    • Most likely go the route of CryEngine or Unreal? How do you figure?

      @nighttrain1236@nighttrain12365 ай бұрын
    • ​@@nighttrain1236They could potentially market the engine as a standalone product, similarly to what Crytek and Epic did after they got big

      @XkriskrossX@XkriskrossX5 ай бұрын
    • @@nighttrain1236 that's why there is the little TM next to StarEngine in the trailer. CIG built a marketable engine that can do what the Creation Engine could not do for Starfield.

      @dr.johnorr3341@dr.johnorr33415 ай бұрын
    • @@dr.johnorr3341 True, but Bethesda don't sell Creation Engine. It's nowhere close to the standard of Unreal. The thing about Unreal is that it's Epic's principle focus. So we're supposed to believe that CIG are making a world-class engine to compete with Unreal as well as building two world-class games all at the same time?

      @nighttrain1236@nighttrain12365 ай бұрын
    • @@nighttrain1236 Yes, we actually are. Fact is they ended up hiring a whole bunch of Crytek employees long ago. As for Creation Engine, seeing the current and past results, who truly would be buying that. Looking at the bigger picture, once CIG has taken SC and SQ42 to its end, I'm guessing they will be doing new things. Imagine a GTA or Skyrim like game but using StarEngine.

      @dr.johnorr3341@dr.johnorr33415 ай бұрын
  • I dont wanna be a white knight, but that "feature creep" is a feature of this project. What that means is that StarCitizen will never be "finished". What you have seen in a past 10 years was CIG building a new company(multistudio), fixing broken engine and turning it into a new game engine like no one have ever seen before while engineering new ground-breaking software technologies which is what has allowed for them to create what we have so far. It is a evolving project that will keep progressing even long after meeting its initial goals. In other words, StarCItizen matrix is growing. Plus explaining that not all CIG employees are working on a one single thing explains why they can work on multiple tasks at once without much affecting development of other parts of the game Thats why they are able to produce so many ships, because they have dedicated team for that. All these departments are separate. But thats just my opinion.

    @EddyKorgo@EddyKorgo5 ай бұрын
  • Funny... it runs really well for me and no I don't have some insane computer. Maybe get off the potato PC? LMAO. buggy.. but my FPS is smooth AF usually now.

    @csdigitaldesign@csdigitaldesign5 ай бұрын
  • Remember when everyone playing Elite mocked SC because despite it being developed after SC it then released before SC. I loved Elite. Until it decided to become a console space shooter forever limiting it to the mile long inch deep everyone complained about. For all of SC faults I think its still the most immersive space game to date. Slow as hell in development yes but at least stuff is happening. They could have done a frontier/bethesda and went the console shooter route with a standalone single player campaign but I'm glad they didn't. Hopefully I'll have a great space game full fleshed out to play during my retirement in 15 years.

    @boomsig9069@boomsig90695 ай бұрын
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