Ranking EVERY ULTIMATE MOVE In The Strongest Battlegrounds Roblox
THIS IS JUST MY OPINION, IF YOU DISAGREE THEN THAT'S ALRIGHT!
JUST KEEP EVERYTHING CIVIL IN THE COMMENTS.
This took quite a bit of time, but it was more of a passion project more then anything.
Anyways, hopefully you enjoyed, thanks for watching.
LIKE AND THEN SUBSCRIBE - ↓↓↓↓↓↓↓↓↓
/ @123_01s
Chapters:
00:00 Intro
00:17 20
00:37 19
00:57 18
01:15 17
01:39 16
02:03 15
02:30 14
02:56 13
03:24 12
03:58 11
04:46 10
05:16 9
05:37 8
06:08 7
06:41 6
07:21 5
08:03 4
08:33 3
09:33 2
10:03 1
10:40 Ending
What is The Strongest Battlegrounds? (or TSB for short), It's a Free For all PVP game where you can fight as characters from One Punch Man! (or OPM, for short). these characters include: the cyborg Genos, Saitama, Garou, and Speed o Sound Sonic. plus, the list of playable characters is always expanding. you can also play the strongest battlegrounds, duels or ( tsb duels, for short). where you fight another player one on one!
Also, This video is not, The strongest battlegrounds script, The Strongest Battleground cheats, Or, The Strongest Battlegrounds genos, the strongest battle grounds new update, This is also not, the strongest battlegrounds update, the strongest battlegrounds new move, the strongest battlegrounds new character, The Strongest Battle grounds sonic, This isn't, the strongest battlegrounds saitama, Or, the strongest battlegrounds garou, This video is also not, The strongest battlegrounds 1v1, Or, the strongest battlegrounds guide, This video really isn't, the strongest battlegrounds showcase, the strongest battlegrounds exploits, The Strongest battlegrounds saitama showcase, Once again this video isn't, The Strongest battlegrounds genos showcase, The Strongest battlegrounds sonic showcase, The Strongest battlegrounds garou showcase, roblox saitama battlegrounds, saitama battlegrounds, saitama battlegrounds roblox, roblox saitama battlegrounds combos, Thats not what this video is. Atomic samurai, Atomic samurai roblox,roblox Atomic samurai, roblox samurai, samurai the strongest battlegrounds, samurai tsb, roblox the strongest battlegrounds samurai, samurai roblox, tsb update,tsb update, the strongest update, update the strongest, new update the strongest, the strongest new update roblox, battlegrounds update Roblox, Roblox battlegrounds update, Roblox opm update, opm update Roblox, brutal demon update Roblox, Roblox samurai update, samurai Roblox, samurai the strongest, samurai update, Roblox samurai update, samurai update Roblox, the strongest update, the strongest roblox update, roblox update the strongest, the strongest battlegrounds update, the strongest battlegrounds samurai update, best ultimate move the strongest, the strongest ultimate guide, the strongest battlegrounds ultimate guide, the strongest battlegrounds guide, the strongest all moves, all moves the strongest, roblox the strongest moves, the strongest moves roblox, Roblox bald hero ultimate, Roblox saitama ultimate, Roblox genos ultimate, Roblox sonic ultimate, Roblox ninja ultimate, Roblox metalbat ultimate, Roblox brutal demon ultimate, Roblox garou ultimate, Roblox hero hunter ultimate,
This video isn't that.
Wow! This is a respectable ranking list and I didn't even know that Speedblitz Dropkick actually bypassed Death Counter! I learned a lot of tips and tricks and my favorite was the Brutal Beatdown and Savage Tornado synergy.
final hunt and other saitama moves bypass death counter too
that was my friend alex's favorite part too! he's autistic
@@aj3525is that an insult?
Metal bat got one of the best ult synergies
@@YohanYohan-wl7dp Not as good as genos
Tip: There is a trick to see if someone has the death counter on, here are 3 signs: -They run faster -They normally just 4m1 you and don't use moves -They don't heal, just like mentioned, you can look at the health bar, if they heal, you in the clear, if they don't, you better have some distance with them.
You Also Forgot That Another Sign If Know That The Player Is Using Death Counter -They Attack You Until You Hit Them, It Was Called Or I Just Called It "Death Counter Bait"
After you used death counter, base moves will be available to use.
@@2good2betrue36 then wait roughly 10 seconds since thats how long death counter lasts
Doesnt it have Those gojo-lookin ahh Signs next to it?
@@Jake_Gotthard No, they're only visible to the player who is using death counter. Other people can't see it
Bro this video editing is so good man and when a new ult move comes up the way you show it from 5 sides BRO THIS IS PERFECT Edit:AND HOW YOU EXPLAIN EVERYTHING THATS IMPORTANT BRO THIS IS JUST PERFECTIONNNNN
Sonic has the best ultimate in the game, no doubts. Edit: Bruh yall saying saitama counters it, im saying overall sonic has the best ult having a 100%guaranteed kill. "The counter of a counter is not hitting them" And i honestly undersand if you say metal bat is better, it has a really good ult ngl, but sonic is much easier to use and player has no chance of escaping from it.
I think metal bat might be better
Yea I’m not joking I got 600 kills in the span of 2 days using sonic 💀💀💀💀
Well, I disagree but he is easily carried by Twinblade rush
i have yet to die to a sonic user that doesnt team
@@mastrsonic375he’s carried by teleport dashes
Saitama’s Serious Punch does have a knockback on the “airburst” of the animation, similar to Table Flip. But due to the cutscene moving your camera you don’t see it often. I do note this since when I tried using it VERY CLOSELY to the dummy, I see it get moved. If anyone has info to add on how effective this knockback is at keeping someone in the killzone, I’d appreciate it.
I'll tell you this. The knockback of Serious Punch does around 30-40 % damage meaning you can technically kill someone with just the knockback (same with Table Flip). "Why is this important?" you may ask, this is because the actual punch does around 60% damage and plus the fact that the knockback is able to reach around one square. This means that if you manage to hit the knockback of Serious Punch in a one square distance, unless their very luck and doesn't get flinged into the kill range, it will guarantee 100 % damage. Also I think he put it very low because in order to successfully do Serious Punch, you have to make sure they lose their ragdoll cancel and then either do an uppercut or down slam into Serious Punch because if you do regular M1's, it will not do the the knockback, causing you to waste a move. This is why Omni-Directional Punch is rated way higher as you can do normal M1's and it will still land. Also, because the opponent is so close to the move when doing an uppercut or down slam that sometimes it will fling not into the Killzone and they will survive (this is very unlikely). Omni-Directional Punch doesn't have that problem. All of this information is from experience. Hope this helps :-D.
@@JJ_Productions I see. Personally I never had issue of having to uppercut/downslam first, and basically all non-counter ult of Saitama requires making sure they don’t have Ragdoll Cancel anymore anyways.
No shit sherlock
Something I do is bait someone's counter with a downstairs and then use serious punch/omni directional. It works sometimes but when it does its rlly fun
in terms of overall strength based off of ult kit alone id say it goes 1. saitama 2. sonic 3. metal bat 4. genos 5. garou
Saitama on top 🗣🗣
personally i'd put metal bat above sonic simply because sonic's mode relies on twinblade and if you know how to interrupt it reliably (genos aoes, atomic samurai aoe slashes etc) the mode really isn't all that good, meanwhile metal bat has 2 moves which can be safely used at a distance that confirm eachother and basically 2 ultimate attacks them being strength diff with the high damage and death blow being an extender/instant oneshot (which also works on every sonic move)
Gojo negs
@@Zhm_02ofc, but we dont count that.
@@thekingofnapssonic can run away from the first 2 moves with straight on, which in my opinion should be higher than in the video and fourfold flashstrike is also amazing for stalling out other moves like strength difference + the special side dashes just make a ulted sonic almost unkillable
oh LAWD your editing is amazing
Just subscribed, sooooooo underrated and insane youtuber. I enjoy all ur vids
Here are some tips for if a death counter is active -The player will run faster -If you see the player use ult, they might use their normal ability set instantly indicating that the death counter is activated -The player does not heal at all from the health they have lost -If a player runs up to you/a crowd and just stands in front of you with no intent to attack, they might have it active Also if a saitama ult has been used and they constantly begin to m1 ragdoll you, never use your ragdoll cancel. It will save your life. If you dont have ragdoll cancel, you become vulnerable to omni directional.
Nah you have to use it, because I'm pretty sure if they downslam into Table Flip it's instant.
If they downspam + table flip, you can escape it by just simply holding right and dashing out of it
Also, you must be moving perpendicular to the line of rock that shows where the table flip hitbox ends, so you're beelining out of it
A player runs fast even with death counter inactive
The editing style is sickk.
Holy your editing is crazy
I think death counter should be 1st
O
9
0
9
1😊
fun fact: to make Savage tornado and brutal beatdown even more op! usually pro players take a distance where they can still get their front dash to cancel two moves but you can press death blow when at the cancel move time which makes opponents 80 - 90 % leave the game since they got hit and they will be so confused on how the 2 first moves of metal bat ult turned into death blow
I use strength difference into death counter because pros usually always try to punish and then they get hit
@@TheEvilBackshotter ping based
fun fact, you can use the same downslam into omni-tractic with serious punch, just bait out their evasive, downslap them, and use serious or omni, no difference other than one kills 50% of the bystanders, and the other plays some really cool cutscene.
"downslap"💀
"omni tractic"💀
Love the edits bro!
bro nice editing and good video
Speedblitz dropkick isn’t cancelable because of the way the move works, because it moves you a set distance it would be really buggy and probably fling you into the void if it was cancelable Edit: That’s also why it goes through all the counters
The hit box stays at the same spot before you speedblitzed, so you can speedblitz a speedblitzer
@@TerenceBai-oi7whIt cancels once the move is finished
@@hiderwolf1244 no because during the speedblitz the other speedblitzer can hit the speedblitzer without being hit by the first speedblitzer and dodge it, and remember where the speedblitzer was when he speedblitzed, and when he speedblitz against the old position of the speedblitzer before the other speedblitz runs out, you can speedblitz the speedblitzer
@@TerenceBai-oi7wh Once the speedblitz dropkick cannot hit anyone. That's when the invincibility frames remove. the hitbox still stays the same for a few seconds
@@hiderwolf1244 no
Also something about table flip I discovered is that if you do 4 m1s and use table flip kind of quickly after the 4th m1, they get sent further, thus they cant escape
I've tested this and it does work kind of, if they spam ragdoll cancel they can escape, but most pros wont do this and will wait for u to use omni
u can just 3m1 then walk back and use the move
@@bloxycola7204exhaust them of ragdoll by faking it for the first time then using it the second time
Dam your edits are crazy, fre sub
the showcase intros are so good bro
Id put speedblitz dropkick higher and put death counter at 1 but i agree with everything else
Nah put the moves that cancel out the counters that kill you becuase what ya gonna do when someone has counter
Putting Crushed Rock above Speedblitz Dropkick is crazy 💀
FR ☠️
I don’t see a problem
@@Iamatupid64 you can easily counter or just punish Crushed Rock but at least if you miss Speedblitz Dropkick you can't get punished and it's way faster with less startup than Crushed Rock.
I kinda understand,Crushed rock has higher chance of hitting. Meanwhile speedblitz,once u miss the food runaway,but its still better since it has longer range,immune,and quite high damage. It should be top 5 tbh bc of the immune and range but idk,what do you think?😮
Is nobody gonna talk about how great the editing is
The editing is sooo good
From experience from infinite ultimate fights, flame wave is a very very good punisher for brutal beat down, since you can use it after the slam to guarantee a hit
Little note: brutal beatdown’s smash at the end cannot be death countered and not many people know this
@@ButtCh1ndDoesStuff5402 IT WAS LITERALLY MENTIONED IN TEH VIDEO
Just one of all usages, more and more ways awaits for u to find out
@@Cyberbot_G oh really? mb then i didnt see that
Honestly its already easy to punish if they miss it (still watch out for death blow tho)
imo speedblitz dropkick is probably the best ultimate move in the game. it cant be countered, it has 3 uses, gives full immunity, can be used with thunder kick and then flamewave cannon to create a true combo, passive can be very useful paired with it, and travells REALLY far
me blasting myself to the other side of the map from my opponent (I missed speedblitz dropkick):
Me doing 3 consecutive speedblitz drop kick ( genos move reset + people were low health)
This showcase/Opinion is fair in a matter of proof, and him telling secret stuff that i didn’t know is nice so i’m gonna like
Straight on with cutscene is really cool because serious punch cutscene perfectly fits straight on
Just remember: if you are close enough to the genos ult after they miss their thunderkick, use this oppertunity to go near them and use death blow, as it will count as a melee
Finaly, someone who understands that twinblade rush is op.
great video great video editing skills
Why is nobody commenting on this ledgendary and satsifiying editing? Well done, truly.
Personally serious punch should be much higher. It is literally better than serious punch because first of all, startup shouldn’t matter at all because their ragdoll cancel should be gone anyway and it does same damage. Second you can use it for aoe as well. It is literally just omnidirectional punch but you can use it for aoe attack.
serious punch is better than serious punch frfr!!!
I meant to say literally better than omnidirectional punch
"serious punch is better than serious punch"
tip: tap the :(triple dot icon in your comment)to either delete or fix ur comment
"Serious punch is better then serious punch"💀💀💀☠️☠️☠️
The skill intros are fire🔥
Tip: you can actually know if somebody is using the ultimate or not (same goes with death counter) you can know it by running away and if they chase after you without using any dashes if they’re going faster than the usual player walk, then that means they have their ultimate on, hopefully it’s a good tip😊
OMG TYSM FOR TEACHING NEW METAL BAT ULT TECH
Bro your montage are epic
Another youtuber is born
Fun fact: if you have metal bat ult and your fighting genos with ult and then he uses either incirate or wave cannon you can just get really close and use death blow it will actually start the animation
Great vid btw
I wanna to say, savage tornado has cool feature if you will hit one player with it it will be doing 30% damage, but if you will hit 3 players or more in a row the damage will be higher wich is pretty good for public servers (if you have 7 or more players in tornado it will ONE SHOT THEM)
death counter is literally just a mind game between you and the opponent. Generally what i do when i have serious mode on is, i downslam the enemy like 2-3 times, see if they ragdoll cancel (if they do i use omni directional) if they seem to not use it, i just randomly press death counter and attack them the exact same way i did before. Almost always works. NEVER use death counter if they are using a move that you can escape out of.
Tip: you can cancel the thunder kick variant by using a move that requires contact for the animation. Ex: home run
the serious punch is actually inescapable if you can effectively knock them back from the air burst. (unless they ult or use some animation that ignores physics like the genos one) and if your caught in it, then its a guaranteed death.
great content
table flip is really really good. you can always land it of you knock the directly if you knock them in the middle of it. also is a guaranteed one shot
For the death counter: Yes there is a indication because the hp wont regen when they have death counter or ult still enabled.
And faster walk speed
@@Mebraindeadashell that too ty
Also, death counter has one cork if you see them use their ultimate, but then they use like normal moves. Then they definitely have to counter because table flip activate immediately serious punch has an animation and activates immediately and omni direction of punches is also activating immediately.
Hey just a quick tip if you use inf ult while using Saitama ult you can a see the CD when u use one of the move
At 10:00 if does have a idea: since only if the enemy/player uses a move (like death counter) you will know they have death counter if they use any of the base moveset; since it will only appear after the move is used
6:09 maybe for speed blitz drop kick they felt like genos was being outclassed by the other ults so they gave it a funny buff
Only problem with speedblitz dropkick is if u miss your hitbox will still be int he area where u used it
I think its patched tho
Fun fact: blocking death blow backup will still give you damage but doesnt ragdoll you
it is worth noting that EVERY saitama ult, as well as the final hunt, cancels ANY ult move EXCEPT for the awakening.
You can use a table flip tech so that they will be slowed down for the WHOLE ATTACK. which makes it op
I personally think that table flip and serious punch is better than omni because uppercut+early table is unescapable and serious punch is free heal
Here’s a tip for using brutal beat down, the final slam down can actually BYPASS every counter even death counter which is very useful
I do agree this is quite good for ultimates but from my personal experience final hunt would be top 2 ngl it bypasses every single ult with Iframes including death blow and it does high damage aswell
Not if opponent is running from ur ult tho
You can also bypass death counter with lethal whirlwind stream aoe hit at the end and hunter grasp human bowling (drag your opponent into the death counter user)
Death blow should be a little bit more up cause if you dash close to any genos move except for his speedkick itll kill
anf final hunt
This is a really good tier list, although I don't really agree with how low incineration is everything else is perfect.
Saitama's death counter had indication i think, but since it made it completely useless to use it without the enemy being mid attack they changed it
The thing about seriuos punch is that it has a much bigger aoe than table flip.Meaning that even doing a side dash with forward dash. You still won't be able to escape due to the bigger aoe.
water stream rock smashing cooldown was 3 secs at the time when genos only had m1s.
Your editting and explanations are very good ill sub👍
You can actually combo extend with crushed rock by doing a mini uppercut then crushed rock
Fun fact u can use final hunt two times in the old days but it needed to be pixel perfect like my ult ran out and i used it
There is an private server+ command that allow you to see all saitama's ultimate cooldown even if you use one.they will cooldown and not changing the skills to the classic moveset. Honestly the saitama ult cooldown on every move is not reaching 15 seconds
there is a way to see if your opponent uses death counter or not. if their health is below full hp, just see if they heal or not. if they dont heal, they didnt use death counter. they also move slightly faster with saitama ult
Hi, saitama ult seem to have a buff so table flip is no longer escapable and i think death counter is the best cause even if there are sign you could just stand still with full health and nobody knows.
I would put savage tornado in front of death counter even tho it can be death countered its just such a good combo starter with that insane amount of damage and range that it has its also really good for people who are bad at the game (like me) like its just so good that even noobs can use it to destroy other pro people
tip: if a saitama ults and you have metal bat ult then best thing to do is run far enough away to use 2 because the slam goes through dc (edit never saw the beadown slam part oops)
In my opinion, Speedblitz Dropkick should be ranked higher than crushed rock. Not only can crushed rock be countered by Prey’s Peril and Split Second Counter, it can also be easily dodged with a side dash due to its long startup animation. There is also a long endlag, which makes it easy to ragdoll out or getting attacked. On the other hand, Speedblitz Dropkick deals half of your opponent’s health, while also bypassing their Death Counter/Death Blow. Its most overpowered feature is how its cooldown can be refreshed after every kill, which can result in situation where you can land multiple Speedblitz Dropkick in a row.
Strength difference does less damage when blocked Savage tornado and brutal beatdown startup can be swapped with death blow so u can bait
You is the best that helped me
I Think Death blow is amazing because you press brutal breakdown and then someone gonna try and stop you and then instant right before they hit click Death blow
Also, you can stop incinerate by garos ultimate, and you can omni directional punch every ult if you time it right. If u dont time it right you will be dead.
alright i agree but i would say death counter is a little bit better beacause its just fun to use but it also has no way of telling if they have it but you can tell if they have saitama ult because any ult makes you go a little faster, (im not sure if its all the ults) but i think its a little bit better than twinblade rush but overall, great video
but to inexperienced players, they would easily fall for baits and waste their death counter
you are correct, and yes every ultimate in the game speeds you up also there is a downside about death counter, if you are low and use serious mode.. you wont be able to regenerate health so its best to use serious mode when you are full hp
death counter is just better bro
Honestly carnage is the worst and I’d put flamewave higher because it is really good to use after hitting someone with speed blitz or predicting where they will move next and it’s dmg is more than carnage too, honestly I kinda have trouble aiming with carnage somehow Also what is an eye frame
Here is a tip:if someone got hit by the twinblade rush you can omni directional punch when the twinblade rush is in the floor there is a chance you can hit the victim of the twinblade rush
I would swap death count and twinblade because experienced players will know how to dodge it (jumping and dashing works just fine) and its also death counterable
For me, best move in the entire game is The Final Hunt, Not because it one shots. It can cancel LITERALLY EVERY SINGLE MOVE in game. Except saitama's serious series. AND its literally the fastest move in the game. You can't miss The Final Hunt if you catched them with Water Stream Rock Smashing or Crushed Rock no matter what even if they ragdoll cancel you will still be able to hit it. Also it gives you i-frames for half a second until the move ends
i love this but for ur next vid can u rank all base moves?
My opinion on table flip its probarly a top 3 for me cause in public servers people are distracted fighting and its high damage plus AOE is just insane its like getting a streak would be hard but with table flip its just ezzzzzzz to get a streak
Genos’s flamewave cannon is kinda bad ngl. But as a Genos main, its really easy to interrupt fights and get one or two kills. Thunder kick should be higher cause it can be a good combo thing after speedblitz droplick. Speaking of which, is really good no matter what.
HIS EDITS ARE CRAZY!
i like how he says that flamewave cannon does meh damage but gives garou moves (not final hunt) praise for less than 30 dmg
Note: to notice if someone is using serious mode try to look at their regular running speed, when using any Ult your movement speed it made higher, including serious mode. Making it possible to notice death counter
If they omni you though… yeah ggs.
@@ThatDreamer-qd7no easy solution, save your evasive dash
Death blow should be death countered. It makes no sense why it shouldn't (Btw is that Cult of the Lamb at the end of the video? Nice)
The best way to see if someone has ult is to check if they heal or if they run faster
table flip and serious punch are actually escapable and blockable if u block the waved of table flip u can easily walk out of it
Good quality video
I mostly agree on most of them except that Omni and table flip should be higher like table flip will give u a lot of kills plus the heal amazing and Omni is very good in extreme conditions like garou ult or just killing ppl that can’t do anything and the heal is just pretty good
Table flip doesnt give kills except for the wind stun. And they gave garou ult extra i frames so omni wont work.
Serious punch has potential to one shot if u can use the knock back and impossible to dodge so should be a little higher on the list and u also heal from serious punch if u land a blow which is impossible to miss
I would say death blow strictly depends on the user. It could be someone who has no clue how it works. Or it could be a 50K kill combat god who is a master at baiting enemy attacks.
Tip for sonic users: If ur in ult, or in a 2v1 and you killed someone, side dash before using a skill, that way your enemy cant predict what move you will use next.
Good list but table flip Is basically a better Incinerate and speedblitz dropkick is a better crushed rock
9:51 Actually it does, if person got hurt, he will not regenerate when his ult is active. If he has full hp, pray.
Btw I know it’s kinda unavoidable to upload a ranking video without it being changed within the next update but they nurfed speedblitz so now it doesn’t have full invincibility and at the start can be countered. Also there is a sound effect for death counter that other ppl can hear.
Fact: Garous crushed rock right now used to be a finisher in the old garou.