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#ThomasFlight #VideoEssay #dune
Chapters:
0:00 I. Building Worlds With Sounds
4:20 II. Sound as Exposition
9:03 III. Why Recording Matters
12:09 IV. Denis Villeneuve as Conductor
16:19 Sound as Music
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Absolutely wonderful video, Thomas. Fascinating. You're still the very best here on KZhead, man, and I'm so happy for you that you're getting the chance to meet and talk to people in the movie business that are producing some of the most unique and original work out there. Great stuff 👍👍👍
I love how the new Dune looks, except for this flying vehicle. Logically it makes no sense. No sense! They have anti-gravity. Anti-gravity means flying vehicles without wings, rotors, or propellers. So. They have AG, but they use wings? As I said. No sense.
05:05 Overlay that part with the yawn sound!
ag vehicles in dune require spice and those navigators bruh@@oldi184
Don't forget ornecopters are biologically driven, no AI/computing mashins.
I wish someone loved me as much as Thomas loves the technical aspects of Dune
It’s so rude that Dude was the year of the Oscars where all the technical awards were given separately.
@@jinxshadow5218 It's rude to ever do it in my mind. This interview proves how hard these people work and how impressive their work is (and in cases like this I'd argue the VFX and sound are what makes the movie work). They'd get like 2 minutes in the spotlight they should have let them have it
I misread part of the comment at first as thomas the technichal. Now im imagining a big blue pick-up truck with a smiling face full of soldiers shooting and fighting over an oil feild.
@@Charles-hq7ce Thomas the technical and his suicide bombing friends.
I do 😊
One more reason that Dune's sounds feel so natural is that Mark Mangini is actually Fremen, as can be seen by his blue within blue eyes. Only he could do justice to it.
😂😂😂
this video made me realize that hearing artists talk about their art with enthusiasm is always so fascinating, ive never really cared about sound effects in any film ive watched or any video game ive played, but hearing mark mangini talk about his skill and elaborating his talent with such passion was such a relaxing watch
The people that worked on this movie are all at the top of their game
Most never stop to think about sound effects and engineering - yet we don't realize how much they impact us.
You don’t realize how important they are until they’re not there or they’re of lower quality
It's amazing how many people treat their senses like optional DLC, they're just out there wandering about aloof to all around them.
I hear you Whatever the ‘mystical’ sound cue from The Fifth Element has stuck with me though. You know the one
Really fascinating to me that he mentioned that Denis wanted it to sound ‘like a documentary’, because someone asked me how to describe Dune and I said to them that the detail, ambience and environmental world building made it feel like a documentary. There is also a great video on here about how they did the sound design for Arrival, which is one of the best films ever in that regard
It reminds me about how George Lucas said he wanted 'Star Wars' to have a documentary aesthetic; before then, sci-fi movies had a sterile and stylised aesthetic, and 'Star Wars' made everything feel broken down and used. Working with Ben Burtt, who he had previously collaborated with on 'THX-1138', they created something that audiences of the time had never seen, or heard, before.
I thought _The Gods Must Be Crazy_ was a documentary.
And then some people say that this movie doesn't follow the book. I love how the director pays attention to such details, as did Frank Herbert in his books
D.V. actually started out his working career as a documentary filmmaker for Radio-Canada (French division of CBC)! So I'm sure that his naturalistic approach to filmmaking isn't a coincidence.
At 3:57 when he said that it immediately sounded like what it should sound like. The sound producer smiled and said you made a new best friend was so wholesome.
shout out to the man on the right that was translating for deaf people 0:57
God, I love when auteurs just get an outlet to geek out over their craft. It's always so fun to see while also being incredibly insightful
Mangini and the Dune team absolutely deserved to win the Oscar for Best Sound.
I am convinced that we need to talk more and more about cinematic language; both to make people understand how much creativity everyone can express (even in aspects that are usually seen superficially as sound design), but also to remember that Cinema is also: technique at the service of story. Too often today I find myself seeing blockbusters that make little use of their own languages: confused editing, anonymous soundtracks, very standard camera-work and so on... And for me it's really boring. Instead, it is satisfying to see authors like Villeneuve who give space to creatives and exploit all the languages in non-obvious ways to tell the story in the best way. So... We have to thank you for the work you do.
Rings of Power in a nutshell
Not tryna be rude, but there is nothing remotely superficial about Sound Design, Audio Editing, Mixing, & Mastering just because of the lazy tentpole movies you mentioned as well as the apathy, or even hatred, that many filmmakers have for the aural arts. If those things were superficial, then silent films would be more popular than sound films.
@@BaldPerspective I was referring to the fact that in general the public sees sound design as something superficial, of little importance, just a couple of sounds to record and put together... While in reality, as you point out, the work is there and it is much more complex. Furthermore, it is undeniable that every film certainly has a great deal of work behind it, it is also obvious, however, that in certain cases there is much more care or even "experimentation" than other more standard or approximate films. As I said in the other comment, when I find myself with a "standard" film that seems to have come out of an algorithm, that has an anonymous soundtrack or a confused editing, very often I realize that that composer or editor has made other valid films, so I realize that the problem sometimes doesn't even lie with the professionals themselves, but with the production that evidently wants a more "mediocre" or standard type of work. Sometimes, however, it is also a problem of the director who fails to enhance individual aspects and a fantastic work is obscured and not elevated. Mine was just a clarification: it's better to have a director with a clear, precise vision who surrounds himself with professionals and who exploits cinematographic languages rather than a more standard film, lacking in languages that doesn't know how to exploit them and wants to offer me a couple of hours of fun without actually having fun.
What we really need is for people to stop just pointing this out and instead go into the industry if they are this passionate.
@@deadeyeduncan5022 The problem is that there are already professionals and creatives in the industry, only that they are often not considered or receive meager budgets because so many producers are busy making superhero films or series on fantasy sagas. Consider Coppola's latest film for example, which he had to produce entirely on his own. The industry follows the market, but if the public also changes or at least understands that cinema needs continuous evolution and the use of language, then the industry changes too.
the sound artist's reaction after being told that the sounds he makes are so natural makes me feel happy inside
As a sound designer student, I thank you for this video. People really do not appreciate this art in films or other medias as much as it really deserves
Sound is such a big part of why 2020 Dune is such a masterpiece, including the Hans Zimmer score.
It grabbed me from the get-go. I rave to everyone now about they need to experience Dune, as much to listen to it as to see it!
You're absolutely correct. I just rewatched it, big screen, big sound system and no chattering audience. The first time I came at it like a long time Dune fan, critical of the story/visual interpretation. But I totally failed to see the whole. Now on second viewing its growing on me like Bladerunner did. I look forward to many more viewings, each of growing enjoyment.
On the topic of sound libraries, I have on several occasions been pulled out of a scene by the super recognizable stock sound of a door opening. It might as well be an Inception horn blast.
the sound effect of a door opening and closing in silent hill is extremely recognizable, and ive heard that exact sound effect in so many other films and tv shows with huge budgets, it always pulls me out of the scene and brings me back to silent hill
For me it’s the wilhelm scream. I hate it every time I hear it 😆
@@yovelnaomi8416 yeah, but that's at least self aware to a degree. But I agree it's annoying.
If you insist on creating original sounds for your work, but also sell your sound library then aren't you driven by economic gain rather than artistic integrity? It's simply job security.
There are a few door sounds and page-turning sounds that I recognize constantly in movies.
When I hear the score seamlessly blend itself into the ambient sounds of the seawall scene in BR2049, it's impossible for me to not have immediate goosebumps. It's hauntingly beautiful, and one of my favorites of all time.
Sound design is often criminally underrated.
I absolutely LOVE sound. And when it's done right. This is a fantastic interview / essay gives credit to those sound magicians. For my short film, Banshee, we literally acted out a bunch of the BG foley for high intensity scenes and it was a blast. It gave the film a huge sense of realism to the world we created that involved a spirit monster.
I love how much Mark seems to really love his work.
I didn't think it was possible for me to love Dune any more, but this video had me grinning ear to ear. Such a wonderful interview and such an inspiring artist!
couldn't have said it better myself! this video made the whole movie so much more rich. I believe I'll go watch it again hahaha
easily one of your best videos, thomas. mark is such an inspiring sound designer, and like he said at the end, dune is such an immersive experience that outweighs the level of immersion that i’ve experienced with so many other films. it’s so special, and it’s because of people like mark and denis that work so hard at making sure the sound design is not only real, but fresh and familiar.
"Wanted it to sound like a documentary". Damn, that's exactly how I'd describe the sound design!
Dude, you’re a fantastic editor
I love that sound designers actually talk about sound design and that people are actually interested. I've been hunting for a breakdown on the Ghostbusters proton pack startup sound and the Batmobile's, Luke's Landspeeder and DeLorean's laboured engine whine for years now and nobody knows their true origin. The proton pack is completely devoid of detail, while the DeLorean's engine sound has so many different origin stories, that I don't know what to believe.
as an animator and compositor, I absolutely love matching effects and movements to existing sounds. there's usually a final sound pass afterwards, so it's a wonderful back-and-forth
What an excellent director Denis is, to be co-operating with the immense skill of people like Mark to enhance his films. If only Christopher Nolan could learn a thing or two about sound mixing for dialogue scenes now.
Loved the interview aspect of this. Also very well edited using samples from each movie. Great job.
i screamed YES! like five times watching this. i loved the way u explained ambient soundscapes and the interview w ur new best friend was so engaging! "Denis empowers the sound designers to think musically and the composer to think sonically" that's so slay i'd never thought about mixing like that
As a fellow sound engineer, thank you so much for bringing attention to the detailed work we do when it comes to making a picture come to life!!
The realism of the sound of the ornithopter amazed me. Somewhat ironically, it was so good it pulled me out of the flow for a moment while I wondered at its "realism". I'm so happy to hear the artist talk about it.
Watching interviews with Mark has made me realize the artistry of it. In this video in particular, I’m downright moved by how he speaks of it. I’m so happy you had the opportunity to interview him! And I’m so happy he was in the presence of someone so obviously appreciative and nerdy about his work.
I rewatched Dune yesterday and waited to watch this this video afterwards. SO GOOD! The more amazing interviews like this, with members of his team. the more I realize he's really one of the best directors working today!
How gratifying it is to see a creative person's face light up when their creation bears fruit.
Creating sounds for movie _sounds_ like an awesome job
*Everyone is always looking at the actors/actress of a movie. After that comes the director and that's it. No one really talks about that every single human who worked on a movie like Dune or Blade Runner 2049 is a special participant whos work made the movie what it is today. I really admire everyone, from the cinematographer, to the composer to the lightning guys and even the make up artist. Thanks to everyone who is giving all their got to bring us such movies!
Thomas, thank you for this video. What a true gift to hear from a master such as Mark. Also thank you for your continued dissection of the technical brilliance behind Dune. We were really given such a cinematic landmark with it.
I like how Mark's glasses reflected light just right to almost consistently give him the eyes of Ibad.
Fantastic video Thomas!! Always love your explorations into sound! Thanks for continuing to inspire us with these videos!
I just love how the monitor reflection in his glasses gives the illusion that he has the spice infused Eyes of Ibad
Thomas this video is so amazing!!! I’ve had the pleasure of interviewing Mark as well, he’s such a kind and thoughtful interviewee. Thank you so much for this video!
You're absolutely right Mark was such a great interviewee! Really appreciate him sharing his insight and experience!
Wowzas, Mark's final monologue about immersion in sound design paired with the footage of Paul flying the Ornithopter through the sand storm gave me goosebumps, felt straight out of a making-of bonus feature or somethin'. Fantastic video, incredibly informative and well put-together.
Fantastic video, Thomas! Super cool to see you interviewed Mark Mangini! Love your videos when you talk about sound design too!
Love this peek under the hood of Bladerunner 2049 and DUNC. (I say DUNC lovingly. Ribbing the font choice, but also to immediately distinguish the movie from Lynch's Dune.) I'd certainly be interested in seeing an extended interview with Mark Mangini.
DUNC
beautiful video, great cuts, interview and of course sound design ;) I LOVE ambience sound for expositions
Hi Thomas!! In the small chance that you read this comment I just wanted to say thank you for all your videos. As an aspiring filmmaker in High School, your videos fuel my passion for cinema. I actually recently created a short animated film with my friend Justin Dawson which we posted on this channel and made into various festivals, and just got it on Letterboxd on Christmas (woohoo!) but we made it with zero budget and zero resources (literally all drawing and Premiere Pro). I was just wondering what you thought the best way to learn filmmaking was: for example, film school, trying to get on sets, KZhead, online courses or books? Anyways, thank you so much!
The best ways I've found to learn is by 1. Doing it yourself and 2. reading or listening to filmmakers (not just directors) talk about how they work through interviews/commentary tracks etc.
@@ThomasFlight Thank you! That’s so helpful. :)
This was absolutely fantastic. Thank you for sharing the conversation!
sound and lighting has my heart. dope video
Absolutely A1 video! Loved the interview clips especially
I love the recognition for ALL the artists it takes to make a film
The depth and richness of exploration of your videos is so refreshingly satisfying... it makes me think of a chef who shows up to your table with pride and gives you the best of their kitchen. Thank you for carrying this medium to such fullness.
Your videos are always masterpieces of quality, please keep up the good work
This video and the interview are fantastic, I can literally feel my thoughts expanding on how I approach film and the layers of orchestration required to make a complete piece of art. Thank you for making this.
I love the effort, process and the end product of how it turns out, from words to visuals and sounds. Thank you!
Absolutely incredible and informative video! I've come to the realization in the past few years, as my passion for filmmaking intensifies, that actually the SOUND of what I'm seeing has a significant sway on my overall emotional connection to the moment. It's an area I think is extremely underappreciated and i'm so glad its highlighted here!
Great interview and video itself! Thank you❤
Thomas Flight putting out extremely high quality, informative, youtube videos as usual.
love that the blue reflection of his screen makes mark mangini's eyes look blue like spice.
I love your videos and have been a long time fan. Great essay and really really cool to see you interview someone as talented and passionate as Mark
I think it's cool that Mark Mangini's glasses make his eyes look blue, like he's been on spice listening to cats purr for days.
What an amazingly dense interview and video. Thank you thomas and mark
AMAZING video. Great interview!
another perfect video as always :) thank you thomas! your videos never disappoint
wow, did not know how much work went into the sound, thank you for such informative video, well done.
As always: thanks for the quality of each of your videos, what an pleasure to get to hear from 2 people passionate about what they do, thanks for sharing that!
Brilliant episode, that fell into my consciousness at the perfect time. I had just wrapped a large sound designing job the morning I saw this. I was able to reflect a lot on my approach. I'd like to be much freer in my designs the next time around. Thank you Thomas, as always.
Brilliant interview and amazingly edited video.
Great piece of document man.
Videos like this really help you appreciate how much hard work it takes to build a great film.
Thank you for defining city sound difference. I hope that helps people appreciate the little details that can make or break a scene.
Really gotta say all your content has like blown my mind sir..all of the small details you teach about has really opened my eyes to look a bit more under the surface..now I pay way more attention to the background then i ever have before lol...this is a very cool channel..
This is absolutely incredible, and further expands my love for sound design, especially in films.
Wow, so impressive that you got this interview. So informative, amazing, thank you!
this video is fantastic. your approach and questions and Mark's knowledge and generosity make magic seem accessible. Especially appreciate the attention paid to Villenueve's specific approach.
I keep going back to this. You make a lot of my favorite content on KZhead about films…but this was a special interview. So excited for the Sequel to Dune.
I appreciate the sign language translator translating the words of a sound designer's words to the deaf audience
I just love your videos… and i love mr villeneuve’s works just like you, so im really grateful when his movies are the topic of your videos. Thank you! ( cant wait for the second part)
Your videos are just perfect, Thomas; I love them so much. Thanx
Hey Thomas do you think you'll ever do some livestreams in the future? Saw Shawn from The Canvas do one recently and thought it was a good place for discussion and was pretty fun too. Also interviews or conversations with other guys interpreting art on youtube would be great too. Better Than Food, Leaf by Leaf, The Cinema Cartography I really like. Conversations between people in different artforms/mediums is really interesting
I've been thinking about it!
Thomas, you’re doing good work with these videos man.
Watched both Dune and 2049 multiple times for the sound design. Since began in working in audio a few years ago and I can now somethings hear the stock sounds and often pick up lines that were recorded in a booth after. Breathtaking and a goal to aspire towards in my own work. Thank you for this fantastic video.
This is one of the most fascinating videos you’ve put out! I’d love to see a similar format video with cinematographers, or people who color grade film.
mark mangini was so adorable. love when artists get excited about their work like that
sound designers don't have a favorite band or singer. they have a favorite ASMR
Wow, the interview, the analysis, the editing, this video is next level 👏🏼 can’t wait to see what you do next!!!
12:17 oh i LOVE when the sound blends right into the score!
Beyond merely explaining why/how the soundscape in Dune is so great, your editing in this video truly helps to clarify and communicate HOW the soundscape brings things to life. It's like you painstakingly isolated the individual sound effects from the movie and spliced them over Mark's commentary and corresponding clips from the film so that we, the viewers, could directly hear the examples and impact of his commentary in real-time. Like you literally cut-together a custom "designer commentary" version of the film for those clips. I'm quite new to your channel, but as someone interested in cinematic studies (albeit for gamedev), the high quality of your content sets a high bar to aspire to and opens my mind to just how effective I could eventually become at my craft. Seriously, thank you so very much for the effort and passion you put into your work. We all deeply appreciate it. Liked and subscribed good sir.
amazing interview 🖤🖤🖤
What a treat this interview is! Thank you!
Great video and interview. Two of my favorite recent films.
The New year is officially begun in Thomas Flightverse and can't wait for You to Make Great videos this year .. We have a tremendous year for Movies to look out this Year
What an incredible interview!!! I loved it and your thoughts on sound design!
Amazing interview. It was really fun to watch him talk about his art
10:50 So sound designers strive to record as much new sound as possible, yet just about every film made in the last 70 years uses the Wilhelm Scream at some point. The urge to meme (in the Dawkinian sense) overrides even strongest creative urges eventually lol.
I think the Wilhelm Scream is a meme in a more colloquial sense than Dawkinian; it's a silly stock that they keep passing around as joke, not a piece of information that changes as it is passed on.
absolutely wonderful video, very insightful!
Mark is a wizard. Been a fan of his since I first thought of becoming a sound effects editor myself. Great video!
This video is incredible! You’re very fortunate to have interviewed Mark Mangini
Thomas, your love of cinema is so abundantly clear and infectious. Thank you for educating us on so many technical topics.
Wow this was really awesome, great interview
This was such a lovely video, thank you for letting us listen to your wonderful conversation!
What a fantastic interview, and fantastic interview subject
Loved this break down Thomas, sound is overlooked by some but is a key aspect to immersion and all my favorite films usually have amazing sound design. 6:44 also watch that scaling hot corners here lol