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  • As of today (1/11/23) the SRP Patreon page has been launched! With a monthly subscription you will have access to special mod content, depending on your membership level. Go check it out! Official SRP Patreon Page: patreon.com/srpparasites?Link& NOTE: The revenue generated from this page will be split *evenly* across the dev team!

    @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • Hey i was wondering how do i speed up the process of the parasites because it takes AGES for them to reach even the first stage

      @builderdude9488@builderdude9488 Жыл бұрын
    • I have a question can this be on mobile? If not I will download this on my PC java

      @shin_1730@shin_173011 ай бұрын
    • @@shin_1730 no.

      @alvinmokhram@alvinmokhram10 ай бұрын
    • ​@@shin_1730yes

      @zaidiniabdulkudus678@zaidiniabdulkudus6789 ай бұрын
  • You know the balance is off when the ancient parasites are weaker are the tiers under them 😂

    @whiffwatcher2709@whiffwatcher2709 Жыл бұрын
    • The devs have disregarded the ancients for awhile, but I can't imagine they'll permanently leave them how they are 🤔

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC They said they would be removing the ancient tier

      @cooleecoolee9504@cooleecoolee9504 Жыл бұрын
    • @@cooleecoolee9504 Ah is that the case? I swear I've heard this before, I must've forgotten

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@cooleecoolee9504 I dont think they said that , in the wiki says that the ancients are a work in progress and they will be completly reworked for version 1.10.0.

      @ericpastor4386@ericpastor4386 Жыл бұрын
    • @@ericpastor4386 As such the ancient tag is probably gonna be replaced by the new tier

      @cooleecoolee9504@cooleecoolee9504 Жыл бұрын
  • Love how the Preeminents can CASUALLY KILL THE WITHER Even the Warden sometimes loses to the Wither

    @sanstheskeleton679@sanstheskeleton679 Жыл бұрын
    • Yea... The high tier parasite that appears almost in the last phases is strong What a wonder

      @september758@september758 Жыл бұрын
    • ​@@september758at least they are restricted to the parasite biome and colonies which are disabled by default

      @derrickhageman1969@derrickhageman196911 ай бұрын
    • @@derrickhageman1969 Is it worth enabling them, or does it make the game unplayable?

      @lososfish620@lososfish6205 ай бұрын
  • its nutty this giant web of interconnected things that parasites can do. it's like an actual disease in some horror game like dead-space. 1 grub could turn an entire world into a hellish land full of colonies, parasites, herds, structures, nexus's, hosts, and sludge.

    @buzzlightyearpfp7641@buzzlightyearpfp7641 Жыл бұрын
    • It all starts with one buglin, and before you know it you have preeminents knocking on your door

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC As a certain half-jaw would put it: "One single Flood spore can destroy an entire species"

      @daviddragonheart6798@daviddragonheart6798 Жыл бұрын
    • @@CrimsonGamingMC I'd like Modders to add Plague Inc. Mod to Minecraft.

      @davidarvingumazon5024@davidarvingumazon5024 Жыл бұрын
    • Literally the flood

      @coleandhisvideos@coleandhisvideos Жыл бұрын
  • Man ,looks like the mod keeps getting unplayable by Time. I was expecting to have some debuffs to some of the parasites....... Still hoping to get some good changes in the part 2 of the video

    @unbearableRAGE2483@unbearableRAGE2483 Жыл бұрын
    • I can't believe how deadly the preeminents are. At least we have the adaptation logic and 4x fire damage working in our favor

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • It's a shame because it genuinely is an amazing mod. But you're practically required to install other mods that make the player stupid busted just to have an even playing field. And it sucks if you adamantly are opposed to installing gun mods.

      @LoinkLoink@LoinkLoink Жыл бұрын
    • @@LoinkLoink Magic mods are a thing you know, and i'll keep saying it, the mod is still a big W.I.P, even the mobs added this update are W.I.P, theres living and sentient armor sets in creative, currently only available through creative or cheats, i'd wait until the armor sets are implemented.

      @emirkoc7989@emirkoc7989 Жыл бұрын
    • @@emirkoc7989 If you're telling me that the main way to get a fair and balanced experience is to kill several parasites in order to harvest materials to make armor that allows you to survive decently long against them, that is not a good solution. The first half of gameplay working my way towards getting that armor is still incredibly miserable. And hardcore playthroughs are pretty much not even worth considering. I'm just as opposed to magic mods as I am to gun mods due to how drastically they can change the gameplay.

      @LoinkLoink@LoinkLoink Жыл бұрын
    • @@LoinkLoink We dont even know what materials will be used for the armor, and i dont find primitive parasites that dangerous, i even saw someone defeat an adapted with nothing but diamond sword, shield, full diamond armor and flint and steel, all unenchanted, i dont think its as rough as you say. besides the mod is still a W.I.P too, not just the armor, give things some time. Also theres plenty of mods that just add stronger items, no magic or guns.

      @emirkoc7989@emirkoc7989 Жыл бұрын
  • How to make this mod fun (with configs): Add the techguns and crafttweaker mods Remove adaptations Make them 10-20x weak to fire Remove all armor points Put global health amount to 50-70% of the base stats Use craftweaker to make recipes for the new gear (just for the option if you don't fancy guns) Turn off assimilated endermen

    @yeetuszilla1663@yeetuszilla1663 Жыл бұрын
    • If u dont want to be called bad keep the fire and the adaptations as it is

      @igorkardyna5958@igorkardyna5958 Жыл бұрын
    • This is beyond skill issue my guy

      @september758@september758 Жыл бұрын
    • Ah wait i just remembered what are armor points, get real they would be like a zombie. I absolutly share the opinion of the guy above

      @igorkardyna5958@igorkardyna5958 Жыл бұрын
    • Only one I agree with is endermen. Them and Arachnida are super duper annoying to fight against

      @shep1818@shep1818 Жыл бұрын
    • @@shep1818 my brother in christ Just go on a body of water, submerge yourself and hit them from under

      @september758@september758 Жыл бұрын
  • I know that this will be a really unpopular opinion, but I think that this mod went from a super cool concept with SOME balance to a unbalanced mod which is on the line of being a mess... There are too little gear added to help you with the OP parasites and I get that they are supposed to be these super strong foes but literally when its just 6 random parasites rushing to you all together you just know that its certain death. I hope they focus on adding more gear to help balancing cause I still think that the concept is AMAZING.

    @ayanokoujikiyotaka3857@ayanokoujikiyotaka3857 Жыл бұрын
    • Well as a donor I know it might not be the chase since the main purpose of this mod is to make the player itself evolve new strategies with what they already have , like one of the main figures that leads the project its still completely against the armor that got added.

      @harbinger9824@harbinger9824 Жыл бұрын
    • I agree whole heartedly... the mobs look amazing and the concepts are awesome, but its gotten to the point where it just flat out isn't fun anymore. if you even want s SMALL chance at surviving in a world with this mod you need to throw together like 400+ mods that can help you out with dealing with these pricks

      @thatoneoctopus7494@thatoneoctopus7494 Жыл бұрын
    • The devs are trying to balance the mod, like with the buff to fire damage.

      @AdamSmith-gr9mg@AdamSmith-gr9mg Жыл бұрын
    • There are parasite add-ons by nocube that make the parasite mod much easier by letting you craft armour from the parasite drops

      @sipherys1961@sipherys1961 Жыл бұрын
    • when i see the parasite can break block thats when i stop playing.

      @loading420@loading420 Жыл бұрын
  • Good mod, mad respect to the devs for putting so much effort into it, I still won't even consider playing the mod myself, unbalanced AF and it would just ruin my mood and my world in the process

    @jacksonville9642@jacksonville9642 Жыл бұрын
    • I haven't played the mod myself either, not properly anyway

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • ​@@CrimsonGamingMC I have. Sincerely and truly, fuck this mod's balancing. I installed it at the beginning of a modded world. I thought I had everything necessary, but nope. At some point, no matter what mod you have, they will always overwhelm you and destroy your base which will cripple you and ruin your game. Also, fuck the sim enderman, and the dev's response to people complaining about the enderman.

      @lavans5721@lavans5721 Жыл бұрын
    • ​@@CrimsonGamingMC wait but actually good job on this vid, very informative and the lack of background music makes it very easy to discern and remember information you're saying. Thank you.

      @lavans5721@lavans5721 Жыл бұрын
    • @@lavans5721 Go into configs and disable sim enderman. Most mobs in the mod are far too strong but sim enderman is just whole new tier of bs.

      @Flubbred@Flubbred Жыл бұрын
    • @@Flubbred I did that after a day of playing. Just the amount of bs that mob is capable of, and the nerve of the devs to claim that shit is fair.

      @lavans5721@lavans5721 Жыл бұрын
  • What worries me about this mod it might fall prey to a similar incident like the orespawn mod where Devs added too many mobs that weren't patch early after it's release which brought too many bug's into the mod and mobs were practically too OP too beat

    @hopekill1498@hopekill1498 Жыл бұрын
    • Orespawn was balanced, Got op gear along with op mobs

      @cooleecoolee9504@cooleecoolee9504 Жыл бұрын
    • @@cooleecoolee9504 if it's balanced then where is it? I heard rumours creator of the mod gave his work to his son which ended up going badly after he was getting bad vibes from the community because he was adding too many mobs which had lot bug's that needed to be fixed that weren't exactly due too him being selfish to do so

      @hopekill1498@hopekill1498 Жыл бұрын
    • @@hopekill1498 Pretty sure that's not how it went down. The developer got worried due to Microsoft purchasing Minecraft, decided to abandon the mod and make his own game with most of the same features called Dangerzone.

      @user-nh2bj5ds5j@user-nh2bj5ds5j Жыл бұрын
    • @@user-nh2bj5ds5j Idk about this Microsoft stuff?...But I do know the original developers broke off from the original creator due to the stunts he was pulling on the mod and backlash he was getting from discord for example "making the mod cost 10$"

      @hopekill1498@hopekill1498 Жыл бұрын
    • Orespawn’s creator was the real issue. I’d describe the guy as unhinged…

      @Cadriul@Cadriul Жыл бұрын
  • So basically the only way to survive this mod in hardcore is to just speedrun mining truckloads of obsidian, getting farming supplies, and building a multiple layered thick base at bedrock level withg every precaution taken to prevent anything getting out, or getting inside.

    @TheHyperKid1@TheHyperKid1 Жыл бұрын
    • That or making a lava wall perimeter around your base and also layering it with obsidian. Even then a sim enderman can just teleport in so it's kinda redundant

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • Or make a sky island Lol

      @randomnobody8713@randomnobody8713 Жыл бұрын
    • ​@@randomnobody8713 ancients, overlords, heavy bombers.

      @lavans5721@lavans5721 Жыл бұрын
    • ​@@randomnobody8713 also sim endermen lmao

      @lavans5721@lavans5721 Жыл бұрын
    • @@randomnobody8713 If a biome spreads beneath it any animals you have in the skybase will be infected immediately.

      @AurelianSkies@AurelianSkies Жыл бұрын
  • This mods really become raw since its conception, such a great promise and premise that they just can't seem to refine before they add more to it.

    @alleosussquirt8041@alleosussquirt8041 Жыл бұрын
  • Might have to do another playthrough. Last time I used Techguns and several turret and base defense mods and we built a huge fortress. It was so cool when a wave of enemies approaches and you heard like 50 turrets start firing at once. The playthrough ended with us unlocking ICBM nukes and wiping the infected area off the map.

    @Borgedesigns@Borgedesigns Жыл бұрын
    • I threw together a modpack with Immersive Engineering addons. Mortars and stuff. Never really got too far with it cuz I can never stay focused.

      @mdbgamer556@mdbgamer556 Жыл бұрын
  • No music was added to this video in post, do you guys like it this way? Or do you want background music? Also, make sure to delete your old config files before playing the new updates!

    @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • Your are a good at explaining the mods 👍

      @riccardo-rezzi@riccardo-rezzi Жыл бұрын
    • I don’t mind the lack of background music. Makes it easier to focus on what you’re saying.

      @theamazingspiral@theamazingspiral Жыл бұрын
    • No music?

      @Nose-gp7yy@Nose-gp7yy Жыл бұрын
    • I need music without it video gets boring

      @Nose-gp7yy@Nose-gp7yy Жыл бұрын
    • @@riccardo-rezzi Thank you!

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Escape and Run is now just RUN, and not even running will be enough to survive... Now the motto for this mod should be "Every second you are not running, we're onoy getting closer"

    @leonburgosmeneses8468@leonburgosmeneses8468 Жыл бұрын
  • I always though that techguns wepons where too op and made every playthrough boring but now with this parasites mod it's finally ballanced and makes it feel like you are really in an apocalypse world with nothing but your trusty weapons to survive

    @ika-i@ika-i Жыл бұрын
    • techgun its not enough, install draconic mod (and rush it)

      @alejandrodasilva8110@alejandrodasilva8110 Жыл бұрын
    • @@alejandrodasilva8110 I already tested it against every parasite and the only one I couldn't kill in less than 20 seconds was the dispatcher phase 4, the rest of them were easy with a minigun and incendiary bullets so they couldn't adapt on time, even a beacon phase 4 is easy if you shot at it's sweet spot which is the green/yellow thing at the top

      @ika-i@ika-i Жыл бұрын
  • It makes me happy knowing this update makes the mod significantly fairer. There's still some uh.. questionable, design decisions, but for the most part S&R is no longer a mod made by sadists for masochists.

    @purplehaze2358@purplehaze2358 Жыл бұрын
    • It becomes dull early

      @countercomeback5504@countercomeback5504 Жыл бұрын
  • So, I looked on the wiki, and in the Upcoming Content section, it mentions something called "The Source". It doesn't say much, but from what info I can gather it seems to be very similar to the Gravemind from Halo, in that it's a massive boss entity that's the source of the infection, and the one responsible for the spread of Beckons.

    @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • I think that's almost spot on for what they have planned for it. I might be mistaken but I think the mod will have a custom dimension under bedrock where this source will be located

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC God, I can't wait!

      @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • @dueslin113 Cool, but I'd prefer it to be some massive monster under the bedrock.

      @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • Considering one of the parasites looks like a Flood Juggernaut I wouldn't put it past them.

      @aztumtheknightofwumbo7060@aztumtheknightofwumbo7060 Жыл бұрын
    • @@aztumtheknightofwumbo7060 I have never played Halo in my life, but The Flood sound fucking terrifying... One spore is enough to destroy an entire galaxy, single handed? What were they smoking when they came up with that?!

      @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
  • The mod is heading towards a bad path due to how OP the parasites are, they are litterally undefeatable by vanilla means and you need specific mods to actually stand a slight chance, atleast in RL craft you could somehow manage.

    @thatdudemetro6271@thatdudemetro6271 Жыл бұрын
    • Wasn't it supposed to be made to like that?. They're aren't made to be impossible obstacles that keeps growing if your ignorant and chill about it?. Man the moment it becomes "un"impossible even in vanilla, is the moment people will start to get bored and will forget to ever exist. like for some certain mods out there

      @countercomeback5504@countercomeback5504 Жыл бұрын
    • Then the mod wasn't really made for u? Obviously since the concept this mod is obviously supposed to be unfair.

      @mcwaff8661@mcwaff8661 Жыл бұрын
    • @@mcwaff8661 oh shut up with that stupid child like non argument

      @Wolfbroa@Wolfbroa Жыл бұрын
    • Eh, just mess around with the config and it will be playable.

      @Remember_Bubblebutt@Remember_Bubblebutt Жыл бұрын
  • The problem is there is no proper way to reset the counter . There are no strong items to help the player. There are no ways to completely stop the progress unless you keep grinding (mob killing)every second in this world.

    @vijayalaxminarayanappa8675@vijayalaxminarayanappa8675 Жыл бұрын
    • There is a bug in 1.9.6 that allows you to decrease evolution phases by killing parasites. I really wish they made this a mechanic and refined it, but no they removed it in 1.9.7

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC Lures can still decrease the phase

      @the_phantom_cat7912@the_phantom_cat79125 ай бұрын
    • @@the_phantom_cat7912 Oh yeah I keep forgetting about lures

      @CrimsonGamingMC@CrimsonGamingMC5 ай бұрын
  • This is giving me the same vibes as some games like Project Zomboid - the goal isn't to 'win' but just see how long you can survive for. It's so damn crazy now.

    @Eric4bz@Eric4bz Жыл бұрын
    • At least in project zomboid you can manage to "survive" in many ways

      @yokoreta6811@yokoreta6811 Жыл бұрын
  • I feel like someone should make an extension mod that adds a double-barrel shotgun and a chainsaw, as well as a much better armour for use when fighting the parasites. You know, kinda like Doom.

    @commanderfoxtrot@commanderfoxtrot Жыл бұрын
    • I need this ASAP

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • I can't believe I'm seven days late to this video. That aside, there's some pretty cool stuff here, but as I said on your last SRP update video there are glaring issues when it comes to balancing. Personally, the main offenders for me are the enderman, succors, the Bogle, and the Haunter. Ever since 1.9.6 (and even in later versions), the enderman seems to be EVEN more aggressive than what it once was, as no matter where I went in my survival world I'd always be attacked by hoards of endermen and the mobs they teleported with them (as they can see through walls and teleport each other; I believe their detection radius may have been increased by a lot). Succors bother me because of the frequency in which they're employed by preeminent parasites, and their ability to teleport their summoner to them (something that can essentially one shot you since they have melee attack rate similar to a charging reeker) is ridiculous. As for the Bogle and Haunter, you pretty much got that covered in this video. I really do like this new adaption logic though, as having them become adapted to entire damage types was extremely annoying. Beyond that however, we still do not have a way to brew and make use of immaleable potions, nor were any new weapons introduced to balance out the introduction of these new and extremely powerful parasites. And I wasn't even aware of how punishing the entity orbs or dreadnaught pods from dispatchers were, but seeing them now has only strengthened the way I feel about this mod. It has amazing concepts behind it and great mob design, but extremely poor balancing. Here's to hoping things will eventually change.

    @AurelianSkies@AurelianSkies Жыл бұрын
    • While recording this video I was jumped several times by sim endermen, I guess they spawn in caves nearby and then teleport to you. I cannot describe how frustrating it was haha

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • The devs need to really work on balancing the player v parasite combat and interactions before adding more mobs, its sort of creating this snowballing issue thats been going on for a while now

    @br3hbmc79@br3hbmc79 Жыл бұрын
  • i like how you actually know what your doing and you put so much work into your videos, thank you

    @54wolf75@54wolf75 Жыл бұрын
    • Hey thank you! Pecora and Zuko made this video possibly so they deserve some thanks as well :)

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Someone should make a resident evil-like map/game based off scape and run parasites. With a gun mod obviously. Swords won't be enough.

    @professionalidiot4987@professionalidiot4987 Жыл бұрын
    • I agree, bringing swords to a parasite fight is unplayable

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • Techguns would be a good gun mod, since it has a flamethrower. You should also add all three of NoCube's S&R Parasites Addons, to make it more immersive. I really want a Resident Evil style map... Maybe a massive city map styled after Raccoon City, with a giant underground complex absolutely CRAWLIG with parasites, and some chests with Books & Quills in them that detail experiments carried out on various mobs and how the city got overrun by the parasites?

      @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • @@caolanochearnaigh9804 Theoretically, Immersive Engineering's chemical thrower combined with Nuclearcraft's plasma should also work pretty well, assuming you have some efficient means of extracting the plasma from the nuclear fusion reactor.

      @taelim6599@taelim6599 Жыл бұрын
    • @@taelim6599 Yep... But how would that work?

      @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • @@caolanochearnaigh9804 You can test it yourself, all it requires is having both Immersive Engineering and Nuclearcraft. The chemical thrower is natively compatible with any fluid from any mod (do note though that this probably does not include gases. However, plasma is a fluid and not a gas so it does work)

      @taelim6599@taelim6599 Жыл бұрын
  • This Mod needs a balancing update, it gets more impossibly hard with nearly every update they do.

    @OrbitalSnapshots2455@OrbitalSnapshots2455 Жыл бұрын
  • Nice and comprehensive video of all the parasites. I tried playing this mod recently but I never managed to see most of the new parasites. I got stuck on phase 3 because a bunch of incomplete forms filled up a cave and capped the mob count.

    @areyouWISE@areyouWISE Жыл бұрын
    • Oh so since the parasites couldn't kill/infest anything in the caves, your phase didn't increase? Interesting

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • With how powerful the parasites are I wouldn't be surprised if you are suppose to use it with other mods that give you op gear.

    @philengo6048@philengo6048 Жыл бұрын
    • Or that one nuke mod that let's you build barbed wire and *incindery* grenades.

      @junkoenoshima6756@junkoenoshima6756 Жыл бұрын
    • ​@@junkoenoshima6756hbm ?

      @elliotepegs7369@elliotepegs73697 ай бұрын
  • Remember kids, if you are having trouble with actually playing this mod, play it with the mcdungeons and inventorypets mod Makes this mod ALOT more tolerable (at phase 1-6 at least as that’s as far as I go usually)

    @linktheplayer3@linktheplayer3 Жыл бұрын
    • Thanks for the mod suggestions! Most people install ICBM and other heavy artillery-like mods, so it's nice to see less explosive alternatives being suggested

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • They should add some new armor and weapons because the new parasites are way too strong.😮

    @AmAnBiro@AmAnBiro10 ай бұрын
    • That would be much appreciated! But for now we'll have to manage with the living and sentient equipment

      @CrimsonGamingMC@CrimsonGamingMC10 ай бұрын
  • Woah, love that this mod is getting much appreciated updates, I hope it keeps going in a darker direction, there's always something ominous about seeing the parasites get more and more of a hold on your world by the day, like some cancer that spreads without end.

    @spazzey0@spazzey0 Жыл бұрын
  • I just think a genuine challenge is one of the appeals of this mod and while yeah, it does remove the more casual crowd i just enjoy that there is finally an apocalypse mod and that feels like a apocalypse. Where you have to think tactfully about your actions to stay alive and change your behaviour when its installed.

    @illuminous7937@illuminous7937 Жыл бұрын
    • What other mods are you using?

      @a_cats@a_cats Жыл бұрын
  • These videos are getting better and better. Keep up the good work :)

    @YaboizoXD@YaboizoXD Жыл бұрын
    • Thank you! I'm glad to see you're still around

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • this mod is legitimately one of the best looking mods i have ever seen. the work put into this mod and its animations is crazy

    @fakemetalbucket@fakemetalbucket Жыл бұрын
  • No matter how much work is put into a mod, the mod will fail if it reaches the point of being unplayable. Until players have gain an actual chance to survive against the parasites, there is next to no chance the mod will be popular despite its well implemented design.

    @johnprice6271@johnprice6271 Жыл бұрын
    • Sadly I'm starting to think this way too. I love this mod, yet I haven't played it for real. It just doesn't look possible to play

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Would love to see someone make modpack similar to Blightfall based on this mod and maybe techguns and some serious balancing.

    @michalm.3372@michalm.3372 Жыл бұрын
  • If Minecraft had the world evils of Terraria, and said world evils were buffed to hell and back.

    @Roover8138@Roover8138 Жыл бұрын
    • Terraria legendary mode is like that.

      @SairinEarthsea@SairinEarthsea Жыл бұрын
  • To make this mod balanced and fun you seriously need to spent an hour in the config files looking for every option needing balancing. Before any changes they literally survive multiple antimatter rockets, its OP as fuck

    @Not_Evil_@Not_Evil_ Жыл бұрын
  • Letts gooo, i was specifically waiting for you to review the updates

    @poncie4444@poncie4444 Жыл бұрын
  • It seems that the mod isn't one that you should defeat just because you progressing, it seems that you have to SURVIVE while progressing endlessly through parasitic hellscape that consume your Planet in hyperspeed infection. I kinda like the concept that the mod subtly tell you to never engage at any danger and should always run, hide and defend yourself rather than trying to be a Hero.

    @xavreim6957@xavreim6957 Жыл бұрын
  • 13:32 i like how they kick the players like the footballs as every parasites supposed to but even better lol

    @ourwtj@ourwtjАй бұрын
  • Oh boi I love your cinematic intro's keep creating good content man!

    @deepthib1191@deepthib1191 Жыл бұрын
    • Thank you!! I will try

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • I love watching this mod when eating my breakfast

    @nie3408@nie34089 ай бұрын
  • Yeah once this mod is complete it’s defo only going to be fair if there’s like a million other mods your running to make yourself op

    @parkerbrown4104@parkerbrown4104 Жыл бұрын
  • Those mob are amazing and insanely Absurdly Powerful, i hope we will get some armor and weapon to deal or just resist against them

    @Me-jt8lf@Me-jt8lf Жыл бұрын
    • Living and sentient armor sets were added to the mod, they will be introduced in part 2 of my review

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • I think there should be stiff like pesticide (and different types for different parasites) that you can spray on surfaces to deter the parasites and add to arrows and other weapons to do more damage, but you would have to keep reapplying it often. there should be a way to carry the meat stuff away somewhere else so it doesn't keep respawning right where you killed it. There should also be some kind of really strong glass that the flying ones can't break.

    @TheOne_inYourWalls@TheOne_inYourWalls Жыл бұрын
  • This made my day, I'm happy to see you made theese reviews! My only problem so far with the new updates is that I detected a heavy drop in spawnrates. I have Zombie awareness mod installed too, and previously the Parasites swarmed me allways, now only normal mobs tends to spawn. Any help with this?

    @ArchonOfDoom@ArchonOfDoom Жыл бұрын
    • Hmmm interesting. 1.9.6 introduced individual mobcaps for all parasites, maybe this has something to do with it? I didn't look at the configs too closely but maybe they changed the spawn weight for parasite tiers

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC That's what I tought as well, am gonna check after it as well if I'm able to find mobcaps in the inis, and edit them.

      @ArchonOfDoom@ArchonOfDoom Жыл бұрын
  • I'm waiting for some big turrets or something to be added to this mod cause these guys give me big zerg and halo flood vibes with the infecting and adapting stuff.

    @zacharyweaver276@zacharyweaver276 Жыл бұрын
    • oooo turrets would be awesome

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC Yeah adding some kind of group of friendly npcs like an Earth defense force style faction with special parasite fighting weapons would be cool to.

      @zacharyweaver276@zacharyweaver276 Жыл бұрын
    • I dont think the mod will ever add its own guns or turrets etc since its intended for people to be able to pretend whatever they believe parasites to be, whether that be aliens, lab experiment gone wrong or some magical creatures, adding one or the other instantly goes against the other.

      @emirkoc7989@emirkoc7989 Жыл бұрын
    • @@emirkoc7989 Well the parasites don't feel very magical. Nonetheless they'd go great for a high tech mod pack or just one that gives a lot of powerful tools and weapons to deal with them.

      @zacharyweaver276@zacharyweaver276 Жыл бұрын
    • @@zacharyweaver276 No, you can definetly pretend them to be some sort of eldritch creature and it works, absolutely nothing in the mod ever points to them being magical in nature, but absolutely nothing points to them being technological or alien in nature either, the devs want people to be able to believe the parasites are whatever they want them to be. For the rest, i agree, the mod does go nicely with gun mods, and does so with magic mods too imo.

      @emirkoc7989@emirkoc7989 Жыл бұрын
  • Scape and Run Parasites: Because you need something worth using HBM's top tier nukes on.

    @renepineda1449@renepineda1449 Жыл бұрын
    • URANIUM FEVER HAS DONE AND GOT ME DOWN, URANIUM FEVER IS SPREADIN' ALL AROUND

      @69MustangMach1@69MustangMach1 Жыл бұрын
  • The modders need to pump the breaks cause they’re rapidly falling into the trap of quantity over quality. There’s just too much with not enough polish or balance, and at this rate the only way to make this mod actually fun is to download more OP mods or massively alter the config stats.

    @ABonafideSkeleton@ABonafideSkeleton Жыл бұрын
    • I feel like they're rushing to get all the content into the mod without, like you said, polishing/balancing anything. By the time they get around to do this, their player base is going to be much smaller

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • Sorry, but behind the updates you consider poorly polished there's a huge amount of work and dedication, with lots of bug fixes, balances and tons of early builds to test everything, features like preeminents aren't finished because it's a whole new tier for example, but they add alot of discreet details that enhances the deepness of the mod. I'm not against using the config to nerf them, but it's possible to play with vanilla friendly mods or some like crayfish guns which aren't op, combining anything with fire can kill almost any parasite now, not to say that with friends is even easier to survive. Just have patience, they're working now on giving tools to the player and more counters to the parasites (apart from having currently fire, weak points, cuttable tendrils, easier adaptation logic, evolution point decreasing...)

      @Rober253@Rober253 Жыл бұрын
  • "Get me this mod" "But sir it has tentacles and scary" "GET ME THIS MOD"

    @chillcovegaming8237@chillcovegaming8237 Жыл бұрын
    • DID I STUTTER?

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • This mod just keeps getting better.... cant wait for part 2!

    @pltchamp7240@pltchamp7240 Жыл бұрын
    • And somehow more unbalanced. Though I still love this mod. You can make such an interesting story out of this

      @tyshawnstubbs9315@tyshawnstubbs9315 Жыл бұрын
    • @@tyshawnstubbs9315 luckily i always play this mod with guns, balances it out

      @SWY1356@SWY1356 Жыл бұрын
    • and unplayable without draconic mod

      @alejandrodasilva8110@alejandrodasilva8110 Жыл бұрын
  • Thanks dude, I was wondering how stuff like the dispatcher works and this was helpful.

    @comediccomrade5716@comediccomrade5716 Жыл бұрын
    • Cheers!

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Cool update! The mod just keeps getting better (and harder). Tho i dont really like the health boost in certain parasites becouse ive barely survived the older versions..

    @justarandomabandonedchannel@justarandomabandonedchannel Жыл бұрын
    • It's crazy that a few parasites had their health *doubled*

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC Yeah sometimes i feel like the devs do not know what theyre doing and dont know that making something harder doesnt always make it good. Luckily, SRP hasnt fallen to the "so hard its unplayable" category. Yet...

      @justarandomabandonedchannel@justarandomabandonedchannel Жыл бұрын
    • @@justarandomabandonedchannel We have Anime Mods. No worries.

      @davidarvingumazon5024@davidarvingumazon5024 Жыл бұрын
  • and just when this mod couldn't get anymore terrifying, it just did

    @midnightexe7248@midnightexe7248 Жыл бұрын
  • so that's why my bunker gets filled with parasites, a sneaky dispatcher tentacle bring parasites there. Thank you so much for this information!

    @Ellian01@Ellian014 ай бұрын
  • I really hope they or another mod will add a way to permanently cleanse the dimension your in of parasites from stage 8 to -2 but only in the dimension your in. Would be nice and adds and objective

    @FALLEN_CERBERUS@FALLEN_CERBERUS Жыл бұрын
  • once this mod comes out to later updates lost trinkets will be a great counter to these (it can burn entities targeting you)

    @Herib104@Herib104 Жыл бұрын
  • Boy theese guys surely love making 'The Thing' Apocalypses

    @towerman3873@towerman3873 Жыл бұрын
  • I admit, I love the aesthetic of this mod. It is very cosmic horror-like and Lovecraftian, and it's clear that a lot of love has been put into it, but the main detractor here is that there is basically no progression for the player. It seems to be purely endgame gear, no mid or early game. It seems like this mod is meant to be played with other mods that allow for early to mid game gear, like RLCraft (which is a mod pack, I know) Also, there is basically no way to figure out the infection level of the world without a command. It would be nice to know what level the world is at so you can prepare. In addition, some lore behind these parasites would be nice. It seems like they just appear in your world without explanation. Maybe something like a meteor with a foreign parasite.

    @TheRealWalt@TheRealWalt Жыл бұрын
  • Nice to sse your video again man, I really like youtuber like you. You sure did a research and take your time.. keep it up^^

    @DeadlyPuppet@DeadlyPuppet Жыл бұрын
    • Thank you! Nice to still see you around :)

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • I'm getting some MAJOR Resident Evil vibes from this mod, guys... Wouldn't be surprised if the Nemesis showed up as a Crude tier parasite.

    @caolanochearnaigh9804@caolanochearnaigh9804 Жыл бұрын
    • Me personally I see more Flood inspiration as most of the parasites look like infection forms, Combat forms ,and pure forms

      @naynay9133@naynay9133 Жыл бұрын
    • @@naynay9133 Yeah, most outside source inspiration did come from the flood as the rupter and marauder are models taken directly from the game.

      @koronx058@koronx058 Жыл бұрын
  • The zombie dragon oughta be my favorite way to show fear in multiplayer

    @jnascimento7023@jnascimento7023 Жыл бұрын
  • I know you are not a guy who uploads videos in these types but if you make a video on immersive engineering it would be awesome

    @Nose-gp7yy@Nose-gp7yy Жыл бұрын
  • All of this OP new mobs but we really know that the ender man is the real G. I mean how unbalanced can you be that THEY ADD A BUTTON TO DISABLE YOU

    @francescomilesi3095@francescomilesi3095 Жыл бұрын
  • As much as I love the idea of these new mobs being OP as shit I fear for the mods longevity. I'm someone who already tends to avoid fights in minecraft when I can, and I play with keepInventory on and mobGriefing off because goddammit it's my world and my play experience I get to the decide the rules, so I dont see myself getting particularly frustrated with the difficulty. That being said, the way I play the game is not universal, as a lot of the comments here make very clear. I do hope the devs consider adding counters to the parasites to give the player a chance. The idea of OP terrifying mobs is fun in concept, but when executed poorly it can really divide the playerbase.

    @ursfan@ursfan Жыл бұрын
  • Btw 20 Minecraft ticks is exactly half a second in real time now that doesn't sound bad but once you consider that nearly all of the special abilities that most of the mobs have also run on that amount of ticks and the mobs in question have fast attacks

    @derrickhageman1969@derrickhageman1969 Жыл бұрын
    • Good info to know, thank you!

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Could be fun to add in a Halo Minecraft server. The Parasites seem like a fun alternative to the flood.

    @shiguriyamamo6730@shiguriyamamo6730 Жыл бұрын
    • the parasites are prob based off the flood considering that the rupters look like infection forms

      @bruhgod123@bruhgod12310 ай бұрын
  • Yo Crimson you might want to check the damed change logs for this mod because a few very subtle updates have been added to this mod

    @derrickhageman1969@derrickhageman1969 Жыл бұрын
  • It's so freaking insane. I like it

    @dwerical@dwerical Жыл бұрын
  • Man, scape and run, Devs really have no mercy, and I mean no mercy at all.😂

    @mson7234@mson7234 Жыл бұрын
  • I've been waiting you for a long time to watch this video!!

    @invaderx5206@invaderx5206 Жыл бұрын
    • I hope you found it to your liking!

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC true

      @invaderx5206@invaderx5206 Жыл бұрын
  • The concept of the mod is very good, the designs of the creatures are magnificent, but it has exorbitant design and balance flaws that make it unplayable and not very enjoyable, my respects to those who work on the mod, it is not an easy job, but a mod It is there to enjoy it and this is unenjoyable without making a fair balance.

    @SeductiveMask@SeductiveMask Жыл бұрын
    • Recording this video was painful, I kept dying over and over again trying to show the new parasites. I really hope they balance the mod around vanilla but I don't think it'll happen

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • I did a world on parasites where there were several islands. Eventually my island was overrun (stage 6) they grew underground and I couldn't do anything about it. I wish there was a way t9 fight back against them. Maybe add a fire weapon and make them less adaptive.

    @DHS222@DHS222 Жыл бұрын
  • Happy to see the Juggernaut from Halo 2 get some love, even if it's in a minecraft mod.

    @smileyfacism@smileyfacism5 ай бұрын
  • This mod is probably meant to be played with mods that give you OP gear, otherwise it's just another "die in full diamond in under 3 seconds" mod

    @commenter3002@commenter30025 ай бұрын
  • I think this mod is officially the hardest video game the mankind can make

    @dek5775@dek5775 Жыл бұрын
    • If you don't got other mods to help you like guns and such, you gonna struggle big time

      @tyshawnstubbs9315@tyshawnstubbs9315 Жыл бұрын
    • Men and true women play vanilla parasites

      @dek5775@dek5775 Жыл бұрын
    • @@dek5775 Challenge accepted

      @koronx058@koronx058 Жыл бұрын
    • @@dek5775 bruh if this mod combined to RLcraft and survived 100 day hardcored i think you might be a best player.

      @alvinmokhram@alvinmokhram10 ай бұрын
    • @@alvinmokhram if you survived 10 days in this mod you would be a professional

      @bruhgod123@bruhgod12310 ай бұрын
  • Can we appreciate that fact that this mod is most likely based on the FLOOD fro halo and the THING which I think is badass

    @naynay9133@naynay9133 Жыл бұрын
  • The fact that some of the parasites variants attacks has no invincibility frames is just ludicrous

    @CairoFaustine@CairoFaustine Жыл бұрын
  • finally, you made a video about it

    @pablobogopablogames2270@pablobogopablogames2270 Жыл бұрын
  • Wow this really has evolved

    @shadowplague3206@shadowplague3206 Жыл бұрын
  • I'm waiting for part 2!

    @invaderx5206@invaderx5206 Жыл бұрын
  • To make the mod even harder, they should add a mechanic that if some type of hight tier parasite is low, the call all the litle one to him and asimilate them to heal itself.

    @pain2miedelicieux755@pain2miedelicieux755 Жыл бұрын
  • I have managed a hardcore world with only minimum damage off and needler toned down it's probably the funnest experience I have had. Sadly 1.9.8 is completely broken in difficulty so hardcore worlds are impossible to start past 1.9.7 the reason being that the rupter changes in 1.9.8 make it so you will get to high phases extremely quickly so I recommend not using that version.

    @thefunpolice2806@thefunpolice2806 Жыл бұрын
  • Tough but fair is the best way this mod should go, but we will see, I have faith they will balance things out. It is a W.I.P mod after all, anyway has anyone heard of the infection mod? It similar to scap and run but with a big different, I haven't seen much of it and I would like an update on it.

    @williamking331@williamking331 Жыл бұрын
    • I dunno if they will balance things out, 1.9.8 buffed even more parasites. I think the devs are "balancing" the mod around modded minecraft, not vanilla

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • Been waiting for this

    @smokerdjoker2@smokerdjoker2 Жыл бұрын
  • Welp, time to bring out VMW 3.0², Spartan Weaponry and Elenai Dodge 2.

    @greenrifleman2969@greenrifleman2969 Жыл бұрын
  • You know what's more annoying once you see an *assimilated creeper.*

    @ZenTerra-N.O.V.A@ZenTerra-N.O.V.A Жыл бұрын
    • Don't give them ideas

      @nullpug5445@nullpug5445 Жыл бұрын
    • Please god no

      @koronx058@koronx058 Жыл бұрын
    • The creeper explodes sending out parasites and infecting nearby blocks while also applying exhaustion, corrosion and slowness. It also has a chance to crash your computer and uninstall Minecraft and the mod forcing you to reinstall both. You may have to pay for Minecraft again

      @dsguy7375@dsguy7375 Жыл бұрын
    • @@dsguy7375 Dude just make this concept salty.

      @ZenTerra-N.O.V.A@ZenTerra-N.O.V.A Жыл бұрын
    • @@dsguy7375 how about it creeper explode 2 Times and leave at his leg and half of torso and make it a little big of a explosion than normal creeper.

      @alvinmokhram@alvinmokhram10 ай бұрын
  • The way I see this mod is that it’s probably designed to be played alongside military-themed mods, in order to allow you to get weapons and technology that gives you an edge against the parasites.

    @ameliajales5307@ameliajales5307 Жыл бұрын
  • " *You HAVE to purge this sickness from our world.* "

    @kathiecraig2803@kathiecraig2803 Жыл бұрын
  • i like how the scaperune devs are very brutal, it forces players to work together

    @lolbitbot4791@lolbitbot479110 ай бұрын
  • If they gave us guns or friendly mobs that actively hunt for this corruption, this mod can be playable.

    @barricadedpurifier@barricadedpurifier Жыл бұрын
  • Why do they keep making this mod so high quality it’s getting amazing and scary how high quality mods can truly be

    @sledger2066@sledger2066 Жыл бұрын
  • I feel like the point of this mod is to inflict hopelessness, as the creatures become stronger, you become more helpless to do anything, besides there are plenty of armor and weapon mods people can add to make it easier

    @BreadMine@BreadMine Жыл бұрын
  • I really hope at some point it becomes available for 1.18

    @aquadarkskull3248@aquadarkskull3248 Жыл бұрын
  • 3:40 is when my expression switched to pure terror Edit: After learning that dispatchers evolve after a countdown, I have officially fallen to despair.

    @Krash2o@Krash2o Жыл бұрын
    • I'm right there with you

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • It's been 3 months since Crimson uploaded a video. What happened? Either way I'm going to give a review in regards to the video. Here's my review: The first paragraph talks about how Crimson nailed it on a few aspects of the video. The second paragraph talks about how Crimson yet again nailed it on a few aspects of the video. The last paragraph discusses of few things but there were some bias however. The conclusion/what could have been improved paragraph discusses on the video overall. 10/10 Minecraft mod update review/showcase. Firstly I would like to talk about the audio, thumbnail, video title and the cinematic intro. The audio was great, no moments that were ear piercing from what I can notice, the sounds added fitted the situations shown and gave that extra immersion to the video. The thumbnail is amazing, no clickbait and has a brief showcase through one picture of everything the video has to offer. The video title is great, no clickbait and goes straight to the point. The cinematic intro was amazing, it is a nice introduction to the video as it briefs you on what you'd expect. Secondly, I would like to talk about the description, the timestamps and the editing. The description is wonderful! You gave so much information on there, I'm speechless in regards to the description, it was filled with so much useful information. The timestamps are nice, it felt a bit to many but their there for the convenience so it doesn't bother me personally. The editing was great, balanced between to much and to little. Lastly, I would like to discuss about the length of the video, the commentary and the gameplay shown. The length of the video personally for me feels good, not to long nor to short for a Minecraft mod update review/showcase. The commentary was ok, it felt odd? Perhaps it's because of my bias towards Crimson's voice. The gameplay shown was amazing, I'll extend further about the gameplay in the next paragraph which is the conclusion/what could have been improved. In conclusion, everything was well put together and the information shown wasn't to overwhelming for the average player but still had some technical things for technical players. Here are two things that could have possibly been improved, during the miscellaneous timestamp, you talked about how some parasites activating their abilities have flame particles now and showed gameplay of one of the parasites activating their abilities, instead of showing one you could have showed multiple by either making a 4 person screen or a quick speed up gameplay of them activating their abilities or added several seconds to the video to show all of the parasites that do this. However I can understand you avoiding this to not waste people's time and the headache. In the Arachnida timestamp you showed gameplay of the Arachnida, but one of the things you didn't mention was the Arachnida movement for both primitive and adapted, I'm going based off memory but I don't recall them ever doing movement like that when attacking in melee. That's all I have to say, remember to stay safe and have a good time. (:

    @Unknown-ti6lw@Unknown-ti6lw Жыл бұрын
    • Thanks for the review! Regarding the two improvement suggestions: The split screen for the charge attacks is a good idea, though once you see the flame particles for one parasite, you've pretty much seen them all. I didn't even think to specify if the changes were for prim and/or adapt arachnida, good catch! I believe both arachnidas were affected by the changes.

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC just out of curiosity, where have you been and how have you been?

      @Unknown-ti6lw@Unknown-ti6lw Жыл бұрын
    • @@Unknown-ti6lw I was incredibly burnt out from youtube, didn't think I would be gone for 3 months though. I've been okay, 2022 was super rough. I hope you have been well yourself

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
    • @@CrimsonGamingMC glad to hear that your fine. Thanks for your concern, I've been doing well. I wanted to know what's your plan forwards, your schedule for KZhead and what's the next mod review?

      @Unknown-ti6lw@Unknown-ti6lw Жыл бұрын
    • @@Unknown-ti6lw I'd like to get part 2 up within a week and then work on a video for Cracker's Wither Storm "Sky Darkens" update. After that I will most likely upload an underrated mod list

      @CrimsonGamingMC@CrimsonGamingMC Жыл бұрын
  • These things really remind me of john carpenter’s the thing, and i’m all for it

    @snas_real@snas_real11 ай бұрын
  • Now make some Anti-Parasite Weapons and add a singular Anti-Parasite mob.

    @NotthisName@NotthisName Жыл бұрын
  • Sheesh you'll need A LOT of guns...and explosives...like SHIPPING CONTAINERS of high-grade explosives just for the bigguns

    @solemnjohnson570@solemnjohnson570 Жыл бұрын
KZhead